Army Size: 1000 points
Army Type: Fully Mechanized Eldar
Opposition: Heavy Mechanized (Triple Land Raiders)
Trial #1 vs. Imperial GuardThe List
(75) Farseer
Guide
(75) Farseer
Guide
(60) 5 Dire Avengers
(60) 5 Dire Avengers
(175) Falcon
Two Shuriken Cannon, Holo-Field, Spirit Stone
(175) Falcon
Two Shuriken Cannon, Holo-Field, Spirit Stone
(80) 5 Fire Dragons
(80) 5 Fire Dragons
(110) Wave Serpent (Dedicated to Fire Dragons)
TL Shuriken Cannon, Spirit Stone
(110) Wave Serpent (Dedicated to Fire Dragons)
TL Shuriken Cannon, Spirit Stone
The list will play as VP Denial, with the Dire Avengers hiding within upgraded Falcons to form a hardened scoring unit. The primary offensive power in the early game comes from Guided Falcons. The Falcons will remain in cover when possible, to enhance their durability. The choice of high rate of fire, poor ap weaponry ensures that I will not be tempted to expose the Falcon for a clear shot.
Any opposing anti-tank weaponry will be high priority, with infantry based threats dealt with by my tanks. Enemy light vehicles will be taken down by massed Str 6 fire, and the occasional Pulse Laser. Heavy tanks will be melted by the Fire Dragons.
Versus an infantry heavy opponent, mobility will be a primary target. Once the enemy is slowed and fractured, isolated units may be destroyed at will by my own embarked units.
The Farseers are purposefully flexible in their deployment, being able to ride along with either the Dire Avengers or Fire Dragons. The Falcons may be Guided from within either transport, but embarked infantry may not be Guided unless the Farseer is also a member of the squad. Therefore, the deployment of Farseers will depend upon the enemy army composition. If a tank heavy force is expected, the Farseers will stay with the Dragons (even without upgrades, Guided Dragons will work wonders on a Land Raider). Versus hoards, the Farseer will remain with the Dire Avengers in case they need to get out and perform decisively.
This list originated in response to the new SM codex. My friend decided that what he fears most is the possibility of three Land Raiders filled with scoring troops in a low point game. Therefore, he began developing a list that would value durability and high-end anti-tank punch. The result is a 1K core that I will begin play testing this weekend.
Comments welcome.