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Author Topic: Can you Escape?  (Read 36957 times)

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Offline SkullyChaos

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Re: Can you Escape?
« Reply #80 on: March 25, 2009, 12:18:08 AM »
Provided I am still alive and not perforated, I scramble back into Stage II room and see if I can jam my shoe in the track housing to buy me some time

Offline Balthraka

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Re: Can you Escape?
« Reply #81 on: March 25, 2009, 12:28:42 AM »
I follow Skully back up.
Maybe my corpse will hold the roof up enough for the next trepid explorer to get through safe.

-B
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Offline azore24

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Re: Can you Escape?
« Reply #82 on: March 25, 2009, 12:54:23 AM »
*notes that we are each alone, therefore your corpse is totally useless*

I try to stand the hatch's door panels up so that the ceiling will be held up by them, then look for the door or the panel to open.

Azore of Ath-Ron
Unsophisticated players might think that the Letter of the rules is more important than the Spirit - but the Letter isn't liable to sneak up behind you with an axe if you abuse it.
"Esprit de Core," 2005


Offline argos5

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Re: Can you Escape?
« Reply #83 on: March 25, 2009, 02:35:12 AM »
THis may be a dumb question... but... what is the ceiling made of? If all the white parts of the room are made of the marble substance.

Offline Grimfang

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Re: Can you Escape?
« Reply #84 on: March 25, 2009, 03:06:32 AM »
Putting your finger into the slot, you find no buttons or triggers, and your finger is pinned by a gear wheel of some sort. You cannot move until you free your finger from the slot.

Crrreeeeeeeeaaaaaaa aaaaaaak-ka.......


The grey marble celing has stopped moving downwards.
You cannot reach the door from the slot.

Summary
  • Time until Stage II celing crushes subject/reaches floor: Halted
  • You MAY NOT ENTER Stage 1

You dont have to loose any digits, you just have to free your finger.


     Caladonia and Gallosias Peace conference date pushed back     Tunuarian Cleanup operation underway, Unemployment in Albibis down additional 10%     CNSE -5  GSN -2     New Research into Industrial power for both empires.

Offline Talon Undecided

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Re: Can you Escape?
« Reply #85 on: March 25, 2009, 03:49:12 AM »
Wait wait wait! The whole doom mechanism was stopped by a finger!? Hurrah, wonders of human anatomy!  ;D Good one, argos5!

Ok, so we got some time to think things out, and we need a long, hard object to take over our finger eventually...

I notice some strange markings on the gear track, what are they?

Imperial Guard Poster of the year '09!
Good golly that was ages ago.

Astra what now?

Offline Grimfang

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Re: Can you Escape?
« Reply #86 on: March 25, 2009, 04:26:28 AM »
They are grease marks on the track. Not everything in the pictures plays an important role in your escape, but I wont discourage you from asking


     Caladonia and Gallosias Peace conference date pushed back     Tunuarian Cleanup operation underway, Unemployment in Albibis down additional 10%     CNSE -5  GSN -2     New Research into Industrial power for both empires.

Offline Talon Undecided

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Re: Can you Escape?
« Reply #87 on: March 25, 2009, 04:36:22 AM »
Crap, I realized what we could have done, but missed our chance to do so...

Look at the hatch. With the finger in the hole, did the spikes below retract again?
Imperial Guard Poster of the year '09!
Good golly that was ages ago.

Astra what now?

Offline Balthraka

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Re: Can you Escape?
« Reply #88 on: March 25, 2009, 04:57:50 AM »
*notes that we are each alone, therefore your corpse is totally useless*
That's why I said the NEXT explorer... Not another current one.
It was more just a joke and reason to not be impaled by spikes (I think crushed would be better)
 :P

Crap, I realized what we could have done, but missed our chance to do so...

Look at the hatch. With the finger in the hole, did the spikes below retract again?

I assume they didn't because it says we may not enter the room (previously this was due to the spikes blocking it.

And if you were thinking of using a spike to block the hole then I tried to remove a spike before but was unable to.

-B
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Offline Grimfang

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Re: Can you Escape?
« Reply #89 on: March 25, 2009, 05:03:13 AM »
Summary

  • Time until Stage II celing crushes subject/reaches floor: Halted
  • Time until Stage 1 closes again: 3
  • You MAY ENTER Stage 1 (spikes are retracting but you must remember to "leave")


     Caladonia and Gallosias Peace conference date pushed back     Tunuarian Cleanup operation underway, Unemployment in Albibis down additional 10%     CNSE -5  GSN -2     New Research into Industrial power for both empires.

Offline Starrakatt

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Re: Can you Escape?
« Reply #90 on: March 25, 2009, 08:44:00 AM »
As I don't want to have everyone's death on me... "Mmm, maybe the ceiling will climb back once it reaches the floor: If that's the case, we have the time to climb down in Stage 1, wait for the ceiling to get back up a bit then climb back on Stage 2 and friggin hope the system reset itself and the door unlock?"

   Starky

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Offline premetheus

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Re: Can you Escape?
« Reply #91 on: March 25, 2009, 09:45:57 AM »
Once finger is removed could you not try putting coin in and pushing it to see if it takes coin and not traps our hands and unlocks door downstairs? or did when coin was placed in before count as that?

Offline Talon Undecided

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Re: Can you Escape?
« Reply #92 on: March 25, 2009, 11:25:36 AM »
Right, this is the chance I'm trying to go for.

I pull my finger out, roll towards the hatch and enter the first room. I grab the key that we left behind, and wait for the spikes to extend again for me to climb back up.
Imperial Guard Poster of the year '09!
Good golly that was ages ago.

Astra what now?

Offline argos5

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Re: Can you Escape?
« Reply #93 on: March 25, 2009, 02:33:22 PM »
Raven, the key and coin are in your jumpsuit pockets. You don't need to go back down to retrieve it.

So... I'd just put the key into the slot and hope that its enough. Hell, since its big enough, I'll put the key in backwards so the ring part is jamming the pinch-slot. Then if that works, I'd proceed to the door and exit.

Offline Grimfang

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Re: Can you Escape?
« Reply #94 on: March 25, 2009, 04:53:55 PM »
Quote
.........it will reach the floor, closing the room forever.

Sorry but once the celing closes to room, its closed for good

Hint: The door downstairs is Not Going to Unlock.....like EVER.

The key was left in the keyhole in Stage I, so it could operaterate the spikes.
Retriving it is difficult but possible.
The key is to big to go in the slot.

Quote from: Starrakatt
As I don't want to have everyone's death on me...
As stated in the rules: If and when someone posts something incorrect or something that causes the subject to be unable to complete his task of escaping, I will describe the subjects last moves and the results. If you are the aforementioned poster your "command" posts will no longer be recognized. You have lost the game. That however does not mean you cant play spectator to your fellow posters.

You cant kill everyone, just yourself. So if you do something and you die or become unable to escape you loose, and everyone else knows not to do it.
You "take one for the team" so to speak.

someone can actually beat the game simply by picking up where the others fell.
Summary

  • Time until Stage II celing crushes subject/reaches floor: Halted
  • Time until Stage 1 closes again: 2
  • You MAY ENTER Stage 1 (spikes are retracting but you must remember to "leave")


     Caladonia and Gallosias Peace conference date pushed back     Tunuarian Cleanup operation underway, Unemployment in Albibis down additional 10%     CNSE -5  GSN -2     New Research into Industrial power for both empires.

Offline azore24

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Re: Can you Escape?
« Reply #95 on: March 25, 2009, 05:09:53 PM »
Knock on the panel  on the right wall, maybe someone is behind it.

Azore of Ath-Ron
Unsophisticated players might think that the Letter of the rules is more important than the Spirit - but the Letter isn't liable to sneak up behind you with an axe if you abuse it.
"Esprit de Core," 2005


Offline Grimfang

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Re: Can you Escape?
« Reply #96 on: March 25, 2009, 11:53:59 PM »
The panel on the right wall doesn't budge.
And youd have to take your finger out of the slot to find that out anyways.


Summary

  • Time until Stage II celing crushes subject/reaches floor: Halted
  • Time until Stage 1 closes again: 2
You MAY ENTER Stage 1 (spikes are retracting but you must remember to "leave")


     Caladonia and Gallosias Peace conference date pushed back     Tunuarian Cleanup operation underway, Unemployment in Albibis down additional 10%     CNSE -5  GSN -2     New Research into Industrial power for both empires.

Offline argos5

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Re: Can you Escape?
« Reply #97 on: March 26, 2009, 01:17:49 AM »
Alright, screw it. I'll take one for the team.

I'll pry my finger loose and run over to the Warning/Hazard sign. I'll try to pull it off with my coin if necessary, then use it to jam the gears that's causing the ceiling to collapse on me.

ADD:

Now, in the event that the Warning sign isn't removable... I'm going to run over and slide the coin through the indentations around the panel to determine if is movable.
« Last Edit: March 26, 2009, 01:24:53 AM by argos5 »

Offline Grimfang

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Re: Can you Escape?
« Reply #98 on: March 26, 2009, 02:20:36 AM »
The celing begins to move downward the moment you pull your finger from the slot.

The Sign does not remove.
For fututre reference NONE of the hazard signs are removable or move or have any critical part in escaping, they merely are there.

The indentation doesnt move.

Argos5 has 1 more action/post before he is crushed to death by the celing.

If someone else can post the soloution then Argos5 is safe.



     Caladonia and Gallosias Peace conference date pushed back     Tunuarian Cleanup operation underway, Unemployment in Albibis down additional 10%     CNSE -5  GSN -2     New Research into Industrial power for both empires.

Offline Starrakatt

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Re: Can you Escape?
« Reply #99 on: March 26, 2009, 09:17:11 AM »
I try to pull on Stage 2 door's handle - If it doesn't work, I try to push it (Edit: and pull/push at the door too)

   Starky
« Last Edit: March 26, 2009, 09:56:13 AM by Starrakatt »

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