Ok, heres how iv been running my list; Keep in mind this is fluff based, and so far i've gotten a pretty decent fluff explanation for everything
Astorath the Grim
Captain w/ Lightning Claws, jump pack
2x;
10 Assault Marines, 1 melta, Dual Lightning Claws
3x;
10 Assault marines, Power Fist
Drop Pod
5 Devastators, 3 ML, 1 LC, Power Weapon
Predator, all LC
Furioso Dreadnought w/ Fear of the Darkness, Shackle Soul
So far i've been pretty succesful. I wish i had more models to add more meltaguns in there, but i haven't really been missing out on anything too big. The front line of drop pods generally screens the bigger harder hitting HQ units moving up, and if they don't die, a powerfist in the mech's face isn't a pretty thing. I love having furious charge on half my army as well, and it has really worked nicely, but the furiouso hasn't really made his points value in over half the games, and he always dies to the first shot fired at him... really quite unlucky, actually. But when he does do things, he makes back his value. Causing 3 veteran squads to flee off the table in 3 turns, that was nice
So does anyone have any suggestions? I've been considering dropping either the captain or the furioso for another dev team or just meltaguns in all the squads to be proxied, but im not sure quite yet