Hey guys,
I got thinking about a Tyranid List, and was considering playtesting this. It is a list that focuses on having lots of (seemingly overpriced) anti-tank guns, with the thoughts that in the context of Tyranids, the general ability to hurt enemies up close will compensate for the points invested in anti-tank. Also I feel that the harpies, mixed with cover from the tervigons/t-fexes/venomthropes (so 5+ or 4+ cover) should keep their guns firing, and their clusters+spore bombs can hopefully destroy infantry.
HQ: 210
(210) Hive Tyrant, paroxysm, leech essence, TL-devourers, old adversary
Troops: 450
(50) 10 Termagants
(175) Tervigon, catalyst, cluster spines,
(50) 10 Termagants
(175) Tervigon, catalyst, cluster spines
Elites: 415
(165) 3 Venomthropes
(150) 3 Hive Guards
(150) 3 Hive Guards
Fast Attack: 510
(170) Harpy, TL-heavy venom cannon, cluster spines, scything talons
(170) Harpy, TL-heavy venom cannon, cluster spines, scything talons
(170) Harpy, TL-heavy venom cannon, cluster spines, scything talons
Heavy Support: 265
(265) Tyrannofex, rupture cannon, cluster spines, desiccator larvae
(1850) Total
Let me know what you think. I'm curious if anyone thinks this can be good.