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The Armies of 40k => Imperial Forces => Topic started by: Chosen Man on September 12, 2006, 02:18:11 PM

Title: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on September 12, 2006, 02:18:11 PM
Well troopers it's official! FW has finally announced their DKK line! It looks awesome!

Death Korps of Krieg Infantry Squad  (http://www.forgeworld.co.uk/popkrieg.htm)

I looks like the DK will be getting the whole Elysian Style treatment from FW, so all of you DK fans out there will be itching to get your hands on all of them. In addition to the squad just released we can expect the following....

Title: Re: Death Korps of Krieg
Post by: Col.Gravis on September 12, 2006, 02:21:43 PM
Aye they are looking rather nice, if a little skinny around the shins lol

And yes, Gorgon, I only heard about it myself today but apparently it will be there!
Title: Re: Death Korps of Krieg
Post by: legionnaire on September 12, 2006, 02:57:55 PM
Thanks for the heads up Chosen Man. They do look like some great figures.
Title: Re: Death Korps of Krieg
Post by: Lord of Winter and War on September 12, 2006, 03:02:16 PM
The models look amasing, I am stunned. Also wha is a Gorgon?
Title: Re: Death Korps of Krieg
Post by: -V- on September 12, 2006, 03:06:35 PM
WOW... they are B....E....A...utifu lthey are the coolest models Fw have produced yet and omg i cant get over them.. ive always had 2 favourite regiments... DK and mordians... i think this is the kick i needed to start an IG army.  they are much better than the Elysians were and perfect for a cityfight army like i want..

cant wait to see their other releases of HW, command squads etc

 ;D
Title: Re: Death Korps of Krieg
Post by: Col.Gravis on September 12, 2006, 03:09:37 PM
Also wha is a Gorgon?

Its an open topped assault transport, holds a small Platoon I believe with a huge dozar blade on a front and carrying a selection of weaponry, believe its arsenal included a siege mortar and heavy bolters.
Title: Re: Death Korps of Krieg
Post by: Catachan Devil Sniper on September 12, 2006, 03:14:44 PM
omg omg omg omg omg omg omg omg i am so happy! i was going to start a small ork army but frag that! i am getting these guys for stormtroopers! i am happy for you FW! will you marry me?
Title: Re: Death Korps of Krieg
Post by: Gernads on September 12, 2006, 03:30:30 PM
Looks like my Zouave conversion will have to be put on hold.  I so want to update from my Steel Legion models.
Title: Re: Death Korps of Krieg
Post by: [dixon] on September 12, 2006, 03:33:27 PM
DAMN YOU F-WORD!

Those bayonets are going to be a be-atch to keep in one piece.
Title: Re: Death Korps of Krieg
Post by: Chosen Man on September 12, 2006, 04:40:19 PM
I can't wait to see the Gorgon(40K Epic has a model of it), I'm getting one for sure! I also want to see the Grenadiers, I have a feeling they will find their way into my SL Army as my new Stormies for my Mech Army. Did anyone notice that the Sgt has a lasgun, and not a Laspistol/CCW. From reading on the FW site, it looks like the next IAV5 will be IG vs Chaos.....

::Looks around:: Where is Kramer hiding....cause we all know he's going to blow up when he sees these...  ;)

Nubis: I agree those bayonets look paper thin
Title: Re: Death Korps of Krieg
Post by: Vespasian Swiper on September 12, 2006, 04:44:16 PM
Gorgon is coming out. But not until IA5 has been published, rules first model second.
Title: Re: Death Korps of Krieg
Post by: One Guy with a Meltagun on September 12, 2006, 04:54:05 PM
OMG, Gorgon, Death Korps, ahhh, suddenly I begin to see my Cadians in a VERY different light. Those models scream to be painted in dirty ground-like colors. They are so extremly trench warfare.

Damn, gotta have them all....
Title: Re: Death Korps of Krieg
Post by: 0verKill_235 on September 12, 2006, 06:14:26 PM
Those would look great as Inquistor Stormtroopers for my IG/SOB combined force. i always wanted to paint some Jin-Roh style stormtroopers to set them apart from my Cadian Kraskin style ones. It would give them a sinsiter underone as most things  associtating with the =I= are.
Title: Re: Death Korps of Krieg
Post by: Tuesday on September 12, 2006, 06:51:03 PM
I think I just amphetamine parrot myself when i clicked that link. OMFG those are the coolest models ever. Looks like i will be having to buy a new regiment. Hmmm. Ow well.

Whoa, though. Ouch 64 american dollars for ten troops? I guess coolness comes with a price eh?
Title: Re: Death Korps of Krieg
Post by: Valhalla114 on September 12, 2006, 06:51:31 PM
Wow I hope I see these on the table so I could worship them with all my love. They are amazing. Why doesnt the FW team move to the GW model team. For real we could use some dead sexy models like this on the GW line.

Oh and heres a Gorgon:
(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi38.photobucket.com%2Falbums%2Fe142%2Fpaco1185%2Fgorgon.jpg&hash=dd29693753d6c674dbe4b1fd2c71c46aa9a55d2d)
Title: Re: Death Korps of Krieg
Post by: Catachan Devil Sniper on September 12, 2006, 07:27:02 PM
Wow I hope I see these on the table so I could worship them with all my love. They are amazing. Why doesnt the FW team move to the GW model team. For real we could use some dead sexy models like this on the GW line.

Oh and heres a Gorgon:
(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi38.photobucket.com%2Falbums%2Fe142%2Fpaco1185%2Fgorgon.jpg&hash=dd29693753d6c674dbe4b1fd2c71c46aa9a55d2d)

were did u get this from? u work with FW or something?

*slips $10 to valhalla114*
can you get me in comrade? ;D
Title: Re: Death Korps of Krieg
Post by: legionnaire on September 12, 2006, 07:42:31 PM
I thought those were the ones from epic. ??? Other then that I can;t wait to see the others.
Title: Re: Death Korps of Krieg
Post by: [dixon] on September 12, 2006, 07:45:55 PM
I thought those were the ones from epic. ???
They are.
Title: Re: Death Korps of Krieg
Post by: Sputnik on September 12, 2006, 09:44:12 PM
Exquisite models. What more can be said. And to think these are just the beginning. I can't wait to see their Officers and heavy weapons.
Title: Re: Death Korps of Krieg
Post by: Lieutenant Mack on September 12, 2006, 09:53:27 PM
The curse of FW and their beautiful models. Just when I was set to do an infantry army using Steel Legion Models..... I may have to switch. These are just some of the best models FW has done. I cant wait to see the full line-up.
Title: Re: Death Korps of Krieg
Post by: Valhalla114 on September 12, 2006, 11:08:38 PM
The pic is from Ebay. I couldnt find it on the main page.
Title: Re: Death Korps of Krieg
Post by: Boris Grevane on September 12, 2006, 11:47:33 PM
Beutifull models!
The officers and roughriders should be intresting. But i agree that this line should deffinitly be moved to GW, maybe lower the cost a few bucks....but then again im high on super glue and dreaming.

Ha! GW and lowering prices....thats like saying Bill Gates is about to go broke.
Title: Re: Death Korps of Krieg
Post by: Chosen Man on September 13, 2006, 06:44:47 AM
Whoa, though. Ouch 64 american dollars for ten troops? I guess coolness comes with a price eh?

I'm not surprised considering that an Elysian infantry squad runs about the same price, more if you add the jet packs.
Title: Re: Death Korps of Krieg
Post by: Col.Gravis on September 13, 2006, 07:01:32 AM
But i agree that this line should deffinitly be moved to GW, maybe lower the cost a few bucks....but then again im high on super glue and dreaming.

Aye it would be nice lol, sadly never gonna happen the only reason we've got these, the Elysians and indeed the newer Tallarns is FW, GW would'nt touch em with a barge pole IMHO.
Title: Re: Death Korps of Krieg
Post by: Locarno on September 13, 2006, 10:24:34 AM
Quote
But not until IA5 has been published, rules first model second.

When has forgeworld ever worked that way? There are plenty of examples of them bringing out a model and being stuck with pdfs of rules for quite some time until they got around to putting it into an IA book...(knarlocs, biotitans, chaos warhounds..)

hmm.....death corps company, with bombard siege guns in support....some turret emplacements as well?
Maybe we can persuade them to do the Ragnorak heavy tank?

The gorgon is a nice tank...shame it's been so long since it was part of the game (got cut out of epic 40K, and I've never seen a 40k version) In all fareness it just had a rack of minethrowers (mortars) and a heavy bolter. If you can get around the transport capacity being more than a normal guard squad (maybe make the death corps able to take conscript-style human waves with an officer as a squad leader rather than normal platoons?) it's quite a balanced vehicle idea..

Add preliminary barrage and fortifications as heavy support (create a points cost for tank traps, bunkers, minefields, etc?)

Title: Re: Death Korps of Krieg
Post by: StraightSilver on September 13, 2006, 11:19:14 AM
Hi Guys, this is my very first post on this Forum, so first off Hi everybody!!

I had heard that with the release of IA 4 and 5 Forge World will be releasing a range of new tanks to tie in with the new Death Korp of Krieg, the Gorgon being one as discussed already, but I also heard they would be releasing a Ragnarok tank as well. The overall theme being Siege warfare.

I don't know if you guys have seen this from Medusa V, but this might give some idea of what they're aiming for, at this link

http://medusav.us.games-workshop.com/hobby/painting/vostroyan5th/7.htm

http://medusav.us.games-workshop.com/hobby/painting/vostroyan5th/2.htm

EDIT: Sorry I meant to say IA 5 and 6! Oops, it's been a long day!! :D

Welcome to 40Konline. Please remember that you can use the (https://www.40konline.com/Themes/eldar/images/english/modify.gif) button to modify your post and make corrections, add information and such as long as no one else has responded yet. This prevents double posting, which is considered poor netiquette. I've modified your post accordingly. -Pax
Title: Re: Death Korps of Krieg
Post by: Valhalla114 on September 13, 2006, 11:28:11 AM
Well first off welcome fellow Guardsmen!

Secondly where do you get your intel? We dont need specifics, but what we do have enough of is rumors. Not trying to be rude but we've all been discouraged by rumors and are apprehensive to more. Though I would love to drr it on the battlefield to add some flare I am just too weary of rumors.

Here look at this Private Parsons:
http://www.40konline.com/index.php?topic=121298.0 (http://www.40konline.com/index.php?topic=121298.0)

And by the way since your new dont double post its bad manners supposedly (Ive been guilty of it too). Use the modify button on the top right of your post you want to edit.

Good day private and welcome to the Guard!
Title: Re: Death Korps of Krieg
Post by: StraightSilver on September 13, 2006, 11:53:59 AM
Hi, yes sorry about that completely missed the "modify button" there!  :-[

Have to say you're right about the whole rumour thing, and I'm afraid my intel' isn't solid I'm afraid, but comes from a couple of fairly reliable sources. I worked for GW for quite a few years and so still have a few friends who work for the company, and I also have an old colleague who used to paint for Forge World who I still keep in touch with from time to time so I hear the odd bit through the grapevine.

The general opinion is though that as well as Death Korp vs Chaos the overall theme for the next two Imperial Armour books will be 40K siege warfare, as this may well be the next GW 40K supplement after Cities of Death (although again just a rumour I'm afraid). However from what I can gather Forge World do want to release a range of new tanks based on some of the Epic models to tie in with this, and so the Gorgon and the Ragnarok are the two most likely.

But as you say, that's all just rumours so I won't say any more than that  ;)

Title: Re: Death Korps of Krieg
Post by: Valhalla114 on September 13, 2006, 11:59:07 AM
Well your sources sound better than a couple red shirts or a local cracked out rogue trader. Good to have you here! Looking forward to what you can bring the Imperial Guard!
Title: Re: Death Korps of Krieg
Post by: Major BigBadOgryn on September 13, 2006, 04:25:38 PM
Welcome to the IG board!

Boy those troops look spiffy, I think I may have to buy a few squads for Grenadiers.
Title: Re: Death Korps of Krieg
Post by: Vespasian Swiper on September 13, 2006, 05:54:48 PM
Ok, I'm gonna voice my opinions 'as usual on these threads'

I was right about the lasguns in earlier shots being mocked up conversions. I am not too sure about them (feeling a bit of BAR in there, a bit of MG34/42 and a bit of Stg44.)

But over all I really like them, I can definately see a place for them in my Armoured Battlegroup (sliding in as troops and a heavy weapons platoon...)

Very, very nice models - and FW have blown me away once more. I figure, a Heavy Weapons squad (probably around £30), 2 Infantry Squads - around £70 with heavy weapons, adn a command squad (probably around £20-30) will sort me out.

Soo... looking (for around 31 men) around £130 for a 31 man platoon for my purposes.

Its a lot, I'd paint each piece prior to assembly - and I'll sure as hell wait for more men to be released before I buy any...

More than that, do you think we'll see and Platoon set? That would be very nice...
Title: Re: Death Korps of Krieg
Post by: Lt. Colonel Nightblade on September 13, 2006, 07:47:12 PM
Curse you, Forgeworld!  Curse you for your beautiful models, and my empty wallet!  (I say this just about every time FW brings out anything new).

Ah well, I can always dream of owning those Krieg troopers.  I hope they'll release a seperate weapons pack, not because I could afford one, but so that people who can could do cool conversions, especially with those awesome lasguns.

Title: Re: Death Korps of Krieg
Post by: Tuesday on September 13, 2006, 07:51:18 PM
Whoa, though. Ouch 64 american dollars for ten troops? I guess coolness comes with a price eh?

I'm not surprised considering that an Elysian infantry squad runs about the same price, more if you add the jet packs.

Yeah, but a tad bit unfair for us lame Americans. I say they should charge two different prices. One in Pounds and one in Dollars. Lets be fair now.
Title: Re: Death Korps of Krieg
Post by: Chosen Man on September 13, 2006, 10:14:20 PM
More than that, do you think we'll see and Platoon set? That would be very nice...

I'm going to say No, squads alone are expensive enough, and a platoon will cost you as much as a new Baneblade. I doubt we'll see such a package deal when you can just make your own from their site with the squads.

SeeYouNextTuesday: $70 and 30 Pounds.....2 prices! ;)

Welcome to the nasty world of currency exchange....Where one price looks real nice...while another takes off when compared to the first one!
Title: Re: Death Korps of Krieg
Post by: Tuesday on September 13, 2006, 10:19:21 PM
SeeYouNextTuesday: $70 and 30 Pounds.....2 prices! ;)

Welcome to the nasty world of currency exchange....Where one price looks real nice...while another takes off when compared to the first one!

Haha. Yeah well if the dollar traded for more i would be happy. But 2 dollars to 1 pound(or whatever[probably more now]) kind of sucks. And espcially since ForgeWorld is UK based, it really puts off to People in North America.
Title: Re: Death Korps of Krieg
Post by: Valhalla114 on September 13, 2006, 10:26:03 PM
Well the price of living is different anyways. Its all relative but what does suck is the shipping. Either you ship, drive to a local battle bunker or dont get anything. Did i say drive to a local battle bunker? Who would do that if they lived 1110 miles away?? From Miami to Baltimore, or my nearest GW Battle Bunker.
Title: Re: Death Korps of Krieg
Post by: Goyder on September 13, 2006, 10:47:40 PM
Yeah well if the dollar traded for more i would be happy. But 2 dollars to 1 pound(or whatever[probably more now]) kind of sucks. And espcially since ForgeWorld is UK based, it really puts off to People in North America.

 :'( :'( :'( :'( :'( :'(

All I can see is 'to bad, so sad'. Forgeworld isn't neccessary for our hobby, you can play awesome games of 40k without having any of forgeworld stuff. So basically, FW is a luxary item within a luxary item. So yeah, they're going to be expensive. Also: The brittish may "only" be paying 30pound, but that 30 quid is the equivilient to your $70, so everybody is in the same horrible expensive boat.

Now, if we're going to compare prices, it would cost me $100 to get in a squad of 10 DCoK in. So, unfortunatly I will never, ever have an army of DCoK anytime soon. I will have to make do with my Vostroyans and Carpicans. And my Baneblade.  ;)

So, with most things like FW, you'll just have to buy them up slowly but surely. It'll take a while, but you'll have an awesome army when its done.

I'm going to say No, squads alone are expensive enough, and a platoon will cost you as much as a new Baneblade. I doubt we'll see such a package deal when you can just make your own from their site with the squads.

And if a Platoon costs the same as a Baneblade, the Baneblade wins.

Title: Re: Death Korps of Krieg
Post by: Tuesday on September 13, 2006, 11:34:12 PM
Quote
:'( :'( :'( :'( :'( :'(     

All I can see is 'to bad, so sad'. Forgeworld isn't neccessary for our hobby, you can play awesome games of 40k without having any of forgeworld stuff. So basically, FW is a luxary item within a luxary item. So yeah, they're going to be expensive. Also: The brittish may "only" be paying 30pound, but that 30 quid is the equivilient to your $70, so everybody is in the same horrible expensive boat.

Now, if we're going to compare prices, it would cost me $100 to get in a squad of 10 DCoK in. So, unfortunatly I will never, ever have an army of DCoK anytime soon. I will have to make do with my Vostroyans and Carpicans. And my Baneblade. 

So, with most things like FW, you'll just have to buy them up slowly but surely. It'll take a while, but you'll have an awesome army when its done.

haha dang i sounded pretty whiney without even knowing. Well yeah I guess your right about the same prices just different currency. But whatever, i would never buy from them anyway. I like converting way better.
Title: Re: Death Korps of Krieg
Post by: Vespasian Swiper on September 14, 2006, 05:49:52 AM
*News Just In*

My honco mate at GW said he had seen the Gorgon and it was looking good...

Thought you may want to know - perhaps we'll see it at GWUK?
Title: Re: Death Korps of Krieg
Post by: Ailaros on September 14, 2006, 03:26:20 PM
Whoa, though. Ouch 64 american dollars for ten troops? I guess coolness comes with a price eh?

Wow... that's $128 for 20, or $256 for 40. That costs more than my whole army just to fill the troops choice (which you still don't as you need officers and HQ squads, for a total of $318 for a legal army). I think I'll just stick to greenstuff for now.
Title: Re: Death Korps of Krieg
Post by: [dixon] on September 14, 2006, 03:55:40 PM
*News Just In*

My honco mate at GW said he had seen the Gorgon and it was looking good...

So much for rules before models eh?
Title: Re: Death Korps of Krieg
Post by: Goyder on September 15, 2006, 01:04:20 AM
haha dang i sounded pretty whiney without even knowing. Well yeah I guess your right about the same prices just different currency. But whatever, i would never buy from them anyway. I like converting way better.


I wouldn't worry about it. We're all entitled to a whine, but you allways have to remember that FW is a luxury item within another luxury item, and we don't need FW to play our games. We can hope, that with GW new molding techniques and what not, we'll see more FW stuff turned into Plastic GW stuff.

We can only hope eh?  :)
Title: Re: Death Korps of Krieg
Post by: Andro Ist Keine Schwedischen on September 15, 2006, 02:50:02 AM
The reason Forge World stuff costs more then regular GW stuff isn't due to what it's made of.  Infact, if anything, resin is cheaper then plastic.  Just don't quote me on that.

The reason is because they sell less, therefore have to charge more to make a decent profit.  Of course, if it was cheaper more people would buy from them, but then that's GW logic in action :)

Besides, you get a nice feeling (after the soreness has gone) knowing you have a very cool and relatively exclusive model or three in your army.

At the moment I can't even afford regular stuff.  But in the near future I'm hoping to get some stuff for my revamped Espandor Heavy Drop Regiment. 

Yummy.

~Andromidius
Title: Re: Death Korps of Krieg
Post by: Vespasian Swiper on September 15, 2006, 06:04:34 AM
Yeah I know, but I'll see later how much of it was done... I have a feeling it was 1/2 finished at most...
Title: Re: Death Korps of Krieg
Post by: Ailaros on September 15, 2006, 09:41:37 AM
Besides, you get a nice feeling (after the soreness has gone) knowing you have a very cool and relatively exclusive model or three in your army.

yeah, I bet that's why they sell low volume, high price on purpouse. One of my dad's friends built a hot rod back in the late 60's / early 70's. He spent all of this time and effort and came up with something that looked really cool, and completely different than all of the other cars at the time. Then, of course, car companies were like "oh, people spend a ton of time converting cars to make hot rods, and those who do have them are really cool. Why don't we design our own hot rods, and then sell them to anyone who wants to be cool?" This, of course, pissed off my dad's friend to no end, and it made it so that hot rods, rather than this cupercool, unique thing, was as commonplace as the corvair, or pinto.

Maybe Forgeworld learned from this, and figured that it should restrict supply, and increase price, so that their models are the jewels of the game, rather than just another box of GW-profiting light infantry / vehicle.
Title: Re: Death Korps of Krieg
Post by: Locarno on September 15, 2006, 09:58:34 AM
Resin is cheaper than styrene - or at least the two are close enough. But you need to redo the moulds every half-dozen casts, which adds a lot more man-hours per model, which is the cost....

But, yeah, I think forgeworld very much enjoy their position as the Fonz of the GW miniature manufacturing; with the ability to make small production runs so easily (as a rubber mould costs not too much to make) they can do models they're not sure they'll ever sell that many of but are just deeply cool....
But (as you need a bazillion rubber moulds for a production run that competes with the amount of cadians - or whatever - that Citadel kicks out) can't compete with the mainstream..


I'll be interested to see how many parts they are - the arms are clearly seperate....if the head and pack are seperate; I'm sure people can come up with a use for a nicely detailed trenchcoat-wearing torso......
Title: Re: Death Korps of Krieg
Post by: Pyrrhic Victory on September 15, 2006, 10:37:47 PM
I wonder if anyone even remembers me........
Anyway I left the forum for quite a few months because of my vacation but i was planning to fight in Medusa v. But I missed it and I still don't have my modeled assembled!! But I'm glad to be back now so I'll just say hi to the community as well congratulations on doing so well on the campaign.
(Back on topic)
Seeing forgeworld finally release their death korps models is great though bitter-sweet. On one end we got the very popular death korps to add more diversity to the guard but on the other hand being realeased by forgeworld will probably make you bankrupt. Still it's awesome and about time to see one of the most loved regiments to have a model line. I wonder if I should stick with my cadians or go with the death korps, both have a gritty soldier fee and I love them both so it's hard to decide.
Oh forgeworld unlike GW you make guard players happy with your many regiments, and leeching off are money at the same time.
Title: Re: Death Korps of Krieg
Post by: Valhalla114 on September 16, 2006, 01:51:58 AM
Maybe Forgeworld and GW have a deal. GW makes a crappy looking army with bear hats and makes the masses sad and dissapointed. FW then comes out with a beautiful army like this with possible AWESOME tanks yet to be detailed and just the models have us IG freaks crapping our pants in anticipation.

GW makes us mad and we turn our back to them, so they release through FW a model set so awesome that we must take our frustration out on buying these little beauts. Much like what they did to our beloved Griffon, Exterminator....etc .
Title: Re: Death Korps of Krieg
Post by: wper34 on September 16, 2006, 03:16:10 AM
I want to go around & complain about how the FW constantly make us drooling over new cool models...

But then again, it is not like this is the first time they do that to us. :P

Anyway... Great to see that they finally get these finest models out on sales. Many of us would probably remember the time when we saw some pics of these in the Rumour Mill a long while ago.

I wish I could get my hands on these models. (Although I am more likely to buy the Imperial Armour Books)
Title: Re: Death Korps of Krieg
Post by: Sergeant Olezka on September 16, 2006, 04:07:10 AM
What I'm wondering is whether or not the models have small slots on their backs so that the backpacks are easier to put on, but look terrible if you don't use them. I have no interest in their backpacks. They look like an afterthought.

On a more positive note, if you had these what would you paint them? I would go for dark blue coat and scarlet trousers. Maybe with black helmat and gear.
Title: Re: Death Korps of Krieg
Post by: Andro Ist Keine Schwedischen on September 16, 2006, 05:04:32 AM
To be honest, I'm very tempted to put them on my need/want list.  Very nice models, but I'll wait until the range is more complete before I make my mind up.

Oh, and when I can actually afford them of course.

~Andromidius
Title: Re: Death Korps of Krieg
Post by: Lieutenant Mack on September 16, 2006, 05:05:12 PM
I know that the Death Riders will be on my want list at the very least(unless they are bad, but I doubt that). It will be nice to have some more options for our rough riders, even if they arent used as DCoK.
Title: Re: Death Korps of Krieg
Post by: [dixon] on September 16, 2006, 05:19:01 PM
I really hope we get some updated Rough Riders from GW at some point, some that would look decent in any army.  The current mongol Attilans simply don't match up with anything.

The Death Riders should be cool and all, but they would still suffer from the 'looks out of place' problem in any regular guard army.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Chosen Man on September 19, 2006, 08:43:08 AM
The Gorgon is here! It looks awesome! It looks like one of those WWII Higgins Boats. I like the Twin Heavy Stubbers, and it looks awesome, in two version too. FW Says they will post experimental rules online soon. They have also released new Lascannon and Heavy Bolter team pics. They have the feel of 2nd Ed IG Metal models with the wheels on the weapons, like my Praetorians. Very Cool!

Gorgon w/Heavy Bolters Ver. 1 (http://www.forgeworld.co.uk/gorgon.htm)

Gorgon w/Mortars Ver. 2 (http://www.forgeworld.co.uk/gorgonm.htm)

Death Korps Lascannon Teams (http://www.forgeworld.co.uk/dkklc.htm)

Death Korps Heavy Bolter Teams (http://www.forgeworld.co.uk/dkkhb.htm)
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Vespasian Swiper on September 19, 2006, 09:03:50 AM
I was right.

Damn that terrifies me everytime I say that.

But its a great day today - past my driving test, and now this! w00tage!

Definately order one as an early christmas present.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Andro Ist Keine Schwedischen on September 19, 2006, 09:09:40 AM
I'm in shock.  Those models are so damn good, beating even the Elysians!

I want.

*scraps drop trooper revamp*

~Andromidius
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Lord of Winter and War on September 19, 2006, 09:39:54 AM
*jumps up and down giddily*


Man oh man do those look sweet! I...I need these. The 'Evy weapons have wheels, and bolter feed is so cool, and the Gorgon is awesome. Oh man!
Title: Re: Death Korps of Krieg AND Gorgon
Post by: One Guy with a Meltagun on September 19, 2006, 09:50:18 AM
*faints-wakes up again-looks at pic-faints*

i have to try and win the lottery.
Or rob a swiss bank or sell one of my kidneys ;-)

These models are like the gospel according to FW.
Uplifting, they raise my believe in all that's Guard.

*faints*
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Andro Ist Keine Schwedischen on September 19, 2006, 09:59:28 AM
There's only one major problem here (besides the price).

The 'running with heavy weapon' poses.  I'd rather have the whole squad sitting still and firing, thank you very much.  Unless they are part of an Infantry Squad, then it's forgiveable I suppose.

Hmmm...how much would an Infantry Company cost I wonder?

~Andromidius
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Locarno on September 19, 2006, 10:17:53 AM
Quote
Hmmm...how much would an Infantry Company cost I wonder?

You don't have that much money.

Notice how I say this without needing to ask who you are......

Very cool models, though...the redeploying heavy weapons look fantastic!
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Lord of Winter and War on September 19, 2006, 10:24:33 AM
They even have treads one their boots Arrr!!!!, that is detail!
Title: Re: Death Korps of Krieg AND Gorgon
Post by: [dixon] on September 19, 2006, 10:49:36 AM
Those Heavy Bolter Teams just sold me.  NOOOOOOO!
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Valhalla114 on September 19, 2006, 11:19:12 AM
Holy balls....holy holy...balls. That thing is Jinormous! At first I thought it was a Chimera variant but then when I scrolled down it was placed next to the baneblade i crapped myself. Literally crapped myself. Wow. What a beautiful automobile! Long live the Gorgon! Damn that is the sexiest thing ever. At 14-13-10 I thought we would be getting our own Lanraider. I guess it compensates for being open-topped. But the rules are very awesome 50 MAN transport!! 1-3 per army wow....

Do Valhallans have access to these?
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Major BigBadOgryn on September 19, 2006, 11:28:22 AM
Gosh darn those evil Forge World fiends, producing such beautiful models that make me want to spend what little money I have  :'(.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Chosen Man on September 19, 2006, 12:34:12 PM
For those of you who want to see what this new tank can do.....

Gorgon X-Rules PDF (http://www.forgeworld.co.uk/PDF/gorgon.pdf)
Title: Re: Death Korps of Krieg AND Gorgon
Post by: -V- on September 19, 2006, 12:54:20 PM
omg wow those are the finest models ive seen some one please invent a language that sums up the coolness of these models.. no language i know has the words to portray their uber sweetness.

dam that gorgon must cost a fortune but its soo awesome and the heavy weapons omg dont get me started
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Sputnik on September 19, 2006, 04:59:31 PM
I wish Elysians had 2 different sets of running legs.  :P
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Vespasian Swiper on September 19, 2006, 05:09:26 PM
Is anyone else here thinking that the £95 Gorgon is also perfect for converting other Imperial Guard tanks, more super heavies, stormhammers - the works. Its the same width as the Baneblade, and I feel it could work...
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Col.Gravis on September 19, 2006, 05:35:34 PM
I'm thinking it would be unthinkable to convert such a nice model, better to wait for the ol Plastic Baneblade when it eventually arrives.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Armored Kangaroo on September 19, 2006, 05:40:13 PM
Forgeworld has finally broken me. Those models are just so incredibly beautiful. I think im going to pick up about 50 or so guys once I earn enough money. That gorgan is pretty sharp too. Gives me Ideas on how to convert my own.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Tuesday on September 19, 2006, 07:14:42 PM
Eh.... Am I the only one who doesn't really like the Lascannon team? No wait, or maybe it's just the wheels. I think they make the Lascannon lame.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: legionnaire on September 19, 2006, 08:14:42 PM
From what I see a squad would be nice and maybe some heavy weapons for chirstmas this year.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Armored Kangaroo on September 20, 2006, 01:45:36 AM
Well SeeYouNextTuesday they are giving the Death Korps the whole WW1 overhaul so mobility is an issue.(they do have to move those gigantic heavy weapons somehow.) I'm not big on the repositioning pose for both the lascannon and heavy bolter but The quality and theme of the army makes up for it.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Locarno on September 20, 2006, 03:16:34 AM
Is it just me, or is £95 for a superheavy tank is disturbingly good value?

50 model transport capacity is cool......
however, just have to wonder at any tactical use for this thing - you can't shoot out of it, and it's a lumbering transport (maybe pack it with 2 full ogryn squads and an assault command section to shield them from antipersonnel fire?)....be cool for a beach assault mission, though.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Andro Ist Keine Schwedischen on September 20, 2006, 08:19:56 AM
Gorgons are totally designed for Breakthrough missions.  It's pretty much the only thing Imperial Guard can take which is actually good at it!

And who says you have to put troops inside it?  The sheer size of it means you can line up several squads to the side and rear of it, completely shielded from enemy fire, which keeping up with each other.  Means there's no uber annoying 'emergency disembarkment' either.  Though I'm unsure if those apply to Superheavy transports.  Of course, if the Gorgon gets blown up, that's alot of dead Guardsmen...

~Andromidius
Title: Re: Death Korps of Krieg AND Gorgon
Post by: jfood on September 20, 2006, 12:14:57 PM
i really can't see a use for the gorgon either... not that it ain't beastly, but it's just a bullet magnet and far too points heavy when loaded up as well. yea, it's shooty, well shooty, but the speed is such a drawback. if you were going for an armoured push with the standard 10" and 12" pop smoke, then 12" and 10" pop smoke it's still be halfway behind your ranks and easy pickings for anything deepstriking.

i guess you could babysit it with an autocannon sentinel squad from your hq, but still...

it's pretty and definately a great centerpiece for an army but tactically it's a tad weak. far more suited to epic 40k and really falls short under the ruleset as it currently stands.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Armored Kangaroo on September 20, 2006, 01:01:20 PM
Ya it's an interesting concept. But it's lumbering pace means it generally flops as a transport in my eyes. If they uped its move to 10 inches i would consider getting one. It doesn't have to be fast it just has to be faster than Infantry. moving the same speed as your foot sloggers defeats the purpose of taking a transport in the first place.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Locarno on September 20, 2006, 02:43:21 PM
Well, to give it its due - it is amphibious and has a dozer blade, (and is a war engine so ignores small walls and hedges and 'immobilized' only costs d3" move) so it does move faster than infantry through seriously bad terrain.
Title: Re: Death Korps of Krieg
Post by: chaos0xomega on September 20, 2006, 03:11:00 PM
Whoa, though. Ouch 64 american dollars for ten troops? I guess coolness comes with a price eh?

I'm not surprised considering that an Elysian infantry squad runs about the same price, more if you add the jet packs.

Yeah, but a tad bit unfair for us lame Americans. I say they should charge two different prices. One in Pounds and one in Dollars. Lets be fair now.

I was writing an essay/treatise to show that FW should change their prices for the americans(as GW's citadel line's pricing actually des vary between the UK and US), but when I tried to get support from some forum members, I was shot down.

Quote
Resin is cheaper than styrene - or at least the two are close enough. But you need to redo the moulds every half-dozen casts, which adds a lot more man-hours per model, which is the cost....

Only if you are using cheap silicone rubber. Some moulds can be used indefinitely , and will only become ineffective after years of wear.

Title: Re: Death Korps of Krieg AND Gorgon
Post by: Andro Ist Keine Schwedischen on September 20, 2006, 03:18:20 PM
The Gorgon is never going to win the speed awards, but even moving at 6" a turn isn't that bad.  That's a practically garenteed 6", reguardless of terrain or enemy fire.  And you don't have to load it up with expensive troops - stick a 50 man Conscript platoon in there if you really want to!

It's mostly there for the fear factor - unloading troops onto an objective is secondary!

~Andromidius
Title: Re: Death Korps of Krieg AND Gorgon
Post by: jfood on September 20, 2006, 03:27:53 PM
conscripts?

heresy.

three squads of ogryn and attached commisars being dumped into someone's lines... now that'd be something to see. points-heavy enough to bring one to tears though.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Locarno on September 20, 2006, 03:42:22 PM
The death korps have no truck with abhuman freaks...or conscripts for that matter....

However putting a full cavalry platoon inside should be funny - open-topped, remember?
Title: Re: Death Korps of Krieg AND Gorgon
Post by: PaxImperator on September 20, 2006, 03:54:37 PM
Which the Forgeworld staff have quite sensibly forbidden by presenting a list of allowed passengers.

I love the Gorgons. I want them. I'll probably sell a kidney to raise the funds, or get a lot of plasticard for it. Hmm... plasticard. Baneblades never appealed to me, but I love the Gorgons and they'd be an equally mammoth project.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: wper34 on September 20, 2006, 09:42:31 PM
Goodness me! :o Seems like I was about to miss something...

That is a very nice model of Gorgon, the giant armoured transport of doom! And those running troopers with hvy weps are very cool as well. 8)

Now, I feel like robbing the Forge World. Oh wait! I am not in the UK anymore... ::)
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Ghaz on September 21, 2006, 01:54:13 AM
And you don't have to load it up with expensive troops - stick a 50 man Conscript platoon in there if you really want to!

According to the experimental rules conscripts can not be transported in a Gorgon.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Andro Ist Keine Schwedischen on September 21, 2006, 06:42:35 AM
What a stupid oversight.  They'd better fix it by the time it becomes official.

~Andromidius
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Ghaz on September 21, 2006, 12:40:00 PM
What a stupid oversight.  They'd better fix it by the time it becomes official.

~Andromidius

Why?  Why should it be 'fixed'?  Maybe that's exactly what they intended?  So you wouldn't have a way to transport a cheap shield unit such as conscripts.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Andro Ist Keine Schwedischen on September 21, 2006, 01:22:59 PM
Oh whatever.  I just don't see the logic in not letting Conscripts ride in a non-dedicated transport that's the right size for them.

Besides, they are best suited for using it in my opinion, throwing a living wave at the enemy's doorstep while the valuable troops stand back and shoot.

~Andromidius
Title: Re: Death Korps of Krieg AND Gorgon
Post by: The GrimSqueaker on September 21, 2006, 01:56:04 PM
Besides, they are best suited for using it in my opinion, throwing a living wave at the enemy's doorstep while the valuable troops stand back and shoot.

Using the Conscripts as a Forlorn Hope while the rest of the force closes in? Not a bad idea as such but rather expensive in manpower and equipment.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Lieutenant Mack on September 21, 2006, 08:28:17 PM
I am finding it very hard to resist the DCoK, but every time I add up the cost of everything I would want brings me crashing back down to reality. If only I could find a way to sell body parts(mine, not black market :P) in order to pay for it all, since that is what it will take for most any of us to come up with the cash to do a proper DCoK army! Do I use my Steel Legion stuff I have been accumulating, or sell those and very slowly start buying the DCoK stuff... Hmmmm that is the question.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: wper34 on September 21, 2006, 09:11:14 PM
Besides, they are best suited for using it in my opinion, throwing a living wave at the enemy's doorstep while the valuable troops stand back and shoot.

Well... I think we could look from the view of their presentation as shown in the IG codex.

In the codex (or list of doctrines on page 61), it is suggested that Death Korps are well known for their fighting skills at close-quarter combats as well as their unbreakable nerves in CC. Not to mention about the inclusion of Stormies & Rough Riders which both are mobile units by their nature. At the same time, having hvy wep platoons to provide fire support while the Gorgons advance (to unload the main troops) also seem like a good tactic.

I want to say that I rather like the list of doctrines suggested for Death Korps as they are a pretty good set of doctrines which can be classified as effective & balanced in their fighting styles. With the inclusion of Gorgons, it only make this suggested idea in their tactics sound even more convincing. Not to mention that Death Korps don't have conscripts. :P

Hmm... Now, after having said that, I really do feel like starting this kind of army now! (Although I am more interested in Gorgons) Maybe I should get some plasti-cards & make my own Gorgons when I actually have time... (Probably never as I want to finish all of those masses of Battle Forces first.)
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Ghaz on September 22, 2006, 12:28:14 AM
Oh whatever.  I just don't see the logic in not letting Conscripts ride in a non-dedicated transport that's the right size for them.

It's the 'right size' for Infantry Platoons as well.

Besides, they are best suited for using it in my opinion, throwing a living wave at the enemy's doorstep while the valuable troops stand back and shoot.

The 'valuable troops' are in the Gorgon while the 'living wave' of conscripts hoof it across the battlefield.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Chosen Man on September 22, 2006, 06:47:48 AM
What a stupid oversight.  They'd better fix it by the time it becomes official.

~Andromidius

Why?  Why should it be 'fixed'?  Maybe that's exactly what they intended?  So you wouldn't have a way to transport a cheap shield unit such as conscripts.

I have to agree with Ghazhkull on this one. Besides if you can't mount conscripts into a Chimera from the regular codex, why should you be able to do it with the Gorgon?
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Andro Ist Keine Schwedischen on September 22, 2006, 09:07:47 AM
It doesn't state anywhere that the Gorgon is limited only to the Krieg as far as I remember.

But whatever, argue all you like with me.  Because in the end it doesn't matter.

~Andromidius
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Chosen Man on September 22, 2006, 09:54:54 AM
It doesn't state anywhere that the Gorgon is limited only to the Krieg as far as I remember.

But whatever, argue all you like with me.  Because in the end it doesn't matter.

~Andromidius

I agree with you there, that the tank is not limited to one specific Army List. Unlike other pieces that FW has put out in the past, like the DropSentinel which are limited to Elysian FW Army List(Reg DT and D-99). Although once IAV5 comes out, it's possible that FW will limit the use of the tank to DKoK Only, too be seen I guess.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Sputnik on September 22, 2006, 10:08:36 AM
Forge World has released another set of Death Korps items and they're looking great.

Autocannon Teams (http://www.forgeworld.co.uk/dkkauto.htm)
Mortar Teams (http://www.forgeworld.co.uk/dkkmort.htm)
Twin Linked Heavy Stubber Teams (http://www.forgeworld.co.uk/dkkstub.htm)

The TL Heavy Stubber is definetly a step up from the heavy stubber most people were hoping the Death Korps would get.

Title: Re: Death Korps of Krieg AND Gorgon
Post by: Locarno on September 22, 2006, 10:20:25 AM
I'm skint.....stop showing me these things!!!!!

I love the twin stubber...and it should be a pretty effective weapon, as well.

Title: Re: Death Korps of Krieg AND Gorgon
Post by: One Guy with a Meltagun on September 22, 2006, 11:09:44 AM
Yes, that is the proper WW 1 style.... Mortars look like the Skoda mortars used by the Central Powers. When are the RR coming out?
Anybody any clue?

OneGuy
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Chosen Man on September 22, 2006, 11:28:56 AM
Oh! I like the Twin Stubber! I'm sure it will be a HW Option for the squads, and exclusive to the Krieg list, in the same way that DemoCharges were to the Elysian List for squads. Still I like it a lot! Maybe if it's a popular choice, they might move it over to the next edition of the IG Codex. Someone over there definitely has love for the 2nd Ed IG Armies, more wheels, and the units look similar to the old school HW that the metal IG line used to have, I like that a lot!!! I love the detail on the mortars even to the elevation gear on the side of the mount. Excellent find Sputnik!
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Lord of Winter and War on September 22, 2006, 11:37:52 AM
Very very nice bug guns. I must say, when ever I think the latest thing is the coolest looking, they come out with a new thing to blow me away.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: -V- on September 22, 2006, 02:01:08 PM
these have to be the coolest models FW have prduced yet.  im soo tempted to drop all my other army projects for now and start them must resist temptation well im getting me a job soon anyway so should have money for them if i wanted them
Title: Re: Death Korps of Krieg AND Gorgon
Post by: legionnaire on September 22, 2006, 02:58:13 PM
Forgeworld has really outdone itself these time these are some of the best models they have and if i had a job and a little more money.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Wonko the Sane on September 23, 2006, 09:08:58 PM
these are nice...maybe if i ever put grenadiers in, but i like my light infantry for now....if only they would make  a light infantry regiment on forgeworld...
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Catachan Devil Sniper on September 24, 2006, 01:31:27 PM
if you ask me: if GW wants to make more $$$, they should start making there own death korps models. people would buy more of them thus they get more $$$. i doubt GW doesnt care about money so dont try that one on me ;)
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Valhalla114 on September 24, 2006, 02:43:06 PM
I dont even think the sales of Vostroyans would compare to sales of Death Corps or even sales of Elysian if GW made them. Plain and simple. Why does FW make AWESOME models and gw make the "not as cool" models. I hate to rant.

I would buy a REGIMENT of Elysians or even Kriegs, not my style but still cool, if GW made them in plastic.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Catachan Devil Sniper on September 24, 2006, 02:59:41 PM
I dont even think the sales of Vostroyans would compare to sales of Death Corps or even sales of Elysian if GW made them. Plain and simple. Why does FW make AWESOME models and gw make the "not as cool" models. I hate to rant.

I would buy a REGIMENT of Elysians or even Kriegs, not my style but still cool, if GW made them in plastic.

the GW i go to, all of the vostroyan models are still on the shelf. no one i know of would buy them. but i think the DKK models would fly off the shelf if you ask me.

now back to topic...

i dont like that one of the HW teams are running. i think that looks silly. i have only 3 or 4 guys in my IG army in a running pose. maybe so cutting and GS would help. this sucks that i got 30 3rd ed stormtroopers for my greniders. i would love to have elyian or DKK as my stormtroopers. sigh...maybe in another life time...
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Col.Gravis on September 24, 2006, 06:22:54 PM
I wont repost the pics as they're not mine, but we've got some shots of more Kreig stuff from UK GD now over on Warseer including a Heavy Flamer (two man team, yay!), Standard Bearer, Death Riders, Grenadiers and trench system :D

http://www.warseer.com/forums/showthread.php?t=50354
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Valhalla114 on September 24, 2006, 08:09:27 PM
Wow those heavy flamer teams are awesome! The grenadier guns looks interesting...cool FW. Cool.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Chosen Man on September 24, 2006, 08:45:47 PM
Cool find Col. Gravis!

Heavy Flamers: It's funny these surface today, as I was talking to an employee at the Baltimore Bunker, and were just discussing the 2 trooper heavy flamer concept art he had seen before the Kreig came out. He wasn't sure if they would make them for the line, but it seems they have. Just as he described too, one holding the tank, and the other holding the flamer, real nice pieces!

Deathriders: I like the work done so far, they look great. Although they look like  brawny linebackers with all their armor, Heh! Still can't wait to see the final pieces.

Grenadiers: Wow! I like them! Did you notice that they are sporting the 2nd Ed VacSuit Storm style Hellguns. That's very cool! I also like how they have carapace chest piece separate from the regular bodies. Definitely getting at least 3 squads of these.

Chaos Militia: While these guys are evil, they are looking great as well. I like how all of them are sporting Auto Guns, instead of lasguns in the pics.

Cadians: It looks like we might be getting another HQ unit, maybe a platoon HQ for cadians. I can't tell what those gunners are for, I don't think they are from the Valk transport, and one guy looks to have a mortar round, the one with the datapad might be an Lt. Either way I guess we should expect to see Cadians in the IAV5 book from the look of it.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: StraightSilver on September 25, 2006, 10:19:34 AM
Could those gunners possibly be alternative Stubber crew for the Gorgon, so that you don't have to make it Death Korps?
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Locarno on September 25, 2006, 10:28:16 AM
Maybe. It'd make sense if the sabre defence platform, the valkyrie and the gorgon had a common 'gunner' pose......if it's not exact it's certainly close.


Grenadiers!!! Yay!!!

And I love the great unclean one...777 points worth of snotty daemonic goodness....can't wait to see how many wounds this thing gets....
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Sputnik on September 25, 2006, 01:07:59 PM
The gunners are for the Valkyrie transport. I have a couple waiting to be painted. As for the Cadians, most of the stuff is from the Cadian HQ and Veterans packs. Only new bit I can see are the arms of the Cadian holding the shell.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: legionnaire on September 25, 2006, 02:45:41 PM
True it looks like this is going to be a very nice line on FW. Can't wait to see the rest of the Death Korps of Krieg.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: phonecall_of_Cthulu on September 26, 2006, 11:47:14 PM
I dont even think the sales of Vostroyans would compare to sales of Death Corps or even sales of Elysian if GW made them. Plain and simple. Why does FW make AWESOME models and gw make the "not as cool" models. I hate to rant.

I agree.

Though the Vostroyans aren't necesarilly bad looking, they have a somewhat odd look that not everyone would go for...  I think Death Corps would appeal to a wider audience.

I'd also like to see Salvar Chem Dogs, but that's just me. :D
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Valhalla114 on September 27, 2006, 12:05:20 AM
I have some myself and I like them, but as an army as a whole, Im not impressed. They seem to add on to Valhallans quite well. Other army choices into plastic would be awesome.

Back to the point the Gorgon in the new pics, painted I mean, look awesome.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: legionnaire on September 29, 2006, 03:09:44 PM
Hey guys I was looking at the forge world site today and found this for the death korps of krieg.
http://www.forgeworld.co.uk/dkkd.htm (http://www.forgeworld.co.uk/dkkd.htm)
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Sputnik on September 29, 2006, 09:29:53 PM
Hey guys I was looking at the forge world site today and found this for the death korps of krieg.
http://www.forgeworld.co.uk/dkkd.htm (http://www.forgeworld.co.uk/dkkd.htm)

That's great stuff. Goes to show Death Korps don't need the sinister paint scheme.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Valhalla114 on September 29, 2006, 11:31:03 PM
I agree I was going to say they look like cadians. These do look quite sinister but not sinister enough.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: -V- on September 30, 2006, 06:53:59 AM
i personally really like that colour scheme, and while it does look like that of the cadians i think it works brillinantly on them and that they dont actually look like cadians in any way.  i am very tempted to start a long term project build with these guys maybe a mechanized or maybe even anarmoured company, or an infantry division.  might even start it for my birthday lol
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Talon Undecided on September 30, 2006, 08:07:32 AM
OMG I just saw the Death Korps, and I'm like.

I WANT THEM!!! RAWR!!!

They'll be my ultra shiny Infantry Platoon. Just you wait world!
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Lieutenant Mack on September 30, 2006, 08:32:27 AM
Hey guys I was looking at the forge world site today and found this for the death korps of krieg.
http://www.forgeworld.co.uk/dkkd.htm (http://www.forgeworld.co.uk/dkkd.htm)

Wow, that really helps getting the juices going. I really dont know what to do here.....Do I sell everything I currently have just to start a FW DCoK army.....Major dilemma here!
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Techpriest Lightningshard on September 30, 2006, 01:13:38 PM
The models are so awesome I could build an army if I had the money. I also did some calculations and apparently as one squad is 32 Euros it converts to 40 USD and plus shipping we'd get something like 45 USD. Very Expensive, I probably could only field 2-3 platoons if i made an army.

The models are so cool, FW did a really good job on them. Hope fully prices will lower over time and Americans can actually afford making an army. I gotta get around to finishing my light infantry to get to saving cash for an army.

"starts mumbling and talking to self"
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Tuesday on September 30, 2006, 05:12:30 PM
I'm sorry to note that one squad is acutally 32 pounds which really means it comes around to like 60 much. Yum.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Col.Gravis on October 1, 2006, 05:36:42 AM
Hmmm payday and two weeks too the GT, I think Im gonna pick up a squad to paint just cause they're so damn nice lol, I think I'll see just how WW1 trench warefare I can make em ;D
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Techpriest Lightningshard on October 2, 2006, 08:21:42 PM
Wait I am confused so if the weird E symbol isnt the Euro then what is? I guess I thought Europe completely adopted the Euro but I was then told that every country still has its own currency
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Sputnik on October 2, 2006, 08:22:10 PM
Wait I am confused so if the weird E symbol isnt the Euro then what is? I guess I thought Europe completely adopted the Euro but I was then told that every country still has its own currency

It's the British pound.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Andro Ist Keine Schwedischen on October 2, 2006, 11:31:54 PM
Wait I am confused so if the weird E symbol isnt the Euro then what is? I guess I thought Europe completely adopted the Euro but I was then told that every country still has its own currency

Most of Europe uses the Euro now.  Poor Germany...they've been crippled by it.

Basically it was the French's doing.  They wanted to make their money worth more, so they bullied the EU into a continental currency.  Suprise suprise, yet another act passed to make the French richer.

Only a small number of European countries have refused it.  Britain and Sweden come to mind, but I think there are a couple of others.

~Andromidius

Perhaps this discussion, if continued, could be taken elsewhere rather then these bright and clean non-Discussion Board open plains. Thank you. - SO O'Rum.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: bloodinferno on October 3, 2006, 07:30:01 PM
Ahhh, silly me and I thought I would stop buying 40k and just play while I saved money to get me through college.  HA!  *Breaks into nervous laughter*  Oh god I need some of these really quick.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Armored Kangaroo on October 8, 2006, 03:10:16 PM
Does anyone have the slightest clue as to when the Krieg command squad and stormtroops will be released. October, November, December.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Tuesday on October 8, 2006, 03:21:20 PM
Never.

Nah, it's really hard to tell actually. They got the Gorgon done and the HW teams really fast. Or they had them done already and just picked a release date. You never know. They might just be waiting to release them. Just wait it out.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Col.Gravis on October 8, 2006, 03:25:40 PM
I'm at the HQ this comming weekend, if I can find any tidbits I'll report back, I'm somehow doubtful that they'll be released in the immeadiate future though given we've seen the currently work in progress Death Riders and Storm Troopers - yet nothing of the rest. Though it could just mean they did'nt want to show them at GD rather spread the releases out - are there any more GDs to come in the US?
Title: Re: Death Korps of Krieg AND Gorgon
Post by: -V- on October 8, 2006, 04:00:31 PM
where are these pics of wip death riders and storm troopers? i havent seen them argghh what is going on lol
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Col.Gravis on October 8, 2006, 04:02:17 PM
I wont repost them as they're not my pics to do so, but they can be found on Warseer in their 40k Rumours section.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Sputnik on October 8, 2006, 04:03:42 PM
http://www.warseer.com/forums/showthread.php?t=40877&page=2

For the lazy. Bottom of page.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Col.Gravis on October 8, 2006, 04:19:31 PM
A couple of interesting things to notice especially are that the Heavy Flamers are wearing the same Reinforced Armour as the Storm Troopers, also the Grenade Launchers are really cool, looking quite similar to the M79 of the 1950's
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Chosen Man on October 8, 2006, 09:53:15 PM
I wouldn't be surprised if the HQ and Command squads are held back and released at the same time as IAV5. I'm sure they are spreading out the release of the army parts over the durration of time before IAV5. Since the book isn't expected about till sometime in Winter 07' if the rumors are right. If I remember right, the HQ was the last piece out of the Elysian line prior to IAV3s release too.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: imperial_american on October 12, 2006, 10:21:29 PM
O my god those are amazing the best guardsmen i have ever seen. What do  u think of putting a chaos spike on top of each helmet for a nice picklehaube?
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Captain Leonidas on October 13, 2006, 09:43:28 AM
O my god those are amazing the best guardsmen i have ever seen. What do  u think of putting a chaos spike on top of each helmet for a nice picklehaube?

They are already wearing a stahlhelm for good measure (which already defines cool in military headgear IMO). If anything, I think the Praetorians' foreign service helmet makes a better pickelhaube.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Gernads on October 13, 2006, 10:19:40 AM
I love the Death Korp Rough Riders.  Those models look like a serious must.  I think my Zouaves will be put on hold again!  Curses.  It figures that when I start a new theme, Forge World pulls me back in.  Oh, well.  Christmas is coming, so I should be getting at least a platoon of them.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Col.Gravis on October 17, 2006, 05:54:46 AM
Well I've ordered a couple of Infantry Squads and a Heavy Bolter Squad at the GT, should be with me within a couple of weeks, my intention is too put together a 500pt Combat Patrol with heavy themeing, I'll pop up a list later on today I expect.

Will post some pics once they arrive. :)
Title: Re: Death Korps of Krieg AND Gorgon
Post by: cdham on October 21, 2006, 05:50:59 PM
I just got home from holiday and had a nice little parcel waiting for me.

yes, it was a squad of death corps shouting "PAINT ME!!!" with a deafening roar.
I just hope that I do them justice, they look fantastic :D

If I don't murder them with really bad painting I will try to get some pics up
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Armored Kangaroo on October 22, 2006, 11:30:07 PM
Finally made my order.

72 guys. six infantry squads and two heavy weapons teams. (las and bolter)

I'm impatient and can't wait for forge world to release the storm troops and command squad so I'll make my own.  I bet will be released after the holiday season anyways. or tomarrow because i just ordered them.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Sputnik on October 23, 2006, 01:10:57 AM
Finally made my order.

72 guys. six infantry squads and two heavy weapons teams. (las and bolter)

Might have wanted to hold off on that. They are releasing more Infantry squads. Though if you're overflowing with money that shouldn't be a problem.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Col.Gravis on October 23, 2006, 06:37:32 AM
Aye, they're saying at least two more Infanty Squad sets as part of the other stuff we know, also according to the latest newsletter a transport option, cant think of its name off hand now and my email servers down :P

EDIT: Its gonna be called the Centaur, also talk of towed artillery and of course the Storm Troopers and Death Riders we already know about. ;D
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Lokaar on October 23, 2006, 12:59:36 PM
Last week I ordered a squad along with the bits I need to start my armoured company (and to bring the total up to £100 for the free delivery).  Assuming I like the DKK models "in person" I will be ordering a bunch in December (to get the free delivery still) regardless of what has or has not been released.  12% off beats a small bit of variety, though I hope they bring something good out by then (command squad or vehicle upgrade parts would be my favourite).
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Armored Kangaroo on October 23, 2006, 01:20:05 PM
Well since imperial armor 5 will be released around this time next year forgeworld probably won't release much more until at least January. they have to save something or most of it for the months leading up to the release.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Col.Gravis on October 24, 2006, 05:36:16 AM
My infantry squads arrived this morning and they realy are lovely models, very few bubbles, moldlines and little warping on the sprues though I did have a gun sprue with some damage but FW being FW I've just got off the phone to em and a replacement sprue is on the way.  :)

They look really nice all in all, if anyone had any doubt dont doubt lol, just get some!  ;)

As for releases yeah no doubt the releases will be staggered over the course of the next 12months, you can bet they'll have something more out for christmas if nothing else though.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Chosen Man on October 24, 2006, 06:36:36 AM
EDIT: Its gonna be called the Centaur, also talk of towed artillery and of course the Storm Troopers and Death Riders we already know about. ;D

A Centaur.....Now that's a name I haven't heard in a LONG LONG Time.  ;)

I'm not 100% sure but I thought that GW once did stats for a Centaur back around WD 100. I'll have to dig thru my Archives and see if they are there. They might be there but for Epic. Either way it sounds cool, can't wait to see what they put out.

Has it been confirmed that IAV5 won't be out till Fall 07"? That's a long time for anything coming from GW or FW. I thought it was more around Spring 07"
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Armored Kangaroo on October 24, 2006, 10:41:30 AM
Would any of you guys know how long it will take my order to arrive. I got express delivery but I live in Canada. Gravis How long did yours take, given you live in the UK, not to long. gotta say pretty anxious waiting for my death korps army to arrive
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Col.Gravis on October 24, 2006, 01:28:48 PM
Well I ordered mine from the HQ on Saturday the 14th so its take 10 days to get here, of that postage would be about 2-3 days, if they send yours by airmail I'd assume maybe an extra 3-4 days on my experiences of it, if its done by surface mail could be an added week or two by my best guess.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Gernads on October 24, 2006, 05:18:18 PM
I'm short on money unfortunately.  I think I'll wait until IA5 comes out and buy that to see what they are like.  But, good luck Kross with your Korp.  Post pics when your done!
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Lokaar on October 28, 2006, 05:09:01 PM
I just posted a review up here (http://www.40konline.com/index.php?topic=124609.0) if anyones interested.  To summarise, love 'em, definately getting more.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Sputnik on November 1, 2006, 02:23:32 PM
Forge World has released a new infantry squad for the Death Korps. These ones are in firing poses and also come with a Grenade launcher.

http://www.forgeworld.co.uk/kriegsf.htm (http://www.forgeworld.co.uk/kriegsf.htm)

Title: Re: Death Korps of Krieg AND Gorgon
Post by: Armored Kangaroo on November 1, 2006, 11:07:23 PM
Wow those certianly look neat. Can't say i didn't see that coming though. The lascannon squad of my order arrived on monday. Since the rest of my order is out of stock and I have to call forgeworld to send ask them to send a replacement sprue for lascannon energy pack for the lascannon advancing team, as they sent me a double of one of the firing teams, I'll probably ask if they haven't sent the rest of my order yet to switch a couple of the squads to those firing ones.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Col.Gravis on November 2, 2006, 05:52:20 AM
I wonder what 'pose' the third squad will take on, since we've got advancing and firing now, maybe assaulting? I dont know  ???
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Chosen Man on November 2, 2006, 06:52:05 AM
I wonder what 'pose' the third squad will take on, since we've got advancing and firing now, maybe assaulting? I dont know  ???

My guess would be Entrenched. Something along the lines of being in standing firing pose, or shooting from the ground pose, to maybe being at ease or looking out with their weapons on their backs. Since I hear there is a new entrenchment set coming out too.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Gernads on November 4, 2006, 03:11:02 PM
Yes, I saw I picture of the entrenchment terrain somewhere.  It looks sick.  I can't wait to see what else the come up for the Death Korp.  Excellent work so far by the boys at Forge World!
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Drakov on November 7, 2006, 08:23:31 AM
These are just simply amazing. I was getting back into guard with Cadians. I've already a large Steel Legion force (which doesn't even compare now to these). Christmas is right around the corner, however.

Title: Re: Death Korps of Krieg AND Gorgon
Post by: Talon Undecided on November 7, 2006, 10:28:59 AM
I'll guess Entrenched as well, more of the crouching positions we all love. Thing is, which special weapon?
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Lokaar on November 7, 2006, 01:03:48 PM
My guess would be they will do two more squads, one with melta, one with plasma.  I reckon melta will come next, but only because everyone will want plasma more ;)  What I want to know is will there be any more releases before the free delivery ends?
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Sputnik on November 9, 2006, 03:11:44 PM
Another Forge World newsletter, another slew of Death Korps releases. This time we have the amazing Death Korps Grenadiers. I just might have to pick up a squad.

http://www.forgeworld.co.uk/dkgren.htm (http://www.forgeworld.co.uk/dkgren.htm)
http://www.forgeworld.co.uk/dkgrenhflame.htm (http://www.forgeworld.co.uk/dkgrenhflame.htm)
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Gernads on November 9, 2006, 03:15:16 PM
Mmmmmm, that's delicious.  I really like the hellguns on those puppies!
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Armored Kangaroo on November 9, 2006, 04:12:09 PM
Those look amazing. well thats patience for ya. I'll have to post some pics of my converted DK stormies. That is if my order ever arrives
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Lokaar on November 9, 2006, 04:51:46 PM
wow!  I guess I'll be having a squad or three of storm troopers in my army then!!  And the price is good too - same as a standard inf squad.

I wonder if they'll let us have heavy flamers in the standard infantry squads? (when the IA rules come out).

Any bets on whether theres something more before Christmas?
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Col.Gravis on November 10, 2006, 05:32:37 AM
At a gues I'd ot be surprised to see the Death Riders as a Christmas release ;) mmmmm Krieg'y goodness! :D

I think the new Chaos Milita release is worth pointing out as well, Shotguns, Autoguns and a few other IG useful accessories - and I'm sure it would'nt be hard to trade or sell the chaos icons etc ;)

http://www.forgeworld.co.uk/chaosrenmilacc.htm
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Lord of Winter and War on November 10, 2006, 10:44:29 AM
The milita have Molotov's! Molotov's!!!!
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Parak on November 10, 2006, 11:53:06 AM
Wow Those things kick @$$. I was convinced that elysians were the way forward, but now they have too much guard infantry to choose from! If only store credit extended to forgeworld!!! :(
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Lokaar on November 10, 2006, 12:35:57 PM
At a gues I'd ot be surprised to see the Death Riders as a Christmas release ;) mmmmm Krieg'y goodness! :D

I had a chat with a guy at FW today when I rang up to ask where my replacement lasgun had got to and he said they might be releasing the centaur vehicle thing before christmas, but nothing else. :(
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Gernads on November 10, 2006, 09:09:34 PM
What is the Centaur supposed to be?  A Tank?
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Sputnik on November 10, 2006, 10:00:56 PM
What is the Centaur supposed to be?  A Tank?

A transport of sorts. People have compared it to the Universal carriers of world war 2.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Despot on November 10, 2006, 10:33:47 PM
are these models going to be sold by GW soon? so they r a lil more affordable.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: PaxImperator on November 11, 2006, 02:11:56 AM
Well... no.

It will take a fair few years of consistently good sales before GW turn the Death Korps into a plastic line, methinks. It certainly won't happen in the short term, because then all of FW's work will have been for naught.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Col.Gravis on November 11, 2006, 04:19:32 AM
Mmmm Centaur :D

I dont think theres been any hint of how this will appear yet, there were alot of Concept sketches for various proposed vehicles shown just after UK GD but nothing that was an obvious match up to what we know, or at least suspect about this one.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Bigfreek on November 11, 2006, 10:01:53 AM
Such awesome minatures...but so damn expensive. Imperial Guard are expensive anyway due to the number of men in a regular 1500 pt force. To get a Kreig army for me, would be a very slow process.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Lord Commissar Spiteful on November 11, 2006, 10:54:31 AM
Does anyone have a link to where i can find an image to a centaur?

I've trawled the boards silly. What kind of armament does it have? Sounds like a modified chimera to me for some reason.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Col.Gravis on November 11, 2006, 01:26:18 PM
There are'nt any at the moment, theres alot of concept scetches for various vehicles though, links below, the first few or possibly the last few are the strongest candiates for what we might expect IMHO, the first one is probably the most likely of the lot though in my mind.

http://i26.photobucket.com/albums/c108/green_grot/Gamesday%20Uk%202006/IMG_0730.jpg

http://i26.photobucket.com/albums/c108/green_grot/Gamesday%20Uk%202006/IMG_0733.jpg
http://i26.photobucket.com/albums/c108/green_grot/Gamesday%20Uk%202006/IMG_0732.jpg
http://i26.photobucket.com/albums/c108/green_grot/Gamesday%20Uk%202006/IMG_0731.jpg
http://i26.photobucket.com/albums/c108/green_grot/Gamesday%20Uk%202006/IMG_0800.jpg
http://i26.photobucket.com/albums/c108/green_grot/Gamesday%20Uk%202006/IMG_0799.jpg
http://i26.photobucket.com/albums/c108/green_grot/Gamesday%20Uk%202006/IMG_0798.jpg
http://i26.photobucket.com/albums/c108/green_grot/Gamesday%20Uk%202006/IMG_0797.jpg
http://i26.photobucket.com/albums/c108/green_grot/Gamesday%20Uk%202006/IMG_0804.jpg
http://i26.photobucket.com/albums/c108/green_grot/Gamesday%20Uk%202006/IMG_0803.jpg
http://i26.photobucket.com/albums/c108/green_grot/Gamesday%20Uk%202006/IMG_0729.jpg
http://i26.photobucket.com/albums/c108/green_grot/Gamesday%20Uk%202006/IMG_0728.jpg
http://i26.photobucket.com/albums/c108/green_grot/Gamesday%20Uk%202006/IMG_0727.jpg
http://i26.photobucket.com/albums/c108/green_grot/Gamesday%20Uk%202006/IMG_0726.jpg
http://i26.photobucket.com/albums/c108/green_grot/Gamesday%20Uk%202006/IMG_0725.jpg
http://i26.photobucket.com/albums/c108/green_grot/Gamesday%20Uk%202006/IMG_0724.jpg
http://i26.photobucket.com/albums/c108/green_grot/Gamesday%20Uk%202006/IMG_0723.jpg





Title: Re: Death Korps of Krieg AND Gorgon
Post by: Cpl. Lee on November 13, 2006, 06:57:46 AM
gravis - YOU LEGEND!  ;D

was wondering where those sketches were - and if they were online. did you go to GD UK then?

if you did - you should've said hi. its not like i wasnt noticable or anything...  ;D

im looking forward to the artillery when they come out.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Col.Gravis on November 13, 2006, 07:01:49 AM
Nah not my pictures, just courtasy of a poster on Warseer ;) I would'nt go to Games Day if you paid me lol
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Cpl. Lee on November 13, 2006, 07:07:01 AM
Nah not my pictures, just courtasy of a poster on Warseer ;) I would'nt go to Games Day if you paid me lol

my feelings entirely after this years, absolute cack apart from forgeworld stand. was going to say black library as well, but after they hadnt DELIVERED the new ghosts book, bugger 'em.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Col.Gravis on November 13, 2006, 07:08:51 AM
Its a pity theres no sign of anything on the proposed towed artillery though amongst that lot, there were some Daemon Engines which looked rather nice, no more Guard though.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Cpl. Lee on November 13, 2006, 07:11:28 AM
Its a pity theres no sign of anything on the proposed towed artillery though amongst that lot, there were some Daemon Engines which looked rather nice, no more Guard though.

partly the reason ive been buying the militia.

ive got 60 now, 30 for my guard, 30 for either that or new chaos stuff.

the artillery sketches were nice. i seen the self propelled sketches, no towed tho. bet there in development.  ;D
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Col.Gravis on November 13, 2006, 07:26:55 AM
Yeah some of the self propelled in those skecthes is very nice, hopefully we'll see some in the future make it too model form!
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Sputnik on November 15, 2006, 02:40:03 PM
Well, it didn't take long. Finally, a look at the Centaur. Also towed artillary and crew.

http://www.forgeworld.co.uk/centaur.htm (http://www.forgeworld.co.uk/centaur.htm)
http://www.forgeworld.co.uk/heavymort.htm (http://www.forgeworld.co.uk/heavymort.htm)
http://www.forgeworld.co.uk/dkkartcrew.htm (http://www.forgeworld.co.uk/dkkartcrew.htm)
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Lokaar on November 15, 2006, 03:07:41 PM
Nice... very nice...

Rules don't look bad either, the mortar is the same weapon as the griffon, but can be fielded in batteries of 3 (per heavy support choice), and best of all, they appear to be free (points wise)!!!  (or maybe i'm going blind - you decide ;))
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Col.Gravis on November 15, 2006, 03:10:38 PM
Snazzy :D

And does to my eyes bear a resemblance to one of the concept sketches,

http://i26.photobucket.com/albums/c108/green_grot/Gamesday%20Uk%202006/IMG_0730.jpg

If anyone was in any doubt about wanting Krieg surely they cant be now lol
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Lokaar on November 15, 2006, 04:26:59 PM
If anyone was in any doubt about wanting Krieg surely they cant be now lol

Well, appart from the price tag - £155 for a set of three guns, tractors and crew!
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Lord of Winter and War on November 15, 2006, 04:36:04 PM
The heavy mortars are really cool looking, maybe I should get some for my ratmen.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Col.Gravis on November 15, 2006, 05:01:15 PM
If anyone was in any doubt about wanting Krieg surely they cant be now lol

Well, appart from the price tag - £155 for a set of three guns, tractors and crew!

True, but thats all the more reason to take your time building up a superb looking force, painting each and every model to the best of your ability ;)
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Lokaar on November 15, 2006, 05:16:29 PM
True, but thats all the more reason to take your time building up a superb looking force, painting each and every model to the best of your ability ;)

Quite right.  I have 9 & 3/4 lined up waiting to be undercoated (I still haven't received the replacement lasgun from FW yet >:() and an array of different paints for me to pick a colour scheme from (so far the hardest part!)

Also, anyone want to guess a points value for the mortar?  I'm guessing between 50 and 70 (as the griffon is 75, and slightly better?), hoping for 50, expecting 70 :(
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Col.Gravis on November 15, 2006, 05:40:10 PM
I'd go with 50 on the basis that an Earthshaker platform is half as much again and that the Griffon is that many points different from a Basilisk.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Sputnik on November 15, 2006, 06:09:03 PM
I imagine the Cadians are in line for an artillary crew set as well. There was a pic floating around of a Cadian holding a shell, the very same one of the Krieg crew is holding.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: myles on November 15, 2006, 07:05:41 PM
Does the rule for hitching up mortars to the centaur make sense to anyone else? because it doesn't make sense to me. (the mortars are inside the vehicle? or something?)

And, did anyone else notice this? In the weapon profile for the mortar it said it was ordnance 1/large blast! This is the first time FW has ever gotten an ordnance weapon profile right! :o (it was always ord 1/blast) I think they deserve a big round of applause! Awww forgeworld, youse all growed up now!
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Andro Ist Keine Schwedischen on November 15, 2006, 08:23:00 PM
The rules work in exactly the same way as normal transport rules.  There's no hitching par say anymore (thank goodness, it was so complex in 2nd edition).

Basically, the gun is towed behind the vehicle, and the crew are inside.  Rules wise the gun can't be hit, but the crew can be killed if the transport vehicle is destroyed (though the gun can't, as it has an armour value and isn't effected by exploding vehicles).

Sounds more complex then it is.  Basically just pretend it isn't there when the crew embark their transport, or put the gun behind the vehicle as if being towed if you like the look of it.  It doesn't really matter either way.

~Andromidius
Title: Re: Death Korps of Krieg AND Gorgon
Post by: myles on November 15, 2006, 11:35:24 PM
Okay, cool. So I guess my only other question then would be, how would the mortars being towed work in a squad of 2 or more? Since a squad can't be partially embarked, and they're all in different transports... and what would happen if one was destroyed? would the centaurs have to stay in coherency? hmmm... bizarre situation, multiple transports for one squad. FW will have to address this at some point I suppose.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Armored Kangaroo on November 15, 2006, 11:41:33 PM
These certainly look neat. hopefully they will be avaliable to all regiments,(I'd certianly add some in my regiment.) and forgeworld will actually list a point value to them, though Gravis's probably hit it spot on.

Three and a half weeks and I'm still waiting for the rest of my order to come in. Express delivery my ass. My friends stuff came in a week, but I'm still waiting, I phoned two weeks ago and I was told it all had already been mailed.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Fury on November 16, 2006, 01:19:26 AM
Ok, I'm late to the table, but I've got a couple of things.

The models are gorgeous. Moving on.

Any resin army, I think is a showcase army. My plan, if I ever do decide to "invest" in these models, is to do so one squad or model at a time. I'm not in a big rush to buy all the models for a 1500 point army in the period of a few months.

As a dedicated painter, and less of a gamer, I would like to use my Vallejo military colors on these guys. I painted a lot of Flames of War stuff for a commision, and have done a fair share of real military figures and models,  and still have some of those German greys and greens. I would probably use pastels for dirt and weathering on the boots and uniforms.

Also, I'm worried about those bayonets. Resin is snappy.

Still, seeing these guys painted...plus the sculpting is so dynamic, it ranks right up there with "serious" historical stuff.

Heavy stubber weapons teams....yes!

I would guess demand for these models is high. And I think keeping them a resin army is a good idea for two reasons...more exclusive, and better detail than plastic, although marginally.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: StraightSilver on November 16, 2006, 11:54:02 AM
Hi, might be a bit slow off the mark on this one but I've just spotted the points value for the Heavy Mortar (its tucked away neatly at the top where you wouldn't spot it!)

Its 50 points per mortar, plus a further 45 points to hitch it up to a Centaur. So 95 points for a Centaur plus mortar (quite a lot of points?).

However 3 without Centaur is only 150 points, which isn't too bad.

As for the models I think they are very cool, but would be interested to see some other variants of the Centaur to see if it's as flexible as they reckon in the newsletter. Hower the crew and passengers are awesome!
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Andro Ist Keine Schwedischen on November 16, 2006, 12:40:17 PM
The Heavy Mortars wouldn't count as a single unit, and are merely chosen as a single army choice.  They all act independantly.

~Andromidius
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Ghaz on November 16, 2006, 12:54:10 PM
The Heavy Mortars wouldn't count as a single unit, and are merely chosen as a single army choice.  They all act independantly.

~Andromidius

Nope.  They are a battery and therefore are a single unit just like Eldar Support Weapons are.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Lokaar on November 16, 2006, 01:44:37 PM
Hi, might be a bit slow off the mark on this one but I've just spotted the points value for the Heavy Mortar (its tucked away neatly at the top where you wouldn't spot it!)
They must be reading their e-mail after all!  That line isn't in the copy I downloaded last night :)

I reckon 150 points is worth it for a 3 pie-plate barage - just think, if you roll well you could wipe out the bulk of a hoard army on their first turn!

Personally, I don't think I would bother with the centaurs - as far as I am aware, the crew can pull the mortars by themselves (in the rule book).  I presume they would count as a seperate unit(s) from their mortars so you could park them up in front to block LoS, which might be worth it on a sparse playing board.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Cpl. Lee on November 16, 2006, 06:51:48 PM
heavy stubber weapons teams....yes!

fury - me and you are BLOOD brothers!

ive been arguing and waiting for - get this - over 7 YEARS for them to do these. ever since the necro rules i thought these'd be a good idea!!!

would any of you agree the similarity between the stubber teams and a WW2 Bren support gun?  ???
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Tuesday on November 16, 2006, 06:57:09 PM
Yeah, I mean I would buy the DKoK just for the stubber teams. They look so freaking awazing and cool. Actually, all the heavy weapons are really cool, except maybe the mortars. I dislike them just a tad.  But seriuosly these are like the coolest models created for guard that Forgeworld has made.

And yes i think it does resemble the Bren with it's verticle gravity feed, curved clip at the top and such.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Col.Gravis on November 20, 2006, 04:29:28 AM
Ah hah! Shots of what appears to be the final DKoK third Infantry Squad - and it's not Trenchers, its 'Standing'.

Theres also some new 'Krieg' Russ variants, you can see some of the turrets in the background of the first shot including a Krieg Execution, Vanquisher, possibly something along the lines of an Exterminator on the far left - maybe a Demolisher also(?) and a whole Russ kit in the second, all from the Spanish GD as posted on Warseer.

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi63.photobucket.com%2Falbums%2Fh148%2Ferurainon89%2FPIC_0061.jpg&hash=c3a30b9e8caa04f0cf57e518f6d76a38e388801a)

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi63.photobucket.com%2Falbums%2Fh148%2Ferurainon89%2FPIC_0062.jpg&hash=8bf486bb3816aacdb5ac078bb35fb76851d5348f)
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Sputnik on November 20, 2006, 04:37:15 AM
Ah hah! Shots of what appears to be the final DKoK third Infantry Squad - and it's not Trenchers, its 'Standing'.

Theres also some new 'Krieg' Russ variants, you can see some of the turrets in the background of the first shot including a Krieg Execution, Vanquisher, possibly something along the lines of an Exterminator on the far left - maybe a Demolisher also(?) and a whole Russ kit in the second, all from the Spanish GD as posted on Warseer.

Good find, Gravis. I recall hearing about upgrade kits for the tanks, but this is a step above and beyond. Would owning two Forge World armies be a bit much?  ;)
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Lord of Winter and War on November 20, 2006, 08:14:57 AM
The standing guys look pretty cool, actually all of these guys look really cool. I wish I had money to buy them all.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: StraightSilver on November 20, 2006, 09:50:20 AM
OMG, these are fantastic. Love the Leman Russ variant. Does anyone have any news on when the command squad will come out though. They seem to have done 3 ten man squads, but no command platoon models (junior officer etc).

Maybe I'm just being impatient, but as it stands right now you can't really even do a full infantry platoon with these guys yet. Not that I'm that bothered as the models are so LOVELY!! ;D

Only thing is, my other half is getting fed up buying me Imperial Guard for Christmas!! This will be fun expalining it's a whole new army, but kind of the same army!! ::)
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Locarno on November 20, 2006, 09:56:35 AM
Hmm......grendiers with heavy flamers? This seems new and interesting...
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Catachan Devil Sniper on November 20, 2006, 10:28:36 AM
stormtroopers with heavy flamers? damn, that would be geat. cant wait till the new imperial armour comes out.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Col.Gravis on November 20, 2006, 10:52:54 AM
Where have you guys been? ;) The early work for those was shown back in September at GD UK, we've no details about how it'll work yet though and it'll probably be something unique to Krieg sadly.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Gernads on November 22, 2006, 10:40:29 AM
I really like the look of that "standing" squad.  And the tank as well!  Forge World really has been doing credit to the Death Korp.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Parak on November 22, 2006, 04:29:28 PM
wow these guys rock. Im so tempted. No mustn't too many other things to paint! one or two of those leman russ would be nice though!
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Valhalla114 on November 22, 2006, 04:53:33 PM
Really interested in that rear semi-circular piece on the back of that Leman Russ.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: chaos0xomega on November 22, 2006, 05:15:31 PM
I forget what they are called, but they are used on tanks to cross over-wide trenches. The ide is that they kind of wedge the tank up against the back edge of the trench so that the tank can use the forward segment of it's track to pull it forward across the top. Although that is entirely useless on a leman russ since it's shape allows it to do that anyway without the semi-circular thingies.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Col.Gravis on November 23, 2006, 04:43:51 AM
More pics of the new Russ & Infantry Squad from Forgeworld up now.

http://www.forgeworld.co.uk/dkkstand.htm

http://www.forgeworld.co.uk/dkklr.htm

Also painted pictures of the Centaur and Heavy Mortar have been added.

http://www.forgeworld.co.uk/centaur.htm

http://www.forgeworld.co.uk/centaur1.htm
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Cpl. Lee on November 23, 2006, 06:33:27 AM
dammit gravis i just came on the forum post the links up in my work break!!!  >:(


only joking, but i did come on to do that...

might i say how entirely SEXY the new variant tanks look! i hope the turrets are orderable individually, so i can have em for my chem troops.

they have royally got the hooks into me with those stubbers!!!  ;D
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Wonko the Sane on November 24, 2006, 12:37:32 AM
man i hope they release the new IA volume before christmas, i was thinking of a griffon, but three times the firepower for the same cost as two griffons in one slot (probably heavy support) sounds awful cool...
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Sputnik on November 24, 2006, 01:19:46 AM
man i hope they release the new IA volume before christmas, i was thinking of a griffon, but three times the firepower for the same cost as two griffons in one slot (probably heavy support) sounds awful cool...

Don't count on it. Word is the next IA tome is coming out at the end of next year.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Cpl. Lee on November 24, 2006, 06:46:38 AM
Don't count on it. Word is the next IA tome is coming out at the end of next year.

correctamundo sputnik. was chatting away to the FW guy yesterday - the annoying one who calls you 'chap' for no apparent reason. he was aying the next IA is gonna be quite a qhile yet - spring/summer 2007 perhaps.

for the IA, they have yet to do the centaur variants, chaos daemon engines and tanks, command for the kreig, russ variants (released next year also from what i was told..  :'()

they also have to do some of the other assorted stuff like the chaos 'overseer' (expect a chaos version of a commisar krieg quartermaster (heavily armoured guy who strips the field after a battle with a suitably heavily armoured squad) both of which sound EXTREMELY exiting!  ;D

so though the IA wont be out - the releases will, and on the positive side it gives us all time to build up our armies...  8)

i recieved my militia weapon arms, 2 of the muzzles were broken, so guess who's getting a new set FOC?  8)

god i love forgeworld. GW direct can kiss my ass from now on!
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Col.Gravis on November 24, 2006, 06:58:03 AM
Aye, because between then an now we'll be seeing Aeronatuical Imperialis ;D
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Parak on November 24, 2006, 07:22:12 AM
Which sounds so cool! I love the fact that they are gonna include 40k scale conversion tables. I'm loving the kreig releases. The centaur in particular!
Title: Re: Death Korps of Krieg AND Gorgon
Post by: StraightSilver on November 24, 2006, 09:31:10 AM
I have just been looking through this month's White Dwarf (December) and on page 9 it has an advert for the Death Korps of Krieg advancing squad (I know this has been available for a while, but WD apparently is approx 3 months behind).

In the advert it suggests that this squad comes with both a flamer and sergeant equipped with las pistol and close combat weapon. However on the FW site I can only see the flamer.

Does anyone know, is this sergeant included as an option in the 10 man squads already available, or will I have to get him seperately? I have ordered both the advancing and firing squads, but won't receive them 'til after the 27th and will be gutted if  I should have waited for squads with a sergeant and special weapon to be available. :'(

Have any of you already got one of these squads, so you can fill me in on what options are available? So far the only squad I have seen that comes with the option to equip the sergeant differently is the Grenadiers. (also does anyone know where they got those extra large bases for the Heavy Mortars? Scratch Built?) ;D
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Col.Gravis on November 24, 2006, 09:54:08 AM
No while the Special Weapons are supplied as seen, the sergeant as supplied comes with a Lasgun with the regular Infantry Squads. The only Close Combat Weapon & Pistol combination we've seen so far is the Grenadier Sergeant who has a Helpistol & Chainsword as shown below.

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fwww.forgeworld.co.uk%2FImperial%2520Guard%2FKrieg%2Finfantry%2Fgrenadiers%2Fgren4.jpg&hash=5c84d0a24e191d04a0c7323efc2632e5bc74d113)
Title: Re: Death Korps of Krieg AND Gorgon
Post by: StraightSilver on November 24, 2006, 10:05:01 AM
Thanks for that, that's what I thought. I was wondering if the one in White Dwarf was a standard sergeant with the Grenadier arms, but I've checked and the arms are definitely different (he is armed with just a sword as opposed to a chainsword).

This is very frustrating, as they have clearly made the models, but haven't bothered to include them as an option in the ten man squads, meaning I will probably have to fork out more cash. Ho Hum, not the end of the world as I would probably have given them lasguns anyway, it's just the sergeant in White Dwarf looks cool!
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Col.Gravis on November 24, 2006, 10:20:54 AM
*nods* No problem, the figure could be a conversion I suppose (have not seen it), but I doubt it on this occasion given its previewing new releases. I doubt they'll release it as a seperate item as well, more likely it will (assuming its something new) be part of an upgrade pack or a yet to be released squad. THe fact you mention its a normal sword as opposed to a normal chainsword does make me wonder though, quite unusual these days.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Chosen Man on November 24, 2006, 11:24:54 AM
It seems like the Standing guys aren't going to be the next squad as there are too few of them. So I guess we are left waiting for now. I like the L/R Variant, very cool work.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Sputnik on November 24, 2006, 11:34:25 AM
It seems like the Standing guys aren't going to be the next squad as there are too few of them. So I guess we are left waiting for now. I like the L/R Variant, very cool work.

The Forge World newsletter states they will be. The pic is just a work in progress shot.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Col.Gravis on November 24, 2006, 11:43:32 AM
*nods* Remember there are only so many 'body' sections in each pack, those are probably all of them, just they've not included extras to make up the squad in this example.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Craftworld Altansar on November 28, 2006, 11:14:43 PM
does anyone know when theyll be coming out with the hq or command squads

thats about all thats missing IMO

what they have so far is great

and the tactical possibilities of the tractor and mortar are tantalizing

what exactly are the deathriders, as mentioned in the first post?
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Tuesday on November 28, 2006, 11:18:50 PM
Death Riders are just 'Rough Riders' as we know them, made for the DKoK
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Col.Gravis on November 29, 2006, 05:36:16 AM
Not 'just' Roughriders, if done theory they should have Bionic Enhancement of something similar to represent their enhanced/mutant mounts.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Chosen Man on November 29, 2006, 07:08:54 AM
Not 'just' Roughriders, if done theory they should have Bionic Enhancement of something similar to represent their enhanced/mutant mounts.

Maybe something along the lines of the Xeno Mount Doc. Yeah I expect deathriders to be a little more then your average roughriders.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Tuesday on November 29, 2006, 06:33:17 PM
Not 'just' Roughriders, if done theory they should have Bionic Enhancement of something similar to represent their enhanced/mutant mounts.

Oh.... i'm sorry. [Goes off and cries]

Nah, but I was just trying to make it simple.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Talon Undecided on December 7, 2006, 09:55:00 AM
Come to think of it, has anyone seen the Death Korps command squads? I want to know who's leading my forces before I consider getting them.  ;)
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Craftworld Altansar on December 7, 2006, 11:33:27 AM
agreed

it seemsverystrangeto me forthem toputout3 different troop squads before they put out the command squad

they dont even have a special character

i mean ifthey waittill the end to release thecom squad,they will sell little to nothing untilit comesout IMO

they should have put out the com, troop, and heavy weaponsquads out at once,followed by the gorgon and grenadiers, and then the russes

the sooner they put out the com squad, the sooner i can start my army
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Valhalla114 on December 7, 2006, 11:51:33 AM
Actually it seems like a very good idea. Let the consumers buy the models and paint them up, while they wait for their official rules. So, when they sell the new $90 book, people will have nothing left except the command section.

Key: If people spend their money little by little it hurts them less than spending it all at once.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Chosen Man on December 7, 2006, 01:19:01 PM
agreed

it seemsverystrangeto me forthem toputout3 different troop squads before they put out the command squad

Not to me it doesn't, they did the same thing with the Elysian line.

they dont even have a special character

Not every regiment in the IG gets a special character.....The Elysian line has been out for over 2 years now, and they don't have a special character to call their own. Before anyone looks at Inq Lok, yes he is a special character, but he is also an Inq of the Ordo Xeno and not directly related to an IG Force.

they should have put out the com, troop, and heavy weaponsquads out at once,followed by the gorgon and grenadiers, and then the russes

the sooner they put out the com squad, the sooner i can start my army

One word for you....CONVERSIONS. ...It's not too hard to apply maybe a Steel Legion officers to your force and instant commander! Also DKoK models seem like some of the simplest for conversions, seeing as the body is one piece and you can mix and match arms. Give him an arm with a hand weapon like a Plasma pistol or arm the hand with a blade and you got yourself an officer. I don't expect we will see command squads for at least a few months, possibly not until late next year.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Sputnik on December 7, 2006, 03:04:53 PM
Another Forge World newsletter, another slew of Death Korps Models. Love the Grenadier's Centaur.

http://www.forgeworld.co.uk/grencent.htm (http://www.forgeworld.co.uk/grencent.htm)
http://www.forgeworld.co.uk/dkkphlr.htm (http://www.forgeworld.co.uk/dkkphlr.htm)
http://www.forgeworld.co.uk/dkkmalr.htm (http://www.forgeworld.co.uk/dkkmalr.htm)
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Craftworld Altansar on December 7, 2006, 06:46:21 PM
whaT the hell are those wierd rounded things on the back of the russes

i think they look pretty stupid

but everything els looks amazing

there might be 2 mars pattern russes in my army

and definately some centaurs

does anyone know if their are sponsoon option for those russes, they arent pictured with them, but id assume that being a russ, it would be able to take them

also, im hoping that the grenadiers centaur has a decent transport so that i can carry around some special weapon squads
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Tuesday on December 7, 2006, 08:30:57 PM
whaT the hell are those wierd rounded things on the back of the russes

i think they look pretty stupid

I believe they are used for navigating over extremly wide trenches. And as far as stupid looking, I don't think so, it fits the fluff perfectly.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Andro Ist Keine Schwedischen on December 7, 2006, 08:58:41 PM
They are to stop the tank tipping over backwards while crossing a trench.  Makes perfect sense, and I think it looks kind of cool.

~andromidius
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Chosen Man on December 7, 2006, 10:16:18 PM
Nice looking additions to the line. I like the LR Pattern add on's. Reminds me of the Tallarn Pattern Sentinel, nice but only on the looks! Keep it coming FW! ;)
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Sergeant Olezka on December 8, 2006, 02:06:43 AM
Is it jus me or does the turret for the new Kreig russ variant look much bigger?
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Parak on December 8, 2006, 06:36:03 AM
I would agree, it does look a lot more impressive. Its a bit longer as it uses the mars pattern hull.

New centaur rocks, cant wait for the rules for his as its will be cool to adapt them for armoured cars or jeps etc!
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Gernads on December 8, 2006, 06:45:04 AM
The Centaur is awesome.  I like the pose of the sergeant hanging out the back.  Sweetness!
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Cpl. Lee on December 8, 2006, 07:09:22 AM
dammit!!!!

i desperately want the upgrade kits for my AC now - just after i've finished my vanquisher command tank off!!!!

DAMN YOU FORGE WORLD!!!!
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Lokaar on December 8, 2006, 02:29:54 PM
dammit!!!!

i desperately want the upgrade kits for my AC now - just after i've finished my vanquisher command tank off!!!!

DAMN YOU FORGE WORLD!!!!

lol, I'm in the same position - I have an undercoated mars-alpha vanquisher sat on my desk waiting for me to decide on a paint scheme.  I do hope they put this stuff up for pre-order before christmas - I'm saving up for a big order to take advantage of the free postage.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Catachan Devil Sniper on December 8, 2006, 04:20:38 PM
i love the new death korps leman russes. i need to get them so baddly now! i love you forge world!
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Talon Undecided on December 8, 2006, 08:35:43 PM
Ooooh must resist... get.... Imperial Armour V... first!
Title: Re: Death Korps of Krieg AND Gorgon
Post by: The GrimSqueaker on December 8, 2006, 09:17:33 PM
Gentlemen, please maintain the spam limit here. While your enthusiasm is appreciate please do not reply with one line "woo hoo!" messages. Save that for the rumour's board. ;)  Make the posts matter and not merely be a place filler.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: StraightSilver on December 12, 2006, 06:18:22 AM
A while back I mentioned about the Death Korps infantry sergeant with laspistol and sword that featured in White Dwarf, and I finally found a pic online over at Age of Strife. You guys may have already seen this, but I just wondered if anyone had any info on when this figure might be available, as it seems daft to me that it's not included as an option in the current squads available.  ???

http://i143.photobucket.com/albums/r145/StraightSilver/IMG_2070.jpg

There is also this pic of the Standard bearer from games Day, which I don't think has been posted before. :-\

http://i143.photobucket.com/albums/r145/StraightSilver/IMG_2067.jpg

I think I love these models more and more each time I see them, and can't wait to get some (hopefully this Christmas! ;D)
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Sputnik on December 12, 2006, 07:25:58 AM
A while back I mentioned about the Death Korps infantry sergeant with laspistol and sword that featured in White Dwarf, and I finally found a pic online over at Age of Strife. You guys may have already seen this, but I just wondered if anyone had any info on when this figure might be available, as it seems daft to me that it's not included as an option in the current squads available.  ???

http://i143.photobucket.com/albums/r145/StraightSilver/IMG_2070.jpg

There is also this pic of the Standard bearer from games Day, which I don't think has been posted before. :-\

http://i143.photobucket.com/albums/r145/StraightSilver/IMG_2067.jpg

I think I love these models more and more each time I see them, and can't wait to get some (hopefully this Christmas! ;D)

There's no info on that particular model yet, but it reasons to stand it'll be part of the Command squad kits, as only Officers are given swords. As to when it comes out, your guess is as good as mines.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Sputnik on December 13, 2006, 12:54:24 PM
Death Korps squad at ease. Includes the sought after sword.

http://www.forgeworld.co.uk/dkksquadstnd.htm
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Lokaar on December 13, 2006, 01:34:25 PM
Hmm, I'm not sure I really like the at-ease squad - they look too passive compared to the rest of the range.  I suppose they might be good for a diarama, but otherwise I don't think they would fit in with an army :(
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Tuesday on December 13, 2006, 06:29:22 PM
Hmm, I'm not sure I really like the at-ease squad - they look too passive compared to the rest of the range.  I suppose they might be good for a diarama, but otherwise I don't think they would fit in with an army :(

Yeah, I agree. They look too relaxed compared to all the other models in the range.  But the guy with the sword could be a good addition to a squad, or a good temporary HQ guy while we wait for the real HQ to come out.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Craftworld Altansar on December 14, 2006, 11:33:52 PM
IMO the point of these different posed squads is to add variety to a guard army

i know thats a foreign concept, but i think it works great

plus, if u dont like an entire squad fo at ease guys, then buy 1 squad of each and mix and match the firing, charging, and at ease models together within each squad, thats what im gona do
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Tuesday on December 15, 2006, 12:02:28 AM
plus, if u dont like an entire squad fo at ease guys, then buy 1 squad of each and mix and match the firing, charging, and at ease models together within each squad, thats what im gona do

That's going to look at tad bit wierd. Your going to have guys with uber l33t combat poses and then have one or two dudes leaning on their lasgun and looking into the sky. Personally i think that squad is good for dioramas and thats about it.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Cpl. Lee on December 15, 2006, 05:07:37 AM
im inclined to agree tuesday - some of the poses are ok - but i dont think they'd all fit into other squads!

i love that sword guy - the pose is awesome - think he'll break into a rendition of the YMCA in about a minute!
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Lokaar on December 15, 2006, 03:25:39 PM
I reckon the arms of the flamer guy and the one attaching his bayonnet could be re-used on running models quite well.  Also the one with the gun on his shoulder might work on a model pulling a heavy weapon.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Tuesday on December 15, 2006, 10:19:43 PM
Oh yeah! I forgot they are multi-piece models.  Well then i guess that the squad could be good for some extra bits to pimp out some random guys.  Never though of it that way.  Except that's a lot of money to throw away just to get some extra bits.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Parak on December 16, 2006, 10:48:50 AM
true, but if you have the money in the first place to buy them then you would wanna try and make them as individual as possible. plus you cant get the conversion parts anywhere else. it would be a wole heap of money!
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Talon Undecided on December 16, 2006, 11:04:44 AM
Well, these At ease Death Korps would look good in a Gorgon... in action, not so much.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Gernads on December 16, 2006, 04:19:28 PM
I actually like the "at-ease" look of the Kreig models.  You could paint them up and put them in a Gorgon.  It would look somewhat like a landin craft full of troops preparing for battle. And when they disembark, you could replace the at-ease squad with a firing squad.  Just my opinion.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Parak on December 16, 2006, 05:22:57 PM
It'd be cool (though costly) to have them stuck into the gorgon without bases, it'd be like creating a mini diorama in the gorgon!
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Gernads on December 16, 2006, 05:27:55 PM
It'd be cool (though costly) to have them stuck into the gorgon without bases, it'd be like creating a mini diorama in the gorgon!

You could make a D-Day diorama by doing that!  3-5 Gorgons racing across No Man's Land towards the enemy trenches!
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Valhalla114 on December 17, 2006, 02:06:39 AM
Quote from:
You could make a D-Day diorama by doing that!  3-5 Gorgons racing across No Man's Land towards the enemy trenches!

Gorgon's racing....hahaha. Not! Yeah but for real that would be preposterous !
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Talon Undecided on December 17, 2006, 09:52:56 AM
You would realize it'll be quite expensive to do that...  ;D

I'll stick to the advancing and the firing poses, unless I've missed a special weapon among the at-ease Death Korps...

Title: Re: Death Korps of Krieg AND Gorgon
Post by: legionnaire on December 17, 2006, 10:50:45 AM
Well the D-day idea does sound cool but i'am poor>

And i think the one guy has a flamer in the at-ease squad form what i can see. :-\
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Gernads on December 17, 2006, 01:47:21 PM
Indeed.  In the at ease squad, their is a Korpsman with a flamer resting on his shoulder I think.  I'll look for a pic.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Catachan Devil Sniper on December 17, 2006, 05:39:09 PM
It'd be cool (though costly) to have them stuck into the gorgon without bases, it'd be like creating a mini diorama in the gorgon!

You could make a D-Day diorama by doing that!  3-5 Gorgons racing across No Man's Land towards the enemy trenches!

time to bust out the plastic card and cardboard! i am goint to scartch build 3 of those for a d-day battle i am goin to have with my friends this weekend!
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Gernads on December 17, 2006, 05:57:26 PM
It'd be cool (though costly) to have them stuck into the gorgon without bases, it'd be like creating a mini diorama in the gorgon!

You could make a D-Day diorama by doing that!  3-5 Gorgons racing across No Man's Land towards the enemy trenches!

time to bust out the plastic card and cardboard! i am goint to scartch build 3 of those for a d-day battle i am goin to have with my friends this weekend!

For the love of the Emperor take pictures!
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Valhalla114 on December 20, 2006, 12:03:39 PM
You guys wana see something awesome?????!!!!

This is how you spell awesome.... (http://cgi.ebay.com/Krieg-Gorgon-Death-Korps-ForgeWorld-Forge-World-Custom_W0QQitemZ110070582914QQihZ001QQcategoryZ31399QQrdZ1QQcmdZViewItem)

Now go clean yourselves.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Andro Ist Keine Schwedischen on December 20, 2006, 12:45:01 PM
That guys need to learn how to shrink pictures.

~Andromidius
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Sputnik on December 20, 2006, 01:38:11 PM
That guys need to learn how to shrink pictures.

~Andromidius

Aye, but it's a beautiful piece. All it's missing are some Guardsmen in the hold.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Lokaar on December 20, 2006, 01:54:18 PM
except that the heavy bolter on the right side is upside down, and the mix of bolters and flamers is not supported in the rules...

Otherwise, looks great - lots of ideas I might borrow if I ever get one.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Tuesday on December 20, 2006, 03:59:54 PM
That looks like the same scheme that a guy used who posted a pic of his DKoK in the painting forum.  Wonder if its the same dude.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Catachan Devil Sniper on December 20, 2006, 07:22:52 PM
its hard trying to make a test one out of cardboard! lol

i wish it came with troops in it you know
Title: THUDD GUN BABY!
Post by: Catachan Devil Sniper on December 20, 2006, 07:24:20 PM
it seems like that the thudd gun has came back from the dusty armoury. i love how it looks like! will anyone think about using one? i know i am!
Title: Re: THUDD GUN BABY!
Post by: Tuesday on December 20, 2006, 07:27:19 PM
Meh, it looks okay...

It's retarted you have to buy the crew seperatly.
Title: Re: THUDD GUN BABY!
Post by: [dixon] on December 20, 2006, 07:31:21 PM
It's retarted you have to buy the crew seperatly.

I'd rather buy them separately than be forced to pay for some DKoK troopers that I wouldn't use.
Title: Re: THUDD GUN BABY!
Post by: Tuesday on December 20, 2006, 07:35:15 PM
It's retarted you have to buy the crew seperatly.

I'd rather buy them separately than be forced to pay for some DKoK troopers that I wouldn't use.

Eh, they should come with it. Same price but with the crew.
Title: Re: THUDD GUN BABY!
Post by: chaos0xomega on December 20, 2006, 07:44:54 PM
I'll probably end up using them. A battery can put out 12 blast templates a turn for 180 pts, not to shabby, although I wish it was more than S5 AP5...
Title: Re: THUDD GUN BABY!
Post by: Sputnik on December 20, 2006, 07:51:40 PM
They are capable of putting out a lot of firepower for the points. I would use them in a regular force.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Sputnik on December 20, 2006, 07:53:35 PM
The Death Korps continue to march along. New releases:

http://www.forgeworld.co.uk/quadl1.htm
http://www.forgeworld.co.uk/quadlcrew.htm
http://www.forgeworld.co.uk/dkkvanq.htm
http://forgeworld.co.uk/lrupgrades.htm
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Armored Kangaroo on December 20, 2006, 08:46:16 PM
WOW :o if ever there was a time to spend buy a new DK its now. Those are amazing.

DAMN YOU FORRGE WORRLD!!!! (and keep making these excellent models)
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Talon Undecided on December 20, 2006, 09:42:04 PM
The Quad Launcher looks awesome. Now we've all got to save up and start planning our Death Korps armies.  ;)

Well at least they've added a Death Korps conversion for our already existing tanks.
Title: Re: Death Korps of Krieg AND Gorgon
Post by: Valhalla114 on December 20, 2006, 09:42:41 PM
I hope they release those hull hb's to ease our lives. Please FW!!
Title: Re: THUDD GUN BABY!
Post by: Ghaz on December 21, 2006, 01:27:51 AM
It's been recommended that a 1:35 scale Nebelwerfer (http://www.marketon.pl/hobbyta/pictures/0000200/0033278.jpg) would make a cheap alternative to the Forgeworld model.
Title: Re: THUDD GUN BABY!
Post by: green hell on December 21, 2006, 02:23:39 AM
I tried to download the rules for it, but it wouldn't work for me. :'( I still have the old White Dwarf with the rules for the Thudd Gun, The Spirit Warriors (wraithlord), and the Imperial Army Landspeeder with the plasma cannon on it. Hopefully, GW will redo some cool rules for the Mole Mortar (my personal fave after the thudd gun), and the Termite assault carrier. I love all that old Rouge Trader stuff, it has such a cool feel to it, the Rapier would be a great addition as well.... I have one question about the Thudd Gun though, where is the Squat crewmen? ;D
Title: Re: THUDD GUN BABY!
Post by: Warhead on December 21, 2006, 02:29:03 AM
It's been recommended that a 1:35 scale Nebelwerfer (http://www.marketon.pl/hobbyta/pictures/0000200/0033278.jpg) would make a cheap alternative to the Forgeworld model.

Oooh...and it's Italeri too...reasonable quality at very affordable prices!
Title: Re: THUDD GUN BABY!
Post by: PaxImperator on December 21, 2006, 05:01:36 AM
As the individual replies' subjects show, the thudd gun thread has been merged into this one. Nothing to see here; move along please.

It's been recommended that a 1:35 scale Nebelwerfer (http://www.marketon.pl/hobbyta/pictures/0000200/0033278.jpg) would make a cheap alternative to the Forgeworld model.

It doesn't look much worse either.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Chosen Man on December 21, 2006, 07:21:52 AM
Thudd Guns are back! WOO HOO!! Well my Squat Army will be happy, and I can finally use the Thudds I have for real thudd guns now! That is most excellent! I'm also happy they did the Engine Filters for the Russ as a separate kit....Those kits would work great in a Tallarn army or Desert theme armored company. I only wish they would have done the same with the Tallarn Sentinel. The new Renegade Tank commanders look good too. Now.....where are those Laser Destroyers... ;)
Title: Re: THUDD GUN BABY!
Post by: Catachan Devil Sniper on December 21, 2006, 03:51:17 PM
It's been recommended that a 1:35 scale Nebelwerfer (http://www.marketon.pl/hobbyta/pictures/0000200/0033278.jpg) would make a cheap alternative to the Forgeworld model.

i got 6 of those in my pile of german models i need to build.

watta hear something funny? 2 days ago i was thinking about making rules for a nebelwerfer style weapon with my good friend. but never mind that! lol
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Valhalla114 on December 21, 2006, 04:38:45 PM
Where are the rules for the thudd gun? And are they the same as the original rules?
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Lokaar on December 21, 2006, 04:47:07 PM
Where are the rules for the thudd gun? And are they the same as the original rules?

www.forgeworld.co.uk/pdf/quad.pdf (http://www.forgeworld.co.uk/pdf/quad.pdf)
it was in the newsletter email, but not on the site.

I think I like the rules, except for the "immobile" one (can't be moved unless towed by a centaur), especially if they add it to the heavy morter as well :(
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Chosen Man on December 22, 2006, 08:41:53 AM
interesting rules, you can give them either lasguns or laspistols....up the numer of crewmen...and it's imobile....too bad I don't see anywhere that you can take it as an HQ platoon support squad, now that would be handy! This with a Long Range Scanner would make the battery real nasty!
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Lokaar on December 22, 2006, 09:00:26 AM
If they are immobile, how do they deploy from reserve (if the mission forces you to)?  Sounds like FW trying to force us to buy centaurs  >:(
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Catachan Devil Sniper on December 22, 2006, 10:21:47 AM
If they are immobile, how do they deploy from reserve (if the mission forces you to)?  Sounds like FW trying to force us to buy centaurs  >:(

OR you can go the cheap way and make your own! maybe out of a chimera maybe
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Valhalla114 on December 22, 2006, 10:26:54 AM
What's funny is that Imperial Guard Tank Sprue comes with a hook to tow vehicles. Why a chimera cannot tow a thudd gun and its crew is beyond me. However, I forsee a Sentinel having problems towing anything. Youch!  :P
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Chosen Man on December 22, 2006, 12:01:23 PM
If they are immobile, how do they deploy from reserve (if the mission forces you to)?  Sounds like FW trying to force us to buy centaurs  >:(

It's like an earthshaker battery, you need a transport to deploy it, which means you have to spend the points for the centaurs. I doubt you can Deepstrike this kind of weapon, and if you can once it drops its basically stuck there. Still this is the kind of weapon you want to keep on your side of the table edge and just fire from there anyways. The range covers an average game table.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Lokaar on January 12, 2007, 06:14:39 PM
And some more new stuff:
http://www.forgeworld.co.uk/dkkcom.htm (http://www.forgeworld.co.uk/dkkcom.htm)
http://www.forgeworld.co.uk/dkkexe.htm (http://www.forgeworld.co.uk/dkkexe.htm)
http://www.forgeworld.co.uk/dkkexterm.htm (http://www.forgeworld.co.uk/dkkexterm.htm)

Looks good, but the guys at FW clearly haven't read the rules properly - they've given a standard to the platoon HQ!  And at last we have plasma and melta guns - I was getting a little worried they wouldn't put them in at all.
Looking forward to the Death Riders though - the newsletter says they'll be along soon.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: [dixon] on January 12, 2007, 06:18:45 PM
Or Death Korps Platoon Command HQs will be able to take standards in Imperial Armour v5.  Hurf.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Chosen Man on January 12, 2007, 06:31:07 PM
Also remember that while it isn't common....JOs can command HQ Platoons too. I do like that new Executioner tank turret. Not too impressed with the Exterminator.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Locarno on January 15, 2007, 03:20:41 AM
Quote
I'll probably end up using them. A battery can put out 12 blast templates a turn for 180 pts, not to shabby, although I wish it was more than S5 AP5...

Seconded - those things are ****ing savage.... saw 3 full batteries get used on an ork footslogging army (along with a high commander with 2 staff officers); I believe 'splat' is the appropriate term. Let's just say that the turn 3 reload was irrelevant......
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: 0verKill_235 on January 17, 2007, 09:04:08 PM
I like the look of the Thudd Gun and the newer Kreig models. Now I have made up my  to spend my drill pay on some Thudd.  I think the equation will go like this: Nids +  Receiving end of Thudd Gun fire = Splat
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: jimmimellows on February 3, 2007, 03:53:39 PM
variants of the demolisher and annihilator russ versions are now on the website too!
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Valhalla114 on February 3, 2007, 04:50:41 PM
That demolisher looks very nice but the Annihilator is still constrained to one main weapon rule if moved. Either way if parked then two lascannons shots would be quite impressive.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Lord of Winter and War on February 3, 2007, 06:16:47 PM
I saw that heavy Mortar in combat the other day...Just one. It is a nice peice of equipment, Riped through my Raterial Guard.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: PaxImperator on February 4, 2007, 02:57:24 AM
Pics for the People! (http://www.forgeworld.co.uk/dkkcent.htm)
Rules (http://www.forgeworld.co.uk/pdf/lrannihilator.pdf)

I love the look of the model. Forgeworld have made it cost a few points too many though, for the number of lascannons you can put on it.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: lasblaster on February 4, 2007, 04:25:02 AM
I agree, especially when I can get three lascannons in a support squad for cheaper. Drop the cost, and allow demolisher sponsons on it so the heavy bolter shots aren't always wasted and it would be good. Damn fine looking model, though, just like the rest of the death korps tanks.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Parak on February 4, 2007, 08:38:28 AM
It's pretty, but I dont think it has a valid role in game. Just doesnt have the punch needed. I agree it need to be allowed to have the demolisher sponsons to be effective. Then again, I've never bought forgeworld goodness for the rules. I mean I own a executioner!

I'd sooner get the new demolisher! ;)
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Goyder on February 4, 2007, 08:49:08 AM
...

Very nice. Very nice indeed. I am definatly going to pick that tank becuase it looks very, very beslubbering awesome. As a tread headm I definatly need to get that tank.

Srsly.

It's my birthday tommorow. Anybody who gets me that tank wins a promotion to "beslubbering awesome guy".

Srsly.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Harrison on February 4, 2007, 08:55:10 AM
I must say the Annihalator is a beautiful looking tank, IG-wise, but like Parak said it lacks that punch required to be a good tank. That being said, I might convert my own just for fun. And as for the Thudd gun. I'm tempted to convert a more American version for my Armenthians.

~Harrison, Commissar, 40th Corps.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Chosen Man on February 4, 2007, 11:40:10 AM
I wish FW would sell conversion kits instead of making us spend the money on a mars pattern hull. I've heard good and bad stories about the hull, also I don't really want that hull. I'm happy with the standard Phaeton pattern, which means I'll be converting this tank unless I run into a Turret by itself somewhere out there. I'm also curious to see where this tank will fall in the A/C Scheme of things. Nothing is mentioned in the rules about what FOC spot it takes in the A/C army list. My first thought was also on why not Plasma Sponsons, this tank screams having those options. The HB are basically useless on this thing. Oh well, one less weapon I have to spend points on to add sponsons too. Still if you add this with the Executioner, they make for some Fluffy Adaptus Mech tanks in a Skitarrii(Sp.) theme army. Hmmmmmm....Thoughts! ::)

The new demolisher is a HUGE improvement on the GW Stumpy Version. I like it a lot, but once again FW has denied us with a conversion kit. ARGH!!! FW You disappoint once again, stop feeding us the Overstock(Obvious reason for this being the way it is now) Mars Hull pattern only!

Sorry to disappoint Goyder, but this tank is still on Pre-Order....gonna miss your Birthday buddy! Maybe Next Year!  ;)
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Valhalla114 on February 4, 2007, 12:36:53 PM
You guys do realize that the annihilator is a waste of money right? If you own a Exterminator then youre set. Anyways I think the guns on that model look quite puny. Exterminator cannon is a 5 dollar bit on the gw website.

And yes, I am in love with the new Demolisher.

And yes, I am very disappointed that FW wont sell just the turrets. Im not terribly impressed with the hull mounting for weapons. They look kinda ghetto. Its a good thing to finally be able to mount heavy bolters on russes, but at what price to the consumer. A 48 pound tank is ridiculous. For that I can get about 4 leman russes on Ebay. At the rate that I could build an army with FW pieces i build about 3 with plain GW ones. I understand some models like super heavies and titan models are out of bounds for lowly 40k players but the basic elements of our armies are economically slipping through our finger tips.

And I love the Krieg Vanquisher cannon >>>>> (much more) than any other style.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: [dixon] on February 4, 2007, 04:04:21 PM
You don't NEED to buy FW to play the game.  So don't whine if it's expensive.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Andro Ist Keine Schwedischen on February 4, 2007, 07:33:49 PM
The Annihilator fills a nice little gap in our tank range.  I really like it, and if they made it an official tank I'd probably get one for my army.

Especially if it's an Armoured Company, and it can be one of my Tank Aces.

~Andromidius
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: TheWarden on February 4, 2007, 07:57:15 PM
sorry, i got bored of reading after the third page, so if this has already been asked, sorry.

can you guys give me a link to the rules that i would use for the Death Korps. I have been thinking of starting guard, and they are the perfect models!
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Trooper Caffran on February 4, 2007, 08:18:40 PM
Exterminator cannon is a 5 dollar bit on the gw website.


linky please...??

oh yeah and i love the new deathkorps too.... yatta yatta yatta.... :P
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Chosen Man on February 4, 2007, 11:02:30 PM
sorry, i got bored of reading after the third page, so if this has already been asked, sorry.

can you guys give me a link to the rules that i would use for the Death Korps. I have been thinking of starting guard, and they are the perfect models!

The only rules that exist for DKoK is the Doctrine list at the end of the current IG Codex. The new armylist won't be published until the next IA Book(IA5). Which is estimated to be realsed this coming Fall/Winter
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: TheWarden on February 5, 2007, 12:03:22 AM
thank you!
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Valhalla114 on February 5, 2007, 01:15:10 AM
Exterminator cannon is a 5 dollar bit on the gw website.
linky please...??

Here!  (http://store.us.games-workshop.com/storefront/store.us?WCI=Menu&WCE=Search&Query=exterminator&System=&Image1.x=0&Image1.y=0&Image1=Search)
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Trooper Caffran on February 5, 2007, 07:46:59 PM
thank you very much sir :)
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Lokaar on February 20, 2007, 04:05:40 PM
New stuff, and damn but it looks good!  This lot'll send me bankrupt! :o
http://www.forgeworld.co.uk/acatalog/QUATERMASTERS_STORE_NEW_STUFF__11.html (http://www.forgeworld.co.uk/acatalog/QUATERMASTERS_STORE_NEW_STUFF__11.html)
I especially like that they've done some special weapons for the grenadeers (no plasma yet though :( )
But I have to be honest, unless you can get more than one per HS slot, I doubt very much if I'll get either of the artillery pieces.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Catachan Devil Sniper on February 20, 2007, 04:41:29 PM
i just got $500 and i know what i am buying! ;)
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Col.Gravis on February 20, 2007, 04:56:07 PM
Oh me on my, those guns are ......  :o I want lol
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Armored Kangaroo on February 20, 2007, 07:10:05 PM
Holy #$%@. Forge world is really going all out for this next Imperial Armor. With this mush stuff released GW could fall back on it and make this the new standard plastic infantry. Or at least keep some regularly stocked in stores. (both unlikly but that would be be unbeleivably awesome if they did.)
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Talon Undecided on February 20, 2007, 11:26:04 PM
A lot of artillery, this Death Korps. Anyone's been counting?

Medusa Siege Gun, Earthshaker, Thudd Gun, Heavy Mortar... Not to mention the Heavy Support that's come out. It's going to be a pain building a list for Heavy Support.

And now we know that the Grenadiers are going to get a heavy weapon.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Lord Commissar Spiteful on February 21, 2007, 02:52:52 AM
Just out of curiosity, DO they plan on making Krieg Superheavies. I saw bits and pieces for conversions, but I was hoping they'd make something especiialy spectacular before teh release.

Oh, and I thought you might appreciate this:

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi65.photobucket.com%2Falbums%2Fh203%2FSpitefulgryphon%2F03_tsoalrguest_Ward1.gif&hash=f5034e74abb47174abab313242e7f9d888a40f6c)
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Chosen Man on February 21, 2007, 07:14:36 AM
Just out of curiosity, DO they plan on making Krieg Superheavies. I saw bits and pieces for conversions, but I was hoping they'd make something especiialy spectacular before teh release.

Your looking at them....all they are getting is an upgrade kit. I wasn't impressed by the Super Heavy stuff. There is already more detail on them to out do any upgrade kit they can think up for them.....BORING!

Now that Earthshaker....SWEE T! It's got Praetorians written all over it! I want one..or 2...or 3....

Interesting that Grenadiers got heavy weapons...since we all know that Stormies and Grenadiers no longer get HWs in the IG Codex. Something I haven't seen since 2nd Ed IG....Heh...then again...when was the last time you saw a Thudd Gun too..right! ;)
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: lasblaster on February 21, 2007, 10:28:24 AM
Or maybe the single heavy stubber is going to be a special weapon choice, while the TL one is heavy. That would be kinda nice, you could put put a ton of shots per turn.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Locarno on February 21, 2007, 10:55:02 AM
(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fwww.forgeworld.co.uk%2FImperial%2520Guard%2FKrieg%2FArtillary%2Fheavy%2Fsiegegun12.jpg&hash=251752388ec8fccc3301c172b2464565aec25d29)

That is a big gun. I just find myself asking how many heavy support choices a death korps army is going to get...
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Harrison on February 21, 2007, 08:44:23 PM
 :o :o :o

Wow...my jaw actually dropped when I saw it..
I need that gun, or a battery of them!!! that or a earthshaker battery...ugh, I need money

I really do plan on getting one to 2 of those guns though

~Harrison, Commissar, 40th Corps.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Wuxiong on February 22, 2007, 03:57:56 AM
Overall, the Death Korps are very good. But I'd love it if I got my hands on those Imperial Tanks in ForgeWorld. The Armageddon Pattern Basilisk is one of my favourites.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Vespasian Swiper on February 22, 2007, 05:02:12 AM
I'm loving the new artillery they keep bringing out, and its even better that they copied WW2 Russian artillery so blatantly as there should be a 1/35 scale kit out there somewhere for one.

I'm still praying that some Cadian conversion parts will appear to crew those machines
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Col.Gravis on February 22, 2007, 02:23:41 PM
You need cadian crew? The plastics should do the job spot on (with parts from the Tank Accessory & Heavy Weapons Sprues) for next to nothing compaired to a FW price.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Vespasian Swiper on February 22, 2007, 02:36:13 PM
Ah good thinking, I was looking at the ones with crew and the Trojan and will have to work out sums to see if its worth while. Its great to return from Russia with lots of images of WW2 equipment and see how to use GW and 1/35 parts to recreate them.

However the 'German' feeling of the range is getting sapped a little by the sudden inclusion of 'Russian style' artillery.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Harrison on February 22, 2007, 08:10:27 PM
*sigh* you are right, it does have the Soviet "God of War" feel to it. I want some just because it looks good, I've been looking for a 1/35 scale big artillery piece, and have yet to find one. But like the Thudd Gun, I'm making my own and making it look like the US M-8 rocket launcher(stronger than the Land Mattress and weaker than the Nebelwerfer.) But again I think that it(the heavy artillery) fits the WWI Heavy Artillery feel to me.

*shrug* it can go both ways

~Harrison, Commissar, 40th Corps.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: LeagueOfEvil on February 23, 2007, 05:06:51 AM
The death korps of krieg are basically WW1 German soldiers (trench warfare, hell they even have trenchcoats :O).

I would love to make a pure infantry army of these guys (with artillery but without armour). To really do the quality, style and 'idea' of the models justice. No conscripts, just loads of artillery and infantry. Don't know how sucessful it'd be and I better make a lot of money to afford it lol.

At the moment I'm planning on buying the "at ease" squad and using them for veterans, throw in a few plasma guns or something for a nice veteran squad :D. Maybe a BS4 lascannon, iunno yet ;). But they suit my idea of a nice veteran squad. My army is ww2 german and I figure I can paint them black SS style. Anyone spell instant death counter attack squad :D
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Killgore on February 24, 2007, 07:05:55 AM
my DK Grenadier squad and command squad arrived yesterday, fantastic models!

got my C squad primed ready for painting when i get home from work tonight,

i got a week to paint these 15 models as i get payed next friday then I'll let myself buy next months DK models :)

probaly squad advancing 1 and 2
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Col.Gravis on March 12, 2007, 05:23:48 AM
Just a tidbit Krieg fans will be interested in, did'nt seem to justify its own thread so I thought this would probably be the best place to add it - the Death Riders are almost with us.

I spoke to a couple of people on the Forge World stand at Conflict Bristol yesterday, turns out the models are finished, they're just working on how best to cast them, the mounts are apparently largely in one piece with bits to be attached (presumeably like elements of the 'gas mask'), the lances are going to be brass rod much like the standard bearers pole with an attached explosive tip in again in resin.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Talon Undecided on March 12, 2007, 05:27:10 AM
Yay! Did they give any hints as to how many Riders there are in one pack?
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Col.Gravis on March 12, 2007, 05:35:15 AM
No, I got cut short by the start of the next round of the tournament unfortunately lol
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Chosen Man on March 12, 2007, 06:40:56 AM
Sweet! Awesome news, can't wait to see the final work on those Deathriders. I'm willing to bet they will sell the individually and in packs of 2 or 3 like the Tallarn Ridingbeast. Good to hear they are coming out with more new troops, I'm getting bored seeing rehashings of existing units.  ;)
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Col.Gravis on March 12, 2007, 06:56:11 AM
Ah ha, apparently according to someone else who was talking to them about the same subject over on Warseer theres a good chance they'll be released on the Fortge World open event in Nottingham on April 1st - guess we'll have to wait an asee.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: [dixon] on March 12, 2007, 03:43:27 PM
I'm surprised ForgeWorld didn't just make a new resin head for the older unbarded/cloth covered horse plastic models.  Would seem like the best way to do the mounts, IMO.  I'm also glad to see them doing more stuff with Brass Rod, as it's certainly better than trying to keep resin rods in one piece.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Col.Gravis on March 28, 2007, 04:31:01 PM
Take a wild guess what this is below, yep, Death Riders - at last! I think that settles the fact they'll be shown at the Forge World open day next weekend :D

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fwww.forgeworld.co.uk%2Fnewsletters%2Fdrp8nl.jpg&hash=df0e15c0dce1c82472134f75d33edf4bf13ac66f)

IA:5, "Imperial Armour Volume 5 - The Siege of Vraks" will be there to view.

Also to quote from the newsletter "or sightings of a completely new super-heavy tank in the Forge World Design Studio."

I wonder, I'm assuming Guard, I'm hoping Stormhammer...
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: [dixon] on March 28, 2007, 04:33:10 PM
I wonder, I'm assuming Guard, I'm hoping Stormhammer...

Pity the Stormhammer isn't completely new.  Here's to hoping for some super flame tank thing.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Col.Gravis on March 28, 2007, 04:35:14 PM
Depends how you read it, it would be completely new for Forge World afterall, I would'nt discount it - certainly to me at any rate seems to be a more obvious choice then creating yet another Super Heavy again. We shall see.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: [dixon] on March 28, 2007, 04:36:43 PM
Oh, I'd like for it to be a Stormhammer too, as I'd pre-order one in an instant.  I'm just too skeptical to hope for one seriously, I suppose.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Parak on March 28, 2007, 07:39:01 PM
A stormhammer would be cool, ut to be honest, I kinda want something completely different. I dunno what like, maybe an imperial bulk lander like the orca! I'd love one of those, only with weapons! :)
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Catachan Devil Sniper on March 28, 2007, 08:35:32 PM
so...a stormhammer is like a baneblade but with more guns? i knew that the kreig will be put into a seige with some damn rebels. sad no one at the GW i play at doesnt play lost and the damned. i cant wait to see the new super heavy! :D
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Chosen Man on March 28, 2007, 10:43:01 PM
I hear there was a sketch of some super cannon also made when this project was just starting....It could be a that...ala Pylon...

Also I wouldn't pass it by FW to drop the Chaos Renegade Militia a Super Heavy of their own. DkoK already got upgrade kits for all the other Super Heavy tanks in FW Line, and also the Gorgon.....CRM Is still techinally an IG Style army...
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Locarno on March 29, 2007, 07:23:42 AM
Deathwheel, maybe? It's an existing Epic unit...

http://www.specialist-games.com/assets/Deathwheel.pdf (http://www.specialist-games.com/assets/Deathwheel.pdf)
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: [dixon] on March 29, 2007, 09:57:37 AM
Deathwheel, maybe? It's an existing Epic unit...

That would be ridiculous.  And by ridiculous I mean awesome.  Although I think it would hardly fit in a siege environment.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Locarno on March 29, 2007, 11:07:54 AM
Well...it's a chaos (so renegade militia) unit, not a Death korps one.

And you may laugh, but such an idea was mooted as a viable weapon of war, under the name "Gyro destroyer" for the very purpose of overrunning obstacles and trenches designed to thwart mere tanks with 'normal' wheels:

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fdavidszondy.com%2Ffuture%2Fwar%2Fgyro.jpg&hash=18ac8bb2be421a51525f4cdaa6bd1a184b05c2d9)
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Valhalla114 on March 29, 2007, 11:00:45 PM
Its actually great for trench warfare because it can go into and out of trenches while keeping its guns faced forward unlike a tank that would point down. Unnecessarily. I hope chaos gets that. Its so stupid chaos awesome.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Lord Commissar Spiteful on March 30, 2007, 02:09:41 AM
LOL, that's from a 1930s Sci-Fi mag/comic!

I'll see if i can dig up the reference

Absolutly awesome, but so useless none the less! I love it!
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Locarno on March 30, 2007, 05:09:39 AM
Hehehehehehe.......

Renegade Militia Ogryns! Aren't they cute?

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fwww.forgeworld.co.uk%2Facatalog%2Fogaxestore.jpg&hash=28e114adea1e7b4aabe1338427000418a645f4fa)
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Parak on March 30, 2007, 10:30:41 AM
No way. Chaos have better looking ogryns than we have. Wheres the justice!

It would kinda make sense that chaos get a new super heavy, still though, leavse me feeling like we need another one! :D
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Col.Gravis on March 31, 2007, 09:14:12 AM
It's Imperial, its got at least a pair of large twin-linked big guns (scale wise I'd guess Battlecannon) in a turret and twin-linked Heavy Stubbers...

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fwww.forgeworld.co.uk%2Fnewsletters%2Fmachbc8nl.jpg&hash=9f89ac6e714f9a3df3ce178eed0d0ad27c4b8f24)
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: PaxImperator on March 31, 2007, 10:15:37 AM
If the point of that picture was to get me excited, then it has worked admirably. I don't think I'll ever buy a Super Heavy, but that right there looks very tempting all the same.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Catachan Devil Sniper on March 31, 2007, 10:45:47 AM
if all of these rumors about a plastic baneblade is true, you can take the DKOK super heavy converion kit.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Lord Commissar Spiteful on March 31, 2007, 04:04:37 PM
Please tell me there are more photos. PLease, please PLEASE!

Wow, that looks good! Hmmn, the twin linked battlecannon thingy is interesting. How do the rules work for TL ordnance?
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Col.Gravis on March 31, 2007, 04:36:09 PM
if all of these rumors about a plastic baneblade is true, you can take the DKOK super heavy converion kit.

Oh those rumours are true, also its apparently different from the FW version so would'nt be directly compatible with the upgrade kit, speculatively that kit has been released and added at no extra charge to the existing Forge World Baneblade so they can clear their stock.

Please tell me there are more photos. PLease, please PLEASE!

Wow, that looks good! Hmmn, the twin linked battlecannon thingy is interesting. How do the rules work for TL ordnance?

Not yet, the Forge World open day is tommorrow, hopefully someone will take some shots then an we'll see what we've got (yeah, still hoping we'll see a second identical turret mounted further back for a Stormhammer). TL Ordnance I believ allows you to reroll the scatter dice.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Killgore on March 31, 2007, 07:53:50 PM
rumour has it that the new super heavy will be a 2 structure point link between a russ and a baneblade...

I'm lookin forward to the experimental rules for this one
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Catachan Devil Sniper on March 31, 2007, 08:44:39 PM
you fraggin me? that rumor is true? wheres the proof!?
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Killgore on March 31, 2007, 09:46:34 PM
only going by what someone else has said on another board, so who knows if its true or not

we'll soon find out anyways :)
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Col.Gravis on April 1, 2007, 10:27:03 AM
Those rumours are bang on the head kilgore - pics taken by Destris from Warseer.

New Super Heavy
(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi117.photobucket.com%2Falbums%2Fo80%2FDestris%2FDSCF0444.jpg&hash=881bbd299c5a27f0f17008ab48b6e81a34e62d5c)
(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi117.photobucket.com%2Falbums%2Fo80%2FDestris%2FDSCF0445.jpg&hash=4c760e5b82eab27c6a619068a1ed15963143f9da)

Death Riders
(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi117.photobucket.com%2Falbums%2Fo80%2FDestris%2FDSCF0443.jpg&hash=50c6f0fa34122dae1ac9075671105c594d92f05b)
(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi117.photobucket.com%2Falbums%2Fo80%2FDestris%2FDSCF0456.jpg&hash=40ea15835d2c4eeb64831bfd2f25bd26a636edff)

Siege Tank?
(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi117.photobucket.com%2Falbums%2Fo80%2FDestris%2FDSCF0451.jpg&hash=adb60714694336cca86fdb699100f371587d75db)
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Lord Commissar Spiteful on April 1, 2007, 10:40:45 AM
WOW!

They are really showing us some love!
Love the Baneblade/stormhammer thingy! The industrialised tractor type look is awesome!

Makes me wonder what the devil's due will be ???
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Col.Gravis on April 1, 2007, 11:13:07 AM
Makes me wonder what the devil's due will be ???

And the answer is...

Quote from: Detris
Bit more info on the new Super Heavy. It is a bit smaller than the others, armed with a twin linked Battlecannon main weapon.

Priced £85.

Death Riders are £50 for 5.

D.

The Super Heavy is the Macharius, possibly the other vehicle is the Malcador.

This from Rictus,

Quote
Kreig:
New Super Heavy based on the Gorgon called the Macharius,
armed with TWO (nto Twin linked) battlecannons as standard but can be upgraded to Vanquisher cannon.
Heavy Mortars & Thudd guns are ELITE choices not heavy, The mortars can now buy a range of different shells (as per the Griffon i think.)
HQ choices include Commissars and Death Rider Command Squads also a new thing called a Quartermaster who from what I remember is like an independant medic who can have up to four servitors.
Death Riders get a 6+ Invulnerable save.
Sentinels are nto in the army list (bugger, I bought several for them already)

and also some information on the Chaos Guard, who incidently it appears the tank with hull mounted demolisher cannon and loads of heavy bolters is for.

Quote
Militia:
The Leman Russ varient is meant to be an early design Leman Russ.
Rouge Psykers (0-5) who is they fail a Perils of the Warp test become Possessed.
Alpha Legion CSM squad can be taken as an Elite choice.
HQ choice - Enforcers, think Chaos Commissars.

To be released in 5-6 weeks we have,

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi25.photobucket.com%2Falbums%2Fc80%2Fsquirrelnation%2FFW%2520Open%2520Day%252007%2FP4010062.jpg&hash=8d1d8f4ea386c46a69af604489fc76a1940fb0cf)
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Talon Undecided on April 1, 2007, 11:35:33 AM
50 pounds for 5 Death Riders???

Please tell me that was an April Fool's joke Colonel...  :(

 ;D
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Col.Gravis on April 1, 2007, 11:37:25 AM
I'm guessing not, teh April Fools joke was this little guy lol

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi117.photobucket.com%2Falbums%2Fo80%2FDestris%2FDSCF0455.jpg&hash=fc4f7401ed0cef50f12c1ba2efb1ad217d986259)
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Talon Undecided on April 1, 2007, 11:40:20 AM
Whassat?

Well at least we have a Rough Rider command now.

50 pounds for 5 Riders... >goes to corner to whimper<
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Col.Gravis on April 1, 2007, 12:19:07 PM
Commence mouth watering...

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fwww.warseer.com%2Fforums%2Fattachment.php%3Fattachmentid%3D20586%26amp%3Bd%3D1175444392&hash=e6cb7f7bd9b3db9dd3bac95641471c3e929904c5)
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Sputnik on April 1, 2007, 12:26:16 PM
I'm guessing not, teh April Fools joke was this little guy lol

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi117.photobucket.com%2Falbums%2Fo80%2FDestris%2FDSCF0455.jpg&hash=fc4f7401ed0cef50f12c1ba2efb1ad217d986259)

Forge World has outdone itself this time. How much? On a more serious note, that Krieg officer is badass. Another slew of great releases from FW.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Catachan Devil Sniper on April 1, 2007, 12:51:47 PM
where did u get all of those pixz from? you work for FW or something? i think i should keep both hands on the keyboard when i go into this page.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Col.Gravis on April 1, 2007, 01:07:27 PM
::) Actually read the posts instead of just looking at the pictures and you'd know ;)
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Mr.Peanut (Turtleproof) on April 1, 2007, 01:24:49 PM
Wow, the Senior Officer is outstanding.  He looks just right: a bit regal, but not over the top, and looks like he could shrug off the overcoat in a moment and start lopping heads off. 

Great pose, and flawless sculpting.  If only their casting quality wasn't garbage.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: wper34 on April 1, 2007, 01:55:06 PM
Col.Gravis...

You are really making me drool now! :D And damn, one of my cat also wants them badly. Here is what he says:

*Scrunch!*

And the book is only just part one, eh? ;) Now, that makes me wonder what would be in the next book. (or part two)

For every cat picture you post.... I eat one. A cat, that is. Not a cat picture. -Pax

How dare you start eating my cats! Although you can expect to see more in the future. ~nyo -wper34
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Col.Gravis on April 1, 2007, 02:02:41 PM
The word is that Part 2 will be mostly chaos (back at Gamesday there were plenty of Daemon Engine concepts floating about), though theres also the rumour that it'll include some Adeptus Mechanicus though FW are still quite tight lipped about this - maybe we'll finally see the oft mentioned Reaver Titan?
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Parak on April 1, 2007, 02:16:28 PM
Well. Those seige superheavies have just blown my mind! I cant say any more than that. I am so gonna have a go at scratch building the crazy heavybolter variant! Thats my first big project right there!

I love the idea of an entire book for us and an entire book for chaos. This is a great day to be alive. Plus my 21st is in two days! Yeha!

I cant wait to see that commander. Although, I'm not too fond of the helmet, the coat on the other hand is something else. £50 for ive riders. Im sorry but I'll still pay it, they are amazing models!
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Chosen Man on April 1, 2007, 02:59:45 PM
and also some information on the Chaos Guard, who incidently it appears the tank with hull mounted demolisher cannon and loads of heavy bolters is for.

Quote
Militia:
The Leman Russ varient is meant to be an early design Leman Russ.
Rouge Psykers (0-5) who is they fail a Perils of the Warp test become Possessed.
Alpha Legion CSM squad can be taken as an Elite choice.
HQ choice - Enforcers, think Chaos Commissars.

Heh Heh Heh! BAM! On target! For those of you who know what I've been up too...I knew some sort of Alpha Legion would be the concept! ;) Awesome! That really works well with my Alpha Legion themed army list I've been working on with my CRM, and even a Psyker too! Heh! I had one as one of my Doctrine choices ;)

I like the whole possessed part of the Rogue Psykers too....that make for a very nasty twist! ;)

The Enforcers sound very much like the ones in the Gaunt books. If the HQ platoon is a 0-1 choice like the Elysians, I might have to swap it out for an Enforcer. Awesome!

I might have to rework my list now based on whats coming out....Might have to change up one of my Exterminators for one of those new Leman Russ tanks coming out, so many HBs will be just sweet, nearly make it like an Exterminator!

The word is that Part 2 will be mostly chaos (back at Gamesday there were plenty of Daemon Engine concepts floating about), though theres also the rumour that it'll include some Adeptus Mechanicus though FW are still quite tight lipped about this - maybe we'll finally see the oft mentioned Reaver Titan?

Mmmmmmmmmm Reaver!!!! Mines been in storage for too long....and can't wait to come out and join the rest of my Titan Battlegroup ;)
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Ghaz on April 1, 2007, 03:20:50 PM
The Super Heavy is the Macharius, possibly the other vehicle is the Malcador.

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv230%2FGhazhkull_Thraka%2FP4010070.jpg&hash=a90f7de429d068e8ef99b68bd98a0bc84f13d763)

Yep. it's a Malcador.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Chosen Man on April 1, 2007, 08:58:39 PM
Got more from Warseer....

Right then the Chaos Renegades:

List is basically a Chaos Guard list as mentioned before.

HQ is a 'proper' Officier choices.
CR's get Enforcers count as Commissars
Apostate Priest (?) count as Preachers
The list has a a new trait "renegades" this means when the first morale test is taken they must then roll a D6 and add 4, this then becomes their leadership for the game. So they be rock hard or scaredy cats.
Disciples of Xphan, count as IG vets.
Troops squads of CR's can use lasguns/shotguns/autoguns or a mix of all plus they can also use pistols and CCW's (hence the 'gangsta' twin autopistol model)
CR take Armored Fist units.
Berserker Ogryns have combat drugs coursing through them with can randomly enhance them or cause wounds.
Alpha Legion can be taken as Elites

IA6 will indeed continue on the same campaign.

Basically, IA5 focuses on the Imperial invasion of the traitor world of Vraks in order to cause a world of hurt and depose their despicable apostate leader Xephon(I think thats how it was spelt). It'll focus on the beginning of the campain, as the Imperium advances on Vraks and begins to entrench itself. As such, it focuses on Death Korps and Xephon's traitor army. It does include some Dark Angel fluff (as apparently Azrael got them involved too), but I cant remember seeing any Dark Angel additional rules or anything else bar fluff.

IA6, from what I was told, carries on the story. The Traitors in IA6 seem to pretty much represent a fairly basic traitor army without any of the long term corrupting influences of chaos or, indeed, any favour by the Gods or the Legions. However, obviously Xephon is going to be interested in grabbing the attention of the Gods and the Traitor Legions and so IA6 will concentrate more on Chaos marines, daemon engines and all that kinda stuff. As the Imperium closes in on Xephon's seat of power, IA6 brings in chaos marines and daemons and such, representing offworld Chaos elements coming to assist their new found allies. In essence IA5 and 6 will be a good representation of the stages of a world turning traitor in favour of Chaos - first the world rebels, Imperium turns up to learn 'em good, rebels make contact with chaos marines, chaos marines turn up to 'help' their apostate pawns, whole conflict turns very messy indeed.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Lord Commissar Spiteful on April 2, 2007, 01:13:54 AM
Hmmmn! sounds tasty!

I guess i'll put off doing anything till I can get my hands on a copy of these! Those look so damn good. Just out of curiousity, will you be able to field the superheavies as normal, without getting a kreig unit? That macharius is definately my kind of tank!
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Greenstuff on April 2, 2007, 03:58:06 AM
*Must resist..urge to build..rising..* Eugh! I must build some!
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Andro Ist Keine Schwedischen on April 2, 2007, 04:06:30 AM
I can't seem to find these so called sketches of a Reaver...someone care to help point them out to me? :)

Never mind.  Found them.

And I love the Macharius.  If anything, I think it looks better then a Baneblade.

~Andromidius
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Col.Gravis on April 2, 2007, 05:48:30 AM
Aye the Macharius is just lovely looking.

As for Reaver Titan Concept pictures, not that impressive yet, but if anyone wants a look here ya go.

http://elf.planetquake.gamespy.com/Epic/pics/FWOpenday/2.jpg
http://elf.planetquake.gamespy.com/Epic/pics/FWOpenday/3.jpg
http://elf.planetquake.gamespy.com/Epic/pics/FWOpenday/4.jpg
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Chosen Man on April 2, 2007, 06:35:28 AM
Based on some discussions I had last night....I'm taking a shot in the dark...but we might be looking at this for a Doctrine list for the CRM....

"Enforcers" = Indi Commissars (Maybe!)
Priest
Renegades (Woo Hoo! Possible New Doctrine)
Veterans
Ogryns
Psykers

Of course with some special rules like the Elysian list, this being Alpha Legion CSM as elites.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Col.Gravis on April 2, 2007, 06:45:02 AM
And the Psyker additional rules (fail Perils in the Warp and you become Spawn - most appropriate lol), it will be interesting to see how this little lot pans out, might be tempted to invest in this book.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Markay on April 2, 2007, 09:21:13 AM
Can't wait to get my hands on some of those new models, If I ever have the cash that is. The new command squad looks amazing, I may well have to get one at some point. As usual forgeworld is making me drool...
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Valhalla114 on April 2, 2007, 10:58:57 AM
Imagine opening the front hatch of a Gorgon transport and unleashing 200 little walking mines.....i wish they'd make rules for those lil guys.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Col.Gravis on April 2, 2007, 11:50:44 AM
Here a sample of how the Death Riders come on sprue, I'm surprised they've made them so nearly one piece models :o

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fwww.warseer.com%2Fforums%2Fattachment.php%3Fattachmentid%3D20624%26amp%3Bd%3D1175525496&hash=ab7b4f00ca819e46d9e2461d4897eb9583ea72ce)
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Parak on April 2, 2007, 11:57:38 AM
Thats amazing. The detail is unbeleiveable. However those legs look a little spindly. I'm getting nervous just looking at them.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Col.Gravis on April 2, 2007, 12:00:54 PM
Aye, they do look a little fragile, cant odds that though I guess, at least the lance shafts are brass rod though, huge improvement over the Tallarn thingy riders.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Cpl. Lee on April 6, 2007, 03:10:01 PM
that'd be the mukaali riders then eh?  ::)

really dont like them myself! look like a herd of docile cows!  ;D

im loving the look of the macharius, and the malcador!! the malcador in particular looks SICK!!!!  ;D

im really getting torn at the minute - im using the CRM models as chem suited guard, but seeing some of the chaos traits - im thinking of possibly linking them up to my iron warriors...  ???

EDIT:

check it out - the macharius is up for order now...

http://www.forgeworld.co.uk/macharius.htm
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Catachan Devil Sniper on April 6, 2007, 03:56:42 PM
dang, FW is batting a thosand these days. i cant think of a model they came out for which i didnt really like latey.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Parak on April 6, 2007, 05:09:32 PM
The macharius is only £85... Thats amazing value from forgeworld! I would love one of these babies!

Cant wait for the price of the malcador, If its anywhere near that good a price I'm so getting one!

http://www.forgeworld.co.uk/acatalog/QUATERMASTERS_STORE_NEW_STUFF__11.html (http://www.forgeworld.co.uk/acatalog/QUATERMASTERS_STORE_NEW_STUFF__11.html)
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Lord of Winter and War on April 6, 2007, 05:09:50 PM
That is one very very nice tank. I wish I could use some of these with my lost and the damned.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Sputnik on April 6, 2007, 05:17:26 PM
The Macharius is a fine tank, but it doesn't look like something every regiment would use.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Valhalla114 on April 6, 2007, 08:37:30 PM
The Macharius is a fine tank, but it doesn't look like something every regiment would use.

Mine will hahaha. FOr real FW has hit a ball our of the park - American Reference to a home run from Baseball. The Malacaldor is meh but this animal and the rest of the Krieg tank are NICE. I might just start a Krieg AC because of the variety the have.

I really hope one day they do the Valhallans. ::)
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: wper34 on April 6, 2007, 10:25:31 PM
I really hope one day they do the Valhallans. ::)

Oh, you wish... But you can still hope! ;)

Here a sample of how the Death Riders come on sprue, I'm surprised they've made them so nearly one piece models :o

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fwww.warseer.com%2Fforums%2Fattachment.php%3Fattachmentid%3D20624%26amp%3Bd%3D1175525496&hash=ab7b4f00ca819e46d9e2461d4897eb9583ea72ce)

Even though it is a one piece model, I still drool over it. ;D It is nicely sculpted.

And Macharius also looks pretty good. Even though I am not entirely keen on tanks, this one has a particular vehicle design which appeals me.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Talon Undecided on April 7, 2007, 07:30:42 AM
I'm not too keen on the armaments of the Macharius though. If anything it seems like an enlarged version of the Leman Russ.

Let's see the points cost first though, ya? Might be cheaper than a Baneblade.

Lovin' the Death Riders.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Dr_Ruminahui on April 7, 2007, 11:46:45 AM
I'm not too keen on the armaments of the Macharius though. If anything it seems like an enlarged version of the Leman Russ.

Let's see the points cost first though, ya? Might be cheaper than a Baneblade.

Lovin' the Death Riders.

I imagine it will be - less weapons (it appears to have TL mega battle cannon, a TL heavy stubber, 2 heavy bolters and a pintle heavy stubber), and likely less structure points (it is about halfway between a baneblade and a land raider).


BTW, what is this Malcador people are talking about?

Inquisitor Psychologis Ruminahui
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: [dixon] on April 7, 2007, 11:49:41 AM
I'd guess it would be around 300-400 points with however many Structure Points a Gorgon has.  Note that they have not mentioned that the Battlecannon is Twin Linked anywhere in their newsletters, but that it has '2 Battlecannons,' which would leave me to assume that it has two battlecannons on a coaxial mount i n the turret - significantly better than Twin-Linking.

The Malcador is the other Krieg Superheavy, I believe it has a Demolisher Cannon and a couple more heavy bolters.
Edit: Malcador (http://i25.photobucket.com/albums/c80/squirrelnation/FW%20Open%20Day%2007/P4010070.jpg)
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Andro Ist Keine Schwedischen on April 7, 2007, 12:01:39 PM
I would guess around 300pts, or around twice a standard Leman Russ.  Because, especially, that's what it is.  A Super Russ.

Though even then you'd technically be getting more Firepower from two Russes.  I imagine it's alot harder to stop firing though, since it's a Super Heavy.

Not sure if it would be Lumbering though.  The Gorgon was, and this is pretty much the same tank.

~Andromidius
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Valhalla114 on April 7, 2007, 12:03:52 PM
Its funny that on the FW "New Stuff (http://www.forgeworld.co.uk/acatalog/QUATERMASTERS_STORE_NEW_STUFF__11.html)" page the MAcharius is listed as a "Heavy Tank" and not super heavy. I think this is FW's effort to make big tanks but not enormous super heavy style tanks. I forsee a Malcador or Macharius fitting in a standard army maybe 1500 pts, well for the obvious points cost. Also, if I had to guess I'd say they had two structure points.

And PS. Nubis, the Malcador doesnt have a couple heavy bolters...it has 7...roughly 21 shots.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Dr_Ruminahui on April 7, 2007, 12:10:25 PM
Thanks for the link, Nubis - I hadn't seen that before.  Man - that thing sure looks like a WWI British Mark tank.  I do think the recessed heavy bolter turrets on the side would kind of cut down the arcs, though - it pretty much prevents them from firing straight forward.

And, to stray from topic, how did you become CAG?  I never heard that you've fielded fliers before.

Inquisitor Psychologis Ruminahui
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Catachan Devil Sniper on April 7, 2007, 02:41:59 PM
here is the thing that gets me, twin linked battle cannons? what do you think the rules will be for them? reroll the scadder dice maybe? still very good!
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Andro Ist Keine Schwedischen on April 7, 2007, 02:48:41 PM
It's not twin linked.  It's two Battle Cannons.

~Andromidius
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: PaxImperator on April 7, 2007, 03:27:52 PM
Four people *totally* didn't just get carted off to the firing squad for off-topic posts. Totally not. There also were no posts to remove. There is no modspiracy, and no cover-up. No sir, none whatsoever

Please keep it on topic and take the BSG love to PMs. As you were.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Cpl. Lee on April 7, 2007, 04:32:25 PM
here is the thing that gets me, twin linked battle cannons? what do you think the rules will be for them? reroll the scadder dice maybe? still very good!

2 battle cannons im assuming they will be coaxial, meaning 2 templates next to each other, the angle of which marked by a scatter dice. therefore no re-roll, or anything really. just standard barrage rules.

still though, its enough to be tearing marine squads apart...
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Craftworld Altansar on April 7, 2007, 09:25:21 PM
i love the way it looks

the 2 battlecannons is incredibly intimidating

plus i like the open tracks in the front with the rear covered up (the price is right as well, and hopefully the points.  its perfect in every way)

the malcador on the other hand looks stupid

i mean honestly, its just dumb

ill have to make my own of that (yeah right)
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: TheirrepressibleMrAlex on April 7, 2007, 09:47:55 PM
At least until somebody uses it on you, eh??? ;)

The unfeasibly large number of heavy bolters would make it an interesting anti-horde beast, and that's before you unload the Demolisher cannon onto your enemies.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Craftworld Altansar on April 8, 2007, 01:01:24 AM
but the problem is justifying the points

with other super heavies u can blast holes in pricey elites and meq's from a good distance

6 turns of mowing down hordes with heavy bolters is never gona earn back the tanks points, and the cannon is so short ranged that any general would be an idiot to let his pricey units get close to it

thats why i like the other new tank, all round performance with great range
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: myles on April 8, 2007, 01:09:36 AM
I've got to agree, the Malcador looks pretty dumb, and rather ugly. Especially when FW shows us what they can do again with the Macharius. Talk about beauty and the beast, lol. That thing looks like some ork contraption, a big tower and guns just sticking out all over the place. It actually looks more 'orky' than a lot of ork stuff. And yeah, that many heavy bolters isn't even that great, it's not like you can focus its firepower. They're pointing in all different directions, the enemy hordes just have to stay to one side. Ridiculous.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Parak on April 8, 2007, 03:33:50 AM
I really like the malcador myself. I think Its ugly yes, but it looks solid and intimidating and powerful. I think this tank is either gonna be loved or dispised.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Dr_Ruminahui on April 8, 2007, 06:00:25 AM
Looking at the pic again, I actually don't think the Malcador will be a super heavy - its the same width as a russ but about 50% longer - well below super heavy size.

I agree with Parak - it is an ugly brute, but kind of interesting.  I think its neat seeing FW push the bounderies on its tank models - there certainly isn't anything else even remotely like it.  Really, it looks like a WWI Britsh Mark "female" tank ("females" had extra machineguns while "males" had sponsoon cannons) with a huge gun on the front.

One thing, though, if it isn't a superheavy, it can likely only fire at one target each turn, making the placement of the heavy bolters kind of wierd.

Inquisitor Psychologis Ruminahui
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Col.Gravis on April 8, 2007, 06:16:04 AM
I doubt it's super heavy as well, the tracks look like normal GW Tracks or casts of, in that case yes Heavy Bolters wont be so useful, but then again both flanks have 3 Weapons covering them, the 45 degree arcs to the fore 4 Weapons, while the front has the main cannon and 2 weapons. Better then a Russ in most respects - the test will come on the points cost for it.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Valhalla114 on April 8, 2007, 08:21:29 AM
I really doubt either of them will be super heavy. The Macharius is listed in the FW site as heavy. And the Malcador is in the same size group. Lets see how FW can please us.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Col.Gravis on April 8, 2007, 08:30:41 AM
But in the newsletter it was mentioned a totally new Super Heavy would be shown, I think it's pretty damn certain that the Macharius is, probably only 2 Structure points as opposoed to the Baneblades (and similars) 3.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Talon Undecided on April 8, 2007, 08:55:26 AM
Hmm, maybe the Malcador can allow us to shoot at different targets on accounts of its many many heavy bolters in many many directions.

But lookait, it has a Demolisher cannon. It might be a super-heavy just because it has so many guns. With one structure point.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Col.Gravis on April 8, 2007, 08:57:04 AM
That would be an easy way around the targetting restrictions true, guess we'll have to wait an find out, only another month or so to go.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: [dixon] on April 8, 2007, 08:57:47 AM
The Macharius will most definitely be a Super-Heavy, as it's on the Gorgon chassis.
As for the Malcador, I'd certainly hope that it is, even if it's a dinky cheap one.  Just so you can get full use out of all them weapons.
There's no way there would be a non-Super Heavy tank that can fire weapons at different targets.  It's too powerful.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Dr_Ruminahui on April 8, 2007, 09:50:35 AM
I really doubt either of them will be super heavy. The Macharius is listed in the FW site as heavy. And the Malcador is in the same size group. Lets see how FW can please us.

I disagree.  The Malcador is smaller than a landraider, the Macharius is significantly bigger.  Thus, my guess is that the Macharius will be a super heavy (2 structure points?) while the Malcador will not.

Inquisitor Psychologis Ruminahui
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Vespasian Swiper on April 8, 2007, 10:04:58 AM
Just emailed them about whether I can pick either of them up at Salute (hopefully get a responce tomorrow) and if so can I reserve at least one of them - dependant on price - (they usually have some releases before they go 'public').

Looks like its going to be an exciting few months from FW.

And will the Malcador be a command tank - it certainly has the look to command a tank formation from the rear...
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Col.Gravis on April 8, 2007, 10:07:53 AM
Indeed it is bigger, for those who've not seen the comparison picture here it is compaired to a Baneblade and Russ absolutely has too be 2 Structure Points.

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fwww.forgeworld.co.uk%2FImperial%2520Guard%2FKrieg%2Fsuperheavies%2Fscale.jpg&hash=03e660834f04017769f780e8a850b4c851674925)

@Swiper, almost certainly theyll be available in a small numbers general release is 30th April at £85.00 - is already on the webstore.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Dr_Ruminahui on April 8, 2007, 08:22:41 PM
Indeed it is bigger, for those who've not seen the comparison picture here it is compaired to a Baneblade and Russ absolutely has too be 2 Structure Points.

My comments were about the Malcador.  The one in that pic is the Macharius, which I too have always thought will have 2 structure points.

Inquisitor Psychologis Ruminahui
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Andro Ist Keine Schwedischen on April 8, 2007, 09:55:26 PM
If they make the Malcador lumbering then I can see them also allowing it to fire at multiple targets.  It certainly doesn't look like it can move especially fast!

You know, I thought I'd set my sights on an Eldar army next.  But Forge World have made me doubt that decision...

~Andromidius
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Valhalla114 on April 8, 2007, 10:01:40 PM
I dont think tha Macharius will be allowed to taget multiple bogies. I has one main weapon and three defensive ones...just like a Russ. Compared to a baneblade which has main weapon, demolisher cannon, lascannons aswell as defensive weapons (str < 8). So thats my 2 cents.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Andro Ist Keine Schwedischen on April 8, 2007, 10:04:55 PM
It depends.  If they make it lumbering (which, looking at it, I'm not sure if it will be - though the Gorgon was) then it will be able to.  It just won't be able to tear apart multiple squads like a Baneblade.  If it's not lumbering, then it'll act like a normal tank.  Only with mass points.

~Andromidius
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: [dixon] on April 8, 2007, 10:09:35 PM
All super-heavies can target separate units with their weapons.  It doesn't matter if they are Lumbering, have Structure Points or whatever, it's just their nature.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Andro Ist Keine Schwedischen on April 8, 2007, 10:15:15 PM
Basically what I'm thinking.  Though new rules may be added, which is what I'm considering.

Unlikely though, but being able to target different units with so few guns as the Macharius doesn't really seem worthwhile much of the time.

~Andromidius
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: [dixon] on April 8, 2007, 10:17:05 PM
No, but being able to fire the secondary weapons AND the ordnance is.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Andro Ist Keine Schwedischen on April 8, 2007, 10:17:42 PM
You know, that didn't even cross my mind.  A side effect from not using tanks for a very long time.

~Andromidius
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: myles on April 8, 2007, 10:19:18 PM
Nubis is correct. The speed of a vehicle is totally independent of its ability to split fire. Lumbering simply means that your top speed is 6", you get to turn only up to 90o at the end of your move, and you can fire all of your weapons regardless of how far you moved.

They could always make the tanks lumbering in the same way that a Warhound is lumbering, i.e. can move up to 12", firing as a fast vehicle (all weapons up to 6", one main all defensives up to 12") and can only turn up to 90o at the end of its move.

That would be stupid though, as all of the other superheavy tanks, including the Gorgon, which is on the same chassis as the Macharius, only move up to 6", and the warhound only moves faster because it's a titan, and has big steps. ;)
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Col.Gravis on April 9, 2007, 05:30:19 AM
My comments were about the Malcador.  The one in that pic is the Macharius, which I too have always thought will have 2 structure points.

Inquisitor Psychologis Ruminahui

I did'nt mean to contradict you there Dr_Ruminahui, rather reinforce your comment about the Macharius.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Chosen Man on April 9, 2007, 08:30:13 AM
Yeah I agree with the good Dr. that the Malcador looks very much based on the old WWI British Mark Female tank. With all the guns, and its a very different direction that FW is going. Also remember that this is a Siege IAV book coming out. Imagine one of those brutes sitting on the objective? With all those guns, such a tank would make an excellent defensive platform. Its also being marketed towards Chaos, if some of your missed the pics of the painted up version, it was covered in Chaos Undivided logos. I'm still not sure about it being a super heavy, the one pic of the chaos commander peeking out of the top hatch kind of makes it scale to a LRMBT. Also it was commented that this tank was a Prototype LRMBT. Which might make it a regular heavy type tank...

As for the Macharius, I can't believe it will be anything short of "Super Heavy" Class. It's on a Gorgon chassis to begin with, and we all know that is a super heavy armored assault transport. I expect this one will have only 2 structure points too. I've also heard this tank will be in the 300 points range. As for the battle cannons, nothing is confirmed if it will be TL or Coaxial. We'll have to wait for a PDF or next month when IAV5 comes out, to see what rules will be used.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Catachan Devil Sniper on April 9, 2007, 10:42:26 AM
kinda odd that they have preorders already but they dont have the rules for it out yet. maybe it might be a over priced points sink-but if that is true, its a very cool looking points sink. i wounder if its bigger than a land raider. i think it will be a super heavy due to its size. 2 SPs looks about right for me.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Chosen Man on April 9, 2007, 11:12:29 AM
kinda odd that they have preorders already but they dont have the rules for it out yet. maybe it might be a over priced points sink-but if that is true, its a very cool looking points sink. i wounder if its bigger than a land raider. i think it will be a super heavy due to its size. 2 SPs looks about right for me.

Why is it odd....when we have Two whole new armies out on FW(DKoK and CRM) and their rules aren't out either. This is FW we are talking about, buy IAV5 and you will get the rules....Thy aren't going to most likely post a Free PDF for one of the hottest things in the new book....kind of makes the book superfluous if all you have to do is DL a PDF.  Yes, before you say something, the Gorgon rules are PDF...but the Gorgon is a only a transport, and not something your going to charge into the middle of the enemies heaviest troops to attack with.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: myles on April 9, 2007, 11:38:00 AM
It seems to make sense to give the Macharius two structure points instead of three, but the gorgon has three structure points, and they are on the same chassis, even though the Gorgon is a bit bigger. Just a thought.

Kind of sad that the rules won't be out until IA5. I agree with you though CDS, they're unlikely to release the rules when they're this close (although still not that close) to releasing the next Volume. The Gorgon was out long before this though, so it's not too surprising that its rules are already out. I guess I'll have to borrow someone else's copy again. :(
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: [dixon] on April 11, 2007, 12:09:27 PM
Yeah, I just pre-ordered a Macharius.

Kickin' rad.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Cpl. Lee on April 13, 2007, 01:09:04 PM
nicely done nubis!  ;D

think im gonna pre-order mine for conflict north at the end of may. then again some new sexy stuff might be out then.

due to me just moving in with my girlfriend, finances are a little difficult right now, so im having to look at get this, ONE or THE OTHER  :o . that is, along with the 3 thudd guns i plan on and a CRM artillery squad for a heavy wep platoon HQ...  ;D

not something i usually do - i'm sure markay'll agree. its a real pain in the ass for me though!!!

aaaanyway, getting back to the renegade militia, im tempted to start a little force with some of the leftover renegade models i got. perhaps the more 'chaos looking' torsos might be better - and ive already made some alpha legion marines, tricky eh?
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Col.Gravis on April 16, 2007, 04:53:35 AM
A snipet from Games Day France with some information for those interested in the Traior Guard.

Quote
ForgeWorld.
No new modles but we were able to go through the of imperial Armour 5.
Lots of Fluff as usual, around 10 pages on the Dark Angels organisation, in full colour. Then the Renegade army list.... basically you take the Imperial Guard codex, use randomised leadership, add a few new units (those ogrins) and bobs your uncle a new non-imerial human army list. And yes for all those tau players you can use the list like the Kroot Merc list. (oh they have access to the baneblade).
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Chosen Man on April 16, 2007, 06:30:14 AM
oh they have access to the baneblade

OOOOOO!!! I'm liking this list more! Heh Heh Heh! I expected this might happen, but its still awesome to see.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: wper34 on April 16, 2007, 06:44:54 AM
oh they have access to the baneblade

OOOOOO!!! I'm liking this list more! Heh Heh Heh! I expected this might happen, but its still awesome to see.

What!? Now, I wonder how it would feel like to be playing that list... ::)
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Col.Gravis on April 16, 2007, 06:47:40 AM
The question you have to ask yourself with that is how long till they release a conversion pack for Traitor Baneblades (etc)?
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Chosen Man on April 16, 2007, 08:10:32 AM
The question you have to ask yourself with that is how long till they release a conversion pack for Traitor Baneblades (etc)?

I expect we should see something after IAV5 is printed. Something that will have a bunch of chaosy upgrades and icons perhaps. Hmmmmmm Armorcast Chaos Baneblade! ;)

I wouldn't be surprised if the Macharius also gets a chaos facelift kit too. We've already seen the Malcador will get to be a chaos tanks too.

What!? Now, I wonder how it would feel like to be playing that list... ::)

Heh! Yeah Imperials taking Banebalde fire from a force other then their own.....Heh Heh Heh! Irony after all these years of people whining why imperials only have baneblades ;)
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Talon Undecided on April 16, 2007, 09:07:17 AM
Just don't tell me that the Chaos Baneblades can get all those Chaos vehicle upgrades, that'll hurt a lot.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: [dixon] on April 16, 2007, 09:52:46 AM
I'd doubt it.  Guard Traitors hardly have the favour of the Gods that Chaos Space Marines do.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Col.Gravis on April 16, 2007, 11:43:10 AM
I'd doubt it.  Guard Traitors hardly have the favour of the Gods that Chaos Space Marines do.

Probably correct, theres something of a prescedant in the Eye of Terror codex, the Guard vehicles listed there took upgrades from the Guard codex, though that said this is likely to be more of an independent/self contained list I suppose so it's not impossible.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: [dixon] on April 16, 2007, 11:45:33 AM
If they are included, they'd need new points values adjusted for Super Heavies, as almost all the options worth taking from the Chaos Codex on a Baneblade would be worth far more than their listed price in Codex: Chaos Space Marines.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Craftworld Altansar on April 16, 2007, 10:17:31 PM
lets keep this on topic

this is a DKOK thread, lets keep it that way

does anyone think that FW will modify the imperial navy range for the death korps? (just an interesting idea)
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Valhalla114 on April 17, 2007, 01:07:51 AM
I dont understand what you mean by an Imperial range. You mean like fighters with DKOK style planes / pilots?

I hardly doubt it because armor / infantry are usually separate from navy / air forces. Elysians being an exemption because they represent something completely different.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Ghaz on April 17, 2007, 03:08:25 AM
lets keep this on topic

this is a DKOK thread, lets keep it that way

Actually this is a Forgeworld thread, not exclusively DKOK.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Col.Gravis on April 17, 2007, 04:21:22 AM
Well the title is still DKoK but it's come to be discussing all related IG releases in the Siege of Vraks - they may be 'Traitor' Guard but the army is still based heavily on IG - I don't see that as being as issue as it's all related but if a Mod wants us to cease an descist I'm sure that would'nt be a problem.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Chosen Man on April 17, 2007, 06:43:46 AM
lets keep this on topic

this is a DKOK thread, lets keep it that way

does anyone think that FW will modify the imperial navy range for the death korps? (just an interesting idea)

Heh! I find it most humorous that you come in here telling us to stay on subject, yet you inject a comment about the Imperial Navy....how is that any different from our discussion about Baneblades....

This post was created intially to discuss the aspects of the DKoK, but as IAV5 has developed it has come to include the Traitor Guard that will also be released with IAV5. So this post is really now about....IAV5 IG(DKoK AND CRM) Gear, Rules, and Armylist and anything else IG related to this release....That should settle any issues about what is being discussed here...

CARRY ON!
CM
Title: Re: Death Korps of Krieg & IG IAV5
Post by: [dixon] on April 17, 2007, 10:10:04 AM
Heh! I find it most humorous that you come in here telling us to stay on subject, yet you inject a comment about the Imperial Navy....how is that any different from our discussion about Baneblades....

And from someone who doesn't even play Imperial Guard or Chaos no less.  I love laughing at backseat mods.

It seems that at least the Malcador will have a Chaos version, and I wouldnt be surprised to see more than that.  After all, they did make them Renegade Tank Commanders.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Lord of Winter and War on April 17, 2007, 10:35:24 AM
I am very much tempted now to go for the rengade army, I would love the idea of having the chaos I love with big tanks.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Chosen Man on April 17, 2007, 10:52:25 AM
I am very much tempted now to go for the rengade army, I would love the idea of having the chaos I love with big tanks.

Yeah I love the whole process this army is going thru, which is why I have already begun collecting and painting CRM models. I even got a game in last weekend with my initial army list that I made from the IG Codes. I'm tempted to swap out one of my initial Exterminators for a Malcador, but I will have to wait till IAV5 is published to see what the rules for the tank will be. If it will be a regular tank or a Super Heavy.

It seems that at least the Malcador will have a Chaos version, and I wouldnt be surprised to see more than that.  After all, they did make them Renegade Tank Commanders.

I already got 2 sets of tank commanders and I like the models a lot. Can we say Chaos Armor Company! Hmmmmm Exterminators, Malcadors, and LRMBTs! ;)
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Goyder on April 17, 2007, 11:20:33 AM
I already got 2 sets of tank commanders and I like the models a lot. Can we say Chaos Armor Company! Hmmmmm Exterminators, Malcadors, and LRMBTs! ;)

Bah!

Such a thing brings a foul taste to my mouth! The forces of chaos, using AC's? Ohh, it will be a sad sad day when this hpapens.

It's bad enough that they're getting Baneblades.

This makes me very, very sad.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Chosen Man on April 17, 2007, 11:35:08 AM
Heh Heh Heh! Not liking the competion getting a chance to field a similar army like yours Goyder? Chances are right now I will just fill out the 6 tank commanders to a small A/C of a CO, 2 Aces, and 3 Troops. Mostly made out of the tanks I use for my regular CRM, which might be 1 Malcador and 3 Exterminators to begin with, and maybe 2 LRMBTs for kicks.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: [dixon] on April 17, 2007, 11:41:01 AM
I have yet to truly decide if I want my Armoured Company to be traitor or Krieg.  Either way, it will rock Goyder's socks.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Goyder on April 17, 2007, 11:48:07 AM
I have yet to truly decide if I want my Armoured Company to be traitor or Krieg.  Either way, it will rock Goyder's socks.

To be really honest, a lot of tanks will rock my socks. No matter what side they're on.
Title: Re: Death Korps of Krieg & Gorgon & Thudd Gun
Post by: Catachan Devil Sniper on April 17, 2007, 04:40:58 PM
The question you have to ask yourself with that is how long till they release a conversion pack for Traitor Baneblades (etc)?

unlike GW that makes you make your own conversions, i bet it will be soon. maybe by the end of the summer. kiddies, time to start saving your pennies!
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Craftworld Altansar on April 17, 2007, 05:11:03 PM
what i meant by my imperial navy comment was that i was wondering if u guys think FW will put out DKOK pilots/part sprues for the planes similar to what they did for the tanks

obviously it wont be trench rails, but maybe other stuff
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Col.Gravis on April 17, 2007, 05:13:23 PM
The answer would remain no then, Imperial Navy and Imperial Guard are completely seperate entities.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Sergeant Olezka on April 17, 2007, 09:31:28 PM
Maybe they might take a que from Redshirt on the WIP forums and make a biplane!

http://z11.invisionfree.com/Work_In_Progress/index.php?showtopic=7380
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Col.Gravis on April 18, 2007, 04:27:05 AM
Nah, it's (the aircrafts) a nice concept, and fits well with some background material from Double Eage which features some prop driven aircraft but I dont see that happening in a month of sundays either.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Chosen Man on April 18, 2007, 07:49:55 AM
I believe if there was anything new to the Imperial Navy coming out soon, chances are we would have heard about it by now. Aircraft like Thunderbolts and Lightnings are the base of such forces, in the same way that LRMBTs are the base for any armor force. As Gravis has pointed out, the Imperial Navy...IS NOT...the IG. They are two separate branches of the imperium since the end of the Horus Heresy. I don't expect FW would just customize the IN just to fit the DKoKs looks. As for units like the Phantine Air Force, that is the Extreme exception to the rule. About the only IN piece you will be seeing that is new, would be the new exclusive Thunderbolt Pilot, and I believe he is 40K scale. So get to a GD or have a buddy pick one up for you....

One thing I wish FW would do, is to make a package of the CRM Arms and Bodies together. I hate having to go to the store to pick some up, and then only getting arms or bodies because one isn't there.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Andro Ist Keine Schwedischen on April 19, 2007, 02:45:10 PM
Seeing some BFG fighters would be interesting.  Such as Furies or Starhawks.

Then again, they'll be pretty massive in 40k scale...at least Thunderhawk scale.

~Andromidius
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Chosen Man on April 19, 2007, 03:19:49 PM
Seeing some BFG fighters would be interesting.  Such as Furies or Starhawks.

Then again, they'll be pretty massive in 40k scale...at least Thunderhawk scale.

~Andromidius

Aren't those "Space" fighters? Not atmospheric like Thunderbolts and Lightnings.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Andro Ist Keine Schwedischen on April 20, 2007, 06:40:55 AM
Yeah, they are.  But I imagine they could fly in atmosphere just as well.

~Andromidius
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Chosen Man on April 20, 2007, 07:06:40 AM
Yeah, they are.  But I imagine they could fly in atmosphere just as well.

~Andromidius

I'm not Aero Engineer, but from the pics I have seen, I think neither fighter is aerodynamic enough to fly in an atmosphere. This is why the impeirum has Thunderbolts and Lightnings. Both fighters look like flying Bricks with rocket engines on them, they would be useless in an atmosphere. Also you need to get them into an atmosphere, that requires reentry equipment, which I doubt they have. The best example right now would be our current Space Shuttle. While it can maneuver and fly about in space...can the Space Shuttle fly out in the air? No, it becomes a glider basically. I say leave the space fighters in space where they do their job the best and let the jet fighters do their job in the atmosphere....So ends this subject for me.... ;)

CARRY ON!
CM
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Andro Ist Keine Schwedischen on April 20, 2007, 07:41:42 AM
But then again the Thunderhawk is a flying brick as well, so we're not really looking at the most realistic designs here are we? :)

I really can't see it being able to even take off, let alone leave orbit...

~Andromidius
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Lord Commissar Spiteful on April 20, 2007, 12:43:57 PM
Or more appropraitely the space fighters are flying rockets. Thrust is the main giver of maneaverability in a fricionless environment.

And as to the statement of the shuttle being a glider in air, i'd venture that it's little more in space either. It's rather primitive when it comes to it. Now if only we made inertial dampers <sigh>

Anyways. I'd love to see the models eitehr way. Hell, I'd love to get my hands on some of the aircraft mentioned in Dan Abotts' Ghosts series.
A beheamouth - yes please.

Title: Re: Death Korps of Krieg & IG IAV5
Post by: Archon_Yggdrisil on April 21, 2007, 01:42:32 PM
I have to say that the Macharius just doesn't appeal to me.

Double battlecannon? Sure, I like that, but what grinds my gears is the twin linked heavy stubber. It's like if Hulk Hogan had a baby arm. It makes it unique looking, but it's just dumb IMO.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: [dixon] on April 21, 2007, 02:09:07 PM
That's one of the reasons I'm hoping that the tank is both cheap and has two battlecannons, not a twin linked one.

Because when you take away the Battlecannons, the thing is just a huge paperweight.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Vespasian Swiper on April 21, 2007, 02:46:54 PM
The busiest stand at Salute was the FW stand, at times swarmed by hordes of fans desperate to purchase the Macharius on limited release, pilots, DKoK riders and the other shiny new models.

But IA5 in full on the table was the big news...

I had a long chinwag with the staff there (at 2.30 when they started relaxing and catching their first meal of the day) asking about the Malcador's release date.

Malcador and Traitor GuardMid/late May it will be out and other the next two months three more variants will follow, they see it as a breakthrough tank (duh) and they are debating whether to make it structure points or not. I enquired about a tank destroyer variant and they simply said 'wait and see'.

Most excitingly the Malcador will be released with different crew options, loyalist AND renegade (something we can expect to see almost as standard from now on).

IA5
Very detailed, just had the prototype back from the printers and comes with a seperate MAP of the conflict and full unit designations etc on the rear of this - they are very excited. Photos were outstanding, and the background - life in the trenches etc was stunning. I preordered my signed copy there and then - it really sold itself.

DKOK
The Macharius was fantastic to see in print - its a super heavy slot and has 2 structure points and costs over 300 points. Quite a nice piece of kit and very popular at Salute.

Death Riders are a command choice for DKoK armies and (an expensive choice in points but even so highly attractive.)...

Centaur is capable of ferrying troops around, Grenadiers are Elites with Thudd Guns, Heavy Mortars etc, and the ONLY Troops option open to the DKoK are Infantry Platoons, no armoured fists (think tehy are fast attack from memory)

Tanks are fielded in units of 0-2 in heavy support. Bombards are also in the list.

[And Nubis it does have 2 battlecannons.]
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Sergeant Olezka on April 21, 2007, 04:59:14 PM
Almost makes me want to scrap my unfinished mordians and dive head first into Death Korps.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: myles on April 22, 2007, 12:45:45 AM
[And Nubis it does have 2 battlecannons.]

Do they fire independently, or are they some kind of co-axial deal? Because firing at two different targets with those seems rather... stupid.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Talon Undecided on April 22, 2007, 01:03:26 AM
It should be a co-axial deal, it defies logic to have them fire at different targets.

I'm liking the sound of the Death Korps army organisation, sounds to be very interesting.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Archon_Yggdrisil on April 24, 2007, 03:21:07 AM
Close up pictures of the DKoK Death Riders on Forgeworld new stuff section. Sweetness.

I'm gonna get 'em for my Vostroyan army. They'd fit right in. Also, a bunch of new Russ turrets. I like all of them too. I never thought of it before, but buying the turrets seperately gives you options for different Russes in between games, so I might pick them up too.

Can't wait for my birthday next month.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Chosen Man on April 24, 2007, 07:25:10 AM
I'm impressed with FW for putting the LR Variant Turrets on sale without the Mars Alpha Pattern LR bodies. I might actually buy some now....

Deathriders look awesome as always...Deathriders (http://www.forgeworld.co.uk/dkkdr.htm)
Title: Re: Death Korps of Krieg & IG IAV5
Post by: serge on April 24, 2007, 07:57:06 AM
Deathriders look awesome indeed, but 50 for a squad of five?? That's 300 for an entire fast attack, you can get a titan for that
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Talon Undecided on April 24, 2007, 09:06:15 AM
Death Riders have no tails???  ???
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Valhalla114 on April 24, 2007, 10:09:59 AM
Wow thanks FW for putting the variant cannons on sale individually. Now I can swap for sexy Vanquishers / Demolishers turrets!! But for real thats some of the best news Ive heard in a while.


WAHHOOOOOOOOOOO!
Title: Re: Death Korps of Krieg & IG IAV5
Post by: tazmaniantraitor on April 24, 2007, 11:02:06 AM
OK that does it. Seperate DKOK turrets. I just have to stop collecting cadians now and start a DKOK siege army. Candians are going to be converted to CRM. Damn forgeworld, you're gonna cost me a lot of money ;D!!!
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Locarno on April 24, 2007, 11:22:21 AM
Quote
Death Riders have no tails??? 


they're on bionic horses.......hence the pipework...
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Lord of Winter and War on April 24, 2007, 01:59:38 PM
The Death Riders are very cool, the mounts are quite creepy as well.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Parak on April 26, 2007, 07:11:44 AM
I really like the idea of the mounts. They're horses but the aren't. I love the idea of equine alien breeds. Plus they really suit the grim look of the death corps!

I'm very impressed with the complexity of the deathcorps range. I would just love to see some Imperial ogryns done by forgeworld. Lets face it, theyre chaos ogryns are great looking, and they arent that much more expensive that the GW metal Ogryns.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: [dixon] on April 27, 2007, 02:37:30 PM
Imperial Armour Volume Five: The Siege of Vraks is now up for preorder, along with some poster.

I picked up the book, but not the poster.  It damn well better be signed!
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Sputnik on April 27, 2007, 02:50:42 PM
It comes with a poster which I'm guessing is the very same one they have listed. It looks great and the price is right. Hopefully they'll bring a few along for Games Day.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: [dixon] on April 27, 2007, 02:53:57 PM
I was under the assumption the poster was different, but didn't really read much of the Newsletter, just skimmed it.  Yeah, I'm lazy.

If I get the poster too, that will be a pretty nice combo.  I'm loving these cheaper books much more than the huge Taros one.  Easier on the wallet.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Vespasian Swiper on April 27, 2007, 04:30:33 PM
Its the same poster, (one of the reasons I preordered). IA6 will be interesting as well to see what other IG units get as the conflict escalates.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Chosen Man on April 27, 2007, 04:54:56 PM
Yes indeed folks the book is finally up for preorder....and I will have my copy as soon as the bunker over here gets them in...which should be the weekend after the 21st...WOO HOO!

Yes from reading the newsletter, that poster will be included with every copy of IAV5...

Also...No Malcador in the contents page, but I do see the Macharius...

It also looks like the CRM will be getting Sentry Guns, Minefields,  Emplacement Turrets, and Artillery Strikes(Bombard, Bassie, Griffon, Manticore, and Heavy Mortars)...SWEET!

Here is a link to all the pics and table of contents...Enjoy! Imperial Armor Vol. 5 (http://www.forgeworld.co.uk/ia51.htm)
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Vespasian Swiper on April 27, 2007, 05:56:13 PM
They haven't devised rules for the Malcador or its 3 variants yet.

And the minefield/artillery/tarantula army list layout is from the traitor guard list.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Cpl. Lee on May 13, 2007, 02:05:51 PM
happy birthday to me... lol

looks like ill be spending all me birthday money at conflict north!

i think the attitude at the moment is, and i quote my gf's recent rant:

 
Quote
the Udders of Thoth to the house, lets buy some toy soldiers

im gutted the malcador isnt in there!!! whats that about?  ???
Title: Re: Death Korps of Krieg & IG IAV5
Post by: [dixon] on May 13, 2007, 02:31:31 PM
Malcador will be in IAv6: Siege of Vraks part 2.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Inquisitor Croe on May 14, 2007, 07:51:06 AM
hello all!

first post and i was wondering if anyone here knew if the Death Korp are still Commissar Heavy like in the chapter approved list?

dya think they will release gas mask toting commissars? or will i have to hunt down the old steel legion ones and hack some gas masked heads off for some variation???

the whole Korp range has been pretty well furnished so far with loads variants so heres hoping for some grim looking PF weilding pyschos to enforce some discipline amonsgt the ranks!!!!
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Chosen Man on May 14, 2007, 09:23:39 AM
CA Has been null and void since the current edition of the IG Codex has been out. The current doc list doesn't have indi commissars as a chosen doc for the army list. Although this doesn't mean you can't have commissars in your army. Not much has been said about commissars, so I don't expect the coming IAV5 armylist to be overloaded with commissars either. So you can still field the same amount allowed under the advisor's rules. As for models the only current commissar still on sale that has a rebreather is the Armgd one. Although there were older ones from previous editions that also has rebreathers, but you will have to look elsewhere like EBay for them.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Inquisitor Croe on May 14, 2007, 09:41:33 AM
ah cheers time to get that hacksaw out then!!

i wanna try and make some Korp snipers too, that would rock.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: legio mortis on May 14, 2007, 04:09:20 PM
I really don't think that it would make sense for them to have extra Commisars.  According to the fluff, the Death Korps are already one of the most fanatical regiments out there, so if anything, they would need less Commissars.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Inquisitor Croe on May 15, 2007, 03:10:26 AM
hmm thats a very good point!!

maybe commissar training squads (like in rogue trader) would be more in keeping, a squad of newly inducted commissars learning to fight the hard way with the Death Korp!

my DK command squad arrived today. man they rock.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: WarEagle on May 23, 2007, 02:26:16 PM
I just made an order of DK storm troopers and some DK tamks WOOT! man these guys remind me of my home country.

time for WWI all over again muahahahahah
Title: Re: Death Korps of Krieg & IG IAV5
Post by: evilmonkey on May 24, 2007, 04:58:58 PM
The commissar thing is explained well in the book. Commissars sent to kreig are those of a more political nature. Their purpose is to often dampen the Kreig fanaticism so their troops dont make tactical errors, blinded by the urge to get in the fight.

They also serve as link men to regiments fighting with Kreig. This is because DKoK officers treat their men as statistics rather than individuals and will throw men into battle in an almost wasteful manner. This obviously doesnt go down well with regiments under Kreig command or fighting alongside them. The commissars therefore help keep positive relations between DkoK and other regiments.

Oh yes and in the book does mention some Kreig falling back after their first wave has taken about 90% casulties, which the commissars try to stop and some get shot by their own men.

(On another note under the descipition on the Macharius it mentions versions with vanquisher cannons instead of battlecannons, a future release maybe? If so sweet!)
Title: Re: Death Korps of Krieg & IG IAV5
Post by: [dixon] on May 25, 2007, 04:29:58 PM
(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi10.photobucket.com%2Falbums%2Fa118%2Fbastionguard%2FForgeworld%2FIA5.jpg&hash=0913729ab43b4b880bd365a3ca90dc99e9cfd3da)

Got IAv5 today, and it's quite interesting.  I've finished reading the story, spoilers lolwhich covers the initial fall of Vraks, the assembly of the Krieg Siege Army, the breakthrough of the first line, the Dark Angels assault and destruction of the Space Port, and the breakthrough of the second line, ending on the note of the Apostate Cardinal and Chaos Lord summoning all sorts of crazy stuff. End spoilers.

The Krieg army is interesting.  They use Die-Hards, Iron Discipline, Hardened Fighters, Storm Trooper Squads, Heavy Weapon squads (Which I assume to mean Platoons) and Rough Rider Squads.  The points for ID, HF and DHs have already been applied to each unit entry, unfortunately.  There's no unique Wargear.

Interestingly enough, you don't have to take a Command Platoon, But you unfortunately can only take one Special Weapon, and to take a Standard it needs to be a Regimental Standard.  Support Squads are as normal, barring doctrine costs and no SWS or Sentinels.

Commissars are available as normal, and you have the option of also taking a Quartermaster (battlefield medic character) or a Rough Rider Command Squad, which is a Rough Rider squad with some Command Squad options.  Death Riders get 6++ saves, Re-rolls on terrain tests, and Pistols/CCWs in addition to Hunting Lances.

Elites are Heavy Mortars, Thudd Guns and Grenadiers (Can only take Centaurs, don't get Infiltrate/Deep Strike), and Grenadiers don't get Plasmaguns.  Heavy Stubbers count as Heavy Weapons, along with the Heavy Flamers.  However you can take the Heavy Weapon in addition to the two specials.  They also end up benfiting from Die-Hards and Hardened Fighters, but only pay an additional point for it.

Infantry Platoons should look the same as regular ones, bar Doctrines and Heavy Stubber Teams, but FW has the statlines and points for all the different officers in the unit entry, while saying the unit consists of a JO and staff.  Likely the addition of the higher ranks is a typo.  Infantry Platoons are also all you get, no Armoured Fists.

Fast Attack consists of Death Riders (Changes are the same as the Command Squad, minus the Officers and whatnot), Hellhounds (as Codex) and Cyclopses.

Heavy Support gives you Artillery Pieces (Earthshaker and Medusa - you can't get the gun mounted on a vehicle), IA Leman Russ varients, Bombards, Heavy Weapons Platoons, and the option to purchase a Preliminary Bombardment.  Super-Heavy Detachments are available as standard, but there's again typos - mainly just how they state which vehicles you can take.  Intent is pretty clear, but it can be very confusing RAW.  (You can take 1-3 of the following.  Each of the following is a 1-3 choice.  So you need 5 different Super-Heavies, but can only take 3.  What?).

There isn't a damned thing for Dark Angels rules, and I can't be bothered to run through the CRM llist right now.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: PaxImperator on May 26, 2007, 02:34:17 AM
Thanks for the lowdown. Very interesting.

Interestingly enough, you don't have to take a Command Platoon, But you unfortunately can only take one Special Weapon, and to take a Standard it needs to be a Regimental Standard.  Support Squads are as normal, barring doctrine costs and no SWS or Sentinels.

They force you to take a regimental (or no) standard, in a company-level game? I fail to see the rationale behind that.

Elites are Heavy Mortars, Thudd Guns and Grenadiers (Can only take Centaurs, don't get Infiltrate/Deep Strike), and Grenadiers don't get Plasmaguns.  Heavy Stubbers count as Heavy Weapons, along with the Heavy Flamers.  However you can take the Heavy Weapon in addition to the two specials.  They also end up benfiting from Die-Hards and Hardened Fighters, but only pay an additional point for it.

Very nice. I silently hope that GW'll get off the vanilla standardisation bandwagon in time for the new IG 'dex, so they can do something similar when they rework the Grenadiers Doctrine.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: wellard on May 26, 2007, 04:45:33 AM
Thanks for the lowdown. Very interesting.

Interestingly enough, you don't have to take a Command Platoon, But you unfortunately can only take one Special Weapon, and to take a Standard it needs to be a Regimental Standard.  Support Squads are as normal, barring doctrine costs and no SWS or Sentinels.

They force you to take a regimental (or no) standard, in a company-level game? I fail to see the rationale behind that.



i think its to do with the way the regiments of krieg are formed/equipt, much more inline with WW1 british and gremans, were the only standards were the regimental colours, and as the Death krops only really fights as complete regiments it rt of fit.

jim
Title: Re: Death Korps of Krieg & IG IAV5
Post by: [dixon] on May 26, 2007, 11:02:18 AM
Okay, time for the stuff I missed.  Attention, this sucks.  At least for Krieg.

Krieg Infantry squads cannot get heavy weapons!  Hooray!  Fluffy, but there goes any flexibility the list could have had.

Command Squads only get Anti-Infantry heavy weaponry.  Oh and did I mention that it's more expensive?

Tanks that aren't Demolishers or Thunderers are a 0-2 choice total between all the patterns.

Honestly, it seems the only way to make an actually viable list is to spam Medusas and Heavy Mortars.  Which, quite franky, sucks.

Renegade Militia, however, are waaay more flexible.

First the bad.
All 'Guard Infantry' equivalents have D6+4 leadership, rolled when they first make a test.

That's it, really.  It's a lot like a regular Codex army.

Demo Charges are single handed weapons in the armoury - which is beslubbering awesome.

The Command Platoon has to have either a JO or SO, no HSO.  Support Squads are as normal, mnus SWSs.

Enforcers and Apostate Cardinals are pretty much Codex Commissars/Priests.

Rogue Psykers have a (slightly) different set of powers, but turn into Daemons if you roll a Perils of the Warp.  Said Daemons are awesome.

Elites are a 0-1 squad of Alpha Legion that pay more for special weapons (Up to three!!) and a heavy weapon and Sergeant equipment, but can infiltrate, and are reasonably priced.

Renegade Ogryn get Feel No Pain and Fearless, and a Power Weapon in the squad for a reasonable amount of points, but they get D6 attacks, and after the attacks are resolved, you roll another D6.  If it's less than the number of attacks you rolled, the Ogryn takes unsaveable wounds making up the difference.  Which is kinda harsh, but I like them better than standard Ogryn.  Not quite enough to take them over regular Troops.

Veterans are pretty much Codex, but get Ld9 for the same amount of points as standard ones, and are not 0-1.  They are fantastic, in my opinion.

Apart from Leadership, Infantry Platoons are the same as Codex, except they can get an Heavy Stubber (NOT twin linked like Krieg) as a Heavy Weapon choice, and any member of the squad can have either a lasgun/shotgun or laspistol/ccw loadout.

Conscripts are the same as Codex, but are limited to Flamers, Grenade Launchers and HEavy Stubbers.  However, the Special Weapons are the same as Infantry counterparts for price, and the stubber is a tad more expensive than Infantry Squad ones.

Armoured Fists are the same as Infantry Squads, but have a Chimera and have to start in reserve.

Fast Attack is either Sentinels, Hellhounds or Salamander Scouts.

Heavy Support is wicked.

Heavy Weapons Platoons can take Sabre Platforms instead of Weapons Squads.

Pretty much all Imperial Armour vehicles are available to take (although you need IAv1 for the rules).  You can also get Weapons Platforms, Turret Emplacements and up to 1 Sentry Gun Battery.  You can also get 6 minefield markers as a single choice (0-1), but they have a 50% chance of being a dud.  If not, they work in a similar fashion to regular mines.

You can also take an Artillery Strike like an Armoured Battlegroup.

As always, feel free to ask questions.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Chosen Man on May 26, 2007, 02:53:15 PM
All 'Guard Infantry' equivalents have D6+4 leadership, rolled when they first make a test.

That's it, really.  It's a lot like a regular Codex army.

Not too happy about the leadership issue, but I like the design staying within IG Codex Standards.

Demo Charges are single handed weapons in the armoury - which is beslubbering awesome.

That's sweet! Makes a Vet Sgt that much more lethal! Especially the Vet Squads, that's even better then DWV Assault Squads.

The Command Platoon has to have either a JO or SO, no HSO.  Support Squads are as normal, mnus SWSs.

Enforcers and Apostate Cardinals are pretty much Codex Commissars/Priests.

Rogue Psykers have a (slightly) different set of powers, but turn into Daemons if you roll a Perils of the Warp.  Said Daemons are awesome.

No big issue with the SWS since you can get the one weapon they are good for(DemoBombs) in other squads. I've seen the stats on the Daemon, and I freak'n love it! Well worth taking a Pysker now, provided you roll Perils, still worth the shot. I like it a lot! I was planning on using a Psyker in my army anyways.

Elites are a 0-1 squad of Alpha Legion that pay more for special weapons (Up to three!!) and a heavy weapon and Sergeant equipment, but can infiltrate, and are reasonably priced.

SWEET!!! They can still infiltrate which is awesome too.

Renegade Ogryn get Feel No Pain and Fearless, and a Power Weapon in the squad for a reasonable amount of points, but they get D6 attacks, and after the attacks are resolved, you roll another D6.  If it's less than the number of attacks you rolled, the Ogryn takes unsaveable wounds making up the difference.  Which is kinda harsh, but I like them better than standard Ogryn.  Not quite enough to take them over regular Troops.

AWESOME! Been looking forward to seeing these guys. I don't like the wound thingy, but I can live with it, since you get so many more cool options. FNP and Fearless...Nice! Khorne's finnest! ;)

Veterans are pretty much Codex, but get Ld9 for the same amount of points as standard ones, and are not 0-1.  They are fantastic, in my opinion.

Awesome news on the LD9, at least some units it seems will keep their leadership where it should be. Not being 0-1 is cool too. ARGH! Elites field so many cool units now...Alpha Legion...Renegade Ogryns...and Vets...It's going to be a hard choice where I want to load up on. Maybe I'll just take one of each. Elites alone make this armylist worthy of usage.

Apart from Leadership, Infantry Platoons are the same as Codex, except they can get an Heavy Stubber (NOT twin linked like Krieg) as a Heavy Weapon choice, and any member of the squad can have either a lasgun/shotgun or laspistol/ccw loadout.

Awesome! I like the option of a Heavy Stubber....Hmmmmm Stubber Here....Stubber There **Points to DKoK**...Could we be seeing a possible testing of a new options for guard squads in the Future edition of the Codex...Hmmmmmm???? Also like the option to arm your troops with different weapons load outs.

Armoured Fists are the same as Infantry Squads, but have a Chimera and have to start in reserve.

Too bad they start as reserves....Kind of like a Valk+Squad.

Fast Attack is either Sentinels, Hellhounds or Salamander Scouts.

No frills here....nice addition of the Salamander Scouts.

Heavy Support is wicked.

Heavy Weapons Platoons can take Sabre Platforms instead of Weapons Squads.

Pretty much all Imperial Armour vehicles are available to take (although you need IAv1 for the rules).  You can also get Weapons Platforms, Turret Emplacements and up to 1 Sentry Gun Battery.  You can also get 6 minefield markers as a single choice (0-1), but they have a 50% chance of being a dud.  If not, they work in a similar fashion to regular mines.

You can also take an Artillery Strike like an Armoured Battlegroup.

As always, feel free to ask questions.

While I'm not a fan of the Saber platforms, its cool that they have an option to take it as weapons squads. Makes for static defenses to be nasty! So many options too! Looks like FW didn't set many restrictions for Heavy Support here which is cool. We have access to the entire FW Heavy Armory which I like. I like the minefields and artillery strikes rules. For a static defensive army, that is a great option. Lot's of very cool choices!

Well I think I made the correct choice in going with a CRM army over DKoK. There are just so many more cool toys in the CRM list IMHO then the DK List. Although the DK list has its bells and whistles too. 
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Sputnik on May 26, 2007, 03:31:19 PM
Nubis, what is the Alpha Legion character like? Is it true he's restricted to a single scenario?
Title: Re: Death Korps of Krieg & IG IAV5
Post by: [dixon] on May 26, 2007, 03:38:36 PM
He's listed in the Scenario section, but there's no details on how he is included in an army - so unless it's Q&A'd, I'd assume he's restricted to that one.

He's a standard Undivided Lord with a Darkblade and some other fancy stuff, but his main draw is that he allows you to re-roll the dice for First Turn.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: evilmonkey on May 26, 2007, 04:40:43 PM
The DKoK list is designed to be very close to the fluff. If you take a look at the scenarios in the back of the book the list is designed to fight similarly fluffy renegade lists for a bit of fun and a bit of realism.

If you want to play competatively use DkoK models and the standard codex.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: tazmaniantraitor on May 30, 2007, 05:54:59 AM
Some more things I noticed when reading the siege army list:

No misslie launchers
no transports for command squads (not even the centaur)
the only guys that can get a transport is a five man grenadier squad

Mauz
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Cpl. Lee on May 30, 2007, 08:39:10 AM
i bought a good few things from conflict on sunday... anyone else go?

bit of feedback for ya - ive had a good look through IAV5 and i think the heretic list is awesome!!!!

apart from the leadership issue (D6+4!) there are some really good things that stick out...

1 - renegade ogryns!!!!! how about some bloody great ogryns with 'feel no pain', D6 attacks, fearless and have the option of arming 1 with a power weapon?!!?!

needless to say i bought 3 on the day, with a boss arriving soon...

2 - a really cool armoury...

the option of including a demo charge as a single handed weapon is quality!!!! bolt/plasma pistol and demo charge anyone? can you just picture a militiaman duking it out in CC using his demo charge to clobber someone?!  ;D

and dont forget the inclusion of funky ass sniper rifles as a 2 handed choice too. bit pricey for 10 points though...

3 - heavy stubber fire support squads!!!! i know this isnt really amazing to those of you who just 'look at the numbers' , but i think they make great looking fluffy support squads. i just LOVE solid shot weapons, and i'd sooner have a whole army using autoguns and heavy stubbers if i could.

anyone else seen it?
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Chosen Man on May 31, 2007, 05:51:15 PM
After reading the entry of the new special character. I didn't see anywhere in the senario where he plays any kind of role. I think its possible that he is an avilable character for any army. Also no FOC on him, so like all the other FW Characters he has no FOC and can be part of any army(Renegade) he wishes which is cool. I might have to Email FW and see what they say....Awesomeness!
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Vespasian Swiper on June 1, 2007, 03:00:13 PM
The Dark Angels special character is pretty cool as well  :)

Has anyone found the rules for the heavy stubber in the book - as I was searching for FW's 'official' stats for it and could not find it anywhere.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Chosen Man on June 1, 2007, 03:59:03 PM
The Dark Angels special character is pretty cool as well  :)

Has anyone found the rules for the heavy stubber in the book - as I was searching for FW's 'official' stats for it and could not find it anywhere.

Just use the stats in the IG Codex under the Vehicle Upgrade. Both the L&TD List and IG Codex use the same statline for the heavy stubber. I wouldn't expect it to change for IAV5.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: [dixon] on June 1, 2007, 04:11:15 PM
The Dark Angels special character is pretty cool as well  :)

If by 'cool' you mean a Dark Angels Interrogator Chaplain in Terminator Armour and with a Combi Plasma, sure.  As the only thing 'special' about him is the name.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Vespasian Swiper on June 1, 2007, 05:34:20 PM
I didn't expect it to change much as well, but was miffed that the twin-heavy stubbers rule (bar it obviously being a twin) were not included.

I also feel that the more crew a heavy weapon has the higher its RoF should be (like in FoW.)
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Chosen Man on June 2, 2007, 10:55:54 AM
I didn't expect it to change much as well, but was miffed that the twin-heavy stubbers rule (bar it obviously being a twin) were not included.

Why do we need another statline for a weapons that's only Twin Linked? What Twin Heavy Subber rule are you referring too?

I also feel that the more crew a heavy weapon has the higher its RoF should be (like in FoW.)

Why would that make any difference? Space Marine Heavy Bolters and IG Heavy Bolters have the same RoF weather maned by 1 Marine or 2 Guardsmen. Again this makes no sense, and while FW is in the business of making wild armylist, they don't mess with the basic mechanics of the game rules.

On a side note....did anyone notice that the Conscripts(AKA Workers Rabble) DO NOT have the standard Cons restriction rule of requiring a regular Platoon before you can purchase the ConsSquad....Hmmmmm mm Interesting! ;)
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Vespasian Swiper on June 2, 2007, 12:44:40 PM
Heavy bolters all fire around the same rate of fire.

Already we have 'slick loader' in the Battlegroup list - so its not unlikely that the more/higher trained/experienced  crew artillery have would easily increase their rate of fire.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: [dixon] on June 2, 2007, 01:00:18 PM
On a side note....did anyone notice that the Conscripts(AKA Workers Rabble) DO NOT have the standard Cons restriction rule of requiring a regular Platoon before you can purchase the ConsSquad....Hmmmmm mm Interesting! ;)
The same goes for Armoured Fists as well, allowing a sort of Mechanized Renegades list.

Heavy bolters all fire around the same rate of fire.
So why shouldn't Heavy Stubbers all fire around the same rate?
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Dr_Ruminahui on June 2, 2007, 07:53:36 PM
Indeed.  And the only real life machine gun weapon that depends on its crew for its crew for its rate of fire is the 19th century gatling gun, which depended on the crew turning a crank.  Sure, better crew might allow a weapon to reload faster or to swap out barrels faster, but those events are both neglible in 40K game turns in that they provide a mere seconds break in firing over the term of a game which depicts several hours of fierce battle.

Inquisitor Psychologis Ruminahui
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Chosen Man on June 8, 2007, 05:14:19 PM
Well the Malcador is out, and I have to say its SSSSWWWEEEETTTTT!!! That tank screams Praetorian Super Heavy Support! I might have to get one for my Praetorians. Of course my CRM will get some too! ;)
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Col.Gravis on June 8, 2007, 05:54:42 PM
Completely agreed, I'm gonna stick one on my next Forgeworld Order ;D
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Andro Ist Keine Schwedischen on June 8, 2007, 06:24:21 PM
Might be a future scratchbuild project...

~Andromidius
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Armored Kangaroo on June 8, 2007, 07:56:41 PM
Wow, that would look great with my Death Korps, advancing with them as they pour out of the trenches, I'll have to make one from a Leman Russ if I get the opportunity, or even buy the forgeworld one if I happen to get the cash.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Markay on June 9, 2007, 01:28:13 PM
The malcador is looking amazing. Must admit though when I first saw it for real at conflict it seemed rather small, looking back on it though its the perfect size for a single structure point superheavy. It would also look perfect alongside some standard pattern Russes.

Looks fantastic both for imperial and renegade armies alike, not to mention the amazing paint job on the site with the red chaos iconography.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Parak on June 10, 2007, 02:31:51 PM
I believe it has two structure points. Its a beautiful tank. Actually thats a lie...It's a really ugly tank, but in the same way that a bull dog is ugly, but realy cool and mean looking.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Andro Ist Keine Schwedischen on June 10, 2007, 02:36:03 PM
I'm so very tempted to get one...

Might be interesting to do a low-tech Imperial Guard regiment to go with it as well, with background explaining that an ancient armoury was discovered relatively recently on the world.  Or some such rubbish.

Just roll out the tanks, please.

~Andromidius
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Markay on June 10, 2007, 02:45:14 PM
Doesn't seem big enough for 2 structure points to me, I thought it would be one because its actually the same width as a standard Russ, obviously its longer so a heavier tank but its not close to the macharius. The chap at the forgeworld stand also mentioned it being one structure point, just so it could move and fire everything. One seems perfect to me!

Have there been any announcements about this?
Title: Re: Death Korps of Krieg & IG IAV5
Post by: [dixon] on June 10, 2007, 02:47:25 PM
The rules are out, you know. (http://www.forgeworld.co.uk/downloads40k.htm)
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Markay on June 10, 2007, 02:58:39 PM
splendid. Looks like fun.

never listen to forgeworld stand guys  :D
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Lord Commissar Spiteful on June 10, 2007, 03:13:11 PM
just out of curiousity, how would 1 structure point work? I alsways thought that due to the damage tables and all it basically made the rule redundant. The only real advantage would be to target multiple units.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: PaxImperator on June 10, 2007, 04:03:05 PM
Exactly. I daresay that that was the point. :) And it also has some effects on the vehicle's maximum speed, number of weapons it can fire (in addition to the Ordnance), how it tank shocks and so on and so forth. Basically, it turns the Malcador from useless into useful. Who would pay for heavy bolters and lascannons with such poor lines of sight on a normal vehicle that can't split its fire?
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Andro Ist Keine Schwedischen on June 10, 2007, 08:43:33 PM
Track Guards would be somewhat useful as well, considering Super Heavy Damage Tables are slightly different.  Thus you can avoid engine damage and only lose the use of one weapon for a turn.

I imagine a pair of Malcadors could really tear it up, especially with plenty of infantry support.

~Andromidius
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Dr_Ruminahui on June 10, 2007, 09:12:00 PM
Doesn't seem big enough for 2 structure points to me, I thought it would be one because its actually the same width as a standard Russ, obviously its longer so a heavier tank but its not close to the macharius. The chap at the forgeworld stand also mentioned it being one structure point, just so it could move and fire everything. One seems perfect to me!

I have to agree - it doesn't seem to be big enough for structure points - but the rules are the rules.  IMHO, only things larger than a lanraider should have structure points (as the landraider is the largest non-FW vehicle, and the largest without structure points), and this thing is certainly smaller than a landraider.

As for only one structure point, isn't that what pretty much what all normal 40K vehicles have?

Personally, I think they would been better off just making it without structure points, but allowing it to split fire in exchange for lumbering.

Inquisitor Psychologis Ruminahui
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Chosen Man on June 10, 2007, 10:32:34 PM
I have to agree - it doesn't seem to be big enough for structure points - but the rules are the rules.  IMHO, only things larger than a lanraider should have structure points (as the landraider is the largest non-FW vehicle, and the largest without structure points), and this thing is certainly smaller than a landraider.

As for only one structure point, isn't that what pretty much what all normal 40K vehicles have?

Personally, I think they would been better off just making it without structure points, but allowing it to split fire in exchange for lumbering.

I think your idea has merit. Since the tank is so old, it could have a more advanced Machine Spirit that would allow for multi-targeting, since technology of the past was far more advanced then it is in the current 40K time frame. As a special rule perhaps. But as things go, we are not graced with such foresight at FW. So we are here dealing with 2 structure points. I guess one reason the landraider could be excused for being larger, is that due to its cargo capacity, a lot of the tank is open, and not thicken enough to take additional structure points. Before anyone mentions the Gorgon, it is larger then a Landraider, I know I have seen them. Either way folks it here so lets rejoice!
Title: Re: Death Korps of Krieg & IG IAV5
Post by: [dixon] on June 10, 2007, 10:37:00 PM
There's also the fact that a Malcador has 8 crewman over a Land Raider's 3, so advanced targeting isn't all that necessary an explanation.  Either way, I'm sure IAv6 will have explanations for why it's so hardy for it's size.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: tazmaniantraitor on June 13, 2007, 10:03:21 AM
well it isn't very heavily armoured for a super heavy.
Maybe that will cancel out some of the advantages of having 2 structure points.

Me, I am building a DKOK army. I think it would work great as a centre piece and siege breaker.

Mauz
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Chosen Man on June 13, 2007, 11:17:52 AM
well it isn't very heavily armoured for a super heavy.
Maybe that will cancel out some of the advantages of having 2 structure points.

Not everything that is superheavy will have 14 armor all around. Structure points are there for size, weapons load, and crew capacity of the vehicle. Notice the points difference is also significant from say a Baneblade that runs about 2 times the price of this tank.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Andro Ist Keine Schwedischen on June 13, 2007, 11:25:32 AM
Well it's only experimental rules.  I'm sure they'll change slightly when they get published in the next Imperial Armour.

The thing is, I don't think 8 crew is enough.  For one thing it's got 8 guns.  Then you need a driver and a loader for the Demolisher Cannon.  So that's 10 at least.

Unless of course two of the Heavy Bolter gunners hold a trigger in each hand.  Which I can't see being very accurate.

~Andromidius
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Locarno on June 18, 2007, 05:31:12 AM
I've just got the IAV 5 and I have to say I love the look of the lists.

Death Korps look like they should be fantastic:

A bombardment korps army (I figured out a 1500 point list that kicks out some 45 templates in the first turn, 3 of which are bombard rounds)

Human wave assaults should work rather well as well - yes, the korps infantry have no heavy weapons, but if you want a massed guard spam charge you wouldn't use them - and you do get WS4, die-hard infantry squads at no extra cost as a result. Combine that with the joys of heavy mortar smoke rounds (look you foolish guardians, we can mobile cover too!) to protect the front few squads and a massed bayonet charge will be rather hard to stop.

Gorgons are only really needed for battlefields that are essentially all difficult terrain, but I can imagine them being impressive in the right circumstances. Combining them with smoke rounds for glancing hits only on top of their 4+ save, armour 14 and structure points to deliver 50 korpsmen into the enemy lines and you're off to a good start.

Korps Grenadiers (who are essentially an obscene mix of stormtroopers, hardened veterans and a special weapons assault squad) are officially the Daddy - with access to a hidden powerfist, two flamers, a heavy flamer, and two demo charges per unit (cop that....). Alternatively the fact that the centaur is a fast, open-topped transport allows a couple of small squads to sic a flamer-powerfist charge pretty much anywhere on the battlefield. Command squads can do the same.



Renegade militia is just as nasty; mix-and-match shotguns, autoguns and pistol/blade within a squad? A demo charge in every unit? Where do I sign?

Also - given the leadership issues - I like the fact that the command platoon is no longer the absolute heart of the army (because it'd be ****ing annoying if it was and turned out to be Ld 5); you need one for the normal support squads - but can get them elsewhere in fast and heavy slots. Taking rogue psykers is an HQ choice (unlike Apostate Priests and Enforcers) - which means that as long as you have an infantry platoon you can take the advisors.

Not having a command platoon means you don't have one command section that has to have one of every advisor you take; you can give the command section carrying the chaos standard (incidentally, ANYONE can take this; so you can put it wherever is best for you) an enforcer, whilst the 'assaulty' command sections take an apostate preacher for extreme chainsaw action.

Ogryns are nasty but don't expect them to survive the game. Or indeed the first assault phase. But they will make a mess of something.

Title: Re: Death Korps of Krieg & IG IAV5
Post by: Lokaar on June 18, 2007, 02:10:27 PM
Human wave assaults should work rather well as well - yes, the korps infantry have no heavy weapons, but if you want a massed guard spam charge you wouldn't use them - and you do get WS4, die-hard infantry squads at no extra cost as a result. Combine that with the joys of heavy mortar smoke rounds (look you foolish guardians, we can mobile cover too!) to protect the front few squads and a massed bayonet charge will be rather hard to stop.
The infantry squads pay full price for die-hards and hardened fighters, which IMO is the bane of the list.
Korps Grenadiers (who are essentially an obscene mix of stormtroopers, hardened veterans and a special weapons assault squad) are officially the Daddy - with access to a hidden powerfist, two flamers, a heavy flamer, and two demo charges per unit (cop that....). Alternatively the fact that the centaur is a fast, open-topped transport allows a couple of small squads to sic a flamer-powerfist charge pretty much anywhere on the battlefield. Command squads can do the same.
I quite agree about the grenadiers, particularly has they get die hards and hardened fighters almost free.  5 men, centaur, 2 demo charges anyone?

The other really decent unit is the death riders: roughriders with DH and HF, plus they get lances AND pistols AND swords, plus they get frag grenades!  And the DR HQ with a JO + honorifica is cheaper than an SO (note: no 'H'), and almost the same cost as a normal squad of them.

In my view, the everything but the troops is great.  The problem is that getting enough troops costs so much you can't afford much of the good stuff!
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Cesium on June 18, 2007, 02:27:25 PM
In my view, the everything but the troops is great.  The problem is that getting enough troops costs so much you can't afford much of the good stuff!

They had to compensate for the prices of the minis in some way. ;)
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Chosen Man on June 23, 2007, 10:09:57 PM
Well just got back from GD Baltimore, and I saw the new DKoK Army HQ Squad, CRM Enforcers and Psykers. The enforcers look great. I grabbed up new Malcador myself....now which side should I build it for! ARGH!
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Talon Undecided on June 23, 2007, 10:26:17 PM
Magnetize some spikes and Chaos icons. Stick and unstick as when you want it to be Chaotic or Imperial.  ;)
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Dr_Ruminahui on June 24, 2007, 08:53:33 AM
Indeed.  Besides, the painted Chaos Macador they have up on the FW site basically just has a chain on the front (oh!  so chaosy! 8)) and a militiaman in the top hatch.

Inquisitor Psychologis Ruminahui
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Parak on June 24, 2007, 02:22:41 PM
and painted stars of chaos all over the thing. ;D
I love the hatch of the malchador, makes it look really archaic.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Sergeant Olezka on August 4, 2007, 04:03:11 AM
I don't know about anyone else, but I would use this as a straight Leman Russ for my WW1 guard if I had a lot more money.

http://www.forgeworld.co.uk/malcbc.htm

And before anyone says anything, yes I know its threadomancy, but this one of the most exciting DKoK releases since the Death Riders.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Andro Ist Keine Schwedischen on August 4, 2007, 04:13:12 AM
Holy-fishsticks...

Need, want!

Seriously, that looks awesome.  It also looks somewhat more practical then the standard Malcador...somewhat ...

~Andromidius
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Firebread on August 5, 2007, 04:27:22 PM
I ordered IAV5 about 2 and a half weeks ago, but royal mail was on strike so it's coming late for me. =(
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Cpt. Pain on August 5, 2007, 04:46:49 PM
I ordered IAV5 about 2 and a half weeks ago, but royal mail was on strike so it's coming late for me. =(

OOOOOOO HARSH!  The new malcador series looks nice, but they just don't get to me in the same way that a Macharius does (or for that matter a marauder detroyer!).
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Parak on August 5, 2007, 07:06:14 PM
I believe that the new malchador would be a very fitting Leman russ for a WW1 themed IG army. I believe the malchadors come with the options of HB side sponsons so maybe just add a lascannon to the front (or leave as it is and count it as a lascannon).
Title: Re: Death Korps of Krieg & IG IAV5
Post by: myles on August 5, 2007, 07:33:05 PM
Hmm... A battlecannon and three lascannons, all of which can fire on the move? I'll say... YES! :D
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Sergeant Olezka on August 5, 2007, 09:41:48 PM
It's a bit strange. For such an infantry heavy army, Krieg has quite a lot of tanks. What they need to release now is a sort of veteran trench raiding kit. Some shotgun arms, trench spikes, clubs, and knuckle dusters.

Perfect for a kill-team.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Chosen Man on August 6, 2007, 07:57:21 AM
That is one sweet looking weapons combo. I might have to look into getting a few for apocalypse...Heh! 3 Lascannons and a Battlecannon...the only thing that would make it nastier would be a Vanq cannon instead...and you can bet that might be coming down he pipe in the future! ;)
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Andro Ist Keine Schwedischen on August 6, 2007, 03:19:49 PM
Nothing says 'shoot me first!' more then that tank.  And I imagine it'll be slightly cheaper then the Demolisher Cannon varient as well, and not perform quite as well against MEQ's. 

But the fact you can blow up 3 enemy tanks and an enemy infantry unit per turn will be sure to put the fear of the Emperor into them!

~Andromidius
Title: Re: Death Korps of Krieg & IG IAV5
Post by: TrooperJ on August 6, 2007, 03:46:40 PM
Was Malcador, or the tank named after him, ever mentioned anywhere in 40k fluff prior to the HH novels?
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Chosen Man on August 6, 2007, 03:52:49 PM
Was Malcador, or the tank named after him, ever mentioned anywhere in 40k fluff prior to the HH novels?

Yes he has been mentioned before prior to the HH Novels. In previous editions of 40K he was mentioned, but I don't remember where. It might be in the old Rogue Trader rules.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Plague Tower of Nurgle on August 10, 2007, 03:23:57 PM
ok 2 quick questions about some DKoK / IA5 stuff.

1. the DKoK Mars Alpha Pattern LR Demolisher complete kit, is this a LRBT kit + FW parts or a LRD + FW parts? id like to not have to bitz order for the plas cannons.

2. The Imperial Macharius Heavy Tank, is it a super heavy?

3. Is there a points limit on the Macharius? The Baneblade cant be used in anything under 2k points, what is the limit on the Macharius if it has a limit?.

Title: Re: Death Korps of Krieg & IG IAV5
Post by: Sputnik on August 10, 2007, 03:50:05 PM
ok 2 quick questions about some DKoK / IA5 stuff.

1. the DKoK Mars Alpha Pattern LR Demolisher complete kit, is this a LRBT kit + FW parts or a LRD + FW parts? id like to not have to bitz order for the plas cannons.

2. The Imperial Macharius Heavy Tank, is it a super heavy?

3. Is there a points limit on the Macharius? The Baneblade cant be used in anything under 2k points, what is the limit on the Macharius if it has a limit?.

1. I ordered this kit and sadly it does NOT come with the metal bits. Much sadness.  :(
2. Yes.
3. 2000 Pts. and over.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: TrooperJ on August 10, 2007, 11:51:34 PM
I notice there are no missile launchers in the DKOK line.  Presumably to keep with that WWI feel.  For those who have seen IA5, are missile launchers actually not an option in the army list?

Forgive me if this was already covered upthread and I missed it. 
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Sputnik on August 11, 2007, 10:09:36 AM
I notice there are no missile launchers in the DKOK line.  Presumably to keep with that WWI feel.  For those who have seen IA5, are missile launchers actually not an option in the army list?

Forgive me if this was already covered upthread and I missed it. 

That's right. No Missile Launchers.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Firebread on August 11, 2007, 09:20:53 PM
IA has no heavy weapons, only special weapons on the infantry, mucho condolences.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Locarno on August 13, 2007, 05:49:14 AM
Heavy weapons only appear in:
command sections (dakka-esque weapons like heavy bolters, dual stubbers, autocannon)
fire support squads (as above)
anti-tank squads (lascannons only)
Mortar squads (take a guess)

Quote
Is there a points limit on the Macharius? The Baneblade cant be used in anything under 2k points, what is the limit on the Macharius if it has a limit?.
There isn't a points limit on either. The rule is that super-heavy tanks can only be used in a seperate detachment of 1-3 vehicles.
In the case of the Death Korps, thats 1-3 Baneblades, 1-3 Macharius or 1-3 Gorgons.

This effectively counts as a force organisation chart by themselves, which means that you can only use them where your opponent will let you use a second force organisation chart (which is merely 'suggested' as being over 2000 points) or where they will let you use a detachment of super-heavies as your starting force org chart.

Basically, they're completely 'as agreed with opponent'.

Title: Re: Death Korps of Krieg & IG IAV5
Post by: Dobermann on August 14, 2007, 02:10:59 PM
do the Gorgon move only 6" per turn?

then I saw little advantages to take it if not playing a full-threnches scenario.

can make a full-grenadier army?
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Sputnik on August 14, 2007, 02:12:23 PM
do the Gorgon move only 6" per turn?

Yes.

can make a full-grenadier army?

No, Grenadiers are an elite choice.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: TrooperJ on August 14, 2007, 04:54:21 PM
No reason one can't use the models with the standard IG codex, though.  Just take the carapace armour or grenadiers doctrine.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Chosen Man on August 15, 2007, 02:10:22 AM
No reason one can't use the models with the standard IG codex, though.  Just take the carapace armour or grenadiers doctrine.

The models are quiet useful as Stormtroopers or Grenadiers just like the Cadian ones. They are armed with Hellguns just like regular Stormtroopers. My own initial idea was to use some of them for my Steel Legion to represent Stormies from their doctrines. Its the same as using Elysian models to represent Droptroops in a codex army.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Dobermann on August 17, 2007, 06:12:48 PM
what I wrote was misleading.
I meant to use FW alternative lists with different (less expensive) models.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Chosen Man on August 18, 2007, 01:33:44 AM
what I wrote was misleading.
I meant to use FW alternative lists with different (less expensive) models.

Sure go ahead, no one said you could. The main problem most often encountered when using such list is that FW will use resources from their other IA Books, so your going to spend big money anyways to get such an army going. SL can work very well with DKoK anyways, and I don't see a problem there, but if you want to use other items like Stubber teams and other FW exclusive items, you can convert one or buy the FW models. Both options will most likely cost you the same in $$. Personally I think DKoK have more of an attachment with FW models then even Elysians, since DK use all kinds of specialized weapons at least in the FW army list.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Cripple X on August 21, 2007, 02:40:18 PM
I remember reading somewhere before IA5 came out that IA5 and IA6 would be stand alone with IA5 dealing with the Imperial Forces and IA6 dealing with Chaos.

Is this still the case?  Would you need both IA5 and IA6 to run a DKoK list or will you only need IA5?
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Sputnik on August 21, 2007, 02:42:25 PM
I remember reading somewhere before IA5 came out that IA5 and IA6 would be stand alone with IA5 dealing with the Imperial Forces and IA6 dealing with Chaos.

Is this still the case?  Would you need both IA5 and IA6 to run a DKoK list or will you only need IA5?

The armylists in IA5 are stand alone and do not require another book to use. IA6 is the continuation of the conflict detailed in IA5 and rumoured to focus more on the Chaos powers.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Cripple X on August 22, 2007, 10:39:57 AM
How do FW paint their DKoK line of figures?  Do they use GW paints?  I was looking at the pictures and for some reason they don't look the same to me.  I'm not sure what it is, maybe its just the photography.

I'm very tempted to pick up a single squad of DKoK to see if I like assembling/ painting the Resin models, but I'm such a novice, I'd be afraid of ruining them.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Chosen Man on August 22, 2007, 11:22:48 AM
I'm very tempted to pick up a single squad of DKoK to see if I like assembling/ painting the Resin models, but I'm such a novice, I'd be afraid of ruining them.

As long as you properly clean, wash, and prime the resin model you shouldn't have any problems, and painting will be like working with metal or plastic models. You might want to look in the paint forum for more tips on working with Resin models.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Plague Tower of Nurgle on August 22, 2007, 11:36:26 AM
How do FW paint their DKoK line of figures?  Do they use GW paints?  I was looking at the pictures and for some reason they don't look the same to me.  I'm not sure what it is, maybe its just the photography.

I'm very tempted to pick up a single squad of DKoK to see if I like assembling/ painting the Resin models, but I'm such a novice, I'd be afraid of ruining them.

having bought a pile of them, the assembly isnt bad the body is 1 piece with the arms/gun off with some extra bits. heavy weapons however seem to be a bit more confusing to put together ( FW really needs instructions not pictures of final models )
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Cripple X on August 22, 2007, 10:24:30 PM
How do FW paint their DKoK line of figures?  Do they use GW paints?  I was looking at the pictures and for some reason they don't look the same to me.  I'm not sure what it is, maybe its just the photography.

I'm very tempted to pick up a single squad of DKoK to see if I like assembling/ painting the Resin models, but I'm such a novice, I'd be afraid of ruining them.

having bought a pile of them, the assembly isnt bad the body is 1 piece with the arms/gun off with some extra bits. heavy weapons however seem to be a bit more confusing to put together ( FW really needs instructions not pictures of final models )

They don't include instructions?  Infantry I could see not really needing instructions, but what about vehicles or more complicated models like the heavy weapons you mentioned?  Are all the kits devoid of instructions? They don't come with bases either correct?
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Chosen Man on August 23, 2007, 07:43:05 AM
They don't include instructions?  Infantry I could see not really needing instructions, but what about vehicles or more complicated models like the heavy weapons you mentioned?  Are all the kits devoid of instructions? They don't come with bases either correct?

If models use bases, they will come with bases. As for the instructions, most vehicles like LR Variants use standard LR build instructions, the turrets are usually one piece, and the other items are simple enough to build with regular GW kit instructions + FW instructions + IAV5 Images.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Plague Tower of Nurgle on August 23, 2007, 07:48:54 AM
my LR vanquisher complete kit did not even include the LR instructions as it was out of box sprues, luckily i had one from the 4 i sold earlier. my Macharius only has pictures to go by, no instructions.

even so the larger models are done in such a way that you dont really need instructions. my Macharius is really only 5 large pieces which you can plainly see where they go. the little extras you can identify by the 360 views of the tank.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Chosen Man on August 23, 2007, 02:11:06 PM
my LR vanquisher complete kit did not even include the LR instructions as it was out of box sprues, luckily i had one from the 4 i sold earlier. my Macharius only has pictures to go by, no instructions.

even so the larger models are done in such a way that you dont really need instructions. my Macharius is really only 5 large pieces which you can plainly see where they go. the little extras you can identify by the 360 views of the tank.

I have never had any problems with any FW LR Tank. LR Are simple enough to build as it is, as for the Macharius and Malcador again they are simple enough to build since the tank bodies are usually big enough pieces to figure out. Besides I don't think FW offers LR instructions with their tanks, since GW no long uses an instruction sheet and just give you instructions on the box itself. Other items like Baneblades, Titans and Thunderhawk Gunships need more detailed instructions, which FW provides.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Sputnik on August 23, 2007, 04:12:29 PM
My Death Korps Leman Russ tanks came with the regular instructions, but that's just me.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Plague Tower of Nurgle on August 23, 2007, 04:14:31 PM
were they in the LRBT box? my DKoK pattern Vanquisher came out of box without the vehicle upgrade sprue and no instructions, kind of bummed me as i love dozer blades.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Sputnik on August 23, 2007, 04:55:40 PM
were they in the LRBT box? my DKoK pattern Vanquisher came out of box without the vehicle upgrade sprue and no instructions, kind of bummed me as i love dozer blades.

No, they were in a FW box.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: tempest cmdr on August 24, 2007, 07:28:15 PM
My Krieg army will be in two versions... a "siege" style reminesisant of IA5.....
..... and a version to where I am just using the models and the codex in a "codex guard army".  one idea for that part is i'm using armegeddon steel legion  as my conscripts.  with a white stripe down the top of their helmets.
Title: Re: Death Korps of Krieg & IG IAV5
Post by: Chosen Man on September 11, 2007, 07:51:17 AM
Heh! About time FW put out a new letter...and we got some new toys! Fist off the quartermaster....

http://www.forgeworld.co.uk/dkkquart.htm (http://www.forgeworld.co.uk/dkkquart.htm)

I like the uniform....very death like! ;) I like the pose of him pulling out his last pistol too....looks great! The servitors look nice, but I think they would look good with an Inq too.

http://www.forgeworld.co.uk/machvhb.htm (http://www.forgeworld.co.uk/machvhb.htm)

Now this is SWEET!!! Vulcan Megabolters YEAH BABY!!! TL too! Talk about the ultimate Exterminator! If you love the exterminator, you gotta love this variant....WOW if I have to get a Mach this might be just what I might invest in.....

NOTE: Renaming post, since this seems to be a general FW Discussion post now that DKoK is out....Continue and Enjoy!
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Talon Undecided on September 11, 2007, 11:03:26 AM
And just in case all those shots ain't enough, there's a pintle mounted heavy stubber too!

Good stuff.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Locarno on September 12, 2007, 04:40:46 AM
Heh....pintle heavy stubber, prow twin heavy stubber, and paired sponson heavy bolters. And a vulcan.

Now that's dakka.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on September 12, 2007, 03:01:21 PM
Now that's dakka.

Heh! Hell yeah! 28 shots worth almost all at AP3 too! (Vulcans+2 HB+1 Stubber+1 TL Stubber+1 H/K)....I'll take it!
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Dobermann on September 12, 2007, 03:50:11 PM
it's an orgasmatic weapon, but it's way too modern for the IWW style of DKoK.
I 'd love to see a LRor a vulture  equipped with it, if only they would sell the turret separately.

I wounder why S6 AP 3 when a Heavy Boler is S5 AP4+ ... ???
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Lokaar on September 12, 2007, 03:57:04 PM
I wounder why S6 AP 3 when a Heavy Boler is S5 AP4+ ... ???

Bigger bullets?  By the looks of them, the barrels are a noticeably higher caliber :)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on September 12, 2007, 04:16:44 PM
it's an orgasmatic weapon, but it's way too modern for the IWW style of DKoK.

Heh Heh Heh! Maybe for DKoK....but I don't own a DK army and I sure won't be using it with DK troops.....
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Dr_Ruminahui on September 12, 2007, 04:59:03 PM
I wounder why S6 AP 3 when a Heavy Boler is S5 AP4+ ... ???

Well, Forgeworld rules were originally (and, to my knowledge, still are) designed by tweaking the outputs of the Vehicle Design Rules (VDR).  Under VDR, the "mega" upgrade improves the AP and the S of a weapon by 1. 

The 15 shots, on the other hand, is a departure from the VDR rules, which would give, at most, 3D3 shots.

Inquisitor Psychologis Ruminahui
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on September 12, 2007, 08:40:58 PM
Yeah the "old" VDR rules for the Megabolter are going to be changed for the new offical stats. I just got back from the GW shop in my area and talking to people that have seen the new Apocalypse rules....the new rules for the VMB in this version of the Macharius are the new stat line for the Apocalypse version....so no more Rending for the VMB.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Locarno on September 13, 2007, 03:31:01 AM
So no taking out tanks. Fair enough. The almost obscene ability to destroy space marines should make up for....whoa, whoa, wait..hang on.

Quote
the new rules for the VMB in this version of the Macharius are the new stat line for the Apocalypse version

A warhound can pack a pair of these. Heavy 30?
Ulp.

That makes even the Baal's Big Brother look puny.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Andro Ist Keine Schwedischen on September 14, 2007, 04:21:26 AM
Good.  Vulcan Mega BOLTERS should never of had rending in the first place.  Fine if it was a Vulcan Assault Cannon, but it isn't.

Though 15 shots is a bit over the top, I think.  Expect to see whole Marine Squads disappear every turn this thing is on the table.

~Andromidius
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Talon Undecided on September 14, 2007, 08:14:01 AM
Hmm, no more min-maxing eh?
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Sputnik on September 14, 2007, 02:24:23 PM
Latest FW newsletter brings us another Ogryn Berserker for Renegades & Heretics and other traitor formations.

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fwww.forgeworld.co.uk%2FChaos%2FOgryn%2Fbossgd1.jpg&hash=096df90a582d3256dfef760020367c0dc579617c)
Poor Guardsman doesn't stand a chance. http://www.forgeworld.co.uk/gdogryn.htm (http://www.forgeworld.co.uk/gdogryn.htm)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on September 14, 2007, 02:46:10 PM
OH SNAP!!!! I want one!!! Damn You FW for not having that at GD Baltimore....Ok...A nyone going to GD UK...PM me if you can pick one up for me...I'm willing to trade or buy it....that model is Awesome!
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Locarno on September 17, 2007, 06:00:38 AM
The one I've seen that I think look superb:

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fgamesday.us.games-workshop.com%2FGamesDay2007%2Fstore%2Fimages%2Ffw_pilots.jpg&hash=34c13162515f3b61924959878d78dfe7ea5fbc2a)

I've got an Air Waaagh! for auronautica on order - and a pirate fleet krew for 40k....must get Skwadron Kommanda...
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Heretek on September 17, 2007, 06:34:31 AM
I find it immensely annoying that you can only get those Pilots at Gamesday UK, much like the awesome Renegade Ogryn holding up the Death Korps soldier (I really want one  :'(). Why must I be cursed with living in this backwater little country paradise overflowing with virtue, goodwill and happiness?

Fixed your "typo"there. - Rummy.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Andro Ist Keine Schwedischen on September 17, 2007, 02:26:38 PM
Want to swap?

~Andromidius
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: 0verKill_235 on September 18, 2007, 02:14:26 PM
That DK Quartermaster looks bad ass! I would hate to get a statement of charges* from him! But then again most of the lost supplies are probably written off as field loss in the 40K universe.




* Statement of Charges is US Army for you lost/broken some of your equipment, the supply sergeant (and Uncle Sam) charges you a fine. When deplopyed stuff is usually written off a field loss.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Vespasian Swiper on September 19, 2007, 04:30:30 AM
Actually those pilots were available at a whole series of shows across the UK and in US I believe.

I brought two of the Imperial pilot(considered buying more but decided it was silly...) one for me. Other for 'investment'  ;)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Col.Gravis on September 19, 2007, 10:48:39 AM
Swipers correct, the Pilots are and have been avaiable from all events FW have attended since um GD Baltimore? Or it might have been the UK Conflict events, I can't recal.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on September 19, 2007, 11:42:46 AM
I got mine at GD Baltimore. I know a few others who tried to get theirs at Toronto, but were told that FW hadn't shipped them over before the event. So they are out there....The new Ogryn one I haven't seen till now, and GD UK will the first time its available.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Sputnik on September 19, 2007, 01:51:02 PM
Yeah, they actually got held up at Customs. Damn shame. Anyway, new FW goodies in the form of Commissars and a Malcador armed with twin-linked Lascannon!

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fwww.forgeworld.co.uk%2FImperial%2520Guard%2FKrieg%2Finfantry%2Fcommissar%2Fcommissara.jpg&hash=1307ba3e5a139cbe43187c40e34558654bac8b78)

Death Korps Commissar Tank Commander (http://www.forgeworld.co.uk/dkktcomm.htm)
Death Korps Commissar (http://www.forgeworld.co.uk/dkkcomm.htm)
Malcador with Lascannons (http://www.forgeworld.co.uk/malclc.htm)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Dobermann on September 19, 2007, 03:13:04 PM
ah!... ah!.. :o
oh, my heart, I need oxigen... that commissar is worth an orgasm.
I just made an order from FW! cannot make one other in a while! damn!
 :'(

Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on September 19, 2007, 03:25:33 PM
The Tank Commissar looks like the one without the mask, its a simple head swap. The foot commissar look great...and I think one day may find his way into one of my armies. Another great looking Malcador that I expected would make an appearance soon enough. With the Annihilator LR, it was only a matter of time before this one came out too. Cool Gear!
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Heretek on September 20, 2007, 12:56:12 AM
I think I might get a pair of those Commissars, one for gaming, one for display. I've got the perfect base for a display model, just waiting for someone to stand on it.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Talon Undecided on September 20, 2007, 08:24:24 AM
Quote
oh, my heart, I need oxigen... that commissar is worth an orgasm.
Alright hands where we can see em.

Hmm... maybe he shall be the commanding officer for my upcoming Wehrmacht army, myesss.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Sputnik on September 24, 2007, 09:18:28 AM
New FW gear sighted for the Death Korps and Renegades.

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Felf.planetquake.gamespy.com%2Fpics%2Fgamesday07%2F8.jpg&hash=61feee6bc69557436c1c186b100724fd7699db8f)
From this thread Death Korps Engineers (http://warseer.com/forums/40k-news-rumour-discussion/104276-new-death-korps-engineers-with-pics.html)

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fwww.bolterandchainsword.com%2Fargos%2Fgduk%2Fnurglepreacher1.jpg&hash=07ba269659e29639725f636cb9d05c386c17d539)
More here Nurgle Preacher (http://warseer.com/forums/40k-news-rumour-discussion/104277-nurgle-preacher-from-forgeworld.html)

Images resized to adhere to the maximum allowed size of 600x450 pixels. -Pax
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on September 24, 2007, 12:13:11 PM
As if the DKoK doesn't have enough units available to it, they are getting engineers now! Heh! ;)

They look awesome, but not awesome enough for me to start collecting...I got enough IG already.

The Chaos Preachers look cool, nice new model....I'm still waiting on the Alpha Legion additions! =P
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on November 11, 2007, 07:21:42 PM
Just a quick update of something I found tonight surfing the new. As you all know by now, FW will be publishing an Apocalypse edition of its IA Gear. Here are the contents of the book coming out possibly next month....I'm looking forward to checking out that Elysian Platoon...and the Renegade Attack Force. For those of you looking for a roughrider company, you might want to check out the Death Rider Company....Enjoy!

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fwww.forgeworld.co.uk%2Fimperialarmourbooks%2FBook-AIA-Cover-large.jpg&hash=709971e78bd15a8686d5e14ef19cb90308921dad)

IA Apocalypse Content (http://bp3.blogger.com/_4nzgPbHlNo4/RzXaYzf5hII/AAAAAAAABC4/SO2ftBEDxtU/s1600-h/IA-apoc-contents.jpg)

Brought to you by your local 40th Corps Mars Rep.!  ;)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Woozie on November 11, 2007, 08:09:03 PM
So... what exactly would the Krieg engineers do?

I know the DKOK has their own rules and unit types - at least, I think I do - but I have no idea how they work. I mean, how would you use a quartermaster in battle?

Would you say the DKOK is an army that is meant to be geared for use with the special IA book and it's own rules, or alternatively one that people can simply buy and use as a normal IG army with the official codex doctrines?

Oh, and as a side note I ordered one of them foot commissars, along with some Tallarn snipers and a Tallarn Sentinel. Three weeks later... the Tallarn stuff arrives but no Commissar!! ARGH! I called and the chap I spoke to said that FW is busier than they have ever been, with people working 18 hour days, and the entire DKOK range running out of stock, and tons of orders coming in for Christmas. Well, can't blame 'em.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Vespasian Swiper on November 11, 2007, 08:12:22 PM
Very. very nice. The idea of single Elysian platoons to attach to armies is a very attractive proposal. Will make an interesting addition to very large "Normandy/Kursk esque" games
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Sputnik on November 11, 2007, 10:11:20 PM
So... what exactly would the Krieg engineers do?

I know the DKOK has their own rules and unit types - at least, I think I do - but I have no idea how they work. I mean, how would you use a quartermaster in battle?

Would you say the DKOK is an army that is meant to be geared for use with the special IA book and it's own rules, or alternatively one that people can simply buy and use as a normal IG army with the official codex doctrines?

The Death Korps Engineers have no rules at the moment. We'll probably see them in IA6. The Death Korps can be used as a normal IG army, but some options would require conversions.

Oh, and as a side note I ordered one of them foot commissars, along with some Tallarn snipers and a Tallarn Sentinel. Three weeks later... the Tallarn stuff arrives but no Commissar!! ARGH! I called and the chap I spoke to said that FW is busier than they have ever been, with people working 18 hour days, and the entire DKOK range running out of stock, and tons of orders coming in for Christmas. Well, can't blame 'em.

I can sympathize. I've been waiting since August for an Elysian command squad.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on December 12, 2007, 08:50:06 PM
Behold! The Book is MINE!!! Yes the new FW Apocalypse book has arrived....and much rejoicing is to be had!

Let me just start by saying....Yes that Flying Pig...Errr I mean Valkyrie STILL cost the same in Points! (For those of you who own said book with stats) Sorry people...still no love from FW on that end....

Now onto the important parts.....The Pics are cool, and lots of nice looking gear. If you take a peek, notice that the Baneblade Variant tanks are built on the new GW BB Chaise. Nice Price in points too(Cheaper!).....

The standard Battlecannon version of the Malcador is now the official "Malcador"...The Annihilator is self explanatory...while the "Defender" now the 1st Malc that came out with all the heavy bolter's(Also the most expensive in points for some reason).

Armored Fist Recon Company: I actually like the way this formation was made. One of the few guard formations I like in this book. Basically you can take a AF Rec Squadron, or upgrade to a Company.....It works the same way as other Apocalypse formations work in that same Squadron to Company way. A worthy formation IMHO.

Emp Hammer Tank Company: Basically the same armored company from Apocalypse, except with all the nice FW Tanks unleashed for your company!

Emp Fury Artl. Company: The one is the same as the above tank company, except for artillery. It unleashes FW Artillery and Platforms....

Emp Thunder Artl. Company: For those of you who believe there is much bigger then just Pie Plates out there to smash your enemies! Bigger "Plates" is better....not much else I can say on this...

Avenger Field Artl Company: AH! Now the other extreme...the Lighter smaller plate artillery available from FW.....

Elysian Drop Platoon: I have to say I was expecting this to be a true Gem....but it was more of a Turd.....First off everything HAS to be mounted on Valks. That alone killed it for me...So save up your money because your going to need it in order to afford even the minimal amount of Flying Coffins(3+) for your Elysians.

DKoK Death Rider Company: While I am not a fan of the DK due to fact that I fell for the Chaos Renegades instead. I don't see any frills about this formation except you can field a whole RR Company. This is a no brainer formation which any of us could create. FW just tossed us a bone here, and put it in thier book to use DKoK Models. This could easily be converted over to a basic RR Formation + DK RR Command for a nice RR Company of your fave and cheaper RRs.

That about sums up my views on this new addition from FW...For the IG. I had my hopes up for the Elysians, but FW let me down on that one, and went with $$ instead of game fun factor.

Other formations that are of noteworthy mention.....

Space Marine Automated Defense Force: I think this should have at least been listed in the Imperial section and not the marine one. Although I understand why since the Hyperios platforms are an option. Although the basic force is Tarantulas, and the rules for the force are nice. I have to say I will be using this with my IG forces in the future...some very good uses for this force.

Not much changed with the other imperial fliers. The Valk is still expensive for what it can do. The Lightning is back, as is the Marauder Destroyer for about the same price in points. The Vulture has changed a bit although, it cost more because it now has a basic weapons package attached to the new profile. You can still swap out the basic weapons package for the other weapons options available to the hardpoints, but the weapons are cheaper because of the extra you pay for the initial cost.

The rest is all Xeno Scum related entries, which as Mars Rep I will have to study for futher research(The Necron Undying Legion is AWESOME!) as is my required job of being a Princeps....

All the mega Daemons have been redone for the book, as has the Chaos Titan which now has all its nifty rules from the FW Books for the same price as a regular Warhound. The one Chaos formation that might matter to us here in the IG is....

Vraksian Renegade Attack Force: Another gem I was expecting to see something good. While a much better result on this one then the Elysian force, it still is locked down by an expensive vehicle. This time the Malcador is locked to this force. At least you have all kinds of options to fill out this force to make it Renegade enough. All the options of the army list are available to you. It might be worth a try for a nice renegade strike force package. Might have to give this one a try in the future....

There you have it folks....The Stuff that is important to YOU as IG Commanders....Now go and enjoy! ;)

CARRY ON!
-CM

The commissariate finds your knowledge of forbidden lore worrying. Report to my office for liqui....lubricatio n  -  Cheers Spite
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Lord Commissar Spiteful on December 12, 2007, 10:50:59 PM
Just as a quickie. Have the Baneblade variants, in your oppinions, been justifiably upgraded to Apoc standards. I refer in particular to the Shadowsword titan killers of course ;)

Of course, no alteriour motives to me trying to get a new one. ;) The expenses are nicely hidden under "increased expenditure for bolt ammunition due to an increase in executions", so Goyder shall never realise that actually, hangings, are now the avante garde emperor's grace
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on December 13, 2007, 07:40:14 AM
Just as a quickie. Have the Baneblade variants, in your oppinions, been justifiably upgraded to Apoc standards. I refer in particular to the Shadowsword titan killers of course ;)

Of course, no alteriour motives to me trying to get a new one. ;) The expenses are nicely hidden under "increased expenditure for bolt ammunition due to an increase in executions", so Goyder shall never realise that actually, hangings, are now the avante garde emperor's grace

Heh Heh Heh why am I not surprised. I have to say that yes the new profiles for BB Variants are justifiable. All the variants now cost the same in points, and are cheaper then previous IA points cost. If you have seen the new options for the Baneblade in the Apocalypse book, the variant tanks also have those options. So you don't have to take sponsons for example. Oh and yes the Volcano Cannon is a D Class weapon. Happy now?
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Lord Commissar Spiteful on December 13, 2007, 12:04:55 PM
Quote
why am I not surprised
Cause I've been sneaking into the hangers every day till the new variants arrived?

Anyhoo...

Thanks man.  Hmnn, finally a justified IG superheavy tank in appoc. Should be sexy.
Also, the Emp Hammer Tank Company, have the points been brought more inline with the new lower priced baneblades? I am still crying over those loverly plasma executioners that have always been prohibitively expensive.

I seriously think this is a book I must get!
Anyway. Thanks for the update, and uhm, i feel dirty saying this, but, uhm may the emperor protect <cough>
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on December 13, 2007, 03:38:44 PM
Thanks man.  Hmnn, finally a justified IG superheavy tank in appoc. Should be sexy.
Also, the Emp Hammer Tank Company, have the points been brought more inline with the new lower priced baneblades? I am still crying over those loverly plasma executioners that have always been prohibitively expensive.

I seriously think this is a book I must get!
Anyway. Thanks for the update, and uhm, i feel dirty saying this, but, uhm may the emperor protect <cough>

I haven't checked in a while but I think the new BB Variant profiles might be cheaper then a base Baneblade. As for the Emp Hammer, the prices for the LR variants haven't changed. There were no new profiles for the existing FW Russ variants. So your still stuck playing high points for the executioner. Although now if you want to cheese up, you can field a whole Vanq company.

Sounds like you could use a shower dude....and them maybe a check up from a medic...maybe he can have a look at those Extra mutant limbs your hiding in your uniform....Heh! X-Ray Vision, The wonders of technology<points to right optic>....OH! Did I say that out loud? Heh!

As for the hangar....were you talk about that extra Shadowsword that arrived a few weeks ago? I saw the invoice and took it along on my Ork counter attack mission....I didn't think you would mind if I borrowed your ride for a few weeks....its not like anything is going on here...Unfortunatel y I have some sad news....While the dropship was coming in...some Ork Fightas shot it down....so the tank is a bit broken...I'll send you the parts after the battle...with a little bit of elbow grease and lots of DuctTape you'll be good to go! ;)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on December 21, 2007, 01:40:51 PM
New Toys for the Holidays Troopers!!! BEHOLD!!


New Commissar with Gas Mask (http://www.forgeworld.co.uk/dkkcomm1.htm)


DKoK Combar Engineers (http://www.forgeworld.co.uk/dkkengineers.htm)


Renegade Command Squad (http://www.forgeworld.co.uk/rencomm.htm)


Renegade Nurgle Preachers (http://www.forgeworld.co.uk/rennurgpreach.htm)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Lord of Winter and War on December 21, 2007, 05:14:00 PM
New Toys for the Holidays Troopers!!! BEHOLD!!


New Commissar with Gas Mask (http://www.forgeworld.co.uk/dkkcomm1.htm)


DKoK Combar Engineers (http://www.forgeworld.co.uk/dkkengineers.htm)


Renegade Command Squad (http://www.forgeworld.co.uk/rencomm.htm)


Renegade Nurgle Preachers (http://www.forgeworld.co.uk/rennurgpreach.htm)

The renegade command squad is unbelievably awesome. I would love to have one of them.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Sputnik on December 21, 2007, 05:47:51 PM
New Toys for the Holidays Troopers!!! BEHOLD!!


New Commissar with Gas Mask (http://www.forgeworld.co.uk/dkkcomm1.htm)


DKoK Combar Engineers (http://www.forgeworld.co.uk/dkkengineers.htm)


Renegade Command Squad (http://www.forgeworld.co.uk/rencomm.htm)


Renegade Nurgle Preachers (http://www.forgeworld.co.uk/rennurgpreach.htm)

The renegade command squad is unbelievably awesome. I would love to have one of them.

You and me both. The wait for them was well worth it!
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: gamble on December 21, 2007, 06:11:16 PM
omg omg omg those deathkorps engineers are sweet im ordering sum of them to after crimbo to
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Markay on December 21, 2007, 06:38:35 PM
Wish I could justify buying those renegades. The commander is seriously impressive, looks as if hes wearing his face as his gamask lol. I like everything about him except the chainsword arm.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: gamble on December 21, 2007, 09:09:07 PM
bah! his chainsword looks sweet! i think it looks sweet  because its finner than a plastic one and that pose its saying "im so gona rip your head off!"
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on December 21, 2007, 09:47:14 PM
Wish I could justify buying those renegades. The commander is seriously impressive, looks as if hes wearing his face as his gamask lol. I like everything about him except the chainsword arm.

Yeah that commander is way sexy! While my army list uses a different weapons load, that model looks like it could easily fit in a Chaos Grenadiers squad as a Sgt or squad leader. Although I have to say I'm much more impressed with the banner bearer, a supreme upgrade from the earlier chaos Icon bearer one who was all resin. The brass rod makes it a much better piece alone. I also dig the Master Vox trooper. The other two models are nice but...MEH!

I'm also liking that new Commissar, I like whole drawing the blade pose they have him in now. Very Cool!
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Heretek on December 22, 2007, 12:09:41 AM
I need that Commissar.

Which is a problem, since I also need that Renegade Commander...
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Andro Ist Keine Schwedischen on December 22, 2007, 01:09:09 AM
If it weren't for the knees, I'd be placing an order on that Commissar right now.

If it weren't a resin model there wouldn't be a big issue, because I'd just take a saw to it and resculpt the legs a little bit.  But I don't fancy inhaling resin fragments, thanks all the same.

Besides, converting Forge World stuff is akin to blasphemy.  Only more dire.

~Andromidius
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: HellecticMojo on December 22, 2007, 11:36:01 AM
The engineers don't really strike me as engineers much, but still cool looking.

The commissar looks badass. the ultimate "I'm ready to kick some ass" pose
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: legionnaire on December 22, 2007, 11:38:21 AM
Well i have to say that the Commissar is sweet. But the engineers turned me off, for one i hate the shotguns for they remind me of the old grenade lunchers and not shotguns.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: HellecticMojo on December 24, 2007, 05:50:41 PM
those are shot gun?

I thought they were grenade launchers
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Cpl. Lee on December 26, 2007, 06:02:33 AM
if only FW would release some generic chaos preachers!

i do like the nurgle ones - but lets face it not everybody wants a nurgle renegade force!!!!

i do rather like the engineers, but im gonna hold back judgement til their respective spec wep models are released. the shotguns are unique - not sure if i like the 'six shooter' feel though.

loving the command squad! that is FANTASTIC! me and mark talked about this down the pub tother day and we were saying how the chainsword arm spoils a cracking model. liking the plasma gunner too. wish they could do more 'complete torso' special weapons like that. i hate having to try to pose them.

may i just mention off topic - about markays mighty pie eating prowess. he went through a huge stak and ale pie, a jacket potato and a chip barm! the guy has bigger hunger issues than the tyranid hive mind!  ;D
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Heretek on December 26, 2007, 06:51:55 AM
if only FW would release some generic chaos preachers!

i do like the nurgle ones - but lets face it not everybody wants a nurgle renegade force!!!!

It's a fair assumption that we'll be seeing preachers for the other Gods, along with Undivided ones. Games Workshop knows not everyone wants a Nurgle army, and besides, the more versions they make, the more they can sell.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Cpl. Lee on December 26, 2007, 07:03:12 AM
true khemri - however it still takes time and money to develop! i hate waiting! im hoping to go down to lenton this weekend and have a look for myself as i buy my malcador defender!

mobile pillbox anyone?  ;D
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Woozie on December 31, 2007, 03:20:39 PM
Well, that was interesting. Today, December 31st, after two and a half months of waiting, my Death Korp of Krieg Commissar has finally arrived. It's awesome! The sword is slightly bent, it can be bent into shape with hot water.

Aside from this, I was surprised to find that the package had initially been shipped to Columbia. I live in British Columbia, Canada - I think FW needs to get better shippers, cuz the current ones can't read, apparently. I shall be sending them an email - I'm not that angry, but it's clerical errors like these that make a difference between a few weeks of waiting and a few months, which is shoddy customer service.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on January 25, 2008, 04:25:06 PM
So all of you have been hearing about the coming attractions from ForgeWorld about new conversions....well its now official!!! Feast On This!!

SHADOWSWORD ARKURION PATTERN (http://www.forgeworld.co.uk/shadowswordark.htm)

STORMBLADE ARKURION PATTERN (http://www.forgeworld.co.uk/stormbladeark.htm)

STORMSWORD ARKURION PATTERN  (http://www.forgeworld.co.uk/stormswordark.htm)

And if you have deep enough pockets....you can get all 3 for 250 Pounds.....Enjoy!
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Dr_Ruminahui on January 25, 2008, 04:41:30 PM
Thanks for those.

Can someone who has more knowledge of such things let me know how these differ from the regular patterns.

In addition, what/where is Arkurio?  Never heard of it.  I'm assuming its a forgeowrld somewhere.

Inquisitor Psychologis Ruminahui
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Heretek on January 25, 2008, 04:52:22 PM
Quote
Can someone who has more knowledge of such things let me know how these differ from the regular patterns.

Looking at the chassis, I'm guessing that they're conversion kits for the plastic Baneblade, rather than resin kits in their own right. The chapel on the back is a dead give-away.

They're all so pretty...
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on January 25, 2008, 04:54:21 PM
Can someone who has more knowledge of such things let me know how these differ from the regular patterns.

They are no different then the older pattern versions of these tanks. They still have the same statlines and options that the Ryza, Mars, and Lucius patterns before these had. The reason these were made was to fit on the new GW Baneblade Chassis, which is much larger then the previous pattern super heavy tanks. So now you will basically have a plastic treads and bottom with a resin core in the middle.

In addition, what/where is Arkurio?  Never heard of it.  I'm assuming its a forgeowrld somewhere.

Never heard of it, and since I don't have my IA Books on hand at the moment I can't verify where it is...but if you look in IAV1 there is a large list of Forgeworlds in the first few pages. This world might be listed among them.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Sputnik on January 25, 2008, 04:55:52 PM
It's not listed in IA1, so it's an entirely new Forge World somewhere off in Space.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: StraightSilver on January 25, 2008, 05:00:30 PM
Wow thanks for those links, I have been waiting for ages for a decent pic of the Shadowsword conversion kit, and then I find one for the Stormblade and Stormsword too!!

I must admit they kept the other two quiet, I knew they were going to do them, and this month's White Dwarf even hinted at it, but I must say it was a pleasant surprise to see they are all being released together.

I also think that the price tag is more reasonable than I thought it would be, although the deal for three is a bit of a mickey take! A whole five pound saving!!

I think they have done a good job though, I had gone right off the plastic Baneblade but this has given me renewed enthusiasm. Trouble is my poor FW Mars Pattern Baneblade looks so weedy now.....
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Heretek on January 25, 2008, 05:08:03 PM
I'd originally thought that if I was going to buy a Baneblade, it'd be a Forgeworld one. Mainly so I could be an elitist prick to anyone who purchased the plebian plastic, and get a cool certificate to boot.

But that Shadowsword is mighty tempting.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Col.Gravis on January 25, 2008, 05:08:45 PM
I must admit they kept the other two quiet, I knew they were going to do them, and this month's White Dwarf even hinted at it, but I must say it was a pleasant surprise to see they are all being released together.

Not that quiet, as well as the Shadowsword, both the other two conversion kits were pictured painted in the relevant Datafax's in Imperial Armour: Apocolypse

I think the most exciteing thing at the moment is news that IA:6 (aka Siege of Vraks Part 2) is due out in March.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: The GrimSqueaker on January 25, 2008, 05:13:46 PM
I think the most exciteing thing at the moment is news that IA:6 (aka Siege of Vraks Part 2) is due out in March.

That is excellent news. I was hoping we'd see it soon as I hate stories that are half finished. Hopefully they'll keep it straight rather than veering off target like they did near the end of IA:5 (Marines being able to mess around even though airspace is supposed to be a death zone).
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on January 25, 2008, 05:14:51 PM
But that Shadowsword is mighty tempting.

I'm in agreement with you there....It is a sharp looking conversion, and I'm very tempted to drop the cash on one of those babies!

Not that quiet, as well as the Shadowsword, both the other two conversion kits were pictured painted in the relevant Datafax's in Imperial Armour: Apocolypse

I think the most exciteing thing at the moment is news that IA:6 (aka Siege of Vraks Part 2) is due out in March.

True, I saw the other two as soon a I opened a copy of IAA too. They are all great looking tanks, for conversion kits they are indeed ACE!

Yeah I can't wait for IAV6 to hit the shelves soon too! WOO HOO! Finally I will be able to field my Reaver Titan. That's going to be so sweet....
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Cpl. Lee on January 25, 2008, 06:36:53 PM
seriously man, they are sex in plastic (and resin...)

well im certainly gonna give in to tempatation next month and finally buy a stormsword.  god knows why as its not the most practical of vehicles, but ive always had a passion for the underdog of the baneblade variants.

the FW monkey i talked to today (the irritating UK one who always calls you 'chap') told me theres new daemon engines and new preachers due out with the release too.
Title: Arkurion-Pattern Superheavies
Post by: Archangel_197 on January 27, 2008, 02:29:30 PM
(Cheers to whoever moved this)

Personally I thought they all looked a bit streamlined and 'turtleish', but still, they're pretty cool.

One thing I was wondering too was wont FW's sale of the Malcadors/Macharii go downhill now people can get a bigger, more powerful tank in plastic, or plastic and resin, for a lower or equal cost? Yeah the baneblades are all about 50% more expensive to field but they are considerably better.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Dr_Ruminahui on January 27, 2008, 02:47:33 PM
Likely - same as their sales of piranas likely dropped when GW started releasing them in plastic.  But seeing as how FW can't really keep up with the demand it does have for its models, and how resin molds are fairly cheap (at least in comparison to plastic injection molds), its not a huge loss for FW.

Inquisitor Psychologis Ruminahui
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Col.Gravis on January 27, 2008, 05:30:59 PM
Actually I'm not entirely sure I'd agree it would be a significant drop, the thing is Baneblades will now be far more common, and so they'll be plenty of people who want something different - and the Malcador/Macharius are only slightly more expensive. Infact with Apocolypse sales are probably higher then before.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Cpt. Pain on January 27, 2008, 06:36:16 PM
I would also like to point out that, contry to some peoples comments, they are NOT conversion kits, they are "complete resin and plastic kits".

This makes then somewhat better than the full FW ones, as despite being £55 cheaper, the hull is a lot more detailed and nicer.

I WILL be getting a Stormblade..... Nothing like a beslubbering huge plasma cannon to ruin someone's day. :(  ;D
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Heretek on January 27, 2008, 06:39:00 PM
Mhm. I've always had a soft-spot for the Stormblade.

I don't know how I'll choose between it and the Shadowsword.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Archangel_197 on January 28, 2008, 08:47:55 AM
But seeing as how FW can't really keep up with the demand it does have for its models

Yeah, i ordered a Macharius Vanq. 6 weeks before Christmas - it never came so I cancelled the order and got myself a Baneblade (yes, I am aware that FW was busy at Xmas)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on February 3, 2008, 03:40:00 AM
Well tonight I got my hands on the new Renegade HQ Command Squad

Renegade Command Squad (http://www.forgeworld.co.uk/rencomm.htm)

SWEETNESS! Talk about perhaps the best models in the entire line. All the models are one piece with the exception of banner boy of course, and the master vox on the gun arm. Otherwise you get some seriously solid models with awesome detail. All these guys are armored to near Grenadier standards with all the armor padding. The Commander is awesome, although I plan to take a knife to him and getting rid of that plasma pistol for a bolt pistol. It comes with a few extra bits to load the guys up, but the models are molded with grenades already on them which is cool. The banner is way superior to what we got in the weapons pack that first came out. While I have a banner bearer now made from that older set, I might just use this one instead, or use both as company and regimental standards. I have to say I'm very excited about getting these guys, and getting them primed and painted into my army the Legion of the Dragon. If your doing some renegades or LatD, these guys are perfect! GET SOME! ;)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Cpl. Lee on February 3, 2008, 05:33:22 AM
got some ordered myself man!

just having to put up with FW's ridiculous waiting times, why do they hae to be so popular now?  >:(

im looking forward to the enforcers more than anything...
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: voltarian on February 3, 2008, 05:39:15 AM
Hey i saw these quite a while ago in the forgeworld catalog and they are pretty cool.

Just wish forge world wasn't so expensive.....
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Markay on February 3, 2008, 09:51:02 AM
I'm looking forward to seeing them first hand then!

I'm not sure whether them being one piece is a good or a bad thing. I'm pretty sure if they were multi part I'd consider buying them to convert with. They are pretty damn good as they are but it would be nice to have some more separate components to use without having to butcher expensive resin models for heads etc.

Still, fantastic to see some more heavily armoured renegades  :D
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: BlueFox on February 4, 2008, 10:10:01 AM
I KNEW they would make conversions for the new Benblade...hehe i always needed/wanted a Shadowsword, NOW I CAN GET ONE!!!
Title: Akurian Pattern Super Heavies
Post by: CommissarBartolomeu on February 5, 2008, 10:24:53 AM
how cool is that FW is finally making good looking and affordable models... i personally plan on buying a stormblade in like 2 months... what do you guys think... other then "oh its just a GW baneblade with a fancy turret"...
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Andro Ist Keine Schwedischen on February 5, 2008, 02:15:54 PM
Stormblades are nice and 'relatively' cheap.  They are inferior to the Shadowsword on taking on Titans, but still reasonably effective against other Super Heavies.

Oh, and they have more guns.  Which is nice.

~Andromidius
Title: DKoK engineers and commisar
Post by: gamble on February 6, 2008, 03:46:49 PM
OMG i am so happy i got my preordered stuff today and i am so pleased with it nothing wrong at all. The second commisar is again a giant and thats with him slouching and the engineers are beautifull. Any questions about them ask.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on February 29, 2008, 12:12:56 PM
A quick update....for those of you who have DKoK or are planning on expanding into them...or just like their gear....FW is making weapons packs for them now...Enjoy!

DKoK Gear (http://www.forgeworld.co.uk/dkkequip.htm)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Sputnik on February 29, 2008, 12:39:03 PM
A quick update....for those of you who have DKoK or are planning on expanding into them...or just like their gear....FW is making weapons packs for them now...Enjoy!

DKoK Gear (http://www.forgeworld.co.uk/dkkequip.htm)

A god send for Death Korps players. No more Grenade Launchers and Flamers in line squads.  ;)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Agamemnon-2.0 on February 29, 2008, 01:11:57 PM
I must say, I am envious of DKoK players. Had they made those three accessory kits for Cadians, my order would already be in. The only niggling thing is the timetable, I'm sure these would have been appreciated even more earlier in the DKoK release schedule.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Heretek on February 29, 2008, 04:21:59 PM
Mm, looks like I picked a good time to order Siege of Vraks. Now I can plasma-spam properly.

Off topic, I know, but did anyone else take a look at the Death Guard conversion packs in the newsletter?

I'm not too fond of the old-school Marines, but the Terminators? Whoo, man...
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Andro Ist Keine Schwedischen on February 29, 2008, 04:39:57 PM
I'm not too fond of the old-school Marines...

I am.

And it's about time they did some weapon packs.  Makes making a decent army actually semi-doable.

~Andromidius
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Dr_Ruminahui on February 29, 2008, 05:34:38 PM
It also gives me a source of plasma and meltaguns, something I was seriously concerned about given the guttting of direct services.

Expensive and slow, but at least an option.

Inquisitor Psychologis Ruminahui
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Parak on February 29, 2008, 09:23:34 PM
Im with the good doctor there. Forgeworld are definetly the best option for melta guns in guard armies now. Especially if you dont want all the models to be the same.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on March 1, 2008, 01:03:50 PM
Something that will come in handy for those of us who own IAV5 which also came out yesterday....

IAV5 FAQ (http://www.forgeworld.co.uk/pdf/iafiveqanda.pdf)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on April 4, 2008, 03:41:22 PM
Just when you thought Spiteful might get a day of rest...NO! REAVER TIME!!! Behold!

So Forge World Open day is this coming weekend and some juicy bits have made it out to the net today....

The very cool Ogry Boss w/DKoK of course came out during GD UK but will be around this year for GDs...So I can score one when GD Baltimore comes around...an excellent model...
Ogryn Boss w/DKoK (http://www.forgeworld.co.uk/gdogryn.htm)

Sorry Spiteful I got here first! They asked me what I wanted, and I said make me in Resin! So here I am...The Reaver Titan Princeps ;) Ooooooo this is a sweet model I will be looking forward to painting up.....Just released on the net today...check it out!
Reaver Princeps (http://www.forgeworld.co.uk/rprinceps.htm)

Finally the big one we've all been waiting on...The New FW Reaver Titan...ok so its a leg what can I do about it...but I'm sure we will see the photos pop on the net by the end of FW Open...My sources are saying we are looking at $1K worth of Resin for this baby...so who's addicted enough to FW to dish out that kind of cash? ;)
Reaver Sneak Peek (http://www.forgeworld.co.uk/rteaser.htm)

That's all for now...Enjoy!
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Col.Gravis on April 4, 2008, 04:05:49 PM
...so who's addicted enough to FW to dish out that kind of cash? ;)

*coughs*

Well I did say the Leviathan and Warhound were practices, theres my summer project.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Catachan Devil Sniper on April 4, 2008, 04:11:19 PM
OOO sweet Emperor! This is going to be one HUGE titan!
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Vespasian Swiper on April 4, 2008, 06:38:38 PM
I know one very happy staffer....
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on April 29, 2008, 10:16:08 PM
Well well....as if the Reaver isn't cool enough to look at...WE GOT RULES!! Yes we got the first V1.0 PDF released by FW on their site now. Problem is its only for Apocalypse. Although I'm curious to see if they will make rules for non-apocalypse games. My money is on no, since GW had boxed all high points games into the Apocalypse category now, and since this bad boy is 1250 Points....well that's over 3K with a 2K army tagging along. So what do the rest of you think? ;)

http://www.forgeworld.co.uk/downloads40k.htm (http://www.forgeworld.co.uk/downloads40k.htm)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on June 13, 2008, 04:36:36 PM
Day 1(Friday)
GamesDay Baltimore 08': Well folks its that time of the year again....another GamesDay is here for me....this year I had the advantage of being involved with the club table project, so today we went to drop off our tables for GD a day ahead....I had a few minutes to lurk about and I made my way over to a Forge World display...they had all the usual stuff we have seen online...except this....NURGLE OGRYN! I didn't have a digital with me today, but I plan on bringing one to the event tomorrow....They only had one in the display box, but it was a big nasty Nurgle Looking brute......Enjoy! ;)

Day 2(Saturday)
Well guys the day is over and I was able to dig up a few bits along with a cool pic of the new Nurgle Ogryn. First off....some of you might have see the cool FW Master Painter book rumor floating around...I spoke with the FW Rep there and he told me that the book is look to be possibly released sometime in August. It had great pics of and technines on painting FW models.....Next and this is the big one IAV6, is looking to be released in SEPTEMBER! Woo Hoo! They didn't have much there other then the fluff and a few rules for the Malcador that I saw, but it won't be long, I suspect the release was pushed back due to 5th Edition coming out next month...either way Looking forward to this one!

As for the Nurgle Ogryn, which you see here next to a regular Renegade one. The guy there told me that they plan on making a whole squad of 5 at least, like they did with the original Renegade Ogryns. It's currently a WIP, and this was the only one completed right now.
(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi79.photobucket.com%2Falbums%2Fj150%2Flsfshadow%2FOther%2FGames%2520Day%25202008%2FIMG_0006.jpg&hash=299060169e4c9824a64306b889098cbea72ed95d)

APOCLYPSE RELOAD IG:
A few side notes for those of you who enjoy Apocalypse....I got to look thru the new Reload book and guard got some interesting stuff. First off a new variant of the Baneblade! This one has a Troop Capacity and is armed with a Vulcan Megabolter, which if you don't move can be fire TWICE!! Next....we will be getting a IG Infantry Company formation, which I didn't read up and only saw as I was turning pages. Next.....Lord Castillans High Command basically is the Cadian Commander and an elite Corps of troops. Next....a IG Mech Formation of Armor Fist Squads, which in the pic was made out of Steel Legions, and it was A TON of Chimera's....Finally the "Steel Fury Company" baneblade formation was also in the book, which is available online right now....

Well guys...I'm beat....Running our Club Table has taken me out for the rest of the night! Enjoy the bits and the Pics.....As always your 40th Corps Mars Rep is on the job! ;)

CM
Carry On!
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Sputnik on June 15, 2008, 12:36:41 AM
That Plague Ogryn looks suitable Nurglish. Can't wait to see the rest. Also, can't wait for IA6. It won't be long now.  8)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Talon Undecided on June 15, 2008, 09:21:41 AM
Why.... why boss? Why didn't you see the rules for the IG Infantry Company??  ;D

Looking forward to Apocalypse Reloaded now.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Catachan Devil Sniper on June 15, 2008, 10:17:10 AM
Any close ups of that plague baby? ;)

So 30 mega vulcan bolter shots? Very nicee!

Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on June 15, 2008, 12:59:26 PM
Why.... why boss? Why didn't you see the rules for the IG Infantry Company??  ;D

Looking forward to Apocalypse Reloaded now.

If it helps....anyone with an HQ and 3 Platoons should be set to go here.....I have no doubt it will be something along the lines of the Space Marine Company formation.

So 30 mega vulcan bolter shots? Very nicee!

The trick is that this is a TRASNSPORT variant of the tank, so moving might be a wise choice when crossing the battlefield. Its also a Super Heavy, so like the Gorgon we are not talking Turbo charged engines here....Although I do agree 30 shots is nice, I have used that many shots from my 2 titans in previous battles and I can say it is swwweeeeetttt. Especially when you can take down a whole squad of marines in one round of shooting....
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Heretek on June 20, 2008, 08:05:15 PM
Some new stuff from the Forgeworld newsletter:

DKoK Arkurian Shadowsword. (http://www.forgeworld.co.uk/dkkshsark.htm)

DKoK Arkurian Stormsword. (http://www.forgeworld.co.uk/dkkssark.htm)

DKoK Arkurian Stormblade. (http://www.forgeworld.co.uk/dkksbark.htm)

DKoK Arkurian tank upgrade kit. (http://www.forgeworld.co.uk/dkkark.htm)

Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on August 5, 2008, 10:25:03 PM
Thought I would post the link to the new Nurgle Ogryns....Enjoy! ;)

Nurgle Ogryns (http://www.forgeworld.co.uk/nurgog.htm)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on September 9, 2008, 10:12:31 AM
Its a new month and new FW gear is coming soon! Looks like a cool new artillery tank, which looks to be as big as a Land Raider. Double Earthshakers perhaps....Hmmmm worth looking into for a conversion job. With the mole launcher it looks like the notorious Mole Mortars are BACK! More blast from the past....it seems to be the new way with GW, digging up old rejected gear and giving it new life in the current age of 40K, seems the same with FW. I wonder when the laser destroyer will make a comeback? Finally the hades, which for me is perhaps the biggest disappointment, although I have yet to see the rules but this is no Termite. Which is what some of us old timers were hoping to see. Perhaps in the future, but for now the Hades is more of a one trick pony, and like DWV Codex the conditions need to be right for this to be effective, in this case a Siege battle. Enjoy!

Imperial Minotaur (http://www.forgeworld.co.uk/minotaur.htm)

DKoK Engineer Mole Launcher (http://www.forgeworld.co.uk/dkkmolelauncher.htm)

Hades Breaching Drill (http://www.forgeworld.co.uk/hades.htm)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Parak on September 9, 2008, 10:30:18 AM
Wow, some gorgeous new stuff there. I love that mole launcher. A really nice piece of nostalgia there. Although this means I have to buy IA volume 6.Doh. :)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Fugitive on September 9, 2008, 11:24:54 AM
Ah, the hades breeching drill I saw this in one of the FW books and I wondered when they would release the model. Now that it's here it's disappointingly small.  :-\

Looks good though, as do the other mole gun and minotaur
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Heretek on September 9, 2008, 05:45:32 PM
Imperial Minotaur (http://www.forgeworld.co.uk/minotaur.htm)

Ho-ly amphetamine parrot.

I want one. Actually, I want three. I want a battery of those magnificant beasts.

Any clue as to where the rules are? It's not on the contents page of Vraks part II.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Vespasian Swiper on September 9, 2008, 05:54:08 PM
These may be 'leftovers' as has happened a few times in the past. So didnt make teh cut/were finished too late for Vraks.

The Minotaur has definately grown on me *in a few hours* money is now waiting for one of those lovelies :)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Heretek on September 9, 2008, 05:59:19 PM
Heh, I would have money waiting for one of those lovelies if it weren't 80 frakking pounds, a.k.a. just over $200 in real money. That's before shipping as well.

I may have to cancel some of those Space Marines...
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: SteveAntilles on September 9, 2008, 06:04:38 PM
Actually today the exchange rate puts 80£ at $140. Not quite $200, but still pretty pricey.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Heretek on September 9, 2008, 06:08:02 PM
You are aware that I am working in New Zealand dollars, not your heathen currency?
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Talon Undecided on September 9, 2008, 07:41:24 PM
Try SGD. 200 bucks! And that's without counting shipping.

But that's something to aspire to. Knowing GW and their lack of dual firing ordance weapons though, I'm willing to guess that that's a twin-linked Basilisk shot. With better armour (thank goodness!).
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Cpt. Pain on September 9, 2008, 07:52:25 PM
Well, the macharius isn't twin linked, and that has two ordinance...

Its strange how that the Minotaur comes out after I've been planning (if only in my head) a super-heavy artillery tank based off a Shadow sword chassis (three eathshakers in the box turret, like a battleship)...
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Heretek on September 9, 2008, 07:56:25 PM
Try SGD. 200 bucks! And that's without counting shipping.

But that's something to aspire to. Knowing GW and their lack of dual firing ordance weapons though, I'm willing to guess that that's a twin-linked Basilisk shot. With better armour (thank goodness!).

I'd guess a heavy 2 Earthshaker, rather than a twin-linked one.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Talon Undecided on September 9, 2008, 08:45:08 PM
Really? Gee, I've always thought the Macharius was twin-linked. My bad.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Heretek on September 9, 2008, 09:00:51 PM
The Vanquisher cannon is, I believe, but the battlecannon version is ordnance 2.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Lucky_Jackal on September 9, 2008, 09:03:21 PM
I know! let's drive BACKWORDS to point out guns to the enemy!

Brilliant!
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Heretek on September 9, 2008, 09:06:49 PM
It makes sense from a design perspective. If you had those two cannons pointing out the front, you wouldn't be able to put the driver's position there. Meaning you'd either have to elevate the drivers position, exposing him to fire, or use some some expensive and fiddly sensor array in order for him to be able to see where the hell he was going. It's really a very sensible design, insofar as anything in 40k can be called sensible.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on September 9, 2008, 09:19:08 PM
But that's something to aspire to. Knowing GW and their lack of dual firing ordance weapons though, I'm willing to guess that that's a twin-linked Basilisk shot. With better armour (thank goodness!).

I'm betting on a Barrage weapon with these two big guns....sounds like fun times 2 Earthshakers worth!

Really? Gee, I've always thought the Macharius was twin-linked. My bad.

The Mach is a barrage weapon with battlecannons I believe, so flip that pie plate once more and bring down the pain!

I know! let's drive BACKWORDS to point out guns to the enemy!

Brilliant!

Actually its not a bad idea..With that big prow in the front of the engine it might have improved armor or something similar to the Gorgon. How do you know its going "Backwards"? Next time your parents drive their car look too see where the engine is....chances are its in the front...Backwards? Hmmmm....
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Andro Ist Keine Schwedischen on September 10, 2008, 04:04:04 PM
Nah, like I said before it's like conventional towed artillery.  Also means that if it's attacked it can drive away quickly without having to turn around (unlike a Basilisk).

~Andromidius
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Vilamus on September 13, 2008, 05:25:31 AM
It also has precedent: the WWII British Archer:
http://en.wikipedia.org/wiki/Archer_(tank_destroyer) (http://en.wikipedia.org/wiki/Archer_(tank_destroyer))

Also, in a non-serious moment: FW nicked my mates idea! Almost a year ago, he reversed the earthshaker on a Basilisk. Though that now seems a bit small compared to the Minotaur 0.0
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on September 24, 2008, 09:58:00 PM
Well troopers tonight I got a treat from the local battle bunker here. They had a store copy of BOTH IAV6 and FW Masterclass books...As a FW maniac that I am I nearly had a heartattack....So some bits to water your mouths with then....

IAV6
-Beastmen are back! The beastmen are back as part of the new Khorne flavored Renegade list. I'm really liking the unit and thinking about converting a squad up for apocalypse games for my Chaos Forces....Time to break out my old RT Beastmen...
-Khorne Bezerkers are the new flavor of the month for this book...replacing the Alpha Legion in the previous IAV Armylist.
-Hellblades and Helltalons are options listed for the armylist.
-Hound packs, are in the armylist with a packmaster....I didn't read up on this one as much...but plan too next time.
-Red Scorpions are in the book...and have been modified to the new marine codex...all I can say about these guys...Feel No Pain tac squads...Hmmmm...Im perial Plague Marines! ;)
-Hades Drill has earned back my respect....After seeing the rules for this toy...its very tempting to pick up! I'll have to read up more on it since I just took a quick peek at its weapons load out.
-The Reaver is in the house! Although it has gone up 200 points from the online PDF in points.....
-Tons of new missions/scenarios in the back for Apocalypse and BFG, in addition to regular 40K.

FW Masterclass
This books is pure awesome! If only for all the pertty pictures! The books is broken down by some tanks, a thunderbolt, an Aeronautica Imp Table set up, and the big Vraks battle table set up. Tons of cool tips on weathering armor for rusting effects and mud effects, and paint chipping. Of course there are just some crazy things they do in that book that I wouldn't even think about that are great. I mean who wants to pin tank treads and actually insert Pins into each tread for the pure effect to the model right. Heh! Its a tempting buy indeed.....

Well that's all for now...As always reporting from Mars....CM
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Talon Undecided on September 24, 2008, 10:19:03 PM
Gee boss, thanks for making me want that FW Masterclass. Sounds real good there.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: I.G. Joe on September 24, 2008, 11:00:35 PM
*must resist urge to spend all my money on Dkok*

But the minotaur does look very nice. I think having about 5 of them lined up would look quite impressive (if it didn't cost a fortune in real life)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Locarno on October 1, 2008, 04:07:58 AM
Quote
They had a store copy of BOTH IAV6 and FW Masterclass books...As a FW maniac that I am I nearly had a heartattack....So some bits to water your mouths with then....

I got hold of it last night......spent most of the evening with my nose buried in it muttering something about 'my preciousssss'.

The book is seriously pretty, and I'm impressed that there's quite a lot of background, and a few scenarios, for the battlefleet gothic and aeronautica imperialis campaigns (Xaphan's troops forced back to citadel = many defence laser silos destroyed = aerospace opened up...a bit) as well as 40k.


Whilst there are odd new units for the Imperium, it's mostly all about the heresy.


Imperium:
The Imperium gets the Reaver-class titan (expensive but horrendously lethal, especially compared to the cost drop from a Warlord), the Red Scorpions as noted get an update to their tactical squad rules (Filth! Filth I tell ye!), and nicest of all one gets the engineers.

Death Korps
The Hades drill is cheap and cheerful - hind of a one use uber demolition charge on arrival, but it sticks around afterwards and it does have a melta-guncutter. Not very tough and very slow, but hey, it's cheap. It's also a troops choice, which is cool.

The engineers are shiny as well. Not quite as awesome as Korps Grenadiers, but carapace armour, shotguns and grenades in a troops choice that can deep strike without movement or assault penalties (sort of......if they follow the drills onto the surface, anyway) has the potential to be extremely irritating to people.....

A combination of shotgun fire, flamers, and gas grenades (does a few hits and most importantly makes them I10 for one turn) means they're actually not bad in assaults.

They also have the option of the mole launcher - basically a slightly more powerful, much shorter range mortar. Not especially good, since it takes a turn to arrive if firing at something outside rapid fire range, but quite cool anyway.





Renegades and Heretics:
Servants of Slaughter is essentially the V2 list of forgeworlds unique army 'race' - it's now much more distinct from 'spikey guardsmen' (which the IAV list basically was), and contains a lot of nice touches. Firstly, all the units are now laid out new-codex-fashion. Not a massive difference but nice to see as opposed to the odd half-and-half of IAV. It's actually not far distinct from the old Lost and the Damned list.

Note that there's no daemons, and no daemon engines. However there is definitely a Siege of Vraks III planned (with nurgle and the daemonic bitz) so hold your breath (seriously, it's nurgle, hold your breath - it stinks!).


The servants of slaughter list is a very interesting one as it has the potential to be a 'normal' guard list, but has a lot of unique touches.



HQ:

Exalted Champion of Khorne

For reference, assume that a lot of unit names end in 'of khorne' unless I say otherwise. Got that? Okay then.
This guy is something unique - effectively a two wound, two attack (well - three attack due to compulsory mark of khorne) chaos space marine character. He's only WS5, and he has no invulnerable save and a dearth of weapon options. On the other hand, he's in the price league of guard command sections rather than space marine heroes, and on that scale he doesn't half kick arse. Of course, being a dedicated follower of khorne, he doesn't have the leadership rule, so he's no help keeping the rest of the army in line. Still, a nice guy to have around in a scrap, and hard as nails by the standards of what a guard army can normally draw upon.

Renegade Militia Command Platoon
I can't remember off hand if the multiple ranks of militia champion have disappeared. This is your cheapest access to a champion because he doesn't have to have any support squads - but on the other hand he gets heavy weapon support squads, which as with any guard army don't half pack some wallop for their cost. Since the heavy weapons platoon is conspicuous by its absence, the command platoon is your only really cheap way to get lascannon support or mortars

Enforcers and Apostate Preachers
You'll be unsurprised to here that the servants of the blood god have no access to rogue psykers. However, the Advisors are improved significantly - their cost and stats are the same, but the Advisor rule is much simplified. Their jusrsdiction is increased and they're no longer tied to the chain of command, which, in game terms, means you can buy up to five and attach them to whichever the hell squads you want in whatever order. The only units you can't attach them to are the bezerkers (I'd love to see an enforcer try a summary execution on one of them - not to mention they're fearless anyway).

This means that you can put the enforcers either on the command sections to improve the chance of a good leadership for your champions, or you can attach them to squads directly and give them a trademark item for rerollable Ld10 (very good for the more....unreliable?...units). Also note that enforcers can take demolition charges. There's been a general reigning in of democharge spam possible with the old list (fortunately, as it was rather ridiculous)


Elites:


Disciples of Xaphan
Pretty much unchanged - a unit of hardened veterans without any 0-1 limit. Shiny.

Khorne Bezerkers
One of the distinctive options of the list - yes, it's a guard army. However unlike that guard army, with a powerfist wielding officer, or maybe some rough riders, this one has bloody khorne bezerkers as its counterassault unit. You can still put out a massive amount of firepower, but anyone making it through the curtain of fire expecting an easy win in close combat can expect repeated chainaxe/face interactions. Alternatively, if you want to be aggressive, rhinos or dreadclaw assault craft can get them into the enemy's face, double-quick.

Ogryn Bezerkers
Only a minor change, but a good one - there's no longer any restriction about using feel no pain against wounds suffered from the combat drugs....provided you're not facing too many power fists it makes ogryn bezerkers sound quite intriguing again.


Troops:

Renegade Militia Platoon

You know 'em, you love 'em, you get annoyed with 'em when they all turn out to be Ld6 and run at the first hint of trouble.....the renegade militia platoon isn't much changed but then it didn't need much change.

Renegade Armoured Fist

Promoted (or demoted) to troops, the armoured fist unit is no longer required to start in reserve, and can take-and-hold objectives.....a good idea for one of your only mechanised units. Also note that there's no codex: IG style restriction on the number fielded, so if you want a mechanised army go right ahead.

Mutant Rabble
The follow-on from the worker's rabble, these guys are.....well, let's be honest, they're a pile of arse. However, they're cheap, so they're usually a big pile of arse. Generic las-fodder, enough of them with autoguns pointed roughly the right way might actually achieve something, especially with plenty of grenade launchers or heavy stubbers. Their Ld5 is, of course, naff, but unlike previously you're not reduced to having several command sections nearby and praying one of them turns out to have a sliver of command ability - now you can attach and enforcer directly and have him shoot the buggers if they get uppity. Add in a trademark item and you have an incredibly difficult unit to shift (even in assaults)

Bloodgor Beastmen
Hmmm.....kind of like a slightly weaker analogue to ork boyz (lower WS and A but better I). Paired close combat weapons (yes, you can buy them pistols but that costs), furious charge and T4 makes them a nice alternative to regular guardsmen. Their leadership is pretty shoddy (even with a packmaster and his mighty Ld7), but they're probably best suited to being lead by an attached priest - giving both Ld8 and rerolls to hit for S4 I4 rerolled beatings and an eviscerator to thump anything big with. Again, a nice countercharge unit - especially since this one is a troops choice.


Fast Attack:

Hounds of Xaphan
Big doggies. I mean really, really big - such that they come with an ogryn handler.....
No ranged weapons, but fairly cheap, fleet unit. Two wounds rather than a save, and otherwise more or less marine analogue. Quite nice to add mass to a human wave, if you're given to that sort of thing.


Sentinals, Hellhounds and Salamanders
As they always are


Heavy Support:

Tank, Close Support Artillery and Weapon Platform
Unchanged. They are, after all, an imperial guard army (sort of), so stuff that goes ka-boom is widely availible.....

Hell Talon & Hell Blade

Strafe-y fighterness. Much dakka dakka and death, followed up by dropping bombs. All in all, much fun.

Turret Emplacement
This has been updated - the weapons are, I think, a bit cheaper. More importantly it takes damage normally rather than having its own rules. The option of battlecannon emplacements for thirty-odd points less than a tank means you can put down quite a scary defensive position.

Notice that the minefield and tarantula batteries are gone, though.

Artillery Strike
The rules have been clarified (making it not quite as good as I'd thought) but it must be admitted that it's not bad. If you have a couple of voxes then they're not bad for their potential damage - especially the bombard strike. A salvo of bombard round will make a right mess of anyone trying to hold a defensive position.





Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on October 1, 2008, 05:03:29 PM
Quote
They had a store copy of BOTH IAV6 and FW Masterclass books...As a FW maniac that I am I nearly had a heartattack....So some bits to water your mouths with then....

I got hold of it last night......spent most of the evening with my nose buried in it muttering something about 'my preciousssss'.

The book is seriously pretty, and I'm impressed that there's quite a lot of background, and a few scenarios, for the battlefleet gothic and aeronautica imperialis campaigns (Xaphan's troops forced back to citadel = many defence laser silos destroyed = aerospace opened up...a bit) as well as 40k.

Heh Heh Heh....I thought that was my voice saying that...as I too picked up my copy at the Bunker last night and was surfing thru my copy of it...

Did you notice that Doctrines are now GONE....Hmmmm Interesting....Its all done with special rules now, the renegade leadership is part of the statline now. Also another thing I noticed...the Demo Charges are now GONE from the regular platoons....No more vet running up to you and shoving a demo charge down your throat as his men serve as his meatshield. A few subtle changes to the list...but then again this list is suppose to be a new armylist independent from the IAV5 list. It should also be notes that on top of BFG and AI missions, there are dedicated Apocalypse missions in this book too...
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Locarno on October 2, 2008, 02:27:42 AM
Well - you can still add demo charge wielding enforcers to any unit, and I think the champion of a Disciples unit can have one too (infiltrating demo charge!).

Granted you can't have Every.Single.Squad. carrying one but you're not exactly underprovided for them.

Renegade leadership always was part of the statline......howev er I forget if the doctrines still exist on the engineers squad - WS4 aside I don't think they did (fair enough as the others don't really have any effect anymore other than regrouping below half strength).



Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Formerly Wu on October 2, 2008, 03:23:01 AM
Hm, very interesting summary Locarno. I wonder if the changes to the Advisor rule will make it into the new IG codex (please let that answer be yes).
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Locarno on October 2, 2008, 05:36:39 AM
Quote
I wonder if the changes to the Advisor rule will make it into the new IG codex (please let that answer be yes).


One hopes so:
1) The IAV alpha legion were armed and equipped 'correctly' for the later-released codex.
2) The Guard Codex is probably at some mid-way-through stage if the release date is to be believed*
3) The resulting rule is simpler.
4) The resulting rule fits the supposed character - no 'advisor' is strictly speaking in the chain of command, so why should they be bound to it? One would assume a commissar would go and hang around near the units he expects to have a failure of motivation, not stand there holding a pistol to the head of the famously courageous and repeatedly decorated veteran he knows will fight to the death anyway.....

I should also point out that for Reasons Best Known, Hellblade fighters are ludicrously cheap in the army.
You recall that Death Korps field artillery is more expensive than anyone else's? Well here, the reverse is true. In fact it's little more expensive than an autocannon-armed chimera.

Whilst they have their limitations, hellblades with their quad autocannon (well - technically double-dual autocannon) are very tasty little aircraft. Four twin-linked shots into a tank's side top armour means that, land raiders and demolisher siege tanks aside, it's an effective tank hunter, but still not bad against infantry (though if wanting to flomp on infantry a thirty-odd point investment gets you a Helltalon with its lovely S6 AP4 apocalypse barrage bombs). Of course on a normal sized board it'll have to zip from side to side like something gone mad, but at least it's never going to have to cope with rapid fire....



*Okay, technically under development by Games Workshop PLC not Forgeworld PLC. However, the two companies are based on the same site and work for the same business group. There is a door seperating their offices, but sometimes they open it....
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Sputnik on October 4, 2008, 02:52:51 PM
Got the book yesterday, very awesome. One thing I noticed that I think we might expect in the future for IG, just about every Renegade squad carries free frags (save for heavy weapon teams and a few oddboy units like Priests). Kraks are still ridiculously overpriced though.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: slargy_of_thor on October 14, 2008, 09:54:08 PM
just a random question on the new IA book:

Did they give the death korp a new ability other than die hards as right now die hards does nothing?

It would make sence if they gave them a different special rule instead as of 5th, die hards is 5 points of nothing
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Sputnik on October 14, 2008, 10:03:27 PM
Did they give the death korp a new ability other than die hards as right now die hards does nothing?

No.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Locarno on October 17, 2008, 07:14:41 AM
At the moment it is.
However I should note that the rules merely list the special rule 'Die Hards' for engineers rather than listing out in detail what it does, so it's quite possible that a new definition of the rule might pop up at some point.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on October 18, 2008, 12:48:17 AM
At the moment it is.
However I should note that the rules merely list the special rule 'Die Hards' for engineers rather than listing out in detail what it does, so it's quite possible that a new definition of the rule might pop up at some point.

Also I think this new list is a sort of transition list into the new codex. As I stated earlier the former Doctrines are now listed as Special Rules in this list. So As the new dex becomes available I expect the next list we will see next time from FW will conform more to the new dex style then the old one.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Talon Undecided on October 18, 2008, 09:32:43 PM
I had the impression that IA armies usually have the doctrines represented as special rules for them... like the D-99 (which I know had Iron Discipline as a special rule) and the Death Korps.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on December 23, 2008, 11:52:15 PM
Even D-99 came with a Doctrine List at the beginning of their "Dex" Armylist entry....its just that D-99 also had an "Exclusive" doc added to the list.....

Now speaking of sweet surprise! I just saw this on FW Tonight....ARGH! A Mobile Ion Cannon! Sweetness! I am getting one of these babies for my Renegade/Legion of the Dragon forces.....Personal ly I think this thing is even better then the Destroyer Tankhunter....Heh! We even got new rules! I just started work on Malcador #2 Lascannon Version....and now this comes around....Oh yeah! ;)

Valdor Tank Hunter (http://www.forgeworld.co.uk/valdor.htm)

Valdor PDF Rules (http://www.forgeworld.co.uk/pdf/valdor.pdf)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Talon Undecided on December 24, 2008, 02:27:47 AM
Heh, the single sponson looks really cute.

But that's one BAG, man. Love the rules for it.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: legionnaire on December 24, 2008, 09:46:23 AM
Well theres on sweet yet dangerous looking tank.

A little risky takeing it but hey if its meant for the renagades then well then a little fried chaos spawn is always good in my book.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on January 20, 2009, 10:22:13 PM
Ahhhhhh Forge World you evil temptress! How you tempt me with your toys......For those of you who own the new IA Book, this is one of the new units for the new Khorne themed Renegade army....I had no plans for this unit, but with cool new models....it is such a tempting unit to make....the Ogryn looks great!

Hounds of Xaphan with Khornate Ogryn Handler (http://www.forgeworld.co.uk/hounds.htm)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Talon Undecided on January 20, 2009, 10:29:37 PM
My gosh.. those look great as Fleshhounds... I find the facial expression of the mask quite weird though, doesn't have that angry look.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Lord of Winter and War on January 20, 2009, 10:30:52 PM
What ever army that is in, I will collect. I don't even care. Beautiful.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Lucky_Jackal on January 20, 2009, 11:14:15 PM
I find the facial expression of the mask quite weird though, doesn't have that angry look.

I think your spoess to paint it up to look like a Brass Skull.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Talon Undecided on January 21, 2009, 01:58:01 AM
Aaaaah.

The tusks on the helmet look great though.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: The annihilator of worlds on January 21, 2009, 06:30:25 PM
LOL the hounds look like wargs, but a beautiful model nontheless.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on April 1, 2009, 04:13:05 PM
Well well well....FW has sent out another news letter with more IG Goodness to be had!

First off we got new Reaver Titan weapons options. We now have an option for a MeltaCannon and The classic PowerFist look! OOOOO Very Retro! Just like the old FW/Amorcast model this one gets a fist too! The other thing is that FW will be selling its Reaver Titans in pieces....

Reaver Titan MeltaCannon and Power Fist Arms (http://www.forgeworld.co.uk/reavermcpf.htm)

The next piece of news for IG players....The Official FW model for the gamesdays tours has been unveiled! A mounted Commissar for the DKoK. This model looks awesome.....Hmmmmm, I wonder if the new dex will allow for mounted Commies...might make this model worth getting, of course its just cool look IMHO anyways......

Mounted DKoK Commissar, Limited FW Model (http://www.forgeworld.co.uk/dkkcommount.htm)

Thoughts....Love... .Hate...too poor for FW? Enjoy!
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Heretek on April 1, 2009, 04:51:44 PM
I'm not sure how much longer I can resist emptying out my bank account and ordering a Reaver.

I'm not too fond of the melta cannon, but that titan CCW is pure gold.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Gerald_Tremblay on April 1, 2009, 07:40:55 PM
Funnily enough, the power fist looks like the same size that the rhino!
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Talon Undecided on April 1, 2009, 07:49:46 PM
Quote
Mounted DKoK Commissar, Limited FW Model
DO WANT.

When's it coming out?

Funnily enough, the power fist looks like the same size that the rhino!
Cool, right? You can model a Chaos Rhino about to be smash in it's hands.  ;D

Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on April 3, 2009, 10:13:10 PM
I'm not sure how much longer I can resist emptying out my bank account and ordering a Reaver.

I'm not too fond of the melta cannon, but that titan CCW is pure gold.

I know what you mean....espcially with the way the exchange rate is going. I have seen my share of the first run of Reavers, and if I didn't already own an Armorcast one I would be so tempted to buy one of these. As it stands I got too many other projects in the works to even consider a second Reaver for my force.....Still one day....Oh Yes......

Quote
Mounted DKoK Commissar, Limited FW Model
DO WANT.

When's it coming out?

I believe the model is going to be this years FW Show exclusive model for Gamesday and such. So if you don't have a Gamesday going on close to you, make friends with someone going and get them to pick one up for you. Its a great looking model.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Sputnik on June 2, 2009, 09:01:38 PM
Incoming air support from Forge World!  ;D

The latest FW newsletter brings us the hybrid plastic/resin Vulture Gunship kit. The Vulture can now also be upgraded to carry twin Punisher cannons.  :o

http://www.forgeworld.co.uk/vulturerp.htm (http://www.forgeworld.co.uk/vulturerp.htm)

Also included is the Vendetta Conversion pack, letting Imperial commanders upgrade their Valkyries with 3 twin-linked Lascannons. Never leave home without one folks.  :P

http://www.forgeworld.co.uk/vendetta.htm (http://www.forgeworld.co.uk/vendetta.htm)

The rest of their items, including plastic flying stand and updated Aircraft accesories can be seen here:

http://www.forgeworld.co.uk/acatalog/QUATERMASTERS_STORE_NEW_STUFF__11.html (http://www.forgeworld.co.uk/acatalog/QUATERMASTERS_STORE_NEW_STUFF__11.html)

Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Black Hawk on June 2, 2009, 09:13:28 PM
A vulture carrrying twin punisher cannons? That thing is going to put out a heavy rate of fire. How much is the Vendetta conversion kit going to cost?
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: The GrimSqueaker on June 2, 2009, 09:16:31 PM
12 pounds according to the site.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on June 5, 2009, 12:31:14 PM
Sorry for the delay in reply....I've been busy dealing with a computer issue. Thanks for posting Sputnik. I'm getting those awesome punisher cannons! WOO HOO!! I like the new kit for the Vulture with a hybrid of plastic and resin, no more dealing with warped wings on a Vulture...and a real canopy now!
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Markay on June 6, 2009, 05:24:52 AM
Hurrah for the flying base! my poor resin valk will finally have something nice to be mounted on  ;D
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on June 7, 2009, 12:18:54 AM
I have seen the base....and I'm not sure it can hold the weight of a full resin model like a Valk or Thunderbolt.....May be a Vulture or a Hellblade. The problem is that the base is like any GW Base, plastic and light weight.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on July 12, 2009, 12:18:01 AM
It's been a while since I got the Forge World letter for this model, but I thought it should be posted....I saw these guys at Gamesday they year and I've been waiting on it to come out....I think I'll use these guys to proxy some Heavy Bolters for a legal army they look awesome!

Renegade Heavy Stubber Team (http://www.forgeworld.co.uk/renhvystub.htm)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: The Black Dahlia Murder on July 12, 2009, 12:07:38 PM
Looks like a bigger MG-42 with a FG-42 clip. I would love to have that stubber in my Focke-Wulf army. Hopefully they come out with a weapons package like the Elysians.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Sputnik on July 19, 2009, 03:47:00 PM
Fancy transfers from fancypants Forge World for all your Valkyries and Vultures.

http://www.forgeworld.co.uk/valkdec.htm (http://www.forgeworld.co.uk/valkdec.htm)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on September 4, 2009, 03:51:58 PM
OOOOOOH SNAP!!! Looks like love at first sight!  :-*

Chaos Reaver Titan (http://www.forgeworld.co.uk/chaosreaver.htm)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Lord of Winter and War on September 4, 2009, 04:04:08 PM
Pure unfiltered awesome. I was wondering how they would do the Chaos Reaver, I am not disappointed. The Powerclaw is brilliant.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: legionnaire on September 5, 2009, 12:14:53 AM
I think i just.....almost turn to the power of the dark gods.

All can something so evil look so so sweet.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Sputnik on October 3, 2009, 05:21:32 PM
It should be noted that the new Chaos Plague Hulk can be used in Servents of Decay (Nurghoul Renegades). So new kit for Renegade/Traitor players.

Pics here! (http://www.forgeworld.co.uk/plaguehulk.htm)

Rules here! (http://www.forgeworld.co.uk/pdf/plaguehulk.pdf)
Title: Who has been asking for a Guard jeep? The Tauros Venator
Post by: The GrimSqueaker on January 19, 2010, 02:00:52 PM
 Here you go. (http://www.forgeworld.co.uk/taurven.htm) No passenger abilities but at least it has wheels.  ;)
Title: Re: Who has been asking for a Guard jeep? The Tauros Venator
Post by: Sputnik on January 19, 2010, 02:06:55 PM
Sexy, I want to order me some.  8)
Title: Re: Who has been asking for a Guard jeep? The Tauros Venator
Post by: One Guy with a Meltagun on January 19, 2010, 02:07:43 PM
Part of my prayers has been answered!
Where to find the Rules for that beauty?

Strange Armament though, twin-linked lascannon or twin linked multilaser.

One Guy
Title: Re: Who has been asking for a Guard jeep? The Tauros Venator
Post by: The GrimSqueaker on January 19, 2010, 02:08:49 PM
Rules will be in IA:8 when that is released. Some trial rules may be produced before hand though.
Title: Re: Who has been asking for a Guard jeep? The Tauros Venator
Post by: Calamity on January 19, 2010, 02:10:44 PM
Huh.  Excuse me one moment.......

WOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOO OOOOH!

......right, OK, time to order one.

Spider, thank you very, very much for bringing this to my attention. :)

Title: Re: Who has been asking for a Guard jeep? The Tauros Venator
Post by: Lt_PliskinAJ on January 19, 2010, 02:10:58 PM
This is wonderful. Welcome road warrior!
Title: Re: Who has been asking for a Guard jeep? The Tauros Venator
Post by: The GrimSqueaker on January 19, 2010, 02:12:45 PM
IA: 8 looks to have plenty of Elysian loving within it. Probably some Orks has well but that just goes to show you can't choose your neighbours. You can shoot them with heavy bolters though.

At least one new Valk varient has been mentioned in the FW newsletter.
Title: Re: Who has been asking for a Guard jeep? The Tauros Venator
Post by: Sputnik on January 19, 2010, 02:14:07 PM
Some trial rules may be produced before hand though.

Will probably be overpriced and ineffective, but that's Forge World for ya.
Title: Re: Who has been asking for a Guard jeep? The Tauros Venator
Post by: Calamity on January 19, 2010, 02:18:33 PM
Some trial rules may be produced before hand though.

Will probably be overpriced and ineffective, but that's Forge World for ya.

Overpriced?  Probably.  Forge world knows we will want this, and they'll make us pay for it.

Ineffective?  Maybe.  Maybe not.  I take it that it's a fast vehicle, but maybe it might have Scout?  That could make it a pretty dam dangerous tank hunter.  Twin-linked weapons are a good start too.  Though, I have a nasty feeling that it will turn out to be over priced in points as well as price.....
Title: Re: Who has been asking for a Guard jeep? The Tauros Venator
Post by: The GrimSqueaker on January 19, 2010, 02:20:29 PM
The full blurb from the newsletter for those who don't get it in their mail:
Quote
New for the Elysians is the Tauros Venator, a six-wheeled rapid strike and scout vehicle. Light, fast and heavily armed, these all terrain attack vehicles are used for rapid reconnaissance and savage lightning raids in support of the drop troop landings. Designed by Will Hayes, with Elysian crewmen by Simon Egan, this full resin model comes with the choice to mount either a twin-linked multi-laser or twin-linked lascannon as well as optional hunter-killer missiles.
Title: Re: Who has been asking for a Guard jeep? The Tauros Venator
Post by: One Guy with a Meltagun on January 19, 2010, 02:21:54 PM
Probably round 115 points. Same Armour than a Sent perhaps, the twin-linked weapons and maybe one or two USR like Scout or so and as it is Elysian, maybe Deepstriking.

Uneducated guesstimate, though.

One Guy
Title: Re: Who has been asking for a Guard jeep? The Tauros Venator
Post by: The GrimSqueaker on January 19, 2010, 02:25:49 PM
Pure wild arsed guessing speculation but I wouldn't mind the Valk varient being able to carry one of these onto the board. Zip up the side and let loose some swift wheeled shoeing.
Title: Re: Who has been asking for a Guard jeep? The Tauros Venator
Post by: One Guy with a Meltagun on January 19, 2010, 02:30:20 PM
Pure wild arsed guessing speculation but I wouldn't mind the Valk varient being able to carry one of these onto the board. Zip up the side and let loose some swift wheeled shoeing.

Uhh, I wouldn't mind  if Forgeworlf would release a "Destrier" Transport that could actually transport the Venator. But look at it like that, if this would be transportable for Valk - there might be some air-deployable Sentinels in the hat , too.

One Guy
Title: Re: Who has been asking for a Guard jeep? The Tauros Venator
Post by: Mon'Tau on January 19, 2010, 04:26:44 PM
I see an SAS style fast attack force forming in my mind....
Title: Re: Who has been asking for a Guard jeep? The Tauros Venator
Post by: Calamity on January 19, 2010, 04:30:20 PM
I see an SAS style fast attack force forming in my mind....

This beauty backed up by Valk Vets and Centaur riding stormtroopers.  How's that? ;)
Title: Re: Who has been asking for a Guard jeep? The Tauros Venator
Post by: Chosen Man on January 19, 2010, 04:35:23 PM
Pure wild arsed guessing speculation but I wouldn't mind the Valk varient being able to carry one of these onto the board. Zip up the side and let loose some swift wheeled shoeing.

Hmmmmm....I wouldn't mind a Transport variant of the Valk either, similar along the lines of the Thunderhawk Transport. It does seem to exist in the Dawn of War games when you play IG.

Oh yeah....MERGE FOR THE KILL! Merged your topic to the FW Megapost Rummy....
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: legionnaire on January 19, 2010, 05:21:10 PM
As far as i know for IA:8 Its Elysian, Orks, and Raven Guard 10th company. Yet i don't have much more info on it.

Other then that, i have to say this has been the one thing forge world has put out other then the drop sent and candain vets that i had to smack my hand off my walet.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Sputnik on January 19, 2010, 06:47:40 PM
If I recall my rumours correctly, there will be another smaller variant with a heavy bolter.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: The GrimSqueaker on January 19, 2010, 06:51:19 PM
Like a Bren carrier?  Starting to sound like the Elysians are turning into the  LRDG. (http://www.lrdg.org/LRDG-Photo-gallery(historical).htm)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Fugitive on January 19, 2010, 06:57:53 PM
Like a Bren carrier?  Starting to sound like the Elysians are turning into the  LRDG. (http://www.lrdg.org/LRDG-Photo-gallery(historical).htm)

The LRDG was the first thing I thought about when I saw the newsletter.

Pure wild arsed guessing speculation but I wouldn't mind the Valk varient being able to carry one of these onto the board.

Hasn't there been rumours about such a vehicle or was that just my imagination?
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Dr_Ruminahui on January 19, 2010, 07:46:09 PM
Personally, it reminds me more of those U.S. special forces dune buggies. (http://en.wikipedia.org/wiki/Desert_Patrol_Vehicle)

Inquisitor Psychologis Ruminahui
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on January 19, 2010, 09:06:56 PM
I agree Doc, that was my thought as well. The whole dune buggy look is very much there. It's a nice new light armored gun platform, but I doubt I'll get one. The only thing I would be looking forward will be the new Elysian Army List. A full Droptroop army is going to be back soon enough....
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Col. Dash on January 22, 2010, 10:58:08 AM
I posted this in the forum not knowing about this thread. I see it in a similar vein to sentinels, piranhas, and speeders. At most I cant see it having a base cost of no more than 50 points and thats with FW overpointing. The lascannon I can picture as +20 or +25 points or so with a 10 or 15 point twin hunter killer upgrade.  I am thinking AV 11,10,10 obviously open topped, and fast. Be cool if it has the scout rule which will make the multi-lasers fairly useful for side shots at range. Squadrons of 1-3 I would guess. Anyone else want to hazard some guesses just to see how close we are to the real thing?
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Sputnik on January 22, 2010, 03:47:11 PM
Anyone else want to hazard some guesses just to see how close we are to the real thing?

I think you're spot on for most of the things, though I'd be surprised if there were any armour values higher than 10. Maybe squadrons of 1-5. I reckon they will get scouts because Sentinels in Elysian lists are used a bit differently than their counterparts in regular IG armies, so the 2 would still have their uses.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: One Guy with a Meltagun on January 24, 2010, 12:04:09 PM
Pictures of the Valkyrie Lifter Version are up in the Rumour Thread. Nice looking thing... but it doesn't look like this one could lift a Chimera.


Linky (http://www.40konline.com/index.php?topic=195575.0)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on January 24, 2010, 01:49:27 PM
That transport version looks awesome! Looks like they ripped off Dawn of War once more. I expect the rules will be similar to the Thunderhawk Transport as far as cargo goes.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: One Guy with a Meltagun on January 24, 2010, 02:11:59 PM
It really is nice and looks very conversion friendly - i.e. existing Valks to Lifter Valks by making exchangable rear compartments...?

If it similar to the Thunderhawk Lifter, as His Navality expects  ;) , I can see a whole new world of Veterans in Chimeras dropping from the sky.

Edit: After digging ye old IA Update 2006 and re-reading the Thunderhawk Lifter rules I could see a Transport Capacity  of either 2 Sentinel / Variants or 1 Chimera / Variant other than Artillery. I base this on the TH Lifter Rules and the 4 (!) Transport Thingies in the rear of the Valkyrie.


One Guy
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on January 24, 2010, 08:12:42 PM
Well Speculating on rules is not this post reason for existing, there is a whole rumors forum dedicated to that. I like the model a lot, and I might have to look into getting one in the future if I like the new army list.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: The GrimSqueaker on January 24, 2010, 10:53:18 PM
Well Speculating on rules is not this post reason for existing, there is a whole rumors forum dedicated to that.

No, don't do that. Rumours is for actual rumours and not wild arse guessing or water cooler talk. We can have another thread about the place if people want to shoot the amphetamine parrot about a new release or potential new release. While remaining within the board rules of course.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on January 24, 2010, 11:41:18 PM
Not a problem with me, we can discuss it here as long as it doesn't fly off the edge of speculation...Enjoy!
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Talon Undecided on February 7, 2010, 07:28:46 PM
Got myself Imperial Armour: Apocalypse II. Lots of interesting stuff in there for the IG, although it's a mighty shame that some already be found on the GW site or in other IA books.

Here's the rundown:
- Leman Russ Annihilator (a pretty cheap tank that excels in tank hunting)
- Manticore (at a cheaper price, you can use the original Manticore missiles, but you can upgrade them for free to get Sky Eagle missiles that track enemy flyers relentlessly or get the original Storm Eagle missiles for the same price in Codex: IG.
- Minotaur Artillery Tank
- Valdor Tank Hunter (cute is what I'll describe this tank)
- Banehammer
- Doomhammer
- Stormlord
- Banesword (the above four can already be found on GW's site)
- IG Heavy Artillery Battery (immobile platforms carrying everyone's favourite Earthshaker cannon. You can also opt for the Medusa Siege Gun)
- Trojan (just incase you need to reposition the Heavy Artillery)
- Hades Breaching Drill (my favourite one in the book. Appear in the middle of the battlefield in an eruption of dirt and sharp drilly bits, and you can even have a team of Engineers/Veterans appear from the hole!)
- Imperial Support Weapons Platform (immobile emplacements for a Manticore / Hydra)
- Imperial Sentry Guns (cheap cheap heavy weapons available to an IG army, although their firing modes are pretty complicated)
- Imperial Guard Heavy Quad Launcher (anti-infantry artillery piece that can be surprisingly effective in pinning)
- "Hell Raker" Assault Battery (a Legendary Formation containing a Baneblade and three Minotaurs. The Minotaurs may combine their artillery fire to use either one of two weapon profiles, Fire for Effect and Concentrated Fire)
- "Castellan" Sentry Gun Defence Force (essentially solves the firing modes problem)

Other stuff that are interesting for the IG player:
Imperial Navy
- Vulture (we know what this is, but what's interesting are the weapon options... woohoo 4 MRPs!)
- Lightning (new rules for this guy, they fixed the AA mount on the autocannon and now can carry AA missiles... dogfighting!)
- 'Carrion Claw' Vulture Strike Wing (a Legendary Formation with three or more Vultures. Anyone remember C&C Generals' Commanches? They can carry out a similar attack)

Forces of the Imperium
- Reaver Titan (really needs no introduction)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Col. Dash on February 8, 2010, 11:05:13 AM
Are Heavy mortars in it? I expect mine any day now. Was hoping they would be in there so I wouldnt have to buy the old Vraks book just to get a page.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: The GrimSqueaker on February 8, 2010, 12:38:43 PM
 ToC of the book. (http://www.forgeworld.co.uk/apoc2p.htm)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Shas'Oink on February 8, 2010, 12:42:01 PM
picked it up too... heavy mortars arent there... though the thud gun is.

there are some nice bits... and lots of really minor tweaks and changes that are very easy to miss.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Col. Dash on February 8, 2010, 01:41:05 PM
Screw it then, I will use them as odd looking thudd guns. Now i am not as excited about getting the book :(
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on February 8, 2010, 07:07:31 PM
Screw it then, I will use them as odd looking thudd guns. Now i am not as excited about getting the book :(

Gotta pay to play....FW is not a cheap hobby. Its rare that FW doesn't post the ToC when it comes to new books, you can easily see that Heavy Mortars are not listed. For now you will need the Vraks book where they came out to use. Another suggestion would be to use these guys as the same Heavy Mortars off a Griffon, only not mounted to a Chimera, and on platforms like the Eathshaker Platform and immobile. 
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Shas'Oink on February 9, 2010, 04:39:07 AM
you know, just because the heavy mortars arent in THAT book, doesnt mean that you can't use them! it just means they didnt need an update! you just continue to use the current rules. if you don't own them yet that you haven't actually lost - as you were always going to need to buy the relevent imperial armour book in any case!
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Col. Dash on February 9, 2010, 09:14:18 AM
Yeah that was the problem. I know the rules, I was just hoping I wouldnt have to buy a book just for one page of rules. I had heard rumor that they were in the new one which I was already ordered anyway for the hazard suit rules. I am in IG mode right now though and not tau. (I waver back and forth, its cyclical) The Vulture rules will be a plus once IA8 comes out though. Why they switched their slots from heavy to FA is beyond me and limits my use of them as I already have 3 squadrons of 2 valks and vendettas filling up my FA and nothing in my heavy slots now.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on February 26, 2010, 01:18:11 PM
Introducing the new Valkyrie Transport....the Valk Sky Talon!

http://www.forgeworld.co.uk/skytalon.htm (http://www.forgeworld.co.uk/skytalon.htm)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: The GrimSqueaker on February 26, 2010, 01:23:09 PM
Quite clearly answering the question whether the Tauros Venator was airmobile. Love the dead spider aspect shot as well.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on March 19, 2010, 12:48:49 PM
New pics of the the upcoming Valk Interior with Elysians mounted...

http://www.forgeworld.co.uk/valktroops.htm (http://www.forgeworld.co.uk/valktroops.htm)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Sputnik on March 19, 2010, 12:57:38 PM
Don't forget the new Tauros Assault vehicle with Heavy Flamer and Tauros grenade launcher! Must get me some...  8)

http://www.forgeworld.co.uk/taurosa.htm (http://www.forgeworld.co.uk/taurosa.htm)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: legionnaire on March 19, 2010, 03:27:49 PM
Now those are some sweet looking dune buggys. I hope they are cheaper then the Venator i might look into one if its around 30 bucks.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Only Slightly Crazy on March 19, 2010, 04:10:36 PM
Well, if the grenade launcher is just a standard GL, its a no no there. I'm buying the Venator.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: legionnaire on March 19, 2010, 04:16:51 PM
Well personally i was thinking of a count as autocannon with a little conversion work.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Only Slightly Crazy on March 19, 2010, 05:38:02 PM
So they are (the two vehicles) wheeled sentinels basically? Some bad @55 looking sents... :)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on March 20, 2010, 12:07:02 AM
I expect the price will be the same as the Venator, even the Centaurs are expensive and they are smaller then the Vens.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: legionnaire on March 20, 2010, 12:19:35 AM
Well i would like it to be in the range of 26-30 pounds yet that might be a fools dream.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Talon Undecided on March 20, 2010, 01:56:02 AM
One thing that got me excited is how we can recreate the GLA from C&C Generals now! We got our Technicals right there, peeps  ;)

But hmm, those Valk passengers are looking mighty fine...
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Spotted zebra on March 20, 2010, 04:41:48 PM
just a thought

someone could put those valk passengers in a chimera with a little cutting...
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Shas'Oink on March 22, 2010, 11:13:31 AM
that assault vehicle is awesomelooking... hmm... now, how can i get a tallarn warrior into that...
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on March 22, 2010, 12:52:55 PM
I would suggest the Tallarn FW snipers, those guys are handy. Then use some sentinel arms for the driver maybe, and tank crewman arms firing for the assault weapon. That's what I used for my Wisemman Tallarn conversion HB Gunner.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Shas'Oink on March 23, 2010, 05:21:51 AM
im not sure i'd feel comfortable chopping up the nice FW snipers! but the heavy weapons gunners would be a good choice for the driver im sure... I may have to attack the guy on the back with some green stuff... saying that - my jeep crew use the cadian models to represent the idea that they wear more armour as they are more exposed... so i might be able to get away with slapping in some cadian bits...

i will say i like the camo painting but am not too impressed with the effect on the wheels - nor the guys armour.

one final thing is that my guess would be that it is not a grenade launcher - but a mortar... remembering that the elysian mortars are smaller and stubber than the regular ones.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on March 23, 2010, 12:43:48 PM
im not sure i'd feel comfortable chopping up the nice FW snipers!

I believe the Torso and Legs come separate. No chopping required ;)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Sputnik on April 1, 2010, 06:01:47 PM
Elysian Valkyrie passengers and Taros now for sale.

http://www.forgeworld.co.uk/Warhammer-40000/Imperial_Guard/Elysian_Drop_Troops/ELYSIAN-VALKYRIE-TROOPS.html (http://www.forgeworld.co.uk/Warhammer-40000/Imperial_Guard/Elysian_Drop_Troops/ELYSIAN-VALKYRIE-TROOPS.html)

http://www.forgeworld.co.uk/Warhammer-40000/Imperial_Guard/Elysian_Drop_Troops/ELYSIAN_TAUROS_ASSAULT_VEHICLE.html (http://www.forgeworld.co.uk/Warhammer-40000/Imperial_Guard/Elysian_Drop_Troops/ELYSIAN_TAUROS_ASSAULT_VEHICLE.html)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Parak on April 1, 2010, 07:08:06 PM
Thats a fantastic looking vehicle, I prefere it to its bigger 6 wheeled brother.

At £30 its a a snip. Will have to get me a few of these. Would it be wrong to put cadian models in it?
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Sputnik on April 1, 2010, 07:12:10 PM
Thats a fantastic looking vehicle, I prefere it to its bigger 6 wheeled brother.

At £30 its a a snip. Will have to get me a few of these. Would it be wrong to put cadian models in it?

Send me the Elysian crew and all will be forgiven.  ;)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: legionnaire on April 1, 2010, 10:14:51 PM
30 pounds....fools dreams do come true every once and a while thank you forge world. You made a product i will give a few fingers for.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Col. Dash on April 2, 2010, 10:18:20 AM
Wow! Roughly 60 bucks a pop, so much for running a squadron of them. Guess I will stick to drop sentinels. Any word of IA8s release date yet anyone?
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on April 2, 2010, 12:31:06 PM
Any word of IA8s release date yet anyone?

Check the Rumor Forum....That's why it exist.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: legionnaire on April 2, 2010, 01:03:45 PM
Wow! Roughly 60 bucks a pop, so much for running a squadron of them. Guess I will stick to drop sentinels. Any word of IA8s release date yet anyone?

Dash its only 45 bucks which is cheaper then a hellhound kit....its ironic that a forge world product is cheaper then GW.
Title: Elysian forge world Models
Post by: Azgard on April 30, 2010, 11:59:19 AM
Just wondering if anyone knows which book i have to buy to get the rules for these new models from FW.

ELYSIAN TAUROS ASSAULT VEHICLE
http://www.forgeworld.co.uk/Warhammer-40000/Imperial_Guard/Elysian_Drop_Troops/ELYSIAN_TAUROS_ASSAULT_VEHICLE.html (http://www.forgeworld.co.uk/Warhammer-40000/Imperial_Guard/Elysian_Drop_Troops/ELYSIAN_TAUROS_ASSAULT_VEHICLE.html)

ELYSIAN TAUROS VENATOR
http://www.forgeworld.co.uk/Warhammer-40000/Imperial_Guard/Elysian_Drop_Troops/ELYSIAN-TAUROS-VENATOR.html (http://www.forgeworld.co.uk/Warhammer-40000/Imperial_Guard/Elysian_Drop_Troops/ELYSIAN-TAUROS-VENATOR.html)

VALKYRIE SKY TALON
http://www.forgeworld.co.uk/Warhammer-40000/Imperial_Guard/Elysian_Drop_Troops/VALKYRIE-SKY-TALON_.html (http://www.forgeworld.co.uk/Warhammer-40000/Imperial_Guard/Elysian_Drop_Troops/VALKYRIE-SKY-TALON_.html)

All 3 are awsome peices. A while ago i was thinking that they were gonna release a new book that included these rules, but now i feel like i have missed a memo somewhere. I know some very old rules for Elysians are in imperial armor 3. But they dont include these vehicles, and are so old they barley apply anymore. anyone know? or heard rumors?
Thanks
Title: Re: Elysian forge world Models
Post by: Sputnik on April 30, 2010, 12:00:17 PM
The book with the rules for these vehicles hasn't been released yet. It should be out by the end of May or so, I believe.
Title: Re: Elysian forge world Models
Post by: Chosen Man on April 30, 2010, 12:34:16 PM
You haven't missed the memo. As our local Elysian Colonel has already said, the book with the rules for these new toys hasn't been released. The next edition of the Imperial Armour books will feature these pieces, and possibly a revised Elysian Army List. Just be a little patient....it's coming....Soon! ;)
Title: Re: Elysian forge world Models
Post by: Azgard on April 30, 2010, 12:36:52 PM
sweet, thanks for the update.

gotta save some cash now, cause i know the book + models is gonna add up fast.
Title: Re: Elysian forge world Models
Post by: The Black Dahlia Murder on April 30, 2010, 06:51:18 PM
I bet the sky talon will be just like the old FW rules for the valkyrie model but can carry the two new buggies.

Basically: can transport the models around.
Title: Re: Elysian forge world Models
Post by: VoodooTiger on April 30, 2010, 10:53:19 PM
Yep, sounds like the new Elysian rules will be in IA8: Something Kastorel Novem, IIRC.  Should be pretty cool, I'm looking forward to it.

Yeah, Elysians are expensive.  Painfully so.  It'd be easier if FW would just release some individual guys with special weapons... >:(
Title: Re: Elysian forge world Models
Post by: The Black Dahlia Murder on May 3, 2010, 10:36:54 AM
You can always try Ebay to find some cheap. Or maybe doing some trading on this website.
Title: Re: Elysian forge world Models
Post by: Azgard on May 7, 2010, 12:35:17 PM
IA8 is now availible. and the discription confirms that the Elysians are detailed in it

http://www.forgeworld.co.uk/Warhammer-40000/Imperial_Armour_Books/IMPERIAL-ARMOUR-8-RAID-ON-KASTOREL-NOVEM.html (http://www.forgeworld.co.uk/Warhammer-40000/Imperial_Armour_Books/IMPERIAL-ARMOUR-8-RAID-ON-KASTOREL-NOVEM.html)
Title: Re: Elysian forge world Models
Post by: Sputnik on May 7, 2010, 01:34:59 PM
IA8 is now availible. and the discription confirms that the Elysians are detailed in it

http://www.forgeworld.co.uk/Warhammer-40000/Imperial_Armour_Books/IMPERIAL-ARMOUR-8-RAID-ON-KASTOREL-NOVEM.html (http://www.forgeworld.co.uk/Warhammer-40000/Imperial_Armour_Books/IMPERIAL-ARMOUR-8-RAID-ON-KASTOREL-NOVEM.html)

Ordered mine.  8)
Title: Re: Elysian forge world Models
Post by: The GrimSqueaker on May 7, 2010, 01:37:00 PM
As did I first thing this morning. The book getting here will be the next problem. Considering the previous volume looked like it had received ground fire sometime during the flight.
Title: Re: Elysian forge world Models
Post by: Chosen Man on May 10, 2010, 11:20:06 AM
It helps to have a battle bunker near by and a manager who will be ordering a few copies. I got dibs on one copy already. WOO HOO! Elysians, might get tempted to restart my elysian force. Looking forward to this book!
Title: Re: Elysian forge world Models
Post by: The GrimSqueaker on May 13, 2010, 04:19:29 PM
Ah hah! Time for some (more) slacking at the office.

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi103.photobucket.com%2Falbums%2Fm158%2FSouthern_Badger%2FDSC06881.jpg&hash=5eddadaa180c2f35f743ee1888ce217f5bbf6b4a)
Title: Re: Elysian forge world Models
Post by: Azgard on May 13, 2010, 06:20:56 PM
jealous.

I just got the cash together to order mine too:)
im stoked.

course after it arrives im just gonna want to order some models... curse you expensive hobby.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Col. Dash on May 14, 2010, 09:05:01 AM
Sooo looking forward to this book. My interest in 40k and the IG has waned in recent months. This is a nice influx of fresh thoughts, ideas, and models. Ordered mine last weekend along with a pair of Vultures :) Hoping maybe next week they will arrive, they say shipped on the FW site.
Title: New Cadians from Forgeworld
Post by: tryanotherone - smurfernating on February 11, 2011, 12:57:01 PM
As the title says.

http://www.forgeworld.co.uk/New_Stuff (http://www.forgeworld.co.uk/New_Stuff)

 ;D
Title: Re: New Cadians from Forgeworld
Post by: Harrison on February 11, 2011, 03:52:06 PM
...does anyone else feel like that's a waste of money?

Seriously...they look so boring...

Harrison, 40th Corps
Title: Re: New Cadians from Forgeworld
Post by: Tuesday on February 11, 2011, 03:55:33 PM
Yeah, I agree Harrison. The same respirator helmet and a new backpack.

They need to make more Elysians instead of all these half-assed Cadian add on packs.
Title: Re: New Cadians from Forgeworld
Post by: Sputnik on February 11, 2011, 04:47:15 PM
They need to make more Elysians instead of all these half-assed Cadian add on packs.

I second that.  ;)
Title: Review
Post by: Chosen Man on February 11, 2011, 05:42:18 PM
I like the new cadian conversion sets. They would make great looking Vets w/Carapace conversions if your looking to run your vets like that. The Special weapons are the same ones as the ones from Taros, except for the hose running into the helmet. These are nice sculpts and new Malcador is hot! I like the big flame cannon that's really cool. :)
Title: Re: Review
Post by: Talon Undecided on February 11, 2011, 07:06:06 PM
I like the new cadian conversion sets. They would make great looking Vets w/Carapace conversions if your looking to run your vets like that. The Special weapons are the same ones as the ones from Taros, except for the hose running into the helmet. These are nice sculpts and new Malcador is hot! I like the big flame cannon that's really cool. :)
That's what I was thinkin', they would make nice Grenadiers. Painted with a diffierent scheme and they'll be my Snowtroopers. Oh look, they got three plasmaguns, how nice!

Admittedly, it still doesn't look all that impressive, though. Especially since it looks as though you can't change the head's angle...

But hey, Imperial technology, huh? Attach a backpack unit to your chest armour, and you'll be warm on Hoth =)
Title: ehm
Post by: tryanotherone - smurfernating on February 12, 2011, 08:35:21 AM
I think the new Cadians are ok - not great but ok.

I think there will be more IG stuff. Something that will be more specialized for cold weather conditions. :)
Title: IG gear
Post by: Chosen Man on March 4, 2011, 01:34:37 PM
Looks like we got a few more kits along with the new hostile troop squads....

Plasma SWS (http://www.forgeworld.co.uk/New_Stuff/CADIAN-HOSTILE-ENVIRONMENT-TROOPS-PLASMA-SQUAD.html)

Melta SWS (http://www.forgeworld.co.uk/New_Stuff/CADIAN-HOSTILE-ENVIRONMENT-TROOPS-MELTA-SQUAD.html)

Tank Crew (http://www.forgeworld.co.uk/New_Stuff/CADIAN-HOSTILE-ENVIRONMENT-TANK-CREW.html)

Cadian Army Command Squad (http://www.forgeworld.co.uk/New_Stuff/CADIAN-HOSTILE-ENVIRONMENT-COMMAND_SQUAD.html)

The new SWS Squads look cool, the tankers seem like a rehash of previous older kits....the new command squad look cool with the rebreather mask.
Title: Wow
Post by: Sputnik on March 4, 2011, 02:02:08 PM
More Cadian releases. I can already hear the Xenos players baying for blood.  :D
Title: Re: IG gear
Post by: Harrison on March 4, 2011, 02:52:06 PM
The new SWS Squads look cool, the tankers seem like a rehash of previous older kits....the new command squad look cool with the rebreather mask.

But they are still the same models...just with rebreathers... I mean is anyone else outraged by this? I certainly am.

Harrison, 40th Corps
Title: Re: IG gear
Post by: 0verKill_235 on March 4, 2011, 04:08:37 PM
But they are still the same models...just with rebreathers... I mean is anyone else outraged by this? I certainly am.

I agree. The only really interesting model in the Cadian squad is the officer. That is it. Not bad models but nothing remarkable that would make me purchase these figures. Maybe for a new guard collector, but folks with plenty of bits laying around really don't benefit form this addition (in my humble opinion).
Title: ig gear
Post by: CODE BLACK on March 4, 2011, 04:10:03 PM
The officer from the command squad looks good, but I can't see anything else particularly brilliant there.

The already make rebreathers for Cadian troopers, so these models aren't really that different to models they already have, apart from the backpacks and slight tweaks to the armour.

I can't say I like them, but then again I'm more of a DKoK man myself.
Title: Hallelujah, I say
Post by: Talon Undecided on March 7, 2011, 03:59:49 AM
I've always wanted to do a snow-themed army, but I hesitated because, how do the soldiers keep warm? How would they look like, if they didn't use fur coats like the Valhallans do?

I think that's what I like about these Cadians, I can do a snow-themed army, now that this question has been answered. I'm not in a hurry to snap them up, but it's good to take note of, should I start that project.
Title: Re: FW IG Terrain
Post by: Chosen Man on April 1, 2011, 01:11:06 PM
Looks like we got some new Guard terrain from FW today! I like it....it looks like a real cool piece and possibly a display board as well! :)

Imperial Strongpoint Terrain Board Expansion (http://www.forgeworld.co.uk/Events/Strongpoint.html)
Title: Imperial Strongpoint
Post by: Talon Undecided on April 2, 2011, 09:06:14 AM
I'll tap that.

Now I got to get a Realms of Battle =X
Title: Re: FW Crassus AAT
Post by: Chosen Man on April 21, 2011, 12:59:39 PM
Looks like FW is throwing us a bone today! We got a new heavy transport that fills the gap between a Chimera and the Gorgon! I like the look of it, and being fully enclosed makes it look better then the open topped Gorgon! :)

Crassus AAT (http://www.forgeworld.co.uk/New_Stuff/CRASSUS-ARMOURED-TRANSPORT.html)
Rules (http://www.forgeworld.co.uk/Downloads/Product/PDF/c/Crassus.pdf)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on December 5, 2011, 07:44:18 PM
Shock Therapy time troopers.....The new Rapier Laser Destroyer is out on the FW site! The new rules are very cool....I have posted the PDF on the FW Gear post and here. Time to go into my armory and dig out my old Laser Destroyers....Maybe even get one of these new factory models....

Every Guard variant with the exception of the Elysian and D-99 list has access to this baby! Oh well, maybe next time Droptroops.....

Rapier Laser Destroyer (http://www.forgeworld.co.uk/New_Stuff/GRAIA-PATTERN-RAPIER-LASER-DESTROYER.html)
Rules (http://www.forgeworld.co.uk/Downloads/Product/PDF/r/rapier.pdf)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Calamity on December 6, 2011, 05:27:09 AM
Wow, that Rapier is actually pretty good, both rules wise and model wise.
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on December 23, 2011, 11:02:50 AM
The new Macharius variant is now up for preorder....the Omega is a Plasma tank variant that carries a big stick....

Macharius Omega (http://www.forgeworld.co.uk/New_Stuff/MACHARIUS-OMEGA.html)
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Packetmaster on December 23, 2011, 04:21:11 PM
Who don't want more macharius pattern. I just love it so much... It looks so much better than a baneblade. (The one with dual battle cannon).
Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: crew4man on December 23, 2011, 08:38:46 PM
It reminds me of a pig snout. That said, it looks dangerous.. Real Dangerous. Something about it looking like plasma artillery....

Oh, it's only $130. Fantastic. Why do you make such pretty, unattainable models Forge World? Why! *sob

Title: Re: FW IG (BG, D-99, DKoK, EDT, R&H) & FW IG Gear
Post by: Chosen Man on July 13, 2012, 03:09:07 PM
Looks like the navy is rolling out a new fighter for us....Enjoy!

Avenger Striker Fighter (http://www.forgeworld.co.uk/New_Stuff/AVENGER_STRIKE_FIGHTER.html)