We could use more mebers on the project. It is growing, and alot of work has been done, though we are far from finished.
Samples:
1.1 Running[/u]
Units can choose to forgo shooting and assaulting, and instead elect to run. If a unit elects to run, it get's an additional d6" during the shooting phase.
Units with FoF can choose to forgo shooting and assaulting for an all out sprint. The unit get's to roll 2D6 and choose the highest for FoF.
Note, units with FoF may still use FoF normally.
2.4 OVERWATCH: (New Rule)
At the start of your movement phase, you may declare that you wish to place units into overwatch. The unit must be led by a squad leader or independant character. The unit must pass an unmodified Ld test in order to enter overwatch, if the unit failed the Ld test, they must resolve their turn as normal. If the unit passes it's Ld test, it may not move, shoot or perform any other action during your turn. A unit in overwatch may fire it's weapons during the opponents movement phase. If the declare fire rule is used, the unit on overwatch must also declare a target before entering overwatch.
3.1 Cavalry, bikes & Hit & Run
Any unit mounted on bikes, horses, dragons etc, are always allowed to Hit & Run.
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And lots, lots more.
Seem exciting? Join now!
Roy