HQ: Chaplin w/jump pack
TROOP:(10) Scout w/SR, ML
TROOP:(5) Tactical w/Razorback
TROOP:(5) Tactical w/Razorback
FAST: (10) Assault Squad w/PF, 2 Flamer
ELITE: Dreadnought w/ 2 TL Autocannon
HEAVY: Vindicator
1000p even
3 Scoring units, 7 Kill Points
Fighting an apponent that uses very mobile ork force. Probably 3 or 4 12Boy squads with Nob (power claw, boss pole) in Trukks, maybe a bike squad, 19 grotts, probably burners in Wagon, war buggies or bike copter things, either warboss with bikes or Big Mech with burners...
Basic plan is to keep razorbacks and Vindi moving 12" all the time to avoid his powerclaws tearing them to pieces and to shoot up as much as possible. Dread pops trukks, Scouts shoot up and try to break 12Boy squads from as far away as possible. Chaplain and assault squad jump around cutting up anything out of a vehicle.
Thoughts?