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Author Topic: 2000 pt ulthwe need critique  (Read 3591 times)

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Omega_Source

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2000 pt ulthwe need critique
« on: January 18, 2002, 11:48:21 AM »
my army list is only 1686 pts and i need info on what i shuld add to get to 2000 pts and what i should change




seer council    (261)

2 farsees with cls combt wpn and shuruk pistol
1 wth eldrich storm
1 with mind war & guide

3+2 warlock 2 in gardian sqads

all with cls cmbt wpns and shurak pistols

1 wth the ulthewe power
1 wth destructor
1 wth conceal

1 wth conceal (in def squad)

1 wth Enhance (in storm squad)




1 AVATAR  (80)




TROOP



20 blk Defender gardians wth 1 warlock and a wpns platform with a starcannon   (230)



20 blk Storm gardians with warlock +2 flamers (186)



ELITE



6 Fire dragons .... in falcon  (102)


10 Scorps wth exarch ....... in wave serpent


FAST 3 Vipers wth starcannons



TRANSPORTS



Wave Serpent with starcannon



(125)



HEAVY



Falcon wth  str enjines/ str cannon/holo field/shurecen cannon.   (215)



Wrathlord wth starcannon



(120)







This totals 1686 pts.


i use the fire dragons to killl tanks

scorps in combat

stormies to advance with defendes providing covering fire


.... what do you think.???? ???


« Last Edit: December 31, 1969, 07:00:00 PM by 1011506400 »

Farseer of Fate

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Re: 2000 pt ulthwe need critique
« Reply #1 on: January 18, 2002, 12:15:30 PM »
first off i would add a farseer with fortune to the council, you hate to have them killed and rerolling the +4 invulerable save wouldnt be to bad at another 70 points, also i would add another warlock with embolden just so you dont fail any tests.  Also i would change one of the vipers so that it has a bright lance just incase there are more than one or two tanks and your dragons die.  also an 8, 2 weapon comes in quite handy when dealing with tyranid tryants.  Also you might think of losing a scorpian and giving the squad a farseer with fortune to make them almost unkillable incase the wave serpent is destroyed or they have to run from target to target.  

(imo) it would be best if you got another wave serpent and loaded up a few more councilmen with eldrich storm and just loaded all of them in there. then you would be able to take on the mighty orcs with all the storms you would be throwing around and can escape if things become dicy, say a warboss arrives.  

other than that your army looks good, although i would have banshees standing by if you go against space marines, then you can just swap and clean the floor with marine blood!!!!!
« Last Edit: December 31, 1969, 07:00:00 PM by 1011506400 »

Omega_Source

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A Question
« Reply #2 on: January 18, 2002, 12:22:40 PM »
can farseers use phychic powers fom inside a wave serpent?
« Last Edit: December 31, 1969, 07:00:00 PM by 1011506400 »

Farseer of Fate

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Re: 2000 pt ulthwe need critique
« Reply #3 on: January 18, 2002, 12:30:50 PM »
i dont know i meant to get off the wave serpent and use the powers but if there are no rules againts i guess you could use anything that is used in the shooting phase(i.e. eldrich storm)
« Last Edit: December 31, 1969, 07:00:00 PM by 1011506400 »

Omega_Source

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Re: 2000 pt ulthwe need critique
« Reply #4 on: January 18, 2002, 01:03:50 PM »
no one is comming to post    thier views cummon peoples i neeed heelp
« Last Edit: December 31, 1969, 07:00:00 PM by 1011506400 »

Offline Lord Calamir

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Re: 2000 pt ulthwe need critique
« Reply #5 on: January 18, 2002, 01:08:05 PM »
Take an exarch for those Dragons. He rules. But in an Ulthwe force, I'd say remove them and get a guardian storm squad with fusion guns and haywire grenades instead. They're also good tank hunters, they're cheaper, and it matches the fluff. Oh, and make sure to buy your Falcon a Spirit Stone.
« Last Edit: December 31, 1969, 07:00:00 PM by 1011506400 »
All hail Eldrad, for he shall safely guide us through the darkness until a new morning dawns.

Farseer of Fate

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Re: 2000 pt ulthwe need critique
« Reply #6 on: January 18, 2002, 04:32:00 PM »
hey i told you my opinions, and although its not written very well i think it good advise
« Last Edit: December 31, 1969, 07:00:00 PM by 1011506400 »

Offline dark_wind

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Re: 2000 pt ulthwe need critique
« Reply #7 on: January 18, 2002, 07:17:38 PM »
i would hafta agree with lord calamir on this one...definitely storm squad guardians and give two of them flamers..hehehe roasty toasty.. also u should probably eliminate one vyper and maybe some extra points that u have to invest in some reapers.
« Last Edit: December 31, 1969, 07:00:00 PM by 1011506400 »
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Offline Farseer_Strider

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Re:2000 pt ulthwe need critique
« Reply #8 on: January 29, 2002, 02:43:10 PM »
ever thought about getting elrad?
meh

back from hell 03/30/03

Mystic Teuton

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Re:2000 pt ulthwe need critique
« Reply #9 on: January 29, 2002, 04:10:20 PM »
?? what ??

why? hes a special character = not very useful except for playing friends

Also hes alot of points. Its not a good idea to get used to using special characters.

Offline Lord Calamir

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Re:2000 pt ulthwe need critique
« Reply #10 on: January 29, 2002, 06:08:36 PM »
Err... flamers are all right for anti-infantry squads, but I think tank hunters should be given fusion guns.
All hail Eldrad, for he shall safely guide us through the darkness until a new morning dawns.

Offline BoyProdigy

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Re:2000 pt ulthwe need critique
« Reply #11 on: January 29, 2002, 06:10:11 PM »
i agree with Lord Calamir

Offline Fozzybear76

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Re:2000 pt ulthwe need critique
« Reply #12 on: January 30, 2002, 03:35:39 PM »
I would give the Storm Guardians Plasma and Krak grenades, for combat with troops in cover and to increase thier use agaist vehicles.  

I would also buy the exarchs for the Aspect squads.  

Maybe some rangers,  a support weapons battery,   War Walkers, or another Wraith Lord.  
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