HQ
Archon Huskblade soul trap shadow field combat drugs 145
Heavy Support
Ravager
Ravager
Talos chainflails haywire blaster
325pts heavy support total
Elites
4x Trueborn 4x blaster Venom 163
Fast Attack
6x Reavers 2xheat lance 156
Troops
10x Warriors Dark Lance 115
10x Warriors Dark Lance 115
10x Wracks 2x liquefier gun Raider 180
7x Wyches Hek Venomblade Raider (Archon in here) 145
8x Wyches Hek Venomblade Raider 155
1499pts
The Plan
The idea is to set the warriors up in cover (and objectives hopefully) and then have them sit and fire the DLs each go until an enemy comes in rapid fire range, The Archon, wyches and the wracks charge straight at the largest concentration of units going flatout (so 30") in the first turn and then disembark/get popped in turn 2/opponents turn one. The Reavers turboboost and bladevane on the first turn then pop vehicles in subsequent turns. Ravagers pop vehicles, Trueborn go 12" snapshot (if in range) then flat out in turn one, so that in subsequent turns they can pop vehicles. Finally the Talos moves up behind the raiders arriving to support combat on turn 3? and helps pop vehicles on the way.
I've only played 2 games of 6th edition and the trouble I've had is not enough dark lances but I dont want to put 3 ravagers in the list! So I've made this list with a few alternatives to Ravager spam in total it has 18 heavy weapons (heavy in terms of can take down vehicles not heavy in actual game terms) Dark lances 11, Heat lances 2, Blasters 4, Haywire Blasters 1.
Comments and suggestions welcome