Thanks guys. I think next time I`ll be better prepared to face off against knights, I will fair much better.
Had some vacation time to take, so I was able to crank out some paint jobs and I was even able to get together for a game with my Barrie buddy`s Emperor`s Children that I haven`t faced in over a year.
First up were my shredder scourges. Still need a little more debris on the bases and I`m toying with the idea of adding veins to the wings to try and make them appear more translucent.
Next is my first archon. Still needs some of the metal highlights, but I have been itching to show it off.
Now for the battle report. My friend wanted to keep it simple, so even though he picked up the data cards, we played without command points, strategems, or tactical objectives. It was a simple 4'x4' with a 12" deployment from the board edge. We played 75 power points and while my force was built into detachment's we didn't worry too much about how his force was organized.
Silent Scream 75 PP
Battalion
Archon
Drazhar
5 incubi
5 kabalite warriors blaster, blast pistol, agonizer
5 kabalite warriors blaster, blast pistol, agonizer
10 kabalite warriors blaster, dark lance
3 raiders dark lance
1 raider disintegrator
5 scourge blasters
5 scourge shredders
Spearhead
Haemoculus hex rifle
Talos
Talos
Talos
Emperor's Children 73 PP
Chaos Lord
Sorcerer
10 Noise Marines sonic blasters, 2 blastmasters
10 Noise Marines sonic blasters, 2 blastmasters
10 possessed
Rhino
3 bikers
3 obliterators
3 obliterators
Turn 1 (Dark Eldar)
Move all the raiders to the right side of the board. The dark lances take care of the first two bikers and the last is removed by the talos' splinter cannons.
Turn 1 (Chaos)
He moves up his rhino. Havoc launcher fires into a raider causing two wounds, which I save. Sonic blasters fire into a talos and I end up taking 3 unsvaed wounds. Blaster masters from the closest unit focus beam fire on the talos causing 3 wounds, which are saved with my invulnerable. The farthest noise marines fire their blastmasters as well, but fail to damage the talos. He attempts to charge the rhino into a talos, but fails to make the necessary box cars.
Turn 2 (Dark Eldar)
Talos move back out of range of the sonic blasters. Three dark lances do 1, 0, and 6 wounds on the rhino destroying it, resulting in one possessed dying from the destruction. Four noise marines die from the remaining dark lance, disintegrator, and splinter cannons.
Turn 2 (Chaos)
He drops in both units of obliterators in front of my raiders and advance the possessed towards my talos. Sorcerer manifest delightful agonies giving a unit of obliterators feel no pain. He fires both units of obliterators into the raiders. The first unit causes 3 wounds, which I save only one. The second unit hits, but fails to wound. All four of his blastmasters fire into the same raider and strip another two wounds.
Turn 3 (Dark Eldar)
I move my three talos up to intercept the obliterators. Firing of dark lances, splinter cannons and rifles, blasters and distintegrator take out two obliterators from one unit and take two damage off one in the other unit. The talos charge in, losing a wound to overwatch. I succeed in charging all three talos into the two units of obliterators and kill the three models left remaining unscathed myself.
Turn 3 (Chaos)
Realizing that he can`t continue to sit back and try and take me at range he advances both of his noise marine squads to attempt and get them into range of my units. The possessed move up to engage the talos. His sorcerer smites the most wounded talos and removes 3 mortal wounds, leaving him on a single wound. Sonic blasters fire to no effect, but his final wound is finally removed by two blastmasters. The second set of blastmasters fire into an unharmed talos and remove two wounds, the sonic blasters in that unit still out of range. The possessed charge a talos and take a wound to overwatch. They fail to cause any damage in assualt, while the talos removes one of their number.
Turn 4 (Dark Eldar)
It`s now time for both units of scourges to come in. I place them in front of the still full unit of noise marines on the far flank. I proceed to back them up with a dark lance raider with a full 10 man warrior squad. The other two dark lance raiders with 5 warrior units and the disintegrator raider with the incubi move up to the half squad of noise marines. The single talos falls back from the combat with the possessed.
My shooting turn simply annihilates his forces. The shreeder scourges dump out 23 shots and cause 14 wounds. He only makes 5 saves and his unit is wiped from the board leaving the lone chaos lord. The blaster scourge take the lord down to a single wound. The dark lance on the raider and in the squad flub their rolls, as does the squads blaster, but luckily the rapid fire splinter rifles finish the job. On the other side of the table my blasters, blast pistols, dark lances, and disintegrators wipe out the remaining second noise marine squad. It`s at this point we call the game, as he`s only left with the possessed.
While it was a fun game, I have to admit I felt my opponent was quite outgunned. We talked at length about what changes he could make going forward and I felt it really boiled down to working on his army composition. As we were playing power points, the dark eldar really min/maxed their options better than the marines did, as I was able to flood the table with a ton of dark light. He also had a lot of options that just felt either redundant or not worth the power points. The possessed cost as much as a full squad of noise marines or several points more than a regular chaos marine squad, which would have given him much more utility. The obliterators too seemed not worth their cost, as it seemed they seemed to suffer much from the edition shift. (He had also mistakenly placed them far to close to my units, only 9" away, as he misinterpreted the rule as needed to be 9" away from my units rather than a minimum of more than 9" away.
Stars of the game were really the shredder scourges, wiping out a full squad of noise marines in one shooting phase and the talos for wiping out the obliterators in combat and doing damage where needed with their cannons and drawing fire away from my delicate gun boats. It was a shame Drazhar and his incubi didn't taste any powered armour this fight, but I'm sure there's much more where these ones came from.