HQ
Haemonculus - 50 pts*
Farseer, ROWa, Fortune, Jetbike, Spear - 133 pts**
Elites
4x Trueborn - 153 pts
4xSC
Venom, Extra SC
4x Trueborn - 153 pts
4xSC
Venom, Extra SC
4x Trueborn - 153 pts
4xSC
Venom, Extra SC
Troops
3xWracks - 90 pts
Raider
3xWracks - 90 pts
Raider
3xWracks - 90 pts
Raider
3xWracks - 190 pts
Raider
Aegis, QuadGun*
3xEldarJetbikes - 66 pts**
Heavy Support
Razorwing - 145 pts
Razorwing - 145 pts
Ravager - 105 pts
3xWarwalkers - 180 pts
6xScatterLaser
1750 pts.
Notes:
The haemy gives me cheap troops, makes them scoring and shoots the aegis.
3 Venoms squad that pop 36 psn shots each (vehicule included) at 36 inches without moving. I dont need to move the venom to get a jink, as they have a flickerfield save already. I have tried it... and it just kills everything.. its 108 shots per turn.
Few cheap raider squad with AT.
Aegis vs flyers. The squad is out of the raider.
2 flyers to put pressure on the ennemy, with anti infantry and AT. Why keeping DL? I can target a tank with my lances, and blast off 2 missile to hit the tank and nearby units.
Ravager, solid AT vehicule.
Warwalkers outflanking gives me a good bunch of range 36 and S6 anti infantry and light vehicules solution.
A small guardian jetbike squad is scoring, with the farseer and fortune, it is resilient. (Anyways, the enemy has other things to shoot) The farseer has ROWA vs psykers and a spear vs tank.
With Nightfighing taking place a lot, the army is just too much to handle.
What do you all think?