After playing against Necron swarms and a unit of 3 Tomb Spiders today, we had some interesting 6th edition discoveries come up.
Because the closest model gets the wound from fire combat, by leapfrogging fresh units to the front each move and letting the wounded ones filter to the back, it is easier to keep your numbers up and avoid kills. Several swarm models had wound markers on them simultaneously.
Furthermore, because of the way wounds are allocated in close combat, it is possible to lay up wounds on many different models at once and avoid kills due to their equidistance to opposing models and the wound allocation rules.
Were we missing something? If someone could post a BDB page for a mistake we were making, I'd appreciate it.
If this was as the rules intended, I think this is going to be something that will either need some defining or will be the loophole for abusing. Maybe it was just a hidden way to buff up multi-wound models.