I just started playing with my new Celestial Lions and have been refining my list a bit here.
Traits:
-Purity Above All
-Heed the Wisdom of the Ancients
-Death before Dishonor
-Eye to Eye
My focus here is to devide up forces into "Combat Teams" that support one another. I have three primary elements right now:
1) ANVIL --> Fire Support units, made up of three Tac Squads and a Whirwind
2) HAMMER --> Mobile assault/counterassault units, made up of allied Grey Knight Terminators riding in a Land Raider Crusader and a Vindicator
3) FURNACE --> Drop pod strike units, made up of two Venerable Dreads and a shooty Command Squad
ANVIL's job is to form my tactical foundation, HAMMER's job is to either break the enemy firing line with CC assault or counter attack the enemy assault wave, depending on what type of army I am facing. Finally, FURNACE's job is to be a "shaping" element in the battlefield.... it can DS on enemy flanks and hammer their weak side armor, it can DS into enemy Firing Lanes and disrupt their shooting, it can even serve as an additional reaction force to support ANVIL and HAMMER against an all out enemy assault (i.e. Orks, Nids, etc.), or it can Drop in and sieze objectives in the last few turns of the game.
Here is the actual list broken out:
HQ (634)
-Command Squad (319)
*Capt w/ PF, Plas Pist
*Vet Sgt w/ PF, Plas Pist
*2 SM w/ Plas Guns
*4 SM w/ Bolters
*All w/ Tank Hunters
* Drop Pod
-GK Terminators (315)
*Grand Master w/ Frag Gren, Targeter, Chainfist, NFW
*3 GK Terminators w/ SBs NFWs
EL (340)
(x2)-Ven Dread w/ EA, Tank Hunter, Drop Pod (170)
TR (510)
(x3)-Tac Squad (170)
*Vet Sgt w/ Apothecary, PF, BP
*SM w/ LC
*SM w/ Plasma Gun
*3SM w/ Bolter
HS (516)
-LR Crusader w/ Smk (268)
-Vindicator w/ EA, Smk, PotMS (163)
-Whirlwind (85)
TOTAL:
2000 pts
Inf - 30
Veh - 7
Scoring - 10