For now, is this (the Harlequin and Exodite POC) the best place to discuss Corsair army lists, conversions, tactics, or have they been posted elsewhere?
It is true that many people are unlikely to be Corsair only collectors but may very well favour the single army multi list apporach. One guy I know is preparing 1 army with 3 lists which currently benefits the Eldar, Dark Eldar and Harlequin & Exodite boards and which would continue to do so jsut in a more organised way.
Arq.
equivalent to an ensign on an imperial shipCorsairs
On a bit of a tangent, Tournament season is soon approaching some of which are allowing Forgeworld lists. Anyone here thinking of entering any Corsair forces?
The temptation with a Forgeworld list is to try include all of the really cool stuff.
The temptation with a Forgeworld list is to try include all of the really cool stuff.
And then there's the problems I find with FW lists. Some things just don't make sense (Why do Voidstorm squads come with shimmershields but without the option to field them all with power weapons? Or better yet: why can't Blade Sworn take shimmershields?).
In short: writing a nice Corsair list is actually quite hard. I usually run out of points before I get all the stuff I want or I like I lack some of the tools required to properly play the game.
So heres a 1250 list I've put together.
I appreciate there is a move away from Hornets but I@ve included them anyway. What do you guys think?
Honestly, after my tournament experience I'm gonna just say: Scatter Lasers.I hear you and normally I would. My CWE armies are made up of Scatter spam and shuricannon spam. However two things first as I’ve stated to above I see quite a bit of heavy mech. Secondly with the increased BS of Corsairs I think there’s something in the more specialised weapons. At prese3nt I don’t have 2 Hornets but am converting 2 Wasps. These will be sporting Starcannons as a trial. I’ll let you know how they get on. 8)
I also think there's a lot of points tied up in that bladesworn that you'll find won't contribute much if anything to the fight...Yep these are a bit of a points sink and yep I don’t see them killing hoardes of enemy. I do see them hanging back field tanks hunting until the time is right then supported by the Venom squad and or the Voidstorms they’ll dust up whatever is left. Think of them as late game objective clearers.
You can give the falcon and prince to the CAVU Firestorm squad.Not quite sure what you’re referring to here. I put the Prince and the Falcon inside the Firestorm ??? not sure that’s going to work.
- Bladesworn cannot operate on their own due to their small numbers. They cannot tarpit effectively either. Their primary purpose to serve as a retinue to the Prince and take his wounds. At least this is how I view them, by upgrading them with PWs and FPs you’ve effectively doubled their cost.I hear what you’re saying but if you’re looking for ablative wounds then normal corsairs are FAR cheaper. Anyway this isn’t how I’m going to use them, see previous point above... I’m not saying it’ll work but I’m going to give it a try.
- Not a fan of the Firestorm as its a bit too pricey for my liking. If you playtest let us know :)Firestorm sitting on a home objective and has a range of 60” must be worth a try ;) I@;; let you know how I get on. Looking forward to modelling a homemade long barrel Scatter cannon!
- Voidies need special weapons else theyre pointless. 9 GEQ CCs with improved WS arent terribly good, maybe if they could be spammed in troops slots but they really need something, at least flamers.Erm, I gave them 3 flamers. Idea being that they jump in flame/pistol a unit to death and take the resultant charge. With Shimmersheilds they should hold at least for one phase until the cavalry in the form of the Prince and his Bladesworn get involved.
The Kabalites are just hoofing it? Looking forward to the battle report. I still owe one.
Phoenix - Somewhat points inefficient.
CRONE WORLDSSource: Eldar - Encyclopedia/C - CcmWiki (http://www.collecting-citadel-miniatures.com/wiki/index.php/Eldar_-_Encyclopedia/C)
When the Eldar worlds where overwhelmed by the rift in time and space known as the Eye of Terror they were not destroyed. They were drawn into the warp and horribly altered, so they became abodes of daemons and other foul Chaos entities. To the Eldar these worlds are known as the Crone Worlds. According to tradition the Crone Worlds still preserve some of the Eldar's greatest treasures despite the changes that Chaos has wrought upon them.
Corsair PoC: Skyreaversname noted. I 'll keep a log of all our thoughts (you don't have to have just one!) and we can have our first poll on it!
The PoC should be kept on the Harlie, Exo board because we dont actually have a Codex, we just have a Forgeworld army list.This would be my preference and I think it would benefit the Harlequins and Exodite board. Strictly speaking none of the other POCs have armylists either ;) but I see whet you're getting at.
I agree but we're going to have to think about consolidating on the boards and topics. I mean we'll start pissing a lot of people off if the boards are jammed with Corsair POC everywhere.
Anything to do with using the IA11 army list should have Corsair in the title as we have been doing.
Heres the new thing, I think our PoC should not be restricted to just IA11 users but to all Corsair players whether they be using C:CWE, C:DE or IA11. If we look at the other PoCs, sure at one point they had different FOCs but now its purely an aesthetic/strategy community. In the same vein, there are plenty of Corsair themed armies and Corsair "strategy" armies. We should group them under one PoC.Fully agree. As is our nature the POC should not be limited to a single path and we should inclued anyone who wants to field a Corsair force regardless as to what codex they're using. However we will have to be careful not to step on anyones toes.
The Harlie, Exo board could be renamed to Harlequin, Exodite and Corsairs. We are rogues like the other two after all.A name chage may be a compromise the powers that be could grant us for not giving us a fully fledged POC of our own but I wouldn't count on it.
By in large, our Corsair army lists have been going up on the Eldar Tactics and Strategy forum which seems to be working. However, considering the Harlies post in this board and not the other, we may have to move here. Its a grey area because unlike the Harlies we do have a proper army list rather than either using the DE or CWE or mixing and matching. It would give this board a lot more traffic but also divorce us from the greater Craftworld community (I mean cmon who comes in here!)You're absolutly right. The DE and CWE armylists intended for tactical critique should still be posted in the relevant army list board.
Obviously Corsair themed players using CWE and DE should post in their respective boards.
Three Warp hunters, for legalised cheating. Very strong cheeseLove it!
I agree that having the POC in the Harle/Exo board will divorce us somewhat we’ll all have to make a decision on that. We must be mindful of what posts go where as we don’t want to be seen as clogging up the boards.
Play test play test play test.
I personally like to see new ideas on the Prince + Bladesworn debate, as it has failed to work for me altogether.
On the Void Dreamer + retinue vs Prince + Bladesworn debate I would like to open it up a bit more. This is relevant to the discussion of this army list because it is the only CC component in the army and also a bit of a points sink for a clean up unit.
Void Dreamer + Voidstorms:
It has merits in a Jetdar list and is most applicable there as a cost effective suicide back field harass that doesnt require Sky Raiders (cross refer to the Prince and DSing Fire Dragons). Irrelevant to this list.
Void Dreamer + Harliequins:
I think this is a better option, works out roughly at the same cost as the Prince and Bladesworn but IMO Harlies are better choices over Bladesworn. Either take a Venom or have the Void Dreamer take a Falcon and the Harlies join him (my current mode of operation).
Prince + Bladesworn:
Bladesworn are no CC monster, they're just Dire Avengers without real special weapons. Honestly? Options to take Lasblasters and Shuriken Catapults? Was FW taking the mickey? Only decent option are Power Weapons and theyre too expensive for such a feeble unit. Perhaps Fusion Pistols if you use them.
The Prince is EQ to an Autarch with added cost because of Sky Raiders and Orbital Bombardment. Frankly if youre mechanised, the Prince is a waste because the likelihood is youre not going to be seriously DSing vehicles in and at most perhaps a suicide DS Fire Dragon squad. Weapon choices are okayish. If Sky Raiders/Orbital Bombardment were upgrades rather than innate abilities I would be happy.
As it stands the Prince and Bladesworn are fairly expensive and point inefficienct. The only role we have been able to come up for them is a mop up squad, and a fairly expensive one at that. I run them with Meltabombs/Fusion Pistol and no other upgrades, maybe a PW on the Prince or Balelight for fun.
Prince + Harliequins:
The most expensive HQ/Elite CC combo but one that could work. The Prince could DS Harlies and himself attached and then use a Shadowjester to prevent counter fire. Potentially a very good backfield harassment. Obviously Autarch + Harliequin complications apply, the Prince doesnt have flip belts meaning cover will be a bit of a problem for him.
My feel with the Prince and Bladesworn was simply that they were a points sink if they were going to sit a) in reserve, b) inside a transport. I like to ensure that majority of my points are actually being employed every turn to be effective. If not then its a waste of investment; this is partially my issue with CJBs, I like to be able to engage all firepower and in a Corsairs list you need to engage all firepower as soon as possible.
Yup 2 small squads of 3 bikes. 1 Cannon, 1 Felarch with fusion and pw, and 1 plain. Cheap enough to keep them expendable, yet cause lots of pain under the right circumstances.
Troops
CorsairsA 10x 165
- Jetpacks, Fusion Gun 2x, Shuri Cannon 2x
CorsairsB 10x 165
- Jetpacks, EML 2x, Felarch: Shuri Pist, P. Weap
Corsair Jetbikes 3x 85
- Shuri Cannon
Corsair Jetbikes 3x 85
- Shuri Cannon
Wasps 2x 160
- Shuri Cannon 2x, EML 2x
Fast Attack
Nightwing 145
Heavy Support
Phoenix 225
Warp Hunter 170
- Holo-fields, Spirit Stones
Warp Hunter 170
- Holo-fields, Spirit Stones
Total Points: 1747
KP: 11
Scoring: 4
(As to the Phoenix I needed to order another one...yes I already have 1 lol but thats the Void Dragon Phoenix and didn't want to go chopping of his starcannons)
I'm curious to see how Corsairs are doing against other armies so keep the battle reports coming guys!!
Does an Eversor Assassin get 4D6 AP vs a Serpent or only 1D6?
Surprises
-Nightspinners: I think 2 might have been overkill, but 1 was really effective at supression of enemy units. Forcing dangerous terrain tests accounted for some wounds and immobilized vehicles even against some of the nastiest stuff. I think we need to consider these more.
The Tournament Summary Highlights:
Game 1:
Win vs Foot Grey Knights
-Does an Eversor Assassin get 4D6 AP vs a Serpent or only 1D6?
-Don't deep strike Grey Knights within 36" of Warp Hunters.
-Tank shocking paladins on objectives is a good idea...that can go horribly bad if the game doesn't end. (we went to turn 7 or 8)
Game 2:
Loss vs Necron Wraith swarm and Sisters
-Not sure if the necron player was lucky with the dice or we didn't have enough volume of fire, but we could shut the wraiths down before they started tearing through the tanks.
-Nightspinners did a great job supressing the sisters' Rhinos which were bunched up early on.
Surprises
-Nightspinners: I think 2 might have been overkill, but 1 was really effective at supression of enemy units. Forcing dangerous terrain tests accounted for some wounds and immobilized vehicles even against some of the nastiest stuff. I think we need to consider these more.
Other performance thoughts:
-I'm not sure about the Hornets...They either didn't do much or died quickly. Still need more analysis, or consideration with SCs or SLs but I'm leaning towards Nightwings.
-Warp Hunters perform as expected. They tend to get one or two good shots in before an opponent realizes how scary they are and then tend to soak up a lot of fire but are otherwise a 160 point bullet sponge. I didn't think they were the end all be all of Eldar weapons.
Overall, I don't think pure mech corsairs have enough firepower to play offensively. The tanks are too easy to shut down even if they are tough to kill. I would have loved to have some of my jetpack infantry staples, so hybrid may be the way to go. I'm also getting this feeling that despite my initial thoughts that corsairs are a pure shooting list, having some offensive close combat abilities in the mix from scorpions or Harlequins may be the way forward.
Expect to see some hybrid, broad spectrum of units lists from me in the future. This however is the last dirstside action my corsairs will fight for a good while. Now I'm shifting my focus to Zone mortalis boarding actions the next few months, and I'll be working on some Tau during August and September while I'm away learning to fly the Army's EC-145.
Single unit cheese perhaps but the amount of points sunken into mech seems to decrease the dakka enormously.
QuoteSingle unit cheese perhaps but the amount of points sunken into mech seems to decrease the dakka enormously.
There are other options for vehicle dakka. Firestorm, splinter racked raiders, Phoenix bombers.....
I'm very tempted to start putting together a more detailed run down of of the units availible to us. Who would be interested in such a mini project?
Great Lets sort it!
I'll add pages to the Corsair Project board and provisionally make some rules for how to critique each unit and how to report.
I also get the feeling this board is getting a little cluttered with tactics / armylists. What say we start abnother thread purely for such things and leave this thread purely for the POC, background and such... ?
PS we also REALLY need to settle on a name. I'll get the last eselction of favourites and look into a poll.
Ok Khorne25 Propodsed it and I agree.
All Corsair Armylists should be posted and discussed in the Eldar Armylists board found here (http://www.40konline.com/index.php?board=5.0).
This thread should be confined to the discussion of the POC the Corsiar List in General and any Corsair Fluff.
Ok Khorne25 Propodsed it and I agree.
All Corsair Armylists should be posted and discussed in the Eldar Armylists board found here (http://www.40konline.com/index.php?board=5.0).
This thread should be confined to the discussion of the POC the Corsiar List in General and any Corsair Fluff.
I'll 3rd this, seeing as an army list might easily become buried in discussion about other stuff and as such will not be commented upon.
Back to trivial corsair stuff.
Got a big boost in points for my corsairs, besides the Phoenix, Nightwing, Warphunters and Wasps that came in the mail, I also got 3 titans from Rasmus :)
So now my Corsairs also have a Armour Cast Phantom, AC Revenant and an AC Knight Titan (have to work up a datasheet for that)
You have the IA11 book? there are three colour schemes in there for the Sunblitz brotherhood, Void Dragons and SKy Raiders. Alternatively there are more warband colour schemes out there.[gmod]Copyright images removed.[/gmod]
Cavilier or GreenMTVince passed me a link to an old rouge trader doc. I'll see if I can find it.....
FYI the void dragons scheme is very easy and very quick to do which is a boon if your not an enthusuiastic painter like me ;)
I am dying to have a bit more variety and colour in the list.
Dang!@
Got part of my FW shipment -.-
Rest was out of stock at that time....
Must say the Phoenix is a beauty...even though I already have one...unpacking it is always a lust for the eyes :)
Only bummer is they still haven't included a good schematic of where to mount certain stuff -.-
And no grooves to see where some of the stuff should be mounted :-X
Dang!@
Got part of my FW shipment -.-
Rest was out of stock at that time....
Must say the Phoenix is a beauty...even though I already have one...unpacking it is always a lust for the eyes :)
Only bummer is they still haven't included a good schematic of where to mount certain stuff -.-
And no grooves to see where some of the stuff should be mounted :-X
Might need to ask you about that, Ive got a Void Dragon Phoenix en route sometime next week.
The pictures on the site puzzle me a bit, so many bitz and pieces to stick on
Greetings from the middle of the Pacific! Here to pledge my loyalty to the corsair cause. I run either the IA11 list, or a CWE version if my opponents are not feeling FW. Am excited to be on board early and have many ideas to contribute! But before all that, VOTED.
Greetings from the middle of the Pacific! Here to pledge my loyalty to the corsair cause. I run either the IA11 list, or a CWE version if my opponents are not feeling FW. Am excited to be on board early and have many ideas to contribute! But before all that, VOTED.Welcome Aboard Outcast. Get the banner in your Signature and I'll put you name up on the roll of honour.
The place the share your Fluff and stuff is here! in fact you'll probably be the first to post fluff background for your army!
Void Dragons Corsairs: Fleet Triaris, the Voidborn
Fleet Triaris of the Void Dragons Corsairs is led by the Voidborn brothers who are Eldar nobles of House Eldanash. They are uncannily rational, and coldly efficient. Corsairs who serve in this fleet are, for the most part, hardened and well trained killers. Although there is no strict training programme, all Corsairs undergo rites of warfare to readjust their minds to the brutality of war, to give them the skills needed for their walk of life and to instill in them the Voidborn philosophy: "We all soujourners in this strange land."
The Voidborn have a darker secret. They have close links to the Commorrites, often visiting the Dark City. Unbeknownst to the Craftworlds, the Voidborn recruit actively from Commorrites who are assimmilated into the Voidborn and are barely different to any other Corsair. The Voidborn association does not stop there. The brothers have gone so far as to sponser a Voidborn Kabal, who has formed an oddly tight bond with the Void Dragons, trading slaves for weapons and operating as a recruitment centre.
They are not affiliated closely with any Craftworld but do have a tie of friendship with Craftworld Iyanden through Admiral Yriel. Large contingents of Corsair mercenaries support Iyanden in the struggle to survive and provide Yriel with the much needed manpower to continue operations in the sector. Alaitoc is not averse to contracting the Voidborn or consulting them for intelligence on their enemies. Uthwe has fought alongside the Voidborn and although they are not close friends they respect each other as vanguards of the Eldar race.
In battle, the Voidborn conventionally establish air and space superiority as the first goal. It is a strategic predictability of the Eldar race but it is founded on solid core principles. Without control of the airspace and the atmosphere ground forces are exposed to fighting both against possible multiple fronts on the ground and infinite attack vectors from above. As such the Voidborn use their extensive fleet to secure the atmosphere above. Once established they deploy air assault flights of corsairs with jetpacks to seize vulnerable locations and use armoured spearheads to close with the enemy and overrun them with superior firepower. Air power is not a crucial component as it is with other corsairs, air superiority being primarily a means to isolate the ground, but whenever possible the Voidborn make use of air power to saturate the enemy. Unlike the Dark Kin they are so closely linked with, they do not find glee in needless slaughter and savour only expedient and efficient warfare.
The Voidborn network has a specialty in operating as mercenaries to Craftworlds, Kabals, even Mon'Keigh. Such actions are sanctioned by Princess Saarina who ultimately the Voidborns as Void Dragons must answer to. Employment as guns-for-hire provide them with insider knowledge of the modus operandi of the employers and also entertainment as the Voidborns participate in adventurous politicking and Machiavellian scheming. They are essentially war profiteers and resort to slavery for trade. Amoral and effective.
The Voidborn Brothers
"I will show you fear in a handful of dust" - Ezekiel
1 Prince
1 Void Dreamer
The Voidborn Brothers are a legendary pair of Corsair heroes who have plied a mercenary privateer trade among the Eldar people for centuries. They lead the Voidborns, a splinter faction of the ruthless Void Dragons.
Ezekiel Voidborn, first born of House Eldanaash was an Autarch of the Craftworld Biel Tan. On expedition he was captured by the Dark Eldar and brought back to Commoragh. Instead of feasting upon his life and soul, Ezekiel was thrown into the arena. Contrary to expectations, Ezekiel survived his first bout against initiate Wyches and went on to achieve victories in the arena. He was a favourite among the Kabals and respected for his combat prowess. On the day the Wych Cult was due to release Ezekiel to become his own man in Dark Eldar society, his half brother, Drakones, led a daring stunt. Diving from the skies in a Cloudstrike Squadron of Falcons, Drakones had voluntarily exiled himself from Biel Tan and come to rescue his brother. Drakones was a Farseer of natural battle aptitude and an adept in the navigation of perils both temporal and spatial. Drakones struck a blow that day against the Wych Cult and destroyed it. The Kabals spectated this daring exploit and from that day on the pair of brothers earnt the respect of the Kabals, Ezekiel for his adventures in the arena and Drakones for his skill in navigating the Webway to reach Commoragh. The Voidborns retain a close connection to the armourers and merchants of Commoragh, trading with the Commorrite manufacturers for weapons and hiring Commorrite mercenary bands such as the Solarbound Guard and the Darklight Butchers.
EDIT 3: Is this POC solely for those intending to use IA11, or does it count for people who are using their army as counts as DE or CE (I plan on doing all three).
EDIT: Cavalier's stuff is fantastic, a lot of the more 'basic' models I had similar ideas for, but he really blew me away with some of it (those banshees? amaazing). I'm gonna have to lift a lot of it for my upcoming conversions.Snap! his Banshee / scourage with the Helion blades are my favourite.
EDIT 2: So, aside for being paper-thin, why don't I see any lists running venoms? I've been out of the game for a while, a short explanation would do (obviously this depends on the list being run).
EDIT 3: Is this POC solely for those intending to use IA11, or does it count for people who are using their army as counts as DE or CE (I plan on doing all three).Like Khorne25 said its for ALL Corsairs whatever the dex your using. I'm running the IA11 list at the moment but will want to explore into the Dark Eldar route soon. I've been in love with these modesls since they came out. The Corsairs are a great brigde between them and their Craftworld cousins.
I liked that you did not include such redicuos fluff as single handedly defeating a GD of Khorne or some such crap :)
No one going to comment on my Wasps Vs Hornets discussion? :(
Anyways heres a new lecture.
Hornet vs Nightwing
The Hornet and Nightwing are pretty evenly matched actually. The Hornet has better weapon options but the Nightwing comes pre-configured in a nice little box.
Lets compare a Hornet set up against a Nightwing. For 115 points you have Hornet with 2 Brightlances. Thats pretty nasty stuff, an excellent tank hunter as I previously outlined. It is still fragile and you have to rely on brute number to make it effective.
A Nightwing for 145 pts has 2 more shuriken cannon, cannot scout but has a 4++ when it moves. However it is even more points sunk into the unit that may be gunned down or may not depends on your luck. Frankly this comes down to your confidence with dice rolling and whether you want to risk so many points (same case with the Phoenix - why corsair flyers are interesting). Most the time you wont be using the 24" guns but staying at 48" well away from threats. Only once the area is clear will the Nightwing come in to strafe with SCs.
This is a question of point efficiency. 30 pts locked in the Nightwing for SCs could be better spent on weapons for other Wasps/Hornets which are the Corsair basic gun platforms. Indeed you could have taken a 2PL Hornet for cheaper.
The 4++ is the pivotal point and your confidence/good fortune is the deciding factor.
Fortune favours the bold.
Seeing as I totally suck at established fluff lines hope you guys can help me out.
Are there Eldar Titans in the Corsair fleets?
Seeing as I did not count them along in my points estimate....but that'd up my army points to 8k+ corsairs........
Titans I'm talking about:
Phantom
Revenant
Knight Titan (no official rules anymore...need to find the last set for them)
@ Khorne25
The xxx VS xxx discussions are a great idea but they're probably big enought discussion point to warrent their own threads. I'll look out for the Corsair discussion: Wasp Vs Hornet thread in the Eldar forum ;)
Arq.
EDIT: Man if youre going to change the name of the PoC do at least the one we agreed on or capitalise them properly! Scions of the Void it was.EPIC FAIL :o :o :o
Splinter rifle corsairs would be way OP especially with jetpack....relentle ss xx inch firing poisoned shots.......way to good that would mean splinter rifles and cannons as upgrades would be 5points/rifle and 50 points for the cannon.
No the lasblasters are good enough it's their weaponry lets not take other standard weaponry from other races.
I agree though that some more options from the DE codex would have been great.
Besides the Kabalite warriors elite choices and fast attack choices.
Not to keen on wyches...we do not need wyches also they are DE footprint unit.
grievance #3: that they misprinted stuff in the book (WE CAN'T TAKE WEBWAY PORTALS WHAT IS THIS NONSENSE)Didn't they fix that in the forge world IA 11 FAQ?
We need to post more threads with the word 'corsairs' in, as this board doesn't do as well in those searches!Yep good idea. I can add the threads and their links to the resources Chapter of the POC.
I'm enjoying all the discussions on here, and really getting a good insight into the tactics and lists that work with Corsairs.
...
Is it worth having a thread with a link to every IA11 thread ever started, with a comment / review / overview of the discussion within?.. or a shorter version which just highlights the various best threads in a very clear and concise manner?
Ie:
Corsair Tactic Discussion:
thread 1 : what wargear when and where
thread 2 : hornet or wasp
thread 3 : something else
Corsair army list discussion
thread 1 : 1500 mech
thread 2 : 1750 mech
thread 3 : 1250 jetdar
Corsair Battle Reports
Bob vs Jim : 2500
Slaanesh 50 vs Hamstarian : 1750
I know this kind of makes it seem like a board within a thread, but I feel the Corsairs could really do with a decent way to navigate the history of topics and this might be the best way to achive it.
Lazarus even has /had his army and fluff based off of corsairs, lol. I was wondering if anyone else was old enough on here to remember :)
EDIT:Indeed! I noticed when I logged on this morning that on the front page in the recent activeity section, Corsair posts made up the majority! We need to keep up the good work. Keep being usefull members of the site as a whole and hopefully Our good efforts will one day be rewarded.
On the whole attracting corsair players to this board. I can tell you there is a lot of corsair traffic here. I post about 4-6 posts about Corsairs a day, and thats on everything that has corsair on it. 1-3 new threads on the corsairs are opened every day. And I keep seeing 2-5 guests on those threads. Whoever is watching knows where to go for the corsair dosage.
Re colour schemes and things we should consider a catelogue of the known colours of corsair bands.
any one have any, post them up and we'll see what we can do with them. Sounds like a good addition to the rescources section.
Copywrite? like like our corsair banners ::)
Another question, have any1 tried the Jetpacked deepstriking corsairs? I have played a list with about 3 squads of corsairs, prince, bladesworn, harlies and outcast shadowspecters, nightspinner and warphunter for support.
//Biscuit
Welcome to the Void, Biscuit.Welcome to the Void, I like it 8)
Gentlemen, having finally looked at this in detail, I have concerns about the format. You simply can't list the amount of information you're proposing to include, and stay within the forum rules. The idea of an encyclopedia is not to list every single piece of equipment and paraphrase what it does in detail, it's merely to serve as a short explanation of what units and weapons are.
For an example of how to construct an encyclopedia, look here (http://www.40konline.com/index.php?board=90.0). In fact, why have an encyclopedia of terms in the POC? Just use the existing encyclopedia board, that's what it's there for.
In short, if you do decide to keep the encyclopedia here and in the Eldar project board:
Please remove all copyright material from the encyclopedia. Listing transport capacity, and explaining the rules for weapons, upgrades, and units through paraphrasing are not allowed. No post on the forum can be a substitute for owning the codex.
Some of the problems I'm seeing is that you go into too much detail. Explaining exactly how a rule or piece of equipment works rather than listing the reference page number. moc went over board I now see so there will have to be some changes made there as well. Another example is listing passenger capacities. That's like mentioning min/max numbers for units. Please don't. As a rule of thumb with wargear and equipment, if you were to answer a question in the Rules board with such a detailed answer, would you get smacked for it? If yes, then it's too much and/or too detailed.
For repeating wargear/equipment, just list a codex page for it. You don't need to repeat exactly what it does. A beginners guide shouldn't be a replacement for the basic reading material.
I have discovered the Eldar Projects board.. and found that there is another thread named the same as this! (albeit spelt out rather than abbreviated)... It looks like a great concept and has the potential to be very useful.
Can I request / suggest a clearer definition of the two threads.. maybe the Path of Command needs to state - Cosairs Summary, Path of Command, Scions of the Void or something?
Or maybe re-title this thread to be: Corsairs in-depth discussion?
Bit quiet here but I guess everyone, like me is awaiting with baited breath the official release of 6th ed.
But I just had a thought regarding a Hornet conversion. Do you reson it would be possible to make a Hornet using the newer Fire Prism turret??
Bit quiet here but I guess everyone, like me is awaiting with baited breath the official release of 6th ed.
But I just had a thought regarding a Hornet conversion. Do you reson it would be possible to make a Hornet using the newer Fire Prism turret??
I can see your line of thought as the fire prism turret is lobster-like. However, what would that turret be on, or what wouldthe turret be the centrepiece for?Yeah, the turret would be the main body of the tank. Of course You'd have to sort out some wings or something.... still I might look for a naffed up Prism on ebay for the chop shop
Plus now that...*some change in the rules* I think jetpack corsairs will be even better.
Also expect the Firestorm to get Skyfire (or whatever it's called again) vs flyers.It already has 8) if it got interceptor this would be awesome and would go a long way to justify the cost of the thing.
AP2 weapons got a great boost indeed, also worth it now vs TEQ to take the Void Sabre it's not as bad as it used to be.
Power Axes will also be something to consider or the Power Maul (true worthless vs MEQ/TEQ but good vs carapace and worse).
Princes and the shooting attack are now looking better with whole blast counting full S vs everything under it.
Also note that the new move and get cover rules are also a bonus for us now (as far as i've studied them)
Warp Hunter will be a choices vs TEQ armies....though prime targets for flyers to shoot....so kill flyers first.
I'm not entirely sure the Void Dreamer can exchange his powers as, has been pointed out in another thread, The Corsairs are not in the Eldar codex, the list stands alone.
Still think the current Void Dreamer powers to be very useful as they are.
Ah yes! How could we forget Hornets! But I'm going to guess as a light tanks they will have maybe only 2 HPs and with their low AV values could be downed pretty quickly even by snap-shotting bolters. I think the longer ranged guns may replace the shorter ones. Pulse lasers at the ready!
Nightwings I thikn are the out and out flyer / vechicle killers. even nmore so now due to the flyer rules. Phoenixes are AI with the ability to down other fighters, which is how its all meant to be. I can not wait for the plastic versions of these....
...but the resign FW ones, although are beautiful, are so damn expensive!
It's the same wording on the key point: "D6 hits" so I'd so no need to roll to hit.
That's why I like running them with the voidstorms with two fusion guns. ;D
It's the same wording on the key point: "D6 hits" so I'd so no need to roll to hit.
Ok so lets go with that for now....d6 hits vs vehicles suddenly became really good :)
Average hits 3.5
Average glances or better 1.75.
Gets vehicles with 2 HP dead in 1 shooting phase :)
Combine this with a unit with 1 fusion gun and 1 Shuri Can :)
It's the same wording on the key point: "D6 hits" so I'd so no need to roll to hit.
Ok so lets go with that for now....d6 hits vs vehicles suddenly became really good :)
Average hits 3.5
Average glances or better 1.75.
Gets vehicles with 2 HP dead in 1 shooting phase :)
Combine this with a unit with 1 fusion gun and 1 Shuri Can :)
Hate to burst your bubble but its D6 hits versus a unit. Against armour get one hit and roll one dice for pen.
It inflicts a single hit against vehicles - we'll update the pdf asap. Having just rolled some dice, a 70pt Psyker inflicting D6 hits against a Land Raider, each taking a HP on a 4+ isn't quite what we had in mind...
Thanks for the quick reply. Yeah, the idea of D6 hits didn't seem so unbalanced under 5th edition rules. As you aptly pointed out, not quite as balanced under 6th.
Well I have been lurking for a fair while but since I had my first battle with my Corsair list last night I figured I better post since my lurking on here got me a lot of the tactics I used!
I've got to say that I've been using Eldar armies for the best part of 10 years and this list has got to be one of my favourites, my battle last night against Salamanders (1500pt) was probably the biggest massacre I have ever inflicted on anyone in all my time playing 40k.
Corsairs are my 6th Ed army. They're starting off as allies to my Craftworld Host but by the time I'm finished will be their own fully operational detachment. Have loads of questions as my army's still in the planning stages but I'll hold fire on those till I've read all the discussions here. The main factors I'm presently considering is Warwalkers and Jump capability vs Falcons and how many Warwalkers should I deploy in suport of each infantry unit?
An idea popped into my head to use 5 man squads with fusion gun and shuriken cannon and DS them as a suicide AT squad at the rear of a vehicle.
This will only cost 70 points, or 60 if you leave the cannon out.
- Falcons are reasonable in surviving as long as you move them.
Leave Holo-fields and Spirit Stones off as they only cost points and do nothing as most of my Falcon deaths were due to glancing hits.
Scatter Laser was nice to have on it, except vs Crons...AV13 spam is what they do best -.-
What are you guys using for objective holding units if your paring the Corsair squads down to fire teams?
- Jetpacking troops in 10 man squads are not worth it IMHO.
With the reduced cover and their paper armour they die way to fast.
- Jetpacking troops in 10 man squads are not worth it IMHO.
With the reduced cover and their paper armour they die way to fast.
Apart from the 3 that survived agains 6 wraithcannons shots which would have won me the game!
Congratulations to all ye scurvy space rats for the energy and enthusiasm of this POC.You've feigned interest, that's good enough for us! Yer in!!
I've just read every one of the posts to date, and it may be the enthusiasm here being out and out contagious, but I can see Corsairs filling my own specific fluff & style preferences. That may be, but I'll hold off petitioning for a place among ye until I reads the blessed book for myself and spends some of my own dubloons and pieces of eight on my own crew.
"Now show me that horizon ....... "
1: what is our best unit to take out veichles, specially AV 14?Close up, Warp hunters at a distance the Nightwing. I@d favour the Nightwing myself. Both ubnits benefit by being run in pairs.
2: and what is our best unit for close combat? Because some armies will get into your face and I think we need sometihng that can deal with that but can´t really see exacly which unit it is.Close combat, what's that? Corsairs DO NOT DO close combat. Best you're going to get is a Banshees or Scorpions as craftworld allies or Harlequins
My thought about corsairs is to be like small bees. Flying around, annoying people and then take the objectivs in the last round :) Is this a correct basic strategy?it could work but you're going to have to be super good at the yo-yo tactic. Corsairs are fragile and will die quickly to anything more than a stiff wind. also with many small units youll be giving up a lot of victory points in Purge the Alien and the like.
Another question but more out of interest, why did you start with your corsairs and how did you start to collect them?Hi, my name is Arquarian and I'm a Corsair ;D
Hello everyone. I´m thinking to start a corsairs army for two reasons; first that they look awsome (I´m so old that I remember eldar from the Rogue trader days) and second because I think they will be very intersting to play. I have put up a 1000p army list in the other forum (where they belong) but i also have some questions:
1: what is our best unit to take out veichles, specially AV 14?
2: and what is our best unit for close combat? Because some armies will get into your face and I think we need sometihng that can deal with that but can´t really see exacly which unit it is.
My thought about corsairs is to be like small bees. Flying around, annoying people and then take the objectivs in the last round :) Is this a correct basic strategy?
Another question but more out of interest, why did you start with your corsairs and how did you start to collect them?
What's better than one Warp Hunter...? two Warp Hunters!
Whereas Aspect Warriors just don't.