Hi guys,
I was wondering which Special and Heavy Weapons combinations work best for Mechanised Veterans, Mechanised Regulars, Blobbed Regulars, 10 man Regulars on foot, Conscripts, Command Squads, Heavy Weapon Teams, and Special Weapon Teams?
Heavy Weapon Teams:
Lascannons - because then you're not wasting any Lasgun shots when taking down tanks
Mortars - because they can hid and do damage
Special Weapon Teams:
Plasmaguns - because they can do a lot of damage to many targets
Meltaguns - because they can take down tanks
Command Squads:
I don't know... I guess it depends if they are blobbed or mechanised?
Mechanised Veterans:
Plasmaguns and a Heavy Flamer - because they can do a lot of damage to many targets
Meltaguns - because they can take down tanks
Mechanised Regulars:
Flamer - Complements Lasguns
Plasmagun - Increases damage output against many targets
Heavy Bolter or Autocannon - Multiple shots for Snap Fire, increases damage? Are they worth it?
Blobbed Regulars:
Grenade Launcher & Missile Launcher - both have similar fire modes, increasing long range damage esp. to hoards but also to vehicles if required
Plasmagun & Lascannon / Missile Launcher / Autocannon - can engage all targets, good at taking down heavy stuff
Flamers - to run forward like crazy flaming stuff
10 man Regulars on foot:
Same as blobbed?
Conscripts:
What are your thoughts?
Thanks,
Slick Samos