News: No news is good news...

Login  |  Register

Author Topic: kill team specifics  (Read 308 times)

0 Members and 1 Guest are viewing this topic.

Offline bazraq

  • Full Member
  • ***
  • Posts: 308
  • fight for today, for tomorrow may never come
kill team specifics
« on: April 10, 2005, 02:27:27 AM »
ok, so i'm wondering, can you take things like doctrines, or the space marine chapter thingies (not real familiar with anything other than fighting the marines...) without breaking any of the mutable or immutable rules?  or, if you do break them, which would you be breaking?

also, something else i've been wondering about, do the brute squads follow the normal rules for sentries, regarding things like say...sniper rifles?  i can't find any reference to it in the kill team rules, but it does make note of it under sentries.  just wondering.

thanks.

Offline Scythe

  • Flamer: Superiority Complex BANNED
  • Hero Member
  • *****
  • Posts: 6051
  • Banned for flaming
Re: kill team specifics
« Reply #1 on: April 10, 2005, 02:30:55 AM »
I'm assuming you can use them, and they would only break a law, if they fit within those listed.

Offline pathfinder

  • Infinity Circuit
  • Lazerous Penguin
  • Senior Member
  • *****
  • Posts: 2312
  • Country: 00
  • army funded with lotto winnings since 1996
Re: kill team specifics
« Reply #2 on: April 10, 2005, 08:29:05 AM »
They break no laws in general but some specific ones might.


 


Powered by EzPortal