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EldarOnline => Eldar => Topic started by: EndEz on June 4, 2018, 05:46:36 AM

Title: I’m new and I want to create a Eldar army.
Post by: EndEz on June 4, 2018, 05:46:36 AM
So far, I’m interested in Biel Tam (I think that’s the name, the one with the hoverbikes/wraiths) Saim Hann, that's the one I meant. Thanks for correcting me Grizzlykin! :)
It will be my first army, if I choose to get it.
Title: Re: I’m new and I want to create a Eldar army.
Post by: Partninja on June 4, 2018, 06:41:01 AM
What is your question exactly?

Biel-tan is a craftworld focused on using a lot of aspect units (even though the trait they receive isn't very well suited to that other than Dire Avengers). Not that you can't use some Windriders or Wraith units in such a list, but they're not specifically known for those units. Windriders with shuriken cannons (or even just twin catapults) and wraithlords with shuriken weapons can make great use of the Biel-tan shuriken trait though. Dire Avengers are always a good staple unit as well (and for the theme) as well as big units of Guardian Defenders.
Title: Re: I’m new and I want to create a Eldar army.
Post by: Grizzlykin on June 4, 2018, 07:28:01 AM
Welcome on-board to the eldar train  8)

Let me first correct you.
Jetbike mostly is Saim Han.
Wraith mostly is Iyanden.
Aspect warrior mostly is Bieltan.
Ranger and sneaky stuff mostly is Alaitoc.
And psyker + guardian mostly is Ulthwe.
Please keep in mind the above description is fluff only. Most army from most player will usually, if not build for fluff, strive for a certain archetype of combat that suit the player. Therefore you can find an healthy mix of a bit of everything. You as a player will need to find That archetype that suit you once you start playing.

Simple question, how much do you know about the game? That will shape what can do aswell.


OK so Jetbike and wraith. Defenetly a good base if you think about tournaments performance. It's a really good list for heavy fire power because that's mostly what these two unit brings to the table. They will be a good start for an army if you want to go for a kinda tournament build. The biggest problem you will have with such a build will be flexibility, especially because you will be low on command points.

If I could give you one advice with the first unit to buy for a new army. Take something you like. This units because it's you first buy is probably going to follow you for your whole gaming time. So from my opinion select something you like. For the pure beginner at least, that's my advice.


Well mate glad you chose eldar as your first army still it's a great army.

OH yeah I suggest you buy the codex if you are sure you want to play eldar read through it find things you like a built your army around that.

If you have any more precise question don't hesitate there will be plenty of people here to answer you :D

Ladies and gentleman, behold the birth a a new eldar force!   8)
Title: Re: I’m new and I want to create a Eldar army.
Post by: EndEz on June 4, 2018, 10:00:02 AM
What is your question exactly?

What should my army be and what should I "build it" for? So far, looking at the jetbikes.

Welcome on-board to the eldar train  8)

Let me first correct you.
Jetbike mostly is Saim Ham


Simple question, how much do you know about the game? That will shape what can do aswell.


OK so Jetbike and wraith. Defenetly a good base if you think about tournaments performance. It's a really good list for heavy fire power because that's mostly what these two unit brings to the table. They will be a good start for an army if you want to go for a kinda tournament build. The biggest problem you will have with such a build will be flexibility, especially because you will be low on command points.

If I could give you one advice with the first unit to buy for a new army. Take something you like. This units because it's you first buy is probably going to follow you for your whole gaming time. So from my opinion select something you like. For the pure beginner at least, that's my advice.

Well mate glad you chose eldar as your first army still it's a great army.

OH yeah I suggest you buy the codex if you are sure you want to play eldar read through it find things you like a built your army around that.

I have got the codex,rulebook, and the Chapter Approved. I know most of its lore (heard it's also called fluff). The jetbikes look the best for me which is why I chose them.

Thanks for the corrections though. Really helpful. ;D
Title: Re: I’m new and I want to create a Eldar army.
Post by: Looshkin on June 4, 2018, 01:23:34 PM
Ok, so if you're liking Jetbikes, it sounds as though Saim-Hann is the Craftworld for you. It's a good choice (although all of the Craftworlds on offer are at least competitive to some degree).

Next up, you need to let us know whether you want to play to win at all costs, whether it's more important that your army resembles the background (fluff), whether you just want to paint something and for it to look cool.

The good news is that the Eldar range of models and units supports all of that very well.

If you look to create a Saim-Hann host, then you're looking at a lot of Windrider Jetbikes, Shining Spears and units mounted in Wave Serpents as a starting point. It's a manoeuvrable army and can hit hard whilst avoiding the bulk of return fire.

Whichever way you go, you will find good support from the forum members. Welcome to the board.
Title: Re: I’m new and I want to create a Eldar army.
Post by: EndEz on June 4, 2018, 02:46:21 PM
Ok, so if you're liking Jetbikes, it sounds as though Saim-Hann is the Craftworld for you. It's a good choice (although all of the Craftworlds on offer are at least competitive to some degree).

Next up, you need to let us know whether you want to play to win at all costs, whether it's more important that your army resembles the background (fluff), whether you just want to paint something and for it to look cool.

The good news is that the Eldar range of models and units supports all of that very well.

If you look to create a Saim-Hann host, then you're looking at a lot of Windrider Jetbikes, Shining Spears and units mounted in Wave Serpents as a starting point. It's a manoeuvrable army and can hit hard whilst avoiding the bulk of return fire.

Whichever way you go, you will find good support from the forum members. Welcome to the board.

I want to win at all costs, and look cool. But mostly winning.
Thanks for the advice!
Title: Re: I’m new and I want to create a Eldar army.
Post by: Grizzlykin on June 4, 2018, 05:48:21 PM
I want to win at all costs, and look cool. But mostly winning.
Thanks for the advice!

Ok good then we got a place to start then :)

Just an early reminder before we get into the meat of the answer.  as good as your list might be, 2 things will heavily weight on your gameplay no matter what. 1 Your strategie defenetly impact if you win, no question asked about that. 2 Luck got to be on your side aswell, it's game played with dice and card, therefore luck can be a big deciding factor in a win.

Also if you do not win immediatly, do not get upset and keep trying for a bit, you need to get used to the game mechanics your army and plenty of other things :) Let's get back on topic now.

I'm not really the guy you need to ask for pure competitive list, neither is it for jetbike as I'm more of a aspect warrior + tank kind of guy, plus I play for the fun of the game rather than the absolute win so my list are geared in that direction with what ever unit I like at the moment. BUT you will find plenty of very competitive and experienced player in this forum, just wait for them, they smell the newby (don't take it abdly please), they will come !


Next up let me ask you a few other questions :

-How experienced are you in wargaming. Did you play other tabletop games of the same spirit, warmachine, x-wing or what not?
-How experienced are you with modeling and painting?  Did you do other kind of things similar to this before? Or is it your first venture in the domaine. Do you pratice some kind of art on the side maybe that could be used as a foundation for your next step?
-It's a question I have to ask, are you more interested in the gaming and winning aspect or the modeling and painting one, so far I feel like it's more towards the gaming and winning that you lean but just in case let me ask.
-An other question I have to ask, sadly, how deep is your pocket. Because what ever you wish to do this is an expensive hobby. A really expensive one, therefore you really need to be sure where you want to go before you play. (This is a facultive question it's just so that we can direct you toward a proper way of buying you minis based on that, if you feel uncomfortable answering that one, you are totally free to not do it :)).
-Do you have a local shop, or a club close to you that involve themselves in wargaming? 40k in particular? That can be a great source of inspiration and motivation.
-Do you intend to stick to the existing painting scheme? Or do you wish to create your own for your army.

That's a few informations that can be usefull to know where to guide you :D

If these informations are not used by me they will be used by some other forum member to guide you 8)

Grizzly out.
Title: Re: I’m new and I want to create a Eldar army.
Post by: faitherun (Fay-ith-er-run) on June 4, 2018, 05:59:42 PM
Welcome to the Eldar!

Lots of good points Grizzlykin brought up - I'll also add in how much do you want to stick with just CWE (Craft World Eldar). Harlies and Dark Eldar (I refuse to call them Drewcary or whatever the new name is) both have some great Bike units.

If you are wanting a TAC WAAC style list, I think blending the codex's really offers a lot of power. Not to say that you can't win with just one code, but it definitely  gives more options.
Title: Re: I’m new and I want to create a Eldar army.
Post by: magenb on June 4, 2018, 06:26:59 PM
I would highly recommend just playing friendly games that allow you to substitute models, to find your own play style. Eldar are an army of specialists, so the units actually need to work together to do well, so there is a bit more of a learning curve, but it is very rewarding :)

As a new player, I would recommend, Dire Avengers, wave serpent and a Farseer as the initial toe into Eldar. These have been solid units for a number of editions and they are easy to get them to work well with the more advanced units.

As for the craftworld.. Your paint scheme is just paint, there is no rule to tie your scheme to a craftworld, you can even make up your own craftworld and scheme if you want.
Title: Re: I’m new and I want to create a Eldar army.
Post by: Dread on June 4, 2018, 06:46:42 PM
welcome to the board. as been stated by most everybody, Eldar is a specialized Army. now I play mostly Saim Hann. Jetbikes are fantastic when taken with the right support. Crimson hunters, fire prisms and Shining Spears for starters. Depending on points value of games I will add in banshees, dire avengers or scorpions in a wave serpent. And if points left over, vypers. If you use the fluff for your army, then you'll want it created with all grav units.

You can also put 5 wraith guard in a wave serpent more points but worth it.

Farseer skyrunner is a great HQ but an Autarch skyrunner with a nova lance is a great choice too. Warlock skyrunner conclave for that extra psychic punch is great to bolster with.

With the many different ways to play pointy ears, it's all gonna come down to your play style.

Paint scheme, that's part of the hobby, paint them the way you want.
https://flic.kr/p/27RGJZn (https://flic.kr/p/27RGJZn)
Here's mine.
Title: Re: I’m new and I want to create a Eldar army.
Post by: EndEz on June 5, 2018, 11:29:17 AM
Welcome to the Eldar!

Lots of good points Grizzlykin brought up - I'll also add in how much do you want to stick with just CWE (Craft World Eldar). Harlies and Dark Eldar (I refuse to call them Drewcary or whatever the new name is) both have some great Bike units.

If you are wanting a TAC WAAC style list, I think blending the codex's really offers a lot of power. Not to say that you can't win with just one code, but it definitely  gives more options.
I will stick to CWE for now. BTW, what does TAC WAAC mean?

I want to win at all costs, and look cool. But mostly winning.
Thanks for the advice!

Ok good then we got a place to start then :)

Just an early reminder before we get into the meat of the answer.  as good as your list might be, 2 things will heavily weight on your gameplay no matter what. 1 Your strategie defenetly impact if you win, no question asked about that. 2 Luck got to be on your side aswell, it's game played with dice and card, therefore luck can be a big deciding factor in a win.

Also if you do not win immediatly, do not get upset and keep trying for a bit, you need to get used to the game mechanics your army and plenty of other things :) Let's get back on topic now.

I'm not really the guy you need to ask for pure competitive list, neither is it for jetbike as I'm more of a aspect warrior + tank kind of guy, plus I play for the fun of the game rather than the absolute win so my list are geared in that direction with what ever unit I like at the moment. BUT you will find plenty of very competitive and experienced player in this forum, just wait for them, they smell the newby (don't take it abdly please), they will come !


Next up let me ask you a few other questions :

-How experienced are you in wargaming. Did you play other tabletop games of the same spirit, warmachine, x-wing or what not?
-How experienced are you with modeling and painting?  Did you do other kind of things similar to this before? Or is it your first venture in the domaine. Do you pratice some kind of art on the side maybe that could be used as a foundation for your next step?
-It's a question I have to ask, are you more interested in the gaming and winning aspect or the modeling and painting one, so far I feel like it's more towards the gaming and winning that you lean but just in case let me ask.
-An other question I have to ask, sadly, how deep is your pocket. Because what ever you wish to do this is an expensive hobby. A really expensive one, therefore you really need to be sure where you want to go before you play. (This is a facultive question it's just so that we can direct you toward a proper way of buying you minis based on that, if you feel uncomfortable answering that one, you are totally free to not do it :)).
-Do you have a local shop, or a club close to you that involve themselves in wargaming? 40k in particular? That can be a great source of inspiration and motivation.
-Do you intend to stick to the existing painting scheme? Or do you wish to create your own for your army.

That's a few informations that can be usefull to know where to guide you :D

If these informations are not used by me they will be used by some other forum member to guide you 8)

Grizzly out.

I am a complete beginner, when it comes to games of wargaming. I don't play any other wargaming games. A friend of mine introduced me to WH40K.

My friend said that he will make the models and paint them, I will play with them. This is my first time doing something like this. I may ask if I can paint them though.

Because I mentioned above that I won't actually make the models, I am more interested in gameplay and winning.

I am planning to get the old Start Collecting set(the Jetbike one) and Dire Avengers, which should cost £55. I can afford that, and I am going to limit myself to £80, but I will spend more if I have to.

Me and my friends will play together, but there isn't a club close to me that has to do with wargaming AFAIK.

welcome to the board. as been stated by most everybody, Eldar is a specialized Army. now I play mostly Saim Hann. Jetbikes are fantastic when taken with the right support. Crimson hunters, fire prisms and Shining Spears for starters. Depending on points value of games I will add in banshees, dire avengers or scorpions in a wave serpent. And if points left over, vypers. If you use the fluff for your army, then you'll want it created with all grav units.

You can also put 5 wraith guard in a wave serpent more points but worth it.

Farseer skyrunner is a great HQ but an Autarch skyrunner with a nova lance is a great choice too. Warlock skyrunner conclave for that extra psychic punch is great to bolster with.

With the many different ways to play pointy ears, it's all gonna come down to your play style.

Paint scheme, that's part of the hobby, paint them the way you want.
http://flic.kr/p/27RGJZn (http://flic.kr/p/27RGJZn)
Here's mine.

WOW! Those look amazing! If I can, I will try to make something like yours, because that's incredible.
(oh and also, when I showed my friends this, they all said not to put the 5 wraith guards on the wave serpent, and said it's OP. I may do it.)

By the way, as a side note, my friend did this little quiz when he was first introducing me to WH40K. "Speed or Strength?" and then "Quality or Quantity?" I said speed, and quality IIRC.
Title: Re: I’m new and I want to create a Eldar army.
Post by: Dread on June 5, 2018, 01:28:26 PM
They're not op, your friends are afraid of them, haha. Keep us informed.
Title: Re: I’m new and I want to create a Eldar army.
Post by: magenb on June 5, 2018, 05:14:56 PM
Wraithguard especially with D-scythes are really point heavy, but hit really hard. To put this in perspective, that one unit in a transport is probably 1/3 to half your army in ponts or Power Level.

The balance comes when they get out of the transport, most infantry weapons will have little trouble tacking them out, thanks to the sheer volume they can unload. Medium to Heavy weapons will trash them fairly quickly too.

They are simply too slow walking, so you'll never catch what you want to waste, they'll just get shot off the table.

The other thing that balances it out, is it makes target priority fairly easy, if they can kill the wave, they can generally just out manouver you so the wraith dont get to do anything. Having 1/3 of your army do nothing is a big problem. So you have to work out a way to deliver the wrait's before they can do that.


For 8th edition, I highly recommend you have atleast 3 pieces of line of sight blocking terrain on the board.

Title: Re: I’m new and I want to create a Eldar army.
Post by: Blazinghand on June 5, 2018, 05:31:00 PM
Wraithguard with D-Scythes are considered good, but not competitive. They have a strong limitation on range and require a lot of support to be effective, as many Eldar units do.
Title: Re: I’m new and I want to create a Eldar army.
Post by: faitherun (Fay-ith-er-run) on June 5, 2018, 05:48:00 PM
Welcome to the Eldar!

Lots of good points Grizzlykin brought up - I'll also add in how much do you want to stick with just CWE (Craft World Eldar). Harlies and Dark Eldar (I refuse to call them Drewcary or whatever the new name is) both have some great Bike units.

If you are wanting a TAC WAAC style list, I think blending the codex's really offers a lot of power. Not to say that you can't win with just one code, but it definitely  gives more options.
I will stick to CWE for now. BTW, what does TAC WAAC mean?



TAC = Take all Comers - means your list is balacned to try and take on anything an opponent can bring...

WAAC = Win at all costs - this is the hyper competitive looking for the best synergy and rules to exploit.

As for sticking to CWE, they are very very good.

Wanting to focus on speed is good too. I personally like speed, and even on foot eldar are significantly faster than other foot armies. Their vehicles not being open topped hinders some of that speed, but not too much so.

If you are wanting to go towards bikes, vipers, wind riders, and shinning spears are all good. Spears are amazing. I would run a squad of at least 6 of those bad boys.

Autuarch on a bike with a spear and banshee mask and fusion gun is probably one of the scariest things we can field. I like to give mine the shimmerplue relic for -1 to hit him too, just to really mess people up.

Shooting vs Close Combat - how do you feel on those aspects?

I don't recall the old getting started box - what all did it have other than bikes?
Title: Re: I’m new and I want to create a Eldar army.
Post by: EndEz on June 6, 2018, 05:24:13 AM
Welcome to the Eldar!

Lots of good points Grizzlykin brought up - I'll also add in how much do you want to stick with just CWE (Craft World Eldar). Harlies and Dark Eldar (I refuse to call them Drewcary or whatever the new name is) both have some great Bike units.

If you are wanting a TAC WAAC style list, I think blending the codex's really offers a lot of power. Not to say that you can't win with just one code, but it definitely  gives more options.
I will stick to CWE for now. BTW, what does TAC WAAC mean?



TAC = Take all Comers - means your list is balacned to try and take on anything an opponent can bring...

WAAC = Win at all costs - this is the hyper competitive looking for the best synergy and rules to exploit.

As for sticking to CWE, they are very very good.

Wanting to focus on speed is good too. I personally like speed, and even on foot eldar are significantly faster than other foot armies. Their vehicles not being open topped hinders some of that speed, but not too much so.

If you are wanting to go towards bikes, vipers, wind riders, and shinning spears are all good. Spears are amazing. I would run a squad of at least 6 of those bad boys.

Autuarch on a bike with a spear and banshee mask and fusion gun is probably one of the scariest things we can field. I like to give mine the shimmerplue relic for -1 to hit him too, just to really mess people up.

Shooting vs Close Combat - how do you feel on those aspects?

I don't recall the old getting started box - what all did it have other than bikes?

Thanks for telling me about TAC and WAAC, I may go with a “TAC” army then.

I think that I want my army to be better at shooting than close combat, but I do want it to be  good at close combat nonetheless.

The old start collecting (which may not be for 8th edition, but IDK) includes 1 Farseer, 1 unit of Windriders, and 1 Fire Prism.

Wraithguard with D-Scythes are considered good, but not competitive. They have a strong limitation on range and require a lot of support to be effective, as many Eldar units do.
Wraithguard especially with D-scythes are really point heavy, but hit really hard. To put this in perspective, that one unit in a transport is probably 1/3 to half your army in ponts or Power Level.

The balance comes when they get out of the transport, most infantry weapons will have little trouble tacking them out, thanks to the sheer volume they can unload. Medium to Heavy weapons will trash them fairly quickly too.

They are simply too slow walking, so you'll never catch what you want to waste, they'll just get shot off the table.

The other thing that balances it out, is it makes target priority fairly easy, if they can kill the wave, they can generally just out manouver you so the wraith dont get to do anything. Having 1/3 of your army do nothing is a big problem. So you have to work out a way to deliver the wrait's before they can do that.


For 8th edition, I highly recommend you have atleast 3 pieces of line of sight blocking terrain on the board.

Thanks for telling me! This really helps. I may not get it, since it being 1/3 of my army would be quite a lot. Also, what do you mean by “3 pieces of line of sight blocking terrain on the board”? Do you mean there should be pieces where my troops can’t “see” the opponents or not? I mostly going to be playing at my friend’s, and from pictures of his board, I think there’s about 8 or 9 objects that block my LoS.
Title: Re: I’m new and I want to create a Eldar army.
Post by: Raging tempestor on June 6, 2018, 08:55:04 AM
im the friend who EndEz is referring to. I'm quite experienced, having been gaming since 6th as space marines and guard. i am also trying to start a club with other players. I’m just new to this forum
Title: Re: I’m new and I want to create a Eldar army.
Post by: Irisado on June 6, 2018, 04:55:24 PM
I'm not sure why this topic was locked, as nobody on the Staff locked it, so I'm unlocking it.  Carry on everyone.
Title: Re: I’m new and I want to create a Eldar army.
Post by: Dread on June 7, 2018, 01:39:11 AM
Thank you Irisado and welcome RT. I have confidence you will help End find his footing in this great hobby.
Title: Re: I’m new and I want to create a Eldar army.
Post by: Cavalier on June 7, 2018, 07:39:54 AM
Hey End I've actually played a combination of Wraithguard and Jetbikes many times throughout the edition and did not find it to be over powered at all. Wraithguard are an expensive unit, that has to get very close to do damage so there is a high amount of risk involved as your opponent will get ample opportunity to try and disable their Wave Serpent as they move in for the attack. That being said they have fantastic offense and have very good defense for heavy infantry but have a number of drawbacks that balance them out.

To start with I'd get a trio of 3 units of 3 man Jetbikes with Scatter Lasers. 2x units of Wraithguard (one with Cannons, One D-Scythes) and put them both in Wave Serpents. I'd get a Farseer and Spirit Seer as the core of your army. That gives you a good combo of tough armored vehicles, excellent close range firepower, mobile long range fire power and very healthy psychic support.

I'd then work on getting some troops to get you up to battalion strength so you can have a lot of Command Points and then take a look at the Eldar flyers both of which are excellent.
Title: Re: I’m new and I want to create a Eldar army.
Post by: Grizzlykin on June 7, 2018, 11:36:48 AM
If I may just suggest one thing, do concider doing a presentation thread you two new guy's :D help us integrate you in ^^

OK onto the topic again Endez, I highly advise you test painting one of your guy. It's part of the hobby so I suggest you give it a shot and try it out.



List wise. I'm gonna branch away from Cavalier advice as I'm thinking lower size army compare to him here and fitting in the budget you gave us.

Concidering what's in the box. My recommendation for an extra buy would be shining spears or an extra team of jetbikes.
I assume with such a choice, you are aiming for roughly 500pts. Which is a good place to start. Therefore concidering the pricing of the unit in that box. We are looking at an around 400points (with upgrade and system) that makes for a point gap of roughly a 100 points.

If you do decide to go for this box it's main features is mobility. You don't want to be losing that when adding a new unit for now, so everything on foot is out of the question.
If you do want an army that can do shoot stuff and cc stuff, Shining spears are a good option. From really close they can do shooting, and then charge. There weapon is efficient against meaty hard to kill target but don't particularly have a lot of firepower. So you might struggle against horde like army but the rest of your army could kinda deal with that. One of the down fall of such a unit aswell is the low model count. So it's very much an elite style of unit. Lucky for you these are among the most resilient unit in the eldar codex. But in the long run, if you like the performance of the shining spear I highly suggest you get a few more of them to make the unit a bit more durable.


The other option would be more bikes (and maybe a skyrunner warlock). This would force you to forgo fighting phase which as a strategie makes perfect sens but yeah that's just how you want it. You do forgo unit variety aswell if you choose this option.
But from a pure result point of view, I do believe shining spears works best in a minimum of 5 man units as you want enough bodies to get the time to get a cross the board without getting killed. Which could be a good enough reason to go for bike.


From my point of view these are probably you best option for your budget.

Up to you to decide what's next.
You can even go a totally different route being taking swooping hawks or spyder maybe :D. Find your groove, find your footing find your best solution is all I can suggest :D Buy what you want and like is still my best advice.
Title: Re: I’m new and I want to create a Eldar army.
Post by: EndEz on June 8, 2018, 06:49:44 AM
I'm not sure why this topic was locked, as nobody on the Staff locked it, so I'm unlocking it.  Carry on everyone.

Thank you! I wasn’t sure why it was blocked, unless it was a missclick from me. If it was, I apologize.

Hey End I've actually played a combination of Wraithguard and Jetbikes many times throughout the edition and did not find it to be over powered at all. Wraithguard are an expensive unit, that has to get very close to do damage so there is a high amount of risk involved as your opponent will get ample opportunity to try and disable their Wave Serpent as they move in for the attack. That being said they have fantastic offense and have very good defense for heavy infantry but have a number of drawbacks that balance them out.

To start with I'd get a trio of 3 units of 3 man Jetbikes with Scatter Lasers. 2x units of Wraithguard (one with Cannons, One D-Scythes) and put them both in Wave Serpents. I'd get a Farseer and Spirit Seer as the core of your army. That gives you a good combo of tough armored vehicles, excellent close range firepower, mobile long range fire power and very healthy psychic support.

I'd then work on getting some troops to get you up to battalion strength so you can have a lot of Command Points and then take a look at the Eldar flyers both of which are excellent.
So would you say it was a high risk, high reward thing with Dread’s suggestion, (5 wraith guard in a wave serpent). I may try your suggestion though.

If I may just suggest one thing, do consider doing a presentation thread you two new guy's :D help us integrate you in ^^

OK onto the topic again Endez, I highly advise you test painting one of your guy. It's part of the hobby so I suggest you give it a shot and try it out.

List wise. I'm gonna branch away from Cavalier advice as I'm thinking lower size army compare to him here and fitting in the budget you gave us.

Concidering what's in the box. My recommendation for an extra buy would be shining spears or an extra team of jetbikes.
I assume with such a choice, you are aiming for roughly 500pts. Which is a good place to start. Therefore concidering the pricing of the unit in that box. We are looking at an around 400points (with upgrade and system) that makes for a point gap of roughly a 100 points.

If you do decide to go for this box it's main features is mobility. You don't want to be losing that when adding a new unit for now, so everything on foot is out of the question.
If you do want an army that can do shoot stuff and cc stuff, Shining spears are a good option. From really close they can do shooting, and then charge. There weapon is efficient against meaty hard to kill target but don't particularly have a lot of firepower. So you might struggle against horde like army but the rest of your army could kinda deal with that. One of the down fall of such a unit aswell is the low model count. So it's very much an elite style of unit. Lucky for you these are among the most resilient unit in the eldar codex. But in the long run, if you like the performance of the shining spear I highly suggest you get a few more of them to make the unit a bit more durable.
The other option would be more bikes (and maybe a skyrunner warlock). This would force you to forgo fighting phase which as a strategie makes perfect sens but yeah that's just how you want it. You do forgo unit variety aswell if you choose this option.
But from a pure result point of view, I do believe shining spears works best in a minimum of 5 man units as you want enough bodies to get the time to get a cross the board without getting killed. Which could be a good enough reason to go for bike.
From my point of view these are probably you best option for your budget.
Up to you to decide what's next.
You can even go a totally different route being taking swooping hawks or spyder maybe :D. Find your groove, find your footing find your best solution is all I can suggest :D Buy what you want and like is still my best advice.

I usually like mobility when I play any type of game (which in the game Warframe, is why I chose Volt, if anyone plays Warframe, they know that a Volt can be extremely fast, like stupidly fast.) I’m probably going to go with this, since it’s the best budget wise and fits with my sort of play style in games.. I will go with the Shining Spears since I would have enough Jetbikes. That seems to be close to what I was hoping to get anyways.

I will try to make a presentation thread, even though RT isn’t exactly new to WH40K, unless you call about 5 years of playing it new. Will do though, but it will take a while.

Side note: My friends that are playing it use Tau, Harlequins and Orks. RT plays as Scion IIRC.
Title: Re: I’m new and I want to create a Eldar army.
Post by: Grizzlykin on June 8, 2018, 02:27:29 PM
Side note: My friends that are playing it use Tau, Harlequins and Orks. RT plays as Scion IIRC.

Yeah well against the tau guy, you are probably going to have a hard time with the shining spear but against all the other army, you should be able to pull it off ^^ If I may suggest, soften the target of your charge as much as possible before actually charging ><

The question about the presentation isn't about how long you've been playing but just about saying how you appeared in the hobby, where are you from these kind of simple things, and it is in no way madatory :)

Well in the end Endez, oh that sound weird to say, welcome again to the hobby and welcome to the forum :D hope you will be liking your stay and stay for as long as possible. Eldar are fun, embrace the eldar and go for war.


Just as a suggestion for how to devellop your army after that, I would recommand, double down on eache unit you have now. 2farseer, pretty safe hq choice jetbikes, you can't really go wrong with jetbikes, shining spears, as I said, it's better to have 6 guy's in a unit. 2 fire prism triple the efficienty of having only one, because of the stratagem linked fire, making it a really really really scary tank. and then had some troops to go for a battallion, one unit of ranger two unit of 5 DA and a wave serpent can be a intresting base (you can put more DA and serpent instead of the ranger if you want).  But anyway play the game and find the flavor of eldar you like and want, and be prepared, once you fall in this pit. The only possible outcome is : SPENDING MORE MONEY TO GET MORE MINIS!
Title: Re: I’m new and I want to create a Eldar army.
Post by: EndEz on June 13, 2018, 02:05:38 PM
The question about the presentation isn't about how long you've been playing but just about saying how you appeared in the hobby, where are you from these kind of simple things, and it is in no way mandatory :)

Oh well. Here it is anyways, on it's own post.

So, I heard about Warhammer 40K a long time ago, from RT, and the people that are playing as Tau and Orks, (I'll call them by their army.) I'm friends with them all, but I really wanted to play it, because it really interested me a lot, even if the only thing I could barely recognize were the Space Marines (reminds me of Terran marines from StarCraft and the Power Armour from Fallout. even though I don't play StarCraft.)

However there were some problems.The problems were that I found it way too complicating, and I could not understand what the hell was happening in matches. So in one lesson where I sat next to RT, I told him that I wanted to play Warhammer 40K. He then did this little quiz, where he basically said :"Speed or Strength?" and then "Quality or Quantity?". I said speed, and quality, and he told me the army which fitted that playstyle: Craftworlds. I told him that I didn't understand how to play it though, so the next day, he let me borrow his Rulebook.

        I spent most of the night reading that, and that was some good lore, or fluff, whatever you want to call it :) I surprisingly understand a lot of what happens from reading it, after getting to 230 pages, I gave it back to him and tried to get the Craftworld's codex. I got it a few weeks after, and then we talked about how I could go round to his house to play it, but since it is Ramadan, I couldn't. I then just started getting ready to face him, and Tau and Orks, army but I didn't know what I should make as my army. I then found this site, and posted the topic we're on now. After getting advice on which army I should get from this topic and my friends, I now have some idea of the army I will try to get, even if it's very early in making.

     Ramadan ends this Friday and I can go to his on Saturday, if everything goes to plan. It will be my first time playing and I hope I win.

There. Hopefully that's enough of an "presentation". Seems a bit little though, but IDK.

EndEz
Title: Re: I’m new and I want to create a Eldar army.
Post by: SeekingOne on June 14, 2018, 05:40:23 AM
Hi EndEz!

I have a word of warning for you: if you really want to win as many games as possible, you should keep in mind that Saim-Hann in terms of rules is the least competitive Craftworld of all 5. If you want to play Saim-Hann competitively you pretty much have to mass Shining Spears (and by massing I mean something at least about 3 units of 6 or 2 units of 9). The CWE codex supports other strong builds and technically you can use any of those builds with Saim-Hann craftworld - it's just that the Saim-Hann rules won't be helping you much.

Anyway, when building an army, ideally you need to make sure that you have at least the following three bases covered:

1) Anti-tank: a good army should be able to destroy heavy multi-wound targets like vehicles or monsters. I'd say your anti-tank is ok if your army can reliably destroy at least one heavy tank/monster per shooting phase.
2) Anti-infantry: a good army should also be able to efficiently grind through dozens of cheap 1-wound infantry models. I'd say your anti-infantry is ok if your army can reliably kill at least about 20 to 30 light infantry models per shooting phase.
3) Command points: a good army should start with a healthy amount of Command points, because you need them to use Stratagems and Stratagems can make a world of difference in many tight situations. I'd say you need at least 8 CP in games up to 1750 points and at least 9-10 CP above that.

Now, with that in mind, here's a rough evaluation of units in the codex in terms of their practical efficiency.

1. Flexible/Multi-purpose/Support units

Good/Excellent:
Farseers, Spiritseers, Warlocks, Shining Spears, Dark Reapers (exarch should have a Tempest Launcher), Wave Serpents, Hemlock Wraithfighters

Average (which means not too powerful but still playable):
Autarchs, Wraithguard with D-scythes, maybe Wraithblades, Fire Prisms (only if you take at least TWO of them to use the "Linked Fire" stratagem, preferably three), Wraithlords (only if taken as Iyanden!).

2. Specialized anti-infantry units

Good/Excellent:
Defender Guardians, Swooping Hawks

Average:
Dire Avengers, Windriders with scatter lasers (only if taken as Saim-Hann!)

3. Specialized anti-tank units

Good/Excellent:
Crimson Hunters

Average:
Fire Dragons

Please note that I didn't evaluate any named characters - some of them aren't bad, but using them is really a matter of personal taste.
Apart from that, basically, any units not listed above are either mediocre or bad - which means that you'll basically weaken your army by taking them.

Also please note that units listed in the first section ("1. Flexible/Multi-purpose/Support units") are there because they can do reasonably well in both anti-infantry and anti-tank areas, while characters listed there are good at assisting the rest of the army in dealing with all kinds of targets.

Hope this helps, good luck with your first battles :)

P.S.
If you don't mind me asking, does Ramadan prohibit from visiting other people's homes, or from playing games...?
Title: Re: I’m new and I want to create a Eldar army.
Post by: EndEz on June 14, 2018, 08:01:17 AM
Hi EndEz!

I have a word of warning for you: if you really want to win as many games as possible, you should keep in mind that Saim-Hann in terms of rules is the least competitive Craftworld of all 5. If you want to play Saim-Hann competitively you pretty much have to mass Shining Spears (and by massing I mean something at least about 3 units of 6 or 2 units of 9). The CWE codex supports other strong builds and technically you can use any of those builds with Saim-Hann craftworld - it's just that the Saim-Hann rules won't be helping you much.

I chose Saim-Hann mainly because of the Jetbikes, but I could change it. What would be the most competitive then?

Anyway, when building an army, ideally you need to make sure that you have at least the following three bases covered:

1) Anti-tank: a good army should be able to destroy heavy multi-wound targets like vehicles or monsters. I'd say your anti-tank is ok if your army can reliably destroy at least one heavy tank/monster per shooting phase.
2) Anti-infantry: a good army should also be able to efficiently grind through dozens of cheap 1-wound infantry models. I'd say your anti-infantry is ok if your army can reliably kill at least about 20 to 30 light infantry models per shooting phase.
3) Command points: a good army should start with a healthy amount of Command points, because you need them to use Stratagems and Stratagems can make a world of difference in many tight situations. I'd say you need at least 8 CP in games up to 1750 points and at least 9-10 CP above that.


RT already helped me build an army actually, and it’s:
Units
Dire Avengers x2
Windriders
Farseer Skyrunner
Wave Serpent

Models Per Unit
5
3
1
1

Loadout
Power glaive and shimmer shield, Shurikin catupalt x4
Shurikin cannon x3
Twin Shuriken Cannon and witchblade
2 Bright Lances, 1 Shurikan Cannon

(How do you make a table in this btw? I’ve been trying for almost 20 minutes, and now I’m stuck with this.)

The grand total is about 420 points IIRC. You can tell me what’s wrong with it, what’s good etc.
For now though, the anti-tank is the WS and the Windriders. The Windriders will try to attack from all sides and the WS will   attack and take as much damage as possible.

The anti-infantry will be the Farseer Skyrunner (using Horrify and Restrain to stop the infantry moving as much and to make them all flee) and the DA to shoot them down. The Farseer, and the WS will be more of a support though since I may have a match where I’m not facing a tank of some sort.

Now, with that in mind, here's a rough evaluation of units in the codex in terms of their practical efficiency.

1. Flexible/Multi-purpose/Support units

Good/Excellent:
Farseers, Spiritseers, Warlocks, Shining Spears, Dark Reapers (exarch should have a Tempest Launcher), Wave Serpents, Hemlock Wraithfighters

Average (which means not too powerful but still playable):
Autarchs, Wraithguard with D-scythes, maybe Wraithblades, Fire Prisms (only if you take at least TWO of them to use the "Linked Fire" stratagem, preferably three), Wraithlords (only if taken as Iyanden!).

2. Specialized anti-infantry units

Good/Excellent:
Defender Guardians, Swooping Hawks

Average:
Dire Avengers, Windriders with scatter lasers (only if taken as Saim-Hann!)

3. Specialized anti-tank units

Good/Excellent:
Crimson Hunters

Average:
Fire Dragons


Thanks for this! This really helps.

Please note that I didn't evaluate any named characters - some of them aren't bad, but using them is really a matter of personal taste.
Apart from that, basically, any units not listed above are either mediocre or bad - which means that you'll basically weaken your army by taking them.

Also please note that units listed in the first section ("1. Flexible/Multi-purpose/Support units") are there because they can do reasonably well in both anti-infantry and anti-tank areas, while characters listed there are good at assisting the rest of the army in dealing with all kinds of targets.

Hope this helps, good luck with your first battles :)

Most of, if not all, of my units fit in those two, so that’s good.

P.S.
If you don't mind me asking, does Ramadan prohibit from visiting other people's homes, or from playing games...?

It doesn’t prohibit me from either, it’s just to walk to his, it takes about 30 minutes, and since we rarely get a lot of sleep in the night (there’s a prayer which lasts from 11pm to about 1, and there’s also waking up in the middle of the night to eat), I am most tired and it would be almost impossible to get to his, and my parents are usually busy reading the Qur’an or sleeping so I don’t want to make them drive me to his since I don’t want to disturb them, if you get what I mean.
Title: Re: I’m new and I want to create a Eldar army.
Post by: SeekingOne on June 14, 2018, 10:19:54 AM
I chose Saim-Hann mainly because of the Jetbikes, but I could change it. What would be the most competitive then?

Well, first of all, it depends on the final size of an army you're aiming at. Most people play between 1750 and 2000 points - at that points limit you can easily organise your army into two or three separate detachments, and each detachment can have its own Craftworld rules if you wish.

In general, the most powerful Craftworld attribute is that of Alaitoc. It will impose penalty of -1 to hit on any fire that your opponent directs at any of your units from more than 12" away. This is particularly beneficial for an army that relies on firepower and prefers to stay away from the enemy. On an army-wide scale it's very powerful.

The second-best attribute is that of Ulthwe - it will give all your units additional chance to ignore any wounds on 6+, which also makes the army noticeably more durable. You also save points by not having to equip Serpents with spirit stones. It also enables you field Eldrad Ulthran, who is an absolutely awesome psyker compared to a normal farseer.

The third I think would be Iyanden - but it really comes into its own only if you're planning to use multiple shooty vehicles and/or Wraithlords.

Then there's Biel-Tan - it gives a nice bonus to all shuriken weaponry and is useful provided you're fielding lots and lots of units with shuriken - but not so much if you aren't.

And finally there's Saim-Hann, which effectively gives some good bonuses to just two units in the whole codex: Shining Spears and Windriders with scatter lasers.

Effectively, the Alaitoc and Ulthwe bonuses are both strong and affect the whole or almost the whole army, while the other three are limited and/or situational.


Quote
The grand total is about 420 points IIRC. You can tell me what’s wrong with it, what’s good etc.
I wouldn't bother with powerglaive&shimmershield combo on Avengers as it hardly makes much difference. In order for the 5+ Invulnerable save to come into play they have to be hit with a weapon with AP -2 or better. Trick is, such weapons are usually expensive heavy weapons which your opponent is not likely to waste on your Avengers, so they most likely will be shot at with weapons either with no AP or with AP -1, against which they still roll 5+ armour. Avenger Exarch is more useful with dual shuriken catapults.

Quote
For now though, the anti-tank is the WS and the Windriders. The Windriders will try to attack from all sides and the WS will   attack and take as much damage as possible.
It's a very weak anti-tank, but I guess it will have to do. Make sure you give your Farseer the "Doom" power and cast it onto a vehicle you want to destroy.

Quote
The anti-infantry will be the Farseer Skyrunner (using Horrify and Restrain to stop the infantry moving as much and to make them all flee) and the DA to shoot them down.


Note that Farseer can't use Horrify or Restrain because those are Warlock powers. On a single Farseer you take Doom and then either Guide or Executioner.



Quote
It doesn’t prohibit me from either, it’s just to walk to his, it takes about 30 minutes, and since we rarely get a lot of sleep in the night (there’s a prayer which lasts from 11pm to about 1, and there’s also waking up in the middle of the night to eat), I am most tired and it would be almost impossible to get to his, and my parents are usually busy reading the Qur’an or sleeping so I don’t want to make them drive me to his since I don’t want to disturb them, if you get what I mean.
I totally get what you mean, thanks!
Title: Re: I’m new and I want to create a Eldar army.
Post by: faitherun (Fay-ith-er-run) on June 14, 2018, 05:19:47 PM
Hey EndEz,
 To add on to the excellent advice you've been given...

At that small of a game, your anti tank is not terrible. It is a tad lacking, and if your opponent brings multiple vehicles you may have some trouble, but it will do. I'd suggest taking Crystal Targeting Matrix and maybe spirit stones (more on that in a moment).

As far as Powers for your farseer, you are limited to the Runes of Fate powers. Warlocks and Spiritseers can take the Runes of Battle ones. I would always take doom. It's hands down our best power (and doom + Jinx is scary). For the 2nd power I would either do Guide to make sure those Bright Lances connect, or Executioner to really mow through ground units.

Now, onto craftworlds. While it is true that Saim-Hann fluff wise is the Jet-bike intensive army, that does not mean you must play that way too. Nothing stops you from running bikes in any other list. Indeed, the battle focus ability of shruiken cannons on bikes is very nice.

At this level, I personally prefer Ulthwe, simply for the 16% increase in resilience. Your list is very fast, and unless you are playing vs another fast army (Any Eldar, or to a lesser extent bugs), then you should be able to control the battlefield. Altioc is very, very powerful in this, but not as forgiving as if you opponent gets to close, you lose your advantage. As such, at smaller games and especially when just learning the army, I would advocate Ulthwe (and it gives you the spirit stones upgrade on your WS for 'free').

Finally, as SeekingOne said, the sword and shield on the Avengers is very meh. I personally like having the dual gun set up, as it effectively adds another set of shots to your squad.

Hope that all helps a bit
Title: Re: I’m new and I want to create a Eldar army.
Post by: Partninja on June 14, 2018, 05:42:57 PM
Someone in my LGS likes to run four 10-man squads of shimmer sheild Avengers in an Ulthwe detachment. They're deceptively durable. Alaitoc works too.
Title: Re: I’m new and I want to create a Eldar army.
Post by: EndEz on June 23, 2018, 03:51:39 PM
So... I played my first two games.

I ran with the army I said, except I added a Warlock Skyrunner(WS) to it, since faitherun and SeekingOne said that they could use Runes of Battle powers, and Farseer Skyrunners(FS) couldn't.

I forgot to tell my friends about the craftworld attributes, so I left that. (P.S. I did choose Saim-Hann because lore/fluff wise they are the Jet-bike intensive army, but I am going to be using Altioc for ingame.)

I faced the Orks, and luckily, they were all mostly infantry and my anti-infantry was suprisingly good. I usually just used Horrify and Smite, and my Dire Avengers and Wave Serpent were really effective, killing more than a quarter by the second turn. Horrify made most of what was left flee and I smite'd some of them. They had a DeffDread but he could never actually hit a 5+ (I think that's what he had to roll), and a Big Mek in Mega Armour, but against 10 Dire Avengers, a Wave Serpent, and a Farseer Skyrunner and a Warlock Skyrunner, he died almost instantly. The DeffDread died after.

Then I faced RT, who was using Scion. We were using Tactical Objectives (which I really liked playing with; gives me a sense of pride and accomplishment "urgency" I guess. Can't really word it.)
      He was running a mixture of infantry and tanks, and now after facing him, I see what everyone was saying with my anti-tank being bad. The Farseer Skyrunner died quickly, and the Warlock Skyrunner went with the Dire Avengers and Jetbikes. I contested for Point 4 and captured Point 2. He moved some sort of infantry, which I can't remember the name of, close to Point 4, and I did my Blood and Guts, and Hold Point 4 in 2 turns. 1 Unit of Dire Avengers stayed close to Point 6, which was in the middle, and on the high ground too, and another stayed above Point 4.
      He had a tank of somesort near a point which was close to his deployment zone, so I moved my Wave Serpent close and my Dire Avengers that were at Point 6 to them and started to shoot at them. However, since my Dire Avengers weren't at Point 4, and only my Warlock Skyrunner and Jetbikes were at Point 4, I lost that point. However, I did get Point 2. I had to leave then, but due to doing my Tactical Objectives, and getting more points , (not the ones you capture, the ones you get from the Tactical Objectives), I won.

I will definitely need to get some anti-tank though. My friend who was playing as Orks is planning to get a Battlewagon or a Morkanaut, so I'm thinking of getting a Fire Prism. The limit of my army has been increased to be about 750, IIRC.

Thanks for all the tips btw, wouldn't have won the matches without them!
Title: Re: I’m new and I want to create a Eldar army.
Post by: Dread on June 24, 2018, 01:11:44 AM
To me, the fire prism is a great choice. I love mine. It has great long range choices in shooting. CTM, SS are a must and worth the points. I also always upgrade to a shur.cannon. Running 2 of them and a crimson hunter for anti-tank is a great combo.

I have a tournament coming next weekend. I'll post my list for you when I get my tweaks done on it. It is a 2000 pt list.
Title: Re: I’m new and I want to create a Eldar army.
Post by: faitherun (Fay-ith-er-run) on June 24, 2018, 08:07:15 AM
Gratz on the win and what sounded like some fun games!

Fire Prism's are good - I love them. However, I feel like they almost have to be run in units of 2 if not 3!

Eldar have some pretty good anti-armor options.

In keeping with you jet-bike feel, may I suggest an Autuarch on a bike? Fusion gun, Lance, banshee mask.... that guy is absolutely hated by my opponents. While he won't always nuke a tank a turn, he can do some serious damage and be a huge annoyance to boot.

Other good options are Crimson Hunters, and, to a lesser extent, shinning spears vs light vehicles. There are quite a number of options really, but i'd suggest you stay away from Vipers - not that they are bad per-se, just over costed for what they do.

Title: Re: I’m new and I want to create a Eldar army.
Post by: EndEz on June 27, 2018, 05:01:19 AM
To me, the fire prism is a great choice. I love mine. It has great long range choices in shooting. CTM, SS are a must and worth the points. I also always upgrade to a shur.cannon. Running 2 of them and a crimson hunter for anti-tank is a great combo.

I have a tournament coming next weekend. I'll post my list for you when I get my tweaks done on it. It is a 2000 pt list.

I’m going to be playing up to 1000 points IIRC. But I would like to see your list nonetheless. What is a CTM and SS? I’m guessing it’s a crystal targeting matrix and a spirit stone but IDK.

Gratz on the win and what sounded like some fun games!

Fire Prism's are good - I love them. However, I feel like they almost have to be run in units of 2 if not 3!

Eldar have some pretty good anti-armor options.

In keeping with you jet-bike feel, may I suggest an Autuarch on a bike? Fusion gun, Lance, banshee mask.... that guy is absolutely hated by my opponents. While he won't always nuke a tank a turn, he can do some serious damage and be a huge annoyance to boot.

Other good options are Crimson Hunters, and, to a lesser extent, shinning spears vs light vehicles. There are quite a number of options really, but i'd suggest you stay away from Vipers - not that they are bad per-se, just over costed for what they do.

I’m thinking of dropping the jet-bikes because they’ve been somewhat useless, and Dire Avengers have so far, been somewhat better than them, and I didn’t really have to use them. I will probably keep the Skyrunners, as they are fast and strong, with their powers so I may add some more. But I will check the Autuarch and I will try to get 2 Fire-Prisms.
Title: Re: I’m new and I want to create a Eldar army.
Post by: Irisado on June 27, 2018, 11:45:54 AM
What is a CTM and SS? I’m guessing it’s a crystal targeting matrix and a spirit stone but IDK.

You are correct.  These are regularly used abbreviations for these two pieces of wargear, although it's perfectly acceptable to write them out in full as well :).
Title: Re: I’m new and I want to create a Eldar army.
Post by: magenb on June 27, 2018, 05:28:22 PM

I’m thinking of dropping the jet-bikes because they’ve been somewhat useless, and Dire Avengers have so far, been somewhat better than them, and I didn’t really have to use them. I will probably keep the Skyrunners, as they are fast and strong, with their powers so I may add some more. But I will check the Autuarch and I will try to get 2 Fire-Prisms.

Base Jet-bikes are an anti-infantry unit, use them from the webway to get a big hit in on turn2 then if need be finish of the squad they were fight with long ranged fire support, just becareful where you bring them in, as they can get shot up rather easily. Given your current list, use your Dire Avengers and these to focus fire on a unit :)

It you are running Shuriken Cannons, then keep them at max range and in cover. Sadily S6 isn't very good as anti-tank any more, they are good again mid Toughness creatures and T4 infantry.

Dire Avengers are a solid option, they are my troop of choice, fire and fade will also help to keep them out of rapid fire range :)

The Autarch skyrunner is good, but its not a good idea to let him run free, which is what will happen if he is the only thing in close combat. You are best off to pair him up with Spears.

Fire-prisms... if you can try proxying them and crimson hunters before you drop the $$, personally I find CH do a better job as anti-tank and they are similar points, but the CH's are harder to shoot, so tend to stay in the game longer before degrading or being blown up.

I wouldn't bother with a warlock, they are just too squishy for their points and can be taken out by snipers too easily. Free up some of your points and swap in a spiritseer to hang out with whatever squad in the Wave, more wounds and full smite :)

Title: Re: I’m new and I want to create a Eldar army.
Post by: EndEz on June 28, 2018, 06:46:31 AM

Base Jet-bikes are an anti-infantry unit, use them from the webway to get a big hit in on turn2 then if need be finish of the squad they were fight with long ranged fire support, just becareful where you bring them in, as they can get shot up rather easily. Given your current list, use your Dire Avengers and these to focus fire on a unit :)

Just asking, when you mean from the webway, do you mean take them out of reserve?  I do use them for focus firing btw, I found that they are worse when trying to fight more than one, than when they are all firing on one person.


The Autarch skyrunner is good, but its not a good idea to let him run free, which is what will happen if he is the only thing in close combat. You are best off to pair him up with Spears.

Fire-prisms... if you can try proxying them and crimson hunters before you drop the $$, personally I find CH do a better job as anti-tank and they are similar points, but the CH's are harder to shoot, so tend to stay in the game longer before degrading or being blown up.

I wouldn't bother with a warlock, they are just too squishy for their points and can be taken out by snipers too easily. Free up some of your points and swap in a spiritseer to hang out with whatever squad in the Wave, more wounds and full smite :)
I rarely let my Skyrunner’s go by themselves, and they always stood together, when they could, mostly for the Psykic skills’ range.

What do you mean by proxying? BTW, I went and checked and my army, which I will post in a separate reply to this, is £246.65 from GW, and £108.52 from EBay.

I found that he was one of the best in the army, when he’s defended by others, and none of my friends have snipers. I have been looking into spiritseer’s though.


Post Merge: June 28, 2018, 07:02:26 AM
In the future, please use the modify button. Double posting is against the forum rules, and for that reason, the system merged your posts.

Didn’t know about ^ but I’ll remember this.

My army list, so far. (Will, hopefully, be kept updated)
 28th June  - 1st


Units
Autarch Skyrunner
Warlock Skyrunner
Dire Avengers x2
Wave Serpent
Farseer Skyrunner
Windriders
Fire Prism x2
Crimson Hunter

Models Per Unit
1
1
5
1
1
3
1


Sub total = 961
95
65
80
107
54
310

Loadout
Power Sword, Twin Shuriken Catapult
Shuriken Pistol, witchblade, twin shuriken catapult
Power Glaive and shimmer shield, shuriken catapult x4
2 Bright Lances, 1 Shuriken Cannon
Twin Shuriken Cannon and witchblade
Shuriken Cannon x3
Prism Cannon Lance, Twin Shuriken catapult
2 Bright Lances, 1 Pulse Laser

Grand total = 1146
109
70
104
157
147
84
315
160

Price=246.65
EBay Price=108.52

I really need to know how to get pictures or an actual table or something. This takes so long to do.

Individual model costs and weapon costs removed in accordance with forum rule 1 (http://www.40konline.com/index.php?action=rules) - Iris.

Wow, I broke a lot of rules. Sorry, won’t happen again.
Title: Re: I’m new and I want to create a Eldar army.
Post by: magenb on June 28, 2018, 09:39:45 PM

Base Jet-bikes are an anti-infantry unit, use them from the webway to get a big hit in on turn2...

Just asking, when you mean from the webway, do you mean take them out of reserve? I do use them for focus firing btw, I found that they are worse when trying to fight more than one, than when they are all firing on one person.


There is a stratagem you can use to put them in reserve, then on Turn 2 you can place them anywhere on the board 9+ inches away from the enemy.

Previous edition your entire unit had to fire at the same target, so when older player say focus fire, it is normally meaning multiple units all shooting into the same thing.

Some units out there do a solid job of trashing a single target on their own, like Necron Immortals, they are also resilient enough that even if the Immortal don't wipe out their target, they can probably live through the return fire.

Eldar are generally speaking too fragile to do that, so when you need to look for ways your units can work together. As an example, you may move your wave serpent flat out on turn 1 to get deep into enemy lines, then turn 2 the Dire avengers pop out of the wave and the wind riders will arrive (Deep striking from webway) near them. Then both units fire into the same enemy unit to wipe it off the table or at least cause massive casualties causing a moral check.



What do you mean by proxying? BTW, I went and checked and my army, which I will post in a separate reply to this, is £246.65 from GW, and £108.52 from EBay.

I found that he was one of the best in the army, when he’s defended by others, and none of my friends have snipers. I have been looking into spiritseer’s though.

It can be difficult to find things that will fit your army and play style and given the amount of money involved, people are generally fine with putting something on the table that is roughly the same size to represent a given unit in friendly games. So you might play a wave serpent as a Fire prism for a couple of games to get a feel for it.

Tourney's will generally not let you do this, but in a group of friends, its perfectly valid, as they will get to test out units in the same way as well. Then if you like it you can drop money on it. It is also not unheard of for group of friend to just have a test day at some ones place, where they proxy things using stuff that is vaguely the same size like a tissue box, can of coke, the little green plastic men, etc

Snipers can target characters as long as they have line of sight. Just something to be aware of if someone expands their army or if you start having friendly games against random people.



I really need to know how to get pictures or an actual table or something. This takes so long to do.


The button between the "Tt" and the Hash (#) will put in a table, but it can be easier to just type it on one line rather than coding a table in.

EG:
1 x Autarch skyrunner - Power Sword, Twin Shuriken Catapult
5 x Dire Avengers - Power Glaive and shimmer shield, shuriken catapult
5 x Dire Avengers - Power Glaive and shimmer shield, shuriken catapult


There are lots of ways to write up a list, but people seem to use some variation of the formatting below:

HQ - 227 <point total for the group rather than listing points for each units>
1 x Autarch - List upgrades if any
1 x Eldard

Troops 295
10 x Guardians - Shuriken Cannon
10 x Guardians - Shuriken Cannon
10 x Guardians - Bright Lance

Title: Re: I’m new and I want to create a Eldar army.
Post by: Irisado on June 29, 2018, 03:56:30 AM
I really need to know how to get pictures or an actual table or something. This takes so long to do.

If you want to learn more about how to format your posts, there's a very useful guide about how to use BBC here: How To Use Bullentin Board Coding (BBC) [how to post an image, and more] (http://www.40konline.com/index.php?topic=93854.0).  I would not recommend using tables for writing army lists though, as creating a table takes much longer than writing out a list.
Title: Re: I’m new and I want to create a Eldar army.
Post by: EndEz on June 29, 2018, 07:58:44 AM

Base Jet-bikes are an anti-infantry unit, use them from the webway to get a big hit in on turn2...

Just asking, when you mean from the webway, do you mean take them out of reserve? I do use them for focus firing btw, I found that they are worse when trying to fight more than one, than when they are all firing on one person.


There is a stratagem you can use to put them in reserve, then on Turn 2 you can place them anywhere on the board 9+ inches away from the enemy.

Previous edition your entire unit had to fire at the same target, so when older player say focus fire, it is normally meaning multiple units all shooting into the same thing.

Some units out there do a solid job of trashing a single target on their own, like Necron Immortals, they are also resilient enough that even if the Immortal don't wipe out their target, they can probably live through the return fire.

Eldar are generally speaking too fragile to do that, so when you need to look for ways your units can work together. As an example, you may move your wave serpent flat out on turn 1 to get deep into enemy lines, then turn 2 the Dire avengers pop out of the wave and the wind riders will arrive (Deep striking from webway) near them. Then both units fire into the same enemy unit to wipe it off the table or at least cause massive casualties causing a moral check.

I’ve never had to fight alone (like one unit/model by themselves) but I will definitely look into the stratagem, is it called Webway Strike?


What do you mean by proxying? BTW, I went and checked and my army, which I will post in a separate reply to this, is £246.65 from GW, and £108.52 from EBay.

I found that he was one of the best in the army, when he’s defended by others, and none of my friends have snipers. I have been looking into spiritseer’s though.

It can be difficult to find things that will fit your army and play style and given the amount of money involved, people are generally fine with putting something on the table that is roughly the same size to represent a given unit in friendly games. So you might play a wave serpent as a Fire prism for a couple of games to get a feel for it.

Tourney's will generally not let you do this, but in a group of friends, its perfectly valid, as they will get to test out units in the same way as well. Then if you like it you can drop money on it. It is also not unheard of for group of friend to just have a test day at some ones place, where they proxy things using stuff that is vaguely the same size like a tissue box, can of coke, the little green plastic men, etc

Snipers can target characters as long as they have line of sight. Just something to be aware of if someone expands their army or if you start having friendly games against random people.
I’m planning of switching my own Jetbikes for Rangers, but I will probably be proxying a lot.

I really need to know how to get pictures or an actual table or something. This takes so long to do.


The button between the "Tt" and the Hash (#) will put in a table, but it can be easier to just type it on one line rather than coding a table in.

EG:
1 x Autarch skyrunner - Power Sword, Twin Shuriken Catapult
5 x Dire Avengers - Power Glaive and shimmer shield, shuriken catapult
5 x Dire Avengers - Power Glaive and shimmer shield, shuriken catapult


There are lots of ways to write up a list, but people seem to use some variation of the formatting below:

HQ - 227 <point total for the group rather than listing points for each units>
1 x Autarch - List upgrades if any
1 x Eldard

Troops 295
10 x Guardians - Shuriken Cannon
10 x Guardians - Shuriken Cannon
10 x Guardians - Bright Lance


Next time I will add the table in a image of some sort, hopefully this site allows Imgur.

Oh and sorry for breaking the rules, will try to not do it again.
Title: Re: I’m new and I want to create a Eldar army.
Post by: Alienscar on June 29, 2018, 10:09:26 AM
Hi EndEz.

I can't help you with your army creation, but I have produced a table for you. As magenb has said tables aren't the easiest of things to use, but once you have grasped the basics they aren't too bad.

Instead of me explaining how the coding works have a look at this excellent GUIDE (http://www.40konline.com/index.php?topic=93854.0) written by Makenshi & Goldfish. It is quite long but worth a read if you want to have  go yourself.

I have left the Sub Total field empty as you have eight units, but only six sub totals and I didn't know which sub total belonged to which unit.

I have left a big gap in the coding so that you know where the sub total quantity should go. If you quote my reply the coding will show and you can copy the coding and have a go at entering the sub total values.


Units|Models Per Unit|Sub Total| Loadout|Grand Total
Autarch Skyrunner| 1|    | Power Sword, Twin Shuriken Catapult
| 109
Warlock Skyrunner| 1|    | Shuriken Pistol, witchblade, twin shuriken catapult
| 70
Dire Avengers x2| 5|    | Power Glaive and shimmer shield, shuriken catapult x4
| 104
Wave Serpent| 1|    | 2 Bright Lances, 1 Shuriken Cannon
| 157
Farseer Skyrunner| 1|    | Twin Shuriken Cannon and witchblade | 147
Windriders| 3|    | Shuriken Cannon x3| 84
Fire Prism x2| 2|    | Prism Cannon Lance, Twin Shuriken catapult| 315
Crimson Hunter| 1|    | 2 Bright Lances, 1 Pulse Laser
| 160