Hmm, good point. Maybe we can retool the contents of the wave serpents and flyers to free up some points for a Battalion of Rangers with Illic. That will also give this list a stationary/infiltrating element that will give it more diversity of ways of movement. We can do this all while maintaining a base -1 to be hit on everything if the only models that start outside of vehicles are Rangers. Here's a new version:
1 BATTALION, 1 VANGUARD, 1 AIR WING of Alaitoc
1746 pts
8 CP
ALAITOC BATTALION - 360 pts
Farseer with Witchblade (WARLORD: Seer of the Shifting Vector) (RELIC: Shiftshroud of Alanssair), Doom, Executioner
Illic Nightspear
5 Rangers
5 Rangers
5 Rangers
ALAITOC VANGUARD - 856 pts
Warlock with Witchblade, Quicken/Restrain
5 Fire Dragons, 1 is Exarch with DB Flamer
7 Howling Banshees, 1 is Exarch with Executioner
5 Wraithblades with Ghostswords
Wave Serpent with 3 Shuriken Cannons, Vectored Engines
Wave Serpent with 3 Shuriken Cannons, Vectored Engines
Wave Serpent with 3 Shuriken Cannons, Vectored Engines
ALAITOC AIR WING - 530 pts
Crimson Hunter
Crimson Hunter
Hemlock Wraithfighter with Jinx
In this list, we will start with the first Battalion entirely in reserve, and on the table will be 3 Wave Serpents with Elites, and 3 Flyers. If the Wave Serpents Move and Advance, they'll be very hard to hit, as the flyers are. The Rangers and Illic will show up and ALSO be hard to hit before the first turn, and the Farseer will come in where needed to support the mechanized units and the Rangers.
Most of the time, the enemy will have -2 to hit unless he's pretty close to everything in this army, and we've basically ducked the "ghost warriors" theme for something a bit more sneaky. Still considering if those Banshees should be Scorpions, which are ALSO sneaky and can deep strike, but more models on the board might be a good idea. Thoughts?