I'm thinking of building a SW list. I've taken the units I've faced thst have caused me the most trouble when I'm playing my other armies (GK and Nids currently as I recently sold my BA and Necrons).
-1750-
rune priest, chooser of slain, living lightning, jaws of the world wolf, wolf tooth talisman, wolf tooth necklace 125
rune priest, murderous hurricane, tempests wrath, wolf tooth talisman, wolf tooth necklace 115
3 wolfguard 3 combi-melta, 2 power weapon, 1 powerfist 79
7 grey hunters, melta gun, wolf standard, rhino 155
7 grey hunters, melta gun, wolf standard, rhino 155
7 grey hunters, melta gun, wolf standard, mark of the wolfen, rhino 170
3 thunderwolf cavalry, 2 stormshields, thunderhammer 240
3 thunderwolf cavalry, 2 stormshields, thunderhammer 240
3 thunderwolf cavalry, 2 stormshields, thunderhammer 240
5 long fangs, 4 missile launchers 115
5 long fangs, 4 missile launchers 115
At 1500 - drop a cav squad and ten points in upgrades.
So my thinking ...
- I love rune priests. They add a lot of utility to a list and fill in the weaknesses. Sure a wolf lord can be scary but truly even three thunderwolves bring a whole lot of pain and if you double assault ... well. But I want the nifty psychic powers rune priests bring to the table. I was tempted to just take Njal but I think double priests in rhinos work better.
- I really like twc. They have never failed to impress me when I've faced them.
- I would not play SW without long fangs. I can't think of a better unit at the cost.
- Tempting as it is to add lone wolfs and iron priests I think they are over costed for what they add to the list. I have cc as is.
So really I just put together the squads that scare me the most when they are on the table and added plenty of melta. I also wanted a list that could hold up in 6ed judging by the leaked changes to come. I want to make sure I weather assaults and dish out the dakka pain. Please feel free to correct any of my theories and assumptions.