1500 Points Beasts Vs Overlords: Realmstone Cache
Dearest Uncle,
It is fair sailing thus far over the bone wastes. Desolate country, as you warned, but there is a certain austere beauty to it. There has been no sign of the beast-men lurking about, so all those horror stories you terrified me with before leaving seem to have been for naught. Ha ha.
The admiral thinks we can find good trading here. While the creatures that inhabit this place are degenerate and untrustworthy, they like aethergold as much as anyone else. We have a promising lead, too: in speaking with the locals at the last trading post, they told of a huge cache of realmstone uncovered in a village not far away. We are headed there now, with all dispatch, as the admiral fears the beasts will make it there before us and use it for their own foul ends. I have charted our course, and none fly as swift as the ships of Barak Zilfin!
Yours, with utmost respect,
Darri Maskelport, Aether-Navigator, 2nd ClassThis game took place a few months back, so apologies if some of the details are fuzzy (been a busy spring)
Barak Zilfin Battle RegimentAdmiral (General w/Command Trait of some kind)
Aether-Navigator (Command Trait that re-rolls navigator dice, Auto-dispel artefact)
10 Arkanaut Company (1x Volley gun, 1x Harpoon, 1x Skypike, Veterans: Tough as Old Boots)
6 Edrinriggers
6 Skywardens
Arkanaut Frigate w/Skycannon + self-destruct mechanism
Arkanaut Frigate w/Skycannon + Preservation Chutes
Allherd Beastherd (no battalion)Great Bray Shaman w/Bleating Gnarlstaff (General: Twistfray Cursebeast, Spell: Wild Rampage)
Doombull
20 Gors w/Shields (Grizzled Veterans: Exemplars of Valor, Fleet of Foot)
10 Ungors w/Spears (Veterans: Wilderness Stalkers)
10 Ungors w/Spears (Veterans: Wilderness Stalkers)
6 Tzaangor Enlightened
6 Bullgors w/Man-splitter Great Axes (Veterans: Toughened Hides)
1 Cygor
Herdstone
Doomblast Dirgehorn
Mission, Terrain, and DeploymentThe Realmstone Cache mission has a single objective at the center of the board which, at turn 3, explodes and becomes 2 new objectives in other spots on the board. The terrain was a desert-type board with little adobe houses around the edge of the board and a well at the center, right next to the objective.
My opponent chose the south edge of the board and threw down a frigate on each flank, the east with the Admiral and the west with the Navigator, betting that it would be harder for me to ambush and kill a whole frigate than one of his fragile little units. The Endrinriggers and Skywardens formed potent counter-charge units and the Arkanaut Company took up the middle.
I deployed the Herdstone at the northern edge, next to the Cygor and guarded by the Gors. I threw one unit of Ungors behind a building at the northern edge, and everything else went into ambush.
Deployment:
Arkanaut DZBeasts DZWhole board (from the East)To Be Continued...