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Author Topic: Alaitoc 1750 for LBC  (Read 1598 times)

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Offline haunt

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Alaitoc 1750 for LBC
« on: November 22, 2017, 01:35:29 PM »
Alaitoc 1750 Comp List

Plan A
Craftworld: Alaitoc

HQ
Illic Nightspear []
Karandras []

Troops
Dire Avengers x10 [] Exarch, Twin ASC
-   Wave Serpent [] TBL, CTM, SE, VE
Dire Avengers x10 [] Exarch, Twin ASC
-   Wave Serpent [] TBL, CTM, SE, VE
Rangers x10 []
Rangers x10 []
Rangers x9 []
Rangers x9 []

Elite
Striking Scorpions x10 [] Exarch, Claw
Striking Scorpions x10 [] Exarch, Claw

Heavy
War Walkers x2 [] SC x4
War Walkers x2 [] SC x4

Total = 1742
Drop: 12
CP: 6


Plan B
Craftworld: Alaitoc

HQ
Illic Nightspear []
Karandras []

Troops
Dire Avengers x10 [] Exarch, ASC
-   Wave Serpent [] TBL, CTM, SE, VE
Dire Avengers x10 [] Exarch, ASC
-   Wave Serpent [] TBL, CTM, SE, VE
Rangers x5 []
Rangers x5 []
Rangers x5 []
Rangers x5 []

Elite
Striking Scorpions x10 [] Exarch, Claw
Striking Scorpions x10 [] Exarch, Claw

Heavy
War Walkers x2 [] AML x4
War Walkers x2 [] AML x4

Total = 1750
Drop: 12
CP: 6

Tactics: This is a classic reserve/infiltration list using the new rules

-   1.   The DAs are mainly a clutter remover.
-   2.   Striking Scorpions will get close to priority targets and will do what their good at.
-   3.   War Walkers will be nearby to support the DAs, while the Wave Serpents will be used as can openers.
-   4.   The rangers are targeting what is needed to be taken down. Same as the HQs.


Plan C
Craftworld Alaitoc

HQ
Illic Nightspear []
Karandras []

Troops
Dire Avengers x10 [] Exarch, TASC
-   Wave Serpent [] TBL, CTM
Dire Avengers x10 [] Exarch, TASC
-   Wave Serpent [] TBL, CTM
Rangers x5 []
Rangers x5 []
Rangers x5 []
Rangers x5 []

Elite
Striking Scorpions x9 [] Exarch, Claw, Biting Blade
Striking Scorpions x9 [] Exarch, Claw, Biting Blade

Flyer
CH Exarch [] BLx2

Heavy
Dark Reapers x3 [] Exarch
Dark Reapers x3 [] Exarch
Dark Reapers x3 [] Exarch

Total = 1750
Drop: 12
CP: 6

Tactics:
1.   Karandras will be joining 1 of the scorpions units although both units will be near each other for support and benefits from the Phoenix Lord.
2.   Dark Reapers will clear or open vehicles and kill Monsters as much as they can.
3.   CH Exarch will support the ground if no flyers around, otherwise hunting and killing flyers.
4.   Rangers will target units and kill high priority targets. Illic will be supporting their shots and make sure to finish Monsters with his shots.
5.   DA’s will be clean-up crew on certain mess or hordes
6.   Wave Serpents will be doing some vehicle hunting or transporting units.

I could use new suggestions, if any out there?
« Last Edit: November 26, 2017, 10:33:18 PM by haunt »
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Offline Blazinghand

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Re: Alaitoc 1750 for LBC
« Reply #1 on: November 23, 2017, 05:37:39 PM »
I guess the big question here is how you're going to deal with vehicles. Your only sources of attacks greater than S6 are Karandras, and the two twin Bright Lances on the Serpents. You can lean on mortal wounds from snipers and mandiblasters to some extent but i'm not sure it'll be enough.
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Offline haunt

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Re: Alaitoc 1750 for LBC
« Reply #2 on: November 25, 2017, 08:31:46 PM »
Under advice I changed it and came up with Plan B. I saw what you meant and made the modifications. Thank you.

See anything else that we can modify?
This is where Death rejoices, as he teaches the living.

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Fortis Fortuna Adiuvat

Offline The Mattler

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Re: Alaitoc 1750 for LBC
« Reply #3 on: November 25, 2017, 10:59:30 PM »
I guess the big question here is how you're going to deal with vehicles. Your only sources of attacks greater than S6 are Karandras, and the two twin Bright Lances on the Serpents. You can lean on mortal wounds from snipers and mandiblasters to some extent but i'm not sure it'll be enough.
Remember that Mandiblasters only work against infantry.

Under advice I changed it and came up with Plan B. I saw what you meant and made the modifications. Thank you.

See anything else that we can modify?
The AML is just not an efficient weapon.  If you want versatile weapons that are great against tough targets, but is still more efficient than the AML against T3 5+ and T4 3+ targets, use Starcannons instead.  I'd recommend putting Bright Lances on the War Walkers and Starcannons on the Wave Serpents.  The Serpents aren't carrying melee units, so as much as Vectored Engines and Star Engines are fun, they don't synergize well with the cargo or the armament.  It's worth keeping the CTM because the Serpents will probably move every turn, and they'll probably end up closest to a variety of targets over the course of a game (another benefit from being armed with Starcannons).

Alternatively, you could just keep Bright Lances on all of those platforms and use the extra 80pts from ditching the AMLs, Vectored Engines, and Star Engines on adding a Shuriken Cannon to each of the Serpents and changing the Scorpions from 2 x 10 to 3 x 8 (still with Exarchs and Claws).  If you opted for Starcannons on the Serpents, you could ignore the changes immediately above add a Farseer.  If so, you can get another CP by splitting a War Walker squadron and forming a Spearhead.
Shuriken weaponry is the pinnacle of antiSpocklizardry in 40k.

Offline haunt

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Re: Alaitoc 1750 for LBC
« Reply #4 on: November 26, 2017, 10:35:30 PM »
Thanks for the advice and the list developed to this now or up above Plan C

Plan C

HQ
Illic Nightspear []
Karandras []

Troops
Dire Avengers x10 [] Exarch, TASC
-   Wave Serpent [] TBL, CTM
Dire Avengers x10 [] Exarch, TASC
-   Wave Serpent [] TBL, CTM
Rangers x5 []
Rangers x5 []
Rangers x5 []
Rangers x5 []

Elite
Striking Scorpions x9 [] Exarch, Claw, Biting Blade
Striking Scorpions x9 [] Exarch, Claw, Biting Blade

Flyer
CH Exarch [] BLx2

Heavy
Dark Reapers x3 [] Exarch
Dark Reapers x3 [] Exarch
Dark Reapers x3 [] Exarch

Total = 1750
Drop: 12
CP: 6

Tactics:
1.   Karandras will be joining 1 of the scorpions units although both units will be near each other for support and benefits from the Phoenix Lord.
2.   Dark Reapers will clear or open vehicles and kill Monsters as much as they can.
3.   CH Exarch will support the ground if no flyers around, otherwise hunting and killing flyers.
4.   Rangers will target units and kill high priority targets. Illic will be supporting their shots and make sure to finish Monsters with his shots.
5.   DA’s will be clean-up crew on certain mess or hordes
6.   Wave Serpents will be doing some vehicle hunting or transporting units.


Anymore advice is great to hear and I do like the way this list evolved.
This is where Death rejoices, as he teaches the living.

Hoc est ubi mors gaudet, quod ipse docet vivis.

Fortis Fortuna Adiuvat

 


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