I just got another Hammerhead, so I was throwing around ideas of incorporating it into my army. give suggestions please. the armies I will be fighting against will probably be fast, so I am trying to stay fairly maneuverable, staying away from the static fire line that gets one combat unit in there and it is finished for the game, example, snigrot and a bunch of kommandos, big mob of assult marines... you get the picture...
Anyhow, here is the Army list:
HQ: Shas'el, MP, PR, TA, HWMT =97
Elites: 3 Stealth =90
Elites: 3 Stealth =90
Elites: 2 Crisis with PR, MP, MT, teamleader with TL = 134
Troops: 8 Firewarriors, teamleader = 90
Troops: 8 Firewarriors, teamleader = 90
Troops: 12 Firewarriors, teamleader, bonding knife = 135
Devilfish, Multi tracker, decoy launchers = 95 =230
Troops: 10 Kroot, Shaper = 91
Fast: 5 Gun drones = 60
Heavy: Hammerhead, Rail gun, burst cannons, Multi tracker, target lock, decoy launchers =170
Heavy: Hammerhead, Rail gun, burst cannons, Multi tracker, target lock, decoy launchers =170
Heavy: Hammerhead, Rail gun, burst cannons, Multi tracker, target lock, decoy launchers =170
=1482
with the remaining 20 points I was considering putting a smart missile system on the devilfish, or i could put the SMS on 2 of the hammerheads, what would be better to do?
so yeah, that is basically it, FW and Stealth for infantry fire, kroot for counter charge, drones for deepstriking on barrage things, crisis for light vehicles, hammerheads for tank hunting and hoard killing.
so yeah if you can give some ideas, that would be great.