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Author Topic: 2000p Fluffy Salamanders  (Read 313 times)

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Offline Shinryongdo

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2000p Fluffy Salamanders
« on: November 27, 2009, 04:55:36 PM »
Really liked the fluff about the Salamanders, kind of unfair that they're not "supposed" to use fast attack as that's usually my favorite slots on the FOC but hey, you learn new playstyles. This is the list that I thought up for it.

Forgefather Vulkan He'Stan 190p
(Pretty self explanatory, not Salamanders without the Forgefather =))
Tactical Squad x10 (MG, MM, PF, Rhino) 235p
(The best way to take advantage of Vulkan on a Tac Squad, in my opinion)
Tactical Squad x10 (MG, MM, PF, Rhino) 235p
Assault Terminator x5 (x3 TH/SS, x2 LC, Land Raider Redeemer w/ MM) 450p
(Forgefather's Retinue. Didn't go pure Hammers cause I love Lightning Claws)
Assault Terminator x6 (x4 TH/SS, x2 LC) 240p
(The anvil to Foregefather's Hammer)
Sternguard x6 (2x Heavy Flamer, 3x Combi-Melta, Rhino) 220p
(This unit will be mean if it doesn't die. Can stay in the Rhino and still drop two Melta shots or two Heavy Flamer Shots)
Land Raider Godhammer (MM) 260p
(The transport for the other Assault Terminator Squad)
Whirlwind 85p
(Artillery that'll pound the crud out of everything)
Whirlwind 85p
(Artillery always works best in pairs)

2000 points on the dot. Plan is extermely simple. Everything goes straight down the center while the WHirlwinds hit. I might need to leave a unit with the Whirlwinds to babysit them but that'll be up to the opponent.
To live is to feel pain

 


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