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The Armies of 40k => Orks => Topic started by: Baron Wastelands on November 28, 2011, 06:04:52 PM

Title: Bad Moonz
Post by: Baron Wastelands on November 28, 2011, 06:04:52 PM
Have put some paint on my original trukk, and a squad of shoota boyz. Took some photos, but late night now, and not getting great pics, so here's a couple of teasers (bases still to be done).

I'd like to post progress of my army - I tend to paint armies from the masses of assembled but unpainted models I have, so that anyone interested can see a viable list grow alongside the painting, but I don't know if that's ok here as I don't see much of it; I've done some blogs on other forums, and as this is for the waagh, I thought it might be appropriate to do so here too, but maybe a mod could advise me. Be great if I could inspire others to paint up too, (and maybe earn some teef on the way  ;)); and I'd be happy to run a tale of X ork armies sort of thing, but it's a relatively long term project for me; not much chance of 3000pts by Christmas :)

Anyway, at the least here's some bad pics, better ones to come if, as I say, the Orks forum is the appropriate place to post them.

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi42.tinypic.com%2Fhslvtf.jpg&hash=245363f51fe137dc552ea30d83d625a9b8ba6a28)

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi43.tinypic.com%2Fal4svp.jpg&hash=7166c99a63788941291a95a263769d8969f26f35)

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi44.tinypic.com%2Fmtb8td.jpg&hash=3ecf813553d910e2ea03749d88de1526e27fa7ae)
Title: Re: Bad Moonz
Post by: Crispy86 on November 28, 2011, 06:42:22 PM
Those look awesome! What paints did you use for the skin?

Crispy
Title: Re: Bad Moonz
Post by: zachay2000 on November 28, 2011, 06:48:57 PM
i like the loota as the gunner. now if only you could use the deffgun on a trukk without i being heavy!
Title: Re: Bad Moonz
Post by: adamscurr on November 28, 2011, 09:01:07 PM
Great looking bad moons...  I really like the beat up, yet cared for (by ork standards) look...  It seems like most orks drive around in rusted hulks, where your bad moons drive in gloriously tarneshed yellow! lol

Adam
Title: Re: Bad Moonz
Post by: CheesyRobMan on November 29, 2011, 04:33:02 AM
They look great!  :)
Title: Re: Bad Moonz
Post by: SKEETERGOD on November 29, 2011, 09:41:40 AM
Those are some good looking models, good stuff  :D

Now, to keep them where you can find them may I suggest you add those picts to your "Faces of The Waagh" post. Everyone here should have a Faces of The Waagh post (just look at the the very first sticky, up top of this forum) and you will see the secret place we have for posting the pictures of our mobs.  ;) Plus if you read the WoTW thread it is a requirement of any ork boy and above to have a FoTW post, so get er done.

Every one should have their own post, now please keep in mind that the Faces of the Waagh thread is not a place for comments, and those will promptly get the big fist of doom from a mod, so don't do it. Just post your list and pictures. Then when the appropriate time arrives, feel free to show off your work by posting the link to your Faces of The Waagh post in your reply. I assure you, there will be people asking what a Bad Mood paint job looks like  8) Not to mention that when you do something really cool, you can always post the link in the WoTW thread and tell us to go see your newest (insert name of thing here).

Good stuff, now lets see some more good stuff.
Title: Re: Bad Moonz
Post by: Baron Wastelands on November 29, 2011, 03:34:55 PM
Those look awesome! What paints did you use for the skin?

It's just black base, then knarloc green applied liberally, then 2 highlights made by mixing in white with the green in increasing amounts.

i like the loota as the gunner. now if only you could use the deffgun on a trukk without i being heavy!

I know :) A friendly opponent lets me use it as a deffgun instead of a big shoota on the trukk, as he likes the conversion . . .

Great looking bad moons...  I really like the beat up, yet cared for (by ork standards) look...  It seems like most orks drive around in rusted hulks, where your bad moons drive in gloriously tarneshed yellow! lol

Thanks, that's kind of what I'm going for - I figure bad moons can afford regular paint jobs, and if it gets too rusty, buy a new one . . .

They look great!  :)

Thanks :) As I said, pictures aren't great, models look crisper in natural light, will try and take better at the weekend.

@Skeetergod

I will post something in the faces of the waagh, of course; but I read the no comment rule, so didn't want to post pics of the army as I go, as part of the point for me is to have some discussion and feedback on the modelling/painting as I go, helps to motivate me to carry on, and I have a long job ahead :) Am determined to get some paint on my orks, and to expand the smallish unpainted army I already have, and have been playing for a while now.
I will continue to post here, then, and if anyone wants to contribute, comment, criticise, ask for guides, suggest guides, etc. then they can do so - and I will be sure to post my favourite pics up in FoTW as I go.
Title: Re: Bad Moonz
Post by: Starzparty on December 1, 2011, 09:02:14 PM
dude that so cool!!! should enter them in the gold demon next year!
Title: Re: Bad Moonz
Post by: Baron Wastelands on January 7, 2012, 08:34:40 AM
First painted Kan is finished (except as usual for the base):

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi44.tinypic.com%2Fhwy5up.jpg&hash=74aa1b8987a3d3d5e2f05a20f5177fed3685e82b)

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi44.tinypic.com%2Fzpa4l.jpg&hash=df9e43cdf7ce12c037fdc459d698f2d2803c34b1)

Also, I got a rhino for Christmas, and set about looting it immediately. No paint yet, but thought you might like to see the model first.

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi39.tinypic.com%2Fokpso6.jpg&hash=a631f3c48ef9d981475cc41dd1518d8dff4983c0)

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi44.tinypic.com%2F23kwuid.jpg&hash=b5504f703e07698a5340048643f8f40e58b85b79)
Title: Re: Bad Moonz
Post by: zachay2000 on January 7, 2012, 12:43:45 PM
The looted rhino is amazing where did the drills come from?
Title: Re: Bad Moonz
Post by: adamscurr on January 7, 2012, 01:28:41 PM
As i've mentioned before, I think your Bad Moonz are incredible...  I really like the yellow, dull and orky...  and the varnished metal is spot on...  I'm interested in seeing more!

Adam
Title: Re: Bad Moonz
Post by: enlg on January 7, 2012, 04:03:52 PM
I really like your conversions, it shows a particular kind of taste throughout the army that is very ork and logical, and the conversions all look very smooth and clean, which I like.
Title: Re: Bad Moonz
Post by: CheesyRobMan on January 7, 2012, 07:07:16 PM
I love the looted Rhino! Does it count as a Trukk? Can't wait to see it painted up, the rest of your stuff looks great  :)
Title: Re: Bad Moonz
Post by: Idaho on January 8, 2012, 01:36:33 PM
Nice.

I've always loved the Bad Moonz, so I'm interest in such great work being done on them. I reckon you should do some Flash Gitz since they make perfect sense in an Ork list.
Title: Re: Bad Moonz
Post by: adamscurr on January 8, 2012, 03:15:48 PM
I love the looted Rhino! Does it count as a Trukk? Can't wait to see it painted up, the rest of your stuff looks great  :)

One thing I love about ork models is that they can be any of the above mentioned....  I have vehicals I run as different things in different games...  For instance, my looted chimera can be a trukk, a junka, a looted wagons...  Whatever I need it to be...  It helps that I magnetize everything so it is WYSIWYG...

Adam
Title: Re: Bad Moonz
Post by: Baron Wastelands on January 8, 2012, 07:58:49 PM
Thanks all for the nice comments, makes a real difference to motivation!

The looted rhino is amazing where did the drills come from?

They're just the ones from the killa kans boxes. I don't particularly like the look of them on kan arms, so I only have one on a kan.

I love the looted Rhino! Does it count as a Trukk?

Well, my intention is that it will be a looted wagon for my tankbusters (have a unit of 10 already modelled, but not yet painted). I want to use everything from the codex somewhere, and it seemed logical to me that tankbusters would loot a wagon they had "busted" themselves.

I reckon you should do some Flash Gitz since they make perfect sense in an Ork list.

Well, again I have some modelled, but only a small unit of 5; and I'm not sure they're dakka enough. I'll take some pictures at some point, so you can let me know what you think. Atm I've got some more kans at stage one, and I'm also putting paint on my green baron, and a unit of cyborked nobs. There's just so many nice models in the range; I find myself wanting to paint the stormboys too, even tho they don't see a lot of play.
Title: Re: Bad Moonz
Post by: zachay2000 on January 9, 2012, 12:51:18 PM
 Have you thought about getting a battlewagon and some meganobz? They would fit your bad moonz theme and be really cool to play. Nothing says your not getting this objective like a terminator version of an ork.
Title: Re: Bad Moonz
Post by: Baron Wastelands on January 9, 2012, 01:06:11 PM
I have a battlewagon assembled, but it's for my burnas and my big mek . . . that's relatively near the top of my to-paint list :)  I would love some mega-nobz, but I love converting plastic and have too many injuries from the old days of converting metal, so I'm waiting with baited breath for the day they announce plastic MANZ. I've been waiting since they launched the first plastics, so I'm deluding myself that it won't be long now . . . the withdrawal of the metal figures without finecast alternatives gives me renewed hope . . . if it doesn't happen by the time I've finished painting the rest, I'll convert some from scratch, I guess.
Title: Re: Bad Moonz
Post by: SKEETERGOD on January 9, 2012, 03:16:14 PM
There are plastic mega nobs, you just have to convert a little.

Step 1; go get a box of the fantasy black orks.
Step 2; loot your bit box for shootas and power klaws (or mug your local SM player and permanently borrow his terminator arms)
Step 3; glue 40k parts to the plastic bodies (if using SM termi parts they fit well at the elbow. Cut the SM part above the elbow and the ork arm below the elbow)

See some for yourself (click on picture for bigger view)
A combination of ork and SM parts
 (https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi666.photobucket.com%2Falbums%2Fvv27%2FRalston1%2FFlash%2520Gitz%2Fth_FlashGitz101.jpg&hash=c02188fea41055af5a40562da52c0aaaa10043ca) (http://i666.photobucket.com/albums/vv27/Ralston1/Flash%20Gitz/FlashGitz101.jpg)
Ork and SM guns
 (https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi666.photobucket.com%2Falbums%2Fvv27%2FRalston1%2FFlash%2520Gitz%2Fth_FlashGitz100.jpg&hash=97d7b9cdfd36c9be9e690198f75d4cc3446a6851) (http://i666.photobucket.com/albums/vv27/Ralston1/Flash%20Gitz/FlashGitz100.jpg)
A squad of 10 led by Mad Doc
 (https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi666.photobucket.com%2Falbums%2Fvv27%2FRalston1%2FFlash%2520Gitz%2Fth_FlashGitz104.jpg&hash=cea7166bdad3919ce252dd580e69eaf8bde2d5af) (http://i666.photobucket.com/albums/vv27/Ralston1/Flash%20Gitz/FlashGitz104.jpg)
Title: Re: Bad Moonz
Post by: Baron Wastelands on January 9, 2012, 06:43:44 PM
Yeah, I've seen your MANZ, very creative :)
I have a large WFB Orcs army though, and I can't get past that they're black orcs for me. I think a plastic MANZ kit is top of my wishlist across all ranges right now, so I'm just going to keep my fingers crossed until arthritis sets in . . .
Title: Re: Bad Moonz
Post by: Baron Wastelands on January 10, 2012, 08:00:11 PM
Finding it hard to tackle the next kan, so finished up some cybork nobz I had half-done instead. There's six here, have another 3 I didn't photo, usually run them in a truck (which also needs paint!) with my non-biker warboss.

 (https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi39.tinypic.com%2F11kujyf.jpg&hash=9b5a24983561c2e8066c5ccdbe6fbe83cf9f6fba)

Otherwise, I have done the metal on all nine kans now; and on my green baron. It's the neat yellow bits that stall me!
Title: Re: Bad Moonz
Post by: zachay2000 on January 11, 2012, 12:21:19 AM
I'm just blown away with what your doing. Those nobz look awesome especially the painboy. I'm going to have to step up my game a bit so I don't fall behind for the next modelling contest.
Title: Re: Bad Moonz
Post by: CheesyRobMan on January 11, 2012, 04:18:48 AM
Those Nobz are fantastic! Where did the parts for the Painboy come from?
Title: Re: Bad Moonz
Post by: Baron Wastelands on January 12, 2012, 04:08:03 AM
Where did the parts for the Painboy come from?

They're almost all orky bitz - the gloved arm is from a burna, the shoulder harness is part of a trukk, chopped down . . . the only extra bits were the mirror, which was just a circular bit of plastic (quite honestly an off-cut from something in m bits-box, maybe a large gun-barrel or so?) which I added a central hollow to, and the medical bag is actually a lego doctor's bag from my kids' lego, which I cut to fit the hand. The apron is a combination of the right nobs body, along with one of the "hangs-between-the-legs" cloth from the nobs box, both filed to fit snugly together; so a lot less modelling than the aprons on my OK butchers, for example ;) In general, I have had to use really minimal green stuff on all my orks (filling in the occassional shoulder joint, or unexpected gap) - have been really impressed with the sheer compatibility of pieces across the whole range.
Title: Re: Bad Moonz
Post by: SKEETERGOD on January 12, 2012, 08:09:20 AM
Those are some great looking models, good stuff. The only problem I see is they are not in a red truck  ;D

Just kidding, I have to accept the fact that not all orks are speed freaks  :'( 
However, those are some very nice looking models, thanks for the pictures, just more good stuff 8)
Title: Re: Bad Moonz
Post by: Baron Wastelands on January 14, 2012, 05:08:46 PM
The only problem I see is they are not in a red truck  ;D

Well, I'm a big fan of trukk nobz, and these guys have a converted truck all to themselves. Will post when it is painted! I'm sorry though, it won't be red ;p Us moons is very attached to the colour yellow . . .

Anyway, for tonight I finished up my green (yellow?) baron - have a squadron of 5 more koptas to follow him, but this is certainly the most extravagant. Big bomb on the back, not because I always take it, but because we're Bad Moons and we always take every upgrade in the end ;p

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi40.tinypic.com%2F1zfrmv5.jpg&hash=dcac4d391b13e1d649741053755b5ceb9f502f89)
Title: Re: Bad Moonz
Post by: angel of death 007 on January 14, 2012, 06:51:55 PM
Really liking the nobz and the yellow baron.   Very creative and they look great.   

Those are some great looking models, good stuff. The only problem I see is they are not in a red truck  ;D

Just kidding, I have to accept the fact that not all orks are speed freaks  :'( 

Not everyone can pimp a fire trukk brigade.   Good to see orks in yellow, as I rarely get to see them.   Primarily people go the easy route (like myself) and go (Goffs) black or the common red.   I have seen a few blue ones out there though.   One of the guyz at a GT I went to had his orks with gray skin.   It didn't look bad at all, very different.   

I'm just blown away with what your doing. Those nobz look awesome especially the painboy. I'm going to have to step up my game a bit so I don't fall behind for the next modelling contest.

Although a smaller type of event as far as modeling goes, but your Boss's have something in the works for Febuwaaaaughry!   *evil grin*  Wez always be sneaky, wez be.   
Title: Re: Bad Moonz
Post by: Baron Wastelands on January 15, 2012, 11:39:43 AM
Ok, finally finished up the rokkit kans sqaudron - too many distractions when painting orcs, I had to stop myself painting a single stormboy instead. Pics:

Second kan:
(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi41.tinypic.com%2F4k9q84.jpg&hash=f560feacf01296323cb9e951478d1130e07d3366)

Third kan:
(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi43.tinypic.com%2F2qmopbb.jpg&hash=3b92eb18a003000bb879bd72e6771a05e33a82c4)

And a group shot of the squadron all together:
(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi40.tinypic.com%2Fr7982t.jpg&hash=ce6d82b571e0a7604e420b81de5ab696134d992a)

Now, I also have 3 grotzooka kans and 3 big shoota kans to paint, but I don't know if I'm disciplined enough to push on through, even though they'll look more cohesive if I do them altogether. I have a hankering to return to infantry, although I have pretty much every unit still to paint. Please chip in if there's anything you'd like to see next, and I'll bump it up the list. The only units that I don't even have bits for are big guns and buggies; and as I said before I'm not sure I'm happy with the Flash gitz, and I've only done 5 of them. Might start again with a nobz box . . .
Title: Re: Bad Moonz
Post by: CheesyRobMan on January 15, 2012, 01:09:55 PM
I painted some Kans myself earlier in the month and yours look awesome! I have to say I do like the yellow colour scheme  :)   I had fun spotting the little conversions too.
Title: Re: Bad Moonz
Post by: Baron Wastelands on January 19, 2012, 04:36:42 PM
Trukks are the order of the day - first up, a better picture of my first (shoota) trukk, as promised - side on:

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi41.tinypic.com%2Fnfjync.jpg&hash=93f3406c66466dae3abae04ec277bf65aaf96603)

And now, presenting my second trukk, ready for my 'ard boyz choppa squad (pictures to come when they are fit for muster!):

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi40.tinypic.com%2F2aahtop.jpg&hash=903dd195a983c90ad5150cd337be40aa648314a5)
Title: Re: Bad Moonz
Post by: Baron Wastelands on January 21, 2012, 08:25:06 AM
Does no response mean "that's fine, keep going" or "hmm, second trukk not as good as the first, but too polite to say"?
Happy to take constructive criticism too :)
Anyway, as no-one seems desperate to see the 'ard boyz mob, I gave in to my desire to paint prettier figures, and painted up my stormboyz nob:

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi39.tinypic.com%2F30c17r6.jpg&hash=cc8798607f54a172a8c61370f73b3be69e7d5ebb)

Was pleased with how he came out, so managed to motivate myself to do two more (only 7 left now . . .)

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi44.tinypic.com%2F90cdap.jpg&hash=4a97f76c884e806196d9387c62c97eddb6490c0b)

And here's a picture of all 3 together. (Bases still to do of course).  I like the idea of stormboyz if not always the execution; they seem to fit the theme with the deffkoptas, which I am also keen to paint (beyond the baron above - have another squadron of 5).

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi44.tinypic.com%2F14b2m88.jpg&hash=7ece8efc3bf3200ea137d35f32d42fa7e6237787)

I have also built another cyborg nob to take the unit total up to 10, since there's always room for a warboss in a trukk anyway, so there are four nobz to finish now too. As if I needed more indecision about what to paint next; and then of course there's the boss to do for the febuwaaaghry contest; because I have a 1k bike list, I do run both Wazdakka and my own biker warboss, so it's just a question of which one to do for the competition. Both are WIP modelling, but no paint . . .
Title: Re: Bad Moonz
Post by: adamscurr on January 22, 2012, 08:44:26 AM
Looking good as always...  I really like the storm boy models...  They are really sharp and your paint job does them justice!

Adam
Title: Re: Bad Moonz
Post by: Baron Wastelands on January 22, 2012, 02:30:48 PM
Thanks :) Yes, I think the stormboy models are some of the best in the range, and lots of bits to play with. Had a good few hours painting today, so 3 more done. The guy on the right has an attached goblin stormrunt, but you can't quite see him - will try to get a better picture in a whole squadron shot when I'm done.

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi39.tinypic.com%2F30vofpw.jpg&hash=4f8a9c6a53a47301de3eec3c6873d255066ec442)
Title: Re: Bad Moonz
Post by: adamscurr on January 22, 2012, 05:21:16 PM
You've actually inspired me to get my storm boyz painted...  I'll post some picks later on in the month when it get's done!

Adam
Title: Re: Bad Moonz
Post by: SKEETERGOD on January 23, 2012, 07:22:57 AM
I always enjoy looking at fine models, especially ones with good paint jobs. Those are some great looking models. Make sure you are updating your faces of the waagh page with these pics, they are good stuff.
Title: Re: Bad Moonz
Post by: Baron Wastelands on January 27, 2012, 12:57:35 PM
Have updated FotW :)

Haven't had so much time this week, but have finished the last four stormboyz:

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi40.tinypic.com%2F332tiyu.jpg&hash=4ed673fca25040be15ade3cfd60836d9bf202424)

and here's a slightly out of focus shot of the whole squadron:

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi44.tinypic.com%2F2vdk2ea.jpg&hash=dcd128383b7e587a6393e125cf1161a61757f9c6)

I'm coming round to the idea of a strong sand theme on the bases, so will trial one soon, and canvas opinion. Still not sure what to paint next, but on the priority list are 'ard boyz with PK nob, finishing my cybork nob squad (2 still unpainted, one of them only part assembled), more kans, the looted wagon and therefore the tankbusters to go inside, and of course my boss for febuwaaghry. Am leaning towards a biker boss over wazdakka, I think, but still tinkering with the models.
Title: Re: Bad Moonz
Post by: CheesyRobMan on January 27, 2012, 01:27:57 PM
They look great as always  :)  sand would be good for the bases, although you would maybe need to make it a darker shade of brown so that the yellow doesn't blend into it when the models are grouped together.
Title: Re: Bad Moonz
Post by: edamame on January 27, 2012, 05:50:57 PM
Wow, very impressive!

I'm actually about to embark on a journey myself to paint 90 Boyz Bad Moon themed. Do you have any suggestions on how/what colour to paint the tunics and pants? I was originally thinking a khaki washed with Devlan mud for pants and am still undecided on tunics.
Title: Re: Bad Moonz
Post by: Baron Wastelands on January 27, 2012, 06:11:22 PM
Do you have any suggestions on how/what colour to paint the tunics and pants? I was originally thinking a khaki washed with Devlan mud for pants and am still undecided on tunics.

Well, I do khaki washed with sepia for jumpsuits - i.e. on a deffkopta pilot or stormboy - for regular pants I do them grey, and then alternate tunics between leather and yellow, depending on how much opportunity there is for yellow elsewhere (i.e. helmets/shoulder pads/etc. that would take the yellow first). Some of my nobs have light pants to make them stand out more from the regular boyz.
Title: Re: Bad Moonz
Post by: SKEETERGOD on January 28, 2012, 08:21:45 AM
Now those are some fine looking models, I am impressed by the quality of the paint job. Can't wait to see your first army all in one big happy yellow family photo.  ;D
Title: Re: Bad Moonz
Post by: Baron Wastelands on January 28, 2012, 04:02:14 PM
Can't wait to see your first army all in one big happy yellow family photo.  ;D

Still a long way from that, but it's the carrot at the end of the stick :)

Had fun today, went a bit HQ mad - my boss for febuwaaghry is pretty much ready, but while I was about it I had a lot of fun kitbashing some secondary options. First is a weirdboy; apologies for the scrappy basecoat here, but bits came from all over, and I had to black most of it to make any sense of it!

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi44.tinypic.com%2Ffye32q.jpg&hash=3286091f22ff3d84a1f56ededbe736efa6166fd0)

Second is a mini-project; I wanted a second big mek to run with 2 Dredds and 9 kans, since I have them, but I wouldn't need a second one otherwise, so my idea was to build a double-base - one larger one for when he is a big mek, one smaller for when he is just a mek (still mildly useful in a battlewagon full o' burnas). Was pleased with how this came out - will magnetise it, I think, and maybe do something else (a turret top?) so that the larger base can double as an objective (ork tunnel entrance) when I don't need the 2nd Big Mek.

 (https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi39.tinypic.com%2F1z1zo00.jpg&hash=0a2781f0816388e354e1ec74453d57ae16813d72)

Right, now, need a name for my biker boss . . .
Title: Re: Bad Moonz
Post by: Baron Wastelands on January 29, 2012, 09:23:33 AM
Had a good painting day today, on account of not being able to fix my wife's car  >:(
Got the camera out for a proper session, and took some better pictures of the shoota boyz too, and updated the nobs pics, including their shiny new trukk:

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi41.tinypic.com%2Flumj9.jpg&hash=be525f58de1009756981f145f3475eef8faa8ab5)

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi42.tinypic.com%2Fk9coja.jpg&hash=2797ca1a437ad73f401e1a52fac719ce599635f1)

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi39.tinypic.com%2F25herly.jpg&hash=3b721a01bae4ccd0eeca33b4429bb53da1a2e974)

Still got 2 nobz to paint, not even basecoated, but that's just for the maximum squad size, which I don't use always. The skull on the trukk is looted from one of my son's (cheap) caveman toys, just sprayed and repainted, with a couple of armour plates added.
Title: Re: Bad Moonz
Post by: The Nightwalker on January 29, 2012, 10:15:26 AM
That is some very nice work ;D I especially love the Nobz trukk, it is awesome! Keep up the good work! I will be looking foward to it.
Title: Re: Bad Moonz
Post by: SKEETERGOD on January 30, 2012, 09:52:25 AM
Those are some sweet looking rides, makes me want to start digging around through my next door neighbors yard to loot some stuff from their kids' toys.  :-[ (all my kids are grown and don't have any lootable toys  :'( )

That is just some great work all around, Good Stuff!
Title: Re: Bad Moonz
Post by: The Nightwalker on January 30, 2012, 10:46:12 AM
My first yoof is coming this week, so I have many years of looting soon to come. :D It is good to be a deathskull ;)

What Lego kit did your med kit come from?
Title: Re: Bad Moonz
Post by: Baron Wastelands on January 30, 2012, 02:20:13 PM
makes me want to start digging around through my next door neighbors yard to loot some stuff from their kids' toys.  :-[ (all my kids are grown and don't have any lootable toys  :'( )

To be honest, the toy was only 1.99 (UK) for a caveman with a club and a dinosaur skull - would've paid that for the skull, so we were both happy :)

What Lego kit did your med kit come from?

Oddly enough, I think it came from the little box with the doctor and his car in. Lego painboy in his own right!

Thanks for the encouraging comments, much easier to paint more if others are interested too :) Have done the first coat on my looted wagon, and a bunch of nob bikers to go with my new biker boss.
Title: Re: Bad Moonz
Post by: Respekt on January 30, 2012, 03:46:16 PM
I LOVE the big mek/mek basing idea. It really works. Plus the big mek base looks perfect for a kff mek riding in/on a battlewagon or truck. I have tried to create a decent base for a mek who will spend most of the time standing atop my bwag; you seemed to have pulled it off. gj.
Title: Re: Bad Moonz
Post by: adamscurr on January 30, 2012, 09:51:28 PM
I think the trukk is looking really gnarly...  Very awesome and very suited to the nobz...  I picture them coming upon some great beast, power klawing and choppaing it to death, then eating it and welding it's skull to the front of their trukk! lol

Adam
Title: Re: Bad Moonz
Post by: Baron Wastelands on January 31, 2012, 11:15:42 AM
Plus the big mek base looks perfect for a kff mek riding in/on a battlewagon or truck.

That too! I hadn't quite considered that aspect; now I may need to get a second BW and make a dedicated space!

I picture them coming upon some great beast, power klawing and choppaing it to death, then eating it and welding it's skull to the front of their trukk!

Actually, they crashed into it in the dark, and couldn't get it off the hood. But they'll tell it your way from now on . . .
Title: Re: Bad Moonz
Post by: Baron Wastelands on February 2, 2012, 05:50:59 PM
Been a busy week at work, but inspired by finishing my biker boss, I have painted up his nob biker squad too.

If you haven't checked the Febuwaaghry link, boss looks like this:

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi41.tinypic.com%2F31659hf.jpg&hash=262c181d85d719ab5376f039de83cf43d3b727d8)

And his mob looks like this:

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi44.tinypic.com%2F24b5fmg.jpg&hash=158058d64e0d0a0e3305f13877e28d65951a964c)

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi43.tinypic.com%2Fdo8a6v.jpg&hash=942e330111674341a03a17efe5a02fc92ec6e278)

First guy in the three is armed with a freshly built Waagh banner . . . counts as a big choppa too.
The painboy has a grot orderly, and the zerker is just a normal nob with a big choppa from a rules point of view, but I liked the idea that he's a crazier-than-average biker nob, who needs an extra wheel because he usually entirely forgets to steer once he gets near the enemy.

I have another twelve bikes mostly modelled, but not even primed - one of my favourite armies is an all-bike 1000pt-er, but I can't settle on the last points, and my Wazdakka is still in the very early stages of construction. Be really nice to model him properly, so that's going on the list.
Title: Re: Bad Moonz
Post by: SKEETERGOD on February 3, 2012, 08:28:41 AM
Those are some sweet bikes, and you still have a dozen to go? Are you sure your not really a closet speed freak? Red is not that bad and will make you faster, (uses hypnotic voice) you will like red, you want to paint red, red is your friend, be one with the red paint  ;D
Title: Re: Bad Moonz
Post by: zachay2000 on February 3, 2012, 11:39:29 AM
Red good, red fast, red better than the rest! But really they look great, each time you post something new I get an itch to paint something of mine (just bought green primer, the biggest brush I could, and so much bloody red paint) keep it up!
Title: Re: Bad Moonz
Post by: Baron Wastelands on February 3, 2012, 02:30:41 PM
Are you sure your not really a closet speed freak?

Oh, I'm a speed freak more often than not; just a speed freak who doesn't like red  ;D
Is this an Ork-xymoron?
Again, I don't play in a highly competitive environment, so most of the time my opponents are happy for me to take a YPJ in place of an RPJ. I generally make sure everything has it or none. I've been playing with unpainted models for a good while, so they are used to the paint job not being WYSIWYG!

Red good, red fast, red better than the rest!

Yellow reassuringly expensive, yellow luxuriant, yellow the colour of teef . . .
Title: Re: Bad Moonz
Post by: Baron Wastelands on February 4, 2012, 08:26:46 AM
Gotta love Saturdays . . . my looted wagon is finished, much to the joy of my tankbuster nob; he was very cross that a load of bikes came into the shop after him, and got seen to first.

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi43.tinypic.com%2F2wedgfc.jpg&hash=46ace1c753e672c087df14e151e3dd362ed4c6ee)

I took the grot on a banner pole off the back, he was just too fragile and kept snapping off while painting. Will either have to pin him, or leave him off. Not sure whether it needs him . . . any thoughts?

Next . . . I'm conflicted. Don't want to do more bikes at the moment, but otherwise I don't know. It's either:
1) 9 Tankbusters for the Looted wagon (would be 10, but I'm outta rokkit launchers!)
2) A deff dredd (have 2, want at least one done to go with the kans)
3) One or both of my alternate HQs (still sitting on my gluing/drying shelf taunting me)
4) The 'ard boys (started, after all; and their trukk is done already)
5) A deff kopta squadron (not the best option tactically, I'm aware, but I like the idea)
6) A Battlewagon with 11 burnas (bigger project, but it's got to be done sometime)
Title: Re: Bad Moonz
Post by: SKEETERGOD on February 4, 2012, 09:06:46 AM
I vote for the burna boys and battle wagon. They are such a fun unit that many of your opponents will make them a target priority.

For a great tactica (if I say so myself) on burna boys, check out this  LINK  (http://www.40konline.com/index.php?topic=130950.msg2548301#msg2548301)

I really need to work on my hypnotic voice  :'(  However, I am happy that you are a speed freak, I guess we can go with bad moons as speed freaks. Someday we will have to have a race.  ???
Title: Re: Bad Moonz
Post by: Baron Wastelands on February 5, 2012, 04:11:30 PM
Burnas it is then, will try and get the unit done this week; made a start today, but mostly got the battlewagon done, and had a couple of hours sorting my models. Have too many projects to do!
Anyway, the battlewagon: it has an easily removable big gun, as I usually run it open topped with minimal stuff, just to carry the burnas (and KFF big mek with skorcha) safely.

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi44.tinypic.com%2F2nq5l36.jpg&hash=d05088062a9b9e5db0905964a56dae2cd549fccd)

The grot rigger in the back is fixing a bike-wheel; when I modelled it, I saw it as a mobile workshop for my Big Mek.
Title: Re: Bad Moonz
Post by: zachay2000 on February 5, 2012, 06:37:44 PM
very nice job, i'm still working on my battlewagons but haven't put that much time into modelling them (my trukks are going to be my new center piece projects).
Title: Re: Bad Moonz
Post by: CheesyRobMan on February 9, 2012, 04:41:26 PM
That looted Rhino is very very nice indeed. So nice it might get looted again  ;)
Title: Re: Bad Moonz
Post by: SKEETERGOD on February 10, 2012, 11:26:43 AM
Good looking BW there, don't worry about the looted wagon getting looted, but you may want to have a couple extra boys on guard duty for that BW  ;)
Title: Re: Bad Moonz
Post by: Baron Wastelands on February 10, 2012, 07:04:55 PM
That looted Rhino is very very nice indeed. So nice it might get looted again  ;)

Heh, feel free :) The metal came out slightly lighter than I intended, but I guess that's ok since it's stripped down alien-tech.

you may want to have a couple extra boys on guard duty for that BW  ;)

After a few nights of furious painting, and no board up to distract me, I can go one better - now have a fully painted squad of burnas to defend it :)

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi44.tinypic.com%2Fjqht2r.jpg&hash=153752fcf6c4fa136dde43480737ad6a23a89352)

And on duty:

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi43.tinypic.com%2Fwmgoeh.jpg&hash=55d996febc3127e29e5d3e727f57f942eda0b0bd)
Title: Re: Bad Moonz
Post by: SKEETERGOD on February 11, 2012, 09:05:53 AM
Those are some fine looking models. You will find that they are a great squad for seriously intimidating your opponent. I have found that the BW full of burnas will often draw more fire than a squad of biker nobs. Once you have flamed a squad out of existence your opponents will consider them the bigger threat  :D Now you really need to take them to a fight and you will find they are just a great all round unit, just don't stick them into combat unsupported as they still have the normal ork T-shirt save.
Title: Re: Bad Moonz
Post by: CheesyRobMan on February 12, 2012, 11:44:44 PM
I am continually impressed by both the quantity and quality of your painting - keep it up!  :)
Title: Re: Bad Moonz
Post by: Baron Wastelands on February 17, 2012, 07:10:12 AM
Had a week off this week, so despite going away too, have made some progress with the 'ard boyz, as well as finished the deffkopta squad, and so far 7/10 of my tankbustas pretty much complete. The last 3 are the 2 tankhammers, which I'm still tweaking, and an extra boy who I have found some rokkits for.

Anyway, koptas are ready for photos - had a minor mishap, where my background fell on one of the koptas and snapped the top of it's flying stand (I don't glue them, but I guess it caught it at an angle). Now there's a bit of snapped off plastic in the hole, so I need a new solution for that one . . .

First up, individual shots:

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi42.tinypic.com%2Ff57gxj.jpg&hash=2a10cdb18dd57b25379fdbd080c2bd3c71d3cf3c)

And a whole group shot:

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi40.tinypic.com%2F9734vq.jpg&hash=d23c48a4158f032a0088cb2dd70de06f6e286e93)

Lastly, my disatisfaction at the small amount of modelling I had done for my flash gitz has been growing, especially as they should really be a centrepiece for a Bad Moon army, so I have started ripping them apart again, and digging deep in my bitz box. I had originally modelled them on ordinary orks, so I have bought another nobz box this time around, and cannibilised 3 spare nobz left over from an AoBR.
When I've finished the 8 gitz, I will only have 2 spare nobz models anwhere - so I'm going to have to choose between maxxing out the Trukk Nobz squad, or the 'gitz . . . or buying some more, of course . . .
   
Title: Re: Bad Moonz
Post by: SKEETERGOD on February 17, 2012, 09:13:41 AM
I really like your Green Baron (the one in the center of the top row, with buzz saw) that is just a fine looking model and makes me want to steel borrow your idea. I like all the coptas, they are just a great looking bunch of models.

As for the broken stand bit, a drill bit will get it out, and you can do what I had to do and drill the hole bigger in the model so that the flying stand fits on the shaft rather than the pesky little tab that keeps breaking off. (also keeps people from borrowing your flying stands, as they look "broken")  :D And it makes them sit a little lower. If you drill it ninety degrees in you can make the copta fly level instead of at an angle. Works good for the shooty ones but lessens the effect of the Green Baron intimidation factor.

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi666.photobucket.com%2Falbums%2Fvv27%2FRalston1%2FDeff%2520Coptas%2FKMBCoptas001-1.jpg&hash=663d013d788337c9b8ffabb0d169cc2e43a3643c)
Title: Re: Bad Moonz
Post by: Baron Wastelands on February 18, 2012, 04:59:56 AM
Thanks for the tip, I'll have a go - I would like to alter the angle on some of them too, so I'll try that too - maybe even heights as well now you've planted the seed!
Title: Re: Bad Moonz
Post by: The Nightwalker on February 18, 2012, 11:46:43 AM
Those deff koptas look awesome. The one with the buzz saw looks like it could do some serious damage!

As for your advice about stands SKEETERGOD, that is a very interesting idea.
Title: Re: Bad Moonz
Post by: CheesyRobMan on February 18, 2012, 03:46:09 PM
Another way to stop flying stands snapping off is to use magnets - one on the Deffkopta, one on the top of the stem. 5mm disc magnets work well  :)   as ever, great work!
Title: Re: Bad Moonz
Post by: Baron Wastelands on February 26, 2012, 10:07:07 AM
Ok, slow week this week due to work being a pain, but nonetheless have finished the 'ard boyz, and progressed only a little on the tankbustas. The flash gits are shaping up, and I treated myself to the resin pirate heads, so my kaptin looks very freebooter, but still have a bit of modelling to do there.

Anyway, pics of the completed 'ard boyz:

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi42.tinypic.com%2F4kxsg4.jpg&hash=9727fab89a8618f3cb79a20a1e1005ec15c39c8f)
Title: Re: Bad Moonz
Post by: Baron Wastelands on March 4, 2012, 11:50:57 AM
Bit of a slow week this week, for me; my latest cold has become something unpleasant in my head, so on antibiotics, but no time off work as it's crazy at the minute . . . so bit dozy. Anyway, did get some figures finished, and good progress on my flash gitz, so thought I'd share.

first up is the first 5 tankbustas; have 5 more to do, including the 2 tankhammers, but the nob and most of the less interesting boyz are done :)

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi43.tinypic.com%2F30m50ed.jpg&hash=32e07866cb5067baf27ec1207bb80915a7591d7e)

and a group shot:

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi43.tinypic.com%2F2cqefxw.jpg&hash=44252403978e687003857477ac3883e4ea144ca2)

Next up, the 'gitz - first we have the freebooter kaptin; think there might be a bit more greenstuff to do here, but fairly happy with him:

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi41.tinypic.com%2F20z8sur.jpg&hash=1f61e20ad80d3e837f3018a06ac1a2189630d325)

And then his trusted first mate, really pleased with the "weighted" pose here:

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi39.tinypic.com%2F256w6k4.jpg&hash=e8d16a2ede71f7c9f37aff8e4f499b1962a32cec)

and then the painboy and some of the gitz. I have 2 more on the chopping block, so probably looking at a unit of 8, unless I scrounge some more BIG guns and Nob bodies from somewhere :)

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi43.tinypic.com%2F25aomyg.jpg&hash=7ad399e87c224782b36c3d395f9c6bdbffacad73)
Title: Re: Bad Moonz
Post by: SKEETERGOD on March 4, 2012, 06:07:11 PM
Those are some fine looking Flash Gits, Good Stuff going on here. I am looking forward to seeing the painted models, with your skills, they should be just awesome good stuff.  ;D
Title: Re: Bad Moonz
Post by: Boss Zargore on March 12, 2012, 06:00:04 PM
Awesome conversions and paint jobs all around! Keep the great ork pics coming!
Title: Re: Bad Moonz
Post by: adamscurr on March 13, 2012, 10:01:31 PM
The gitz look great...  can't wait to see them done!

Adam
Title: Re: Bad Moonz
Post by: Baron Wastelands on March 14, 2012, 04:08:48 PM
Thanks for the encouragement :) Slow painting at the minute, as we have family staying and work is undergoing major overhaul, so very little time for any fun :(
I have managed to paint 2 more tankbustas, so only 3 to go, and model 2 more gitz, but no paint yet. Pics of all to follow!
Title: Re: Bad Moonz
Post by: Baron Wastelands on July 2, 2012, 08:20:51 PM
2 things stalled me; first, work got crazy, and is still a bit manic, but settling down and likely to get a bit easier over summer. Second, and this is the crazy one, my super glue failed me. The gitz pictured above were stuck together with a freshly bought bottle of citadel glue, just prior to the release of the new glues, and promptly fell apart at the slightest touch. This incensed me so much, I tossed them in a bits box and was driven from the project.

Anyway, a shiny new plane-in-a-box and 6th has almost made me forget my glue-rage, so I'm picking up the orks again. Armed with new glue, I have reassembled my gitz, now 8 in total, but no pics as they are not dramatically different from the pics above.

However, I have FINALLY got around to finishing the unit of tankbustas (I literally had to blow dust off the models they've been sitting at the back of my painting desk for so long), so here's some pics of those. On the immediate to-do list are the gitz, the dakka-plane, and maybe some more kans (because I have 6 basecoated and also gathering dust as they line up patiently - with almost necron-like patience - for a yellow paint job).

Anyway, the new boyz:
(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi45.tinypic.com%2F24ginnb.jpg&hash=df52c98c0df44945ac1050a66c82e5300fda1307)

And a pic of the unit all together:
(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi48.tinypic.com%2F358579e.jpg&hash=b6c3df73c68cfb8692bb2fbce5d7a12fc6a8d6e5)
Title: Re: Bad Moonz
Post by: adamscurr on July 2, 2012, 10:57:01 PM
The TB's are awesome...  I'm really excited to see them painted up...  They are very characterful and unique... 

Adam
Title: Re: Bad Moonz
Post by: Ginger farseer on July 4, 2012, 04:04:43 PM
Wow, I think this is the first time I have read this thread, and your skills (both painting and konverting) are truely impressive, the models all look awesome!

the tankbustas are no different, great work! can hardly wait to see the next update (and hopefully soon your ork bomma)
Title: Re: Bad Moonz
Post by: Baron Wastelands on July 17, 2012, 02:07:24 PM
Wow, I think this is the first time I have read this thread, and your skills (both painting and konverting) are truely impressive, the models all look awesome!

Thanks :)

Ok, at long last, and with not a little shake off of dust, the Gitz are finally almost finished. Very pleased with the way these guys have turned out, especially the pain boy. One or two things I've missed, looking at the pictures, and of course like everything else they need to be properly based. But here they are:


(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi49.tinypic.com%2Fwuotjs.jpg&hash=cd253564c35f7d478eeea18118ca89f577b624b0)

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi46.tinypic.com%2Fae08eg.jpg&hash=3b515e77d6cee00977f73e228299cf7424948750)

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi46.tinypic.com%2F14lhmgw.jpg&hash=70ab75cf6b2d446228b7fc1979ab2f100342c1e9)

and finally a group shot, minus the Battlewagon they so clearly need now:

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi48.tinypic.com%2F34yv6s1.jpg&hash=9fbe344709037f7a5a3dd5eb99db8f6a48c7adf1)

C&C welcome as always. Next up is a leader figure for the gitz, so am trying to do something that could be a warboss, or a counts-as Badruk.

After that, I'm undecided - still have 6 more kans undercoated, and 2 meks that can double as Big Meks in a Dread list, and one more cybork nob with a BC . . . But there's also this nice boxed jet whispering to me!
Title: Re: Bad Moonz
Post by: CheesyRobMan on July 18, 2012, 05:12:41 AM
As ever, stunning work. I love the weapons the Gitz have  :)   might have to loot some of those ideas myself seeing as I have a bag of the old plastic Titan weapons lying around somewhere...
Title: Re: Bad Moonz
Post by: enlg on July 18, 2012, 03:30:19 PM
Excellent looking Gitz. Also you should know that of the many modelers across the web, you are one of the few guys that keeps me a perfectionist when converting my models.

I will hopefully eventually finish painting my converted chaos so I can show you the work you encouraged me to put in to my modeling.
Title: Re: Bad Moonz
Post by: SKEETERGOD on July 19, 2012, 11:25:06 AM
Those are some excellent looking flash gitz, I am sooooooooo tempted to make another squad of gitz for my army and use some of your techniques, good stuff.

So because you have earned my envy I am giving you five favoritism teef for your great looking flash gitz  ;D
Title: Re: Bad Moonz
Post by: adamscurr on July 20, 2012, 04:53:04 PM
You gitz are awesome...  Though I knew they would be incredible when I saw the bare models...  I have to say, you have one of the best looking ork armies I have seen...  You really should contact white dwarf to put them in the magazine...  If you don't, I may! lol

Adam
Title: Re: Bad Moonz
Post by: Baron Wastelands on July 21, 2012, 01:15:48 PM
   might have to loot some of those ideas myself seeing as I have a bag of the old plastic Titan weapons lying around somewhere...

Feel free, felt like a mek myself when I remembered them :)

you are one of the few guys that keeps me a perfectionist when converting my models.
I will hopefully eventually finish painting my converted chaos so I can show you the work you encouraged me to put in to my modeling.

Thanks, I'm genuinely flattered  :D  I have a fledgling CSM army wip on the back burner, so maybe we could compare notes at some point. Have converted my AoBR SM with various kitbashes.

So because you have earned my envy I am giving you five favoritism teef for your great looking flash gitz  ;D

Ooo ta, perhaps I should aim for a Snazzgun as appropriate :)

  You really should contact white dwarf to put them in the magazine...  If you don't, I may!

Heh, bit way to go yet, but thanks for the compliment  ;) I'm certainly learning more as the army progresses, and I'm most happy with the most recent ones.

Speaking of which . . .

I have finished the HQ model - sometimes a warboss, sometimes a counts-as Badruk, but he's made to run with the Gitz in any case. I will probably add an ammo runt to his base (have a spare nobz box one somewhere, should fit ok I think).

Mugragga Skullthumpa:
(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi49.tinypic.com%2F24fd1kk.jpg&hash=b09d4aa4876885528d3293b9de2182267cea35ae)

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi46.tinypic.com%2F2akjltt.jpg&hash=906d962e989ab4c971e168bd2e37aab40af153e6)

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi49.tinypic.com%2F2wfs4gn.jpg&hash=4f46f54678d737e64e7b40779f433779db4e7842)

Had some time today, so have also finished up the Mek who can be a Big Mek for Kan lists.

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi46.tinypic.com%2Foi7hpu.jpg&hash=adfa8fa05b5c5760a91414c64c27ffb9def12c36)

Enjoyed this guy, so have also converted another Mek to fit the same larger base, who has a KMB that could passably be a burna or combi-skorcha, so I have plenty of HQ options in a dredd/kan list. He may see some paint soon, but I have some other priorities:

1) Dakkajet needs building, and painting
2) 6 kans are cluttering up paint station with only the base coats (metal) done. (Also 2 dredds unpainted, must tackle at least 1!)
3) Warbikes, of the non-nob variety. Wazdakka, a custom nob, and 2 squads of bikers.
4) Lootas, Kommandos and Gretchin, oh my . . .

Ok, small confession: as excited as I am about ork fliers, I have to say I'm not wild about the model. I put the thing together, and although it looks just like a a fighter plane, my problem is that . . . well, it looks just like a fighter plane. It's aerodynamic, built for purpose, all the kinds of things my big mek hates. In short, it's not orky enough. In my mind, it shouldn't look aerodynamic - in fact it should look kinda like something which shouldn't be able to fly, but which orky belief will get off the ground.

The ideal solution would be to kitbash a stormtalon and a battlewagon, but I don't have the funds for that, and I already bought one of the new planes, so I went for the next best thing, and tried to make it look more bulky/orky for my tastes; I stuck on a pair of retractable trukk wheels, used the big bombs as tail-fin jets for supersonic boosts, and added a spare zap gun just to make it look even more dakka and a little less streamlined. The daredevil grot on the wing is optional, but I like the look of him, so he might stay. Anyway, here's my wip; any suggestions cheerfully received:

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi47.tinypic.com%2Fzy6q0h.jpg&hash=13adf91c0a2c606cefdfb529acf37ef8dd227bc2)

Won't have my paints for a few days now, so got a little while to consider this one :) I'm going to try to stick to the same look as my trukks/BW, but i like some of the "shark-teeth" effects I've seen on others, so I might try to incorporate that too.

[mod]Please don't serial post like you did, it's against the forum rules. Use the modify button instead - Iris.[/mod]
Title: Re: Bad Moonz
Post by: SKEETERGOD on July 25, 2012, 11:08:43 AM
Is this going to be a dakka jet? It looks pretty dakka to me... I like how you put the spare guns in the vent holes, too bad I didn't think of that.
Title: Re: Bad Moonz
Post by: Baron Wastelands on July 25, 2012, 04:34:15 PM
Is this going to be a dakka jet? It looks pretty dakka to me... I like how you put the spare guns in the vent holes, too bad I didn't think of that.

Yes, Dakka Jet. I proxied all of them in some low point games, and they seem to be the most consistent, and I like the concept best too, so went with that. The spare guns fit really easily and neatly into the vents, (almost as if they were designed to), so I'm sure you could do it post-painting if you wanted to (and still have the guns!).

The zap gun is just because I wanted something unfeasible-looking on the plane; but we do play house-rules friendly games where we can use converted stuff as it looks (as with my deffgun trukk), to help create unique units and squads with extra fluff. Since they're friendlies, we don't worry too much about costing it, as long as everyone's happy and all doing it to the same extent! I have always loved my trukkin' shoota boyz, (even more so in 6th), and even when I'm playing it as a big shoota, it 'feels' as though it's doing more damage because I know it's a deffgun really ;) Hoping the new gits will roll well on their snazzguns because I built them so big!


Please don't serial post like you did, it's against the forum rules.  Use the modify button instead - Iris.

Apologies; as the posts were days apart, just with no comments, I didn't realise this would be classed as serial posting. I will try to post less to allow for feedback!
Title: Re: Bad Moonz
Post by: adamscurr on July 29, 2012, 02:19:58 PM
My favorite part about your jet is the huge landing gear...  No skids for your flyer! lol  Seriously though, I do miss the old days when orks were a little free'er with how we could upgrade vehicals and even looting other vehicals...  I dont' see those days coming back so I'm really just lementing the old days! lol

Adam
Title: Re: Bad Moonz
Post by: Baron Wastelands on August 3, 2012, 08:31:40 AM
My favorite part about your jet is the huge landing gear...  No skids for your flyer! lol  Seriously though, I do miss the old days when orks were a little free'er with how we could upgrade vehicals and even looting other vehicals...  I dont' see those days coming back so I'm really just lementing the old days! lol

I agree entirely, I miss a long list of standard upgrades for vehicles that you could model however you like! On the other hand, I guess no-one is confused by my vehicles having extra bits on in the current system, as they're clearly just window dressing for competitive purposes :)

Anyway, Dakkajet is pretty much finished, not sure what to do with the base, but will do something a bit more than just put sand on when i get to organising bases.

Current pictures:

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi48.tinypic.com%2F2qbddgn.jpg&hash=1e1b0d1c0096a399da2c276275b8f57468a6d157)

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi49.tinypic.com%2F2tunq.jpg&hash=6b0a04b95ab7c0e61518c6bac565c22d0cd6539e)

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi47.tinypic.com%2F2eq4en5.jpg&hash=d198138d9109f31eb45d9d98f6699a70d67edc32)

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi50.tinypic.com%2Fdxu1y.jpg&hash=7dd55b09d4c5f7af656da240f6466468f9da7bf0)

Hope you like :) Can't decide whether to add the spare ammo runt I have to the wing of the plane, as in the grey picture above, or to add him to the back of the warboss pictured just above, where he fits quite snuggly.

I think a few more kans are next up, working towards a Deff dredd.
Title: Re: Bad Moonz
Post by: CheesyRobMan on August 3, 2012, 09:28:05 AM
I always look forward to seeing your updates  :)  the jet looks great! I sort of expected more yellow, actually, but the colours work well.
Title: Re: Bad Moonz
Post by: adamscurr on August 3, 2012, 09:30:13 AM
I'm thinking...  A good ammo runt would be the snotling off the shock attack gun...  Or I think the stompa came with a hanging grot...  Both might be in a good position to be holding onto the wing precariously! lol

Adam
Title: Re: Bad Moonz
Post by: angel of death 007 on August 3, 2012, 10:27:10 AM
I actually like the coloring a lot.   The yellow was just enough to draw it in as bad moons and I think it turned out extremely well.   Great job.
Title: Re: Bad Moonz
Post by: Baron Wastelands on August 5, 2012, 12:28:21 PM
I'm thinking...  A good ammo runt would be the snotling off the shock attack gun...  Or I think the stompa came with a hanging grot...  Both might be in a good position to be holding onto the wing precariously! lol

Yes, both would be good - unfortunately I don't own either of them yet. Planning to get a stompa, but might have to wait til we move! I don't like finecast, (or metal anymore!), so I probably won't get the shokk attack gun. Might convert one at some point though, I like the concept. Anyway, ammo runt or nothing at the moment!

I always look forward to seeing your updates  :)  the jet looks great! I sort of expected more yellow, actually, but the colours work well.
I actually like the coloring a lot.   The yellow was just enough to draw it in as bad moons and I think it turned out extremely well.   Great job.

Thanks :) I wanted it to look consistent with my other vehicles, esp. the BW, so I have certainly gone for more dark metal than is traditionally "moon". Glad you think it looks ok!

Right, painted the next kan last night, hope to have another one finished tonight. Quick pics:

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi46.tinypic.com%2F21o0ifp.jpg&hash=1a5e79556a6f722c68e5f79ed63618d66bfd212c)

Happy with this guy, he looks like a kind of kan leader with the skull face, so I might make that official. :) I'm doing a squadron of big shootas, then a squadron of grotzookas to go with the squadron of rokkit kans I already have.
I also started a bit of light conversion work on the deff dredds using bits left over from the dakka jet kit, so I will get a couple of photos up when I'm satisfied with them.
Title: Re: Bad Moonz
Post by: adamscurr on August 6, 2012, 09:22:19 AM
As always...  Looking good...  Now I am getting curious...  How on earth are you going to field all those heavy slots...  Going to a 3000 pt force?

Adam
Title: Re: Bad Moonz
Post by: Baron Wastelands on August 6, 2012, 02:14:21 PM
How on earth are you going to field all those heavy slots...  Going to a 3000 pt force?

Actually the Dakka Jet took me over 3k painted :)

If I paint everything, I will have about 4.5k currently. I mainly want to have options for various types of lists, but if I fielded it all at once, the deff dredds would be 2 troop choices with 2 big meks; so I could still run a 'legal' list - 1 Battlewagon, 1 Flash gitz mob, 1 looted wagon, 3 kan squadrons. The problem will be if I get another Battlewagon so that the gitz and the burnas could both have one . . .

I'm also trying to be clever with HQ choices (like the Big Mek that can be a big mek or regular mek) so that I can maximise model usage in very large games, but I currently have about 7 HQ provided for (Painted: Warboss, Biker Warboss, 1(2) big mek(s); unpainted/unfinished models: Wazdakka, Weirdboy, and one day a Mega-armoured Warboss), so I probably won't be able to use everything, short of Apoc  ;)

Didn't manage to get any more paint on last night, due to running out of yellow paint! Bad Moon definition of 'Catastrophe'. I was assured today that Averland Sunset is the same as Iyanden Darksun, so we'll see.

Anyway, finished draft modelling of the deff dredds, so couple of pics to show WIPs:

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi45.tinypic.com%2Fwho3g2.jpg&hash=6920adb0661e1cabbb120f72ccf42479cce51f0b)

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi48.tinypic.com%2F2zdq8lv.jpg&hash=4fb2094e931bdc7708b8eb56957bf6a9061f2a00)

Title: Re: Bad Moonz
Post by: typhon on August 8, 2012, 04:45:23 PM
Baron  oh yes the wonderful paint changes,  I would love to tell you they are the same but i just recently started painting yellow. 

 Plus I love the way you intergrated the fighter parts into your dreads,  very nice work
Title: Re: Bad Moonz
Post by: Ork E Nuff on August 8, 2012, 05:09:37 PM
Baron - Great looking jet!  It's really interesting to see one that's not either all red or all black.  I also really like the dreads, can hardly wait to see 'em painted!
Title: Re: Bad Moonz
Post by: Baron Wastelands on August 8, 2012, 07:02:36 PM
Glad you like - have made a deal with myself that I will finish the kans before I paint a dredd  ;)

So, I painted another kan with the new yellow:

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi45.tinypic.com%2F28gsb3d.jpg&hash=5e20499c8de9778cd38b67f2e462408f1fbc546b)

I can't decide whether it matches or not; it's a slightly warmer shade, so I gave a light drybrush of white, but it still looks a little off. Maybe only if you're really looking for it. lol. Here's a pic with a couple of others, and I have to say I can't see the difference really in the photo, only in the ... plastic, as it were.

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi45.tinypic.com%2F2lihb7q.jpg&hash=909148afedbb863840cdafcf02a39a97f9264592)

Anybody's sensibilities horrified by the contrast?

**UPDATE** 11/8/12

I guess from the silence that no-one else can notice the contrast! Ah well, I managed to find a hobby shop which was still selling the old range, so picked up a pot of Iyanden yellow anyway, and gave it a highlight coat to tie it in. Happier now  ::)

Also painted another couple today, want to get as far as I can before back to work on monday  :(

So here's the last of the shoota squadron:

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi45.tinypic.com%2F2mexzq8.jpg&hash=d3531b798abb0273331b23782dda989d8c688976)

And here's the first of the grotzooka kans - happy with the way the rusted wrecking ball came out; the idea was that it could be fired and then retracted again on a short chain . . . dunno if that comes across.

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi48.tinypic.com%2F15ezdli.jpg&hash=bb847cea8b6c840b9a479ca1a79c97c98b3d5ba5)

2 more 'zookas to go, will try to get them done over the weekend. Using the standard grotzooka arm for all 3 as I like it so much :)
Title: Re: Bad Moonz
Post by: Ork E Nuff on August 11, 2012, 10:53:29 AM
Baron:  as always, great looking models.  And yes, I couldn't tell the difference.  Hypothetically, some color in the new range is suppose to be exactly like its corresponding old color.  I believe that GW broke it down in the WD that introduced the new line of paint, and I think it's also in the big painting guide...
Title: Re: Bad Moonz
Post by: Baron Wastelands on August 13, 2012, 01:48:19 PM
Hypothetically, some color in the new range is suppose to be exactly like its corresponding old color.  I believe that GW broke it down in the WD that introduced the new line of paint, and I think it's also in the big painting guide...

Maybe it was just "new pot syndrome" then. I still think there's a very subtle difference, but I'll test it some more.

Right, now I expect you're getting as bored seeing Kans as I am painting them, but I have finally finished all nine. I'll move onto something else now, I promise!
Here are the 2 extra grotzookas, and a group shot of the squadron:

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi49.tinypic.com%2Fzv796s.jpg&hash=3fd401f573688f6636bc799ada0b0151b26e459a)

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi49.tinypic.com%2Fzurpn9.jpg&hash=28a78fc1b9d561d4b88fda32627e76e631776d49)

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi49.tinypic.com%2F264mck8.jpg&hash=d4e5fda37f866cf478cd1115777876d5503c6d48)

Tinkering with bitz, I have also made an extra git, and extra cybork nob, an extra shoota nob (for the large mob of unpainted footsloggin' shootas) and reworked the weirdboy model a bit. Might do one of those next, to give me a break from walkers! I do want to tackle the deff dredds though, and I'm nearly happy with the models.
Title: Re: Bad Moonz
Post by: Baron Wastelands on August 19, 2012, 04:43:23 PM
Had a full week at work last week, which enforced a break from painting, so I went ahead and tackled one of the Dreads this weekend. Pretty happy with the result, mostly because he looks uniform surrounded by the kans.

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi45.tinypic.com%2F2uftxki.jpg&hash=e9b00b2db7ea071e3384d894dddeccce74327db6)

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi47.tinypic.com%2Fe985qe.jpg&hash=bfa976e249609e5c2c3b8900c2178675d95b38a0)

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi45.tinypic.com%2F9a1sah.jpg&hash=df17c2f2ac82134ca78c4bafab97574de7a10a06)

I think the red on the klaw needs a bit more definition, maybe toned it down a bit much.

Anyway, am starting to think ahead a bit now, not sure whether to do the other dread next, but have primed it; it is also past time I painted up the remaining 12 bikes, and I'm more excited about them in 6th than dreads, to be honest. Odd miscellaneous additions not withstanding, expect to see some more bikes before too much longer.
Title: Re: Bad Moonz
Post by: CheesyRobMan on August 20, 2012, 02:29:36 AM
I am insanely envious of your ability not only to paint like that, but to do it in one weekend  :(
Title: Re: Bad Moonz
Post by: Boss Ard'Ragger on August 20, 2012, 06:42:56 PM
Your army is Rockin Dude.  I am so very envious.  I enjoy seeing new pics of your army all the while  8)
Title: Re: Bad Moonz
Post by: Baron Wastelands on August 27, 2012, 01:20:13 PM
I am insanely envious of your ability not only to paint like that, but to do it in one weekend  :(

Well, a job which at this time of year can be 8 til 8, coupled with 5 year old twins, will really focus your hobby time ;p

Your army is Rockin Dude.  I am so very envious.  I enjoy seeing new pics of your army all the while  8)

Nice to hear, and genuinely keeps me motivated to keep on painting, so thanks :)

Ok, so the second dread is done. Few pics:
(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi48.tinypic.com%2F20ge9oz.jpg&hash=90ba69bc07b2a320b45bcaa363a22ec4f9c46543)

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi50.tinypic.com%2Fw4niw.jpg&hash=86e2d0b6e12ffec3ca63440ad69a26a4fb00d78a)

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi45.tinypic.com%2F2mdmgx5.jpg&hash=24cb662b427436764f19d44ae9ce40b55973107a)

And so finally, after months of running the furnaces at dangerous levels, the mek's workshop belches out the entire mechanised part of my army. Not really viable on it's own (with no scoring troops), but it's still quite nice that with 2 big meks this is a playable 750-800ish pt army on it's own :)

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi46.tinypic.com%2Fw6qnmx.jpg&hash=1d9970f5b0201c62266d906c316411cdd4f6b4bc)

I'm not going to let the mek's furnaces die just yet - next on the conveyor belt are 12 warbikes, including a Wazdakka and a PK nob that I'm very pleased with the conversion of. Mustn't allow myself to paint both first, or I won't have the impetus to paint the remaining 10 ordinary bikers!
Title: Re: Bad Moonz
Post by: adamscurr on August 27, 2012, 08:22:57 PM
Baron... That walker horde is really something...  And the fact that you put it together so fast with such perfect kustomization is what impresses me.  You have a knack for simple, yet really well done bitz mixing...

Adam
Title: Re: Bad Moonz
Post by: Baron Wastelands on September 9, 2012, 04:29:22 PM
You have a knack for simple, yet really well done bitz mixing...

Thanks :) I think it stems from a basic meanness, about not wanting any bitz to go to waste . . . but one of my favourite parts of the hobby is kitbashing; I almost can't bear to build models without mix'n'matching.

Anyway, only a small update today, I'm afraid; have only base-coloured six more warbikes, but then nearly finished this one, so thought I'd post a quick pic. Won't post all 12 individually, but painting is going slow at the mo!

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi47.tinypic.com%2Fqzpyz5.jpg&hash=322341c471100a857df10b7eb30f816cb96efc50)

Will try to get a couple more done this week; depends on work, as usual . . .