Here is my entry. Sorry I am a bit tardy with the posting of the list but I had to rewrite it, after the genius dog-of-war, pointed out an obvious flaw of the new book. I was going to do a green tide list, but now am back to a much more satisfying speed freak list. Without further ado:
Speed Freak variant of the Ork Warband Formation.(Modified from comments)
WARBOSS: AWTY Dakkatoof; Attack Squig, Power Claw, Cybork Body, Boss Pole, Blitzbike,s two ammo runt =146
MEK: killsaw =45 Rides with Big Choppa Nobs boys.
6 Nob Bikers; boss nob with PK, 5 Big Choppa, 1 with WAAGH Banner, 2 with boss pole.. = 350
1: 12 BOYS; Slugga and Choppa, NOB, boss pole, Power Claw. = 112
DT: TRUKK; Wrecking ball, ram = 45; Total = 157
2: 12 BOYS; Slugga and Choppa, NOB, boss pole, Power Claw.= 112
DT: TRUKK; Wrecking ball, ram = 45; Total = 157
3: 12 BOYS; Slugga and Choppa, NOB, boss pole, Power Claw. = 112
DT: TRUKK; Wrecking ball, ram = 45; Total = 157
4: 12 BOYS; Slugga and Choppa, NOB, boss pole, Power Claw. = 112
DT: TRUKK; Wrecking ball, ram = 45; Total = 157
5: 12 BOYS; Slugga and Choppa, NOB, boss pole, Power Claw. = 112
DT: TRUKK; Wrecking ball, ram = 45; Total = 157
6: 11 BOYS; Slugga and Choppa, NOB, boss pole, Big Choppa. = 86
DT: TRUKK; Wrecking ball, ram = 45; Total = 131
1 unit of 10 Gretchin, 1 Runt Herd =40
TOTAL = 1499
Standard ork tacktik of charge into their teef, get close and krump. The bikers with the boss are for the tough stuff, and if need be the mek is for taking on challengers, and the mek makes a cheap addition to the bikers, another set of guns and ablative wounds. Since the bikes are all twin link and S5, they might actually be able to shoot down flyers if need be.
The boss has what used to be the bike of the aporkalypse, so has better guns and may even get lucky enough to get some precision shots in. The boss still has the option of green torpedo to take on land raiders and monoliths.
The boys in trucks have what it takes to get in close and get stuck in, double charging tougher units and just doing some general krumping of anything that looks like a good fight. The trucks all have wrecking balls for dread and transport killing.
The grots will skulk on the table from reserve and sneak up on an objective to hold it. If need be, will be a slight distraction unit to enemy units that may show up in the backfield.
Hope you like the list. I sure do... (make me want to drive an hour and a half to go play)