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Author Topic: Dark eldar / eldar 1750 "space pirates"  (Read 557 times)

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Offline nevaenuffbass

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Dark eldar / eldar 1750 "space pirates"
« on: January 31, 2015, 09:21:25 PM »
Idea for a list:

Autarch, laser lance, jetbikes
4x 3 eldar jbikes, shuricannon in each
2 vypers, scatter / shuri
5 shining spears inc exarch, hit n run, minster hunter
3 dark reapers, stars hot missiles

Archon
5 trueborn in venom, 4 blasters
2 x 10 warriors in raiders, splinter racks
Venom, splinter cannon (for reapers)
Razor wing jetfighter
2 ravagers with 3 dark lance in ea

Thoughts?

Archon is a deadweight, but need hq and have no more points

Concept is that there are lots of fast small units, making target selection really hard for opponent, but enough variation in weapons that there are tools to deal with any threat.
So much s6 / poison firepower.

Offline Cavalier

  • One Archon to Rules Test Them All | High Corsair Prince of Painting | Warlock
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Re: Dark eldar / eldar 1750 "space pirates"
« Reply #1 on: February 1, 2015, 08:33:41 AM »
I'd reduce those warrior squads a bit, drop 1 of the blasterborn buy the Archon a blaster and a webway portal and stick him with the blasterborn. You can deepstrike without scattering and then turbo-boost away which is very nasty and a great tool against Imperial Knights.  I know a lot of people are down on the Archon but mine has been a total champion! If you invest good points into him and support him he can be a nightmare to deal with... especially if you toy around with the majority toughness rules.
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