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Main => General 40k => Topic started by: Treg_pjwninaro on December 6, 2006, 03:38:19 PM

Title: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Treg_pjwninaro on December 6, 2006, 03:38:19 PM
This hasn't come up a while...
What's the funniest thing that has happened to you in a game, not necessarily in the warhammer part of the game

For me, it was in a "Capture the Flag" game.  It was a 2v2 game, with the side that had a model touching the flag at the end of the game win.  we played in my basemet (it has a low ceiling)

An opponent's Arcon was 3in away in the shooting phase, tried to fleet, but got a one.  In celebration, me and my friend(who had just gotten his cast on his hand off) threw up our hands in celebration...

Did I mention my basemet has a really low ceiling :-[

My friend thought he rebroke his hand ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: IronToe on December 6, 2006, 03:50:01 PM
last surviving unit of 5 armoured fist troopers survived a charge by 15 bloodletters while they fought whit the back against their destroyed Chimera...no losses and killed 1 ;D

My 6 fire dragons unable to kill a basilisk for 3 turns shoot ing from 4" on its rear armour  :-[

Turning up whit a unit of 16 khorne chosen berserker's on a bring in battle...almost 2000 points for those...never did bring them again  but it was a good laugh  :D

2000 points of guards able to hold of 4000 points of tyranids that respawned every turn (everything in the tyranid list respawned when it died) for over 10 turns and winning the battle whit 1 model left in a campain  :P
 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on December 6, 2006, 03:57:14 PM
My Chaplain and Assault Squad charging a Chaos Lord.Lost 3 of my own men,but killed him before I even got to my Power Fist(Rolled an INSANE amount of 1s for his 2+ save).

Imobilised Demolisher killing half a Khorne Bezerker Squad and a whole squad of Bloodletters.(for once the Scatter Dice rolls the way i want it to go.)

Scouts killing a Chaplain,and 3 DC with only losing one(went on to kill the rest of the DC while reducing another squad that charged them to 3 models)

Techmarine surviving an insane amount of PF attacks.

Attacking a Sentinel with Scouts and glanced it 6! times before my PF(Holy cow,I got a lot of 6s)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Galderon on December 6, 2006, 04:07:54 PM
Two of my terminators in 2nd ed going down to Ratlings in HtH.  :o
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Arun on December 6, 2006, 04:50:27 PM
Killing a Necron lord on Destroyer Body (T 6!) with a shuriken pistol and him failing the I'll be back! ROFLMAO!!!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: FarseerUshanti on December 6, 2006, 04:52:52 PM
A single swooping hawk kills 3 monoliths in a mega battle

an Avatar killing a 30 man death company squad in 5 turns.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: skalnok on December 6, 2006, 04:59:45 PM
my force commander with twin lightning claws and termi honours holding off 3 squads of gaunts that had the without number rule ( respawn and respawn non stop) until end of game( 5 turns)

my rocket launcher troop taking 8 rail gun shots and surviving ( he was in the open, my friend hit with all of them but got 1's)

same rocket troop dooking it out with a falcon shot for shot until 6th turn when he killed it ( it had scatter lazer and bright lance)

the eldar lady from 3rd ed who had the armour of vaul ( make a moral check for armour save its invulnerable) taking 7 plasma shots 5 bolt gun shots and one splinter pistol shot and the only one that hurt her was the slinter pistol
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: qwertypp7 on December 6, 2006, 05:04:36 PM
Wow... Where to begin...
I lost a 6 man terminator unit to 5 lasguns... In one shooting phase...
I killed an Avater with a bolt pistol...
I took out Abaddon, Fabius Bile and 6 chosen chaos terminators with a demolisher cannon that was not even firing at them...
I beat a cheesy Eldar starcannon (old rules) army with SM...
I fought off a 10 man assualt termie squad for 3 turns with 2 initiates...
I destroyed a whole 800pt Necron army with nothing but a Chaplain and 3 intiiates...

And I'm sure there is more I just can't think of it all at the moment...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Arcas on December 6, 2006, 05:25:39 PM
Killing 27 models with a single aspiring champion in a single shooting phase.  Tzeentch blessed my dice.

(It could have been up to 57 kills though...)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: skalnok on December 6, 2006, 05:58:21 PM
hoe did you manage that?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Chuckles, The Space Marine Clown on December 6, 2006, 06:38:58 PM
My Hive Tyrant melting his own brain thanks to Warp Blast while on his last wound, kicking the bucket and precipitating a mass charge into my genestealers... who won the combat against the 15 Templar Marines in a single turn. Man that was one weird game
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Grampy Seer on December 7, 2006, 03:03:01 AM
I almost lost my eye on a pointy banner top while checking line of site!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Midnight Walker on December 7, 2006, 05:18:11 AM
Me and my Chaos buddy allied our forces together to create 3 1000pt Chaos armies working as one, against 1 3000pt Space Marines army.

During turn 2 or 3 the marine player had a cunning plan to deepstrike 10 terminators into our lines. They were promptly assaulted by a Bloodthirster, a Keeper of Secrets, a Lord of Change, and 3 Chaos dreadnoughts, one of which had blood raged. Somehow or other, one terminator survived! Well, he survived that round anyway.

I think that's one of my best 40k memories ever actually, I think we almost made him cry. He was so confident in his cunning plan...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Chris Swas on December 7, 2006, 05:30:34 AM
*Deepstrikes 10 Warp spiders next to a Defiler*

Me:For the Craftworld!!!

Him: Uhhh you realize I gave it the upgrade to 13 armour

Me: Men, warm up your soulstones... (as I watch his turret swing to face my Warpspiders)



In the same game, an eldar pathfinder of mine wounded a Deamonprince in Close Combat.

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Locarno on December 7, 2006, 08:35:09 AM
Slaughtering Abbadon and 600 points of terminator chosen with a grot.

(he rolled a massive scatter in precisely the wrong direction and abbadon landed right on top of him. The grot had great fun popping the terminators with a stick before they solidified)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Arcas on December 7, 2006, 12:24:04 PM
hoe did you manage that?

I was wondering the same.
Two bolts of change fired at a sentinel squadron which happened to stand in a tightly packed imperial guard army. Both exploded with a 6" radius, the first explosion caught 21 guardsmen, the second even 35.  Out of these, 25 were wounded and killed.
So that is 25 infantry models and 2 vehicles killed with a single aspiring champion in a single shooting phase. It was priceless.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Seth the Dark on December 7, 2006, 07:22:23 PM
A lone AC with a Powerfist exploding a Rhino which then killed 5 Sisters nearby and a couple of my own Plaguebearers.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GeneticDaemon on December 7, 2006, 07:34:16 PM
Sadly, this first memory is not from one of my games, but man did I laugh...

DP (of Khorne IIRC) charges a Drop-podded SM Dread. Penetrating hit, explosion, 1 wound on DP... 1 wound left (already wounded before)... Last turn, DP can't reach anything except the Drop Pod, so he charges it. Penetrating, explosion, and bye-bye Mr. DP... Ended out as a Draw because of the DP's death  :P

Mine:

2 v 2, DA & Eldar (me, 3rd ed) VS Chaos & Tau. All of the DA's army shoot at a DP, which is left with 2 wounds. 5 guardians (defenders, no platform nor warlock) shoot him. 1 Wound left. "Ah screw it... Men, CHARGE!" DP kills 2 guadians, then dies horribly from 2 failed saves... Then the guardians are annihilated by two FW squads' shooting... 2 x 12 men squads, the first one actually did nothing...

The same guardian squad ( 5-6 guardians left, with Warlock w/o Witchblade, 4th ed rules, but 3rd ed 'dex) also beat down 5-6 Last Chancers and Scheaffer in 2 rounds of CC. Plus shooting to oblivion a Sentinel in the same game, along wih a Chimera and Leman Russ (their platform was a BL).
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on December 8, 2006, 03:47:37 AM
   Just happened last week. Mighty Chaplain of Death jump all alone before my Avatar to shoot it with his Plasma Pistol before charging.
   It happens that I taunted the guy about the Gets Hot! rule: -''Wow! If I were you, I would'nt shoot that gun!''
   -''And why not?'' he answer to me?
   -''Well, it is notorious that Imperial plasma weapons blow in the face of those fool enough to use them''.
   -''What are you talking about? Never happens to me''

   Then the said gun DID blow in his face and he then promptly failed his 2+ Artificier Armor save.  ;D

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ironman on December 8, 2006, 08:57:43 AM
A 600pt Dark Eldar HQ of an archon, incubi, and the incubi special character running of the table after a 50pt rhino tankshocked them...priceless
  --Ironman
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: f.desrochers on December 8, 2006, 09:46:05 AM
Playing mechanized guard against Khorne Chaos; 3 sentinels charged by a Bloodthirster and squad of lesser Khorne daemons. The Bloodthirster had taken a couple of wounds prior, charges and rolls a slew of attacks that penetrate all three (no surprise). For each penetration roll he rolls sixes.

First Sentinel forces a wound on the 'Thister and kills two 'Letters; second Sentinel kills three 'Letters, 'Thirster makes the save; third Sentinel kills three 'Letters and kills off the 'Thirster. What should have been a speedbump ended up eradicating the central part of his army.

Return on investment? yeah.....

;francois
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr. Mellow Mortil the Mellifluous on December 8, 2006, 07:05:10 PM
My warp spider move towards an eathshaker platform, intent on killing it the next round. Yet my packs fail me, and I only end up 2" from my original position. In his turn, my opponent moves his 2 guard squads, equipped with plasma-rifles, around my spiders, to make sure that the intruders are death with. Then, he fires his earthshaker platform at the spiders. He guesses spot on (old rules), all of them fit under the plate.
Then the shot scatters. Right onto his own men.
One guard squad is reduced to just one man. The other loses a few men and turns to run. I lose one spider, and proceed to make a mess of the platform.
I can't even remember how the game ended. But it took nearly 10 minutes before I was capable of continuing with the game. These are the situations in which the BGB calls forsome 'good natured taunting' :P

Mortil
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: De'Raj7 on December 8, 2006, 10:07:36 PM
I attacked a unit of 20 fire warriors with 20 genestealers, he won with 12 guys left, i had 9 and failed a morale check.

I fought off 1000 points of tau with 10 flayed ones, missing only 2 we'll be back rolls in 5 turns.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: EightyEight on December 9, 2006, 07:52:20 AM
Playing a Carnage scenario, my friend deployed a Vindicare Assassin right on the objective. I deployed the Decapitator with the instructions: "Behind the Vindicare". After finishing the Assassin off, he continued to lurk on the objective. A Tau Devilfish sidles up, ready to unload a squad of Fire Warriors, and the Decapitator strikes, knocking the Devilfish's rear in with a single S6 blow. Then some form of IG tank arrives, and guess what happens to its lovely AV 10 rear..

In a game of DE vs SM, I took a silly risk by placing my Ravager out in the open, 18" away from a Devastator squad with Missiles and Plasma. I shoot the Dissies, and take all but the PC Marines out. Needless to say, after his shooting phase, there wasn't anything left... of the Devastators! *evil laugh...*
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on December 9, 2006, 12:06:42 PM
A weird dice glitch happened to me last weekend.

I'm Sisters of Battle and my opponent is Tau. He fires a Submission round from his Railhead on one of my squads of Battle Sisters (10 members). The situation is resolved in this way:

Opponent: Fire submission. Hit. 6 wounds.

Me: Fine, *roll* 5 failed saves.

So I rolled 5 1s and 2s on six dice which was stunning to watch. My opponent and another friend of mine laughed their assess off as I picked five battle sisters from the table.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: IronToe on December 10, 2006, 03:31:35 AM
oh forgot theses

Imperial guard vs Blood angels...his death company reached the dead center of my lines intact and started to chop up my poor guardsmen..i conter charged whit...my WHOLE army. In the same game my 3 sentinels was able to keep his hq and 10 men strong honored guards that included 3 powerfists and 7 a few meltabombs in close combat for 5 turns....his death company died shortly after that   
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Calus Drakin on December 10, 2006, 03:54:31 AM
In one Fantasy game. ( Lizardmen Vs. Empire ) My Carnosaur broke his spearmen and pursued within 6 inches of his unit of 10 knights + Battle Standard Bearer + General. Next turn they failed their terror test and ran 16 inches away. His next turn they failed to rally and the entire unit cleared the board.

Losing 20 CSM in one round to nothing but Bolters and Heavy Bolters, due to my inability to make armor saves.

Had a unit of 8 CSM take half the firepower of an Eldar army and got reduced down to the aspiring champion. He managed to survive on his own for four turns until my opponent slipped up and I managed to assault his wave serpent, bringing it down and killing all the Dire Avengers inside, leaving only the Warlock, who he was still in combat with at the end of the game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: nurgle5 on December 10, 2006, 07:39:03 AM
i've got a list ;):
1: tank shocking a 10 man squad of CSM with lord and kai gun off the board turn1 with a 42pt trukk.
2:killing 5 terminators with 10 lasgun shots.
3:using a combo of a culuxs assasin and a leman russ to keep a super SM command squad pinned for an entire game.
4:watching huggernot's priest kill a super khorne dread in CC.
5: watching 10 terminators walk in to a booby trapped ruin.
6:in WHFB watching my 3 tomb king chariots run down 50 goblins on turn1.
7: watching my borgut facebeater whomp kroq gar in CC.
8: 10 slugga shots killing a full wounds 210pts Daemon prince.

oh ,the good times ;D.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: You are all Nerdzzz on December 10, 2006, 08:24:58 AM
Hmmmmmm
 a heavy bolter support squad reducing a great unclean to one wound from shooting and cc
 My priest killing a khorne dear in cc
 Sanctioned phsyker killing a carnifex in cc
 10 guardsmen killing a lictor in cc (they were in cover)
 20 conscripts reducing a chaos lords renitue to one plague marine and himself from shooting and cc
 My 25 common goblins destroying nurgle5's tomb kings chariot unit after he ran down my 50 night gobbo's
 Last but definitely the finniest all my plasma gunners all died on the same turn due to over heating i was guard at the time in case you don't realise ::)
oh yeah we irish got all the luck ....its a pitty its not always good luck :D
 

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: nurgle5 on December 10, 2006, 10:28:44 AM
Quote from: Huggernot
a heavy bolter support squad reducing a great unclean to one wound from shooting and cc
it was alot more than that, now, no need to exaggerate.
Quote
20 conscripts reducing a chaos lords renitue to one plague marine and himself from shooting and cc
it was alot more than that, now huggernot.
Quote
Last but definitely the finniest all my plasma gunners all died on the same turn due to over heating i was guard at the time in case you don't realise
all one of them.

edit: Huggernot broke into my file and messed with my post.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Toad_Raider on December 10, 2006, 07:08:36 PM
My Dark Eldar Lord rolling three dice for combat drugs, and rolling all the same number and killing himself.  Next turn his opponent (Sanguinary High Priest) fries himself with his plasma pistol immediately after.  Both our army commanders killing themselves in the space of ten minutes.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: mightymurr on December 11, 2006, 04:33:51 AM
Hmm... I think I have a few things.

1. My 6 Deathwing Terminators charging a squad of Fire Warriors, only to be beaten to death with plastic guns before they could even use their powerfists. XD

2. Melting a Shas'o's mind with Farseer, and forcing his unit off the table due to 25% shooting casualties. (Opponent was using Commander Bodyguard)

3. Exposing my Falcon's rear armour so Harlequins could hop out and make make the charge. 3 Broadsides and 3 Fire Knife Crisis Suits couldn't even glance it.

Man... good times.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Azaruss on December 13, 2006, 02:25:21 AM
Hey

Facing 40 ork choppas with 7 terminators...and surviving. That was just awesome  ;D

I've alsoed tried to lose an entire squad from one Leman Russ Battlecannon...damn those Imperial Scum!

Azaruss
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The Cheese Weasel on December 13, 2006, 07:34:36 AM
In WHFB my 316pt Black Guard unit being sent running by the opening spell of the game, they didn't rally and went off the table at the start of turn 2.

Playing a tutorial game against nids, we were supposed to be playing 500pts, I was, the two newbies playing together on the opposite side had 500pts each (I was winning).

Tieing up an entire Tyranid flank with a single unit of Nurglings.

The look on my opponents face the first time I took DE and my Wych succubus single handedly downed his full health flying hive tyrant.

The only heavy weapon trooper in my SM army that actually hits anything is the Scout with a missile launcher. My Tac Las guys and my Devastators invariably miss all their shots.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Chris Swas on December 14, 2006, 07:06:38 AM
Charging 7 Eldar Pathfiners into close combat to save four others, and actually succeding.

Proxying D-cannons in a (friendly) game, and when my opponent joked they're not exactly eldary, Painting Alatioc symbols on the front of my Surloin Soup D cannon.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Pandamonium on December 14, 2006, 09:21:54 PM
Small 500 point warbands game of fantasy...

Neared the end of the game, the Empire players and I (Ogres) came down to a Steamtank (Player 1), a Wizard and Great Cannon (Player 2) and 2 Bulls and a Hunter (Mine)

Charged my Bulls into the Wizard and failed to kill him (I don't know how).  Next turn, the Steamtank guy fires his cannon, destroys the great cannon, the roll then kills the 2 bulls right in front of the wizard and then kills the Hunter behind them.  The wizard didn't die, but 2 rounds later it was crushed by the tank

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi16.photobucket.com%2Falbums%2Fb4%2FCabamalan%2FTankkill.jpg%3Ft%3D1166149256&hash=f437d22b42d72bac38ce9ec5293182e7c7e1d23e)

I almost cried
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sapphon on December 15, 2006, 12:48:23 PM
In a Kill-team vs. Kill-team game, my opponent's 3 Stealthsuits and 2 gun drones were trying (unbeknownst to me) to lose vs. my 5 Warp Spiders and powerblade Exarch, and he couldn't do it.  He didn't want to make it obvious that he was throwing the game, but his objective was to lose, and he kept passing every save he made, and I kept failing every one of mine...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on December 15, 2006, 03:10:09 PM
I remembered another dice glitch which pretty much gave me a brain tumour:

Me (SM) vs. Black Legion.

He has a Defiler well in LOS of a couple of my tank-hunting units - namely a Predator Annihilator and a Tactical Marine with a Missile Launcher. He fires with the Defiler on turn 1 and a deployment error from my side made it possible for him to see a single Tactical Marine when the squad was otherwise covered. Ouch.

I decided that the Defiler is going down. So I launch a Krak Missile. Hits, and rolls a 1 for armour penetration against the Defilers front armour. Fire with the Pred. Hits and rolls a 1 for armour penetration.

The following turn I managed to roll good enough to get my Dreadnought in a Drop Pod to arrive. It lands beside the Defiler. I shoot the Krak Missile again, and roll a 1 to hit. I shoot with the predator and roll another 1 for armour penetration. I then unload the Dreads assault cannon into the Defiler's side armour, hoping to roll at least a single 6 on the to hit dice. I roll 2, 2, 2, 1.

Which pretty much caused me the game - that I quickly turned it so personal with the defiler. God I hate defilers :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: skalnok on December 16, 2006, 03:04:38 PM
me and my friend were getting bored of a huge stale mateso i decided to end the game with some .. pizzazz  i am about to quote myself

Quote
this is getting kinda boring so on a 6 my librarian trips over a beer bottle and his sword splits an atom and kills us all .. all independant characters will get a 6+ invulnrable save so they have a chance of surviving.

i ended up rolling 16 6's on the same die ( i swear its not loaded he tried and only got 1's and 3's so he made me roll for him too)

all the special characters and independant ones Lived.


edited i put died instead of lived by accident
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Galderon on December 17, 2006, 05:10:29 PM
My IG morotr squad bouncing a squad of Charging Bezerkers.     ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lord of Winter and War on December 17, 2006, 05:22:43 PM
Dagon(my great unclean one) Arrived VIA a dead demonhost into a combat with some chaos raptors. He then rolled instability and got a 16, died out right. He came then left in the blink of an eye.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Midnight Walker on December 18, 2006, 10:43:57 AM
Dagon(my great unclean one) Arrived VIA a dead demonhost into a combat with some chaos raptors. He then rolled instability and got a 16, died out right. He came then left in the blink of an eye.

How can that happen? GD possesses a dead daemonhost at the end of the current turn. Instability occurs at the end of the chaos turn only. That's at least one full turn of combat you should have gotten in before he vanished, assuming he appeared at the end of the enemy turn...

EDIT: Unless the host died during the chaos turn, and at the end of the turn the GD took possession and you immediately rolled for instability... but I don't think you'd roll instability until the end of your next turn in that instance. I wouldn't have, anyway.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lord of Winter and War on December 18, 2006, 10:47:40 AM
Oh...That is good to know  :-X. Whoops.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Que Dan on December 18, 2006, 10:57:14 AM
Fantasy:

Buying an Imperial Great Cannon: €17,50.
Fielding it: 100 points.
Blasting two High Elf characters (250+ points) off the table in a singe shot: Priceless.

Some things can't be killed by infantery. For the rest, Great Cannons.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: communisteldarfistsoffury on December 18, 2006, 05:11:13 PM
Autarch charges Gaurdsmen Senior Officer with power fist.  Nobody does anything except that I do 1 wound and pass 10 4+ invunerable saves, In the last turn I have to pass 6 saves, I pass saves 1-5
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raven667 on December 18, 2006, 06:26:03 PM
Opponent summons a great unclean one, right near my guardian squad. Guardian squad moves forward and shots their catapluts, "you need 6's to wound" roll eighteen dice 6 6's, FOUR failed savess - guardians then charge cause another wound - ANOTHER failed save!! Best part - the deamon FAILED to wound a single guardian. I totally lost the game(he had a significant point lead over me +350/400 campain game) but moral victory to the power of the angry gardener! ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Marcus Fenix on December 20, 2006, 04:25:19 AM
Have you ever experience one of those moments where despite all odds you lose an entire squad to lasguns? or lose 4 terminators to a deep striking grey knight incinerator?

So to cut to chase i think every on has a gaming disaster and this thread is those of us that would like to see how incredibly unlucky people can get.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheOnlySpiral on December 20, 2006, 04:26:11 AM
More of a General 40K thing than a SM specific Topic. 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: IronToe on December 20, 2006, 04:34:11 AM
40k: facing old blood angels Rhino rush army whit imperial guards  :'( :'(

Fantasy: 11 miscast on a Tournament 8 in the same game where 1 necromancer and my vampire count killed themselves whit str 10 hits and my last necromancer flew 6" inches into a rat ogre (this was whit the old miscast rules). Ps only got 5 miscasts in the last tournament in the same game and 8 in total 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Marcus Fenix on December 20, 2006, 04:37:09 AM
More of a General 40K thing than a SM specific Topic. 

Can I still keep it here?

and Iron Toe ha, tell me about it same thing with grey knights and Tau  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sergant Alexi on December 20, 2006, 05:27:38 AM
My friend trying to orbital bombard my enemies destroyers who ran away.  Next turn strenght 10 ap 1 blast template lands on my venerable dread. BOOM!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Hellboy on December 20, 2006, 08:05:47 AM
my first game against necrons, my greyknights were deep striking in the second turn and landed smack bang on top of a squad of warriors, 3 out of the 10 survived.

i managed to score 90 victory points in that game, and had my entire 1,500 points wiped off the table by his turn 5 :'(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lord of Winter and War on December 20, 2006, 08:30:49 AM
My whole IG army ran off the table once due to a rampant rhino and bad moral checks.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Doomhammer on December 20, 2006, 08:52:49 AM
My first game with my Eldar, Alaitoc rules, he gets first turn. My Falcon with HQ squad goes down to Meltagun fire and teh next turn my Pathfinders get charged by a Vulture Kindred. Total ownage.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: [Thor] on December 20, 2006, 09:52:07 AM
My allies orbital bombardment that:

Missed the enemy completely all game.

Trashed one of his OWN chimera's.

Killed a unit of his OWN storm troopers/IIG.

Nearly hit 2 of MY battlesuits

Nearly hit MY devilfish..... on two occasions.

Insta-gib'd his HQ.

Lesson of the Match? Orbital Firepower belongs in gothic.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on December 20, 2006, 02:00:52 PM
Faced Mech Eldar with Space Marines (assaulting). Rolled nine 1s for Armour Penetration in a row. Naturally, I lost.

Faced Necrons the same evening with the same army. Things are going great until his Monolith appears. Killed 250 points of models on the land and grabbed an objective. Still managed to pull of a solid defeat, which is incredible.

Also, he failed a total of four WBB-rolls during the entire game. All his casualties were done in hth with Power Fists, and naturally, not a single time the Necron Warriors fled.

That was a more or less horrible evening for my poor Space Marines ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Marcus Fenix on December 20, 2006, 05:44:46 PM
On the subject of Space Marines, my chapter has a proud tradition of rolling 1s for 2+ required rolls.

This all started when i was play a berserker army, 5 berserker's that where in range of my lone commander, so my first idea was to melt em with my trusty plasma canon, all berserker where hit but when i came to wounding well, five 1's and a hacked up commander.

That was one of the only games i played in a club.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bumbles on December 20, 2006, 07:04:29 PM
My first real game as a DE player (ie against someone who isn't my brother or a mate of mine).

I introduce myself to the other player, who looked at my army, and after I said "I'm new to Dark Eldar" he said "Well those Chaos Eldar are easy beats anyway"
(note to all other players: Never call DE Chaos Eldar in front of a DE player).
I showed this bloke my army. He laughed at my fugly Wyches. At this point, I mentally vowed to use said "girly men" to cut his Commander into bits.
I also vowed to enjoy myself, I love DE, such interesting flavour to their army.

I deployed my Warriors, and used the Mandrake special rules ("is that legal?" he asked) and Deployed my tooled out DE Lord ("is that legal? I'm sure you're cheating").
And charged straight at him with the Warriors as the Wyches and the Bikes flank him.

MAssacre. His bolters cut the warriors to pieces. Not a single casuality to his forces after two turns.

Which is when the Mandrakes attacked as a diversion to the Wyches and the Jetbikes.
SMurfs might be many things, but against DE in CC they can be kittens, rather then tigers.
A true massacre.

Which is when my Lord raced in. And destroyed his Dreadnaught.
In hand to hand. Without losing a wound.

His army in disarray. He played his hand.
He whinged to the store owner.
Who promptly declared that my army was illegal.
Why? Because my Lord was a Wood Elf with a shuriken pistol rather then a "real" DE Lord.
I looked at him.
I smiled and said "ahh well. At least I killed his Commander. A victory to the girly men I think"
And I left.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Markay on December 20, 2006, 07:08:28 PM
Always remember that if you hit on a 6 dont roll that dice again for the damage roll, its just bad luck ;D thats a tradition us chaps have anyway. I have a few disaster moments in 40k and I find mass destruction of my own army can be fun in certain circumstances.

Imagine a 1500 point grot army and imagine a 4 way battle for corners, also imagine that my grot army is last to set up and is boxed into pretty much an 18 inch square. now imagine theres a nasty tau flyer with ordanance nextdoor ;D. highlights of that game include a templar player blowing up a killakan with a 6 inch blast as it exploded, wiping out another squad of grots. Oh the days  :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Grand Master Lomandalis on December 20, 2006, 11:36:54 PM
2000pts

C:SM with gk allies facing off against khorne.  now thats not bad i know some of you are going to say, and i butchered all of the bezerkers before they made it to my lines...except for one.

you guessed it...daemon host.

but this wasnt any ordinary blood thirster...this was Ungrath the Unbound.  yes, we used the rules for the forgeworld thirster and let me tell you...in 4 turns i lost 40 tactical marines, 5 terminators, 6 GK terminators (including grand master), before finally taking that blasted thing down.  now granted, i had shot it to hell and back before charging it while it was in cover, but still, it died to a lone terminator with a power fist.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Not The Emperor on December 21, 2006, 01:40:40 AM
Well, really it was the incinerator and one storm bolter ;D

Well I lost my entire 1000 point army to a khorne army who lost 1 berserker. 

P.S. My  incinerator and one storm bolter
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Kjata on December 21, 2006, 03:28:55 AM
A guy is debating with his friend wether to assault my LRC with his farseer. He does, and scores a pen hit. My 7 termies and their grand master bail out, and I remember thinking "oh well, itll take 66 wounds to kill them." 10 wounds later, six terminators were dead.

And then, to add insult to injury, i fired a psycannon at the farseer, as a "beslubber you termy killer." Missed 2, failed to wound.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Peanut (Turtleproof) on December 21, 2006, 09:54:00 AM
The most recent game I played was a Nightfight using the Cityfight set in which I fielded a Fireprism with no one in the turret.  Two turns in a row I flew close to a Scout squad that was out in the open and lined-up a shot only to roll a 2 to hit both times.  Four more times I tried to shoot but the turret gunner was "looking the other way."
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Dryad on December 21, 2006, 10:14:14 AM
The most recent game I played was a Nightfight using the Cityfight set in which I fielded a Fireprism with no one in the turret.  Two turns in a row I flew close to a Scout squad that was out in the open and lined-up a shot only to roll a 2 to hit both times.  Four more times I tried to shoot but the turret gunner was "looking the other way."

Lately my Prism Pilots have been forgetting about their BS upgrades as well... I think they didn't get the memo...  :D

I remember a really important Challenge League game I needed to win a little while ago against The Thousand Sons. I was using my USF right before the new dex came out. The turn that I opened the Gate, 20 Stormies, 9 Banshees, and a 7 man council charged into a lone squad of TS Marines and a Dreadnought. I had more than enough Witchbaldes to drop the Dread, and more than enough power weapons to cut down a few Marines. I missed all my to-wound rolls with the Banshees, and the TS Marines made all their Saves versus the Witchblades and Stormies. The Dread didn't take a single scratch. When they hit back, they killed enough stuff to win the assault, and I failed my Morale and ran for the hills. He didn't catch me on the sweep, but it was his turn next... On his turn, he did what Thousand Sons do best and pumped 20 bolters, Doom Bolt, And a Plasma Cannon into the back of my running army with no cover around at all... It was just one of those days where statistical odds showed no mercy for me.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: BrotherCaptainRace on December 21, 2006, 10:52:05 AM
Played a 3-way "capture the flag" type game - objective was a randomly moving figure in the center of the board, had to stay in contact with him for 1 turn and then get him off the table under your control to win.  My BA opponent got to him first and got him into a Rhino (because my Rhino failed a Difficult Terrain test) which then survived three turns of shooting against it's side and rear armour from my Predator, Land Speeders, Devastators, and Vindicator for the win.  I couldn't even shake the blasted thing!

Also, my first 4 games with DE were pretty very ugly - especially vs. IG.  I've yet to find the skaven-faced punk who saw my army the first time out and said "Bye bye."  His snide remark led me to bring much suffering to the players in the area at the hands of my DE.  I'm looking to extend that reach very soon.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mecha on December 21, 2006, 05:17:30 PM
was fighting tyranids and another tyranid player with GK (me) and necron (ally)

tyranids were eating everything alive, popping my vechiles, killing all my termies, necrons werent doing too badly, till he decided to deep strike his monolith.

he deep strikes, all goes well, he then uses his power matrix for the large blast template thing.

bad idea, it scatters back, lands dead center on the monolith, and destroyes itself.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Marcus Fenix on December 21, 2006, 06:27:40 PM
ha! this just goes to show you how crazy 40k is.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tyhaldras on December 21, 2006, 07:19:28 PM
One game a few years ago, my Craftworld Eldar against Dark Angels at 1500 points.

First three turns my guided Dark Reapers kill nothing while the rest of my shooting takes out maybe half a dozen marines.

So when the entire marine army minus a predator reaches my lines my Banshees charge. They proceed to kill nothing for two rounds of combat before dying and the rest of the army is riddled with bolters and incinerated with plasma. I gave up once I realized my army had forgot to load their weapons and turn on their power weapons.  :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: SeriousCallersOnly on December 21, 2006, 07:38:02 PM
I got one going each way:

Losing more casualties to exploding plasma weapons than enemy action over 4 turns, my marines vs Saim Hann.

Losing an entire 1500pt BA army, bar the chap and 1 of his DC, before reaching enemy lines, only for my two remaing boys to be defeated by fire warriors in hand to hand.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: AceKng1 on December 21, 2006, 10:21:34 PM
Getting 12 wounds from shuri cats on my GM with GKTermie Retinue of 4 and rolling exactly five 1s, leaving only the GM with 2 wounds left.  Then in assault dodging every single warp spider attack including the power weapon exarch only to wound myself with holocaust.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Redlion on December 22, 2006, 03:30:01 AM
Where to begin, lol. In 2nd edition I lost almost all my wraithguard due to their goofy rule, if they rolled a one to hit they could get sucked into the warp themselves. You also used a little template. well I lost 3 of them that way in one turn.

Another bad one was when I had a warp spider roll snake eyes, on their 2nd jump, and had to take a morale test and of course failed that as well. Lol. I lost that whole unit, just because of that one stupid roll.

Another time I was using the Baharroth as a swooping exarch, and he was behind terrain, but his little feather stuck up over it. I had previously asked the guy if he was considered hidden/out of LoS, before the game, because thats where I sat him up at. Well he said yes he was hidden.

He got 1st turn, then his vindicare, decides to shoot him. I almost told the guy off, it was at my house, so being a gracious host, I let him get away with it. Of course he killed my exarch.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: IronToe on December 22, 2006, 06:05:47 AM
killing 1700 points of tyranids in an Escalation game before any of them are able to leave their deployment zone except the infiltrating genestealers and his deepstrikers witch dies the turn they show up whit an mech eldar army that doesn't begin whit anything on the table.

PS 1: 3 of his warriors was able to charge but that was because i unloaded my dire avengers to close :P
PS 2:  Bladestrorming Carnifexes to death is loads of fun
   
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: muffinman331 on December 22, 2006, 10:58:23 AM
I have a few even though I have only been really playing for a few months.

Eldar v. Chaos: neer the end of the game, his dreadnot decides to bloodfrenzy at the last minute, charging my farseer and one remaining warlock. Farseer misses with all of his attacks. Warlock steps up and destroys the dreadnot with his witchblade. game ended in a draw due to the death of "Tex" (the dread). it was priceless.

In a cleanse mission against 13th company (I think). most of both of our armies are dead by the end of the game. all he had left was a pack of wolfen, and all I had was one vyper with both of its guns missing. Alpha mission, though so we tied. the vyper had been shot at several turns by plasma and rockets, but survuved. it was charged at least four times by a whole pack of wolves, but never died.

Against a demonhunters army, gray knight temranators deepstrike near my Avatar, but fail to notice the banshees right behind them. they failed to wound the avatar in shooting, then got wiped out by the banshees. at the end of the game, I had lost a total of two rangers and one guardian out of 1500 pts. he had only one squad of grey knights left on the board, under half strength.

3way against tau and space marines. one squad of guardians, no warlock, one rocket launcher killed off a whole squad of sniper drones and spotter in one turn. next turn, all but one guardian die to fire from a stealth team, he passes moral check. next tunr he passes man alone check and fires his missile, killing a land raider on a glancing it of 6! I killed all three of the SM's vehicles that turn on glancing hits...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on December 22, 2006, 12:50:56 PM
I remembered another one: The only DE-player at my club and I (Witch Hunters) decided to go for a friendly game.

I bring a tooled-out Inquisitor with a huge retinue in a Land Raider (belive the point limit was 1250 or something). As everyone knows, WH-inquisitors sucks, WH-henchmen sucks and Land Raiders sucks (in my opinion). I decided to go nuts really, since I had never used the models before.

First turn, he shoots the Land Raider with a Dark Lance. His Dark Lances had before been ineffective against everything else (really bad rolls) in every game. Penetrating hit, blows it up and half the retinue is killed. By a very cheap Raider.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Harlean on December 22, 2006, 12:52:45 PM
OK, here goes my worst. When I was playing the old eldar with my marines a 6 man marine squad advanced towards a 10 man guardian squad with a starcannon and rapid fired on them, killing 3 guardians but they pass their morale check. In the next turn they open up with the starcannon, all miss. But, the shuriken catapults hit 6, wound 6 and I fail all 6 saves. :'(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Snike on December 22, 2006, 01:32:50 PM
I lost Tyrant Guard, Hive Tyrant and two Carnifexes to a Space Marine squad with bolt pistols and a Sergeant with power weapon and plasma pistol (he died before he shot or hitted anything). Before that I sent 2 8-head Genestealer broods with scything talons to beat that squad of 8 non-tooled SMurfs. The 'Stealers scored a total of 2 hits (normal, not rending), both of those stopping to their power armours. The rest of those 64 attacks (they charged) didn't hit or wound. Then was the opponent's turn. All of his SMurfs stroke, all hitted and wounded. Sixteen 20-point Stealers died. All of mine. The next turn the Marines didn't move but shot the other of my Fexes with bolt pistols. My turn. The Hive Tyrant and the Guard didn't reach the Marines because they were slowed down by difficult terrain. The other Fex was anyway too far to charge them. The rest of my force (mostly Gaunts) was dealing with the rest of his force. The next turn the SMs shot the Guard and Hive Tyrant. I got 1s and 2s with saving throws. The next turn. The rest of my force in the other side of the table dead except a brood of Gaunts and one CC Warrior. My Fex didn't have Synapse field so it had to make a Leadership test. I failed (two 6s). So I decided to let it Lurk behind some walls that granted some cover. The opponents turn. They moved and shot 3 wounds from my Fex with bolt pistols, then charged. It died from the first hit that wounded. So, I lost 818 points to a SM squad that cost, probably, 160 points.  :'( :'( :'( I was really pissed up.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: mightymurr on December 22, 2006, 08:44:30 PM
Ugh...

A few years ago when fighting ze Space Marines, with the old Eldar rules.... I put Special K in a unit of Banshees (It was popular at the time) and infiltrated. My turn, so they moved into cover or something..., next the charge a desvastator squad. Guess who wins? Karandras and his harem?

NUU! The Devastors BEAT my banshees down after failing to inflict any wounds. Next combat, Special K kills ONE. The Space Mariens beat him down. All the while, my opponent is laughing his ass off.

More recently, I was playing my Deathwing against a Gk army. (Pure). I get the first turn.

A few turns into the game, things are looking waaaay up. I nuked his 3 Grey Knight units and Dreadnought. But then... one of his terminator squads hops down. I shrug. Then give it Ass can hell. Not a SINGLE ONE HITS. The GK Termies then charge my termies, and kill them on the charge...

Long story short at the end of the game, my whole army except a vegetative dreadnought was dead.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Unbound Daemon on December 22, 2006, 10:30:46 PM
How about this...
My sister's first game of 40k. We were using the stats from Battle for Macragge. I charged my 3 genestealers into combat with her two surviving space marines and supported with a unit of termagaunts. I roll 3 ones and 3 twos for my to hit rolls. She rolls three sixes, shortly followed by two fives and a four. She then overruns into the 10-strong unit of termagaunts which (predictably) don't do a thing. She then proceeds to slaughter 2-3 a turn and wins the game without taking anymore armour saves.  >:(

And what about Heinrich kemmler miscasting eight turns in a row on the first spell in the magic phase and always rolling a five or a six (maic phase ends-old rules)  :o
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Pandamonium on December 23, 2006, 12:58:01 AM
Shooting well over 150 (possibly 200) shots into a chaplain and have him save all but 3

"Alright, I'm shooting 9 DA's with Bladestorm, 3 Shuriken Pistols, 2 Starcannons and 20 Guardians.  But before I do that, you've been Doomed"

2 Turns Later

"Alright, I'm shooting everything again, all 20 Guardians, 3 pistols, 2 Starcannons into you Doomed Chaplain again.  He'd better die or I'm slitting your throat with a sprue"
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bumbles on December 23, 2006, 02:09:13 AM
Nick: So, tell me again, who's the bloke dressed like something from the theatre?
Me: He's the Solitaire.
Nick: Ohh that's right. He's the "hard arse b@stard" in your army isn't he?
Me: Yeah.
Nick: I think I'll shoot him first. No, my Genestealers are good in CC. I'll leave him for last.

(one super charge later, from 1 inch away, ie 5+ attacks, plus all his usual attacks)
Nick: Genestealer pies! 100% stealer mince hahahahahahahahahah ahahaha
Me: hhahahahahahahhahah aahahahahahah
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Jezzerr on December 23, 2006, 09:27:55 AM
losing 3 termies to Ork sluggas

a lone vet sarge killing a nid bio-titan, then next turn being eaten by ripper swarms

probably a load more but can't remember them at the mo :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: muffinman331 on December 23, 2006, 06:44:52 PM
I was watching a Dark eldar v. Guard game where the (i forget what they're called, the Dark eldar things that you can't see in the start of the game) charged into a building after being revealed where they dismantled two command squads in the space of a turn. next turn they climb upstairs in the ruin into combat with an infantry squad. the infantry squad passes over six armour saves, and wipes out the dark eldar...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: BrotherCaptainRace on December 27, 2006, 04:20:12 PM
My DE Archon killing a GK Terminator with . . . yup, a shot from his Splinter Pistol.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: grim_reaper46 on December 28, 2006, 11:34:22 AM
mine was when my opponent took 20 turns to kill a land speeder,and man that land speeder pisssed him off.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Pandamonium on December 28, 2006, 12:05:19 PM
15 Guardians+2 Locks w/ Singing Spears+Farseer vs 3 Venerable Dreadnaughts and a Rhino.  Longest 19 turns of my life.  Had 2 Dreads alright in HtH with my Farseer and one Dread who was slowly killing Guardians.  I somehow saved all 23 invul saves on my Farseer and busted up all the Dreads and then chucked a couple spears at the Rhinos.  Needless to say, they're getting big shiny stones when they get painted
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: BrotherCaptainRace on December 29, 2006, 02:01:57 PM
Another one I've mentioned before: Way back when I started playing in 2nd ed. (:o), there was an Ork player who had a Grot with a Thunder Hammer.  I don't know if it was legal, but watching him go flying d6" in a random direction after landing a hit was hilarious.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: skalnok on December 29, 2006, 02:19:31 PM
my force commander holding off 2 squads of hormigaunts and 1 of stealers for 5 turns
( the hormigaunts had without number) ( all he had was 2 lightning claws and honours)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Defcon on December 29, 2006, 04:14:50 PM
Great Harlequin with Harlequin Plasma Pistol stands on top of a hill as Moriar the Blood Angels hero Dreadnought strolls across the field.  Mr. Great Harlequin uses his 3d6 movement to pop a bit closer to Moriar, so he is at least in range of the front.  I figure "Well, I -could- glance it, so why not?"  Rolled the 2+ to hit, then a 6.  Humor is abound now, then I roll again, and pop a 6.  So Moriar gets a turn of strolling forward before being kersploded by refined Eldar plasma... pistols. 

Sadly he doesn't really want to take Moriar anymore.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Adam LongWalker on December 29, 2006, 09:58:43 PM
The Two I remember right off the bat is:

1. 1 Tau Drone tied up 1 full squad of chaos Zzzzzeeechers for 6 turns winning assault combat each turn, killing a total of 3 Thousands Suns.

2. A lone Gaunt survived a rapid fire attack from 4 scouts with bolters, then on his turn made is leadership roll of 5, attacked the Scouts and killed 2 of them causing them to fail their moral and flee.  The 3 remaining Scouts got into close combat with the Gaunt and lose two out of 3 models before killing the gaunt.


That was one mean bug. 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Harlean on December 30, 2006, 06:07:39 AM
these are some fun things happening in three 500pts games (it wasn't I who played)

1.(tau vs ig) a tau bs with a fusion gun and a plasmarifle deep struck in the middle of ig army behind a demolisher. first i fired its fg and misses, but the plasma rolls 6 to hit, 6 to penetrate, 6 on the penetration table and rolls 6 for the length of the explosion. 19 guards die and a command squad fled.

2.(same as above) a ig command squad with a senior officer with a power weapon charges a shas'o. they all fail to wound him but the shas'o hit with all his attacks, wounded with all his attack and the guard player failed all the saves and the officer flees and is run down, but then 2 guardsmen came into rapid fire range and fired their lasguns. all hit allwound and the shas'o failed all his saves.

3.(tau(same player as above) vs csm) a lord with d.strength, d.resilience, power weapon, t.armour and s.bolter charged a squad of 6 fire warriors. He fails to kill anyone of them but when they struck back they hit with 3 attacks, wound with all and the lord failed all his saves.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr. Jones on January 2, 2007, 08:39:59 PM
Ages back I was playing against Ultramarines with some old Eldar I had forgotten about, I got first turn and by the time I had finished my turn, one of the GW staffers said...

"Anton, you do know you forgot to fire your 5 Dark Reapers?"

"Ah, s**t!"


I still won, the Wraithlord went nuts and began marauding through his whole army, but regardless of the close win, forgetting to fire 5 Dark Reapers, with an Exarch, at turn 1, against Space Marines! :-X
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Treg_pjwninaro on January 2, 2007, 09:12:05 PM
Not funny for me, but -

Getting outshot but a khornite army :-X :-X

He had a defialer, and VDR landspeeder with two gat hvy bolers and AV 11 all around, and a dred with a plasma cannon.

I was playing my 4th ed mech biel-tan :-[

Let me just say that he must have sacrificed around three chickens and a cow to the dice gods before the game.


I did beat him in cc though (munched thru a leutenant and 16 berzerkers)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: azore24 on January 2, 2007, 09:29:31 PM
In my second year playing, I shot up a Daemon Prince with my eldar (probably reapers or rangers).  The  Chaos player rolled 4/6 ones on the 2+ save, three on his involnurable and failed his feel no pains.  Sadly, the camp counselor realized this and told him to reroll the saves, of which he got them all.

Also, when Karandras got shot in the back by a CSM and I lost his attackkiness in a large point battle first turn.

In a CTF game, my partner's solitaire killed the two chaos player's heroes once a turn over and over.

It was all hilarious:) ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gron on January 3, 2007, 04:59:55 AM
Been playing for almost a decade so there's plenty of battlememories to pick from, but the one I really enjoyed the most was a take and hold cadian vs cathachan. Think we had 1500pts each(pure infantry on both sides, coincidence?) and at first there was some firefights at a distance, but from turn 3 both sides where swirling like a vortex into the very center of the table. Our commanders where in base to base with eachother for the following 3 turns and squad after squad just dissapeared into the massive pile of bodies. The interesting about this was that not a single soul fled from the pile, all battles where a draw or any leadership tests where passed =)

A bad memory was from the first or 2nd ed, where I found no more than 3 of my leman russ blew themselves up in the same turn, as they all rolled a hit+misfire with the battlecannons. =(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Skeeno M on January 3, 2007, 09:19:37 AM
-getting a long scratch on my wrist from scraping it on those pointy bits of the COD buildings                 

( wasted a whole tissue packet cleaning it up :'()

-Charging  50 concripts with comissar at a 250pt daemon prince. manage to hold it for 4 turns makin my opponent angry since he was showing it off being a "lean mean slaughtering machine"



Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: blacktemplarcommander on January 4, 2007, 02:34:27 PM
here's a funny story that pisses me off.  Orks vs tau in cc.  I had a 10 man slugga squad that assualted.  They failed majority to hit and majority to wounds.  With only like 4 or 5 saves they passed all save one.  The tau then struck back hitting and wounding with almost everything, only like 2 missed total.  I failed every save and did not roll a single 6.   AHHHHHHHHHHHHHHHH!!!!!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: mightymurr on January 4, 2007, 09:48:24 PM
Just last night... some Fire Warriors blasted the crap out of my Dire Avenger Squad, bringing it down to the Exarch (He was fearless with Avatar) He had one FW squad left to shoot, and he wanted to shoot the Wraithlord. But the Exarch was closer.

Rolled.

Failed Target Priority check.

Wasted a whole squad of shooting on him and STILL didn't wound him.

So, he gives up and tries to shoot at my 2+ cover Pathfinders instead. As expected, nothing happens.

THe lone DA fires at a Kroot unit, and kills 4, forcing them to take a morale check. THey fail, and flee off the board. Rest of the game he hides behind the Avatar, much to my opponent's chagrim.


I was fighting Chaos, and my 10 man Harlequin squad got charged by 10 Bloodletters, the squad that which player was boasting about all night, saying how they would 'rape' my army. Harlequins kill 7 of the 10 with their attacks. My opponent watches in horror as he fails to even kill a single one of them. He then rolls boxcars for instability.

^_^
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on January 5, 2007, 01:30:56 AM
   Happened to one of me opponent in a 4 way battle.

   Termie squad get charged by a full IG Command Squad + Commissar loaded with power weapons/power fists. Termies lose none and wipe them out. Next turn, Termies charge a generic Guardsmen squad and get all bar one clubbed to death with gun butts by the angry mob... ;D


   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: mightymurr on January 5, 2007, 01:56:59 AM
Its a bit late, but they didn't need to take a test as they were shooting at the closest large target.

Ugh... Sorry, I meant WraithGUARD. *is stupid*
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Heatseek3r on January 8, 2007, 02:08:00 PM
There is a standing legend where I come from of the Ork Warboss who assaulted ten Tau Fire Warriors, killed four while he himself got killed by the rest of the Fire Warriors.

The only logical explanation was that this Ork Warboss put to many Fire Warriors in his mouth and thereby choked to death.  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The Prince on January 8, 2007, 02:17:51 PM
Unit of Terminators deep striked behind my lines. The only thing I had back there were snipers squads and a pack of warp beasts. The warp beasts died with the beast master killing 1 terminator. The remaining 4 terminators assualt my sniper squad. 10 Dark Eldar Warriors vrs 4 Terminators (Ultras). I roll to hit and wound thanks to I5 and I end up getting 4 wounds, he rolls and he gets 4 ones. I win...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Aron Figaro on January 8, 2007, 06:03:48 PM
One of our club members decided, on a whim, to take a 20-strong squad of Chosen Terminator Champions, kitted out to the nines. They came in right on time on turn 2 via deep strike...and went right off the table. I've never seen him field that squad again. :p
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Wyddr on January 8, 2007, 06:34:52 PM
Just yesterday I played 2 games back to back in which my two hammerheads NEVER HIT ANYTHING. To make matters worse, one of them was against guard, and I REALLY could have used the anti-tank support.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Minsc on January 8, 2007, 09:03:08 PM
A horrible moment, (for my opponent  :D)

My Unit of Harlequins is nearly totally wiped, a single little harlie with a un-used kiss stands 14" away from a lonely Black Templar Marine and a Emperor's Champion. I thought "what the heck" and tried to get into hth with them:
moved 6" trough cover, moved 4" with FoF and charged.
He was like "You know you have too fight my Champoion right? RIGHT?", and since I didn't have much of a choice rolled the 4 diced; 2 sixes! He fail both his IVtests, and the Champion got turnet to liquid and leaked out from his now empty armourshell.

Did I mention how much I like rending?  :D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cypher037 on January 9, 2007, 01:45:21 AM
Quote
Two consecutive games (1000pts). Both games, My Falcon(decked out properly) was destroyed by the first thing that shot at it.
First game was from a venom cannon on a fex, second was from two melta-guns in a sisters squad. *Sigh*
In both games it was harboring 5 harlequins with kisses. I managed to draw the first game (probably would have won, but we where cut short); I lost the second rather severely.
Update!
Played two more games. in the first game, my Falcon did fine. The game was a draw. In the second the same exorcist shot at my falcon on his first turn. 1 shot. 1 hit. Glance. Destroyed.  >:(  I managed to beat him to a sister!
Three out of four games my falcon was destroyed not only first turn, but first thing to shoot at it.

-Leo
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Baldemyr on January 9, 2007, 10:02:17 AM
I lost a fully decked out Grey Knight Terminator Captain (under the old rules) to a gretchin with an autogun.  Admittedly he had taken two wounds already -but come on, T5, Termie armour, a Conversion field, and a Psychic power that gave him a 3+ save.  I failed ALL of them.


  After that we modelled the Gretchin as my friends new warboss  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Griesmayer on January 9, 2007, 01:14:08 PM
The first time my Eldar (unexpectedly) faced the Imperial Guard Armoured Company! Oh was I nervous. I didn't have a single Missile Launcher and only 1 Brightlance! The only other tank busting power I had in my 750 point army was the Wraithlord in close combat and my Close combat oriented Seer Council (Witchblades and Singing Spears). I had allied with a Tau player - just 1 Hammerhead as anti tank.

And we faced a shield of Tyranids in front of those tanks :-\

Ended up a draw though! :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Locarno on January 10, 2007, 05:42:21 AM
Last night, as it happens.

Guard special weapon squad drops in next to a chaplain. Both plasma guns explode, killing their wielders, the lasguns miss and the demo charge kills two more squad members....and the roll to wound on the chaplain? A '1'.

The guardsmen ran away. The chaplain then got bogged down in regular infantry - he killed more points that game by presenting himself as a target than by his own actions.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Snike on January 10, 2007, 09:00:42 AM
The first time my Eldar (unexpectedly) faced the Imperial Guard Armoured Company! Oh was I nervous. I didn't have a single Missile Launcher and only 1 Brightlance! The only other tank busting power I had in my 750 point army was the Wraithlord in close combat and my Close combat oriented Seer Council (Witchblades and Singing Spears). I had allied with a Tau player - just 1 Hammerhead as anti tank.

And we faced a shield of Tyranids in front of those tanks :-\

Ended up a draw though! :)

Tau and Eldars VS IG and Nids??? The Tau & Eldar-alliance is quite understandable ("For the Greater Good blah blah weep weep") but IG & Nids???  ??? ??? (That's kinda killer alliance, by the way... Armoured Company & Nids... Hmm... )
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Agelmar on January 10, 2007, 12:07:35 PM
This one is bad for my opponent.  My CWE vs his Dark Eldar.  His Archon and retinue fails by 1" to assault my fire dragons.  I'm ready to toast the unit, but fail my target priority test, so have to shoot the Raider.  I hit the raider and blow it up in a 6" radius (he hadn't moved it that last turn because it didn't have any weapons or cargo).  The blast just gets to the Archon, he is wounded and fails his first 2++ save.  When he assaults the Fire Dragons next turn, he fails to wound and the Fire Dragon exarch kills him before the retinue takes out the dragons.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sheepz on January 10, 2007, 03:53:23 PM
Turn six in a Necrons vs Dark Eldar cleanse. There are two warriors (falling back) and a Raider left on the board. The Necron bloke, desiring to cleanse the board entirely of Dark Eldar, moves up clost with his Destroyers, blasts it to pieces, loses a Destroyer in the process and phases out.

Game won by two Dark Eldar.


16 Lasguns shots take down an unhurt Avatar of Khaine.


Finally, this was hilarious at the time, but I suppose you had to be there.

My Dark Angels Grandmaster (S6, 5 Attacks, 2+/4++) is fighting a fortuned Farseer. The combat goes on for 4 turns (8 rounds) at the very least, with both the Grandmaster and the Faseer duking it out and suffering one wound each. In frustration I declare.

"Right, the Grandmaster throws down his Sword, takes off the gloves, and attacks the Farseer again."

So we rolled it at 4 Attacks (lost additional CCW) at S4 (lost his Sword).
The Farseer failed both his saves, re rolled them and failed them both again, promptly dying.

He obviously didn't see that coming.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Valhalla114 on January 10, 2007, 09:26:03 PM
Deepstriking inches away from the side cannons of a land raider crusader with 5 IG veterans. They punched through the armor and sent the marines crying inside outside into a shower of death due to their pinned entanglement. It was one happy day for me. And then those vet's moving a good 2 feet across the table and destroying yet another land raider.  :D

I was playing a police officer one day and he was losing. In the middle of the game he pulls out his sidearm and places it on the table stating he was "calling for heavy ordnance."  :'(

Hitting a unit behind cover due to a scatter roll! Yay! ;D Dont even try hide nothing!

A single veteran squad claiming 1 land raider, 1 dreadnought, 1 rhino & 1 predator in one game. Yeah nasty.  ;)

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Jedly1 on January 11, 2007, 12:11:47 AM
Back in 2002 i won the Murphys luck award at the second turny i ever attended.  If you dont know the Murphys luck award is handed out for having terable luck the whole day.  For me that started of getting lost on the way there turning my 2.5 hour drive into a 3.5-4 hour drive.  then to capit off, in the last game my Seer Council with 2 farseers and 5 warlocks with an active guide got shot at by a squad of culltist (i belive) which had a total of 4 guns.  The council broke, and was never able to consolidate.  In that same game a 10 man squad of scorpions w/ exarch took 3 turns to kill a 6 man heavy weapons squad.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: 2quiet on January 11, 2007, 05:20:01 AM
5 termies assault a squad of 6 dark eldar warriors of mine. Kill only three of them. Two Termies die somehow. The three Dark Eldar remaining are forced to fall back, but take pot shots with their splinter rifles. All hit, all wound. Marine player rolls three 1s to save. 250ish point termies downed by 24 points of Dark Eldar.

Another funny sight I remember is seeing a chaos termie forced to fall back after the only other member of his squad was killed. This would have been alright if the termie wasnt running straight past an allied ratling sniper. I just tried to imagine how demorilising the site of a terminator 3x as big as you running away from the enemy would be.

Also, once in a friendly game my friend rolled to dice to wound. One dice actually came to rest on top of the other one, balancing perfectly. We decided that that meant the model had double Strengh for the rest of the game, and counted as a Monstrouse Creature in close combat. Its been a long standing house rule now!!........though only used once. :D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: skalnok on January 11, 2007, 08:15:39 AM
got really bored durring a game without a set turn limit and the game was becoming a stalemate so i declaired that on a roll of a 6 my librarian has freshly sharpened his sword to a fine blade and trips, and in the process splits an atom ... hehehe well i roll a 6 and also declair that all special characters ge a6+ invulnrable save to this explosion for some reason i save all but one of the charavters in my army ( 3 of them it was a fun game ) my friend then asks me to roll the invulnrable saves for him too i proceed and save all of his characters, then we decide that on a 6 the guys who are still alive ( troops who have survived the battle this far not many left) will survive too every1 survives except my land raider ....



after the game we claimed that the reason the librarian survived and the landraider didnt was because he sneezed and it blew the explosion the other way ..


i got 16 6's in a row that game then i got a 1 ( the dice are not loaded i got them at a drugstore)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Heatseek3r on January 11, 2007, 11:42:58 AM
i got 16 6's in a row that game then i got a 1 ( the dice are not loaded i got them at a drugstore)
Now what are he odds of that happening?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: nurgle5 on January 11, 2007, 12:29:03 PM
my LATD commander laying low a sentinel on a glancing hit!~ :D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Unbound Daemon on January 12, 2007, 01:09:49 AM
Ok, how about this.
1st game of 40k. IG (me) vs. Necrons. I had 60 guardsmen wiped off of the table in turn 1 by gauss guns and a couple of immortals-and they all had carapace armour and were in cover >:( My entire army was destroyed by turn 3  :'( :-[(except for a Leman Russ that held up against a monolith without being destroyed )
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: skalnok on January 12, 2007, 01:42:27 AM
my friends carnifex fully decked out carnifex rush's towards  a squad of termies with 2 assault cannons and a dread with ass-cannon makes it to 7" away and all of them open fire .. he manages to survive but then teh dread goes in and breaks its neck with his first attack ...( i was the one with the marines XD)


that same game the only guy i lost was a plasma marine and he lost everything including 3 squads of gaunts and 1 of stealers, and sadly the stealers and a gaunt squad were from my force commander with lightning claws lol
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: spiderbite on January 12, 2007, 03:03:08 AM
In one of my first games against Orks (back in 2nd edition), a squad of Madboyz went around piling up dead bodies (due to random roll) and were in effect out of the game!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Pyro_00001 on January 12, 2007, 12:19:52 PM
Playing SM vs. my friends Tau, I had a rhino killed by a drone with the squad still inside of it.

Different game, same friend, but using the Legion of the Damned rules, I had most of my (deepstriking) army wiped out in about two turns.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on January 12, 2007, 03:32:35 PM
In a 28 man tournament, playing for the third place with my mechanized list (3 falcons, 2 serpents) vs. deathguard. I got first turn, moved everything and shoot some marines up. His turn: Both of his predators downed one falcon (of course equipped with holofields) each, a serpent died to a plasma pistol and it went downhill from there... although i did manage to destroy one of the offending preds  :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Doomhammer on January 12, 2007, 03:43:26 PM
Against my friends (exceedingly broken and misinformed, another story!) Emperor's Champion I was playing Tau before I switched. It'd killed Aun'Shi after charging him, but then went for the Fire Warrior unit in his next turn and got killed by a Shield Drone. I gave him a gold antennae after that.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The Reborn on January 12, 2007, 04:34:42 PM
I had a Space Wolf army that all entered play by drop-podding...they came in piece-meal and my positioning (and it has to be said, scatter), was horrendous...my opponents were a 2-man team of Tau and Khorne.....i don't need to tell you what happened next, as my troops breezed-in, a stones throw away from the enemy...

Slaughter.... ;D

These days, i stick to my Eldar.....usually, i know what i'm about with those... ;D

-Reborn. :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on January 12, 2007, 05:17:16 PM
In a 28 man tournament, playing for the third place with my mechanized list (3 falcons, 2 serpents) vs. deathguard. I got first turn, moved everything and shoot some marines up. His turn: Both of his predators downed one falcon (of course equipped with holofields) each, a serpent died to a plasma pistol and it went downhill from there... although i did manage to destroy one of the offending preds  :P

If you play with 3 Holofield Falcons even if it's in a tournament, that's what you get. You will not be at the Emperor's mercy if you go about it like that.

I had a pretty bad moment today against Eldar. I got first turn, shot his Falcon (he only had one!) with two shooty tacsquads. I roll 1, 6 and 1,5 for Penetrating hits. The following couple of turns the same thing happened over and over, and finally it begun moving as shaken on turn 5. It moved up and fired its Starcannon (the pulse laser was broken), and missed two shots. My opponent began to curse at his Falcon and his bad luck and then moved it up and scored like 180 points for it.

I swear, I poured like 10 missiles (8 of them with Tankhunting skill), 24 Assault Cannon shots, 4 Plasma shots (with Tankhunting) and armament destroyed was the worst thing that happened. In like 8 penetrating hits (yeah, I suck at rolling dice). Those things are damn annoying to take out.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Griesmayer on January 12, 2007, 06:43:32 PM
The first time I faced The Armoured Company - unexpected! - I had expedted the Imperial Guard so had inly 1 Brightlance in my 650p army. Wraithlord and Avatar were the only other creatures which could deal damage to his tanks. I managed a draw though! :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Doomhammer on January 12, 2007, 07:01:32 PM
A Wraithlord against Armoured Company? If I was them then I'd be pretty scared: 3 S10 Monstrous attacks'll kill any vehicle before you can say "fire dragons!"
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on January 13, 2007, 02:57:19 AM
Quote
If you play with 3 Holofield Falcons even if it's in a tournament, that's what you get. You will not be at the Emperor's mercy if you go about it like that.

Well, since 2-3 falcons are the backbone of any mechanized list, and the tournament being played with 1750 points and having faced blood angles armys with 2 deathcompany chaplains... i somehow dont feel guilty lol
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Skeeno M on January 13, 2007, 05:05:16 AM
Played  16 games with my necrons.... and lost all, my freind tried them out and won  :'(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: El Chapoucabra on January 13, 2007, 02:44:43 PM
Tale of the emo Big Mek:

Once upon a time, I converted a Big Mek for my ork army. Unfortunately, I was unable to find an occasion to use him for 6 months. But, some months ago, I found him and decided to finally playtest my creation.

I equipped him with an ork burna, a 3+/5++ armor, grenades and a fully customised slugga(an assault 2 gun that gets hot). He was ready to kill some Dark Angels.

My opponent got the first turn. He moved his Assault marines towards me and hid them behind a forest. So, I moved my wartruk with the big mek on the other side of the forest and unloaded da boyz. Then came my shooting phase.
So my Big Mek proudly pointed his slugga towards the flying marines and I rolled the dice. It turned to be a 1 and a 2. So, I rolled my armor saves which were a 1 and a 2. Thus, my Big Mek has commited suicide on the first turn of his first game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: El Chapoucabra on January 13, 2007, 03:10:59 PM
It was a 4 VS 4 mega-battle. I do not reacall all of the involved races, but it was because I was eliminated first. I was playing orks and my teammates proudly promoted my army to suicidal cannon-fodder. One of our opponents was a Black Templar that managed to squeeze a 5 man terminator squad plus a terminator chaplain in his 500 pts list. Since we had no real anti-termie firepower, he simply rushed them towards our lines, all asscannons blazing. In response, my 20-man grot squad advanced. Then came the third turn. My Ork ally shot one of the termies with his shootaboy mob. My grots kill 2 more and charge. His chaplain was unable to attack since he wasn't in contact with my unit, so his sarge attacked first, killing 2 grots. Then, my slaver chopped his head and my grots managed to wound the 2 remaining termies, who gloriously failed their saves. I think it was my best charge ever. Unfortunately, my little green heroes were slaughtered in HtH by imperial guardsmen.


I also proxied a Catachan(the real one) army using my friend's models. Of course, I was slaughtered, but got a moral victory, since my storm bolter armed junior officer killed 2 land speeders  and has prevented them from firing for several turns before.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Benandorf on January 13, 2007, 07:20:17 PM
i got 16 6's in a row that game then i got a 1 ( the dice are not loaded i got them at a drugstore)
Now what are he odds of that happening?

There's a 3.54e-13 chance of that happening.  That's a 1 in 2821109900000 chance.  Ouchies >.>

I think that math is correct...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Benandorf on January 13, 2007, 07:25:23 PM
My barbed strangler on my sniperfex is inaccurate to epic purpotions.  It hits about once a game on average, and then when it hits half the time it does 2 wounds at most, or rolls an AP roll of 1 >.<
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Scout-Commissar Squeaky on January 13, 2007, 07:26:28 PM
that is one godly roll  :o Bens math is usually correct
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on January 13, 2007, 08:55:23 PM
A squad of firewarriors is neatly lined up right at my opponent's table edge. I deep struck a squad of termies and shot the heck out of another squad of firewarriros.

All the remaining forces of the Tau decide that the termie be-atches are going down, and everyone points their guns at them. I didn't get many wounds, since the termies were out of LOS from most of his units, but I failed loads (well, five actually) of saves from the wounds I got. A lone Terminator with Assault Cannon and Chainfist is left on the board. He charged into the squad of firewarriors at the table edge, rolls three attacks, hits two and then rolls two 1s for wounding rolls. Everyone laughs at me :P

The tau retaliate, but fails to do anything, obviously. The following turn, the termie hits both his attacks but rolls another two 1s for wounds. A single tau firewarrior attack wounds, and the termie fails its save.

God damn it, I hate rolling 2+ armour saves! >:(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on January 14, 2007, 03:02:08 AM
Quote
My barbed strangler on my sniperfex is inaccurate to epic purpotions.

Same for my twinlinked brightlance serpent. In one game it even shoot every turn, but never hitting. In other games it sometimes hits, but never seems to go past the AV... i will probably kick out that brightlance soon.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Marcus Fenix on January 14, 2007, 03:54:54 AM
Same with my Terminators, so save them i need 2 + get a 1, while i'll do the same thing with Normies and i pass buy 1 or 2
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tramopoline!!!!! on January 15, 2007, 01:32:59 AM
well.....how about this.

Was playing my IG versus a huge nids army. It was a true horded army with Gaunts as far as the eye could see, plus a tyrant and 2 warrior squads.

I managed by turn three to destroy every squad of gaunts and genestealers he had, but couldnt touch the tyrant, i hit it 7 times with lascannons and repeatedly rolled 1's to wound. As it closed on my guardsmen i rapid fired all my plasmas only to have every single plasma roll at least either a 1 or a 2........5 out of 6 died. The tyrant got into HTH and murdered 2 platoons, a basilisk and a leman russ with help from his warriors. It was true destruction, he won on VP even though he only had his tyrant and 5 warriors left :(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tramopoline!!!!! on January 15, 2007, 01:49:55 AM
well while playing a rude smartass DE player with my IG in combat patrol, i had 2 armoured fists and he had a raider and some warriors and some wyches. Anyways, after telling him 3 times, that my men lined up out of cohesion and not in my deployment zone, were actually loaded into my chimera, he proceeded to charge them anyways. When i told him that they were in my chimera and not really on the table he called me a cheat, everyone around the table heard me say it, but he complained until we got a rematch.

In first turn of the rematch i got first turn and put 3 multi lasers into his raider, all three hit and all three rolled 6's to penetrate. His vehicle went big boom and the resultant explosion killed the wyches inside, put the warriors in the cover in front of him under half strength and knocked a warp beast out of his warp beast pack. He then cracked the sads and walked off.



I played a 200point troops only tourney, and used my beloved armoured fist. i won every game except one. I played against salamanders, 2 tac squads, and all they had was a heavy bolter and melta bombs on the sergeant........he made about 35 saves and failed only 3! what was worse was as his squad got closer to my chimera, i decided to run away and then continue shooting. I was boxed in by rough terrain so i decided to chance it. Then boom, i got immobilised, he advanced and passed all his other saves from all my fire and blew up my chimera with melta bombs!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Invisible Elephant on January 15, 2007, 06:56:35 AM
Cionnaith blew 2 Devilfishes(?) with one hit against each by a lucky guardian with shruiken catapult
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Seth the Dark on January 15, 2007, 11:48:39 AM
I would have to say having a 14 strong Plaguebearer Pack being tag teamed by 2 Thousand Sons squads for a couple rounds of CC then losing and having only 1 Plaguebearer left. Next turn, my Dread decided to move in and knock those automons down a notch or two.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Vic on January 15, 2007, 06:00:53 PM
My archon charging a squad of 7 tau firewarriors, I killed 6, and the 7th one killed my 175 Pt archon.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Le Cruel on January 15, 2007, 08:16:58 PM
My dracon continuously killing my friend's dreadnaught in CC, every time in the first round of close combat.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lord of Winter and War on January 15, 2007, 08:28:49 PM
My Doomed LatD Aspring Champion Turned a Fully Loaded Hive Tyrant into a spawn, then the both of them charged and killed the remaining Tyrant Guard.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Wraith II on January 15, 2007, 10:28:41 PM
Yes he did, the spawn.  And just a clarification, the Fire Warriors mentioned on the last page could shoot at the WL (which was actually a squad of WG but anyways)because they had no big guns.  Only units with a gun like a lascannon can shoot at a big creaqture and ignore a squad of little guys. 


But for me, there were two. One was when my friends encouraged me to buy a wraithlord to battle them with. ???  And the otherwas when on my first game my friend pulledout a Land Raider.  I shot it with a brightlance on my falcon.  Hit and penned and destroyed it.  First shot of the first game.  Unfortunately, they have never underestimated me again.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lord of Winter and War on January 15, 2007, 10:33:26 PM
My Doomed LatD Aspring Champion Turned a Fully Loaded Hive Tyrant into a spawn, then the both of them charged and killed the remaining Tyrant Guard.

Both of them?  Did the aspring champion have multiple personalities or a partner in crime?

Both the Champ and Ex Hive tyrant turned spawn.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Benandorf on January 16, 2007, 08:28:20 AM
Only units with a gun like a lascannon can shoot at a big creaqture and ignore a squad of little guys. 

Wrong.  You may shoot at either the closest unit or the closest large target without taking a targeting test.  No matter who's shooting.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: web ghost on January 16, 2007, 12:05:07 PM
howdy.  heres one (I had to dig through pages of old posts to find it):

BTW -Speaking of dreads, I have a fun little story from yesterday.  I was playing an 1850 game w/ my DG, vs. my friends fledging Relictors.   First turn my HB DCCW dreadnought (Lord Soth or Drach Soth)  rolls a blood frenzy.  He proceeds to run 10 inches out in front of everything towards the nearest enemy unit.  Fortunately he wasn't very visable.  2nd turn he rolls another blood frenzy and runs another 10 inches into a perfectly dreadnought sized shrub.   We just removed the dreadnought and left the shrub and rustled it a little bit every once in a while so we could remember he was so valiantly in there.  We figured he couldn't see out or be seen in turn.  3rd turn rolls around and you can probably guess what happened.  I said "watch, I'll roll a six"  and boom I rolled a six.  so now that he had fire frenzy he couldn't see any thing because he went all commando and ran right into the shrubbery.  LOL  it was too much.  finally on turn four he sort or embarrassingly slunk out of the shrub and got into the game.

lol

later WG
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Wraith II on January 16, 2007, 11:20:42 PM
Only units with a gun like a lascannon can shoot at a big creaqture and ignore a squad of little guys. 

Wrong.  You may shoot at either the closest unit or the closest large target without taking a targeting test.  No matter who's shooting.

I thought that only big gunscould shoot at a big one over a little one.  While I agree that a big guy is more of a threat than a bunch of say rippers but I am pretty sure that is the rule. Oops, wait.  Never mind.  I checked the rules and it makes no actual reference that you have to have a big gun.  It just uses that as an example and their lascannons in the picture. Page 19.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on January 17, 2007, 05:47:09 AM
My archon charging a squad of 7 tau firewarriors, I killed 6, and the 7th one killed my 175 Pt archon.

That one's even wore than mine! My Termie was only like 65 points, but I still didn't manage to kill anything before mine went down :(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Vic on January 17, 2007, 06:24:15 PM
The point is, ITS TAU, I had 1 wound left because of my drugs, he rolled a 6, a 6, and I rolled a 1 on my 2+.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Invisible Elephant on January 17, 2007, 07:07:50 PM
He He He, you got slaughtered by Tau. Did your army win over all, or were you lpaying mutant tau with super strength the whole game
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Squid on January 17, 2007, 07:27:50 PM
Ratling killing a hive tyrant in HtH

Mr.Squid
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Disciple of Nagash: GT on January 17, 2007, 08:02:46 PM
Funniest thing that ever happened to me, in third edition, I rolled triple 1's for my assault cannon on my land raider crusaider. I looked at my gaming buddy and said, "Good thing it's twin linked." Then rolled triple 1's again. I then proceded to throw those dice out as I determined they were cursed.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on January 17, 2007, 08:08:43 PM
Ratling killing a hive tyrant in HtH

Mr.Squid
How was this done considering that it is statistically and wound chart impossible.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: skalnok on January 17, 2007, 08:21:58 PM
watching my tooled up CC librarian get taken down by firewarriors .... only after he had walked through 2 squads of armoured fists though so he made amends
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Disciple of Nagash: GT on January 17, 2007, 08:49:00 PM
Ratling killing a hive tyrant in HtH

Mr.Squid
How was this done considering that it is statistically and wound chart impossible.

That's what makes it so funny.......
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Master Bio-Titan BT on January 20, 2007, 05:12:22 AM
Ever cross a situation or something bizarre, or something absolutely hilarious about 40k, whether it be something someone did, converted, poor tactics, etc. etc.?

Here is one about my father, I love the chap I really do, he has such a great heart.

Anyway, the story:

My Father was having a really hard time trying to set some super glue for a metal to metal bond on a Black Templar model.  Well, in his frustration of 1)  not being able to hold the tiny pieces together and 2)  the glue wouldn't set, so he thought that using a soldering iron with solder to attach the two pieces together would work nicely.  Well, to aggrivate his frustration even more, the two pieces (an expensive model appartenly) melted!!!! :P :-[   I just had to laugh at him, or with him rather. :D

Anyone else have a funny bit to contribute?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bumbles on January 20, 2007, 05:20:19 AM
I'm not the most coordinated of people, as you might be able to tell from my posts, well one day I was "having a construction arguement" with Logan Grimnar.

I had super glue on my fingers.
And in agrivation, I tugged at my hair.
And finally, the glue took.
And stuck my fingers to my hair and my forehead.

Sufice it to say, two hours later, I had a new haircut and a band-aid on my head.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on January 20, 2007, 05:22:16 AM
Using cheap super glue to glue my guardians together, when i started 40k. Not only did the glue never hold proberly, it also seemed to prefer to glue those arms and heads on my fingers, than on the torso. I ended up with more clue on my fingers, than on the models, and most of them i did rip apart again, when trying to get them of my fingers  :P. But i have found out one useful thing:

Once your fingers are covered with dried clue, you will have much less problems to glue models and release them from your grip  ::)

I use better super glue now btw.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: flyingspoon on January 20, 2007, 11:45:48 AM
how bout tis one then

one of my friend thought he could put serveral models together at once big mistake as he ended up gluing the wrong parts to the wrong models and wait for them to dry before realsing what he had done the taking a saw and trying to pull thewm apart.

worked out in the end but it did ruin so metal models :(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: flyingspoon on January 20, 2007, 11:48:19 AM
if you want some 40k jokes look at www.40konline.com/mos/

it has some great jokes on there

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: flyingspoon on January 20, 2007, 11:53:55 AM
i manage to kill 2 squads of fire warriors a squad of kroot a devilfish and a hammerhead with 1 terminator that was incredibly weird my mates were just watching as i wasted an army

we then sat down for tea and crumpets ( yes I'm British)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Chuckles, The Space Marine Clown on January 20, 2007, 12:27:32 PM
You gave us a link to the frontpage of this website. Care to link to some actual jokes?

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Harrison on January 20, 2007, 12:34:37 PM
Funniest thing?

Hmmm...ah yes,

My Death World Veterans annihilated a 'Nid army. It was quite funny actually, I had the army tooled for shooting. The Captain had been tooled for CC. He attacked my mate to my left with genestealers, and made very short work of them, he then swung around to get me. I killed one by shooting and the rest on a charge. Two full squads of DWV's against (I don't know the number) of Genestealers. Then Ravengers attcked my captian and hie retinue...the Captain won. I smiled and looked across the board, there sat 2 Carnifex's and a Hive Tyrant. My smile turned to a frown....

~Harrison, Commissar, 40th Corps.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Colonel Penguin on January 20, 2007, 01:39:27 PM
I have a few funny moments

Wolf lord got charged by banshees led by a farseer. Somehow managed to kill them all.
only to die next game in close combat with tau firewarriors.

Friend's battle suit blows up my leman russ exterminator only to be crushed to death by the exploded tank.

failling to kill a ripper swarm (only had one wound) with a power fist.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: BFTrick on January 20, 2007, 03:01:40 PM
I remember when i first started to paint.  Well i had a night force, so my whole army was black (no highlights, just black), and they had red heads.  So i painted a couple of marines with the brush, but painting the whole plastic model black was tedious.  So i decided to dip the next model into the paintpot...hehe.  He is forever a blob.  Just a giant ball of paint now.  O well. 

About a year ago on this forum (i think) some guy posted that his daughter was trying to help him out, so before she opened the paint pot she was going to shake it a little.  well little did she know, but the paint pot was already open a little.  So when she shook it, the paint went all over the room.

 I had to laugh at that story.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Dinendal on January 20, 2007, 03:45:25 PM
I remember when i first started to paint.  Well i had a night force, so my whole army was black (no highlights, just black), and they had red heads.  So i painted a couple of marines with the brush, but painting the whole plastic model black was tedious.  So i decided to dip the next model into the paintpot...hehe.  He is forever a blob.  Just a giant ball of paint now.  O well. 

That reminds me the "turns signal on a land raider" when you see the "marine model official colour paint theme tester"... a big blob lol.

That made my day :) (second time I say this in 10 minutes  :-[... but this one was funnier :) )

The most n00bish thing I've done was when I had some difficulties gluing the executionner on the banshee's exarch... I've almost glued 2 fingers together... (took a knife to separate...)

Dinendal
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on January 20, 2007, 04:01:23 PM
Quote
glued 2 fingers together... (took a knife to separate...)

Oh yes, i know of this problem

When i got the "Battle of Skullpass" box, i was happily cutting the models from the sprues. The last bit was that shaman tent thingie. My knife wasnt exactly sharp, so i kind of tried to saw it loose... into my direction of course. Oh and i succeded... to cut deeply into my finger, straight to the bone (the knife was sharp enough after all). I raced of to the bathroom, grapped a toilet paper, wrapped it into a roll, and tied it around my finger. I only had to replace them 2 times before the bleeding stopped.

There is a lesson to learn:

Always cut a way from you!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Jareth Valar on January 20, 2007, 04:42:55 PM
My wife likes to do allot of conversion, and prefers to pin every joint of metal mini's.  Well suffice to say, though I love her dearly, she has the dexterity of a falling boulder sometimes, and EVERY mini ever pinned is not truly done until it's been initiated in blood and many word that would make sailors and carpenters blush.

She was doing some pinnig for a friends Dwarven Warlord army, and had to take several weeks to do because there were more holes in her than the mini's. ::) :P

Still think we should buy stock in Band-Aid though.   :P ;)

Jareth
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Griesmayer on January 20, 2007, 04:55:42 PM
Quote
glued 2 fingers together... (took a knife to separate...)

Oh yes, i know of this problem

When i got the "Battle of Skullpass" box, i was happily cutting the models from the sprues. The last bit was that shaman tent thingie. My knife wasnt exactly sharp, so i kind of tried to saw it loose... into my direction of course. Oh and i succeded... to cut deeply into my finger, straight to the bone (the knife was sharp enough after all). I raced of to the bathroom, grapped a toilet paper, wrapped it into a roll, and tied it around my finger. I only had to replace them 2 times before the bleeding stopped.

There is a lesson to learn:

Always cut a way from you!

Er dude...you cannot have possibly cut straight to the bone! Otherwise...I mean...such a wound won't heal if you just "go to the bathroom". So what did u do? Hospital?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: web ghost on January 20, 2007, 04:58:53 PM
There is a lesson to learn:

Always cut a way from you!

yeah I've learned that lesson well.  I cut off the whole top part/pad of my thumb once working on a conversion.  I was worried it wouldn't grow back.  It did.


later WG
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: CheesyRobMan on January 20, 2007, 05:01:24 PM
I dropped a Dreadnought on a Guardian once. Poor Guardian exploded. I found her legs where they had been, her torso on the other side of the box, arms two feet away and took me five minutes to find her head - it had pinged off to some random place. By the magical resurrecting powers of superglue she is now fighting again! I gave her a stripe on her shoulder as a sort of purple-heart award for being injured in the line of duty  ;D  gotta laugh in retrospect...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on January 20, 2007, 05:04:43 PM
A funny thing happened today, against Eldar. He Immobilizes and stuns one of my LSTs with a Bright Lance (I think, not sure though) on the first turn. His Wraithlord is slowly making his way towards my lines on the left flank, and he's being pummeled with Missiles, Sniper Shots and Plasma. They all do nothing, of course. On turn 3, he's roughly 10 inches away from my speeder, and has forgotten that it's not a wreck, just a Land Speeder with no flying base. The speeder opens fire, and takes away 2 wounds with the Heavy Bolter (!). The Assault Cannon roll ended up something like 2, 3, 5, 5 to hit and 1, 1, 4 to wound (!).

Mr. T (the Wraithlord) was then taken down by a Missile from a Missile Launcher-Marine after tearing apart the Speeder in Close Combat. Good game actually :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: chaos lord matt on January 20, 2007, 05:25:50 PM
ok my first model was my HQ for my space marine army he was a librarian,
ok so i try to glue a plastic arm to his metal body, but 1 thing was wrong, i used plastic glue :'( so his arm wouldnt stay on so finally i got so mad i got a roll of masking tape and wraped it around his arm like 3 times so he looked like a blob of tape, then i cooled off and took off the tape and tried again, with super glue this time, it finally stayed on and then, i dropped him and it flew off :o
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: You are all Nerdzzz on January 20, 2007, 05:32:41 PM
I knew some one who threw dice out the door of my local GW when they broke(crap rolling)
and he cracked the window with an unlucky throw fun for some bad for others :P
Quote
yeah I've learned that lesson well.  I cut off the whole top part/pad of my thumb once working on a conversion.  I was worried it wouldn't grow back.  It did.
*Gets sick all over the gaff*ouch
I accidently glued my hand to my....wait why am I saying this :-[ hehe not good
*now ankle deep in vomit :-\*
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on January 20, 2007, 05:54:11 PM
Quote
Er dude...you cannot have possibly cut straight to the bone! Otherwise...I mean...such a wound won't heal if you just "go to the bathroom". So what did u do? Hospital?

I did cut myself at the top of my right index finger, around 1 cm behind the nail, just before the joint. Its not difficult to cut to the bone, since its right under the skin. I still carry the mark. Now my first thought was to drown it in superglue, but on second thought, toilet paper seemed to be the less painfull alternativ  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: nurgle5 on January 20, 2007, 06:00:05 PM
watching humanoid blobs of blue with the ultramarines symbol stagger towards my army.
oh, and watching my lovely FW battlesuit fall to the ground and.............i can't even bear to continue :'( :'( :'(.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Rock on January 20, 2007, 06:02:21 PM
1 Space Marine kills 2 Warlocks and a Farseer in close combat.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Dinendal on January 20, 2007, 06:06:46 PM
Quote
Er dude...you cannot have possibly cut straight to the bone! Otherwise...I mean...such a wound won't heal if you just "go to the bathroom". So what did u do? Hospital?

I did cut myself at the top of my right index finger, around 1 cm behind the nail, just before the joint. Its not difficult to cut to the bone, since its right under the skin. I still carry the mark. Now my first thought was to drown it in superglue, but on second thought, toilet paper seemed to be the less painfull alternativ  ;D
You need to be very careful with these type of injuries though... to not infect it... I did the same with a preserved food can... I thought the top was loose but it wasn't enough to be able to take it with my hand... I've really pulled hard... so my right ring finger has a scar of about 1 or 2 cm long... I was lucky my mom was there and she is nurse... if not, straight at the hospital...

Dinendal

edit (wrong quote)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Vespasian Swiper on January 20, 2007, 06:10:19 PM
A good thing to do - if you're not serious - to roll for your emotions and take 'personal' initiative checks. I.e. see if your agressive power gamer, etc.

Such as will I charge? On a 5+ I will.

I tried it once, in a very stupid game... and it had... amusing results.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on January 20, 2007, 06:12:56 PM
Quote
You need to be very careful with these type of injuries though... to not infect it... I did the same with a preserved food can... I thought the top was loose but it wasn't enough to be able to take it with my hand... I've really pulled hard... so my right ring finger has a scar of about 1 or 2 cm long... I was lucky my mom was there and she is nurse... if not, straight at the hospital...

Dinendal

I know. The knife was clean, and i washed out the wound under clear, cold water for a couple of minutes. After that i wrapped it in toilet paper, until the bleeding stopped. Should have maybe poured some desinfection spray over it, though.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Noble on January 20, 2007, 06:32:48 PM
I have a friend who somehow managed to get superglue in his eye one time. I still don't really understand how he did it, i think something like it wasn't coming out, so he held it up to his eye to see why and squeezed or something. anyway, his eyes fine, he says he blinked a bunch so it didn't stick his eye closed, and he went to the hospital for a bit. Let that be a lesson to ye all...

And yes, whenever I use a knife i cut myself, and the worse it is, the more i laugh, because it is funny. Thankfully  I have never cut myself too bad,, but I wont learn until i do.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Toad_Raider on January 20, 2007, 06:48:39 PM
I think the funniest thing to happen to one of my models was when a Skink handler for a Salamander (back in the day when Salamanders looked like Dimetrodons) managed to get squashed underneath a car!

The best part was, I had no idea what happened to him on my driveway... a month later.  He actually came out of it really well!  Nothing broken apart from the base, and most of the paint was still there  :D.  He did look a little flatter than he did before though  ::)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: ihockert on January 20, 2007, 09:28:11 PM
This would have been funny if I hadn't been so frustrating for me.  Two full Squads of Dire Avengers Bladestorm a squad of termies, and nothing happens.  I then proceed to throw everything I had at those termies ( scorpions, wraithlords etc.) and the termies dismembered them.  I eventually just threw in the towel. :(  It was the first and only crushing defeat for my Eldar army.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: strikeforce_comander on January 20, 2007, 09:54:16 PM
A friend of mine who is an experenced player at warhammer 40k with necrons was haveing a battle against someone who used Orks.
For the sake of the story my friend's name will be Bob, and the kid useing the Orks will be Steve.

Anyway Steve told Bob, "Why would you use the Necrons, their infantry suck!". Bob, the Necron user, never really used the Necron infantry, only the destroyers and mololiths(heavy stuff with BIG GUNS).  After aboutI'll geuss 3-5 turns in Bob gets his heavy support to fire similtaniously at Steve's Orks who are at the edge of the table begging for mercy.

In other words, Steve's close-combat orks were across the table, being shot at, and destroyed by Necron firepower. If Steve so much as had an orks stick his bald, green head out to check if it was clear he would be dead.  Even so, the still got anialated.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Skeeno M on January 21, 2007, 05:15:30 AM
The funniest thing ive done was throwing  my freinds unused tyrannid gargoyles out of the window to see if they can fly
and chucked his old biovore into a river, and it was never found again........ ( i had permission to do it)

I also  remember building my vespids together,the stupid wings wouldnt glue on so i got mad and threw it across the room, hitting my dog in the process ( sorry Spot  :'()
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on January 21, 2007, 10:30:22 AM
   Glued fingers are common for me :D

   But there's the worst/funny thing ever that happened to me: It was at 2 brothers/friends's place (they were still living with their parents, some 10 years ago).

   Me and them were assembling models, chain assembly style, and spread them on sheets of newspaper in the basement (like 40-50 models) to prime them and let them dry.
   While drying, their father just walked straight trough the painting field, crushing several underfeet, some exploding to all four corners of the room! ;D
  We were so sorry...
   It took hours to retrieve pieces that flew all over to floor and somewhat glue them back toghether. Many were scared or twisted everafter in some funny ways after that... :P


   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Benandorf on January 21, 2007, 02:15:19 PM
I've glued my fingers together.  Actually, the first time it happened while I was holding a model, I glued myself TO the model, as well as 3 of my fingers together.  Then I let out a long string of cursewords, little knowing my mom was sleeping upstairs (I thought she was gone at the time >.>).  Thankfully, I didn't wake her >.>

And yes, I've learned to saw AWAY from myself.  I cut myself so many times on my first tyranid BF sprues...  The funny thing is, the knife was so sharp it didn't really hurt, just bled a lot...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Boris Grevane on January 21, 2007, 05:29:39 PM
1 Guardsmen with a beyonett. 1x Sisters of Battle Veteran Superior, with a power weapon and 5 faith points.

5 Turns later my Guardsman beats the butt of his gun into the womans face and she dies.

The funny thing is though. If she had killed the guardsman....I had a leman russ 6" away ready to blast the snot out of her.

Another is not from me but hilarious none the less.
1x Guardsman with a Bayonett. 1x Hive Tyrant. 2x Turns. 1x Dead Hive Tyrant.

This next one is most recent. It involved two 13th Companies. Me and my friends.
It was turn 5. It had been a greusome bloody battle. Only thing left is My Wolflord 2 wounds,  and my Rune Priest with 1 wound.
Him: 1x Runepriest with 1 wound.
We are 6 inches apart. His turn. He runs up, whips out the bolt pistol, and fires a shot at the Rune priest. It hits, it wounds, I fail my 2+ and the rune priest bites it. I charge my wolf lord at his Rune priest. He gets 6 str5 attacks, I get 7. We both kill each other. On turn 6 there was not a single model left on the board. It was the first time I ever heard of a battle that was so bloody it was a deffinitive and literal draw. We both had 1500 victory points. It was amazing.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on January 21, 2007, 06:20:57 PM
Quote
This next one is most recent. It involved two 13th Companies. Me and my friends.
It was turn 5. It had been a greusome bloody battle. Only thing left is My Wolflord 2 wounds,  and my Rune Priest with 1 wound.
Him: 1x Runepriest with 1 wound.
We are 6 inches apart. His turn. He runs up, whips out the bolt pistol, and fires a shot at the Rune priest. It hits, it wounds, I fail my 2+ and the rune priest bites it. I charge my wolf lord at his Rune priest. He gets 6 str5 attacks, I get 7. We both kill each other. On turn 6 there was not a single model left on the board. It was the first time I ever heard of a battle that was so bloody it was a deffinitive and literal draw. We both had 1500 victory points. It was amazing.

Sounds like a cool battlescene for a movie  :D


Anyway, in a 3000p WHFB game, with my woodies vs empire, there was on turn 6 one tablequarter, which was contested by my great eagle and 2 of his hellblasters. My eagle had just won a cc vs a cannoncrew, my turn before, was down to one wound and was now free to be shot at. For those who now the empire list, will know, that hellblaster pack quite some punch. Well, his last turn, my opponent tried to secure the tablequarter and opened up fire with both hellblasters on short range:

Both hellblasters missfired... both hellblasters exploded  ;D
Not only did this cost him a table quarter, but i also got the odd 300 vp for both warmachines   :D

That did show him, shooting at an endangered species  :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Inquisitor Leet on January 21, 2007, 09:01:30 PM
One time building guardsmen I had gotten up from my desk to grab a glass of water and bumped into the desk, rattling things and unknowingly knocking over my thing of superglue, spilling it everywhere. Coming back I set the glue tub upright, failing to notice the puddle of glue on the desk, sat back down and continued to work. I had rested my forearms on the desk and when I tried get up, I realized I had glued my arm to my desk. A layer of skin later I am muck more careful.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: chromedog on January 22, 2007, 01:14:48 AM

There is a lesson to learn:

Always cut a way from you!

I would've thought the lesson to be learned was a) remove parts from sprue using clippers.

I cut towards myself all the time, and haven't cut myself in years (at least 7).  My blades are always sharp (new project means fresh blade), and because of this, I don't have to force the blade. 

Funniest thing I ever saw was a mate's tyranids.  He was ever so careful getting them out of the case, and putting them on the table, and carefully placing them to one side when they 'died' - only he has next to no co-ordination with his gesturing, and with a sweep of his arm, he dashed half of his bigger'uns to the floor where they - exploded.

He didn't realise the value of pinning, or of using a decent adhesive.  Took us an hour to find all of the parts.  Took me two days to pin them back together for him - he had no idea how to do it, and I laughed at his misfortune, so felt some responsibility to making it right.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Kjata on January 22, 2007, 02:00:37 AM
( sorry Spot  :'()

Please, you didn't name your dog Spot...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Disciple of Nagash: GT on January 22, 2007, 09:25:32 AM
Wait, I got another one, a squad of 10 Banshees charged my Shas'o. The banshees caused something like 10 hits and maybe 4 wounds and I saved all 4 of them with my 4++ save, the Shas'o turned around cause 1 wound, she failed her amour save and died, the squad of banshees ended up fleeing and the Shas'o ran them down.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: andyman1090 on January 22, 2007, 03:31:49 PM
my first gaming group were pretty mean to one of the guys we played with.  one day we were having a 3 way battle, and one of the guys left to go to the bathroom.  he was doing well, his dreadnought was ripping up my friend.  well, we were on the second story and the window was open, so my friend grabbed the dreadnought and tossed it right out the window onto the patio!  (dont worry, the paint job was garbage so it wasnt much of a loss)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on January 22, 2007, 03:53:58 PM
Quote
my first gaming group were pretty mean to one of the guys we played with.  one day we were having a 3 way battle, and one of the guys left to go to the bathroom.  he was doing well, his dreadnought was ripping up my friend.  well, we were on the second story and the window was open, so my friend grabbed the dreadnought and tossed it right out the window onto the patio!  (dont worry, the paint job was garbage so it wasnt much of a loss)

I hope you mean "funny" here in the sense of "strange"?

Because if someone where to throw my wraithlord out of the window, he better quickly starts learning to fly (and my paintjobs arent good either)...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Benandorf on January 22, 2007, 04:00:41 PM
I think the cost of the dready itself is a bigger loss than the loss of a paint job...

If someone threw my flyrant, first I would force him to pay for it, through one way or another, and then would not only never play him again, I would caution anyone even considering it (and complain to the store manager, who would probably ban him for doing something as stupid as that).

That doesn't sound like a very good gaming group...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Archonbjorn on January 22, 2007, 04:40:17 PM
Khorne versus Space marines, 2 of my friends were facing eachother and the Khorne player just started playing with them.

so the berzerkers get gunned down, and everything dies. Only 3 champions and a lord stands on the field. [we play whipe the opponent every now and then] the SM player said: Well seems rather pointless for you, would you like to give up?

The khorne playerl ooked up with a question mark above his face and said: Why? i still have my champions and its my turn.

Then proceeded to whipe away the whole SM army with just 4 models. Priceles :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Dinendal on January 22, 2007, 07:22:14 PM
Khorne versus Space marines, 2 of my friends were facing eachother and the Khorne player just started playing with them.

so the berzerkers get gunned down, and everything dies. Only 3 champions and a lord stands on the field. [we play whipe the opponent every now and then] the SM player said: Well seems rather pointless for you, would you like to give up?

The khorne playerl ooked up with a question mark above his face and said: Why? i still have my champions and its my turn.

Then proceeded to whipe away the whole SM army with just 4 models. Priceles :P

Damn... one of my friend will start a khorne army soon  :o

So... I've learned something... always destroy the champions, all the champions. *take out his notepads*

Dinendal
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: skalnok on January 22, 2007, 08:41:17 PM
Quote
my first gaming group were pretty mean to one of the guys we played with.  one day we were having a 3 way battle, and one of the guys left to go to the bathroom.  he was doing well, his dreadnought was ripping up my friend.  well, we were on the second story and the window was open, so my friend grabbed the dreadnought and tossed it right out the window onto the patio!  (dont worry, the paint job was garbage so it wasnt much of a loss)

omg my paint jobs formost of my models are either not so bad or not painted but i would have hurt the kid or at least made him pay for it, please tell the results of this occurrance
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Que Dan on January 23, 2007, 03:22:02 PM
A Striking Scorpion Exarch gunning down a Chaplain in a single shooting fase is tons o' fun.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Aotarí on January 25, 2007, 01:53:14 AM
I slaughtered my friends 'nidz on the right flank, where I had one platoon command squad and a  5 men hardened veteran squad. They took down one tooled up 'fex, two gaunt squads (full in number) two 'stealer broods and a Warrior squad. all gone by turn 4, on the LEFT flank, he had his Hive Tyrant.... *shiver* I didn't even hit it! 5 Lascannon shots, 5 Plasma, Battlecannon, Heavy Bolter!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr. Ulthwe on January 25, 2007, 07:52:30 AM
I fired a d-cannon barrage and it scattered 6 inches and killed eldrad and an Autarch!!! NOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Doomhammer on January 25, 2007, 08:12:59 AM
I fired a d-cannon barrage and it scattered 6 inches and killed eldrad and an Autarch!!! NOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!

Ouchies. I once wiped out 5 Scorpions and one single enemy Assault Marine with the Eye of Wrath. I didn't know it hurt your own models, then someone pointed it out to me after I fired. Nearly got Eldrad down to two wounds in my next game with it. Just passed on a 3 second try (Fortune)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Que Dan on January 25, 2007, 09:26:41 AM
A Wave Serpent got utterly maimed by a Dreadnought's Assault Cannon. The contents jumped out, and got purged within 3 turns. Ouchies. But my Swooping Hawks took revenge, deepstriked behind the Dreadnought and took it out with a single blast.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on January 25, 2007, 05:23:32 PM
Another thing I hate about Eldar: Pathfinders. A squad of Pathfinders within ruins (or similar)... *shivers*. I had a go against them a week or so back.

Funny thing was, every time he passed a bunch of armour saves from Assault Cannons, Heavy Bolters (you know, the kind of guns that usually wash these things out of ruins via morale checks) he sang the chorus from MC Hammer's You Can't Touch This ("Can't touch this" [repeat]). This was essentially the horrible moment.

Oh really? He passed more armour saves than I can even remember. The first two or three turns of the game is an entire blur. Then my Dread drop podded right next to them. Dear old Balduin has a heavy flamer :D

So it all turned into a happy moment :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: web ghost on January 25, 2007, 07:57:43 PM
well this wasn't too bad ....

facing my friends Relictors against my Death GUard.  He converted up a bunch of drop pods and was making his first all drop pod appearance.  I figured that I would rather have dreadnoughts for heavy support in that a predator wouldn't be as manoeverable and a dreadnought could perform well against SMs in CC.

you guessed it.  No body there on turn 1.  both dreads go bezerk in frustration and shoot the crap out of my own army. .... and then again at the top of turn two!  I learned that lesson.  I wasn't even thinking about fire frenzies and such when I included them in the list.  Have to think that over a little more.  Won  the game though.  ;)

later WG
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Adam LongWalker on January 26, 2007, 11:48:47 PM
1 war walker beating the snot out of 6 genestealers in close combat and survives the conflict to then put the beat down on some 12 gaunts.

This lonely war walker as been given the title of "The Big Kahuna".

I retired those models that simply do the incredible in games.
 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Scout-Commissar Squeaky on February 3, 2007, 08:14:32 PM
playing nids cough Benandorf cough his horridly innacurate Barbed Strangler hits 2 times in one turn. Exit 35% of da boyz.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Benandorf on February 3, 2007, 08:46:38 PM
No, I shot 2 of them in 1 turn, and both of them hit (after missing 3 times each already that game).

And maybe you shouldn't put them in base-to-base as they move, when you know I have a Barbed Strangler?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bruce OneR on February 4, 2007, 07:43:22 PM
A badly timed counter assualt with my Space marines against imperial guard, ended up getting me stuck in difficult terrain, shot at 20 times (5 marines) two fell to the lasrifle fire, and then the rest were swamped with conscripts.....I learned not to rush the victory (having to go to the bathroom is not an excuse to make a risky charge!!!!)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: longshanks on February 4, 2007, 08:21:06 PM
Having a 3rd ed Nid Zoanathrope horn pierce my hand that wouldn't stop bleeding for half an hour.....

Thank god it wasn't in my local store at the time......
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bruce OneR on February 4, 2007, 08:30:35 PM
Ahh, the infamous model injuries....

I threw an imperial guard model at my friend (we were messing around with some garbage models we dug up) and he tried to catch it in his hand.

It ended up bouncing off his hand and hitting him in the face with the bayonet, he still has a little pockmark from it :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Amberley Vail on February 4, 2007, 09:36:12 PM
whew, so i'm IG and im playing necrons, my basilisk sits in the corner and blows stuff up for a few turns, then.........his monolith deep strikes........righ t in front of my bassie, blocking all line of sight.
so, i say what the heck, and shoot at the thing,....template scatters back onto me, annihilates basilisk and vaporizes 10 ratlings nearby.  :(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: skalnok on February 4, 2007, 10:38:25 PM
having a 500 popint game against a friend i was eldar and he was marines ( this was my first time playing my eldar)

i took 1 squad of reapers and one of spiders and an autarch


he took a command squad , 2 scout squads and a dev squad


first turn my dark reapers kill everyone in his dev squad but the las cannon and sergeant and he passes moral and then 8 sniper rifle 2 rockets and a las cannon later i have my exarch left who decides to run off the board :(


but after that my spiders and autarch come in and split directions and the spiders kill his scouts XD while the autarch takes out his command squad sigle handedly and then the remains of his dev squad too just for good measure

so all in all the first half of the game was crappy and i watched points go down the drain and the second half was amazing XD
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Wuxiong on February 5, 2007, 01:29:08 AM
Was there really good times in 40k like when you killed a Greater Daemon in 2nd turn, destroyed a Land Raider early or perhaps like when you kill their leader early.

I had two cases of such good times. One time, I played Chaos (Iron Warriors) and I destroyed his Land Raider 2nd turn and killed his Chaos Lord 2nd or 3rd turn. Another time, I was playing orks and I got first turn and killed his Warboss with my Devastator Squad.

Ahhhh, such great times. :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: myles on February 5, 2007, 01:34:53 AM
One time I was playing against necrons and had my vibro cannon battery kind of isolated off to one side. The necron player turbo-boosted his scarabs toward them and was a turn away from destroying them, but I got lucky and killed all but one scarab base and his monolith with my first shot from the vibro cannons and then the gun crew beat down the last base in hth in two turns with no casualties. ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: allconsuminghat on February 5, 2007, 02:35:57 AM
Whooo, myles, that's a great one.

I've had a game where with my wyches in combat, I passed 11 invunerable saves in a row over a few turns, all of them being 6's. The rest of my army had appalling luck the whole game, but that wych squad... whooo, they were great... so many 6's...

I've had another game where a monolith tried to deepstrike on my squad but deepstruck off the board! That pretty much killed his entire battle plan as he was going to bring in 20 warriors through the portal.

I've had a game in FB where my skink priest cast some lightning bolt from the law of heavens on a silverhelm unit and killed only one, then they panicked and ran of the board turn 1, then in turn 2, my carnosaur lord charged his griffon lord and killed him in 1 turn of combat too... I loved that game... Lizardmen rock.

Equally bad things have hapenned too, my wych squad with wych lord being 1" off from charging some fire warriors (1" for fleet) the wyches all got shot to death, then heaps of stuff shot the wych lord but her shadowfield held. Then she got shot by 1 drone, just 1 drone, and her shadowfield blanked out, and it pinned her! Then she finally recovered (everyone ignored her for a while) and she tried to charge the fire warriors, but promptly died of a drug overdose. We all know the lesson here don't we? Yep, don't ever play dark eldar.  :D

In that same game (cities of death), my preliminary bombardment strategem killed his shas'o before the game even started, this guy had 4 wounds and a 2+ save with a 4+ invunerable save and 2 shield drones.

Another one was in a character bash where someone had saint celestine, we killed her like 100 times but she kept comming back to life and wouldn't stay dead, my lord personally killed her like 15 times with a shas'o killing her like 11 times, jain zar  (old codex) killed her 4 times... so hilarious and frustrating at the same time, 3 people left because she just wouldn't die so the game couldn't end.

Those are all pretty extreme situatiions, but that's all I've got, everything lse was pretty much strictly normal.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Moonsinger on February 5, 2007, 03:37:35 AM
Just go down to the page and you'll find the topic "Funniest thing to happen in 40k" its basicly the same thing. *merges topics*
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: MrShhhsh on February 5, 2007, 04:34:04 PM
3-way game: Necrons, Templars, and my AC.  1st turn, Shrike jumps in and blocks the only exit to a bunker and kills a whole squad of warriors inside on his own while the rest of the Necrons takes a beating from dreds and my tank fire.

Next my tank destroyer fires at his monolith and destroys it denying his full squads of warriors in reserve to come through thus making him phase out, that was turn 2. 

It took him a moment to realize what had actually had taken place.  I thought I saw a tear well up in his eye. 
BTW, that was the last time my tank destroyer did ANYTHING useful.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Oh_to_be_evil on February 5, 2007, 08:38:32 PM
Using my ork army and going up against Necrons, I carry 9 Killa Kans.  I use one set of three to sheild my warboss and his trukk from 2 squads of 20 necron warriors.  My three killa kans take over 120 shots from the necrons.  By turn 3 he had blown one up, disarmed one, and imobilised the other.

Thats one hell of a buy for 150pts.

I also faced a dark angels player that not only got an entire unit removed by my looted leman russ.  But as he was trying to get retrebution, he deep striked a large unit of terminators near the side of the board where my leman russ was and deviated right off the board.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Wuxiong on February 6, 2007, 04:06:36 AM
Every moment is horrible for me when it comes to facing an Iron Warriors Army with SIX OBLITERATORS. Always get crushed whenever I face Six Obliterators.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gron on February 6, 2007, 09:55:09 AM
The one and only time I tried a GK purgation squad(w 4 psycannons),  I got a perfect alignment on a greater daemon at a mere 6" away. With a selfcontent smile I rolled the dices..., 2 hits and none of them wounded... aieeeeee!!!!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Doomhammer on February 6, 2007, 02:54:16 PM
The one and only time I tried a GK Purgation Squad (with four Psycannons),  I got a perfect alignment on a Greater Daemon at a mere 6" away. With a selfcontent smile I rolled the dices..., 2 hits and none of them wounded... aieeeeee!!!!

To quote Quake III when killed by the Gauntlet... HUMILIATION!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Oh_to_be_evil on February 6, 2007, 02:59:35 PM
Using Guard against orks.  I rapid fire a unit of guard into a small unit of orks.  Hit something like 16 times, out of that I wound twice.  Since they are lasguns orks get a basic save, the player rolls boxcars.

Bye bye guard unit.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Aotarí on February 6, 2007, 03:01:46 PM
5 Heavy Bolters failing to do ANY wound on a unit of grots :-[
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Unbound Daemon on February 9, 2007, 09:47:55 PM
Team battle-2 Necrons vs. Eldar and Space Wolves vs. DE and Black Templars. Necrons looked scary (2 monoliths), so we ganged up on them. monolith A deep striked and used their particle whip/gauss things and wiped out a squad of dark reapers and immobilised a BT dreadnought. The other one wiped out a DE ravager, 6 jetbikes, Archon and retinue and over 30 warriors in 2 turns before being wiped out by a thrown singing spear from my farseer-I believe that's the only time I've thrown three 6s in a row. At the end of the game there were about 34 Necron warriors and a lord plus monolith A, my farseer, a SW venerable dreadnought and some blood claws and three BT terminators left. NECRONS ARE SCARY!!!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Emo robots, psycho ninjas, evil princes, and sadistic babies. on February 9, 2007, 10:19:30 PM
This happened to my opponent, not to me.

He didn't bother to read the rulebook thoroughly, and positioned his Immortals unit close to his Necron Warriors unit, who were currently being ripped up by my Broodlord. I guess he was hoping to shoot at my Broodlord once the unit was gone (believe me, Broodlords tear up Necrons fast when the Ressurection Orb is on the other side of the table)... I still remember his reaction: "I didn't know you could consolidate!!!"

Bye bye Immortals! ;D

The moral of the story: READ THE FREAKIN RULES!!!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Snike on February 10, 2007, 04:26:59 AM
Quote
Every moment is horrible for me when it comes to facing an Iron Warriors-army with SIX OBLITERATORS! Always get crushed whenever I face six Obliterators.

Feel the power of the Iron Warriors!  ;D ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on February 10, 2007, 06:28:37 AM
Me and my Assault Cannons have a special tradition. When facing anything but IG, we roll exactly 0 sixes to hit. But when we face IG, we roll alot of rending.

For example (horrible moment for my opponent): My dread Drop Pods right next to his LRBT. Scatters so that only the Front Armour is visible. I thought "hey, what the heck..." and unloads the AssCan into the little tank. Rolls three sixes, gets two penetrating hits and the tank goes kaboom. That was a great moment for me.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: LeagueOfEvil on February 10, 2007, 07:02:51 AM
I'll get the ball rolling:

Single veteran sergeant survives his space marine HQ for a 3 turns, managing to kill almost the whole HQ squad by pure luck.
Flamer squad kills 32 guants in one turn.
Tooled up terminator/hq squad in a land raiser anihilated by a basilisk indirect fire shot.
Having a good time with the guys, drank a few too many beers and fell asleap arguing about incoherant rules, woke up in the game club the next morning.....
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Invisible Elephant on February 10, 2007, 07:09:59 AM
one lucky guardian manges to shoot a devilfish in the backside and blow it sky high. he then does the same again to another devilfish later in the game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on February 10, 2007, 07:22:40 AM
Having a good time with the guys, drank a few too many beers and fell asleap arguing about incoherant rules, woke up in the game club the next morning.....

Is it alright if I put this in my sig? ;)

One of my most wonderful moments came last game I played vs. Eldar. A Squad of Battle Sisters jumped out of their Rhino and unloaded their bolters into the rear of a Waveserpent. 14 dice, and everyone hit! Even with BS4, that's amazing. It might be the best rolling I have ever done, in any game system, in my entire life - since I usually have the worst of luck.

I still lost the game horribly, but it didn't matter. I did take down three of his four skimmers with bolters and meltaguns alone, after he had destroyed both my Exorcists, so I got the moral victory.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: CheesyRobMan on February 10, 2007, 07:29:00 AM
Squad of 8 Striking Scorpions rolled up an entire Tau battle-line by themselves - two full squads of Fire Warriors and a Broadside. They even survived a turn of concentrated volley fire in the open by the Broadside and one squad (couldn't quite consolidate far enough), and went on to annihilate both. Only the Exarch was left standing at the end - he won MVP for that game   :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Invisible Elephant on February 10, 2007, 07:31:14 AM
i also did a similar thing. practically my whole army was wiped out by tau shooting save for 8 scorps and a farseer on jetbike. these two then proceeded to wipe out teh whole tau army. Suprisingly for both parties i won.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tyranid_Wannabe on February 10, 2007, 07:32:44 AM
32 guants killed by a flamer in one turn ???, I remain skeptical- can you fit 32 guants under a flamer template. Any way if it did happen, give that flamer a medal- made up for its points cost ;D.

My necron lord on destroyer body rampaging through my friends IG army- sure the rest of my army died apart from another lord and a warrior squad and I eventually phased out but my lord killed like a stormtrooper squad with vet sergeant with power weapon, killed two HQ squads, depleted 2 infantry squads to one or two guys and killed one or two kill team marines before being taken down by a powerfist- ah toughness 6- really good against guard in cc- powerfists have to wound on 4+ ;D.

Another one was in a tournament, a win against tau. My scarabs killed his crisis suits and my destroyer lord(again) went through his kroot squad, two full fire warrior squads, his etheral and ripped the weapon off his devilfish- before it became destroyed. This is after he had nearly wiped out my army- only one warrior squad left to count as a scoring unit- he had none.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Moonsinger on February 10, 2007, 10:10:45 AM
gah *merges topics*
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Zizada on February 14, 2007, 07:07:52 AM
Funniest thing a i have seen in a while was watching a Necron-Tyranid match between my friends (My poor Eldar just having been wasted by the Marines).  Tyranids get first turn, they move and first shot of the match was the Hive Tyrant targetting the Monolith (i think it was the Barbed Strangler or the Venom Cannon, not a 'nid player so i'm not too hot on their guns).  A spate of sixes later and one very broken Monolith with the most unbeliving look on my mates face, definate Kodak moment!  The Necrons lost the match as a portion of the army was in reserve ready to portal in through the Monolith.  Well they didn't come on and first Close Combat chewed up enough Necrons to make them Phase!!   

At least i wasn't the only one getting soundly beaten!

2nd Edition
Seeing Kharn the Betrayer have no other targets near him but a Demon Prince.  End turn only Kharn is alive!

Seeing Abbadon die to a Scout and Bolt Pistol.  Scout post humusly awarded Imperial equivalent of the Victoria Cross after a chaos spawn rolled over him turn after!

Laughing at my friends who charged his Chaos Termies into wriathguard (who all exploded when they died and with a lot of 6's rolled sucked everything within 2" of the squad into the warp NO save!).

Finding goblin spearmen the hardway and in the process making them goblins carrying sticks!

And finally the best....

Watching my friend pretend to be Commissar Yarick surving a Doom/Mind War combo by sticking his fingers in his ears and yelling defiance the Eldar!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Disciple of Nagash: GT on February 14, 2007, 09:51:34 AM
32 guants killed by a flamer in one turn ???, I remain skeptical- can you fit 32 guants under a flamer template. Any way if it did happen, give that flamer a medal- made up for its points cost ;D.

It's one of those magical flamers that you place the template infront of the flamer, then it proceeds to move across the board 48" in a straight direction. It's called the Supper Heavy Flamer of Doom.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: nurgle5 on February 14, 2007, 01:24:46 PM
watching two necron armies face ach other down and one monolith being destroyed by a single necron!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tinybrain on February 16, 2007, 08:12:00 AM
32 guants killed by a flamer in one turn ???, I remain skeptical- can you fit 32 guants under a flamer template. Any way if it did happen, give that flamer a medal- made up for its points cost ;D.

He didn't say "a flamer", he said "a flamer squad". So that could be a couple flamers and a bunch of bolters, or a bunch of flamers or... who knows?

But anyway, not a single flamer all on its own, which would, as you imply, be impossible.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Oh_to_be_evil on February 16, 2007, 03:17:58 PM
32 guants killed by a flamer in one turn ???, I remain skeptical- can you fit 32 guants under a flamer template. Any way if it did happen, give that flamer a medal- made up for its points cost ;D.

He didn't say "a flamer", he said "a flamer squad". So that could be a couple flamers and a bunch of bolters, or a bunch of flamers or... who knows?

But anyway, not a single flamer all on its own, which would, as you imply, be impossible.
Not exactly.  I watched a game as my friend played a nid player.  The nid player just picked his guants up and piled them into a trench.  My friend moved one squad over and had a flamer in it.  He took out the template and was able to cover the entire trench.  He asked the nid player how many he thought were under the template too.

If you just pile them on top of eachother then its just dumb, but you can take out a lot of nids with a flamer.  Oh by the way the magic number was 23
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Disciple of Nagash: GT on February 20, 2007, 09:17:41 AM
It's also not allowed, the model occupies the space that its base takes up, no other model may occupy that space.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: nurgle5 on February 21, 2007, 01:32:20 PM
Causing Eldrad to flee after whomping the squad he was in, i also killed the eldar players avatar of Khaine with a plague sword, weathered 27 shots only to lose one plague marine, and destroying a holofield Falcon on a galncing hit.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Doomhammer on February 21, 2007, 02:42:05 PM
Eldrad and a Hive Tyrant within 6". Mind War. Staff of Ulthamar. Mind War. Eldrad, alone.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: pudd on March 3, 2007, 10:00:39 PM
This happened in 3rd edition: 20 necrons and a lord were charged by a chaos sorceror and a lone mutant. Noone done any wounds but my necrons happened to loose the dice-off, failed a leadership test and were run down. 600pts were killed by max 120pts.

I think this was in 4th edition: The same unit of 20 warriors and lord Veiled away and tried to appear near a chaos (different player) land raider to gauss it good but manage to appear right on top and they all die, another 600pts of 'crons killed by models worth less then half their points.

Whilst chaos have gotten lucky a few times, the elder annoy me the most. Specifically wraithlords.

A large unit of warriors charged by a lone wraithlord. The warriors couldn't do a thing. I think they later failed a leadership and were run down by the wraithlord. This has happened more then once. Twice in the same tournament in fact.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Onanon on March 6, 2007, 06:17:13 AM
 20 hormagaunts, 5 ripper bases and 3 raveners against a SMurf command squad.
In the first round of combat i reduced the squad to 4 and lost a few gaunts.
Next round i killed everyone (god bless rending claws) bar the commander. This went on for 3 more turns, with the commander surviving over 250 attacks!!!!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mordeath on March 6, 2007, 10:25:17 AM
During a game between Orkz and DE a mob of grotz beat The Decapitator in CC. i don't saw the game but that was the last time my friend ever used the decapitator.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on March 9, 2007, 10:05:37 PM
I had a pretty weird game earlier this evening. My Sisters faced off Imperial Guard Cheeze 101. I swear, he had that list so maxed out, it wasn't even funny. His HS-slots were Basilisk, LRBT, LRD and his troops were all carrying Lascannons or Autocannons (his list contained 8 or 9 Lascannons total). Just to try and calm me down when he showed me the list, he said "well, I did take two Sentinels. Those aren't that good".

Big wtf moment for me. Anyway, a friend of ours set up the terrain by himself, since it's "more fair that way". He's a tau player and the result was a board with a terrain that was... limited at best. Mission was rolled, Secure and Control. We roll for sides, and I lose - of course. The deployment was horrible, he had LOS to pretty much all of my tanks, except one of my Rhinos which was blocked by two other tanks (empty Immolator and another Rhino IIRC).

We roll for first turn and he wins, of course. Sigh. So he moves pretty much nothing. Starts the shooting phase. Basil the Basilisk scatters off the board (yay!), and then he proceeds to do absolutely nothing at all with any of his lascannons/autocannons. "Autocannon from that squad on that Rhino. Two misses..." and so on. The only kill he managed was a single Seraphim who faild her save.

By now I'm almost hysterical. I got second turn, but with absolutely no lossess at all, which meant that I would be able to grab objectives on the last turn without any return fire.

By turn two, I'm moving up two of my Rhinos to his lines, to start flaming his guardsmen to death. And I said "shooting phase", but immidiately corrected myself, saying that I forgot to deploy my sisters. But he - of course - refuse to let me deploy them even though it was "only a firendly game". So I though "hey, wtf..." and start to flame the guardsmen from the top hatch, killing around twenty guardsmen using two Heavy Flamers, a HB-Immolator and an Exorcist. Packed like sardines.

The two Rhinos were of course destroyed by the overwhelming lascannon fire the following turn, all the sisters pinned and then annihilated in the next shooting phase.

But I still managed to grab the victory by destroying all his tanks using one Meltagun, one Eviscerator and one Exorcist (Basilisk, LRBT, LRD, Hellhound, 2 Sentinels) and taking two objectives in the last turn.

This goes to show just exactly how unfair this game can be. He had an unlucky turn in the beginning, and I completely screwed up, but still won. Or maybe it was fair, since he cheezed his list a lot more than me. Perhaps it was the dice god's punishment :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lord of Winter and War on March 12, 2007, 02:23:48 PM
I was using my Harlequin themed eldar army 1000pts vs a bike heavy eldar army. I killed nothing, he killed all my brightly painted warriors by turn 5.  I cried that night.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Peanut (Turtleproof) on March 17, 2007, 04:34:04 PM
Here's how not to demo a game for would-be 40k players.  We had a 3-way game of 40k in 40 minutes.  Since there were two Imperial armies and a Tyranid army, we bulked-up the Tyranid force in case the Tyranids were double-teamed.  I end up in control of a force made entirely of Storm Troopers that I painted (not bad, I though: no long range shooting, average stats, this should work well). 

By turn three the Tyranids were fairly depleted, so to give the Tyranid player something to kill I move in my Stormtroopers to charge.  Another squad was advancing on the Space Marines, while a third had failed a single armor save, failed two Leadership checks in a row, and thus ran off the table (good news for the Tyranid player, I hoped).  So, six Storm Troopers- the only squad that doesn't have a Thunder Hammer- (this is a Daemonhunters army, technically) charge the Rippers are proceed to clobber them, taking no losses during the first two turns. 

I'm pretty confused.  The Space Marines look to be on the edge of being killed off, so I wheel one squad around to face incoming Termagaunts.  The Termagaunts open fire and cause 9 Wounds, killing... one Storm Trooper.  I don't think they took any casualties in shooting, then proceeded to cut apart the Gaunts in close combat.  The Rippers are whiddled-down to nothing.  On the other side of the board, the Genestealers roll badly and are wiped-out by the counter-attack of the Space Marines.  ... zuh?  In a later game, Dire Avengers kill off the same Rippers ... in close combat, despite my forgetting that they had Defend anyway.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: jkmoore on March 18, 2007, 02:16:40 PM
Let's see here...

SM captain charges a nice squad of fire warriors. At the end of the first turn, no casualties are achieved on either side, but fire warriors make roughly 8 hits at WS 2 against A WS 5 captain.

Bike chaplain (with litanies of hate) charges a battlesuit commander & co. The bike proceeds to lose combat over the short period of 2 turns.

Jesus, these stories aren't as freaky as I thought. I need to play more games...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Aotarí on March 18, 2007, 02:39:51 PM
---before the Tyranid Codex where updated---

A squad of guardsmen and a Junior officer tying up a carnifex for 5 turns before they actually kill it, Casualties in the Guard squad: Three.

---after the Tyranid Codex where updated---

My two BMOCDT (Bloody Mob OF Combat Drugged Teenagers... aka Conscripts)  tied up an Carnifex, Hive Tyrant and a Broodlord with retinue at the last turn in a Take and hold Scenario giving my HQ a clear run between the to massacres to the objective
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Skeeno M on March 18, 2007, 05:42:00 PM
How i blew up a predator with an IG auto cannon with one shot and how i found a dark eldar warrior  in my tau carrying case ( i have no clue how it got there and i do not collect DE) ???
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Treg_pjwninaro on March 18, 2007, 05:47:58 PM
2v3 (same total points per side)  Alpha and Black Legion v Eldar, DE, and Tau, my frineds magical chaos champion made another bloody, improbable streak. 

 In the last big game he was in, he was a regular Space Wolf (my frined converted his SW to Alpha legion after this), who was charged by 5 Khorinte termies and a leutenant.  He and his 5 man squad KILLED THEM ALL, taking 2 losses, and 2 more were killed by my eldar shooting, but this guy made around 10 saves, and he was still alive at the end of the game.

In the 2v3 game, he infiltrates with a big 10 man squad, and has been promoted to a seargent with a power weapon.  Squad losses 5 models to shooting, and is charged by a squad of 5 DE bikes with succubus with agonizer and Arcon with agonizer and with 2 blasters.  They kill 2 marines, but are taken down.  Next turn, two more killed by DE warriors in shooting and broadsides(all their vehicles dead).  The one guy, now by himself, charged a DE squad, killed it, chraged another, killed it, charge the broadsides and killed two shield drones and two broadsides before finnally being clubbed to death.

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sheepz on March 18, 2007, 07:11:56 PM
One of my opponents threw up. That was hilarious.

Another game I shot at an Eldar army with a Battlecannon in 3rd Ed. I killed that Striking Scorp Pheonix Lord (Khandras?), 5 Wraithguard and a handful of Guardians, breaking them. The guy packed up.

And finally, my entire army was put in reserve by Ranger disruption, while for some scenario constraint he could only start with Troops on the table. What followed was 18 Snipers (Back when rfiles only did D6 damage) vs a Dreadnought, with humerous consequences. And there was much running, hiding and screaming. In another game against the same player, he mistook the Dreadnought for a building and moved into charge range, ending the glorious career of his 3 Starcannoned duo of guided Warwalkers - which were wiping out a Marine Squad every turn - in a crunching of powerfist noises.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Halfpast_Yellow on March 19, 2007, 07:56:16 AM
LatD army deployed with a Traitor Heavy Flamer sentinal surrounded by loads of zombies, traitors, big mutants and gibbering hordes.

One first turn rolloff later and an Eldar Pathfinder scored a fine sniper hit on the sentinal's fuel tank, sparking off a huge explosion which took a devastating toll on the scum surrounding it.

(One pathfinder scored an 11 for penetration, 6 on the damage table, 6 on the resulting explosion radius, and everyone was pretty much packed in btb around it, many casualties were suffered  :D )
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: -bill- on March 19, 2007, 08:17:44 AM
The one we still laugh at was a squad of Ratling Snipers putting 5 wounds on a fully tooled up Demon Privnce who promptly rolled 5 ones.

And another game a Dark Eldar Dark Lance squad had given a Demon Prince 2 wounds, the DP then decided to teach them a lesson for their cheek and assaulted them - caused a few deaths, they didn't do anything.

DP then has to roll for demonic weapon and rolls double 6 - one dead DP
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Talon Undecided on March 20, 2007, 06:10:09 AM
"Boss! We've got the Daemonhost surrounded!"

Next, all of the Chaos Daemons arrived... two full squads of Fleshhounds and two Squads of Bloodletters, the Bloodthrister bursting out of the Daemonhost...

We still laugh about it.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Onanon on March 21, 2007, 04:19:38 PM
A sentinel with no weapons left kicking through the side armour of a chimera, having just survived a fusilade of HB, multilaser and lasgun shots. Six to penetrate, six on damage tables.
Messy.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mordeath on March 22, 2007, 08:31:27 AM
five grey knight terminators that survived 48 attacks from genestealers i didn't roll a singel six.. i cried.
Or in the same game when my HT(my last model alive) in six rounds ripped a dreadnought in pieces without actually killing it it was immobilised, stunned, shaken and had no weapons at all left. During the entire fight the rest of his army was standing behind and finally managed to kill the HT.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Invisible Elephant on March 23, 2007, 06:45:44 AM
10 harlies with kisses attaxk three ripper bases and cause 2 wounds due to rending. talk about being embarassed. Another game, teh same harlies wipe out 4 SM squads, including a command squad. Totally different ends of the spectrum.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Adam LongWalker on March 24, 2007, 02:04:01 AM
Recently.

5 scouts winning combat on 20 necrons.  Nercons failed their moral role and was massacred.

Whirlwind scattered into my 5 man terminator squad, rolled 4 ones.

One lone Gaunt beat the snot out of my squad of  possessed  marines.

2 dreadnoughts,  both rolling penetrating 6's in assault combat, not only destroying themselves but taking out a total of 23 models that were nearby(we both rolled 6's for inches and most of the combat was around the Dreads).
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Invisible Elephant on March 24, 2007, 03:07:16 AM
Whirlwind scattered into my 5 man terminator squad, rolled 4 ones.

i think your whirlwind may be working for the enemy. Never use it again ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: You are all Nerdzzz on March 25, 2007, 10:01:25 AM
Ten Guardsmen(charging) kill deamon prince in one round of combat!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on March 25, 2007, 04:11:18 PM
I love my terminators, but they have done horribly at utilising their armour in the past:

*A squad of 12 eldar guardians shoots their catapults at my 5-man termie squad. He causes 4 wounds, and I roll 4 ones for armour saves.

* My Terminators (6) deep strikes down against some Tau. I scatter and end up right in the middle of his whole fireline. He shoots the crap out of the Terminators in his following shooting phase after I had shredded his Broadsides with rending shots. At the end of the phase, only one Terminator is standing, equipped with AssCan and Chainfist. I proceed to pass both morale checks needed and moves him in for assault on some firewarriors. I charge, hit with two of the three attacks, but roll two ones for wounds. He does nothing (of course). The following turn, I attack again, hit both attacks, and then rolls another pair of snake eyes for wounds. He does nothing again. Then in the third round of combat, a firewarrior kills my Terminator in close combat  :-[
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Le Cruel on March 26, 2007, 07:20:32 AM
I have a new one:

A squad of 10 dark eldar wyches getting beaten in close combat...by tau firewarriors
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on March 26, 2007, 08:59:25 AM
   A recent one: Fighting against Chaos which fielded a Land Raider and a Defiler. I managed to destroy them both trough ''Immobilised'' and ''Weapon Destroyed results.
   It really was a pain... :D


   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Shas'Oink on March 26, 2007, 09:56:36 AM
this one is hilarious, last week we went to warhammer world and had a big game...

myself, another eldar player and a tau player (each with 1000pts) vs two imperial guard players (each with 1500pts)...

well anyway...

picture the scene, im making my play on the right flank, with the other eldar player, loaded on wraithguard holding the centre and the tau player keeping the left busy. the guard players are loaded up on guardsmen, with the usual array of tanks holding their lines too... their squads sitting in the tree line, brimming with rocket launchers, heavy bolters and other nasty type weapons.

bold and led by their autarch, i bound my units forwards, to confront the enemy. rushing forwards, the harlequins have been held up through rapid firing and taking care of a veteran unit, and the swooping hawks have just jumped in behind enemy lines, managing to pin one of the units... but there are many heavy bolters pointing their way. the warp spiders jump forwards, but cant find enough of a dent, whilst the falcon screeches up towards the basilisk... holding a position on the flank, and surrounded by a myriad of units in deep cover. out come the fire dragons.

in an rather poor shooting, only two of them hit the basilisk. but they both penetrate. somehow they both managed to find the ammo because they both caused an explosion on a 6! and boy was it a huge explosion... as they both rolled another 6 for the area of effect!

a giant mushroom cloud rose over the battlefield.

the explosion killed 27 guardsmen, and the two poor fire dragons that caused it in the first place!  :o

9 from one unit, 5, from another, an entire heavy bolter team, plus the remaining menbers of another and two full command sections bar two commissars and an officer.

suddenly, the guardsmens flank had disappeared.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Meatshield on March 26, 2007, 05:29:12 PM
I was playing a guy the other day and at the moment he had 2 IG Heavy bolter squads and storm troopers. I had 20 mutants that would easily die from all the shooting those units could produce. Then he said "I'm going to charge my heavy bolter teams". Needless to say he lost.

A few months ago my Traitor Leman Russ survived 20 Railgun shots directed by marker lights over one game, at the end it was unharmed. Killed half the enemy army though.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: sgt looney on March 26, 2007, 06:24:47 PM
In a take and hold mission I once had my DC of 10 marines with 1 Chaplain face off about 1000 ptn off Nidz . 1 winged Hive tyrant, 2 Carnifex's, 2 warriors, a brood of genestealers and a brood of hormagaunts. It took the Nidz player 4 hole turns and the better part of his army to finally kill the DC (Chaplain as last offcourse).

I knew these guys were rock hard, but damn  :o

To my demise I still lost the game (probably to much luck with the DC dice)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The Corporal on March 26, 2007, 07:05:13 PM
One of my friend's fire warriors single handedly killed two of my wraiths in close combat. they were charging, too.

Same game ended in a draw, 7 of my warriors (one above phase-out) in cc his last unit, a broadside. we gave up after the tenth round.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on March 31, 2007, 05:34:32 PM
Alright, I had one of the worst dice glitch of my life earlier tonight. I was playing Eldar w. my SoB, and I got first turn.

I move up my Exorcists to each fire upon one of his Waveserpents, to try and stall his Aspect Warriors in his deployment zone. I roll for the first Exorcist. *Roll* Fires 6 missiles! Yay! "4 hits?" I thought as I picked up six dice. They all hit! My opponent sighed and said something along the line of "amphetamine parrot, my serpent is so dead..."

I need a 4+ to get a penetrating hit. On one of those dice. I didn't roll a sigle dice over 3.

So we move on to the next Exorcist, and it fires 5 missiles. I roll five dice, and they all hit again. But again, I failed to score even a single penetrating hit.

I must have a bad luck charm on me without knowing it :(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Markay on March 31, 2007, 05:50:35 PM
ah but did you roll the same dice as the ones you used to hit? If you did its the luck of the dice running out, when you roll 5s and 6s dont roll those dice again for a while. They often need to recharge on luck  :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Hawaiian Zombie on March 31, 2007, 10:02:51 PM

Earlier today (or yesterday if your technical) I was playing a blood angels army using 2 rhinos to sheild the death company from shooting. Out comes the 6 man transport buster unit of warspiders. 5 normal guys do nothing, all 10 shots hit and not a single 5 or 6. The single spineret rifle shot, hits, rolls a 6 to penetrate, followed by a 6 to blow it up and kills 3 death company in the explosion.

Also yeasterday (or today, whichever) 2 banshees and an exarch charging commander farsight with 5 bodyguards.
Round 1: Banshees kill a suit, exarch wounds farsight twice, one banshee dies
Round 2: Exarch wounds farsight once
Round 3: Exarch kills farsight, Banshees kill one suit, remains of the unit run off the board.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Karynos on April 1, 2007, 12:31:23 AM
My funniest moment- my avatar is on his last leg(and wound). He occupies the left flank. Lined up against me are two falcons and a pack of guardians. He fires all his guns(bout 12 scatter lasers, 4 pulse lasers, who knows how many shuricats) and my Eldar Avatar lives. He is desperate, because this ruins his entire plan, and charges with 2 guardians. They kill the avatar.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bellatrix the corset maker on April 1, 2007, 09:35:35 AM
I played against a frien dof mine whose just started playing gimps. He deployed all his tanks in the open because they looked indestructable to him.

Anyway - I had 3 death jesters with bright lances (3rd ed rules) I shot tank 1 with a 6 to hit, got a 6 to penetrate, got a 6 on the chart BOOM!!!! and roll a 6 inch explosion creaming the tank, his mortars and a squad of gimps. Pure Luck - he was gutted.

As soon as the dead were removed i fire another jester at his 2nd Russ and guess what. 4 Sixes. Creamed another squad, his heavy bolters and his HQ.

I had to apolagise solidly for 10 minutes for spoiling the whole game - was 5 peeps in the room and they were all looking at me like a dog who'd curled on e off in teh corner.

The 3rd jester later took 2 structure points off a Baneblade with the final shot of the game. Men of the match every time :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: muffinman331 on April 1, 2007, 11:30:10 AM
I was playing a goff ork army. a squad of guardians with a warlock were charged by a fairly depleted unit of boyz that failed their Waaagh check and tow killer kans. looked bad for my guardians. luckily he had charged his kans within two inches of the warlock, so he attacked the two kan unit. two attacks, two hits. but penetrate and roll sixes. two kans blew up 5 and 6 inches. I lost no guardians! wow... I made like 4 armor saves on 5+. almost all of his orks died, lost the combat and were run down.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: red120 on April 1, 2007, 08:15:55 PM
Everyone has these weird things they HAVE to do for a list, right? Like, not strategically.. maybe it doesn't even make sense strategically, but you do it anyways, cuz it bothers you otherwise.

If I have two of the same unit, they have to be the same size.. I can't stand having 6 Harlequins and then 5 Harlequins. If two squads are for the same purpose, they have to have the same gear... I won't give one squad 4 kisses and 1 pistol, and the other 4 kisses and 2 pistols. At least as long as the competitive different is not so big.

Symmetry is obsessive for me!

What are some of yours?

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Moonsinger on April 1, 2007, 08:36:04 PM
meew Random sticked thread is all realy existing. plix post there next time ^_^
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Benandorf on April 1, 2007, 09:24:11 PM
What are some of yours?

I actually don't think I have any of these >.>  I frequently run differing sizes for units, and whatever I do with my list I can give a good strategic reason why it is worth the points I'm spending on it and why it is there.

So maybe my obsession is simply sharpening all my lists to a point >.>
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lord of Winter and War on April 1, 2007, 09:28:55 PM
In my LATD, I can't seem to not take Aspiring champs without Gift of chaos, even in 1000Pt's I have Champs who are very expensive with this power. Also I can't seem to not take 60 plague zombies at least anymore in my lists..Even though it means that my army is very very slow..

I need to change that..
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: monkeyboy1980 on April 3, 2007, 05:04:11 AM
Back when i first started playing (2nd edition) a mate of mine got himself a shiny new lemon russ and he loved it. Every game he would place this thing on the board with such reverance, the very linch pin in his operation. And not once did it last past the first turn. be it through thunder hammer or hunter seeker missile it always ended up a smoking wreck. it was hard not to laugh as he put it back in its box with that hurt look on his face.  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Squid on April 3, 2007, 12:57:13 PM
Back when i first started playing (2nd edition) a mate of mine got himself a shiny new lemon russ and he loved it. Every game he would place this thing on the board with such reverance, the very linch pin in his operation. And not once did it last past the first turn. be it through thunder hammer or hunter seeker missile it always ended up a smoking wreck. it was hard not to laugh as he put it back in its box with that hurt look on his face.  ;D

Out of curiosity, how would a thunder hammer get into contact with the Russ on turn 1?

Mr.Squid
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Scout-Commissar Squeaky on April 3, 2007, 02:54:19 PM
drop pod/teleport assualt termies?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: monkeyboy1980 on April 3, 2007, 05:39:59 PM
playing 2nd edition rules, you take a space wolf independent character put him in terminator armour give him a thunder hammer bung him in a rhino speed him over there then apply thunder hammer to lemon russ. Then its all about sitting back and giggling.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Squid on April 3, 2007, 05:46:35 PM
Ahhh, that explains it.

Mr.Squid
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Benandorf on April 3, 2007, 05:54:45 PM
drop pod/teleport assualt termies?

Neither of which happen on turn 1 >.>  Turn 2 is the earliest for deep strike.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Voidsign on April 4, 2007, 09:06:25 AM
LOL, I remember that Russ, what was worse was the way he threw his dead mini's in his box as he removed them from the board and then spent a couple of hours post game repairing them.

Short temper that one.

I also an assult which involved a Whirlwind and a bad catch, but Im not gunna go into that cuz I still loose sleep over it. /Cry

-VS-
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Major. Witham on April 4, 2007, 04:01:40 PM
Springing directly out of an experience on tuesday which I'm sure i will never come accross again!

My particular scenario - which I still cant believe - is that I rapid fired with two plasma guns in a squad of Storm Troops, rolled two 2's and two 1's, failed all four armour saves thus losing two men.

This constituted 25% of the squad, which then went on to fail its leadership test and its free re-roll from the nearby standard, and then promptly ran away 9" off the table!

Any similar experiences? True stories only please!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Molsonbeagle on April 7, 2007, 12:18:18 AM
this happened the last game i played. my squad of 20 boyz have been gettin shop up like it was nobodies business. right before they got into assault range the guy used obliterators complete and total firepower in an attempt to eliminate the squad before they could get in and do any damage in HtH. He failed. Every single boy but the nob with a power klaw died. the nob made all leadership saves needed to be made. assaulted the 3 obliterators and whiped them out, dying gloriously in the process.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: skalnok on April 7, 2007, 12:34:03 AM
my friends terminator squad killed 3 squads in one turn of assault... it consolidated from one to the next each time ( a lesson not to ever group your army that close)


and my last 2 games i have managed to get my enemy to surrender by the beginning of turn 2 ???  its really odd and is getting irratating X50, its been beacuse i play a deepstriking army with 1 squad on the board and that one squad usually has a razor back and they usually take out 2 tanks, which in turn take out a bunch of troops and i still have 700 points of deepstriking to do next turn lol... oh and sometimes i feild a whirlwind ( but so far all it has done is tank shock a few squads ... they usually get arament destroyed on it :( i have yet to fire a shot with it other than my hunter seeker missle)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Kjata on April 7, 2007, 01:10:08 AM
Thjis is actually known in my second gaming group(there is me and Hal who play a lot then thre are like 5-6 people I occasionally play with) as the "worst beslubbering turn ever"(by all but Ben, my opponent).

GK GM and his 7 man squad of GKT are in a LRC. A Farseer chucks a spear, and kills the LRC. SO I bail out. I have a Wraithlord and 2 gaurdian swuads facing me. "No prob." I say. "It will take like 60 wounds to kill me."

11 wounds later I have a GM with 2 wounds left who is PINNED. He cant do anything. So i decide to shhoot the exposed Farseer with my Inq. Psycanno. 1 hit. I need a 2+ to wound and kill the farseer. I FAIL. I failed 9/12 2+ rolls in one turn and lost half my army. This was turn 2.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Major. Witham on April 7, 2007, 04:27:29 AM
Quote
my friends terminator squad killed 3 squads in one turn of assault... it consolidated from one to the next each time ( a lesson not to ever group your army that close)

A lesson to read page 44 of the rule book more like.

'The move may be used to contact enemy units and lock them in combat, but the consolodating unit must maintain unit coherency and does not count as charging when combat is worked out next turn'

I assume were talking about the same game?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bellatrix the corset maker on April 7, 2007, 10:37:04 AM
This happened last night in our game,

It was Eldar vs Orcs to the death - 1500pts.

The orcs had rolled forwards and a looted Russ was reaking havoc amongst my firebase.

I leapt a Falcon full of Dragons into his DZ ready for the kill.

5 Dragons with melta guns and tank hunter automatically penetrate the arse armour of a russ - all i gotta do is hit on a 3+.

So i roll 4 ones and a two.

U know ur in trouble when u r shooting tanks and have to resort to trying the Heavy Flamer.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: skalnok on April 7, 2007, 02:55:44 PM
they misread it then lol
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Granite Slam on April 8, 2007, 05:39:22 AM
Earlier today (or yesterday if your technical) I was playing a blood angels army using 2 rhinos to sheild the death company from shooting. Out comes the 6 man transport buster unit of warspiders. 5 normal guys do nothing, all 10 shots hit and not a single 5 or 6. The single spineret rifle shot, hits, rolls a 6 to penetrate, followed by a 6 to blow it up and kills 3 death company in the explosion.

   *humph* And to top it all off in my subsequent turn my second Rhino managed to destroy itself with its over-charged engines! Add in the fact that in my previous game (same day) I lost a Rhino to a rather well placed Ranger Long Rifle and it was rather a bad day Rhino wise. :)

   Still at least I managed to take out a charging unit of Shining Spears with a 6 man Tactical squad. A pair of fun games even though I was annihilated in both.

-S
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: 4084595657 on April 8, 2007, 02:44:07 PM
Well i can only remember these three at the moment, i'll probably post more.

1. My friend hade deep striking terminators, he invested most of his points in them and they went off the table edge.
2. I was using my tzeentch sorceror and used gift of chaos to turn a hive tyrant into a spawn, my opponent refused to shoot it because he thought i would gain victory points.
3. Well my friend killed my demon prince with his havoc squad, i removed him from play (as he was my last model in play) and sat him on the desk and my friend stood up to celebrate and knocked the table over. He broke most of his models and he was gutted.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Catfish on April 9, 2007, 10:01:23 AM
There has been 3 rly fun things when i played 40k
1: I killed a T7 Carnifex with my Farseers shuriken pistol.
2: I stood with a Guardian unit of 14 with platform in bushes. Opponents tactical squad shoots with Bolters (AP5) and causes me to roll 8 saves. ALL OF THEM I ROLLED 6:es. Man he was pissed.
3: In a 750 point game the opponents tactical squad with a Chaplain kills my whole army. Survivors of his? The Chaplain and evrything else except the Tactical Squad.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: 4084595657 on April 9, 2007, 12:30:42 PM
Wow... Where to begin...
I lost a 6 man terminator unit to 5 lasguns... In one shooting phase...
I killed an Avater with a bolt pistol...
I took out Abaddon, Fabius Bile and 6 chosen chaos terminators with a demolisher cannon that was not even firing at them...
I beat a cheesy Eldar starcannon (old rules) army with SM...
I fought off a 10 man assualt termie squad for 3 turns with 2 initiates...
I destroyed a whole 800pt Necron army with nothing but a Chaplain and 3 intiiates...

And I'm sure there is more I just can't think of it all at the moment...

Getting a bit over excited there mate, lets stick to the truth...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: 4084595657 on April 9, 2007, 12:45:36 PM
I was playing a 500 point games chaos vs. necrons...my opponent included both the c'tan: night bringer and the deciever. He put them down as 100 points each! He ran into a havoc squad...i love lascannons.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Squid on April 9, 2007, 03:46:43 PM
I was playing a 500 point games chaos vs. necrons...my opponent included both the c'tan: night bringer and the deciever. He put them down as 100 points each! He ran into a havoc squad...i love lascannons.

I cant even count how many rules he broke...

Mr.Squid
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: 4084595657 on April 9, 2007, 03:53:33 PM
just goes to show cheaters never win....*cough* ha *cough*
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bellatrix the corset maker on April 9, 2007, 06:14:47 PM
in ur world do cheaters recieve a Chineese burn?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cesium on April 9, 2007, 06:27:30 PM
And what is this "Chinese burn"?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on April 9, 2007, 07:25:34 PM
And what is this "Chinese burn"?

My quite unqualified guess is that it is the same as we swedes would call "tusen nålar", as in, twisting the skin of ones arm in opposite direction.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tyranid_Wannabe on April 10, 2007, 12:13:41 AM
Quote
I took out Abaddon, Fabius Bile and 6 chosen chaos terminators with a demolisher cannon that was not even firing at them...

Considering Abaddon has deamonic rune so he can't be instant killed I find this hard to believe.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Amberley Vail on April 10, 2007, 03:13:07 AM
ah, last night, i played my IG vs. space wolves. so he sends 8 termies in a LRC straight at me, and at about 18" away, a lone guardsman with a lascannon penetrates and annihilates his land raider, killing 3 terminators, and pinning the rest. needless to say, next turn i move up 40 guardsmen and rapid fire their lasguns and the terminators all die. after that it was an easy victory.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Skeeno M on April 10, 2007, 04:45:45 AM

I was getting my ass-whooped by a tyranid player in a 1000 points.the stupid guy that works in GW decided to put a massive piece of terrain in front of me so they dont rush me. but the tyranid player decided to infiltrate 3 10 man squads of genestealers with a broodlord. After 2 turns my whole DA force was creamed except for my predator before the rest of his army even got to my table edge. But in a sudden twist of luck another guy that works in GW decided the tyranid army was to big to be 1000pts so he checked it and he was right, since it was a lil' tourney he got Disqualified and i won despite me loosing 720pts of my army Wohoo!

and the lesson for today is....

Quote
just goes to show cheaters never win....
  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Master Bio-Titan BT on April 10, 2007, 04:58:13 AM
ah, last night, i played my IG vs. space wolves. so he sends 8 termies in a LRC straight at me, and at about 18" away, a lone guardsman with a lascannon penetrates and annihilates his land raider, killing 3 terminators, and pinning the rest. needless to say, next turn i move up 40 guardsmen and rapid fire their lasguns and the terminators all die. after that it was an easy victory.

I always say that numbers win!  Sweet!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Pandamonium on April 10, 2007, 09:32:00 AM
3 Dire Avenger Squads +Eldrad+Guideseer Translates into 81 Shots Guided into a Doomed Terminator Chaplain with 5 man Termie Retinue

37 w/o Guide, 75 Hit w/ Guide.  32 wound w/o Doom, 60 wound with Doom.  I was mad rollin.  He loses his five termies and has 1 wound left on the Chaplain.  Chaplain runs through 1 DA squad.  I was like "Blast".  My Turn, I shoot everything I have at it and saves it all.  Rapid fire the Guideseer's pistol into face and blam, Chaplain down
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Peanut (Turtleproof) on April 10, 2007, 10:19:30 AM
Sunday: I was dominating a Ravenwing army with Dark Eldar during a Patrol game.  It comes down to the last two turns and all he has left is four Space Marines with a Powerfist Sergeant and one Bike against my nearly intact army. 

During the previous turn my squad of Raider Warriors had fled off the board, I forget why.

The Space Marines charge the Kroot, who cause two casualties before the Space Marines cause three.  The Kroot flee and are cut down, all 7 or 8 remaining models. 

The loan Biker suddenly goes around the Kroot and charges my other Warrior squad of 12 models + Sybarite.  The Sybarite is 1/8th of an inch out of the Danger Zone.  The Biker survives to make his attacks, killing two models.  The squad flees off the board.

*Cough. 

At this point I have only a Raider with a Disintegrator left.  The Biker Turboboosts around so I take out the Sergeant.  For lulz we continue playing, the Raider vs. the Bike.  The Bike makes two saves, taking no damage for the next four or five turns.  The Raider is stunned twice, Shaken once, and finally loses its weapon.  I probably didn't have Torture Amp, but I Tank Shocked anyway and we had to look up the rules for that.  First he sidesteps it, later he plants one Melta Bomb (which I find is an automatic hit, oops!) and then another and the Raider is not destroyed but Immobilized. 

gg lolz.  Good fun had by all, especially the three non-40k players who were observing.   :D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The Void Dragon on April 10, 2007, 08:14:20 PM
Terminator squad shooting Dark Eldar Lord + 2 Incubi.
4 asscannon shots.
3 Rending hits- Both Incubi are Instant Deathed. His Lord fails a 2+ Invulnerable Save and dies from Instant Death. ROFL!! I still haven't let my friend forget it.
Woot Asscannon!
There has been 3 rly fun things when i played 40k
1: I killed a T7 Carnifex with my Farseers shuriken pistol.
2: I stood with a Guardian unit of 14 with platform in bushes. Opponents tactical squad shoots with Bolters (AP5) and causes me to roll 8 saves. ALL OF THEM I ROLLED 6:es. Man he was pissed.
3: In a 750 point game the opponents tactical squad with a Chaplain kills my whole army. Survivors of his? The Chaplain and evrything else except the Tactical Squad.
A Shruiken Pistol can't even harm a Carnifex.(I think. Even if it can, there's still no way.) If you're going to make things up, at least back it up with the rules, please.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Kjata on April 10, 2007, 11:12:46 PM
Yes, shuriken pistols can kill fexes. I have killed a fex a singular storm bolter.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TiberiusThyben on April 10, 2007, 11:16:04 PM
actually *flips through rules book* a str. 4 weapon can wound T 7 on a six (pg. 23 in macragge rules book).
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Aotarí on April 11, 2007, 03:57:21 AM
actually *flips through rules book* a str. 4 weapon can wound T 7 on a six (pg. 23 in macragge rules book).

And a str. 3 Guardsmen squad can wound a fex that haven't uppgraded its T ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Master Bio-Titan BT on April 11, 2007, 06:49:42 AM
Happened yesterday!!!   :D ;D

I was at a local gaming shop, well, a hour drive for me............anywh o......two young teenagers were arguing about setting up terrain for a long while and finally started playing.  On turn 3 on of the youngins started arguing about a piece of terrain and how it was supposed to be (blocks LoS, impassible terrain, etc, etc.), well, the terrain was a large rock, probably a good 5 pounds, he picked it up and held it in the air and yelled to his opponent and sayed "does this rock look like you can see through it!?"  Well, he was holding it by the base and the rock was not really secured well with only glue, well, the rock came loose and fell onto the table, landing on his opponents brand new and freshly assembled and converted Defiler!  It was crushed!!!  I am sure you can imagine how that turned out!!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The Void Dragon on April 11, 2007, 07:39:52 AM
Wow... Where to begin...
I lost a 6 man terminator unit to 5 lasguns... In one shooting phase...
I killed an Avater with a bolt pistol...
I took out Abaddon, Fabius Bile and 6 chosen chaos terminators with a demolisher cannon that was not even firing at them...
I beat a cheesy Eldar starcannon (old rules) army with SM...
I fought off a 10 man assualt termie squad for 3 turns with 2 initiates...
I destroyed a whole 800pt Necron army with nothing but a Chaplain and 3 intiiates...
And I'm sure there is more I just can't think of it all at the moment...

Getting a bit over excited there mate, lets stick to the truth...
my bad, forgot about rapid fire. Still though, this one seems pretty ridiculous, that's a minimum of 20 powerfist attacks or 30 power weapons with rerolls to wound. There's no way they could've survived.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: PaxImperator on April 11, 2007, 07:42:15 AM
I think someone needs to reread the rules for rapid fire weapons.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on April 11, 2007, 07:43:34 AM
How did he kill him?

I would put my money on death by strangulation, although beating the guy to death with the rock also has something poetic  :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: thebrassthief on April 11, 2007, 07:54:47 AM
Three flamer equiped Sentinels charge the side of a Dark Eldar battle line. The result...Two Raiders and all the troops in them, flamed to hell and back. This was my second game as a player. I never got that lucky ever again :D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Benandorf on April 11, 2007, 01:15:39 PM
How did he kill him?

I would put my money on death by strangulation, although beating the guy to death with the rock also has something poetic  :P

I would have beaten him to death with the rock, for sure.

And then taken all the money in his wallet, and sold him to the nice men in the alleyway O.o
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: 4084595657 on April 11, 2007, 03:03:54 PM
I'd gorge his eyes with my broken defiler then smash his head through the wall and say "does this look like you can see through it!!!!!!!"

edit: my bad man, i was going to write "pull is eyes out" and i chanegd it to gorge and i did'nt re-read it.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Benandorf on April 11, 2007, 03:17:00 PM
I'd pull his gorge his eyes with my broken defiler then smash his head through the wall and say "does this look like you can see through it!!!!!!!"

... What?  Can you rephrase that in english?  "I'd pull his gorge his eyes" doesn't make sense in any way, shape, or form.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Amberley Vail on April 11, 2007, 03:24:32 PM
I'd pull his gorge his eyes with my broken defiler then smash his head through the wall and say "does this look like you can see through it!!!!!!!"

... What?  Can you rephrase that in english?  "I'd pull his gorge his eyes" doesn't make sense in any way, shape, or form.

Perhaps in all the excitement of gouging the guys eyes out he forgot how to type.  ::)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on April 11, 2007, 03:32:47 PM
Thats intolerable!

The exitement of gourging someone the eyes out must not conflict with your typing skills!

How are you going to brag about it otherwise?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Plague Tower of Nurgle on April 11, 2007, 03:44:50 PM
Thats intolerable!

The exitement of gourging someone the eyes out must not conflict with your typing skills!

How are you going to brag about it otherwise?

apparently it is spreading
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on April 11, 2007, 03:48:08 PM
I'd pull his gorge his eyes with my broken defiler then smash his head through the wall and say "does this look like you can see through it!!!!!!!"

... What?  Can you rephrase that in english?  "I'd pull his gorge his eyes" doesn't make sense in any way, shape, or form.

Perhaps in all the excitement of gouging the guys eyes out he forgot how to type.  ::)

Let's all be tolerant here now, it IS and IW-player we're dealing with here, after all :)

All jokes aside, I'd have to say (when speaking of Defilers) that my friend really took the cake last weekend. He played two games, one on friday and one on saturday. In the first one (3 vs. 3), his Defiler got blown up by a Tau Railgun the first turn, and he claimed that as the reason he had Nids on his lines on turn 3. He went on and on on how great the Defiler really is, if it lived past turn 2.

The following day, we return to the club and played a 2 vs. 2 game. I teamed up with SM player, and the Chaos player had a Nid player as his ally - very cool battle indeed. Anyhow, his Defiler manages to stay alive for a whole 3 turns, but does absolutely NOTHING. It hid for a turn, the fired a shot from the cannon, scattered 6", proceeded to scatter 5" the next shot and the only model hit (a Dev Marine)  passed his cover save before blowing the piece sky high.

But still, the Defiler is one badass-looking model, if only it had the power to stay alive without sucking 200 points from your armylist :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Benandorf on April 11, 2007, 05:08:19 PM
Thats intolerable!

The exitement of gourging someone the eyes out must not conflict with your typing skills!

How are you going to brag about it otherwise?

apparently it is spreading

Hey, be nice to lonewolf.  English is not his first language, I would assume, since he's from germany.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on April 11, 2007, 05:15:47 PM
I didnt brag about gourging someones eyes out, so i may type however i please  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Aotarí on April 12, 2007, 02:59:29 AM
I didnt brag about gourging someones eyes out, so i may type however i please  ;D

Just stuff it up your ***. Before this turns out to be a flame war ::)

I love my Basilisk :-* In a three-way-free-for-all I faced Tyranids and Tau (Imperial Guard vs Tyranids vs Tau) My plan was to divide my force, one to counter Tau movements and the other one to get chewed up by the Tyranids until the other half could start blasting them away. Anyway, The first turn my Basilisk launched a round high up in the air... And in the Blast it took out  2 Crisis suits and 2 Sky Rays ;D The Tau player lost, needless to say. (I pounded him one other round before turning my attention to the Tyranids)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: kagek darcblade on April 12, 2007, 07:53:34 PM
I once deepstiked a Monolith right into the middle of a dark eldar player that had filled out his troop, elite, heavy and HQ choices.  D6 shots at each unit....delicious.  Monolith proceeded to decimate for several more turns.

Couple years ago at a con with typically crummy terrain my opponent and I had been setting up terrain and I decided to make a joke about some of it.

I pointed to a stack of painted paper cups with fins on them and without thinking said, "Well I guess that's all of the terrain set up, well except for those crappy cups over there.  What are those supposed to be anyway".

The blood angels player replies, "Those are my drop pods".

After I had slaughtered him, my friend who had been watching says to me, "congratulations Phil, you beat him physically and emotionally". 

We still laugh about that to this day.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: 4084595657 on April 13, 2007, 01:23:23 PM
This happened a few weeks ago, i was playing take and hold. You had to hold a chaos icon, my iron warriors advanced on the icon. We agreed the icon was fragile with T1 and if you destroyed it you lost the battle. 1st turn, he fires a basilisk at my land raider moves straight onto the icon and blows it to smitherines. I won, no deaths.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: nurgle5 on April 13, 2007, 04:23:25 PM
My DG vs Blood angels, turn 1 all three dreads go crazy, speed towards the enemy and rip apart the death company. needless to say i won, the BA player lost all motivation when all two HQ choices got whomped.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Vic on April 15, 2007, 12:07:51 AM
My DG vs Blood angels, turn 1 all three dreads go crazy, speed towards the enemy and rip apart the death company. needless to say i won, the BA player lost all motivation when all two HQ choices got whomped.

Please tell me HE got first turn, then moved up, since 3 Dreads would be impossible to get a 1st turn charge unless he infiltrated 18" away.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: nurgle5 on April 15, 2007, 05:10:15 AM
yeah he got the first turn, his entire army went into the black rage or what ever it's called. we were also playing cleanse, so we were about 18" away anyway.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on April 16, 2007, 11:15:35 AM
I once deepstiked a Monolith right into the middle of a dark eldar player...

   Deepsticked, indeed... ;D

And out of context:
Quote
After I had slaughtered him, my friend who had been watching says to me, "congratulations Phil, you beat him physically and emotionally". 

We still laugh about that to this day.
   I do think too that deepsticking a Monolith into someone will end a game in quite a fast and messy way... :P

   ...and I would have laughed too. Well, maybe.

   To stay on TOPIC: There is what happened to my Wraithlords in a recent mini-tourney.

-First got destroyed in CC by a Dreadnought after I failed (of course) a wraithsight test. My fault, really, but that really was sad...

-Second charged a squad of 6 Grey knights in my 3th turn to relieve a Wraithguard squad that just got charged by my opponent (his 3th turn). Seven round of CC and 15 attacks later (incidentally the endgame), the poor sucker  managed to let the WG get slaughtered, killed only 3 GK (one trough the No Retreat rule) and suffered a wound.

MVP? None of them.  :'(

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: danscan on April 16, 2007, 11:48:45 PM
Situation:  Turn 3
Tyrant(2+) with 2 guards(4+ cover).  Carnifax with 1 wound left(venom cannon, t7 2+ and 4+ cover), and Carnifax with 1 wound (venom cannon t7 2+)

2 vet squads with 3 plasma guns and lascannon, vet sgt power fist each
Command squad with 3 plasma guns medic
Command squad with autocannon
Squad with autocannon grenade launcher
Squad with heavy bolter grenade launcher

It looked like I had him.  Finially I was going to get the one guy who consistantly beats me(2 and 7). 
I fired the autocannons and the heavy bolter at the carnifax hoping that one of them might get that last wound.  One hit.
I needed the one vet squad to kill the Carnifax with the cover.  3 ones with plasma guns.  Two of my guys dead. Las cannon fails to wound. 
The second vet squad that was about to get charged by the other carnifax managed to finish him off but it was too late.  I really needed the first squad to get him.  I knew the 2nd carnifax was going to charge but I had a power fist good chance to wipe him out right.  The command squad feebly fires into the tyrant and guard managing to take out one guard.  At least they were average. 

On his turn he charges into the command squad and the 2nd carnifax charges the vet squad.  The power fist vet fails to wound and they are run down.  Yes the carnifax runs them down after only killing one.  The rest is history as the second vet squad does kill the 2nd carnifax but the tyrant was on top of them and the other squads by then.  Oh the horror.

Yet another game were average would of won me the game.  Also the first turn I hit only with one heavy weapon squad(besides the vets) 3 heavy bolters and 3 autocannons.  There was also a roll of 26 lasgun shots that hit 8 times.  8 freaking times.  We combined two squads to speed up the game, hence 26 . 

In the end though we both had two scoring units. He had a winged tyrant unwounded and a zoanthope. I had one squad and a command squad. 

I don't understand when I play him I roll more ones for everything but leadership test so much. 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ailaros on April 17, 2007, 01:18:22 AM
I, too, have had bad luck recently (well, actually, I'm just now coming off a bad spell), check the campaigns and battle reports (or click here (http://www.40konline.com/index.php?topic=135086.0), if you're lazy). The thing is, I didn't lose any of the games that I was unlucky in, though (and lost the last one where the averages were pretty much there). We can all hope that we get good luck, or at least hit average, but if you play in such a way that you are banking on average luck, then you are destined to lose when your luck isn't there.

Sometimes the best plans fall apart due to luck, which is why you ALWAYS need a backup for if your primary plan fails. As well, you need to be able to identify risk in such a way where you can know how badly you will do if your luck fails.

In this battle, for example, you plotted a death-or-glory static gunline tactic against rampaging monsters. Sure, you SHOULD have been able to wipe him out, but the way you played it left you absolutely no way out if things went wrong. If, on the other hand, you would have just run away, for example, you would have won by victory points. Or, you could have repositioned your troops so that you were SURE to kill one, rather than distributing firepower / assault over all of them, opening up the option for you to kill none of them. In the end, if you are using your troops in such a way that bad luck will get them slaughtered, then you are going to have to accept that sometimes things won't go your way and they'll be slaughtered.

Other than that, feel good in the fact that you're building up karma, perhaps the kind that will manifest itself in the next tournament you play  ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Imperial Kelly on April 17, 2007, 02:30:58 AM
i could be wrong, but i don't believe a zoanthrope is a scoring unit.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Andro Ist Keine Schwedischen on April 17, 2007, 06:06:32 AM
Why wouldn't it be?  Only Rippers can't hold objectives if I remember correctly.

And that doesn't sound like especially bad luck to me.  Rolling 4 on 3D6 when you need a 5 to see a unit (Grey Knight's Shroud) is bad luck.

~Andromidius
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Shas'Oink on April 17, 2007, 06:11:56 AM
sounds like you didnt have your infantrymans uplifting primer... a prayer to the emperor and he will watch over you...

it works for my buddy every time.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sheepz on April 17, 2007, 06:19:31 AM
Why wouldn't it be?  Only Rippers can't hold objectives if I remember correctly.

And that doesn't sound like especially bad luck to me.  Rolling 4 on 3D6 when you need a 5 to see a unit (Grey Knight's Shroud) is bad luck.

~Andromidius

I'm afraid you are incorrect. Zoanthropes do not count as scoring units.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Chosen Man on April 17, 2007, 06:50:13 AM
Zoanthropes are indi characters right? So they can't be scoring units.

You think thats bad.....try this....Last weekend I was playing my guardsmen against Khorne. I went into CC with them, with my army HQ. I had ChemInhailers, Trademark Item, and a Company Banner. I lost combat, as expected. I had to roll basically leadership from my SO...since they had CI. I failed 3 Leadership checks in a row...Regular Leadership...Tradem ark...and Company Banner...and the entire unit was run down. How's that for revenge from the dice gods ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: PaxImperator on April 17, 2007, 07:03:53 AM
Not that it mattered in the end, but you can't re-roll a re-roll.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Markay on April 17, 2007, 08:30:28 AM
sounds like you didnt have your infantrymans uplifting primer... a prayer to the emperor and he will watch over you...

it works for my buddy every time.

heheh I'm gonna try that in my next game, I've also been thinking what it would be like to set up an army and use it in accordance to the primer but thats another story.

I haven't had too many bits of bad luck recently, not when its been vital anyway. The problem I have is my mates incredible good luck. He wounds all 3 marines touched by a frag grenade template, he never overheats his guardsmens plasmaguns. Its not just once though, he does it A LOT.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ailaros on April 17, 2007, 09:35:50 AM
I thought that zoanthropes were living artillery, which means that they count as scoring unless they're less than half health. If that Z was in a squad of 3, or if he was by himself and wounded, then he wouldn't get points, but otherwise I thought they did.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sheepz on April 17, 2007, 10:09:31 AM
Living Artillery is not a scoring unit.

EDIT:
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: [dixon] on April 17, 2007, 10:20:25 AM
Not only are they not scoring units, but they cannot be formed into a squad either, Ailaros.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Benandorf on April 17, 2007, 10:50:25 AM
i could be wrong, but i don't believe a zoanthrope is a scoring unit.

Correct.  Zoanthropes have a special rule that makes them not scoring units.

And they deploy as the same unit, but work independently, which is probably why they did that.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Imperial Kelly on April 17, 2007, 03:35:34 PM
Poor Danscan!  He not only rolled horribly, but was cheated out of his win anyway by a silly Zoanthrope!   :D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: danscan on April 17, 2007, 04:14:41 PM
Another odd occurance against the same opponent is the Demolisher Poping Tyrant.  In our ten or so games he twice destroyed a demolisher in the first turn with a venom cannon.  3 to hit, 6 to glance, 6 to destroy it. That is 1.8% chance for each shot or 5.4%. The first time was the worst because it blocked line of sight for the HeavyWeapons Squad behind it. And cut line of sight on half the board for the other heavyweapon squad.  I no longer use tanks.  Just lots of infantry.  Unfortunately the board gets cramped. 

One my wins though was a complete slaughter.  And it was cleanse mission.  In the end all the nids were dead.  I lost a squad of vets, a few guardsmen here and there, and an immobolised LemanRus which I immobilised.  His tyrant and Carnifax charged at the tanks never noticing the two chimeras with stormtroopers in them sitting behind the hill.  Surprise! He does not fall for that anymore.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Major. Witham on April 17, 2007, 04:58:44 PM
On Sunday I killed a shed load of Necrons with nothing more than a few hellguns. This may have been the first time Ive ever killed anything with a hellgun...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on April 17, 2007, 05:14:20 PM
Another odd occurance against the same opponent is the Demolisher Poping Tyrant.  In our ten or so games he twice destroyed a demolisher in the first turn with a venom cannon.  3 to hit, 6 to glance, 6 to destroy it. That is 1.8% chance for each shot or 5.4%. The first time was the worst because it blocked line of sight for the HeavyWeapons Squad behind it. And cut line of sight on half the board for the other heavyweapon squad.  I no longer use tanks.  Just lots of infantry.  Unfortunately the board gets cramped. 

Been there, done that. Only, I didn't destroy anything, but my Tau team mate (2 vs. 2) lost his Railhead in this way. One of our opponents shot at it with something (don't remember what), and I did some quick math in my head.
- You know - you only have roughly a 5% chance of destroying that tank...
The opponent didn't care, rolled the dice, scored a hit, a 6 to glance and a 6 to destroy.

Been on the other side of the spectrum several times too. In my latest game of Sisters vs. Eldar, it took the combined efforts of my BW/Inferno Pistol Canoness (assaulting the rear after firing), a squad of Battle Sisters (that had a Meltagun in it), an Exorcist and a Seraphim Squad (vet. w. Eviscerator) two whole turns of shooting and assaulting to destroy an Immobilized Holo-Field Falcon. I almost cried at the end... first out of frustration and my bad rolling, then out of happiness.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Benandorf on April 17, 2007, 06:52:05 PM
I've had the opposite problem against a demolisher.  6 auto hits from my Str 6 tyrant against the side, and I got a total of 1 pen that rolled a 1 and 2 glances, one of which rolled a 2, and one that got a weapon destroyed.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: danscan on April 17, 2007, 08:32:13 PM
On Sunday I killed a shed load of Necrons with nothing more than a few hellguns. This may have been the first time Ive ever killed anything with a hellgun...

In the thirty or so odd games I have played with stormtroopers I think I only shot the hellguns about 10 or 15 times.  The plasma guns on the other hand got used alot.  I think the fact that the stormtrooper above all else have a history of failing morale test just about when they would have broken an enemy army if they would of passed.  Like mauling a squad of battlesuits but losing two guys in the opponents shooting phase with a good shot at the broadside squad pinning my tanks in.  But they fail and run away like a bunch of little girls.

I think they have failed their first morale test about 70% of the time.  But they look so cool.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lord of Winter and War on April 17, 2007, 10:07:21 PM
Ah man, Morale tests, It does always seem to be expected that certain of your units (the most important ones) run away when even sneezed at.


I had an unfortunate situation in my game last Thursday, I was playing my LatD vs eldar in cleanse, and I had my two plague zombie units just make it within the enemies deployment zone after three turns. So my Zombie units (both within 6" of a dire avenger squad) try to go after it. But both units then fail their difficult terrain tests, and I bet totally cumped in the enemies shooting phase. At least I was able to kill off the unit by the end of the game though, but I had all my units wiped out in the end. (damn scorpions and banshees).
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: jkmoore on April 18, 2007, 08:47:21 PM
a squad of 6 or so grots opens fire on a grey knights captain (I assume they have terminator armor). So far, the captain was completely unharmed. S3 Grot blastas kill a captain outright in a single shooting phase.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on April 19, 2007, 12:04:25 AM
   Happened in a GT. 6 Storm Guardians open fire with 2 Fusion Gun and 4 Shuriken Pistol on an Emperor's Champion (2+ save). Fusion Guns do nothing but I killed the lad with the pistols. Go figure. :D

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: McMoor on April 30, 2007, 10:14:35 AM
genestealer troop running into space marines.
all but 1 die
he makes into combat and roles 4 6es
but died after that.....all heroes who do that stuff die....

McMoor
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Scout-Commissar Squeaky on April 30, 2007, 07:32:46 PM
having 1 slugga boy survive for 3 turns agianst a Grand Master. he inflicted 2 wounds on the GM then died. And then my Super Cyboar Warboss ate his face ^_^
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Adam LongWalker on April 30, 2007, 08:26:45 PM
Quote
And then my Super Cyboar Warboss ate his face ^_^

That is funny.

20 Dark Eldar Warriors(my army) fought 6 marine scouts for 4 turns. the scouts just chew up that scout something fierce and after all of them were finally killed off I only had 6 left on my DE squad. 

I lost the game because that squad could not hold that quarter.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: schizo omnibus on May 2, 2007, 08:25:39 PM
my 10 man squad of flayed ones (ld 10) were reduced to leadership 4 in one combat and ran off the edge that same turn with two sixs
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: skalnok on May 2, 2007, 09:14:21 PM
is it possible to have a leadership modifier of - 6?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: schizo omnibus on May 2, 2007, 09:28:50 PM
yea lol, i was outnumbered 4 to 1(-4), i was in combat with a chaos lord and a reinue all with visage(-2).. fortunatley i wasnt below 50% strength lol
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The admin changed my name. on May 2, 2007, 09:39:10 PM
I shot down a grav tank with a bolt pistol on turn six with a last man standing Grey Hunter.

And this is the kicker: I won by 1 victory point.

LOLZ! I made sure to rub it in this guy's face too, because he's one of those rule nazi power gamers that makes people leave the game because of his horrible sportsmanship.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Major. Witham on May 3, 2007, 07:07:24 AM
Sorry to be pedantic, but wouldnt winning by one victory point actually make the game a 'draw' according to the victory point table?

Thanks.

'Pedantic' Lt.Witham.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The admin changed my name. on May 4, 2007, 12:33:30 AM
I was playing in a league where we play best of three matches with each other. There were only 6 players, and we wanted to mix it up a bit. Anyways,he won the first game, I won the second. In the case of a draw, victory points (from that game only) are used as a tiebreaker. So, yes, that game was a draw. But as for the match, I won it all with that shot.

I guess that part makes my story even better  :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: schizo omnibus on May 5, 2007, 01:24:41 AM
my friend and i were playing a game, i was using jump pack troups with templar and he was using raptors, they went into an assault together, first turn we both killed 4 of each others models. there was 1 model remaining on each side and that close combat lasted 6 turns (never finishing).... playng without a turn limit that game
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Catfish on May 5, 2007, 04:28:55 AM
2 fnny things happened 2 weeks ago in the same game.
1: My howling banshees wanted to switch cover with 3" space. They got a horrble double1 on difficult terrain and then a 1 on the fleet aswell.So they stood in the open and got shot down by his 1k sons squad. One survived and passes test. Then my turn she alone charged the 1k sons and got in contact with his Chaos Lord. She killed him=) but got utterly slaugthered by the rest.
2: I had only 1 avenger left who stood in 4+ cover. A squad of 10 Chaos marines shot first with their boltes 16 shots wich I was forced to take 10saves for. I passed them. Then he shot his plasma wich exploded. And finally he melta wich killed him=(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Scout-Commissar Squeaky on May 5, 2007, 09:12:46 PM
making every single roll to hit with a mob of Slugga boyz and having my Tau opponent miss every single pulse rifle shot. of course in that same game his Shas'o beat my Warboss in CC >.< i cant decide which is funnier......
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on May 6, 2007, 03:40:01 PM
I saw an SM Master, only fitted  with a Power Sword and a Storm Bolter, kill a total of 4 banshees over the course of two turns without losing a single wound to the eldar women :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Karynos on May 6, 2007, 10:43:54 PM
I just played Ultramarines. My avatar was in combat with a librarian. Well, I rolled my 4 to hit rolls, and I thought they all hit. My opponent thought he saw one was a 1. So, we did a roll off, and I won. I then roll to wound; it is 4 ones. Oh the irony! I was crushed after that thing didn't die  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Prophet Eradiel on May 7, 2007, 06:02:45 PM
I was playing against a Tau player a year ago. His boradsides got 2 hits on my falcon, which couldn't have moved in the past turn. 2 S10 AP1 shots, both rendered harmless by holofield and spirit stones. I then insta-killed both the suits with the pulse laser.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: unsafestbird on May 7, 2007, 09:07:41 PM
I have 6 scouts armed with sniper rifles.

I rolled six ones to hit.

Twice.

I have had tau fire warriors fight off and defeat assault marines in combat.

I have had a veteran sergeant hold off many his number in Tyranids. Preventing a Tyranid victory and earning me a draw.

Only a few of the amazing events that have happened while playing.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: nurgle5 on May 8, 2007, 05:32:28 AM
black orc big boss delivering 4 killing blows on a unit of ogres, killing 3 of them and their tyrant(army general) :D ;D 8). nuff said.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: PaxImperator on May 8, 2007, 05:34:21 AM
That's interesting. Have the rules for Killing Blow been amended to include models that are larger than human sized or do Black Orcs have a modified Killing Blow rule?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: nurgle5 on May 8, 2007, 05:39:40 AM
hhhmmmmn......i dunno, there were a few people watching, they said nothing. i'm a little hazey on the rules 'coz i haven't been playing that long, does killing blow not work on ogres? it happened in a WD battle report before, so assumed you could do it.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Rasmus on May 8, 2007, 05:44:52 AM
Well, no, normally Killing Blow only work on ordinary Infantry. Ogres are not. :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: PaxImperator on May 8, 2007, 05:45:55 AM
I've just looked it up. Going by BRB page 95, you could not have delivered Killing Blows to those Ogres. Your Black Orc boss's rules would have to give an exception to the normal Killing Blow rules for you to be allowed to do so. White Dwarf battle reports are hardly an authority as rules interpretations go, though I do believe there are a few exceptions to the normal Killing Blow rules (race-specific abilities and weapons) with regard to the victim's size.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Locarno on May 8, 2007, 06:23:05 AM
If it's the battle I think it is, that was Throt the Unclean, who carries a 'things-catcher' (far more versatile than just a 'mancatcher'), and can killing blow anyone.

As Pax says, this is not a normal ability.

You are normally limited to 'man-sized' targets (or man-sized models riding any sort of mount - knights, for instance, are still considered 'man-sized').

The only way I can think of for a normal black ork boss to get killing blow is the Gnashas, which is just normal killing blow with no shiny exceptions.



Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on May 8, 2007, 09:03:57 AM
No, Orks can only get the normal "Killing Blow" rule. Killingblow also is now clarified to work vs. models up to a certain unit strenght, which led to the funny occurance, that a dwarfen king with shild carriers is, among other goodies, like an improved save and additional attacks, now immune to killingblow... not bad for an 20-30p upgrade, which doesnt even count to the item limit  :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: nurgle5 on May 8, 2007, 12:52:02 PM
ooooops......my bad, but i wonder why no-one watching corrected me? i'm clear on the rule now, thanks.
@locarno, yeah it was the BR you're thinking of, but until now i've never heard of the "things-catcher".thanks for giving me a correct defination of "killing-blow" :).
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Vic on May 13, 2007, 05:43:25 PM
Squad of 5 Terminators with Thunder Hammers charges my 10 Man DE warrior squad.

Hit 10 times, wound 5 times, rolls 4 1's.

Fails to hit and wound, dies next turn.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: mikesusername on May 13, 2007, 05:51:31 PM
at a conflict.  objective was take and hold.  opponent had large amount of points in bikers which he obviously panned on zooming in on last turn, which he had.

so heres what i do.   

there is a bit of an stagnnt assault going on near the center between one of my missile dev squads and one of his tac squads.  to the left of this assault i have a missle dev squad that cant see much of anything.

his bikers are bhind a hill on the right in my deployment zone within turbo boost distance of the objective, 

i have a small laz dev squad between the bikers and the stagnant combat...

im down in vp,so i do the following


i move my laz squad towards bikers as bait, and charge my no los dev squad into stagnant combat.

his turn,  charges his bikers into my laz squad, killing them,  only moves 3 inches,  stuck in open for a turn.  in the rest of his assault phase my two dev squads win combat and consolidate into scoring range of objective (i think)

my turn, i open up with my now free'd up dev's and obliterate his bike squad, comming form behind to take the game. 

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Catfish on May 14, 2007, 12:44:11 PM
Happened to me last wednesday. A SM player had a tac squad with a chaplain in it. My Harlies charged them (5 man strong) and they were guided and the squad was DOOMED (psyc power). The normal marines died like flies but that damn chaplain wouldnt give up. I scored at first 7 rending hits on him wich he aved 5 against leaving him 1 wound. Then he got 4 normal hits wich his power armor took. Finally guided misses got  additional rends and AGAIN he saves them. Finally my troupe master scored 3 P.sword wounds wich he saves!. THen he has 5 attacks all miss=). And FINALLY he died when failing the no retreat saves. OMG that was the most durable chaplain Ive ever seen.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Karynos on May 14, 2007, 04:22:01 PM
Happened to me last wednesday. A SM player had a tac squad with a chaplain in it. My Harlies charged them (5 man strong) and they were guided and the squad was DOOMED (psyc power). The normal marines died like flies but that damn chaplain wouldnt give up. I scored at first 7 rending hits on him wich he aved 5 against leaving him 1 wound. Then he got 4 normal hits wich his power armor took. Finally guided misses got  additional rends and AGAIN he saves them. Finally my troupe master scored 3 P.sword wounds wich he saves!. THen he has 5 attacks all miss=). And FINALLY he died when failing the no retreat saves. OMG that was the most durable chaplain Ive ever seen.

You can't use guide to reroll missed to hits in combat. Not in the new 'dex.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Molotov Shadowhunter on May 14, 2007, 04:51:41 PM
Some of these were ages ago... 3 Obliterators in close combat with 3 Tyranid Warriors. Eventually it ends with a 1 on 1 which was declared a draw at the end of the game.

A very annoying Hammerhead taking ~10 lascannon shots to die. A tad unlucky, but the funny part is it only ever managed to stun my predator.

Demon Prince vs 9 Scarab Bases. Prince took ages to take them out, but didn't even get one wound.

Nothing too out of the ordinary there, but might be worth a giggle.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Renegade Garou on May 15, 2007, 04:10:42 AM
I remember a Team-match i played a while ago, Imps and Necs vs Spacies and my Eldar. The imp player had his Basilisk firing on a large platoon of ours, but his mates Monolith was nearby. He scatterd on it, rolled a 6 for penetration and antoher 5 for the damage, killing the Lith. We laughed for about 5 mins  8)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Catfish on May 15, 2007, 01:24:05 PM
your right, it's only shooting guess I've been cheating then=). Lolz
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on May 18, 2007, 05:13:46 PM
I was playing Tau today with my Infiltrate/Deep Strike Marines. My Termies arrived, dropped in next to a squad of my Tactical Marines who were busy soaking all the fire from half his army (by the Emperor, if I could marry 4+ cover saves, I would :))

They shot the at the front of his Railhead, got a single rending hit, which glanced of course, and I rolled a 6 on the damage table.

Two turns later, his Ionhead moved up to get LOS to some of my Scouts. This was in CoD, so the board was filled with terrain. He had no choice but to expose the Hammerhead to my Terminators. He killed a couple of Scouts and in my turn, I moved up and unloaded the Assault Cannons again. One redning hit which glanced, and I rolled a 5 on the damage table. He showed me his list and said "they have decoys, you have to re-roll that." I re-rolled, and got a 6 :)

Good times.

/Purg
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Alric Sanosake on May 18, 2007, 05:16:28 PM
I was playing Tau today with my Infiltrate/Deep Strike Marines. My Termies arrived, dropped in next to a squad of my Tactical Marines who were busy soaking all the fire from half his army (by the Emperor, if I could marry 4+ cover saves, I would :))

They shot the at the front of his Railhead, got a single rending hit, which glanced of course, and I rolled a 6 on the damage table.

Two turns later, his Ionhead moved up to get LOS to some of my Scouts. This was in CoD, so the board was filled with terrain. He had no choice but to expose the Hammerhead to my Terminators. He killed a couple of Scouts and in my turn, I moved up and unloaded the Assault Cannons again. One redning hit which glanced, and I rolled a 5 on the damage table. He showed me his list and said "they have decoys, you have to re-roll that." I re-rolled, and got a 6 :)

Good times.

/Purg
Wow...that is a funny game, I've seen that happen.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: cyborlox on May 20, 2007, 11:33:14 AM
1. BA scout "dodges" 4 sniper shots, a krak missle, four storm bolter shots. Then charges 3 Terminators. All 3 die.  ;D
2. My Termies (throughout many turns in a mega battle) charge and slaughter an entire IG command squad, blow up a chimera in CC and Blowup a Sentinel and Immobilize another in CC.  :o
3. The entire mega battle (a different one) I rolled 1s and 2s.... I was obliterated by turn 2.  >:( However, at the end i got a book because the guy felt sorry for me. :)
4.I fire with A termie squad, landspeeder (multi-melta) a dreadnaught (assault cannon), 3 tac squads (all with missle launchers) and a predator destructor (auto/bolters) and kill one guy... >:( Next turn, the other guy anihalates like half my army
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on May 20, 2007, 01:00:14 PM
4.I fire with A termie squad, landspeeder (multi-melta) a dreadnaught (assault cannon), 3 tac squads (all with missle launchers) and a predator destructor (auto/bolters) and kill one guy... >:( Next turn, the other guy anihalates like half my army

This is not uncommon. I was playing against IG using Mech Sisters and the terrain was... well, limited at best. I had to deploy tanks as shields for other tanks. He won the dice off to go first, and I thought "that just cost me the game". He fired with everything he had, mostly at Rhinos, and shot with 4 Autocannons, 6 Lascannons, 1 Battle Cannon, 1 Earthshaker and 1 Demolisher Cannon. Yep, that's 14 shots that can easily kill my unsmoked Rhinos and 3 Pieplates that destroys everything in my army.

Total kills: 1 Seraphim.

I had mopped up his entire army by turn 4.

/Purg
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Archonbjorn on May 21, 2007, 09:54:58 AM
Happened to me last wednesday. A SM player had a tac squad with a chaplain in it. My Harlies charged them (5 man strong) and they were guided and the squad was DOOMED (psyc power). The normal marines died like flies but that damn chaplain wouldnt give up. I scored at first 7 rending hits on him wich he aved 5 against leaving him 1 wound. Then he got 4 normal hits wich his power armor took. Finally guided misses got  additional rends and AGAIN he saves them. Finally my troupe master scored 3 P.sword wounds wich he saves!. THen he has 5 attacks all miss=). And FINALLY he died when failing the no retreat saves. OMG that was the most durable chaplain Ive ever seen.

I have met worse, a termie of rogue angel survived 65 wych attacks, around 8/11 of them being power weapon attacks >.<.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: nurgle5 on May 21, 2007, 02:48:31 PM
had a few games against some 'nid players and my DG went to town!
game1 highlights:
a: nurglings whomp a broodlord in CC killing him on turn2
b: 2 dreads go nuts and wipe out a huge brood of gaunts
c:plague sword claims two carnifexes

game2 highlights:
a:my GUO vomits on a pair of Zoanthorpes killing the pair
b:Nurglings hold up a super-'Fex for the last three turns of the game
c:my DP scores 6 rends on a hive tyrant

game3 highlights:
a: My DP gets run down by gaunts but the possesed lash back wiping out two broods of 16
b:GUO smashes aside a Broodlord and his genestealers
c:Rippers are cut down by the nurglings!

three great games, two narrow victories , one solid victory,
but most importantly three games in which my nurglings more than earned their points back!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gwaihir on May 21, 2007, 06:14:26 PM
I loose a ridiculous number of models when moving through cover.  A recap of some recent games where I tried to move through cover and needed to take some dangerous terrain tests.  I am including every dangerous terrain test in the last 5 games.

Autarch on a bike takes the test rolls a 1, rerolls and gets another on.  (My rules memory failed and I removed him rather than taking one wound).

8 Warp Spiders jump into terrain, 3 die.  They make an assault jump and don't go far enough to get out of terrain and 2 more die.

8 Warp Spiders jump into terrain, 4 die.  They make an assault jump another dies.  After some shooting one is left, he jumps into terrain and dies.

Talos with one wound moves into terrain and takes a wound.  Assaults and takes another wound.  It is dead.

So the tally, 25 dice rolls yielding 13 1s.   :o

I think I have the clumsiest armies in the universe.  They can't move an inch without tripping and impaling themselves or something.  This is happening with such frequency that I have actually accurately predicted the results on two occasions.  I predicted the 4 dead spiders and the dead Talos. >:( >:( >:(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on May 21, 2007, 07:46:08 PM
Gwaihir's story sums up the reasons why I always keep jump infantry and bikes out of area terrain. But he was horribly unlucky to roll that many ones.

Anyway, I remembered a game I played with my Sisters vs. Tau a couple of weeks ago. It was seek and destroy and he had the classic Tau list - Missile Pod-Suits, 2x Hammerheads (w. different main armament though), 3 squads of Firewarriors, 2 squads of Kroot, a cheap HQ, some Stealths and Pihranas.

I played Mech Sisters, and I was a bit worried since the boards was literally filled with terrain.

He passed every single cover save ha had to make for the entire game. Every last one. The only casualites I managed on his army was done by my (Emperor bless it) Heavy Bolter Immolator w. Blessed Ammunition, Heavy Flamer Immolator, a Heavy Flamer Sister and my Seraphim squad.

Not surprisingly, I lost that game :P

/Purg
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: grok_grok on May 21, 2007, 10:29:17 PM
64 CC attacks from some gaunts onto 10 dark eldar, 25 armour saves needed, ALL PASS!?! nothing but 5 & 6. It was like the dice god decided to preform one ell of a miracle.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ornsworlder on May 22, 2007, 06:46:55 PM
Numerous funny moments have developed from my and my best friend's ongoing rivalry.

To whit:

Ten Stormtroopers are in a forest, a Chaos land raider crashes into the foliage and disembarks five armed-for-bear Chaos Terminators of ass-kickery. My stormies double-tap, all the Terminators collapse. Another stormtrooper unit off to a flank wanders over and meltaguns the Land Raider, the entire Chaos flanking move is routed.

A Chaos LT on bike (great model!) comes roaring at my IG line; a five man remnant squad wanders force and charges the big scary man. Two of them die. Then he does with a string of three 1's to my remnant's three 6's.

A Chaos Rhino is fragged before my gun line, Chaos marines pour out and are eviscerated, the last survivor is then, in a moment of giggling madness, charged by two ratling snipers who somehow managed not to evacuate the board, presumably after numerous crotch-to-bayonet interactions, the Chaos marine falls.

My guard army (featuring three missile launchers, three lascannons and one guy with a melta bomb) is under the horrific assualt of an entire armoured company. My men are pulped everywhere they go, but then, a miracle gives me hope, my three mortars fire at a concentration of leman russ variants, my shells miss their target ... and scatter straight onto the rear armour of a sexy Forge World Vanquisher. It detonates. I laugh.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: danscan on May 24, 2007, 07:58:17 PM
My last game ended with my command squad killing themselves with rapid fire plasma pistol and plasma guns.  The game was over earlier, I was just trying to kill off a few more marines. 

Another game I was playing meat grinder and had one guards men who refused to die, there by preventing me from getting another squad on the board.  While another squad of 6 men ran for two turns before finially regrouping.  Again preventing me from putting a fresh squad on the board. 

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on May 25, 2007, 10:55:05 AM
In my last game against Marines, my opponent got exactly 0 Victory Points.

I wonder if it's good or bad though :(

/Purg
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Que Dan on May 25, 2007, 04:14:19 PM
Well, no gain, no loss. That's good... I think.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on May 25, 2007, 04:27:25 PM
Well, no gain, no loss. That's good... I think.

Yeah, but it wasn't a very exciting game :p

/Purg
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lord of Winter and War on May 25, 2007, 07:49:50 PM
Hmm, that is quite bad for your opponent.

I managed to score my new total of 8 marines killed under one ordnance template. It was the first game I won in a while so that was kinda funny...Such Carnage my army caused..Killed more marines then he killed guardsmen..I also made the army a new Company standard. Perhaps my troops enjoy their new flag so much they were inspired to great feats of skill.The Banner never fell either.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sergant Alexi on May 29, 2007, 01:33:39 PM
whipping out an entire ork army with tau before combat apart from his warboss and 3 tankbusters.
The four of them proceed to destroy half my army before I could retreat into a corner and give him hell for.

From now on IG all the way!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Wraith on May 29, 2007, 03:16:39 PM
An old, old tale from 40k v.2, when the Close Combat rules were significantly different from how they are now.

I was playing a rather ramshackle Eldar army (Wraithlord, 20+ swooping hawks, and a mighty 1 Warlock in there somewhere - what can I say? I was too interested in using models I liked rather than using them properly...) against a rather more coherent Blood Angel Force. I forget the points limit, but the important detail would be that the BA's were led by Mephiston, Lord of Death.

The game begins quire predictably - my Hawks "Fly High" the equivalent of their current Skyleap rule) in order to prevent themselves from being shot to hell, only to land and be immolated instantly, while the BA's rumble forward ominously. Mephiston unleashed some nasty Psychic Power stuff and did some serious damage to my Jet Bikes, meaning that he became the priority target to take down. It was a matter of pride - he had to go, no matter what it took.

The best plan I came up with was to charge Mephiston with my Wraithlord - seemed like a good idea, since even he couldn't stand up to a pair of Power Fists coming in at head-height, and because the Wraithlord was mechanical his Blood Lust rule wouldn't apply and he wouldn't be able to frenzy.

That combat proceed to commence for the next 10 turns before we finally decided to give up and call it a draw. The Wraithlord's average WS against Mephiston's ridiculous profile meant that I couldn't land a single hit, let alone worry about wounding. Similarly, back then Wraithlord had an Armour Value rather than Toughness and Wounds, and although he won every round of combat there was simply nothing Mephiston could do apart from stand around looking confused.

After the fight, that led to a rather smug comment from my opponent: "Mephiston is just 'nails - he could beat up any Eldar character he wanted, because they're all weak!"

Sounded like a challenge to me.

Me: "Really? I'll use my Eldar characters and you use Mephiston, the winner will be declared the winner of the overall battle."
Opponent: "Sounds good. What're you using? Karandras? Jain Zar? Maybe Maugan Ra would do some damage with his scythe, if he could win the combat."
M: "I'm using the Avatar of Khaine."
O: "WHAT!? You can't do that! It's a monster, not a-..."
M (Pointing to the Avatar's profile in the sourcebook): "What does that page-heading say?"
O: "...."
M: "Louder please, I didn't hear you."
O: "....'Characters'...."
M: "And what's the first thing listed under it??"
O: "...The Avatar..."
M: "Good boy. Pick up some dice boyo, this was your idea after all."

Needless to say, it was brief. Least of all because my Opponent managed to rally some arrogance and, after miraculously winning the first round of combat, trying to roll to wound using Mephiston's Plasma Pistol....

More recently... watching a friend start placing his units on the table, and the obvious question: "Ash... you're playing Black Templars. Never mind why are you fielding 2 Vindicators, a Razorback AND a Predator in a 1500 point army, but how?"

Some people shouldn't be allowed to write army lists without adult supervision.  :o
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: myles on May 30, 2007, 02:34:03 AM
What's wrong with two vindicators, a razorback, and a predator in a 1500 point army? It could even be effective, given the right circumstances.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Wraith on May 30, 2007, 09:17:29 AM
D'oh, my apologies - that's a nasty typo there. 2 Vindicators, a Predator and a WHIRLWIND, not a Razorback. 4 Heavy choices, not including the Devastator Squad stood between them. I suppose it was just horrific because his opponent didn't notice.

That, and it was supposedly a Black Templars army - fluff wise, I always understood that they were not only Close Combat orientated but also a man-power based army, rather than relying on vehicles and tanks. It just wasn't an army there to honour the spirit of the game, and in my eyes the unfortunate 3 of his 4 of his tanks were deservedly blown to little bits in 3 turns by the IG Tanks he was fighting against :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on May 30, 2007, 12:38:23 PM
And BT can't have Devastator Squads :)

Not sure if they can take WWs, Preds or Vindicators though.

Purg
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Magus_42 on June 3, 2007, 01:56:44 PM
As I've been expanding my Eldar army, I've come to the realization that each new unit type I debut is doomed to be a complete and utter failure in it's first game. Let's look at the evidence:

1) First game with Howling Banshees vs. Sisters of Battle. I managed to get an unharmed squad of banshees into position to charge a large squad of sisters. Great, right? Sisters are probably the perfect target for banshees, with an armor save worth throwing power weapons against, a lower WS, and a toughness that the banshees can actually hope to harm. Unfortunately, Eldar mother's apparently teach their daugheters that it's wrong to hit girls, because 26 attacks resulted in 0 casualties. No fancy faith powers were involved here, I simply failed to manage a single wound needing 3s to hit and 4s to wound. The Mon'Keigh were less principled, and managed to down 3-4 banshees. The banshees held, but the second round of combat only managed one, maybe two casualties, while the banshees were reduced to a single warrior and the exarch, who fled with no chance to regroup.

2) First game with Striking Scorpions vs. Tau. This was on a cityfight board (although using standard rules). My scorpions infiltrated behind a large ruin, from where I hoped they would be in position to hit the enemy lines simultaneously with the mechanized elements of my army. On their first movement phase, I roll 3 dice to start them moving through the ruin, and they manage a mighty 3". Not great, but at least they were still out of sight of most of the Tau shooting. One squad did manage to get a bead on them, however, doing three wounds which resulted in my failing 2 saves. The scorpions, apparently having lost all confidence in my dice rolling abilities, promptly fail a morale check and flee out of the ruin. On my next turn, they fail their regrouping test, and flee some more. They finally regrouped on the next turn, and started moving back up the board. I don't think they ever manged better than 4" on their difficult terrain tests. There only impact on the battle was to backup a second unit in claiming an objective counter.

3) First game with swooping hawks vs. allied Space Wolves/Salamanders. The hawks, with an attached autarch, managed a 1st turn charge against a rhino that my opponent had kindly moved into their range. The rhino was positioned such that destroying it would both block my opponent's line of advance, and probably cause significant casualties on the squad due to a lack of disembarkation space. The key, of course, being the need to destroy the tank, or at least force a penetrating hit. Seven haywire grenades hitting on a 4+ failed to do this. Having failed in their gambit, the hawks were promptly charged by a full tactical squad on the next turn, inflicting no casualties (the autarch was not in the fight), and being reduced to just the exarch and autarch, who promptly fled from combat with no chance to regroup. They pair did manage to stay on the board for quite a while, however, even with 3d6 fallbacks, and that exarch even managed to drop a couple of marines with his sunrifle while he was still in range.

4) First Game with Guardian Jetbikes vs. Space Wolves. I was running 4 bikes + a warlock with a spear and destructor. The bikes moved up and poured shurken cannon and spear shots into a squad of long fangs, killing a heavy bolter and the pack leader. This makes them the most successful of the units listed here, having earned back over 40% of their point cost. I had jumped my bike farseer rather far forward in an unsuccessful attempt to mind war one of the missile launchers out of the long fang squad. In order to cover the farseer, my bikes chose not to jump pack behind cover. They paid for this decision, losing two models to krak missiles, and a third to a heavy bolter round. They promptly failed their morale check (this always happens when I don't take embolden on a warlock), and ran directly off the board.

It wasn't always this way. In my first game with fire dragons, back in the old codex, they killed a marine captain in close combat, and sent his retinue of assault marines running (ah, burning fist, a seemingly ridiculous upgrade that somehow always managed to earn back its points). These days, though, my dice don't seem to like the new guys. Luckily, my Eldar are pretty much done for the moment, so I won't have to face any more debuts in the near future.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Onanon on June 5, 2007, 12:06:55 PM
An IG command squad being utterly decimated by a chimera and dismounted AF squad, apart from my uber Priest with Rosarius and eviserator. Soaked in the the blood of his fallen comrades, he went insane with grief and charged the Chimera on front armour. The first hit immobilised it, the second was him jumping onto the turret and stabbing downwards, rolling 2 sixes for penetration! The penetration dice came up 6, everything with a 6" radius apart from a single Guardsman dieing, including the insane priest. Utterly brilliant.

I even convinced the guy to collect again!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: nurgle5 on June 5, 2007, 03:23:17 PM
i had a game last friday against a World Eaters player. My GUO was taking on all-comers! first he sat on a berzerker squad killing them all(with PM assistence), he vomited on chosen terminators killing three(leaving a dread to finish them off), killed his DP and a bloodthirster! he ended the game on two wounds after helping my last PM squad capture the objective at the end of turn6. the narrowest game i have ever had.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Catfish on June 6, 2007, 04:49:03 PM
Happened to me recently: I played against SM. His commander with the jump pack and a pair of lightning claws charges my 7 man harlie squad, ALONE. So 2 harlies im base contact, think what the heck I'll cause at least 1 wound on him. No sixes and he saves against the normal attacks (curse artificier armor). now he strikes killing the 2 harlies in base contact. Harlies FAIL the Breaking test and now its time for sweeping advances. I roll a 4 and he rolls a 5, wich means he JUST KILLED 220 PTS in 1 turn. The harlies didn't even cause a scratch on his army, just 220 pts blown up by some stupid 165 pt commander.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on June 6, 2007, 04:52:45 PM
Happened to me recently: I played against SM. His commander with the jump pack and a pair of lightning claws charges my 7 man harlie squad, ALONE. So 2 harlies im base contact, think what the heck I'll cause at least 1 wound on him. No sixes and he saves against the normal attacks (curse artificier armor). now he strikes killing the 2 harlies in base contact. Harlies FAIL the Breaking test and now its time for sweeping advances. I roll a 4 and he rolls a 5, wich means he JUST KILLED 220 PTS in 1 turn. The harlies didn't even cause a scratch on his army, just 220 pts blown up by some stupid 165 pt commander.

I'm not that surprised. An SM HQ w. Twin Lightning Claws is bound to do some damage if he has his other tools set-up nicely. Also, Harlequins aren't that nasty if they don't get the charge.

Purg
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gwaihir on June 6, 2007, 06:12:01 PM
You can't sweep when no models are in btb.  The squad should have gotten away.  Your problem was that neither of you knew the rules properly.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on June 10, 2007, 12:23:51 PM
Yesterday, in a 2 vs. 2 game, a DE lord (Agonizer, Shadowfield, Drugs etc. etc.) got his field broken on turn 1, by a shooty SM TacSquad. In CC.

He was killed in CC on turn 3. By 8 Firewarriors. Pure comedy.

Purg
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on June 10, 2007, 12:39:57 PM
Well, he seemingly killed at least the SM  :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Deathwings_Buddy on June 10, 2007, 03:13:33 PM
Okay, this game I played ages ago I was using the Blood Angels (back in 2nd. ed. 40K when Ghaz & his standard exsisted :)

A fellow I know who played the Orks at the time got a friendly game going I had a small squad of Imperial Guard in my BA force..

The ork player decided to take a pot-shot at one of the guard who was just sticking out from behind a hill enough for LOS. So he goes to take a shot with a Splatta cannon the shot landed infront of the guard piece and "HAPPILY" (I might add) decided it didn't want to hurt my guy so it did a u-turn and went right back to the ork side of the field can you say ouch?.

No I dont mean cause of the missed shot, That one splatta cannon shot cleared about 35 to 40% of the orks off the table in that one turn tee-hee. So the joke me and that fellow came up with is that the guard they tried to shot was made of rubber.

Another game I had still with BA's was vs. Nids'

I had Dante for the leader.
Dante decides to cut off that advance of a Carnifex (in the middle of field)

Between the two figs alone we must have had something like 8 or 9 Close combat rounds after the 9th round we basically gave up no not the game we stopped doing the combat between the two pieces and consentraited on the other stuff on the field.

We more or less treated the Fex & Dante as having an afternoon tea social with each other :)

I'd love ta hear what stories you folks may have :)

Deathwings_Buddy
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Moonsinger on June 10, 2007, 07:41:17 PM
use modify button
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Meatshield on June 12, 2007, 02:45:40 PM
Once I was playing my friend's ork army and he had a squad of skarboyz attack my plague zombies. In the first round of combat the orks wiped out all of the zombies except for one: the generic zombie with its arms extended in front of itself. Anyway, next round of combat like 48 or more attacks are used against the single zombie. Every one of the attacks fail. The same thing happens in each round of combat and the combat lasted for the rest of the game, 1 zombie tying up 25 Skarboyz and a Nob!  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: knotdragon on June 13, 2007, 09:39:36 AM
I played a 10,000 point battle (Rogue Trader) where the armies were so huge we used the entire 8 foot stretch to deploy on either side.  It was Two marine chapters allied to a large Eldar warhost versus a Chaos army with four greater daemons and an Ork horde led by Ghazghkull - but wait thats not even the funny part!

At one point Ghazghkull called on Gork and Mork and charged with his Nobz into my left flank which was commanded by my friend in control of the marines - at this stage the combined firepower of our two forces were exacting a heavy toll on our enemy, so big risks were taken in an attempt to break up our battle line.  Ghazghkull's squad got torn to pieces on the way to the assault (remember overwatch?), but he was orkily untouched and proceeded to head butt the front of a Land Raider stocked full of assault marines and Ultramines command squad causing it to explode killing everyone on board and eight tactical marines jogging alongside, it was beautiful.  What made it especailly funny was that even after that the Chaos and Ork army lost, which is all the more brilliant because we were ony 13 years old playing a twenty year old 40k veteran

By the end of that battle there were Chaos warriors and Orks huddled in perfect triangles behind buildings - the exact limits of my line of sight to them, so effective was our multiple scatter laser, heavy plasma, lascannon, missile launcher and d-cannon barrages every turn!    ;D


In another battle (2nd. edition) my brother had overrun my Ultramarines firebase with Tzeentchian horrors and his Champion on a disc.  He failed to kill my commander with some nasty psychic power, and the next turn my commander produced a vortex grenade (for those of you too young to know, vortex grenades were a one use instant kill grenade which hurled the victim into the warp for a sun holiday) and threw it but he missed! 
My brother saw his chance and used the same psychic power again, and failed again!!
 
At this I saw my chance and produced, to my brother's enduring hatred, my back-up vortex grenade!!!  But I missed again..... 

at this point we saw the soldiers both generals commanded doing their jobs brilliantly, and decided that our generals might need to go back to boot camp before taking to the battlefield again.   :-[


While playing Necromunda one night a friend called over who simply never was a gamer (and still isn't) and he was very very drunk.  Anyway we persuaded him that these 'little lead men' were not necessarily a bad thing and allowed him to command a bounty hunter which was on top of a tower with a sniper rifle.  Big mistake, because our friend took to the job like a man possessed, taking out six gang members and permanently killing four of them somehow!  we ended up putting our differences aside and fighting him just to survive!  When we did the XP roundup and found out how many of our favourite gangers had been killed by him we decided to pretend it had all been a bad dream.

A lone Grey Hunter was charged by first two, then three more Striking Scorpions and dispatched them all despite having only a knife!  We painted some new honour markings on him for that  :)

After leaving a battle midway for the night we returned the next day to find our table ransacked - our cat had taken a disliking to, well, every miniature on the table and they were everywhere.  The only survivors were two space marine scouts safe in a bunker which had toothpicks protruding from it.  So we painted two cat paw marks on them two - since they were Space Wolves nobody noticed but WE knew - there are more ferocious beasts out there than Fenrisian Wolves    ;)

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Major. Witham on June 13, 2007, 03:14:36 PM
In my last game I used my new Vulture for the first time.

As the flyer made its first attack run on turn 2 of the game, my opponant had only one weapon that could hit it - an Imperial Guard lascannon.

Needing a 6 to hit the flyer he then rolled a 6 - my screams of 'Nooooooo!' could be heard for miles as I quickly saw myself having to wait another week to see my expensive forgeworld model in action. However, against AV11 my opponant subsequently rolled a 1!

In a twist of cruel fate, having survived my opponants shooting phase, my vulture then proceeded to utterly kill all ten members of the guard squad - and their annoying lascannon - with its four multiple rocket pods and heavy bolter!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Midnight Walker on June 14, 2007, 03:44:41 AM
My very first game of Warhammer, a week or two ago now. Using Dwarfs. Doing pretty well was I, and still pretty much in 40k mode, so I charged my Thane into a unit of goblins. No problem, thinks I, they're only stupid little goblins. And so the Thane killed 3 goblins, and sustained no wounds. Result! That's just what I'd hoped for. Well, until I realised there were still another 3 ranks of surviving goblins, therefore they outnumbered me aswell, and a standard.

"Oh right. So that's a leadership test for me then. Ok... 11. amphetamine parrot. Uh, I guess I'm fleeing then - 2D6-1"... 5. And your goblins pursue 2D6"... 7. Crap."

And so it was that I learned my virst valuable lesson about the differences betweek 40k and WHFB.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Squid on June 14, 2007, 07:24:35 PM
What made it especailly funny was that even after that the Chaos and Ork army lost, which is all the more brilliant because we were ony 13 years old playing a twenty year old 40k veteran

You were 13 and had 10 000 points!?! Lucky git.

Okay, somehow I let 5 fire dragons withing six inches of the back of my Russ, and they ended up doing nothing. At the end of the game, the Russ was the only thing I had left. ::)

Mr.Squid
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Silver_wings on June 17, 2007, 10:34:38 PM
My 10 squad of guardians headed up with a warlock were assaulted by a squad of geanstealers and survived for 3 whole turns.   
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: XCrusaderguy01 on June 21, 2007, 01:31:06 PM
Guard and Grey Knights vs large Eldar army, 3500pts a side (ish).

Full striking scorpions unit charges my dread armed with missile launcher/lascannon. All haywire grenades miss (this was before the new Eldar codex), my dread with no CC weapon kills 2 of them, wins combat, beats them on initiative and sweeping advances them all. Eldar playing friend very upset  ;D

Same game, my Land Raider trades fire with a Phantom Titan all game. Only gets shaken once, but does no damage to the titan. Single guard lascannon blows off the D-cannon (or whatever gun it was) on the last turn.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: myles on June 21, 2007, 01:40:23 PM
Quote from: XCrusaderguy01
Full striking scorpions unit charges my dread armed with missile launcher/lascannon. All haywire grenades miss (this was before the new Eldar codex), my dread with no CC weapon kills 2 of them, wins combat, beats them on initiative and sweeping advances them all. Eldar playing friend very upset

Please don't talk about that... it still hurts... :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Trumpet42 on June 22, 2007, 03:21:01 AM
Best Memory: 1 BA Scout squad tying up 6 oblits and the equivalent of a SM Tac Sqaud for 5 turns. Sarge ended up being promoted.

Other funny memories

1st game, got owned by IG.

BA Chaplain surviving head on railgun shots multiple times only to be killed last turn by 1 stupid fire warrior.

Scattering a LS Tornado off the board-edge.

Assault Termie w/ Thunder Hammer totally whiffing the back of a Leman Russ

1 Assault Squad Vet Srg. destroying a LRC with a single Meltabomb.

Lascannons that never shoot. and by that i mean either the squad raged, or i shot and got nothing.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: nurgle5 on June 22, 2007, 02:47:54 PM
Had a game today against eldar.
Prince Yriel attacked a plague marine squad, used his boom-stick thing(s6 ap3), killing 5 PM, the DG sergeant lashes back with a powerfist and caved his head in(in spite of the 4++). i can see what they mean by doomed :D!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sanctjud on June 22, 2007, 03:35:31 PM
1.
2 v 2 game, I'm Emperor's Children, my ally Dark Eldar, all 4 of our HQ's charge at the same assault phase, they all died...from overdosing on Combat drugs......

Anyway, we still won, cause we played a gunline army versus Space wolves and Grey Knights who were foot-slogging armies that didn't make use of cover or just tripped over difficult terrain being shot at for 4 turns.

2.
DP with Rune, Essense, Aura, sat in front of 3 railheads...it lived for 5 turns sucking up 15 railgun shots....was soooo awesome for the rest of my army.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: eternallybored on June 22, 2007, 08:05:52 PM
5 Man wych squad charges a mob of orks...and on the next turn is countercharged by two other mobs of orks. Somehow, they manage to cause two of the three squads to break without taking a single casualty. My opponent was praying when he rolled the third leadership check  :)

Sadly, next turn his Nid ally sent in a huge brood of genestealers to butcher the wyches. My ally commented that he thought being ridiculously overwhelmed like that only happened in stories.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sergant Alexi on June 23, 2007, 10:45:49 AM
the last game I played against chaos.  He had three bikers with melta gunsthey were an inch away from my leaman russ.  he rolled to hit he got two ones and a two. The result next turn three very dead bikers. 

Also in that game my commander with power fist managed to kill a daemon prince in one turn of close combat goodness.  The result at end game one very happy guard player.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The Red Seer on June 25, 2007, 04:14:53 PM
let's see... funniest things happaning to me in 40k...

Avatar dying in hth with a 5 man guardsman squad

Farseer getting PotW every single game for the last 5 games

destroying the newest model each of my friends buy on the first game they try them (vultures? hellhounds? hellblades? shadowsun? breakfast!)

Avatar dying to above guardsman squad with their lasguns the following game

1 pathfinder holding off a Lord of Change for 3 turns

I'm sure there are more, but this is a good start...

-red-
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on June 26, 2007, 12:23:11 AM
DE game last Friday.

7 Scouts charge his uber tooled DE Lord(Drugs, Shadow Field, Agonizer.  You DE players know what I am talking about.  And any players having to cope with his guy in CC)
He attacks 4 hits
0 WOUNDS!
I do 10 in return, nothing
I get 2 PF wounds
1 saves, the other fails!
after 11 rolls!
One very happy Vet Sergeant who will be getting the Black Carapace tonight!

Same game, my Vindicator absorbs 9 DL shots turn 1, imobilised and buby Demolisher cannon.
I repair the cannon, and fire away with TPotMS.
It absorbs said firepower for the next 3 turns before finally dieing.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Aotarí on June 26, 2007, 03:48:48 AM
Happened yesterday

-Full eldar guardian unti with farseer fleeing from a Imperial Guard remnat squads charge :o

-My tooled up HQ (330 pts!) let loose on an wraithlord, slaghtering it on the first turn and proceed to consolidate into a unit of wraithguards... And being stuck there for the rest of the game >.<

-Another Remnat squad survives Bladestorm and a charge from Dire Avengers only to break and run the last turn (when two Dire Avengers where left)

Not funny things, although i find it wierd that I beat Eldar using mainly the assault phase
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tyranid_Wannabe on June 26, 2007, 08:52:21 AM
My friend used a dice basket as a leman russ once. It was funny to see this dice basket going around shooting up models. The redshirt almost had a fit when he saw this dice basket being moved around the table. The redshirt immediatly took the dice basket back to its proper duties although in fairness to my friend he did have an otherwise fully painted army he just forgot his leman russ at home and the opponent he was playing was simply happy to be playing a game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on June 27, 2007, 03:06:35 PM
In my last game with my Space Marines - my 8-man Scout Squad, kitted out w. PF Vet, Teleport Homer, Heavy Bolter, BP/CCW, Frags first shot down 3 Genestealers with its Heavy Bolter (over two turns, they were in cover), then moved up, shot down some more Genestealers w. their Bolt Pistols, charged and got into contact with both the Stealers and a Zoan. They killed the Stealers (2) and Fisted the Zoan to death. Then they consolidated into cover, only to move up, charge a Fex and deal 6 wounds to it over 2 turns, then they moved up, charged and fisted a second Zoan. 3 of them were left standing at the end of the game.

Man, I am never, ever getting rid of that PF-Vet. As long as it's legal, I'll use him in every CC-scout squad in all my lists.

Purg
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on June 27, 2007, 03:26:22 PM
Quote
Man, I am never, ever getting rid of that PF-Vet. As long as it's legal, I'll use him in every CC-scout squad in all my lists.
Amen to that!
My P-fisted Vet Serge has never left the list.  NEVER!

Recent game against the Tau.

He has a Piranha, Skyray, and several Crisis suits above 2 squads of FW.
My new sniper scouts infiltrate to shoot the Piranha.  5 Sniper Rifles, do nothing, though no surprise there.  the ML glances and imobilises.  Next turn 5 shots, 1 hit!  but that one hit gets box cars!  Uber craziness here.  I promptly blow up the prianha, and butcher the rest of his army.  It was easy because 3 Crisis suits scattered off the table when they DSed
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Disciple of Nagash: GT on June 30, 2007, 09:52:02 AM
What were you hoping was going to be the outcome of shooting a vehicle with sniper rifles? You can't do anything to a vehicle with a sniper rifle as it only has an AP roll of D6. Since nothing has armour 6 in the game.......
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Denair on June 30, 2007, 09:53:44 AM
What were you hoping was going to be the outcome of shooting a vehicle with sniper rifles? You can't do anything to a vehicle with a sniper rifle as it only has an AP roll of D6. Since nothing has armour 6 in the game.......

 I am thinking that you should go re-read the section on sniper rifles. They get more then just 1d6. ~_^
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Disciple of Nagash: GT on June 30, 2007, 09:59:04 AM
Ah, I see they've changed it since 3rd edition........I guess since I never use sniper rifles.....
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Flonky on June 30, 2007, 11:36:40 AM
Well I've had my rhino kill a chimera with its stormbolter on the fist turn of the game...he now fires everything at said rhino ASAP in every game we play.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Shmatt on July 2, 2007, 09:36:26 PM
When my friend's black templars sword bretheren dudes were one turn away from charging my necron warriors and if he did i would have probably phased out....I blasted them and when he went to roll for the armor save he got all 1s and 2s so only 1 guy was standing... he was going insane and my other friend and me were killing ourselves laughing. ;D...Good Times
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: azore24 on July 2, 2007, 11:29:50 PM
Just today a few things happened in a game I was reffing and the game next to mine.

1)  10/10 misses from a rapid firing Necron squad (8 1's)
2)  The veiling 'crons always placed within 2" of terrain or somesuch, but ALWAYS got a direct hit on 4 Veils.
3)  In the other game an uber chaos lord took an entire arrmy of templars (LRC, hunter-killer, heavy weapon team, etc...) and survived, only to be wounded by a bolter.
4)  The chaos daemons charged the Emperor's champion (there were quite a few of those manta ray thingys) they caused a grand total of two hits.  Both of these wounded, and the saving rolls were snake-eyes.  ;D
5)  On another table an ork flyer (yes, in 750 pts someone was idiotic enough to use one against Tau... I'd've gone for more mobs, but thats just me  ;)) was shot down by the shas'o before it could shoot.  I just found it funny.

More to come from the 12-year-old campaign front!!!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Supekele on July 7, 2007, 12:22:29 AM
Most recently in a 5 army Carnage game.

Before I state my story, my club has a house rule where you can shoot into any combat that doesn't include your troops. You have to divide what the shots hit though, based on who out numbers who.

First Turn: I roll last for initiative.

Nurgle Chaos Marines advance threateningly towards me, instead of towards the objective.

Word Bearers and Space Marines duke it out on the other side.

Orks advance towards objective.

Fire Prism shoots a dispersed blast at the Ork Sluggas. Kills, what was it, 14 models? Out of his 20? Needless to say, they panic and flee.

Second Turn: Last for initiative. Again. -.-

Nurgle Chaos Marines approach. Unleash plaguebearers, which charge my Dire Avengers, tearing them into fine mist.

Word Bearers and Space Marines continue their fire fight.

Orks keep moving towards the objective.

My Fire Prism shoots again, this time at the Ork's Wartrakk. It blows up, as do the 15 Orks inside it.

Third Turn: Last for initiative. Again.

Ork Bikes charge into the Plaguebearers in front of my army, saving me some grief.

Space Marines and Chaos continue their thing.

Rest of Ork army moves towards objective. Technically, Orks are winning at this turn.

Fire Prism shoots into the Ork Bike - Plaguebearer combat. Everything dies.

Fourth Turn:

Terminators deep strike next to the Orks. Ork Tankbustas mysteriously "vanish".

Word Bearers are pretty worn down, but are finally free of the Space Marine tactical squads, and move forward.

Ork engages in combat with some Plague marines and Word Bearers.

Fire Prism shoots the exposed Defiler fielded by the Chaos Marines. It's reduced to a fine pile of rubble.

Fifth (last, due to random)

Terminators charge some Nobs

Chaos move closer to the objective

Orks continue assaults

Fire Prism shoots at the Terminator - Nob combat, killing all the Terminators and 5 or 6 nobs.

Winner: Chaos. It was the only thing left.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Wuxiong on July 7, 2007, 01:42:19 PM
Yeah, I've got something random to post:

I was playing a "Take and Hold" mission.

Well it was involving my IG against a Hive Tyrant. The Tyrant had two wounds left and it was near the end of the match.

I moved my 10 Guardsmen Squad near the Tyrant, then I fired two Sentinel Lascannons which failed to hit the Tyrant. My Basilisk failed to directly hit the Tyrant too!

Afterwards, I rapid fired my lone Guardsmen Squad at the Hive Tyrant, I got about six hits I think, then I needed a six to wound, three sixes! Then the Tyrant failed two Armour Saves! It was down!

Woah man! Very lucky and random shot!

RESULT OF GAME: Win, I had more Scoring units. Although the Tyranid player did have a warrior and two termagaunts at the objective, they weren't scoring units as they were under half strength (obviously).
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sergant Alexi on July 8, 2007, 04:43:31 PM
28 ork attacks against guardsmen in combat no body killed nuff said.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: SnipingSnowman on July 10, 2007, 10:02:58 AM
I was in a short challenge match. 12 kroot 1 shaper + 2 hounds vs 5 SM terminators (shooty kind). Challenge: how long could the kroot last? On turn 1 a horrific 1 kroot and the hounds went down, as well as 3 TERMINATORS!!! 3!!!

After about 6 more assault turns the so far unwounded shaper took a power fist to the face, taking out the last of the kroot, who passed all morale tests but didn't kill any more terminators.


another time my opponent had 18 shots and rolled a spectacular fourteen 1's, three 2's, and a 4.... which failed to wound. ROTFLMAO.

I am thinking that you should go re-read the section on sniper rifles. They get more then just 1d6. ~_^

What are the current rules for sniping vehicles? I cant make out the rules to be anything other then killing something of armour 6 or less. ???

Enlighten me please!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sanctjud on July 10, 2007, 11:15:38 AM
Snipers get 2D6

Now, taking out av 12 is a true random thing for sniper rifles, and penetrating av 12 with eldar snipers is super fun/random !!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tyhaldras on July 11, 2007, 02:42:54 PM
A few days ago I'm using Yriel against a force of Necrons and Chaos Marines. After crushing a unit of Possessed and Chaos lord (with an Avatar and harlies) he advances towards a marine squad hiding in the trees. He moves up, throws his spear then charged, hit 4 times... no wounds (shouda used the eye of twilight since he was alone at the time). Predictably he is wounded, runs, escapes and is plasmaed to death.

Meanwhile the Harlies decimate several Necron warriors and marines.

Also a few days (or maybe a week..) earlier I was using 2 Fire Prisms against a Space Marine army. I put 3 shots (at least one was boosted and in the rear armor no less) of a Drednought and roll a 1 on the pen table each time. Finally I kill it with a unit of Warp Spiders after immobilizing it with a fourth Prism shot.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on July 11, 2007, 02:59:30 PM
Happened in a team game a while back:

One squad of Kroot (10 models I think) gunned down a Zoanthrope in one turn of shooting.

Go-go-gadget snake eyes!

Purg
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Peanut (Turtleproof) on July 11, 2007, 03:03:59 PM
Last night, I was mediating a game between two players, Grey Knights vs. Black Templars.  Both are inexperienced and had an amusing hodge-podge of models and proxies (the BT player, especially, using his Assault Marines as Sword Brethren, all painted in Ultramarines colors).  On the forth turn, a squad of Grey Knight Terminators advanced on a Crusader squad, opened fire, and was charged due to Righteous Zeal.  Apparently, they expected this and planted their Halbeards in the ground, hitting with nearly all of their attacks and making as many wounds as well.  The BT player had taken a certain vow and so got to make some paltry Invulnerable saves... five of which came up 6's, cutting in half the casualties they would have taken.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: myles on July 15, 2007, 11:36:28 PM
I was playing a game against a tau player at my LGS the other day with my usual list, which includes three batteries of one vibrocannon.

The tau player had two HQ crisis suits on their own hiding behind some other stuff, and on turn one I hit with one VC, put the line over the Shas'el, rolled five hits, caused four wounds, and he failed three of his saves. The next turn I hit with one VC, put the line over his Shas'o, rolled six hits, caused four wounds, and he failed all of his saves. He was not a happy camper! :D

After that one game against VCs (he has only played against VCs that one time against me and never against any other eldar players) he is always ranting about how bogusly powerful Vibrocannons are. ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Werwolf Traitor on July 17, 2007, 01:57:08 PM
One game a few years ago, my Craftworld Eldar against Dark Angels at 1500 points.

First three turns my guided Dark Reapers kill nothing while the rest of my shooting takes out maybe half a dozen marines  :(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mad Dok Brown on July 17, 2007, 02:20:14 PM
I think the worst thing that happened to me was with my Space Wolves, I was facing Blood Angels, my Grey Hunters drop podded in the other guy's deployment zone. They landed right behind a Furioso Dreadnought that had been immobilized and had 2 weapons destroyed, pretty much no threat... or so I thought. It was the other guy's turn and he rolls Blood Rage or whatever on the dreadnought, it moved into close combat with my Hunters. About this time my head exploded as I didnt equip my guys with krak nades and had no powerfists or anything to fight the stupid dreadnought. Amazingly, with no arms, it was able to kick my wolves and managed to kill 2. I was tied in CC for 3 rounds until my Blood Claws got up and meltabombed it to death.

The strangest thing that ever happened to me
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sanctjud on July 17, 2007, 03:19:21 PM
How does something Immobilized...move. ..?
Did he repair it with some sort of techmarine........
Or do you mean stunned...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on July 17, 2007, 06:38:34 PM
I think the worst thing that happened to me was with my Space Wolves, I was facing Blood Angels, my Grey Hunters drop podded in the other guy's deployment zone. They landed right behind a Furioso Dreadnought that had been immobilized and had 2 weapons destroyed, pretty much no threat... or so I thought. It was the other guy's turn and he rolls Blood Rage or whatever on the dreadnought, it moved into close combat with my Hunters. About this time my head exploded as I didnt equip my guys with krak nades and had no powerfists or anything to fight the stupid dreadnought. Amazingly, with no arms, it was able to kick my wolves and managed to kill 2. I was tied in CC for 3 rounds until my Blood Claws got up and meltabombed it to death.

The strangest thing that ever happened to me

In a 2 vs. 2 game, my team mate's Plaguebearers got tied up with a Dreadnought for 4 phases (2 killed bearers over them) until my Eviscerator-wielding Canoness managed to get to the dread and chop him up :P (we roll for teams, hence the odd DG and WH vs. SM and Tau combination)

Also, I'm beginning to think my Exorcist hate me. I told a story a couple of pages back about how my two Exos managed to hit a total of 11 missiles on two Wave Serpents on turn one, and then failed to roll a single 4+ to penetrate them.

Today, I was shooting with one of my Exorcists at an opponent Leman Russ Demolisher. 6 missiles, all hit, and I need at least one 5+ to penetrate it. I should roll 2 dice at 5 or 6 when rolling 6 dice, but I failed to roll above 3 on all six of them :(

Something needs to be done. New dice?

Purg
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: eek 107 on July 18, 2007, 12:38:40 PM
Had a few games against my brother's Necrons last night, and in this particular one I was getting absolutely hammered.  He'd just vaporised all but one of my Hormagaunts, and all I had left was that, a Broodlord and my 'fex.  So in a desperate attempt to keep the other two safe, I charged that lone Hormie into a squad of three Destroyers.  And it somehow held them up for three combat phases, before getting pasted in the last phase of the game.  I still lost, but having it hold up 15x it's worth in points was a great sight. ;D

Also in that game both my Ravener and his Flayed Ones decided not to take part by refusing to come in by Deep Strike... both our rolls were just under the limit every time!

My 'fex has quite a reputation too.  In most games it kills his Heavy Destroyer within the first couple of turns, and once it managed to single-handedly shoot down a Nightbringer.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on July 18, 2007, 06:47:20 PM
Another one happened tonight. My Canoness (MC-Eviscerator, Cloak of St. Aspira, Bolt Pistol, Book of St. Lucius, Jump Pack) is in contact with a Hive Tyrant (Wings, some twin-linked guns) and 3 Genestealers (Flesh Hooks, maybe more).

It's turn 4. I roll for Spirit of the Martyr, I then take one wound from the Stealers, but pass all other saves and cut down one Stealer.

Turn 5, I pass Spirit of the Martyr test and all my saves and cut down two Stealers, leaving only the Tyrant fighting.

Turn 6 (my phase) I roll boxcars for my Sprit of the Martyr test (as in "fail"), and my opponent picks up his dice. His team mate said "All right, this is your chance. Just step on her already!"

My Nid opponent replied "I'll roll all ones..." right before rolling. And they turned up 1, 1, 1.

Plain awesome.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on July 18, 2007, 08:46:07 PM
Never ever ever say, "Don't roll a one."  You always will.  Either on the to-hit or on the to-wound.

I actually did the opposite. My team mate was pessimistic about it though.

Opponent 1: "Three wounds from the Tyrant..."
Opponent 2: "Insta-kill..."
Me: "Oh really?!" *picks up three dice*
Team mate: "You'll fail one of those. Here's onesie!"
Me: "Nope, I won't..." *rolls*
Dice: "2, 2, 5"

When I think about it, this was the best game I've had in months. 3k per side, and me and my team mate won by 352 points, as in just above 11%. It was very, very close.

Purg
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mi-tan on July 18, 2007, 09:28:25 PM
Was talking about an unexpected occurance the other day... 34 back to back 3+ saves from an opponent...  1 in 555 000 chance... the funny thing about it was that the bikes had turbo boosted and therefore had an invulnerable save... I think those marine bikers took it a little too seriously...

the first fifteen saves were annoying... after that well it was just funny, visual image of bikers weaving and jinking!!

they all died in the next turn of shooting btw

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Disciple of Nagash: GT on July 20, 2007, 11:33:52 PM
About a month ago, I played against this chaos guy (who recently became a red shirt) with my Tau. I lost so badly due to missing with shots, I only killed 3 Chaos Space Marines.......2 were due to combat.

I played him again today (though he claims to not remember me) with my Templars. I had him give up and pout by turn 3 because I killed his only icon bearer, and the majority of his army while I still had most of mine. Ha ha, sweet revenge.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on July 20, 2007, 11:55:55 PM
That is a shame, having only 1 Icon in your entire Chaos army.  Even more insulting if he was Word Bearers, who rely heavily on them.  Every squad should have an icon.  It is free, doesnt do anything, and can be a life saver if you have daemons in reserve.  The least he should have done is spent the points on a personal Icon or two.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Disciple of Nagash: GT on July 21, 2007, 06:32:04 AM
He was Word Bearer's actually. I don't know why he didn't drop a marine or a daemon and gotten personal icons on his lord or marked his rhino's up or something.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Werwolf Traitor on July 22, 2007, 04:03:24 PM
Never ever ever say, "Don't roll a one."  You always will.  Either on the to-hit or on the to-wound.

Well i seem to have even more bad luck, for i tend to get nothing more than a 7 or 8 in total when shelling enemy Vehicles with my Scouts, but as soon as i need to take morale checks i have 11s and 12s galore.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Vic on July 23, 2007, 10:32:45 PM
5 Multi Meltas shooting t a rhino, all hit. The only possible way not to kill it was to roll horribly.

First multi melta, both 1's. "Okay I thought, time to fry it." Roll again,2 ones. "This is just bad luck". 3rd one, 2 ones again. -_-. I rolled 10 ones in a row.

I think the chances of that are... holy hell, my 8 digit calculator can't fit the numbers,.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Locarno on July 24, 2007, 06:16:24 AM
Depressing, isn't it. The worst one I've seen was a predator survive getting shot and charged by a unit of fire dragons......ok, it lost one gun, but even so...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on July 24, 2007, 09:04:31 AM
Vindicator surviving 8 odd Dark Lance shots a turn for 4 turns before finally dieing.  He had to destroy it piece by piece, and I repaired the main cannon too.

Friends Hammerhead surviving 3 Plasma Pistol shots to rear armour, getting charged by same Wolf Scout Squad toting 2 ThunderHammers, from what he said.  Not a single ounce of damage to it.  The opponent was crying, I was told, that he spent so much effort trying to kill the thing, and it wouldnt die!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ailaros on July 24, 2007, 02:22:10 PM
I think the worst thing that happened to me was with my Space Wolves, I was facing Blood Angels, my Grey Hunters drop podded in the other guy's deployment zone. They landed right behind a Furioso Dreadnought that had been immobilized and had 2 weapons destroyed, pretty much no threat... or so I thought. It was the other guy's turn and he rolls Blood Rage or whatever on the dreadnought, it moved into close combat with my Hunters. About this time my head exploded as I didnt equip my guys with krak nades and had no powerfists or anything to fight the stupid dreadnought. Amazingly, with no arms, it was able to kick my wolves and managed to kill 2. I was tied in CC for 3 rounds until my Blood Claws got up and meltabombed it to death.

The strangest thing that ever happened to me

omg, you need to smack that kid. At least the following rules were broken:

1.) immobilized vehicles CAN'T MOVE

2.) you can not use blood rage to get into close combat (BR happens in the movement phase, in which you can't get closer than 1" to any enemy model)

3.) if he was missing his weapons, this means that he gets ONE close combat attack (WITHOUT DCCW, which you destroyed)

And those are just the obvious rules he broke.

As for me, my best thing as of late was a turn-and-a-half turnover on a necron player:

http://www.40konline.com/index.php?topic=142033.0
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on July 24, 2007, 03:09:48 PM
3.) if he was missing his weapons, this means that he gets ONE close combat attack (WITHOUT DCCW, which you destroyed)

He gets two CC attacks, since that's the base stat for Dreads (both Furioso and vanilla). Furioso gets 3 due to the double CC-weapons. A Dread w/o DCCW though has a S of only 6 and doesn't ignore armour saves.

Not that it's very relevant at all, the kid still broke the rules.

Purg
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on July 24, 2007, 06:13:31 PM
He still only gets 1 attack as he was imobilised.  Either way, the statement is true, that the kid cheated.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sanctjud on July 24, 2007, 06:26:03 PM
In a game versus Mech Tau... I had a 550 point unit of Nurgle Chaos Chosen Terminators some in powerarmor 2 reapers tankhunters, and every one not with reapers were aspiring champions with a spawn each.  Then a defiler and 2 squads of 14 Plaguemarines.

Played Recon versus mech tau, 2 Rail heads, 1 Ion head, 3 devilfishes and some stealths and a commander.

Everything in my army dies except the chosen squad of termies who were unscathed and marched up the field and ended the game in his deployment zone at the same time downing 2 Hammer heads and 2 Devilfish and crew.  My other units downed what ever was closest but couldn't make any saves.

THe end of the game he has a weaponless HH in my deployment zone, 3 stealths out of 4.  It was Recon so we double our scores: so: i had 1100 versus his 600 out of a 1500 point game: A SOLID VICTORY OF JUST WALKING ONE UNIT UP THE FIELD SHOOTING AT TANKS THE WHOLE GAME.

Was the eaiest win for me...my opponent didn't feel like pouring shooting into the squad of terminaots and spawns, it would have taken too long to render them unscoring...

I thought it was funny, just walk up the field for the win.  I'm going to miss the chaos armory...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on July 24, 2007, 06:52:39 PM
He still only gets 1 attack as he was imobilised.  Either way, the statement is true, that the kid cheated.

Of course, I missed that in the BGB.

Sorry lads, but just to be fair: a Dread with a destroyed DCCW still gets 2 attacks, which was my original point. The dread in the example, though, would get only one attack.

Purg

(Note to self: Never try to be a smartass. You will eventually get pwned in some way or another, and people will laugh at you.)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Blitz Wolf on July 27, 2007, 06:11:11 AM
Quote
I almost lost my eye on a pointy banner top while checking line of site!

 :D lol, me too  :D

Also a Necron Lord (with a Warscythe) and a "vertically challenged" Warrior called Stumpy, managed to survive 4 turns of shooting from a Tau fireline, got to my opponents side of the table (where he had stayed static all game) killed half of his squads (or made them flee off the table edge) includng some hard hitters, and then got killed by a humble unit of THREE Fire Warriors!!

P.S. We were playing without the Phase Out rule, because it was a small 400 pt game

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: You are all Nerdzzz on July 27, 2007, 01:03:43 PM
6 missile launchers kill a hive tyrant on turn one  ;D

made that game a lot easier as it ment my sentinals could just hold up that entire flank
as there were only guants
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Karynos on July 28, 2007, 12:51:22 AM
Today, I played one of the unluckiest games I have ever played.

Some of the things that went wrong was one shot from an assault cannon directed at my autarch (not 4 mind you, only the 1), managed to wound him, and he failed his 2+ save. He was insta-killed.

My Swooping Hawks deepstriked to within 1'' of an enemy model and were all immediately dead.

Yet the one thing that really burnt me up was this: later in the game my dire avengers managed to finish off one of his squads with a little bit of help. The last 8 of them all bladestorm a squad of ten black templars. No templars were killed...

I then assaulted them, as otherwise a predator would have had 3 lascannons pointing at them and I would have been open for assault anyway. Nothing dies on my charge.

For the rest of the game, my Dire Avengers managed to down 1 black templar in that assault, until they ran when the Emperor's Champion joined the fight.

It was, of course, a solid victory for the Black Templars.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Krootdude on August 1, 2007, 04:50:43 PM
rolling to hit for a twin-linked assault cannon that hits on a 3+.  first four dice=1,1,1,1  lucky for me they are twin-linked: 1,1,2,2 .......not one hit.....now where are the chances of that
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sanctjud on August 1, 2007, 05:00:27 PM
I would've jammed my assault cannon....  Dp hitting some BT's 3 1's on the wound roll...


I OD'ed on Combat drugs, twice on two consecutive games....GO GO Slaanesh DP !!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on August 1, 2007, 05:07:35 PM
In a team game today: Me (SM) and my Tau pal were facing off my personal newbie (SM) and my brother (BT). On turn 2, my SM-opponent's Bikers reach my Tau pals Stealths after taking just one wound from all the fire we poured onto them (go go SM-saves!). They kill a couple, and loses one in return and the Tau player passes the morale check. In the Tau player's turn, the Bikers tore the rest of the suits a new one, and moved up to assault our center, built on two squads of FWs and my Plas/Plas squad.

He charges, kills only a single Firewarrior, but recieves no wound in return. The Tau player rolls boxcars for Ld, and a one for sweep. The Bikers then consolidated into the next foe. In my turn, my Plas/Plas squad (6-piece) moves up and charges the Bikers. The Bikers tries to defend themselves, but fails to do any damage. I roll my twelve attacks, get seven hits, 3 wounds and he fails 3 saves. My proud shooty squad then consolidated one inch.

Oh, and they did a wound to the BT Chaplain on turn 6 as well, but the squad lost 4 members. That Plasma Cannon-Marine is getting a new purity seal!

Purg
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: tzeentchling on August 1, 2007, 05:56:52 PM
Bad luck with daemonettes and rending... 8 Daemonettes charge a unit of marines, 24 attacks - 1 rend, no other wounds make it through... same daemonettes charge a unit of terminators in a different game - 1 rend, 2 normal wounds, only failed save is from a normal wound. 

On the other hand, my daemonettes have done some good things.  Reduced down to one model, she not only passes her Last Daemon Standing check three times, but she charges and rends through a Land Raider (surviving the resultant explosion), then charges and rends to death the termi-chaplain that was responsible for the death of most of her squad in the next turn!

Finally, Defiler story - 1st turn shot, indirect fire at Autarch on jetbike and Shining Spears.  Hits bang-on, but fails to clip any of the 4 Spears.  Autarch subsequently bricks his save and is smushed.  I can just imagine it in the game: "Follow me, men!  Hey, wait, where are you going?  And what's that whistling sound?..."
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: azore24 on August 1, 2007, 09:12:27 PM
Just today I was reffing an Eldar V 'Nyd game.  6 Dragons get out of their Wave Serpent and do 5/6 wounds to a lobster-fex.  It fails all of its regeneration rolls and the Dragons hide in their ruin.  The next turn of shooting reduces the squad to the exarch which passes its all on your own test.  The 'fex procedes to assault.  On the two exarch attacks it hits twice, and wounds once on a 6.  The fex then promptly fails its saves.  Needless to say the 'Nyd player (who is 13) had a mini-tantrum and complained (as he always does) that the eldar are cheap and are too specialized (even though the melta-unit beat him in CC lol)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Malhavoc on August 1, 2007, 10:08:03 PM
Necron destroyer lord getting killed by a preliminary bombardment. 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: sebster on August 2, 2007, 05:52:55 AM
Getting to the end of a pretty chaotic, pretty close 750 point game of my Tyranids vs his Space Wolves.  It’s last turn in a take and hold mission and by my brief count of the victory points its looking like a draw.  Thing is, he’s getting a lot of his VPs out of a grey hunter squad sitting between two objectives, holding them both.  The squad has five men out of its starting 10, so if I can kill one hunter it’s no longer a scoring unit and he loses both objectives.  Problem is, the only thing that can hit the unit is a lone ravener, who’s already lost a wound and will surely die to his counterattack, whether I can get the one kill I need or not.  I briefly consider holding the ravener back to contest one objective and give myself a chance of eking out a victory, before rejecting that idea as entirely non-Tyranid and charging in.

So I charge and he counterattacks, all five models surrounding around my ravener.  Can he at least go down fighting… I roll to hit and… five 6s.  Five of the emperor’s finest rent to death in one roll.  All dead.  The whole squad wiped out, full VPs for me and I consolidate to claim both objectives.

It ends up a crushing victory, but I shrug and tell my opponent that it was an evenly fought game, dice turned it at the end.  I don’t think that helped his mood too much :D.




A couple of games before I charged a single ravener and a single ‘stealer against a dreadnought, giving me 8 dice to roll a rending kill.  I roll really well, hitting with all but one attack and then getting three 6s on the penetration rolls.  All I need is 2+ to rip start ripping the dreadnought to pieces and… triple 1.

Next turn the other ‘stealer unit charges in and I get so many rending hits that he uses his venerable rerolls to get more 6s on the penetration rolls, he was so doomed he figured he might as well explode and take as many of the bugs with him as he could!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: JSund on August 3, 2007, 08:38:48 PM
A couple of days ago I was playing a 1500 point Dark Eldar kabal against my friends' Eldar army. There was a large piece of rock on the board, with cliffs surrounding a flatter elevated area, on which I left my small tank hunting Reaver Jetbike squad. My friend sent his Wave Serpent up the same rock and left it on the rock with the rear exit right by the impassable edge of the rock.

In my next turn, I sent the Reavers around the Wave Serpent and shot it in the rear with the two Blasters. The Wave Serpent was immobilized and managed to land thanks to it's vectored engines.

The problem with this was when my friend realised that the 10 Striking Scorpions transported inside the Wave Serpent would have to wait there for the remainder of the game, at which point they were the only remaining Eldar unit left on the board. :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: tzeentchling on August 6, 2007, 02:05:50 AM
More Defiler-sniping stories: Played a game this weekend against Thousand Sons.  Landed a shot dead on his Lord three times, exact hit no scatter.  Each time, needing a 2 or better to instakill him, rolled a one on the roll to wound. 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Karynos on August 6, 2007, 09:28:15 AM
Did it again. My avatar charged into combat against a black templar marshal with hardly any upgrades, and he rolled four 1's to hit. I roll my last to wound, and it turns up a 1. Read a couple pages back, and you will see this happened to me before with my avatar.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: 4084595657 on August 8, 2007, 06:12:55 AM
Made a promise to myself that i will never support the emperor....but its getting very hard to keep that promise. Black templars look sooooo cool!

Forgot to put the table guard in place and half way through the battle the table caved in, i was blocking both flanks and my opponent was in the middle on the objective. His models = £36 worth of models, my models = priceless
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Deadspace on August 8, 2007, 07:54:59 AM
Heh, my Eldar vs. a friends Wolves a couple of days ago.

10 Avengers hop out of their Serpent and Bladestrom a doomed Grey Hunters unit.  Some average dice rolling later and i'm handing my friend 13 dice to make save on.  I'm expecting 4, maybe 5 dead tops.

10 1's and 2's.  Out of 13 dice.  He was so pissed.  He ended up losing that flank, and eventually conceded in about turn 5.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: nurgle5 on August 10, 2007, 04:57:59 PM
At the moment I'm having fun whomping eldar on the LGW's new CoD board, plasma cannons have been ripping up pathfinders(eldar), several Dark reapers have failed to kill the GUO only to be killed by it and special characters have been feeling the wrath of power fists. Avatars have a very short life expectancy while near plague swords. :) :) :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: 4084595657 on August 10, 2007, 05:24:18 PM
First game with grey knights (a few months ago), used orbital strike and killed my own 400+ point terminator squad!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: qwertypp7 on August 12, 2007, 06:54:09 PM
Recently I played A BT VS Salamanders game in which a 10 man crusader squad was reduced to 4 men by turn 2... Unlucky I thought as they were no longer a scoring unit and we were playing recon but in turn 3 they charged into the nearby wood right into a Salamanders Chaplain and promply crunch his skull with a powerfist for no casualties in return. They then consolidate into a 10 man tactical squad led by a Power Weapon armed sergeant at which point I think they have done well and have reached the end of their luckiness... But next turn they proceed to kill 6(!) Salamanders to one Templar dead and forced the remaining men to flee off the table edge... Then next turn their luck did finally run out when they charged heroically at the gunline that had claimed their brethren earlier in the game and were promply cut down as a Devastator squad and 2 tactical squads decided that the three plucky initiates were not people they wanted to mess with...
They have now received a new coat of paint and a sheen of gloss varnish in recognition of their service to the Emperor.  :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: *Striker* on August 14, 2007, 02:48:05 PM
My IG and my friends Tau teamed up to fight a 2000 pt battle against a space marine player.  He teleported termies right into the middle of our armies. On our turn we focus at least 1200 pts of firepower on them, rapid firing guard, firewarriors, plasma equipped mechs and about 5 frag templates.  hundreds of hits were scored on them and he had to make well over 40 saves.

two failed their saves.  Leaving 5 and a very angry chaplain left.

I then charged my roughriders with lances in.  I scored 7 hits, needing 3's to wound.
I then rolled 6 ones and twos.
one more termi died, the rest massacred the rough riders to the man.

Needless to say, that massive waste of firepower contributed majorly to us losing the game.

Morale of the story?  I ******* hate lucky space marines.  Armour saves should only be made so many times....
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Captain Custard on August 14, 2007, 02:56:24 PM
Ah yes...

[true!]
And then theres the story of the guy who rolled 5 1's in an entire 3200pt game, it wasnt me.
[/true!]




CAPTAIN CUSTARD
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on August 14, 2007, 03:01:26 PM
My IG and my friends Tau teamed up to fight a 2000 pt battle against a space marine player.  He teleported termies right into the middle of our armies. On our turn we focus at least 1200 pts of firepower on them, rapid firing guard, firewarriors, plasma equipped mechs and about 5 frag templates.  hundreds of hits were scored on them and he had to make well over 40 saves.

two failed their saves.  Leaving 5 and a very angry chaplain left.

I then charged my roughriders with lances in.  I scored 7 hits, needing 3's to wound.
I then rolled 6 ones and twos.
one more termi died, the rest massacred the rough riders to the man.

Needless to say, that massive waste of firepower contributed majorly to us losing the game.

Morale of the story?  I ******* hate lucky space marines.  Armour saves should only be made so many times....

Hahaha, I always put my Terminators in a relatively threatening and threatened position, so the opponent will pour so much fire into them, it's not even funny. My Tau friend hates my Terminators, and always tries desperately to kill them. A squad of five with two Assault Cannons are only worth 240 points, but they can usually make back their points three or even four times by just acting as firemagnets.

And my dice glitch of bad luck isn't over yet. I've played like 8 games the past three weeks, and I've rolled complete crap in two of them, mediocre in one and half-crap in the rest. "Five wounds scored!"
"Five failed 3+ saves! Yeah!"
"Shoot with 5 Sniper Rifles... 2 hits!"
"My Whirlwind scatters away... 5 inches" (did that 4 out of 6 times today - 5 inches away, no more no less. killing nothing at all the entire game)

Question is: do I just suck it up and try to laugh it off, or do I buy new dice? :)

Purg
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sanctjud on August 14, 2007, 03:09:15 PM
I remember reading about throwing the dice in a beer overnight....worked wonders for me....I've had alot of fun games with em.....esp. overdosing on combat drugs a couple more times after I posted the same event a couple pages ago....

Other times it's those amazing 5++ inv saves....in one game my daemonettes refused to die, but my daemon prince decideds to die to Tau pathfinders in Close combat.......

Yea, drug dice have done wonders for me......lots of fun...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Aotarí on August 15, 2007, 07:42:02 AM
On the subject of dice rolls.... I'm so beslubbering pissed! If I need 2's to wound I always, ALWAYS, score two 1's... Always, dosen't matter what it is. And I never hit.

'cept...

I've never scattered more then 3'' with a Ordenance.. and 90% of the time I hit
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on August 15, 2007, 09:41:58 AM
On the subject of dice rolls.... I'm so beslubbering pissed! If I need 2's to wound I always, ALWAYS, score two 1's... Always, dosen't matter what it is. And I never hit.

'cept...

I've never scattered more then 3'' with a Ordenance.. and 90% of the time I hit

Lucky you that you play IG then. But isn't it frustrating to always hit with the Bassie and then never roll anything but 1s to wound? :P

Purg
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: danscan on August 15, 2007, 11:53:48 AM
This past weekend I had a tourney with my Grenadiar's list (Stormtroopers, chimeras, hellhounds, 2 demolishers, 1 leman rus)
I rolled a hit with my demolisher and battle cannon twice.  3 games firing atleast 9 shots each I hit twice. 

I rolled ones to wound with lascannons more then I can remeber.

I had a group of strom troopers charged by Banshees.  they were wipped out and I was hoping for anything but a 5 or 6 on the consolidation roll and I would be able to eat the banshees alive.  He rolled a 6 and consolidated into my vets.  They died and the game ended. 

And despite popping smoke I lost two chimeras in the first turn to like four autocannons in one game.  One demolisher went to some more autocannons. 

The last game ended with my opponent finially getting his terminators to teleport in.  Unfortunately I did not have any turns left.  Two demolishers, Squad of plasma welding stormtroopers, and plasma/lascannon vets were staring directly at a big pack of Terminators.  Talk about a prize for the demolisher cannons.  (1 demolisher may have been out of range)
Game ended in a draw.

Lots and Lots of little stuff.  A few tactical mistakes on my part but nothing glaring.  The day ended in 0-1-2


Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Aotarí on August 15, 2007, 02:11:40 PM
Lucky you that you play IG then. But isn't it frustrating to always hit with the Bassie and then never roll anything but 1s to wound? :P

Purg

Extremely! I'll soon  start snapping necks...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Divinity on August 16, 2007, 01:29:24 PM
an ig comissar beating down 2 obliterators. The commissar did not have close combat weapons.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: danscan on August 16, 2007, 02:48:48 PM
I just figured out while driving that I would have won the first game I played at the tournament if I was smart enough to remeber that immobilzed skimmers are destroyed if they move more then 6"  and his moved 24" 

Why would I have won.  Well dice would still play a role but essentially one Wave Serpent and the troops inside entangled with a group of my storm troopers standing by.  (who knows how many would have bought it in the crash)
Not to mention the first thing I shot at it with was the one to immobilze it.  So two other units firing at something else.

But the fire dragons knocked out a Leman Rus the turn they came out.  So entangled fire dragons limited in number due to crash and storm troopers would have had a hard time taking out the front of a leman rus.

ARRAGH!!!

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on August 16, 2007, 02:59:47 PM
I just figured out while driving that I would have won the first game I played at the tournament if I was smart enough to remeber that immobilzed skimmers are destroyed if they move more then 6"  and his moved 24" 

Why would I have won.  Well dice would still play a role but essentially one Wave Serpent and the troops inside entangled with a group of my storm troopers standing by.  (who knows how many would have bought it in the crash)
Not to mention the first thing I shot at it with was the one to immobilze it.  So two other units firing at something else.

But the fire dragons knocked out a Leman Rus the turn they came out.  So entangled fire dragons limited in number due to crash and storm troopers would have had a hard time taking out the front of a leman rus.

ARRAGH!!!



Maybe he had that upgrade that allows immobilized skimmers to land even though they have moved more than 6". I forgot the name now though :P

Purg
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Aotarí on August 16, 2007, 03:35:57 PM
Maybe he had that upgrade that allows immobilized skimmers to land even though they have moved more than 6". I forgot the name now though :P

Purg

Vectored Engines I think it is...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on August 16, 2007, 04:21:20 PM
Quote from: Cilither
Quote from: Purgatory
Maybe he had that upgrade that allows immobilized skimmers to land even though they have moved more than 6". I forgot the name now though :P

Purg
Vectored Engines I think it is...
   It is. And tough I pay for that upgrade on my three tanks since the new Eldar Codex is out, it only paid off a single time.

   On topic: Facing Dark Angels, I decide to bring two Fire Prism (and with Holofield, Spirit Stone and Shurican that's 170 pts each) for sheer SMurf killiness and resilience. First DA turn see both tanks stripped off their Prism Cannons with the first glance they get. No more SM killiness.

   I lost.

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sanctjud on August 16, 2007, 10:54:25 PM
Starky, no cover on the table, Deepstriking termies, or forgot about fast moving shooty platforms...?

I'd think any player with tanks would definitly hide the tank first turn, then rollout and shoot when they find out who goes first....
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on August 17, 2007, 12:58:44 AM
   Cover was bad (only two level 3 area terrain big enough on all table to hide a tank and I had one on my side) I had 4 tanks: 2 Prisms and 2 Serpents (One with 5 Wraithguard: 353 pts total) and with only one place to hide it, that was that.
   My other tanks were all obscured tough and that's the only reason I didn't lost one or two in his first shooting phase: it was shooty DA and frankly, with that kind of cover I couldn't even hide more than one to recuperate from Shaken results.
   Did I forgot to mention that my Brightlance/EML Wraithlord hit once the entire game and was finally killed by Heavy Bolters? At last, that one hit Stunned & Immobilized a Vindicator. ::)

   And don't worry, I'm not in the habit of forgetting to hide/move my tanks. ;)

   I positively HATE playing on low cover table.

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Deadspace on August 18, 2007, 03:42:58 AM
750pt game, Eldar vs. Tyranid.

Two reasonably amusing things happened.  First, my Wraithlord (BL, EML)who was sniping out of a forest, was charged by three Raveners with Rending Claws and Talons, though only one got into BtB.  As my opponent picked up his 15 dice to attack, I reminded him that I was striking first, since I was in cover.  He agreed, and I proceeded to hit and kill with both of my attacks.  A quick whip out of the tape measure revealed that the Raveners were about 2" out of Synapse range.  Two dead snakes.  He picked up his last 5 dice, proceded to fluff all of his attacks.  Ravener lost combat ran away.

Second, the following turn, my Jetbikeseer got jumped by a Lictor.  5/6 Attacks later, and one saved wound, my Farseer got his 2 attacks back.  Both hit (suprising).  Both wound (not so suprising).  Both saves failed (quite suprising).

Result.  Lictor gets stabbed in the face and dies, without even scratching paint on the old guy's bike.

I Mind Warred his Tyrant two death over the next two turns, and he conceded at the start of his turn 5.  Winner.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: 4084595657 on August 18, 2007, 10:44:38 AM
I play this guy usually at club who collects DA, i know its not nice to laugh at someones army but its...well...a bit pathetic. He's about 1 year more experienced at the game than me so i'm quite surprised at his lack of common sense. When he says he'll build a CC army for reacon he stands it still, avoids combats where-ever possible, and then huddles his guys together to be charged resulting in me slaughtering him.

Or the shooty list, this list fairs a bit better than the last. But he still has alot of units that hide and therefor are a waste of points (who wants a command squad that sits in razorback and does'nt move at all or do you want another squad?). usually i just kill all of his guys, block all the exits so i either blow the tank up or he runs off the bored (one dorr facing the edge).
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Catfish on August 18, 2007, 02:53:50 PM
2 fun things happened to me at a match versus IG:

First off my falcon star engined 36" 4" away from his Leman Russ. At his turn he wants to shoot the falcon with all the weapons. Even his ol' battle cannon. Well it scatters directly back to himself with the arrow pointing in the Russ's direction and he scatters 5" wich means that the shot dosnt even get lower str cause the hole is over the battle cannon. Well it penetrates the armor and destroys his battle cannon=).  (it was his first game since 4 years, but still he had a VERY beatiful army).

Second he fires 38 conscript shots on my wraithguards. 5 hit. i tell him "Your shots will just bounce off". " yeh probably" he replies. Well he got 5 6:s and I failed 3 saves. That was pretty funny for him=)80 pts worth of conscripts took their points back:D

Anyway I won

PS: This will probably hurt long time now but in a match last turn my avengers shot so HORRIBLY 8 hits out of 24 shots wich 5 of them would hit on 2+. I needed to kill 5 orks at leas to get his unit below scoring. 4 WOUNDS!!!!!!!!!!!!!!! If I only had killed 1 more son of an Ork I would have won! I can imagine those Avengers thinking: "HA these orks die like flyes better not to even try to hit them" and they miss them=)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Windowlicker on August 27, 2007, 07:15:27 AM
Boltering down Land Speeders who foolishly charge into rapid fire range.
Got about 8 glances, 6 of which resulted in 6's :)
I laughed in his face as this now blocked most of his troops between some ruins and a forest.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: CODE BLACK on August 27, 2007, 12:51:51 PM
really nooby mistake, one of my first games, i had a platoon of guard in a block (thats the noobyness) and my friend had a bassie. large template covers whole block apart from the corners. about 30 dead with one shot.

on the plus side, once i was having a game at a GW and my chaplain plain refused to die. can't remember the outcome of that game but I kno the chaplian was still alive at the end. Still in combat.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on August 27, 2007, 07:28:22 PM
Boltering down Land Speeders who foolishly charge into rapid fire range.
Got about 8 glances, 6 of which resulted in 6's :)
I laughed in his face as this now blocked most of his troops between some ruins and a forest.

That was a mistake on his part. Land Speeders (Tornados that is) should stay somewhere 19"-24" away from the target if it's armed with bolter, or any other bolter squad for that matter, to negate the rapid fire. Getting within Bolter range is needed though, or else you wouldn't be able to fire both weapons.

But I've had similar experiences. A squad of Battle Sisters jumps out from a Rhino. 7 of the BolterSisters (8 total, plus a Melta and a Heavy Flamer in the squad) are in range which means 14 shots on the rear armour of a Waveserpent. They all hit. To this date, that's the most insande single dice roll I've ever made. Needless to say, the Serpent crashed :)

Purg
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: jesusconverse on August 28, 2007, 09:34:19 AM
Then is more of a modelling story, but me and a friend just spent about fifteen minutes shifting through a pile of trash, looking for glue to throw on a gaming table. For goodness sake, we spent time shifting through who the heck knows what, and you know what we found?

JACK SQUAT! We had to buy the dang stuff!

Edit: For all purposes to let you guys know we are sane, his mother told us she had just ditched alot of glue in the trash just moments before.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Archonbjorn on August 28, 2007, 10:05:24 AM
Thsi is fantasy but GW related nonetheless.

I had a fantasy battle versus a dwarf enemy and it went great [for my standards] in the end I ended up surrounding a dwarf unit with 3 kroxigor squads [not all being intact.] and let my priest act as bait. He wanted to charge the priest, which fleed, he failed his charge and thus stood in the middle of my triangle attack formation muhahaha.

Anyway, imagine huge lumbering beasts with baseball bats with spikes slamming on your head with S7 like. .18 times!

So I rolled to hit. and scored like 15 hits. [4+] seeing as I had failed all my saved that battle it was quite a suprise. I said to my friend. WT. This ain't possible look at this. He nodded and I rolled to wound [S7 T4 2+] and rolled 61's >.<

We both laughed about it, and I still won the combat a turn later on. Yet it is this kind of luck that I have with fantasy all the time.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Locarno on August 30, 2007, 06:21:13 AM
Ravenwing sergeant - the other two squad members being disposed of already, one by an errant tree and one by a big shoota round blowing a tyre out - charges my grot screen.

The two grots in range to strike kill him as he swings his power fist.

The following turn they fire grot blastas at a deathwing terminator squad and kill one, before joining the assault - which was a massacre (due to a boyz mob charging from each flank).

Grots getting two massacre consolidations in two assault phases is an...unusual experience.

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Drex on August 31, 2007, 06:37:52 PM
In a capture and hold mission a unit of SM scouts was able to repel assaults from a unit of terminators and several units of marines over the course of a game and survive with enough remaining members to win.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Chosen40k on August 31, 2007, 07:02:31 PM
40k: A DA tactical squad with a plasma gun and a multi-melta shot at a tornado. A bolter blew it up.

Fantasy: Beginner mega-battle against a staff member. What happened:
1.Unit of Black Orcs- got run down by Dwarf Ironbreakers.
2.Unit of Night Goblins- got run down by Dwarf Miners
3.2nd unit of Night Goblins with a Shaman- Got shot to bits by an organ gun and quarellers.
4.Board Chariot- Ran of the table.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: necromancers_army on September 2, 2007, 07:45:48 AM
750 point SM vs. SM

I had a ranged force, he had a close combat force.

we were playing a capure the flag game

his scouts infiltrated right up to the objective.
in second turn he had almost his entire army on the objective, I had my commander.

at the end I lost 6 models and a wound taken from my commander.
he had nothing.

my squad that lost 6 men was charged by a 5 man assualt squad with 2 plasma pistols and a power weapon.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Peanut (Turtleproof) on September 2, 2007, 10:35:54 PM
During a game against Dark Angels, a Tactical Squad opened fire on my Possessed (a Plasma Cannon and Plasma Gun).  Both roll 1's, both fail their armor save.  Ouch.  Later on, an ally managed to make three squads break with three Assault Marines (all skill, really).

A legend of a Scout Sergeant is building, lead by the newest member of the gaming group.  He has a Sniper Rifle and a Power Fist.  Against Necrons, I think he was the last surviving member of the army before wading into a squad of Warriors.  Killing about ten of them over the course of several turns, the unit is run down causing the Necrons to Phase Out.  Apparently, he's had similar results against Plague Marines. 

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on September 3, 2007, 04:21:21 PM
Quote
A legend of a Scout Sergeant is building, lead by the newest member of the gaming group.  He has a Sniper Rifle and a Power Fist.  Against Necrons, I think he was the last surviving member of the army before wading into a squad of Warriors.  Killing about ten of them over the course of several turns, the unit is run down causing the Necrons to Phase Out.  Apparently, he's had similar results against Plague Marines.

You did tell the guy to buy a lottery ticket, right?

Regarding the Assault Marines: My own mentee's first victory was against Tau. The main punch to the Tau lines was provided by three Assault Marines (Veteran w. Power Fist, 2x Plasma Pistol Marines). He must have passed some 30 armour saves over the course of two turns before the entire left Tau flank fell apart to the might of the Plasma Pistols and Power Fist.

Awesome game.

Purg
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Two Blades as One, Samurai Ichirou on September 6, 2007, 08:29:54 PM
Had one of my precious ass. termies kill by a DE sergeant thing with a splinter pistol. I just didn't do any thing for about five minutes. ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cpl. Hrothen on September 9, 2007, 02:24:42 PM
one time, at the store I play at, I was adding up my points cost, and, completely unintentionally, I came up with six hundred and sixty-six points.  I spent the rest of the time laughing my head off!  :D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Karynos on September 9, 2007, 02:49:41 PM
A month or so ago I was playing my friend who decided to try a dark eldar army with proxy. We kept it small, combat patrol rules.

Well, his whole army is being slaughtered bit by bit via my shadow weavers. He has one squad of warriors that had to footslog, and I ignored them until I could bring my warp spiders and jetbikes to bear on them. So, I move in, and shoot up the squad. He is left with 3 guys left- a cheap sybarite w/ cc + pistol, a dark lance, and a blaster. He proceeds to kill 3 of my jetbikes via the blaster and the charge, while my jetbikes do nothing. My jetbikes, with a warlock, fail morale, and are eliminated from the game. He then manages to consolidate into my warp spiders, and kill 2 more before the squad is destroyed.

I won, but that was a major point-destroyer.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Harlean on September 10, 2007, 03:38:43 PM
Today when I was playing against eldar at my LGS I managed to kill an avatar in close combat with a guard sergeant. First I fired at the avatar with my russ's heavy bolters and managed to cause 2 wounds then I fired with the 2 remaining guardsmen in a squad (lascannoner and sergeant with lasgun). The lascannon missed but the sergeant managed to take a wound from it with his lasgun ( :D). in the following turn the avatar moved forward and fired his wailing doom and killed my lascannon guy (I like that sergeant and I figured that whoever I didn't kill now would die anyway) and then charged and missed 4 attacks and failed to wound with the 5th. Then my sergeant took his bayonet and rammed it into the avatars head and killing it (rolled a 5 to hit, a 6 to wound and he failed his save).

In the same game I also managed to pass 5 4+ coversaves in a row for a lone guardsman in ruin.

Btw I lost the game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Kasonic on September 10, 2007, 04:36:42 PM
-As Tau, I once had my Mon'at Shas'o(SG/Stims) charged by a squad of Seraphim, tie the assault with 1 wound, get Hit & Ran, save the wounds from about 30 bolt rounds, than win an assault by 1 wound and wipe out the Seraphim.  Next turn he exploded an Exorcist with his missile pods.

-As Marines with an Inquisitor, my poorly outfitted(read:CC) inquisitor retinue got charged by a unit of warriors, and wiped the squad to a single man in the first round.  For the next 4 turns both his power weapon and the 2 servitor fists failed to ever wound the lone Warrior.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bellatrix the corset maker on September 11, 2007, 04:59:12 PM
I remember a story from back in the old days when a terminaters amrmour save was 3+ on 2D6.

I had a squad of firedragons milling around behind a wall when a rhino sped past and killed all but one, the survivor stood around for a moment trying to work out where his buddies had gone when this terminator with lightning claws jumping out of a bush.

the terminator charges in for the kill and I'm already ready to put my dragon back in the box but somehow termie fluffs his attack allowing for teh speachless dragon to pull out a laspistol and down him with a shot to the eye.

armour save of 3+ on 2D6 and hes dropped by a lowly las pistol - it was so randomly unexpected that teh rest of teh Terminators paniced and fled - and probably turned to Chaos in the process :)

I still have the Dragon - he's now painted Gold :) :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mi-tan on September 12, 2007, 08:56:24 AM
Bellatrix ... I like that kind of respect for a model who excelled in the line of duty... if he did it twice he should be put on a pedestal and used as a terrain feature!

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on September 12, 2007, 09:49:35 AM
He (or was it a female Dragon?) should get a name at least.

I once had a Veteran Sergeant that - after the rest of his squad was wiped out - went over and above the call of duty and power fisted two Battlesuits, two Stealthsuits and sent a squad of Firewarriors off the table. I'm getting the guy a pink purity seal some day.

Purg
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bellatrix the corset maker on September 12, 2007, 01:43:31 PM
The Dragons called Drogba - I think he went on to become a Pheonix Lord or something :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Two Blades as One, Samurai Ichirou on September 13, 2007, 08:50:39 AM
One of my Sm passed his last man standing check and for the hell of it i had him charge a group of 5 striking scorpions screaming the emperors name. After some damn lucky dice rolling, I rolled the only wound in the combat and then overran the scorpions. I gave him a gold sholderpad band and a purity seal.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: tzeentchling on September 13, 2007, 09:30:54 AM
Last night, my Nurgle Chaos Lord, with daemon weapon (new Codex) was going up against both Abbadon and a Tzeentchian Sorcerer (also new Codex).  Expecting to slaughter my lord, Abbadon rolls for his Daemon weapon - a 1!  He avoids the wound through his 4++.  Seeing his chance, my lord decided to attack Abbadon back, and rolls for his Daemon weapon - also a 1!  He takes a wound from his.  Lastly (though simultaneously with my lord) his Sorcerer swings at my lord.  He hits, and manages a wound, which I don't save.  He rolls for his force weapon - a 12!  And he's subsequently killed by the Perils of the Warp, as he'd already taken 2 wounds.  Crazy dice rolling.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bellatrix the corset maker on September 13, 2007, 01:28:14 PM
I'm not sure who ud paint gold in that situation :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Xeal on September 14, 2007, 06:25:35 AM
Well as some may know, the new khrone lord can have a ridiculous amount of power weapon attacks.

Thus in my recent game, i unleashed his mightyness full pelt into a unit of thousands sons.

however, his majestic charge of death and destruction ended very quickly as he ran into a wall....

I was so confident I forgot I strike Last over defended obstecles, to which the Thousand son's champion very politly skwered a single wound (which I naturally failed to save) then unleashed full psychic fury, killing my lord outright, damn force weapon.

Therefore this report comes from deep in a under ground bunker, were Im hoping the Blood God won't find me, since I have some serious explaining to do, for what can only be described as a complete failure.

N.B. I went on to lose the battle since with a 4+ invunrable save the termies were no mach for the thousand sons, with the help of a daemon prince they were very quickly slaughtered, despite their own 4+ invunrable save.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Two Blades as One, Samurai Ichirou on September 14, 2007, 08:33:18 AM
Me and my brothers were packing up the models and bringing them to the basement when I accidentally dropped them down the stairs, My brothers were laughing and other than a broken arm though on one tactical squad member, everyone was fine! I gave him a purity seal for wounds sustained in the name of the emperor.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: schizo omnibus on September 18, 2007, 01:59:58 AM
i was playing without much thought, and charged two units of templar and a champion into the middle of the field with no cover, a suprising number actualy made to to the enemy... anyways my friend surrounded them with the majority of his army, 2 havoc units, a termy unit, some troops and 2 obliterators... any litterally did a movie style execution in one turn shooting down everyone except for somehow my emperors champion managed to survive and flailed about killing some people before he moved in some units and put him down, i couldnt stop laughing at the set up lol.... needless to say i ended up losing lol
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on September 27, 2007, 12:02:40 PM
   My last was CoD against Tau and I got to defend a Medicae Facility (Feel No Pain) with a full squad of Wraithguard, being the only models I had on the table (except for a squad of Pathfinders that accomplished nothing but for killing a shield drone and take a lot of fire when the Tau had no LOS to the WG).

   The thing is, despite scoring 5 hits on them with a preliminary bombardment and shooting anything he could on them before my force swept from reserve, and that for 3 full turns he never managed to get one down.
   High T + FNP + heavy cover = no dead Wraithguard at the end of the game. I didn't even need to Fortune them. ;D

   He asked for a rematch... not in CoD.

    SGtOaOrVkIyL
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Dhx711 on October 9, 2007, 04:45:59 PM
So far the best I had was my Mesphion at 225 killing 6 nid warriors, a carafex and a winged hive tyrant (total of about 483) before being droped by the tyrant at same int.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cpl_Hicks on October 9, 2007, 06:13:53 PM
Ork warboss 140

6 possed marines
3 havoks with heavy weapons
1 rhino
1 demon prince (insta killed him  :D)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sanctjud on October 9, 2007, 06:20:14 PM
CPL_Hicks
Old daemon prince right?


Well, I remember Abbadon making back his points in the old codex, a Land Raider Tank shocked my retinue...I decided to death or glory with Abbaddon.... auto-hit, auto-pen,,,... suffice to say I rolled over a 4....
would have been horribly terrible if I rolled.....like a 1 or 2..... don't remember if the LR had extra armor....

New Chaos... Lash Prince versus Gunline Tau... it was over when he touched the Tau.....

3 Squads of 12 firewarriors, Decked out Broadside squad with Ethearal...then when he died 2 squads of 2 crisis suits fell off the board....

And then the DP got gutted by some pathfinders....sad but funnily true...he got tired after killing 2/3 of the tau army........oh yea.... the rest of my army forgot how to navigate difficult terrain and tripped there way to the middle of the map.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: IronToe on October 9, 2007, 06:26:46 PM
10 dire avenger and their wave serpent killed

10 genestealers and a brood lord
25+ hormagaunts
1 Carnifex
2 wounds on a tyrant
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: CriscoCommissar, The Valorous Sludge on October 9, 2007, 06:27:12 PM
I had a devilfish run over a chaos lord (fool went for death or glory with his powerfist) and chased away two chaos squads in a single game.

A six man unit of firewarriors beat an assault marine squad in cc then chased them down and finished the job.

In fantasy I had a skink chieftan mounted on a horned one accounted for a unit of skaven jezzails, a warp cannon, 2 ratling guns and a unit of rats (clan or storm vermin, I dont remember) of some sort.

In Warmachine I had Gorman di Wulfe and a Renegade ace three khador berserkers by themselves.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: ravenklath on October 9, 2007, 06:37:12 PM
after my VSS Seraphim armed with Inferno Pistol and MC Eviscerator squad got wiped out she went on to kill 6 Terminators armed with only 2 Faith points to make her saves Invul
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: qwertypp7 on October 9, 2007, 06:43:47 PM
My BT Marshal once had his terminator command squad killed to a man after which he Zealed into a unit of Salamanders, killed their chaplain and forced the unit to flee off the board before he went on a rampage through the jungle with his twin lightning claws, killing over 500pts worth of Salamanders tactical and devastator marines... His death was absolutely heroic though... In fact it was the most memorable thing of the whole game... He charged from the jungle, covered in the blood of his foes and made a dash for a 4 heavy bolter devastator squad over open ground... If he made it he would have butchered the last enemy scoring unit on the board and won the game... Only thing was that he fell 1" short of the sergeant and crashed to the ground under point-blank heavy bolter fire the next turn... What made it so much sweeter was that my jump-Chaplain and his assault squad jetted in to avenge his death in a most bloody and fitting manner...
All in all, my 150pts Marshal took out over 600pts (the chaplain + his kills in the jungle) of Salamanders and almost single-handedly won the game for the Black Templars before falling in a manner most fitting of his station.  :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: dominic240 on October 11, 2007, 10:03:01 AM
In my last match i was facing tyranids with my tau and i had 2 crisis suits in a sqaud with a single hormagaunt close and a carnifex about 14" away. I thought id shoot at the carnifex because it was more of a threat than the hormagaunt. The next turn the hormagaunt charged got first hit. Hit on all attacks and wounded on all. It killed one crisis suit then got my other on a sweeping advance and i did'nt even wound the hormagaunt.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sightless Blind - Free Booter Ork on October 16, 2007, 01:01:24 AM
In a 2v2 battle we had one night when I was still new to the game, I was playing necrons aside chaos vs an entire tau army. Needless to say they where killing us from a distance no matter how hard we tried, but I took alot of the brunt myself, as I was a major noob then.

So in frustration, after having an entire 14 man squad of warrios wiped out by the tau vehicles, I made my wbb rolls, and 1 got up.

One warrior. Standing alone in the middle of tau. (There was a tomb spider within 12 from him and another squad on the other side of the board)

So on a whim I proclaimed my revenge on the tau, and took a shot with the warrior at the devilfish. It hit, and glanced due to the gauss rule. Then I rolled a 6 on the glance chart and BOOM. No more devilfish.

It was so awesome. One pissed off warrior took out a devilfish in 1 hit.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ragnar spearwielder on October 18, 2007, 08:27:44 AM
in the last CSM book my Ragnar (his blood claws all dead getting there) managed to kill Abaddon and ten terminators tooled up to the nines, about 800 points in one unit and 175 points killed them all taking a single wound (thank the emperor for his fast reactions)

or the time when I played a 1000 point battle where the other guy had around 3000 points of IG (he insisted it was only 1000, but had screwed up his deployment) and I had my trusty Wolves. Deployed by deep strike, nothing could shoot them really (due to terrain) and I just rolled up the line losing just 11 claws and 7 brothers and two wounds on Ragnar.
then of course the time when my eversor charged into a unit of tau with ethereal, missed with all 9 attacks on threes (19,683:1), then failed four saves (16:1), then blew up and rolled 6 ones (46,656:1), at a total odds of 14,693,280,768:1

Use modify button - Moonsinger
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mi-tan on October 18, 2007, 02:45:59 PM
Now that eversor certainly used up alot of badluck in one go!!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: danscan on October 18, 2007, 03:38:42 PM
put those dice into a special pile for scatter and morale checks.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Meneptolemus on October 22, 2007, 12:50:08 PM
Back in the day I once had a squad of 10 Gretchen kill 7 Ultramarine terminators in a single shooting phase.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Two Blades as One, Samurai Ichirou on October 22, 2007, 01:28:04 PM
He wins.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Chosen40k on October 22, 2007, 09:23:56 PM
There is an infamous story at my local GW store:

A Deathwing Termie squad lost only one member to 120 Gauss shots.
However while they were rejoicing to The Emperor, three more got poped by Heavy Destroyers.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The Void Dragon on October 22, 2007, 09:38:34 PM
Back in the day I once had a squad of 10 Gretchen kill 7 Ultramarine terminators in a single shooting phase.

I demand that these Gretchin all be promoted to Mega-Armored Nobz, or at the very least, painted gold. ;D

No seriously, these guys deserve some kind of award for their spectacular performance.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mi-tan on October 23, 2007, 12:04:19 PM
So an apocalypse related one  for this thread.

Had a 6000 point game tyranids v Imperial guard & Tau

Firstly hormagaunts with without number are SUPERB we had 4 units of 20 and they kicked a$$

but I really enjoyed the rule whereby if you roll 5  6s in your shooting from a single unit that unit misses with all its shots... the guard player shot his 50 man conscript squad and rolled 5 6's in his first 10 shots... needless to say they didn't get to shoot at the gaunts that turn. Luckily their assassin killed off the squad in combat.

I loved the image of these 50 guys pointing their guns... ready, aim, click, click, click  Uh Oh.

Then the squad came back and charged the conscripts anyway.  Gotta love without number on Gaunts
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on October 23, 2007, 02:35:50 PM

but I really enjoyed the rule whereby if you roll 5  6s in your shooting from a single unit that unit misses with all its shots... the guard player shot his 50 man conscript squad and rolled 5 6's in his first 10 shots... needless to say they didn't get to shoot at the gaunts that turn. Luckily their assassin killed off the squad in combat.

I loved the image of these 50 guys pointing their guns... ready, aim, click, click, click  Uh Oh.
There is such a rule?!!
Conscripts can only hit on 5s and 6s anyway.  If that rule exists, its a tad broken, IMO.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sanctjud on October 23, 2007, 02:44:24 PM
Soo. like... orks / conscripts shouldn't even bother shooting???....
That blows for things that are BS2....basically, they want to roll only 5's... ouch that's like BS1....

Thank god assault cannons have only 4 shots... would be funny to see it rend with all shots but at the same time run out of ammo.....
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on October 23, 2007, 03:00:15 PM
He might be mistaken.  I am hoping he is, else, those units are boned.  PotMS, conscripts, Orks, and other BS2s...  that is way broken for them.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: eek 107 on October 23, 2007, 03:07:17 PM
It's just sixes, thankfully.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on October 23, 2007, 03:09:20 PM
You're kidding!!!
Roll 5 6s in one shooting phase from one unit, and they cannot fire?!!
Thats broken, IMO
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: eek 107 on October 23, 2007, 03:16:28 PM
Just for one turn.  And you need to pay for the formation of at least 120 (60 hormies, 60 gaunts) to have that happen.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on October 23, 2007, 03:18:08 PM
Ok, now I got it.  Thank you.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mi-tan on October 23, 2007, 04:13:57 PM
And having that many Gaunts to move is fun in its own right... you will be going second !!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Catfish on November 1, 2007, 06:26:02 PM
6 man Fire dragon squad fail to destroy a devilfish. Next turn the warriors hop out and blast them with pulse hell. Only exarch survives. He then gets charged by the overconfident warriors. He strikes first killing 1 warrior. Now he gets a bunch of attacks wich he survives (23 attacks 5+ to hit, 4+ to wound, 3+ armor save). The warrior squad gets terrified by the awesome power of my exarchs fists and flee and as (aspected, get the joke)  get sweeped. Now THATS a nice story (imagine it if you were there). Should do something special for him, like a nice conversion or repaint or something.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Two Blades as One, Samurai Ichirou on November 2, 2007, 04:14:29 PM
Paint him gold, or maybe put a tau fire warrior head on his base with 100 carved into it, that'd be cool.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: FifthWindDieGermanator on November 2, 2007, 06:08:33 PM
300 moment.

Mission: get into your opponents deployment zones.

There was a river to one side of my terminators, a cliff on the other, with a brood of stealers charging. Able to hold them off for about 2-3 turns while my berserkers and Rhino made it into their deployment zone, winning me the game!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Two Blades as One, Samurai Ichirou on November 2, 2007, 06:13:01 PM
Sweet.

I had one also. 5 assualt termies, 5 scouts w/snipers and 5 marines versus 40 assorted marines and 20 DE. I had to survive for twelve turns to win the game...

I lasted 13. ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: FifthWindDieGermanator on November 2, 2007, 06:27:48 PM
WE ARE SPARTA!!

We should put 300 on their base or something of commenerate the moment
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Two Blades as One, Samurai Ichirou on November 2, 2007, 07:15:53 PM
YOUR ARCHERS WILL BLACKEN OUT THE SUN? tHEN I LOOK FORWARD TO FIGHTING IN THE SHADE!

hehehe. Good idea. I gave them (and now all models with termie honours) the lamda sign on their armour.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on November 3, 2007, 12:40:27 AM
   Had my Scorpion Superheavy destroy the opposing Baneblade in one shot, first shooting phase. Dunno if it's funny enough to be commentated here but the sour look on his face was priceless. :)

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Two Blades as One, Samurai Ichirou on November 3, 2007, 01:04:24 PM
Yes, its funny enough. 500 pts bown in the first turn would really piss me off. What is the baneblades armour stats?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Aotarí on November 3, 2007, 01:19:30 PM
Yes, its funny enough. 500 pts bown in the first turn would really piss me off. What is the baneblades armour stats?

14, 13, 12.

and some structure points. How in the name of me could he pull that of?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on November 3, 2007, 01:28:06 PM
   Two penetrating hits, one of them rolled a '1' (Weapon Shaken I believe), the second rolled '6' for a Chain Reaction (Loss of 1 Structure point and which give a re-roll on the Damage Table), re-roll gave another '6' for another Structure point then re-roll for another '6'. :o
   The only thing that saddened me is there was no Apocalyptic Explosion, only a 'Wrecked' result. :D

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Two Blades as One, Samurai Ichirou on November 3, 2007, 01:29:57 PM
14, 13, 12.
:o :o :o
   Two penetrating hits, one of them rolled a '1' (Weapon Shaken I believe), the second rolled '6' for a Chain Reaction (Loss of 1 Structure point and which give a re-roll on the Damage Table), re-roll gave another '6' for another Structure point then re-roll for another '6'. :o
   The only thing that saddened me is there was no Apocalyptic Explosion, only a 'Wrecked' result. :D

   Starky

Lucky much. Still that is pretty damn awesome.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on November 3, 2007, 02:10:33 PM
   I do not believe that destroying a BB first turn is supposed to usually happens that easily. At least that was the oppinion of the Grey Knight running the demo game. :D
   OTOH, I had Karandras ready to charge Mr. Banny on the rear (autohits on non moving tank!) in the assault phase, so I guess I could have at the least neutered it for the next turn of shooting. Didn't have time for that though.

   And the PL died to Vortex Grenade next turn.

   And the my Superheavy Scorpion got it's Pulsar destroyed right after too.

   Overall a fun game with mucho carnage. :)

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr Bate on November 3, 2007, 02:29:26 PM
I have a really good one. 10 ratlings killing a jump pack chaplain in hand to hand combat. It was priceless the way those rats just hit his knees in.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Aotarí on November 4, 2007, 06:06:12 AM
   Two penetrating hits, one of them rolled a '1' (Weapon Shaken I believe), the second rolled '6' for a Chain Reaction (Loss of 1 Structure point and which give a re-roll on the Damage Table), re-roll gave another '6' for another Structure point then re-roll for another '6'. :o
   The only thing that saddened me is there was no Apocalyptic Explosion, only a 'Wrecked' result. :D

   Starky

Dang, that's extreme luck. My Baneblade have surived a 10-robot strong unit of Necrons rapid-firing at it... on the rear armour.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: FifthWindDieGermanator on November 4, 2007, 10:56:20 AM
Dang, that's extreme luck. My Baneblade have surived a 10-robot strong unit of Necrons rapid-firing at it... on the rear armour.

The Emperor Protects. You should add extra shrine parts or something on your baneblade to commerate that
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cpl. Hrothen on November 4, 2007, 12:20:10 PM
My last game, I was playing against tau.  With the IG.  He decided to deepstrike his crisis suits (I think that's what it was), and, as no one at my LGS seems to have a scatter die, we used the warmachine scatter table.  He scattered seven inches, landing just one model in my hardened vets squad.  In short, a three hundred some odd point unit was destroyed by my one hundred some odd point unit, without a shot fired.  I went on to loose, damn recon.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: FranzSigmar on November 5, 2007, 05:10:14 AM
ROFLMAO - what an awesome thread  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: FranzSigmar on November 5, 2007, 05:20:55 AM
I reckon it's some of these moments that make the game so compulsive. There's just always a chance something hilarious will happen.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sergant Alexi on November 5, 2007, 07:12:44 AM
Franz it is advisable to read the rules no double posting the mods can get touchy about it instead modify the the post.


ohhh and welcome!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Meatshield on November 6, 2007, 12:27:38 AM
Once I fought a space marine army with my LatD. My opponent drove three land speeder tornadoes moving 24 inches across the board bringing them near a mutant squad. I joked with him that my 10 mutants with BS 5 could never harm land speeders and so I shot at them just for fun.

The Mutants downed all 3 of the land speeders. No mutants died from the rapid firing firearms over heating.   

Bliss.   :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: catachan55th on November 6, 2007, 07:49:09 AM
Most recently...
a good thing that has happened... at the exact point of maxium range an autocannon shot from a squad of catachan salmmed into the front armour of a chaos defiler and blew it to peices... as we were playing for table quarters this left the quarter unclaimed on the last turn of the game and won it for me....yeh me!!

Funny thing...
years ago, playing Man'o'War and listening to 'Always look on the bright side of Life by Monty Python'... my Empire fleet had scuppoard my friends Britonian fleet and at the exact moment when I sank the Britoninan Flagship and captured their Admiral... the imortal line 'dont worry... worse things happen at sea!'... cam driffting across the table curtasey of Eric Idol
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: 666_Mutley_666 on November 9, 2007, 04:18:34 AM
most recently:

playing a 2v2 apocalypse game los and the damed and tau v chaos and tau. me and my ally choose tunnels and my oppentents both chose vortex grenade. half way thourgh the game i get a squad of spawn out of a tunnel and run them up to a broadside. but i was out of assult range i then think o crap im dead. the chaos guy had one of those khorne defiler spiders and shot its demolisher cannon at me squad it scattered and blew the broade side and 3 vespids in half. the evespids then routed and ran off the map. me and the tau then went on to slauther them by the 4th turn killing 4000 pts and loseing less than 500 ts our self lol

playing a 2v2 apocalypse game lost and the damed and chaos v guard and legion of the dammed. me and me ally chose vortex grenade and flank attack and they chose smoke screen and tunnels. we had first turn. by the guards second turn he was left with 6 men coz his ally screwed his roll to get on lol

rather a while ago

killed a monolith with one emp grenade from a fire warrior who then was promptly blown in half by 12 destroyers lol

i was fighting a space marine army and i was using my old tau army and he deep striked a squad of termies next to one of my squads and killed 7 of the 12 men i then fired at him with the 5 men and got 5 hits and 5 wounds. he then got 4 1's and a 2. i had to take a break to try and stop laughing

killed a full strength eldar scorpion grav tank with 3 heavy gun drones then in the next game i shot it with my barracuda and made it drift off the map lol he hasn't used it since lmao

once in a tournie lost my entire army tau army to a chaos demon prince (back when they were good)

fighting a chaos nightlord army who had 4 squads of 8 raptors and a daemon prince with wings. he deep striked the lot 2 of the squads landed on my land raider and one squad landed in a building and then the rest landed safely. he then went to fire his three meltas at my land raider and got 3 1's i gave up after that it was getting embarrassing lol

killed a bio titan in one round of combat wit annagrath the unbound (who then went on to kill a hieroduel and 3 carnies but then died when 3 squads of gene stealer's charged it)

thats all i can remeber at the mo ; :D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: phisicsbof on November 9, 2007, 07:27:02 AM
My autarch with power weapon single handed taking out a space marine master then a 5 man terminator sqaud but then being hit in the face by two scouts and keils over dead.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Tanks on November 9, 2007, 08:15:32 AM
in a 1500 pt game a few weeks ago against a witch hunter army, my junior officer (IG) managed to survive an assualt by seraphims for 3 turns, then fell back but rallied and single-handedly took out a sisters devestator squad(i dunno what they're called) before falling to the hands of a cannoness, who managed to survive 3 rounds of shooting by a demolisher herself.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on November 10, 2007, 12:59:58 PM
My autarch with power weapon single handed taking out a space marine master then a 5 man terminator squad but then being hit in the face by two scouts and kills over dead.
   Mine engaged Immortals to protect a squad of 6 Fire Dragons that screwed up at blowing them up.
   The Autarch got his arse handed to him (unable to wound wit his Powersword) and got on the run, the Necron squad consolidating into the Dragon unit.
   Well, the next three CC rounds, the Fire Dragons managed to take down three of the things before being buried under. Hah!

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Aotarí on November 10, 2007, 06:14:47 PM
I faced a Baneblande in Apocalyps today.  I didn't take it down but one Squad maneged to gather up about 500 victory points on there own. Heavy Bolter + Veteran Sergeant with Bolter + Bunker + Imperial Guard advance = Killing ground.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: catachan55th on November 11, 2007, 05:39:35 PM
Used to play until everything on one side was dead... had a situation once in version two where at the heart of the battlefield lay a large woodland... for about 9 turns Karandrass was locked in combat with a carnefix with his heals teatering on the edge of a vortex grenade

Karandrass couldn't wound the monster and it couldn't hit the wriggle little eldar... eventually the rest of the tyranid force overran the eldar line and swarmed into the woodland where eventualy a geanstealer ripped off Karandrass's head
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: catachan55th on November 11, 2007, 05:57:02 PM
and another I just thought of...
Khane the Betrayer vs an Impearial Assassin in hand to hand combat... after a long fight, Khane kills the assassin, only to be killed by the assassins acid laced body suit.

another that I have heard of from a gaming event at HQ was a warhammer battle where magic items were hidden until used... the tournement lead to two undead armies going head to head...
two opposing regiments of skellies go in for the fight, both leaders are carrying a 'heart of woe'... the result was akin to a medevil nuke!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: FifthWindDieGermanator on November 11, 2007, 09:18:43 PM
Catachan, no double posting, use the modify button.

Anyway, another good/bad thing thats happened to me...

well, my Plauge marines were charged by a squad of raptors, while my Chaos Lord sat there, and watched, literally an inch away from it. Then it finally charged and ripped the squad to shreds with it's dameon weapon.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Benandorf on November 11, 2007, 09:38:35 PM
On friday night, while I was playing with my Tyranids, I had a very enjoyable game with some memorable moments.  The board was fairly dense with terrain (probably 35% instead of 25%), and there was a small wall running across the middle, which we said would give a 6" cover.  So, I start the game moving towards the enemy who was space marines (I was tyranids), and do some shooting, rolling poorly and hitting nothing.  At this point my opponent laughs and makes fun of tyranid shooting.  A couple turns later, my termagants close for shooting and in one turn of shooting I kill no less than about 15 marines, leading one squad to run off the table.

During that game, at two times I made two 6+ cover saves at once, and throughout I had probably made about 8 of them.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sanctjud on November 11, 2007, 09:43:52 PM
In my last 2 games,

2/31 'Feel no pain' saves made...

I've been told I need new dice, I think I do.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Captain Custard on November 13, 2007, 02:50:13 PM
5 chaos terminators have just survived a round of shooting from 18 heavy (mounted on 2 russes) with only 1 casualty, the now 4 man termie squad is finished off by a command squad that fired 4 las rounds and 1 bolt round.


CAPTAIN CUSTARD
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bellatrix the corset maker on November 13, 2007, 04:31:23 PM
Last game I played was against Tau and knowing that I was facing 2 units of infiltrating Kroot I set up a picket line of Stormies as far forward as I could go.

The 30 odd Kroot deployed as expected in the wood to my left - pushed back by my loyal Stormies. They were arranged one unit behind the other and I eagerly took aim with my Vibro Cannons.

At the last minute I realised that my defensive screen was not only blocking my shot to the Kroot but most of the table. I had to go for the kroot so after rolling 2 hit I grabbed 3 dice for the result. Red for the stormies, blue for Kroot 1 and white for Kroot 2

The result - a 1 on the red and double 6 on the blue and white!!! both Kroot squads lost 4 guys, one lot routed and the others stood pinned, the Stormies passed their single armour save and ploughed into a victorious combat.

My opponent just looked at me like I'd killed his favourite puppy.

I don't think he enjoyed my victory dance one bit - shame - it was a good dance!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ion on November 16, 2007, 03:09:08 PM
My IG Veteran Sergeant fires his plasma pistol into a squad of fire warriors.  I roll two 1's, and he dies.

Next turn, fire warriors return fire and so I take a 25% casaulties test.  I roll 2 6's.

 :'(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Boss Zargore on November 18, 2007, 02:27:35 PM
Anytime the Gretchin manage to do anything, like make a wound even, that's priceless for me.

It's also awesome when they tie up a a wraithlord for 3-4 turns.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr Bate on November 19, 2007, 03:11:19 AM
This weekend I had a Special weapons squad and a vetran squad kill 4 Genstelers in hand to hand combat. (My guys were charged but they were in cover)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mi-tan on November 20, 2007, 06:06:44 AM
bellatrix you can never target your own squad  although the Vibro crew obviously knew what they were doing!!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Minsc on November 24, 2007, 08:14:37 PM
Happened on my last gaming-night:

Even 1: Chaos vs IG.

My Chaos Lord (MoK, Terminator Armour, Pair of Claws) charges 8 Guardsman in cover.

Opponent: *Deep sigh* "Well, since you cant have grenades, Ill just...*counts modells* attack with theese 5 guardsmens that are in range"

Me: *grins* "fine, go ahead."

Opponent: *Rolls 4/5 to hit (4+), then 3/4 to wound (5+)* "hahaha"

Me: "Fine, he got 2+ save anyway so..." *rolls 3 saves, 2/3 was a 1*. "Oh for the love of god!"

The Lord then proceeded to kill 1 guardsman, lost the fight and fled. Luckily the guardsman didn't follow him long enough (I-check), so he could hide in shame before the game was over. (I lost with about ~500 pts)

Event 2: Chaos vs Orks.

Warboss in a Nobsquad charges my Chaos Lord (Terminator Armour, MoTzeentch, Daemonweapon) in his Terminatorsquad.

Now, what made this so hilarous at first, was that his Warboss was just reaching into my Chaoslord when he charged, so it ended up beeing a Chaoslord vs Warboss fight, since the Nobs/Terminators where just standing idle behind, watching. (Thats what you get when only the 2 IC's get in base-to-base  ;D )

Opponent: "Hmmm, should I make all Powerclaw attacks, or use this single S3-choppa-thingy-attack (forgot the name) first?"

Me: "Go for the choppa, go for the choppa!" (better that and 1 S8 Powerclaw attack less).

Opponent: "Right, will do...not that it willl do so much" *Rollls, hits, wounds*

Me: "Hmm, that wasn't supposed to happen..." *Rolls, rolls a 3, curses the chopparule*

Chaos Lord: "Ouch..."

Me: "Right, my Turn. I got...4+D6 attacks" *Rolls a 1 on the Daemonweapon*
"Ohh ffs, well I got a 4++ save." *Rolls 3 again*

Chaos Lord: "OUCH..."

Opponent: *Giggle*

Me: "Alright, attack with your 5 S8 Powerclaw attacks or whatever the numbers are"

Opponent: *Rolls 4 dices, 3 hits, 3 wounds*

Me: "I bet I'll save all 3 on 5++ save ;) " *Doesnt save a single wound*

Chaos Lord: *splatt*

So basically, my Chaos Lord killed himself in that figh, before finally getting vaporized by a Powerclaw, damn we laughed.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: ellobo on November 24, 2007, 08:46:32 PM
week before last:

soley by the power of the die, my full squad of berzerkers managed to take out nearly 400 pts of tau, before a batle suit took out the the last five with a plasma wepon, good times
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on November 24, 2007, 10:25:24 PM
Lords cannot flee.  they are fearless.
And, if he was using an Attack Squig, it is not a choppa
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Minsc on November 25, 2007, 04:48:39 AM
Quote
Lords cannot flee.  they are fearless.

 :o Youre right! I must've totally forgot about that at the moment.
At least he survived the battle. (to my defense, I can say it was like my 3d or so, battle with the new Chaos)

Im not sure what kind of attack the Warboss did, but it was a low-str attack of some kind, that he got to use before my Lord could fight back. (not sure if it was due to higher I or something, I'm not good on ork-rules.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sergant Alexi on November 27, 2007, 03:40:27 PM
I think it was bionic bonce that gives an early quick attack
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Squid on November 27, 2007, 06:42:11 PM
no, bionic bounce gives them an invulnerable save. Thats it.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tyhaldras on November 29, 2007, 12:48:18 PM
Bionik Bonce boosts your save (metal skull plate)
Cybork body gives you an inv. save (metal... well everything)
The extra attack at boosted initiative is from a spikey metal arm thing (don't know the name off the top of my head)

Anyway, just to get back on topic I have an amusing tale from my Vostroyans.

Fighting Ultramarines in an Alpha level secure and control with 3 objective, (funnily enough both of forgot it was actually alpha until turn 5) my luck was above average to put it midly and his was not so good.

It took 3 rounds of shooting to take out my Hellhound that was sitting on a hill holding an objective. Meanwhile my Leman Russ Demolshers were pounding Marines repeatedly. By the start of turn 6 I held one objective, the Ultramarines another (after killing the Hellhound finally) and the last had a Command Squad, Demolisher, Tac Squad and Chaplain all nearby.

My opponent had moved his squad forward and immobilzed the Russ, but this left his attached Chaplain in charge range of the infantry command squad and their commisar. So in my turn 6 I blast the squad below scoring and run the squad into the Chaplain. He smacks a pair of Guardsmen and my Commisar steps up. At this point there was one marine and the Chaplain who needed to cause 4 wounds to the command squad to tie the game (no scoring units on the final objective.) The Commisar didn't like seeing his men die and clobber the Chaplain with his power fist dropping him in one round (3 failed inv. saves.) Marine turn 6 rolls around he had one marine with one attack needing to do 2 wounds to tie the game. The Commisar does his thing and the guard carry the day.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sergant Alexi on November 29, 2007, 03:54:09 PM
sorry it was one of the bionic thingys
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Squid on November 29, 2007, 06:36:33 PM
Bionik Bonce boosts your save (metal skull plate)
Cybork body gives you an inv. save (metal... well everything)
The extra attack at boosted initiative is from a spikey metal arm thing (don't know the name off the top of my head)

Really? Sorry, bout that.

Anyway, lastgame V.S eldar, my entire army gt smoked. Commissar is the last unit alive and completely wades through the opposition. 413 points it earmed for a 75 point model, I think it's a good trade-off. :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Radium on November 30, 2007, 09:36:16 AM
In my last game (vs Chaos) my warp spiders kicked half his army into a bloody pulp.
First his raptors (8, icon of khorne, champion PW, 2 meltas) shot my spiders. Nothing. Then they charged my spiders and got kicked every possible way. My spiders didn't lose a single model.
In my turn my spiders shot a squad chaos marines (and obliterated the rest in CC).
In my next turn they charged a choas lord, took him to 1 wound. He then turned into a greater daemon who charged my spiders. And, you guessed it, ended up pretty dead. The sad part was where his greater daemon took 2 spiders with him.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: chelseaisdabest on December 4, 2007, 02:10:48 AM
my 6 tau fire warriors v 6 harliquens and a eldar hq dude. 6  fire warriors killed em all.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: hellspawn1 on December 10, 2007, 05:36:46 PM
My first real game as a DE player (ie against someone who isn't my brother or a mate of mine).

I introduce myself to the other player, who looked at my army, and after I said "I'm new to Dark Eldar" he said "Well those Chaos Eldar are easy beats anyway"
(note to all other players: Never call DE Chaos Eldar in front of a DE player).
I showed this bloke my army. He laughed at my fugly Wyches. At this point, I mentally vowed to use said "girly men" to cut his Commander into bits.
I also vowed to enjoy myself, I love DE, such interesting flavour to their army.

I deployed my Warriors, and used the Mandrake special rules ("is that legal?" he asked) and Deployed my tooled out DE Lord ("is that legal? I'm sure you're cheating").
And charged straight at him with the Warriors as the Wyches and the Bikes flank him.

MAssacre. His bolters cut the warriors to pieces. Not a single casuality to his forces after two turns.

Which is when the Mandrakes attacked as a diversion to the Wyches and the Jetbikes.
SMurfs might be many things, but against DE in CC they can be kittens, rather then tigers.
A true massacre.

Which is when my Lord raced in. And destroyed his Dreadnaught.
In hand to hand. Without losing a wound.

His army in disarray. He played his hand.
He whinged to the store owner.
Who promptly declared that my army was illegal.
Why? Because my Lord was a Wood Elf with a shuriken pistol rather then a "real" DE Lord.
I looked at him.
I smiled and said "ahh well. At least I killed his Commander. A victory to the girly men I think"
And I left.







Both your opponent and the store owner were obviously raging virgins, (but then again, aren't most GW employees so?) be-atching about an "illegal" conversion, I mean cry me river...




As for my horrible moment: Not mine, but my friends' 10man strong (2x5) squads of posessed and CM unmounted out of a Rhino right between a swamp (dangerous terrain) and a minefield I had just placed in my turn by a Whirlwind. He took one unit through the swamp and lost all but two posessed, the other unit through the minefield and lost all 5! The 2 remaining posessed got butchered by 5 of my terminators cutting of the escape route...

Also in the same game: Said rhino got blown up, and none of the newly mounted (in a later turn, after the above mentioned swampdisaster) CM passengers lived through the emergency....exit.. .rule (dont remember proper name)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mad Dok Brown on December 10, 2007, 06:17:45 PM
I got a couple, both happened a while ago
Space Wolves (Me) vs Dark Eldar

It was a Slave raid mission from the DE codex, I was beating the snot out of him with my Ven Dreadnought and Leman Russ Exterminator. He managed to get a couple dark lance shots off and blew up my Russ. He looked at me and said "You know what, Im gonna take your Russ as a slave"
I said "... can you really do that?"
"I guess so, it just says enemy model"
"<sniffle> be gentle with my russ, make sure she doent get turned into one of the fembots"
We had a good laugh until he managed to get that reaver back to his deployment and win.

Space Wolves (Me) vs Blood Angels (3rd ed codex)

It was the third turn, I had my Grey Hunters in the opponents backfield that just came out of Drop Pod. I took a few pot shots at the rear armor of a Furioso Dreadnought, I think I took out a weapon; that was coupled with Long Fangs that took out the rest of its weapons and rendered it immobilized. His turn, he rolled for Blood frenzy, the dreadnought turned around and charged the distance towards my squad from the frenzy. At this point I threw flags out and said "Wait a Minute!!" There was much review as everyone got sucked into this bizarre situation, after consulting the codex and BGB, they couldnt find a rule that said otherwise. At this point I said fine go on with it. Little did I know that the Dread, with no arms and one leg, started beating the s*** outta my squad. I had no response as I forgot to equip them with nades, so Im sitting there while "The Black Knight" is punting my Grey Hunters until my Blood Claws can run up and melta bomb it. Surely enough, 2 turns and 4 hunters later they finally get there... to blow up the immobilized deadnought with one leg and no weapons...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Ari'Torcis on December 11, 2007, 04:02:25 AM
This is another story from a while ago.  I was playing tau with the harlies from the unoficial 3rd ed article.  My solitare got into combat on the first turn (due to REALLY good rolls for movement) with three broadsides.  Over the course of the next 2 turns the solitare did NO wounds and was slowly beaten down by blows to the head with missilepod launchers.

It was a sad day... :'(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Interrogator_Chaplain on December 11, 2007, 04:44:04 PM
On the weekend I played an Apocalypse battle for the Canadian Nationwide battle "Rolling Thunder" apparently we were only supposed to use tanks, but that's boring so we got into a 8,000 points a side slugfest. Well it was Blood Angels, Dark Angels (me) and Eldar against Necrons and Ultramarines. The left table was being held by the Blood Angels against the Necrons while myself and the Eldar going against the Ultramarines. Until the strategic redeployment that was, then we were left with nothing really to shoot except for a big block of assaulty marines, 10 Terminators and Capatian, and around 30 Assault Marines. We had nothing really to counter except for a couple turns of heavy fire... and an Orbital Bombardment. We dropped the big huge Bombardment Template on the whole block and only around 4 partials and the rest covered. It was absolute decimation with only about 6 Terminators and Captain, and 12 Marines left. Then came the shooting. Long story short, at the end of the game  Captain Sicarus was trying to down a Falcon, alone.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Two Blades as One, Samurai Ichirou on December 11, 2007, 05:48:54 PM
amphetamine parrot! that was this weekend. Man, my buddy was gonna lend me a whole bunch of his models. Damn.

But still, awesome story.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: danscan on December 12, 2007, 04:59:43 PM
In our first Apoc game at the store where each side brought 27K of points the imperials (IG and 3 Marine forces) were held up in the middle with half their points, waiting on reinforcements to show up.  On one side orks and other the Nids. 

I put two platoons of guardsmen in a line directly infront of the gaunt swarm.  We remarked that the guardsmen in the squad were probably complaining that this crap was not in the recruitment poster. 

When the imperials finially were able to shoot we cause some damage but the nids were close and the orks were too busy trying to get over there own wrecks to support their initial bike attack.  The cursing as three ork trucks all became immobilized on the same turn blocking 3 more trucks from moving up was fun to say the least.  The nids were having an easier time of it or so they thought.  Before deploying imperial reserves the nid player remarked his gaunts were eating up the marines.  But then reserves were deployed. And Ignis Agnetmay was revealed. 

As I walked back to the table with the Warlord in hand and "Let the bodies hit the floor" playing as its intro to the game.  It was placed down and pointed at the Nids.  Specificly a patch of Fexs with limited Synapse still in range.

Nid Player:"Son of a be-atch that is pointed at me"

After eliminating all but 2 warriors the Warlord opened up on the Fex Group.  One volcano cannon, 2 turbolaser destructors, and plasma destructor later a 15" block of his army was gone.  Leaving 3 Fexs having a total 6 wounds left and lots and lots of little gaunts.   

But is was the faces made by the ork and nid players made when, unbeknownst to them prior to the game, that a warlord titan was to showup. 

For pics see my signature.  Look for other cool things like the reaver titan and Mr Potato Head Stompa.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ailaros on December 12, 2007, 05:11:14 PM
heh, I like how something the size of the table "suddenly" showed up unbeknownst to the enemy.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Ari'Torcis on December 12, 2007, 05:19:34 PM
lol, yeah, didnt know that David Copperfield worked for the imperium.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Commissar Stan on December 15, 2007, 11:02:03 PM
It was a 2v1 game, myself and my good friend were our respective regiments of IG, and my friend was his usual, vile, heinous traitor Marines.

The Imperial Guard had to run the full quarter-mile span of Hellman's bridge (a bridge in the hobby shop held up at one end by an empty mayonnaise jar) without close air support or transport. Waiting for them were the cackling, laughing mobs of Slaanesh's twisted followers. Bravely a young lieutenant led the charge of his platoon, watching the platoon in front of him fall, only to continue the attack with righteous fury. Defending a bunker were two twisted figures, which would later be determined to be the obliterators (I think... I'm not too keen on the old Chaos codex) who had been slicing up the Imperial armor with a pair of las-cannons. Bravely, this lieutenant stood amid a hail of fire, and fired two shots. Just two shots, from his standard-issue Laspistol.

Both shots rolled ones. Sharpshooters! They both rolled fives. Hits! To wound: two sixes!

"Well," my friend said, after rolling such exceptional rolls, "it's not like they're going to fail both their 2+ armor saves anyway."

The traitorous general rolled his fat, distorted die, only to have a single pair of white dots staring up at him from their amber and black surfaces. Two ones. The Emperor had smiled upon that lucky Guardsman, and guided his hand to smite the evil Chaos worshipers.

While the battle was lost, the next day, after hearing of the heroic slaying of the obliterators, the Targan 57th(r) and 13th Grenadier Corps stormed the bridge landing and took the city.

We later calculated the chances of that exact dice roll to be roughly one in 2,600. If you can challenge the math, please do, but if the math is sound, I'd love to hear of something weirder!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Two Blades as One, Samurai Ichirou on December 16, 2007, 02:29:04 PM
For me, yesterday, my SMs vs. DE w/nid allies.

I fire with my snipers and heavy bolter. Three hits with the snipers, two with the HB. I roll to wound, needing a 4+ with snipers and a 2+ with my HB. I roll three 3s for snipers and two 1s for my HB.

Similarily, my opponent fired 20 splinter cannon shots and only hit with 5 failing the subsequant to wound rolls after.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Deadspace on December 16, 2007, 11:42:26 PM
Speaking of snipers...

I had 6 Eldar pathfinders shoot at a unit of Chaos Marines.  Out of those 6 dice, I had 5 6's and a 4.  I then ent on to wound with all 5 of the AP1 shots.  Without Doom.  Best round of shooting my Pathfinders have had since.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cortez on December 19, 2007, 02:16:29 AM
My friends unit of 6 chaos terminators didn't deep strike with a 2+ roll. And he forgot to shoot with his predator and havocs in the first turn. The havocs died the next turn. Also, his dad forgetting about claiming an objective, not disconnecting his xv8 commander who would have drawn the game for him. the unit was swamping a 120 point unit, when it was around 400 points.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mi-tan on December 23, 2007, 01:09:06 PM
I had a classic one the other day -Playing  a COD  game against a genestealer cult.... My 8 sisters were trying to take an objective when they got jumped by a unit of genestealers 13 of them. Time for some praying!! rolled up + 2 I and invulnerable saves (repeated in next phases).  First round of combat I lose 7 for 1 - 2nd round of combat the VSS
saves 10 times and lops the head off a genestealer. Unfortunately they don't run away...
3rd round of combat VSS lops the head off a genestealer and saves about 8 times.. Unfortunately they don't run away.

4th round of combat VSS lops the head off a genestealer and does not save the first time.

She is getting a power sword in future... and possibly a genestealer memento on her base!

Legend
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Two Blades as One, Samurai Ichirou on December 23, 2007, 08:01:50 PM
Awesome job! And ya, a nice shiny power sword makes every model happy.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: dachande on January 2, 2008, 01:40:26 AM
i had a sqaud of 10 firewarrior be charged khorne berserkers at the end of the 1st turn 6 of the FW's were dead and 1 berk was dead at the second assault one of them was left and he killed one more before being dragged down
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sergant Alexi on January 2, 2008, 04:35:54 AM
How did they charge you first turn that is impossible they start 24 inches away move 6 and charge 6 they can't attack you first turn (I don't believe they get inflitrate in which case it is possible.)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Aotarí on January 2, 2008, 06:06:39 AM
How did they charge you first turn that is impossible they start 24 inches away move 6 and charge 6 they can't attack you first turn (I don't believe they get inflitrate in which case it is possible.)

It's not impossible, Dark Eldar can pull it off. But (correct me if I'm wrong.) Chaos can't.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sergant Alexi on January 2, 2008, 08:44:11 AM
Yes the only cases are Dark Eldar and things if they had infiltrate and fleet of foot.  The chaos player lied he cant do either of those things.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Benandorf on January 2, 2008, 11:54:38 AM
Yes the only cases are Dark Eldar and things if they had infiltrate and fleet of foot.  The chaos player lied he cant do either of those things.

Or you go 12" in your raider, drop them off 3", fleet (you need a good roll here), and charge.  That's a little more than 24".
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sergant Alexi on January 2, 2008, 02:48:35 PM
I know but chaos cant do that and that is who he was fighting
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: dachande on January 3, 2008, 12:17:01 AM
what so he couldnt of done any of those things ? looks like that dudes models will have a meeting with my sledgehammer stupid f*&^%$
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Benandorf on January 3, 2008, 12:26:20 AM
what so he couldnt of done any of those things ? looks like that dudes models will have a meeting with my sledgehammer stupid f*&^%$

Yeah, don't do that.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: dachande on January 3, 2008, 12:28:05 AM
he lyed to me a wronged me so he has got to have somthing coming his way
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Benandorf on January 3, 2008, 12:30:10 AM
he lyed to me a wronged me so he has got to have somthing coming his way

Maybe he didn't know.  But seriously, don't go and destroy his models.  Refuse to play him, if you want, and advise the rest of whatever group you play with to also not play with him.  But do NOT destroy his models.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: dachande on January 3, 2008, 01:11:10 AM
true i stop on one of his chaos termies long before that ever happed he sharpened the spikes to make it more "realistic" so that should be enough
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Aotarí on January 4, 2008, 04:31:56 AM
Don't even concider destroying his models, you'll end up as the bad guy. And it's NOT fun, you know how much stuff cost. If you stomp at his he'll sure as hell stomp back.

You're not the content of your vallet.

On topic:

A 8 men strong Remnant unit of mine stared down a rampaging Carnifex as it made his way towards them. Rapid fire Lasguns against unupgraded Carnifex = Dead 'fex.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on January 4, 2008, 04:45:09 PM
I would have loved to have seen that.  The odds are so slim for that.
using just basic stats for a general shooting phase of that kind.
16 shots, half hit
of those 8, maybe 1 wound
then you need to get past that 3+
and the thing has 3 wounds.
How in the Emperor's name did you get such a miraculous roll?!?!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Benandorf on January 4, 2008, 04:49:11 PM
and the thing has 3 wounds.

4 wounds, actually.  Which makes it even funnier. ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Unbound Daemon on January 5, 2008, 03:41:41 AM
Wow! Those are huge odds! I'd do the maths, but I really don't want to.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Aotarí on January 5, 2008, 08:52:21 AM
Wow! Those are huge odds! I'd do the maths, but I really don't want to.

My opponents expression was, about, the same as yours. I could barely keep myself from laughing ;)
although I lost the match. :(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Unbound Daemon on January 5, 2008, 11:16:15 PM
Karma  ;D

Daemon Prince (repped using a 'Fex) deep strikes next to a Hammerhead. Casts Bolt of Change. Hits. Rolls a one for penetration. Suffers a wound from the Tau player in his turn.
Happens the turn after
And the turn after that
Daemon Prince turned to mush, Hammerhead still perfectly fine before being killed by a lucky powerfist.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Col. Xanith on January 6, 2008, 11:02:05 AM
small battle necron vrs tau 1500 game

9 rounds go by before the first kill is made :( uh the dice gods cursed us.





Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: CODE BLACK on January 6, 2008, 12:49:26 PM
small battle necron vrs tau 1500 game

9 rounds go by before the first kill is made :( uh the dice gods cursed us.

9 rounds ? ? ? lolz, thats a pretty good cursing from the dice gods there. Just one question though.

Who got the first kill? :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Col. Xanith on January 6, 2008, 08:34:12 PM
the tau i was necron in that battle, tho i won at the end. and it was kinda funny at first because we both almost gave up we were just rolling so bad.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sanctjud on January 6, 2008, 10:06:15 PM
Local RTT tourney.

2 God-Falcons from 2 different tables, both die on the second glance of their games.

That's 2 Box car rolls at the same time to down 2 falcons.

Here's my lucky story:

Highlight 3: My 3 obliterators FAIL their target priority when firing plasma cannons into the warwalkers (I forgot they are not opened top, so this was a HUGE F*CKING mistake), BUT…I had to shoot the closest vehicle/unit, which was a falcon which I didn’t bother shooting.  Lo-and-behold, second glance of the game with a plasma cannon, I roll box-cars… that’s right, double 6’s, downed falcon and 3 dead striking scorpions.

The rest found here:
http://www.40konline.com/index.php?topic=153325.0

My 2 Cents.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Beany on January 7, 2008, 09:38:41 AM
I've had a dark Eldar Archon take out my 28 man 500 point army all by himself. I took out the rest of his army except for that one bloke
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: phisicsbof on January 7, 2008, 09:43:37 AM
In the campain that i'm playing at the moment my pathfinders clubbed the lictor who had just charged them to death.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cortez on January 8, 2008, 02:30:21 AM
One tau fire warrior killing an ork warlord, who killed nothing else that turn.
I rolled so well for that turn.

Also, watching a dreadnought with only a dreadnought cc weapon smashing up a hellhammer to bits, then getting blown up with the hellhammer and 3 buildings around it.

Also, playing a Recon mission with my friend, we had to stop at turn 5 cos we weren't going to get into the other players deployment zone anyway!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Kiefatar on January 10, 2008, 01:14:19 PM
A single Dire Avenger trooper held up a Ork Warboss with a Powerklaw (and he used it too) for.... 8 rounds of combat, even managing to inflict two wounds on the Warboss in the process. Survived the game by yelling, TAKE IT! YOU KNOW YOU WANT IT!

I think I let him have the model to convert/torture to bury the shame.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: catachan55th on January 11, 2008, 01:54:08 PM
Played a small Apocolyps game yesturday... 3,500pts guard vs Chaos Marines.
the game was very up close and personal and when attempting to hit my second platoon command with a battle cannon shot my opponent made a very bad miss... so bad infact that the shell landed directly ontop of his chaos Lord and his retinue...oooops!

In our second 3,500pt game yesturday, Chaos Marines vs Tyranid, the Kahunas of the Chaos Lord were proven beyond doubt
Mounted on bikes the Chaos Lord lead his retinue away from certain death and through the ruins of a building... when 3 Raverners lept in to attack the Lord and block his path... he swiftly cut two of them down suffering only one wound and managed to drive off the third... Bravely the Lord moved on to actualy outflank the tyranids!
but... the Tyranids using 'Flank March' swarmed the Lord and Retinue with 16 hormagaunts and five tyranid warriors, before a Hive Tyrant met the Lord in single and ripped him a new one!
May his deeds for ever be writen in infamy
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Le Cruel on January 15, 2008, 11:59:58 AM
I've had a dark Eldar Archon take out my 28 man 500 point army all by himself. I took out the rest of his army except for that one bloke
Isn't that what Archon's do?  I know mine does.

Had an archon with a shadowfield survive a total of 72 wounds before losing the field and dying to a rocket launcher.  I teamed up with a necron player in the middle of the table, against orks & tau on one side and marines on the other.  1500 points for each of us, and around 6000 points total for each of our opponents.  We ended up dying after eliminating the tau and orks.  All I had left after destroying them was an archon, haemi, and a squad of mandrakes.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Moto Gaheris on January 15, 2008, 01:33:08 PM
In a recent game of Apoc, my teammate read the rules and enacted a vengeance upon the Tyranid the likes i have never seen.  A Mycetic Assault Storm had Deep-struck on the table not 36" away from a Shadowsword Superheavy tank.  The 'Fex's were -what i believe- placed poorly, due to the owning player not interpreting the rules for the formation correctly.  He had used the deepstrike rule for the first model and then placed the others within 2" for coherence.  I believe he was supposed to deepstrike each model (meaning they could feasibly be placed up to 24" apart.)
 Anyways , the owning player felt they were safe from just about anything due to their also receiving a cover save from their formations special ability (for one turn).
  The IG player had been on the table edge nearby ever since he had flank attacked (strategic asset). As soon as this wall of MC's landed he started checking his books (IA, Apoc rules, Tyranid codex.)  The Carnifex only has an armor save.  The destroyer weapon ignores cover saves, applies full strength to even partially-hit models, and Insta-kills anything no matter what toughness.  One shot with his 10" CAKE plate (smaller ones are labeled "Pie" plates here) covered every 'Fex's base. 
  All Dead. 
  Tears in the Tyranid players eyes.
  Tears in the IG players eyes. 
   It was Viscera and Gore everywhere.  As soon as the smoke cleared the Superheavy ploughed thru the area and claimed the Objective point the "Fex's had originally had landed on.
  Other than Abaddon taking 2 Structure points off the tank, the Shadowsword won the day due to Overwhelming fire power.
  Did i mention the Shadowsword had been given Quick-Load ability that turn?  Shoot twice in a turn, usable once per game.  Didn't even need the second Laser shot.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: CriscoCommissar, The Valorous Sludge on January 15, 2008, 01:40:33 PM
Its..... so beatiful  :'(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Magus_42 on January 15, 2008, 01:40:56 PM
You should really find a way to provide synapse for a mycetic swarm, especially when facing destroyer weapons. No instant death for carnies in synapse, and no embarrassment when an expensive CC fex fails leadership and decides to lurk in front of a squad of terrified guardsmen.

You're correct in thinking that the tyranid player incorrectly placed the swarm, btw.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Two Blades as One, Samurai Ichirou on January 15, 2008, 02:37:57 PM
Its..... so beatiful  :'(

Truer words were never spoken.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Locarno on January 16, 2008, 05:23:37 AM
A friend of mine had his first game with orks yesterday.

Let me say right away that orks are not a good army for people with bad dice karma.

Turn 1, everything was going well until the shooting phase.

First action:
A string 4 1's resulted in his Wierdboy Warphead suffering both a Perils of the Warp attack and an 'Eadbang at the same time, and exploding in a squishing noise and a wave of incendiary green fire that killed four of his 'ard boyz as well.

Second Action:
The big mek lined up his shokk attack gun on a (rather inadvisably deployed) company command squad. Target out in the open. Direct hit. Fantastic. Strange whirring and clanking noises comming from innards of shokk attack gun. Not so fantastic. Big mek and nearby killa kan that was a fraction too close vanish into the warp (guess what - another double one...)

Third action:
Getting a bit frustrated now, he opened up with his heavy support (Badrukk's Freebootaz) on the same unit. Despite their blasta rounds, they only manage AP4, and kill a grand total of one veteran. Medic hands the wounded marine a sticky plaster. One of the flash gitz gun's explodes badly enough to kill him and wound the guy standing next to him, despite the painboy's best efforts. Badrukk misses completely but at least Da Rippa doesn't actually manage to kill him when it overheats spectacularly.

Fourth Action:
The burna boyz mek fires his kustom mega-blasta. It has the Gets Hot rule. Guess what he rolled.

By the time he'd finished his first shooting phase, he'd obliterated 270 points of his own troops and killed absolutely nothing.

The dark angels player's response: "Does my army actually need to be here?"








Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: danscan on January 16, 2008, 10:20:35 AM
I had a game a few weeks ago with my Grenidiar Guard list (3 StormTrooper squads w/chimera, supported by demolishers and sentinal or two) against a rather balanced marine list. 

By turn three I lost 3 models while cleaning up most of the marines.  And I killed those three models w/gethot.  So until turn 4 I was responsible for all loses. 

By the end fo the game it was little closer with two stormtrooper squads finially getting wiped out.

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: CODE BLACK on January 16, 2008, 11:17:55 AM
Locarno I feel really sorry for your friend, because it seems that the answer to his opponents question was no. Did the whole game go on like that?

And well done to Danscan.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Kiefatar on January 16, 2008, 11:25:48 AM
I played a 1500 point Deathguard (nurgle) vs Tau. Killed him to a man and suffered exactly 0 casualties.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: tzeentchling on January 17, 2008, 11:16:49 AM
Last night was playing my Deathguard against some Nids.  Two interesting things happened:

1) By the end of turn 2, the only casualties I had suffered were a plasma overheat and a champion sacrificed for a greater daemon.  My opponent hadn't caused anything.

2) My daemon prince, with warptime, managed to kill 3 carnifexes in 4 rounds of combat - killed a dakkafex on the charge and consolidated into a screamer-killer, next round charged by a sniperfex but took down the screamer before it could attack, then put 4 wounds on the sniperfex over the next two rounds.  To top it all off, he didn't even take a wound!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Meatshield on January 18, 2008, 10:08:50 PM
Played a game last weekend at the local GW called "the fall of Yarrick" where a guy brought in an armored company. For the sake of balanceing the battle he had a bane blade and three demolishers.

This man laughed and taunted the players on the over "xeno" (and chaos) side on how most of us had no high strength weapons besides a bio-titan and my traitor basilisk. He boasted he didn't have to worry about the bassy. He was wrong. The next three turn it got direct hits and destroyed all three of his demolishers.

I had a crucified guardsman terrain piece on the table that intimidated the guard players. In response they said that the crucified guardsman which they called "Imperial Jesus" should count as a regular guardsman so that they could try and destroy him. I agreed and about 20 high strength shots were fired at him (They ran out of targets that turn). about 15 hits were scored including the Baneblades big guns. The wounding was rolled. All 1s.   

The guy with the Armored Company, well his baneblade shrugged off a hideous amount of fire from everything from a bio titan to elder fire dragons without taking any damage at all. Then on tau Hammer head fires one shot at the metal behemoth scoring a penetrating hit. Rolling to damage a 6 (chain reaction) was rolled. The another 6 and finally a 5! That one shot brought down that tank everyone was trying to destroy in one shot. And thats not even the best part.

My second Funniest game ever.  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Zilverscale on January 18, 2008, 10:12:59 PM
My mom wrecked my FW Flyrant  :'(

She dropped a heavy cabel on it while moving some stuff......and broke both legs in 3 pieces  :'(

Luckily the wings were unharmed  :-\
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: 666_Mutley_666 on January 19, 2008, 05:29:01 AM
my mom threw 3 chairs and 2 doors at my forge world bloodthirster becuase i hadnt tied my room (she didnt no it at the time it was there even still is been 9 months and i still havent had an appologie) likely it was to badly broken but alot of his horns fell off and went missing  :'(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Two Blades as One, Samurai Ichirou on January 19, 2008, 12:17:43 PM
I had a crucified guardsman terrain piece on the table that intimidated the guard players. In response they said that the crucified guardsman which they called "Imperial Jesus" should count as a regular guardsman so that they could try and destroy him. I agreed and about 20 high strength shots were fired at him (They ran out of targets that turn). about 15 hits were scored including the Baneblades big guns. The wounding was rolled. All 1s.   

lol!! :D

That Imperial Jesus peice sounds awesome! Can you get some pics up of it?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Meatshield on January 19, 2008, 07:56:07 PM
That Imperial Jesus peice sounds awesome! Can you get some pics up of it?

I can, but it will be a tad blurry on my horrible digital camera.

Oh well! I'll take a shot soon.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Two Blades as One, Samurai Ichirou on January 20, 2008, 11:52:13 AM
cool! Thanks!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Depleted_uranium on January 20, 2008, 05:51:29 PM
These things all happened in the same game, and same turn, actually. When I was moving my armoured fist squad, I accidentally knocked a sergeant and a thousand sun over who were in close combat. Me and my opponent decided to keep it that way because that Sergeant had held up for 2 turns due to the dice.

The next thing happened after I surrounded his Rhino. I had a flamer fire at it and destroy it.

Finally, a daemon prince was just out of range of my command squad. They fire all they have at it. Only one wound done on it. It had 2 left. (It suffered a perils of the warp attack in its attempt to use a psychic power) So, I had a squad of soldiers fire at it. The autocannon missed or failed to wound. Who killed it? The guys with a lasguns. Needless to say, medals were awarded later that day.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr Bate on January 21, 2008, 10:26:34 AM
A lictor charged out of cover to assault my LMRBT and doesnt manage to kill it so the russ just stands still and fires all 9 Heavy bolter rounds straight into the poor creature who has only one wound left... I did not deal a single wound with the LMRBT >:( So I shot I chimera at it and killed it the same ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Antigan15 on January 23, 2008, 11:26:55 PM
while we were playing Guard v. Guard, my stormtroopers got charged by his last squad. he hacked them up, save for one, and then retreated towards their immobilized Chimera. my lone grenadier turned and fired a crack nade into the chimera. the chimera exploded, and his troops failed their armor saves. boom. 1 guy left, and he won the game. i was so happy!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mi-tan on January 24, 2008, 07:29:44 AM
Legend!! I love the image of the guy standing alone on a battlefield doing his victory dance.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: danscan on January 24, 2008, 10:40:20 AM
I once had an apoc battle in which the lone surviving jr officer was stripped of his retinue and just left in the middle of a trenchline as 40 Gaunts simply ran around him.  It was kinda weird seeing this one officer surronded by gaunts that were just ignoring him.

"Charge Men!  Men? Men? where did you go?"
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Santa_Von_DOOM on January 26, 2008, 10:10:21 AM
I once charged a Whirlwind with a squad of 20 stormguardians with haywire grenades, I got five penetration results and blew upp ten stormguardians in the process ;D
after that they destroyed a rhino and immobilized a landraider.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bojazz on January 26, 2008, 04:51:56 PM
I farted on a carnifex while its owner wasn't looking.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: 666_Mutley_666 on January 27, 2008, 05:43:26 AM
I farted on a carnifex while its owner wasn't looking.

did it melt lol
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: danscan on January 28, 2008, 01:13:07 PM
6 Lascannons with Sharpshooters needing to kill one marine to claim an objective counter.

Lots of ones and twos.  Objective ended contested.

I also forgot to move my command squad over to grab an objective that was just kinda hanging around.  Either one would have moved the result from a solid victory to the second level victory.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Catfish on January 28, 2008, 03:00:26 PM
My harlies getting blasted by Tau.
Well have my "faithful" harlie squad aiming to charge a full juicy Fire Warrior squad. I figured out that I needed atleast 2+ on the fleet dice to reach my target. Well I rolled a 1 and you can figure out the rest.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Antigan15 on January 28, 2008, 08:33:26 PM
A friend of mine had his first game with orks yesterday.

Let me say right away that orks are not a good army for people with bad dice karma.

Turn 1, everything was going well until the shooting phase.

First action:
A string 4 1's resulted in his Wierdboy Warphead suffering both a Perils of the Warp attack and an 'Eadbang at the same time, and exploding in a squishing noise and a wave of incendiary green fire that killed four of his 'ard boyz as well.

Second Action:
The big mek lined up his shokk attack gun on a (rather inadvisably deployed) company command squad. Target out in the open. Direct hit. Fantastic. Strange whirring and clanking noises comming from innards of shokk attack gun. Not so fantastic. Big mek and nearby killa kan that was a fraction too close vanish into the warp (guess what - another double one...)

Third action:
Getting a bit frustrated now, he opened up with his heavy support (Badrukk's Freebootaz) on the same unit. Despite their blasta rounds, they only manage AP4, and kill a grand total of one veteran. Medic hands the wounded marine a sticky plaster. One of the flash gitz gun's explodes badly enough to kill him and wound the guy standing next to him, despite the painboy's best efforts. Badrukk misses completely but at least Da Rippa doesn't actually manage to kill him when it overheats spectacularly.

Fourth Action:
The burna boyz mek fires his kustom mega-blasta. It has the Gets Hot rule. Guess what he rolled.

By the time he'd finished his first shooting phase, he'd obliterated 270 points of his own troops and killed absolutely nothing.

The dark angels player's response: "Does my army actually need to be here?"




I can't believe you're surprised by that turn of events. I mean, in game terms, that's pretty unusual. But orks are known for their slap together stuff. i love the way you ended it. sounds like the orks need to do a bit more thinking.

kudos to the Dark Angel player. He sounds like a funny guy.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Whitehat51 on January 28, 2008, 09:03:35 PM
This happened to me just recently, actually.  My GuardInfantry squad fired point-blank at an Eldar Farseer on Jetbike.  I hit with the Meltagun, rolled a 1 to wound, and then got 3 wounds with the lasguns. He rolled triple 1's. 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: 666_Mutley_666 on January 29, 2008, 03:41:27 AM
i was using a guard army and was bunkered down with loads of heavy weapons. my oppenent was tau, and he ended up haveing to move to claim the objective, i kept hitting him with motars and he always failed his moral (even tho he had a etheral lol) and he only rolleed high on ld tests and when falling back. he eventually gets to the objecive and hides behind it. so i then have to relocate my army to get him. last turn he had three units left on the objective (2 broads with 2 shields each, 3 crisis with 2 shield each and commander with body gaurd with 2 shield each. i mangaged to kill the 3 crisis suits and the commander then killed the four shields on the broads and then rolling my last lasscannon shot i hit and then rolled a 1 to wound and lost the game lol
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr Bate on January 30, 2008, 11:04:00 AM
A friend and I played a 2vs2. It was IG+DE vs Tyranids and Tau... Don't ask well anyway in the heat of the battle his DE Raider with warpamps tankshocked a team of crisis suits off the table ;D Then got blown to bits by the death or glory shot the broadside managed on it. The broadside was shot and killed (thanks to the kill what you can see rule) by my Heavy Bolter on wheels (My hellhound)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: WarsmithHuggy on February 3, 2008, 03:13:11 PM
My War Smith with lightning claws, Termy armour and mark of khorne duking it out with a Wolf lord with same gear.  Both preceeded to poke each others eyes out ( imagine a slap fight, like a really poofy one...)

Sorceror rolling to hit with Doombolt needin 2+ with 3 shots...  Rolled three 1's in one role :(

Same Sorceror using Bolt of Change on side armour of predator.  Rolled a 1 on penatration table.

SAME Sorceror using the Force weapon special on a DP, hit wounded... and rolled double one....

Did I mention all the Sorceror ones where in the one same game?

Warsmith with Demon wep wiping out 10 termies and chaplain in termy taking only 1 wound!  (they where cc).

5 Pathfinders killing 8 Bezerkers for no loses in CC.

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: tzeentchling on February 6, 2008, 02:19:42 PM
Played a game against an Eldar opponent the other night.  I had some bad luck, but his was worse - he literally did not make a single armor save in the entire game.  Every time I shot at him, he'd roll a 2 or a 3 for his save when he needed a 4.  After the game, he ended up sacrificing one of his dice by cutting it in half, to teach the other dice a lesson. :D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Whitehat51 on February 6, 2008, 05:55:49 PM
I would not get on that guy's bad side. 

I had a recent game against IG with Cameleoline...   I would say 'nuff said but I don't know if everyone gets the scope of how bad it was.

He deployed his many, many missile launcher armed squads in hard 4+ cover.  Guardsmen with 3++ saves.  I think I speak for everyone at my gaming group when I say OMG WTF!!!!

I actually managed to tie it up though(this is the good thing that goes with the bad thing).   My Lascannons, which had been ineffective at killing his Demolisher, Leman Russ, and Basilisk the entire game, did amazingly.  My Basilisk has always been a tank hunter, and on turn 6, it blew up my opponent's basilisk.  I thought 'wow...  LTL(Last Turn Luck)'  Then, my Lascannons popped both his Demolisher and his Leman Russ with one hit each.    Then my Autocannon team hit the last two members of his missile launcher support squad in hard cover twice, and then wounded twice, and then he failed both 3+ saves.  Then, my Conscript unit with 4 flamers lit one building on fire, killing 20 of his seemingly invulnerable Guard. 

After all this, he was still 150+ points ahead of me, and got a draw.  Never play against Cameleoline using Guard!  EVER!!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: PaxImperator on February 7, 2008, 02:55:50 AM
I for one am looking forward to the battle report you will surely post of this encounter.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: danscan on February 7, 2008, 03:05:56 PM
Last turn of capture loot based game.  My all infantry guard(two sentinals) vs dark angels all infantry also(two speeders).

Anyway I had two counters and he had three counters.  It was last turn.  four marines from a starting 5 held the center counter.  I was able to get a squad of guard within rapid fire range of lasguns.  (the marines wiped out my plasma wielding officer squad).  Well he loses three marines to rapid fire lasguns.  Game ends in a tie.  My two counters to his two counters.  I was 7 inches from the center counter and on the other side a melta wielding vet squad was hiding just out of line of sight of three heavy bolter marines holding another counter. 





Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Whitehat51 on February 7, 2008, 11:13:01 PM
I for one am looking forward to the battle report you will surely post of this encounter.
Cool!  I have a fan! 

But seriously though, I don't know if I'm writing a battle report for this one for two reasons;

1. I didn't take pictures of the whole thing(I forgot a few)

2. Aside from this amazing last turn, the game was pretty dull.  Guard on Guard is quite boring, actually.  I shot, killed two guys, he shot, killed two guys, I shot, killed two guys, etc. etc. 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Stolenchicken on February 8, 2008, 03:06:52 PM
Last Slugga boy in my mob (old codex) gets charged by a squad of 4 assault terminators with LC's and proceeded to kill them over the next two assault phases  8)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: HourOfNeed on February 10, 2008, 05:05:51 PM
Downed a Scythed Hieredule in my first turn with just my Pathfinders who then went on to miss or fail to wound everything until they were gobbled up by gaunts in turn 4 lol
 
I ended up losing the game by only a few Victory points 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: NinjaBob on February 12, 2008, 02:57:34 PM
whats the oddest, stupidest, or weirdest way or thing you or you opponent has ever done or said in the game?

one of my friends nearly played against some guy, until he learned that his HQ was a SM master with 500 pts of gear.

for me, it was the accidentally-on-purpose void of that whole "morale check/leadership test" thing in a game against some friends. (they dont really pay attention to the rules real well until i get there)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Benandorf on February 12, 2008, 04:19:42 PM
On Saturday I played in the first "Lucky 13" mega battle at my LGS, and the first turn had the Imperial side all reading from the Imperial Guardsman's Uplifting Primer while the Ork side all screamed "WAAAAAAAAAAAGGGGGGG HH!!!".  It was truly an epic sight.

Followed by a truly awesome game, but the funniest part to happen on the board was when the first turn, a Big Mek fired his shokk attack gun very poorly, taking out a squad of lootas and a squad of havoks (and himself, of course). :D

Also had a squad of 4 grots and a runt 'erd take a charge from 3 grey knights and a SM Master without breaking or taking casualties.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: 4084595657 on February 13, 2008, 04:19:16 PM
two funny things happened lately:

First time using 'nids, 6 of my raveners got owned by 2 genestealers....

-------------

I passed an armor save...'nuf said
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Whitehat51 on February 13, 2008, 05:01:21 PM
whats the oddest, stupidest, or weirdest way or thing you or you opponent has ever done or said in the game?

one of my friends nearly played against some guy, until he learned that his HQ was a SM master with 500 pts of gear.

for me, it was the accidentally-on-purpose void of that whole "morale check/leadership test" thing in a game against some friends. (they dont really pay attention to the rules real well until i get there)

Uhm, you either misread the topic or you're threadjacking. 

Also, an SM master cannot take 500 points of wargear.  He can't take any more than 100 points of wargear.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Onanon on February 13, 2008, 05:40:23 PM
Using a Saint Celestine model as a Daemon Prince, fresh out of the box. Trimming sprue, cut my finger doing it, so I anointed the model in blood, and had it take down a Chimera with 2 heavy bolters, a Guard squad with HB, a Command squad and a Dreadnaught. 3 plasma Guard vets eventually brought her down. Roughly 145 points taking down 390-odd points.

I <3 her now.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sanctjud on February 13, 2008, 10:14:58 PM
Actually, that's the same experience I have with my Daemon Princes... while the rest of my army falters and can suck during a game... the DP's will always pick up the slack... and maybe take out 1/2 of the enemies army by themselves.

A consistent DP is a good DP, except when I put them in front of an entire army to shoot at them.............

My 7 Cents.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Onanon on February 17, 2008, 01:19:58 PM
Was bored after a week of exams, so I decided to stack the same Daemon Princess against a Guard command squad with SO (Mono) with powerfist, Priest with Eviserator (Null with chainfist) and 4 CCW/ LP Troopers. Squad had a standard.

First time I ran it, DP failed to spawn the Priest, then charged in, and failed to kill the squad and priest. Knocked down to 1 wound by powerfist and eviserator. Next turn, kills the rest of the squad and the priest. Mono then smashes Annalisa with the Telic Knife. Boo.

Second time I ran it, spawned the Priest and killed the Officer. Spawn then rolled 6 attacks and reduced the rest of his squad to red mist. Null was probably laughing to himself.

Third time I ran it, spawned the Priest and killed the Officer. Spawn then missed 2 attacks , but killed 2. Guardsmen ran 6', pursued 7' by winged DP.

Third time I ran it, spawned the Priest and charged. Killed the Officer easily. The spawn was hit and miss, and the Guardsmen made their saves. Then a mightly 8 Guardsmen attacks rained down on Annalisa, inflicting 4 wounds on sixes. Sighed and rolled for a 3+ save. All 4 failed, with 3 ones. Zuvassin snickered and I walked away, shaking my head.

Quote
A consistent DP is a good DP
Damn it all to hell, i had to go and make my patron god the one of epic failure.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Whitehat51 on February 17, 2008, 03:19:10 PM
What do you mean pursued 7"?? You can't pursue unless you're playing 3rd edition rules.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: 4084595657 on February 17, 2008, 04:22:54 PM
funniest thing in the world, it took an entire tau army to kill 2 genestealers in combat...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Kaledesh on February 17, 2008, 05:59:31 PM
Squats taking out a Slaneshi Chaos lord with jump pac and lightning claws in CC

5 eldar pathfinders killing 3 grey knight termies in CC that was the best moment of thier pituful little lies after they got hacked in half by nemisssis force weapons
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Whitehat51 on February 20, 2008, 04:01:10 PM
So... how are squats used in 40k at all?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: 4084595657 on February 21, 2008, 05:32:19 PM
this happened about 20 minutes before this post, my trukk just dropped off its orks and i couldn't think of anything to do with it so i tank shocked some space marines...it turn out great!

My opponent packed 3 transport vechicles into one part so the recently disembarked space marines moved backwards straight into my allys genestealer brood :D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: bigbear712008 on February 23, 2008, 01:38:10 AM
the funniest thing happened while playing 40k was one time i was facing a necron army when i was playing orks(old codex) speedfreaks when my war boss was mounted in a truck and killed 2 tomb spiders one at a time each time he disembarked frrom the truck and reembarked  after lossing his retinue of nobs. the necron player did not find it too funny though.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Dunay on February 23, 2008, 09:39:17 PM
My cat jumps on the table and swats away one of my freind's marine squads, hahahaha.  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: typhon on February 28, 2008, 01:27:16 PM
mine was in a campaign play they were the same points

Imperial guard versus Chaos

chaos 2 troop squads vindicator and demon prince

IG the expensive leman russ name slips me at the moment
plus troop squads that is it don't know how many.

IG wiped out the chaos without loosing a trooper.  if I was the chaos player I would have left the dice there. horrible  dice rolls
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Defenestratus on February 28, 2008, 01:47:59 PM
the worst game I have ever seen was one I participated in.

500pts eldar vs ork 2ed.

I killed every ork on the board with my warp spiders before he even got to move.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: myles on February 28, 2008, 02:40:36 PM
The most one-sided fight I've ever been in was when I was playing mechanized Eldar (a falcon, two fire prisms, three wave serpents, and a vyper) vs. gunline space marines. On a table where the terrain consisted of seven roughly 2"x3" rocks. He got the first turn.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: 666_Mutley_666 on February 29, 2008, 04:09:35 AM
doing a two v two apocalypse battle, me and my ally both being chaos the oppenets being guard and sm, me and my ally both took flank march, the guard smoke barrage and the sm tunnels, we got first turn, before the oppentents had thier second turn the enitre guard army 2000pts was dead to a man and the marines still hadnt turned up
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sanctjud on February 29, 2008, 10:06:39 AM
You know that special character in the Black Templars, Grimaldeus... that can 'come back to life'...

Well, he (and his mini unit) was a 'sacrificial' model in this game and was charged by a Chaos Slaanesh Sorceror, a squad of zerkers, and a Dreadnought...

He dies in Initiative 6, comes back.
He dies in Initiative 5, comes back.
He dies in Initiative 4, comes back.
He dies in the end of combat due to outnumbering, and comes back.

The guy held up all that, and took all the hits... he didn't kill anything, but just wow.

The BT player still lost everything... cause there was still the Lash prince and 7-8 obliterators...

But Grimaldeus was still alive at the end of the game, having ONE MORE ROUND OF THE SAME THING....jees... is this character for real??

7 Cents from the 2007 Chaos Poster of the Year.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: nurgle5 on February 29, 2008, 02:16:04 PM
Quote
But Grimaldeus was still alive at the end of the game, having ONE MORE ROUND OF THE SAME THING....jees... is this character for real??
Think that's bad? Try the Green Knight in WHFB. He's an unkillable, terror causing lord who is ethereal, can teleport, has lots of S6 attacks, ward save and  the max damage you can do to him is putting him out of the game for a turn or two. ALL for 275pts :o :-* :-*.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sanctjud on February 29, 2008, 03:28:12 PM
The title is includes "40K" Nurgle5... I'll have No stupid WHFB in this thread !!!!!!!!!!

 >:( >:( >:(.

___________________ ___________

I remember when the Brets. Battle Report in White Dwarf when they were re-released... the guy playing forgot about his Green Knight and gets steamrolled by orks... then, the White Dwarf ordered a SECOND ROUND (cause you know, the army they are releasing can't lose in their first showing of them)... and proceeds to use his Green Knight and STEAMROLLS the orks harder than they won the last game.

___________________ _

Otherwise, please stick with 40K people, everyone.

I recently had a combat patrol fight, Tau vs. Tau.

He had Jump-shoot-jump, I had jump-shoot-jump.

The kicker... I had smart missile systems which didn't care about their jump-shoot-jump.

My opponent just gave up in an awkward few seconds as he walks away and the 1 or 2 spectators just standing there... looking at me...yea, was wierd...

7 Cents from the 2007 Chaos Poster of the Year.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Meatshield on March 1, 2008, 02:51:12 AM
There was a recent game I played LatD vs Marines. A dreadnought charged a 5 man Blood Pact Death Brigade squad. It the proceeded to kill the entire squad, bar the Vet. Sgt. with a powerfist who passes his Ld test. Next assault phase the dread misses/ doesn't wound on all of its attacks while the Blood Pact Sgt. Stuns the dreadnought. This process repeated for 4 turns, the difference being my Sgt. destroying all of its weapons one by one and immobilizing it. At the end of the game the Dread had only its storm bolter and one leg to fight with.

Awesometastic....  8)

That Vet. Sgt. is getting a metal.   

-Meatshield
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on March 1, 2008, 08:05:51 AM
   Yesterday, 20K Apoc game with three Baneblades, one Eldar Scorpion and one Necron Pylon.
   Although the game lasted only three turns, the three Blades were destroyed (one in the first turn) and the Pylon was hanging on it's last Structure Point while the Scorpion, although undamaged was Pilot/Gunner Stunned most of the time while Russes, Preds and HoloFalcon were blowing all over the place.

   Dunno if it's funny but I never saw so much superheavies dies so fast. :D

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Whitehat51 on March 1, 2008, 11:12:32 AM
I played a game against Lost and the Damned and their Heavy Stubber was their most effective Crisis-battlesuit killer.  A sad day for the Tau Empire.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: phisicsbof on March 1, 2008, 02:35:12 PM
My Avatar held back a carnifex, brood lord, lictor, a warrior a ravenger(i think that what it's called, and 6 geanstealers for 3 turns. In the forth round of combat he was brung down by a gaunt.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Whitehat51 on March 1, 2008, 03:35:07 PM
That is one hell of an Avatar.  They're called Raveners, by the way.

Another funny story.  I was playing a 2000 point game, Gue'Vesa Auxiliary IG army+Tau Mech vs Experimental Harlequins and Dark Eldar.  The Harlequins had two units, and together, they killed 1000 points of IG in two turns of combat.  The first charge took 3 units, and with dozens of failed Leadership checks, the army just shat its pants before being able to do anything.  They managed to kill roughly 3 enemies for 50 casualties.  The Tau ended up winning though because they isolated the Dark Eldar, wiped them out, and then just outmaneuvered the Harlequins.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Red Harvest on March 1, 2008, 03:36:51 PM
an autocannon at bs3 blowing up a Baneblade in on the first turn
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The GrimSqueaker on March 1, 2008, 04:57:49 PM
Another funny story.  I was playing a 2000 point game, Gue'Vesa Auxiliary IG army+Tau Mech vs Experimental Harlequins and Dark Eldar.  The Harlequins had two units, and together, they killed 1000 points of IG in two turns of combat.  The first charge took 3 units, and with dozens of failed Leadership checks, the army just shat its pants before being able to do anything.  They managed to kill roughly 3 enemies for 50 casualties.  The Tau ended up winning though because they isolated the Dark Eldar, wiped them out, and then just outmaneuvered the Harlequins.

Is there a battle report for this outstanding performance?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on March 1, 2008, 10:41:36 PM
an autocannon at bs3 blowing up a Baneblade in on the first turn
How the hell can that happen!!!
An Autocannon can only Glance the Side armour, and it certainly cannot score any direct structural damage, let alone an explodes result from start of the game.
What did he do, get an autocannon behind the tank and get real lucky?!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Whitehat51 on March 1, 2008, 11:27:05 PM
He could have meant an assault cannon.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on March 2, 2008, 12:06:19 AM
Aint any assault Cannons at BS 3, Whitehat.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: 666_Mutley_666 on March 2, 2008, 04:48:59 AM
it is possible, get a 4 to hit, get a 6 to glance, roll a 6 for damage meaning he rerolls on the pen table, rolls a 4+ and nocks another stucture pt off re rolls on glance table, rolls a 6 re rolls of cat table rolls 2+ tank is dead

ive almost pulled a shot off like that on a titan, nocked 2 struture ptys off and blew off one of the guns
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Whisper on March 2, 2008, 05:30:53 AM
Aint any assault Cannons at BS 3, Whitehat.

The Marauder Destroyer has a BS 3 Assault Cannon.

it is possible, get a 4 to hit, get a 6 to glance, roll a 6 for damage meaning he rerolls on the pen table, rolls a 4+ and nocks another stucture pt off re rolls on glance table, rolls a 6 re rolls of cat table rolls 2+ tank is dead

ive almost pulled a shot off like that on a titan, nocked 2 struture ptys off and blew off one of the guns

However if you use the apoc damage tables it is impossible to take off a structure point with a glancing hit (unless all weapons are gone and the vehicle is immobilised).
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: 666_Mutley_666 on March 2, 2008, 07:52:18 AM
Aint any assault Cannons at BS 3, Whitehat.

The Marauder Destroyer has a BS 3 Assault Cannon.

it is possible, get a 4 to hit, get a 6 to glance, roll a 6 for damage meaning he rerolls on the pen table, rolls a 4+ and nocks another stucture pt off re rolls on glance table, rolls a 6 re rolls of cat table rolls 2+ tank is dead

ive almost pulled a shot off like that on a titan, nocked 2 struture ptys off and blew off one of the guns

However if you use the apoc damage tables it is impossible to take off a structure point with a glancing hit (unless all weapons are gone and the vehicle is immobilised).

really? i never noticed that, then how on earth did he kill it with one shot
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mad Dok Brown on March 2, 2008, 09:20:40 AM
A guy took out a Baneblade with a Lascannon first shot, helluva lot of 6's and apocalyptic explosion took out half his army... then the guy found out that Lascannons dont have 72" range  :D (he didnt play often)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on March 2, 2008, 09:37:18 AM
Aint any assault Cannons at BS 3, Whitehat.

The Marauder Destroyer has a BS 3 Assault Cannon.

it is possible, get a 4 to hit, get a 6 to glance, roll a 6 for damage meaning he rerolls on the pen table, rolls a 4+ and nocks another stucture pt off re rolls on glance table, rolls a 6 re rolls of cat table rolls 2+ tank is dead

ive almost pulled a shot off like that on a titan, nocked 2 struture ptys off and blew off one of the guns

However if you use the apoc damage tables it is impossible to take off a structure point with a glancing hit (unless all weapons are gone and the vehicle is immobilised).

really? i never noticed that, then how on earth did he kill it with one shot

See, with Apocalypse, you cannot destroy on a Glancing hit.  Only if the thing is as scrapped as hell, you cannot.
Best you double check your books.  And then triple check.

But, if it was NOT Apocalypse, but IA, then completely different story.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: YuenglingDragon on March 4, 2008, 01:40:59 PM
In our last Apocalypse game two super heavy vehicles were brought down in surprising ways.

My Veteran Sergeant Gallagher (of watermelon fame) took his thunder hammer to the back of a Shadowsword.  He swings and hits once.  He rolls to pen and glances...until I remember that he has furious charge!  The glance is a pen and I roll a six, then a six, then a 5 to destroy it.  And it didn't even blow up and kill all my guys!

But the first Super Heavy to go was my favorite.  My Chaos opponents got to go first.  After their movement phase they resolved their first Scheduled Bombardment.  The bombardment hits 4 Killer Kans but also the Brass Scorpion.  Penetrate, chain reaction, structural damage, apocalyptic explosion of 12"!  It killed a bunch of orks and wiped every piece of terrain on that corner of the board from existence.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Iron_Wolf on March 5, 2008, 11:09:00 AM
One time I was playing my chaos against another guy's IG. We were messing with a rule that all of his army had tank hunters, but I got a bunch of extra points to spend on tanks. I don't remember exactly how, but he got a squad behind one of my predators on the second turn. I don't think anything of it, they all had lasguns. Big mistake...

He rolled a six for armor penetration, +1 for tank hunters, +3 for the lasgun=10 (glancing hit on the back of a predator)

I think Oh well, its just a glancing hit...

He rolls a 6 on the glancing hit damage table...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The Iron Wolf on March 5, 2008, 12:06:00 PM
Mine's more of a weird/funny story but it did make my friend think I actually held the powers of Tzeentch. We were playing a team game my team of (Chaos and Eldar) vs a team of (Deathwing and Eldar). I fielded 2 vindicators and a defiler. The opposing Eldar player was determined to blow up my tanks because he had watched their carnage dealing abilities during an earlier game. So as a joke whenever he would roll for his glance/pen roll I would hold up the number of fingers I believed the dice roll would be. Also for the damage table when I believed he'd get through. Well out of about I'd say roughly 20 rolls, I called ~17 of them correctly. Freaking out my teammate and my opponent.

-Leecifer, Apostle of Chaos
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ion on March 5, 2008, 02:05:51 PM
A few months ago, I was playing my IG against my friend's Eldar.  As a joke, every now and then when I was rolling a single dice, I would say "My the God Emperor bless this dice roll, that I may smite the enemies of the Imperium."  No kidding, every time I said that I rolled a 6.   :o
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Wraith II on March 7, 2008, 01:51:19 PM
My space marine playing friend encouraged me to buy a wraithlord, which was funny in and of itself.  But after i assembled and painted it, we had a battle.  a squad of plain assault troops charged it and he rolled for attach, scoring with a ton of hits, then immediately scooped up the dice and asked what he needed to wound it.  New, I checked the charts.  Hmm, strength 4 versus toughness 8.  Deciding to be witty, I said he needed sevens.  To my suprise he starts to shake the dice, getting ready to roll, before he realized what I had said.  His expression was so funny.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Whitehat51 on March 8, 2008, 06:28:59 PM
My space marine playing friend encouraged me to buy a wraithlord, which was funny in and of itself.  But after i assembled and painted it, we had a battle.  a squad of plain assault troops charged it and he rolled for attach, scoring with a ton of hits, then immediately scooped up the dice and asked what he needed to wound it.  New, I checked the charts.  Hmm, strength 4 versus toughness 8.  Deciding to be witty, I said he needed sevens.  To my suprise he starts to shake the dice, getting ready to roll, before he realized what I had said.  His expression was so funny.
I honestly laughed out loud after reading this.  I did that same exact thing to my friend who was playing my IG(before he had an army) and attacking my Talos.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: *Striker* on March 8, 2008, 06:31:44 PM
Just came back from a 9000 pt apocalypse game today with my imperial guard.
It only lasted two complete turns, and my team "lost" by one objective, but I certainly had an MVP unit/model.
On my 2nd(last) turn some of my drop troopers came in.  One group of hardened veterans dropped right behind a baneblade with three meltas.  Only one hit. It did penetrate. I then proceeded to roll a 6.  Catastrophic damage! one structure point gone and another extra roll given.  Another 6! I get another dice!  And then take a guess what happened?   Yup, one exploded baneblade later, the attacking unit gets one of it's models hit by the explosion.  My oppenent rolled a one to wound...

I think I'm going to be greenstuffing on a medal to a certain meltagunner, along with painting a 4 leaf clover on his shoulderpad or something.  I'm just sad that I don't know which meltagunner model really did the hit.

I'm sure someone has had better luck then that though.  I mean, I had a 1/648 chance of getting those rolls, thats pretty likely huh?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on March 9, 2008, 05:37:21 PM
   I did the same but that was with a 'D' weapon, so it's not that good since I had only to roll 5+ to get the same result.

   Though after 4 Apoc games, I'm still to see an Apocalyptic Explosion (and last game we had 5 superheavies on table, of which only 2 survived).

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lord Janyx on March 10, 2008, 07:11:57 AM
My favorite was a game I watched at my store a few months ago.

SM vs. Tau

The SM player has a two Whirlwinds and tries to land both of the pie-plates on a unit of Kroot in cover. The shots both scatter (amazingly he rolled the exact same scatter roll) directly on top of an Etherial who would otherwise have been out of range, and is wounded twice. He dies.

The rest of the Tau army consists of firewarriors, broadsides, and crisis suits, all deployed in a firing line VERY close to their own board edge. The Tau player fails every single Ld. test, and when it's all settled, the only unit left on the board is the Kroot squad that was the initial target.

And all this happened on the first phase of the first turn.

I very nearly peed myself while watching this.  :D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on March 10, 2008, 09:23:44 AM
Almost peed myself reading the above post!
Oh, man, that is funny.  Got to tell friend, who is Tau player, dont play gun line on board edge with Ethereal.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: 666_Mutley_666 on March 10, 2008, 11:42:49 AM
i thougt itf the shot went out of range it was classed as a miss as the shell dosent have enough momentum
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Kiefatar on March 10, 2008, 11:48:02 AM
Nope, rounds can scatter out of LOS/Range, but if the initial placement isn't in range it's a dud.

That's DAMNED funny... that sort of thing, you have to just concede, leave your stuff on the table and demand a rematch. 5 minute 40k game... I've only played a few of them in all my times and it's always something suitably insane like this.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Whitehat51 on March 10, 2008, 06:53:16 PM
You've played a few of those?  Please, tell me more.  Post them here.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Kiefatar on March 10, 2008, 07:42:25 PM
Well, I think the first one, and definitely the most memorable, was one against a DE player with my Speed Freaks.

He was using a Webway assault and we had agreed beforehand that if the portals were blocked he couldn't deploy out of them anyways (same concept for transports or Deepstrike). I'm fairly sure thats how it's supposed to work anyways, well... fool him, he didn't drop the portal on his turn one. (All he had was one warrior squad on the table with the portal, He may have had a second Haemonculi with another).

Well, my turn 2 comes around, and 3+ Trukks full of boyz/ard boyz pile in, combined with bike shooting and whatnot. His stuff dies, but I have plenty of space, and speed to encompace both templates where they drop.

His turn 2, he doesn't even bother to roll for reserves, they couldn't come out.


Second time was against a SM player, he had 2 cheapo scout or marine troop squads and two or three LRs packed full of marine/termie goodness. I was again using my freaks.

He takes turn 1 and advances forwards with the LRs, not much happens. My turn one consists of using skorcha buggies, trukks and boyz in trukks to surround all 3 access ports on each landraider. Zapp Trukks (old Codex) Tankbusta and Super Stikk bombs and Power Klaws did the rest. All he had left were the two troop squads unmounted. He conceded on the spot.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on March 12, 2008, 11:48:32 AM
      Lol! The LR things: I saw something similar once at a GT, 3th ed: A BT player had two LR full of Termies (one is HQ), a Demolisher shell scatter a bit an land between the LRs, hitting both (for those who don't know, 3th ed didn't need the hole centered to get full STR) the tanks, penetrated both (Ordnance table) and obliterated them outright, passenger included.

   The BT player got the Murphy's Luck Award at the GT's end.



   Another I witnessed (Maybe 12 years back and Fantasy though): Gigantic, fully and totally tooled up squad of Skaven with Army Standard, Champion and all HQs (including a Vermin Lord) get's hit by a 100 pts or so Dwarf Flame Cannon and fail Panic Test (the only thing the thing wasn't immune for), running out of table.
   The only thing left on board was a pair of infiltrated squads.

   5 minutes game.

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: freddy-on-fire on March 16, 2008, 07:58:58 AM
Well I had my first REAL game today (as in one that wasn't with a GW employee who was letting me win :P) since I started playing a few weeks ago and I had a blast!

It was a 3v3 game of 500 points. I didn't have enough of an army to fill up that 500 points so the guys at GW were kind enough to let me borrow a squad of 7 Space Marine Terminators, which made my army look like:

A chaplain with jump pack
A squad of 7 termies
A squad of 10 tactical marines


The chaplain was linked to the terminator squad.

It was myself, a guy with Eldar and a guy with Necrons up against 3 CSM armies. We were all set up so we were teamed up on opposite sides of the table next to our teammates. The first 2 turns for me just involved advancing towards my enemy (the sides of the tables were separated by terrain where as the center of the table had a clear road, making the central position a very unenviable position to be in.) :P

Unfortunately our Eldar ally decided in the 2nd turn he no longer could participate in the battle and so the favor shifted towards our enemies as it became a 2vs3 battle.
It wasn't until the 3rd turn I realized that my teammates hadn't been rushing forward as I continued to advance, and that I was making a big mistake. I unintentionally moved myself into charge range of the CSM commander opposite to me!

By some miraculous twist of fate, in the very next turn I managed to wipe out his entire army, which consisted of something like 20 marines and 1 demon in the next turn, with only 4 losses from my terminator squad!

In this turn, my Necron teammate decided to unleash his most prized mini: A C'Tan Nightbringer! Things might finally be going our way I thought, as the players began to marvel at the power of death incarnate.

To our horror though, the CSM player who was captaining their side unleashed a hail of fire at the Nightbringer, bringing it down in the same turn it was brought in! Not only this, but the hail of fire also brought down the majority of my allies warriors, causing him to phase out.
I began to get worried... My first game, with barely an idea of how the rules work, and I'm all alone against 2 brutal and unmerciful enemies!

But alas I pressed on. My chaplain with his 3 terminators fell back behind some terrain, moving out of range of the central CSM armies fire, making them have to move towards the terrain before they could attack me. I then opened fire on them with all my units, including my tactical squad who at this point had barely been involved in the battle, only to support the more assault orientated chaplain and terminators.

Despite this, I only managed to bring down a few of his marines. The 2nd remaining player on their team at this point was too far away to be of any concern for the moment, except for his HQ choice (which was a massive chaos worm, which was meant to have a chaos lord mounted on top which wasn't glued on yet *shrug*), which was charging on its own straight towards me.

I moved into the terrain and waited for the worm to get close before opening fire on it, wounding it, and then charging it in the same turn to finish it off with my chaplain!
Feeling ballsy after defeating his HQ, I used my massacre move of 6" to stand an inch away from the central players army, allowing me to shoot at him with my terminators and chaplain, as well as my tactical squad, killing a few marines before charging him with my chaplain, who went into a berserker rage bringing down the majority of what was left of his army, leaving him with his HQ choice, a standard bearer, some kind of juggernaught riding marine and a single troop marine. In the following move, my enemy unleashed a flurry of combat attacks that utterly destroyed my Chaplain and all 3 of the remaining terminators, which brought a small tear to my eye.

He was then forced to advance through the terrain, luckily for me though, the dice gods weren't on his side, causing him to advance very slowly through the terrain, allowing me to slowly take shots at him, whittling him down as much as I could. Meanwhile the 2nd CSM commander was still coming towards me, but was now in range with his bolters to begin taking shots at me, slowly taking down marines one by one from my tactical squad, which was becoming a little unnerving. By the time the central player got to me, I had 7 tactical marines left, the 2nd CSM player had 4 chaos terminators left and the central player had only his HQ choice left, which turned out to be none other than Abaddon the Despoiler!

Despite the many shots I took at him during his advance through the rugged terrain, and the many CC attacks I got as he advanced upon my squad, he was too powerful a foe, viciously destroying the remaining brave space marines, who took away 2 wounds before being killed.

So, although I lost, I had a great deal of fun, and was complemented for using my army more effectively as a beginner than most players who have played for a long time, which gave me a massive ego boost. :P

And, sorry for the lengthy post but I didn't think this quite warranted a post in the batreps forum, particularly as though I couldn't remember any of the specific details off hand. This is just the general gist of how the battle played out. Next time I'll try to remember the game to explain it a bit more thoroughly. :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: gonzon on March 16, 2008, 02:58:20 PM
the most funniest thing happen in my first ever game
abaddon vs a singal graudmans in close combat abaddon gets hit by a knife and dies

so much for the clone of horus
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: 666_Mutley_666 on March 16, 2008, 04:08:51 PM
lmao i cant belive tim killed u lol
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Whitehat51 on March 17, 2008, 12:45:53 AM
Well I had my first REAL game today (as in one that wasn't with a GW employee who was letting me win :P) since I started playing a few weeks ago and I had a blast!

It was a 3v3 game of 500 points. I didn't have enough of an army to fill up that 500 points so the guys at GW were kind enough to let me borrow a squad of 7 Space Marine Terminators, which made my army look like:

A chaplain with jump pack
A squad of 7 termies
A squad of 10 tactical marines


The chaplain was linked to the terminator squad.

It was myself, a guy with Eldar and a guy with Necrons up against 3 CSM armies. We were all set up so we were teamed up on opposite sides of the table next to our teammates. The first 2 turns for me just involved advancing towards my enemy (the sides of the tables were separated by terrain where as the center of the table had a clear road, making the central position a very unenviable position to be in.) :P

Unfortunately our Eldar ally decided in the 2nd turn he no longer could participate in the battle and so the favor shifted towards our enemies as it became a 2vs3 battle.
It wasn't until the 3rd turn I realized that my teammates hadn't been rushing forward as I continued to advance, and that I was making a big mistake. I unintentionally moved myself into charge range of the CSM commander opposite to me!

By some miraculous twist of fate, in the very next turn I managed to wipe out his entire army, which consisted of something like 20 marines and 1 demon in the next turn, with only 4 losses from my terminator squad!

In this turn, my Necron teammate decided to unleash his most prized mini: A C'Tan Nightbringer! Things might finally be going our way I thought, as the players began to marvel at the power of death incarnate.

To our horror though, the CSM player who was captaining their side unleashed a hail of fire at the Nightbringer, bringing it down in the same turn it was brought in! Not only this, but the hail of fire also brought down the majority of my allies warriors, causing him to phase out.
I began to get worried... My first game, with barely an idea of how the rules work, and I'm all alone against 2 brutal and unmerciful enemies!

But alas I pressed on. My chaplain with his 3 terminators fell back behind some terrain, moving out of range of the central CSM armies fire, making them have to move towards the terrain before they could attack me. I then opened fire on them with all my units, including my tactical squad who at this point had barely been involved in the battle, only to support the more assault orientated chaplain and terminators.

Despite this, I only managed to bring down a few of his marines. The 2nd remaining player on their team at this point was too far away to be of any concern for the moment, except for his HQ choice (which was a massive chaos worm, which was meant to have a chaos lord mounted on top which wasn't glued on yet *shrug*), which was charging on its own straight towards me.

I moved into the terrain and waited for the worm to get close before opening fire on it, wounding it, and then charging it in the same turn to finish it off with my chaplain!
Feeling ballsy after defeating his HQ, I used my massacre move of 6" to stand an inch away from the central players army, allowing me to shoot at him with my terminators and chaplain, as well as my tactical squad, killing a few marines before charging him with my chaplain, who went into a berserker rage bringing down the majority of what was left of his army, leaving him with his HQ choice, a standard bearer, some kind of juggernaught riding marine and a single troop marine. In the following move, my enemy unleashed a flurry of combat attacks that utterly destroyed my Chaplain and all 3 of the remaining terminators, which brought a small tear to my eye.

He was then forced to advance through the terrain, luckily for me though, the dice gods weren't on his side, causing him to advance very slowly through the terrain, allowing me to slowly take shots at him, whittling him down as much as I could. Meanwhile the 2nd CSM commander was still coming towards me, but was now in range with his bolters to begin taking shots at me, slowly taking down marines one by one from my tactical squad, which was becoming a little unnerving. By the time the central player got to me, I had 7 tactical marines left, the 2nd CSM player had 4 chaos terminators left and the central player had only his HQ choice left, which turned out to be none other than Abaddon the Despoiler!

Despite the many shots I took at him during his advance through the rugged terrain, and the many CC attacks I got as he advanced upon my squad, he was too powerful a foe, viciously destroying the remaining brave space marines, who took away 2 wounds before being killed.

So, although I lost, I had a great deal of fun, and was complemented for using my army more effectively as a beginner than most players who have played for a long time, which gave me a massive ego boost. :P

And, sorry for the lengthy post but I didn't think this quite warranted a post in the batreps forum, particularly as though I couldn't remember any of the specific details off hand. This is just the general gist of how the battle played out. Next time I'll try to remember the game to explain it a bit more thoroughly. :P
Where did this nightbringer come from??  Where was Abaddon this whole battle?  How could you fit 7 Terminators, a Jump Pack Chaplain, and 10 Tactical Marines into 500 points?  How were there so many chaos lords and enough guns to bring down a Nightbringer in a 500 point game??  Judging by the way you typed it, it seemed like one player had enough firepower packed into 500 points to take down a Nightbringer!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: freddy-on-fire on March 17, 2008, 01:26:26 AM
Well I had my first REAL game today (as in one that wasn't with a GW employee who was letting me win :P) since I started playing a few weeks ago and I had a blast!

It was a 3v3 game of 500 points. I didn't have enough of an army to fill up that 500 points so the guys at GW were kind enough to let me borrow a squad of 7 Space Marine Terminators, which made my army look like:

A chaplain with jump pack
A squad of 7 termies
A squad of 10 tactical marines


The chaplain was linked to the terminator squad.

It was myself, a guy with Eldar and a guy with Necrons up against 3 CSM armies. We were all set up so we were teamed up on opposite sides of the table next to our teammates. The first 2 turns for me just involved advancing towards my enemy (the sides of the tables were separated by terrain where as the center of the table had a clear road, making the central position a very unenviable position to be in.) :P

Unfortunately our Eldar ally decided in the 2nd turn he no longer could participate in the battle and so the favor shifted towards our enemies as it became a 2vs3 battle.
It wasn't until the 3rd turn I realized that my teammates hadn't been rushing forward as I continued to advance, and that I was making a big mistake. I unintentionally moved myself into charge range of the CSM commander opposite to me!

By some miraculous twist of fate, in the very next turn I managed to wipe out his entire army, which consisted of something like 20 marines and 1 demon in the next turn, with only 4 losses from my terminator squad!

In this turn, my Necron teammate decided to unleash his most prized mini: A C'Tan Nightbringer! Things might finally be going our way I thought, as the players began to marvel at the power of death incarnate.

To our horror though, the CSM player who was captaining their side unleashed a hail of fire at the Nightbringer, bringing it down in the same turn it was brought in! Not only this, but the hail of fire also brought down the majority of my allies warriors, causing him to phase out.
I began to get worried... My first game, with barely an idea of how the rules work, and I'm all alone against 2 brutal and unmerciful enemies!

But alas I pressed on. My chaplain with his 3 terminators fell back behind some terrain, moving out of range of the central CSM armies fire, making them have to move towards the terrain before they could attack me. I then opened fire on them with all my units, including my tactical squad who at this point had barely been involved in the battle, only to support the more assault orientated chaplain and terminators.

Despite this, I only managed to bring down a few of his marines. The 2nd remaining player on their team at this point was too far away to be of any concern for the moment, except for his HQ choice (which was a massive chaos worm, which was meant to have a chaos lord mounted on top which wasn't glued on yet *shrug*), which was charging on its own straight towards me.

I moved into the terrain and waited for the worm to get close before opening fire on it, wounding it, and then charging it in the same turn to finish it off with my chaplain!
Feeling ballsy after defeating his HQ, I used my massacre move of 6" to stand an inch away from the central players army, allowing me to shoot at him with my terminators and chaplain, as well as my tactical squad, killing a few marines before charging him with my chaplain, who went into a berserker rage bringing down the majority of what was left of his army, leaving him with his HQ choice, a standard bearer, some kind of juggernaught riding marine and a single troop marine. In the following move, my enemy unleashed a flurry of combat attacks that utterly destroyed my Chaplain and all 3 of the remaining terminators, which brought a small tear to my eye.

He was then forced to advance through the terrain, luckily for me though, the dice gods weren't on his side, causing him to advance very slowly through the terrain, allowing me to slowly take shots at him, whittling him down as much as I could. Meanwhile the 2nd CSM commander was still coming towards me, but was now in range with his bolters to begin taking shots at me, slowly taking down marines one by one from my tactical squad, which was becoming a little unnerving. By the time the central player got to me, I had 7 tactical marines left, the 2nd CSM player had 4 chaos terminators left and the central player had only his HQ choice left, which turned out to be none other than Abaddon the Despoiler!

Despite the many shots I took at him during his advance through the rugged terrain, and the many CC attacks I got as he advanced upon my squad, he was too powerful a foe, viciously destroying the remaining brave space marines, who took away 2 wounds before being killed.

So, although I lost, I had a great deal of fun, and was complemented for using my army more effectively as a beginner than most players who have played for a long time, which gave me a massive ego boost. :P

And, sorry for the lengthy post but I didn't think this quite warranted a post in the batreps forum, particularly as though I couldn't remember any of the specific details off hand. This is just the general gist of how the battle played out. Next time I'll try to remember the game to explain it a bit more thoroughly. :P
Where did this nightbringer come from??  Where was Abaddon this whole battle?  How could you fit 7 Terminators, a Jump Pack Chaplain, and 10 Tactical Marines into 500 points?  How were there so many chaos lords and enough guns to bring down a Nightbringer in a 500 point game??  Judging by the way you typed it, it seemed like one player had enough firepower packed into 500 points to take down a Nightbringer!
Apparently I was only slightly over the point limit... I'm not sure as I wasn't the one doing the counting, but the other players were willing to accept it as it was only my first game and I didn't have a grasp on how the game quite worked yet.

I'm not sure why the Nightbringer was only brought in in the 2nd turn, but I didn't ask questions because as I said, I was new, and the fact that they were saying it was one of the most powerful units in the game meant I wasn't going to complain if it would help us win!

Abaddon was in the battle the entire time, but I hadn't identified him 'till later on as I wasn't really looking all that closely at what everyone had, since I wouldn't have been able to tell what they were or what they did anyway, so it made no difference to me. I only knew it was him because someone said it, and the player who owned it explained his "fluff" to me. (Horus' claw, etc)

And yeah, the majority of the CSM armies were mostly shooty, or so I'm assuming, since they had plenty of troops who packed quite a punch in range but were quite squishy in CC.

I hope that clears things up a bit.  :-X
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: danscan on March 17, 2008, 10:55:00 AM
Warlord Titan vs Dreadnought in close combat.

Dreadnought struck first and was able to get a driver stunned
Warlord Titan misses once and hits once only glances and immobilises the dreadnought.  (later I realized that I could have attacked 3 times because of the plus one for charging).

So in game terms the Titan stubbed his toe while kicking out the dreadnoughts legs.

It was fun apoc game that we were able to get 5 turns in about 4 and half hours. 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Agent of Change on March 17, 2008, 11:39:50 AM
Ok there we were.  Apocalypse game 7000 pts a side, my side a 3500 point force of Tzeentch based chaos allied with my buddies 3500 points of of iron warrrors (including a fellblade, a shadow sword and a Brass scorpion)  We're facing off against an impossible alliance of space marines and orks.  The lord of fate favors us and we win the bid for first turn (in a pregame flash of insight i am gifted with the vision of the devestation wrought by a carefully laid out planned bombardment.)  My target for the first turns orbital strike happens to be directly in the path of the brass scorpions charge on our right flank.  the scorpion rushes forward, the blast comes down on top of two units of killakans and the scorpion.  and as unlikely as it would seem, kills two kans from one mob, immobilises on kan from the other, and rolls a six for penetration on the scorpion, which i then roll a 6 for damage, followed by a six for the second roll, jaws around the table drop as i roll on the destroyed table for super hevies getting a 5 which with the scorpions +2 becoms a 6 result, creating an apocalytic explosion on the first turn that levels a 16" diameter cirle on the table and creating a huge hole in enemy lines. 

My partner is in shock, our opponents can't believe what they just saw, and i'm giggling with glee at the destruction i've wrought before the first shot of the game has even been fired.  My response to accusing glares from my teammate "Hey, I hate you slightly only less than them, Praise Tzeentch."
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Pika_power on March 18, 2008, 06:34:58 AM
I would say that the blast may have been worth it.

An apocalyptic explosion first turn is very nice.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: ECMSwitched on March 18, 2008, 07:51:03 PM
In one of my first games of 40k, I had bought my new shiny Chimera transport and a squad of guardsmen.  I had a commander and a platoon I think also.  I was so proud of my chimera, I though it could take on just about anything because it was a tank and there was only one other tank on the board.  I drive my chimera out to blast the other tank, and the guy running the game says 'you can't hurt that tank.'  I'm dissappointed, but fire at some infantry instead.  Next turn, my nice new chimera is blown to scrap by the Land Raider sitting across the table from it.  I appreciate the Land Raider now.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Squid on March 18, 2008, 07:57:37 PM
That reminds me of one of my first games. I thought that tanks where invinceble, so I charged my sentinal into a full, 20 man sqaud of necrons. My opponent just stared...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: CODE BLACK on March 19, 2008, 12:12:12 PM
Haha silly people :P
Me on the other hand, in like my first game I thought my Chaplain was invincible.

He was :P.

In combat for the last 3 turns (The same combat as well, my opponent just chucked everything at him by the end), and he was still alive at the end. Thank the Emperor for invulnerable saves :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: 666_Mutley_666 on March 19, 2008, 01:19:32 PM
Haha silly people :P
Me on the other hand, in like my first game I thought my Chaplain was invincible.

He was :P.

In combat for the last 3 turns (The same combat as well, my opponent just chucked everything at him by the end), and he was still alive at the end. Thank the Emperor for invulnerable saves :P

i had a chaplin like that once, i got him inot combat with a full 10 man gring squad and he plowed through that and then the guy threw three infantry squads at him which enventually brought him down he lasted 6-7 turns in combat though which was rather funny :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Captain Custard on March 22, 2008, 03:04:49 PM
I was watching a small game of marines vs chaos 750pts the marine player had a dreadnought and a firebase of tactical and devastator squads + cheap captain.
The chaos player has abbadon the despoiler, a predator and some other stuff.
There is a building in the centre of each 2x2 corner so 4 buildings total.

Chaos player has all units behind buildings exept his tank, marines get first turn, a missle launcher blows the predator sky high first turn.  Then, over the rest of the game the dread stalks up the flank, around the buildings, slaunghters abbadon in cc and causes the chaos units to be moved into the marine gunline.  For the chaos player would rather face the enemys guns than the rampaging dread.


Custard
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: tzeentchling on March 22, 2008, 03:44:43 PM
Full 8-man squad of Plague Marines in an alpha Recon mission, about to move into his deployment zone on turn 5 against a Sister of Battle player.  Both his Exorcists manage to get line of sight to the squad.  Both roll 6s for number of missiles.  Both hit 5/6 times, and wound with all hits.  The squad simply disappeared!  Really, I could only just shake my head at the luck.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: WarsmithHuggy on March 22, 2008, 04:40:15 PM
Had a good one today. 

1000pt tournament game.  Terminator chaplain leading veterans moved forward to support their 2nd veteran squad against my dreadnought and moved their venerable dread to charge.  My dread promptly smashed 4 of their veterans to pulp then died due to Venerable. He also moved his predator into cover but due to a bad role it got imobilised.

My predator by this time (TL las and HB's) had moved to the flank and zapped the dread in side armour, KABLAMY!  The resulting explosion killed last of 2nd veteran squad and 1 man from the chaplains unit.  This also left one of my squads in rapid fire range so i moved up the other unit into bunker (centre of board take and hold alpha level) and my defiler up behind bunker.  in shooting phase, squad 1 rapid fired into chaplains squad and wiped it out but not the chaplain (player did no mention that he had left the unit in previous turn so i let him away with it anyway with what i had in mind...)

my defiler used fleet to scuttle around edge of bunker and just out of charge range which it promptly jumped onto the chaplains head (literally).  With this result it scuttled out of combat into the side of his imobilized predator!

at this point he moved his 2 tactical squads up, one towards the bunker the other around towards my predator (just about where the chaplain had been). he shot with no casualties on my part...one of his men died at the hand of his own plasma gun lol! 

The defiler ripped the predator to shreds then, moved toward other squad. with a little luck, their melta gun would miss...

my turn and my armys stayed put around the bunker except for my lord who had ben stalking a tactical squad behind a hill for the duration of the game, and my defiler which moved just infront of the tactical squad, almost there. in hindsight i should have fleet here but i shot the battle cannon (stupid stupid me) which missed altogether. in the assualt phase my squad must have got bored in the bunker and charged the tactical squad nearest to it. he struck at the same time and killed four men while i killed one.  Then the Power fists struck killing 4 of his and he killed none (haha stupid blood angel).  the defiler gasped in horror as it noted that it was a mere 2" out of range  :o

his turn and no movement, just tried to shoot the defiler at 2" away with his melta gun...and duely missed. should i laugh now or feel sorry for the squad?  in the combat the two squads preceeded to pound each other to no affect :S

back to me and my lord charge the mass of infantry outside the bunker daemon hammer swinging rolling a 6 for additional attacks! 10 attacks on the charge! LAME! lol. the defiler squished the small squad that tried to shoot at it previously and ripped them all to peices (some good rolls and the fact the guy didnt have ANY form of melee anti vehicle).  the lord wiped out 4 marines then my squad pretty much took out the rest with no casualties.

the overall funny thing about this battle is the ratio;
Opponent Casualties
Totally Oblitorated.

My Casualties
A Dreadnought and 5 Chaos Marines, one of which was due to his plasma gun blowing up in his hands lol.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: azore24 on March 22, 2008, 05:59:11 PM
This techincally didn't happen in 40k, but it is about 40k.

I have had four different tournaments since the beginning of school (September) cancelled the day of.  They were my only opportunities to play.  Seriously, the dice gods hate me so much that they won't even let me pick up the dice...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Pika_power on March 23, 2008, 09:01:37 AM
After countless bad Possessed and Abbadon rolls, the dice gods decide to hop in bed with my Bezerkers!

First I am fighting a dreadnought with a 10 man bezerker squad. The first attack failed, and only two are left in CC (some are out of fight range). One is a Powerfisted champ. I attack the dready, and I decide to let the normal man have a crack at it. My friend's scoff at  me. I roll to hit. Six. The only number I can hit on, I roll it. I roll to glance on a six. I roll a six. Glancing. By this time I got a few stares from my friend, who is used to the dice gods kicking me in the crotch. I roll for damage. A six. The dreadnought falls backwards, dead. I roll for massacre. A one. I use the inch to put the killing Bezerker onto the dreadnought, as a final gesture of disrespect.

Next game, my Bezerkers charge out of a Land raider first turn (my friend misplaced his models, so not my fault) and wipe out half of a ten man necron squad. (Including WBB, and Monolithic WBB) The nightbringer decides to attack them. He charges, wiping a few out. I respond, giving him a wound with my powerfist champ. The nighty then kills a few more, taking me down to two men. I wound him again. I summon some termies down onto the personal icon. They die to fire and bad saves. The dice gods then grant my bezerkers the final gift. The Champ survives the round of combat. My friend is not amused. Next turn he dies, while Abaddon  who deepstriked with the termies and was not killed charges some immortals nearby, killing them instantly. My friend phases out. I pick up my Powerfisted champ and kiss him. He prevented the nightbringer from attacking Abby, so I could use him to cause a phase out.

But this is counterbalanced with four scouts movements in a row for my possessed. For some reason I now try to avoid using the possessed, while I have decided to get my bezerkers a fellow squad, along with a couple of Rhinos.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: BlowUpYourTV on March 29, 2008, 09:37:09 PM
I was playing my first ever game about a year ago, I'm Imperial Guard, i was fighting Space Marines in a 1500 point battle (i now know thats not a good first battle) He managed to close combat all but my tanks but one of those was blown up in the first turn. Final turn comes around and all I have left is a crippled Leman Russ, while he still has all but one squad of lame space marines I killed with the aformentioned tank. I shoot a shot at his clumped (and damagd) terminators, and wipe them all out. Game ends, my remaining tank is the most points of anything in my army, his terminators were his big points. I won with about 800 points, even tho i had only one piece left.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Baz on March 29, 2008, 11:07:37 PM
I was playing with Chaos with an ally Imperial guard player against Blood Angels. He deepstruck his shooty terminator squad about 8 inches away from a guard squad. In my shooting phase the guard squad rapid fired the las guns and shot the autocannon. 2 autocannon shots and 17 lasgun shots later both autocannon shots hits 15 lasguns hit and promptly 1 autocannon wounded and 11 lasguns wounded. Resulting in 3 dead terminators. My 7 plague marines then fired at the termi squad resulting in no kills even with the rapid fire and pls gun.

Therefore Lasguns > Bolter ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Camo on March 30, 2008, 01:31:43 PM
Chaos Lord with a deamon weapon against my full squad of 5 marine bikers, kills every single one of them before they get the chance to attack back.

I despair, thinking him unkillable. He moves into another unit, rolls three successive 1s in the next three rounds of combat meaning he gets no attacks at all, I beat him to death with power weapons.

--Camo
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Zeazer on March 30, 2008, 01:41:08 PM
This was lucky :)

I played my friend with my Tyranids (He has Chaos)
I got a CC Fex into combat with his Greater Daemon Of Khorne, he attacks first due to higher I, lose 3 out of 4 wounds in one turn.
I like amphetamine parrot my turn and roll my dice, 2 hits, 1 wound he doesnt get damage so hes not damaged im like amphetamine parrot i wont win.
Next turn he hit me alot, but im lucky enough to survive all ;D
I hit him back and manage to take one wound form his little Daemon :P
He try to hit me next turn and all miss.
I roll for the Crushing claws and yes a 6 after that 5 hit!
Guess what he got hit with 4 wounds and died and i was so happy until hes stupid marines destroyed my Warriors and my Gaunts started to do nothing hehe
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Whitehat51 on March 30, 2008, 01:49:18 PM
It's always good to hear about MC fights.  Any battle between two ICs, in fact(especially MCs), is always cool.  For example, Hive Tyrants, Greater Daemons, Daemon Princes, C'tan, Dark Eldar Archons, Eldar Avatars, even Space Marine Commanders, Grey Knight Grand Masters, and Chaos Lords can make for great battles.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The Iron Wolf on March 30, 2008, 02:41:49 PM
I've got a few new ones to add that have happened recently:

1) Team Tournament Me (Chaos) and a friend (eldar) vs tyranids and Eldar
My demon prince flew around with his fellow slaaneshi sorceror lashing The Flyrant into combat with my prince because I was feeling rather ballsy. First round of combat I recieve 1 wound and deal 3 to the Tyrant. Sorceror fails to do anything. Next round Tyrant dies. Prince is ~10" away from a dakka fex at the begining of our turn. Sorceror flies away to deal with some eldar fire dragons. Prince and Dakkafex enter combat, Prince takes 2 wounds, and deals 3, leaving the 'fex with 1 left. Next round, I stomp the Carnifex before it can fight and I move towards the avatar. Lash fails to bring the Avatar into my charge range and I recieve a charge from an Avatar, I deal no wounds, and my prince gets smacked down. The Avatar then makes his massacre to reach the sorceror that now was in combat with dire avengers. Avatar swings on the sorceror and deals 1 wound after saves. The sorceror wounds the Avatar once, he fails both his fortuned saves, I pass a 3d6 psychic test and cackle maniacally as the Avatar is blown to pieces.

The Avatar was the ForgeWorld one, and it was the guy's first tournament with it. Only recorded kill in the tournament with the Sorceror's Force Weapon.

2) I play a 1500 point game with my friend who plays Tau. I used my tourney list from the above post. We roll Omega Escalation, my whole army is off the board until turn 2. He deploys and runs forward thinking he can rapid fire me to death.  Sorceror and Prince come on Turn 2, Double Lash a Fire Warrior squad forward and keep it from retreating. His phase, squad wiped and Prince moving towards path finders. Sorceror is gunning for Broadsides. My turn, most of my list comes in on the table edge to fire on what he's moved across quarters. I double lash the broadsides since the Sorceror's wasnt' enough to reach combat and the prince misses combat by about 1/4". Prince gets laid to waste next turn. Sorceror kills the drones and takes no wounds. His turn, his commander runs into combat with my sorceror to help his broadsides, only to be force weaponed and then have the broadsides run from combat.

All said, the Sorceror killed about 800/1500 points. The defiler melee'd down a Hammerhead and was posed behind it like it was taking advantage of it (it was holding a table quarter and I was lazy) All in all my Tau playing friend is now fearful of my 40k chaos army.

-Leecifer, Apostle of Chaos
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on March 30, 2008, 03:26:20 PM
In my last game i fought shooty and mostly infantry dark angels. Since he wanted to game a hard army as preparation to his next tourny, i used the avatar/eldrad + 3 skimmers combo for the first time. Anyway avatar slowly walks up the field, every turn eating 4 missile launchers, 5 lascannons and some smaller fire. After 3 turns of that punishment it was my opponents turn and my avatar on its last wound. 10" away from the avatar, a dreadnought had deepstruck (bad scatter). Between the dreadnought and the avatar a storm guardian squad was standing, and the casualties they took, mostly from the asscannon and heavy flamer of the dread, formed a passage through them, and i was already picturing the scene:

*stormis look shocked at the sudden appearence of the dreadnought and die in droves through its flamer, then they open a passage and a big angry god starts to kick some metal ass*

Sadly it wasnt to be, since the last lascannon my opponent could fire that turn finally took the avatar down. But he hadnt Eldrad on his bill, who was pretty pissed about his bodyguard being blown away. He charged (fortuned) the dread, hit with all attacks, penetrated 2 times and cleaved the dread cleanly in two. I guess the dread didnt pay too much attention to the little guy, after the big one had been blown away  ;D

I won that game pretty much with a massacre, mostly due to the fire sponge qualities of the avatar. After that turn, his line finally crumbled, i even managed to tankshock a devastator combat squad with 2 lascannons off the board. His army was gone turn 6 (or would have but he conceded when only an imobelized razorback and 3 marines where left standing). I lost a full squad of harlies ( who made back their points twice over, but massacred their opponents in my turn) half a squad of avengers, the avatar and most storm guardians. It was a 1750p game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Whitehat51 on March 30, 2008, 03:30:20 PM
Now, I don't believe in cheese, but you two use what are considered to be cheesy lists.

Twin Lash Princes on one hand, Eldrad/Avatar + 3 Skimmer combo on the other.  Where's the guy with Imperial Guard Tank Company and the Necron player with the C'tan + 3 Monoliths?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The Iron Wolf on March 30, 2008, 04:05:26 PM
Now, I don't believe in cheese, but you two use what are considered to be cheesy lists.

Twin Lash Princes on one hand, Eldrad/Avatar + 3 Skimmer combo on the other.  Where's the guy with Imperial Guard Tank Company and the Necron player with the C'tan + 3 Monoliths?

Well in all honesty it was a tournament, and we weren't there to make friends. We knew most of the players there were going to pull out all the stops we figured we may as well ourselves.  It's not the list I use on a routine basis either.

-Leecifer, Apostle of Chaos
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on March 30, 2008, 04:07:51 PM
Now, I don't believe in cheese, but you two use what are considered to be cheesy lists.

Twin Lash Princes on one hand, Eldrad/Avatar + 3 Skimmer combo on the other.  Where's the guy with Imperial Guard Tank Company and the Necron player with the C'tan + 3 Monoliths?

Since he wanted to game a hard army as preparation to his next tourny, i used the avatar/eldrad + 3 skimmers combo for the first time.

 ::)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Whitehat51 on March 30, 2008, 04:08:59 PM
Ah.  Thanks for pointing that out.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lorizael on March 30, 2008, 04:23:54 PM
I played a game against an Eldar force 3 days ago using my chaos army.
Highlights included my Disc mounted Sorcerer holding up the entire Eldar army and destroying 8 Spiders, 8 Jetbikes and 10 Avengers in CC before finally dying to Eldrad Ulthran.
Also in my last turn of the game my 1K sons squad was sitting on an objective with a unit of Harlequins about 7 inches in front of them. Knowing the Sons would get charged and probably die in his last turn I decided to move forwards shoot and then charge the harlies.
All 9 Harlies died in exchange for a single 1K Son. :D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: wannaBmoy on April 6, 2008, 09:09:52 AM
I played a 3k Elder vs Tau game last Friday.  Long story short, my opponent overlooked my avatar and didn't pay attention to him at all turn 1.  Turn 2, I manage to wipe out a puny gun drone squad, but roll a 6 on my sweeping advance roll which puts me an inch infront of some battlesuits, and pretty much next to his entire army.  He finally realizes the threat of the avatar, and unloads every gun he has into the avatar bottom of turn 2.  After 2500 points of firing, the avatar (with fortune) takes only 2 wounds, and manages to wipe out about almost 2000 points worth of units by the end of the game. 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sanctjud on April 6, 2008, 09:13:02 AM
My kroot lived to turn 3, after taking lots of dakka from a flank of Tau Gunline...

Figgen amazed...they had trees on the first turn, tank traps on the second, with a reduced coversave from markerlights, (making all 6+ saves), and then hit combat and took no hits.

Amazing they lived so long.

___________________ __________________

Bad, out of my 17-18 games, few times it has happened, but a squad of my plague marines was entirely killed in the last game.

Sad, but true.

My 7 Cents.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Daeres on April 6, 2008, 02:34:47 PM
Where do i start :D

A squad of guardsmen with nothing but a vox, vet sarge and a flamer managed to kill 3 terminators, a Zoanthrope and a Brood Lord, the last of which was death by flashlight.

A senior officer with 1 wound left killed a hive tyrant.

My hardened veterans managed to shrug off a brood of termagants, a brood of genestealers, a ravener and briefly a unit of 4 terminators w/ assault cannon, chainfists et al.

My demolisher cannon managed to kill all of 2 models, missing completely twice, before being killed by a lictor, who only managed one glancing hit and rolled a 6.

My Chimaera suicide charged into the tyranid front line, managing to kill 2 raveners and a Ripper base, before being charged by a carnifex which only immobilised it, which the next turn blew up the chimaera, and nearly wounded 3 warriors, the carnifex, a zoanthrope, a tyrant guard. Only 1 warrior was wounded.

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cripple, Whose Corporeal Form is Now a Shade of Blue on April 6, 2008, 04:00:17 PM
I spent 4 turns of combat with terminators to kill a monolith.

In the same game, my Sorcerer lord survived for three turns (we actually never finished the game, so he could have kept on killing) in combat with the rest of the guy's army, including a lord with the glaive-thingy that necrons have. In addition, the lord basically fell over and got back up twice (passes two rounds of We'll be Back) before finally dying.

In a previous game, my Sorcerer had force-weaponed a carnifex, and the next turn killed 2/3 of a warrior squad with his force weapon (he's tzeentch, so two psychic tests/turn)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: MalContent on April 6, 2008, 04:43:48 PM
Something amazing happened on the battlefield last night, right after all but one member of my entire seven man squad of raptors got blown away by a Vanquisher Battle Cannon Shell. (I had mistakenly shot his Chimera instead of assaulting the squad next to it, I completely spaced the targeted assault rule. Because of this, my squad was left right in the very center of his entire army) My lord, who was attached to the Raptor squad, took around 40 lasgun shots, 8 shotgun shells, 4 autocannon shots, 3 multi-laser shots, and a 3 heavy bolter shells before he finally bit the dust.

Well, my Aspiring Champion w/ lightning claws was the only thing left of my Raptor command squad after the shell hit and the guard army knocked out my lord. Outraged at the wounds that his leader took he rushed into the midst of the nearby Casarkan(no clue how to spell it) squad and began shredding guard on his own.

My single AC tied up a 10-man Armored fist squad for three turns, each turn ripping one or two of them apart. I never thought that a single marine could last that many attacks a round(including a JO w/ power sword)

Has anyone else encountered insane bouts of heroism such as this?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cripple, Whose Corporeal Form is Now a Shade of Blue on April 6, 2008, 05:52:26 PM
A sorcerer surviving combat with an entire necron army, including a lord with his glaive of whatever, and in the process killed the lord.

A single terminator squad (5-man) attracting the ire of half an army of tyranids, including warriors, and surviving with no casualites.


Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Morbidus on April 6, 2008, 06:24:39 PM
Well, while playing against my Space Marine friend, with my berzerkers (3.ed)
I sent 7 of them on one of his guys (w/ khornate axes).. I can not seem to remember what he was, but he had a 4 inv. save and a power weapon of sorts.

Long story short: He wiped my entire squad. With champion and all. No wounds taken.
Geez.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Peanut (Turtleproof) on April 6, 2008, 06:52:34 PM
Yes, Guardsmen are easy to kill, the same is done easily with minimum Bike squads.

This thread is now consumed by the Good/Bad/Funny things thread.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Dr. Ravingburger on April 9, 2008, 11:40:28 AM
Well, this was in a forum. One guy was writing a battle report and was calling Azrael "Israel" Some guy responds later in the thread by saying: I didn't know the jews were combating the forces of chaos as well as the Arabs." Made me laugh.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: MalContent on April 10, 2008, 01:52:35 AM
Haha, well tonight my friends were facing each other, Eldar vs. Guard

My Xenos friend decided to charge into the face of a command squad that included an HSO w/ Refractor, Medic, Priest w/ Evisc and Rosarius, and some other basic marine.

The Medic and marine ended up succumbing to the wraithsword, but for three turns the HSO's refractor field denied 7 attacks aimed for it's face, giving the priest enough time to carve the thing up for dinner.

Mm, roast wraithbone
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cpt. Banjo on April 10, 2008, 02:56:54 AM
For me, it was recently when, using the leaked "5th-edition rules", I had a lone guardsman successfully make his 6+ pinning cover save on two consecutive turns, go on to make his last man standing test and then had to be assaulted by 2 killer kans before he'd lay down and die.

That guy was a badass champion. I've since given him a decapitated head to hang from his belt. I also plan on giving him an orky knife - the tool of a pro.


Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: WraithLord on April 16, 2008, 08:48:57 AM
Necron Lord + 3 fire prisms... ::)

Gets blasted first turn, comes back with all 3 wounds, blasted 2 turn and comes back with 2 wounds, assaults fire prism 1, downs it, gets blasted to a pulp again, comes back with three wounds, kills fire prism 2, fire prism 3 fails to wound with streangth 9, assaulted, I roll 4 sixes in combat, fire prism 3 dead, sweep into seer council, decapatate eldrad (who incidentally killed my nightbringer with mindwar during the same game :-\) and survived to the end of the game earning more than quintuple what I spent on him.

Same lord surviving 4 turns of combat with 2 wraithlords, 6 wraithguard, eldrad(again) and some harlequins. Killed Eldrad (for around the fourth time in his life), 3 wraithguard and 5 harlequins  :D

There is a moral here, warscythes, phylactery and phase shifter are your friends... ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sgt Azza on April 18, 2008, 01:14:30 PM
8 Ratlings vs my 2 sentinels (with flamers).
1st sentinel gets destroyed.
2nd sentinel...
The ratlings have 8 chances to hit (all hit)
they then have 8 chances to glance (2D6 10 or more)
8 chances missed
Sentinel drops 3 ratlings
they fail their moral test and ran off the table!
LoL! It was quite amusing (well it tickled me anyway!)

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: *Striker* on April 18, 2008, 02:29:45 PM
Another fluke of nature story about apocalypse from Striker...

Played a 2 vs 3 apocalypse battle(points were even), my imperial guard and my buddy's Tau facing against a team of three chaos players, 3000 points.  I had mixed regular vehicle/droptroop army and I had a hellhound in my army thinking I'd need some anti-horde, but I was wrong.  The other team brought all vehicles(2 brass scorpions, 2 baneblades, and a shatload of defilers/vindicators).  Everyone, including me, said something like "Well, that Hellhound is useless." and it was fatally ignored for most of the game.  Even when I tried using it as a meatshield role it was ignored.

However, at one point, it got behind a brass scorpion.
Can you take a guess what the heavybolter did to the AV10 rear?
*I roll 3 dice*"One hit"
*I roll 1 dice*"Six! It's a penetrate"
*I roll 1 dice*Six! It's a catastrophic reaction!"
*I get to roll one more dice.... and proceed to burst out laughing as the brass scorpion blows up in a apocolyptic explosion, destroying a nearby defiler as well, but only shaking my hellhound.*

Sadly enough, karma got me back, as that hellhound was probably more succesful then any other model in my army that day. (Oh why do freaking super heavies get target obscured bonus in area terrain when I have models with meltaguns 2 inches away!)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cortez on April 23, 2008, 09:01:18 PM
8 lightning claw attacks from 2 assault terminators that all missed. I almost cried.

Forgetting to move my rhino in the midst of an assault.

Blowing up my own objective building for no reason.

Getting stuck in an assault between a dreadnought, 2 alternate chapter DC and my 3 DC, captain and sargeant with a power fist. lasted 3 TURNS. Oh well.

My friend aka Baz forgetting to shoot his havocs and his tank. ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: MalContent on April 24, 2008, 02:38:32 PM
My monolith surviving six turns of single combat against a baneblade. I was quite surprised that such a thing was possible, considering that the baneblade was supposed to be amazing. I do understand though, that it is a good anti-infantry weapon.

We started 24" apart and went at it. I never did kill the thing, but I did take a structure point.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on April 24, 2008, 03:44:10 PM
   Two weeks ago: wiping to a man (well, 5 Kasrkin actually) a 2K Mech Guard army in three turn with 1K Iyanden of mine and a friend's 1K of Necrons.

   It was both disturbing and quite embarrassing to say the last.

   The guy was a good sport.

   He also conceded.

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: sploch on May 6, 2008, 08:21:08 PM
I played two games with a Tau friend,
the first game I played orks, the second I played as necrons, ended up losing over 9 more necrons than orks (only one ork fell!) Thought that was semi-funny -ish

And, although It was not my army, in a 2v2 game, my friend's scout marine took out my ally's deathbeetle carnifex with a pistol, I lolled...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Baconmccord on May 6, 2008, 08:27:49 PM
This weekend against my friends nids that he built for speed, the best fleet roll he got was a 2.  That worked out pretty good for my guard army.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Joshiantor 98 on May 9, 2008, 07:10:23 PM
Finishing off 470 points of wolves with only my Shokk Attack and 2 lootas Left

A wraithlord My Friends last Model Being killed by the explosion from the killakan he destroyed with it. The best thing was this one me a tournament we arranged so he was pissed.

Killing a whole 750 of wolves in two turns with my orks o how i laughed after that happened.


Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Germ on May 11, 2008, 05:18:11 PM
Two 2000 point armies hordy nids vs a termy heavy chaos, by turn 6 all that

was  left was a lone Carnifex and a obliterator fighting it out in the middle.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Two Blades as One, Samurai Ichirou on May 11, 2008, 07:00:37 PM
Imagine what that would look like fluff-wise. Shattered chiten and ceramite strewn across the feild, biomass and corpses pilled in a mountain and the two last survivors battling on top.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Inquisitor Subs on May 11, 2008, 07:18:18 PM
My friend firing on my single guardsmen who was "all on his own" with his vindicare assassins sniper rifle, missing, and then having his assassin killed by said guardsman with his lasgun.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Two Blades as One, Samurai Ichirou on May 11, 2008, 08:12:43 PM
I laughed hard at that. I could just picture the vindicare firing just as the guardsman trips over a stone, narrowly missing the guardsman's head. The guardsman's lasgun hit the ground and fires off a round straight at the assassin, copping him in the head. The guard just picks his lasgun up unbeknownst of his kill, shrugs, says "that was close," and walks off.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: typhon on May 13, 2008, 05:13:00 PM
I resently had my DE wyches defeated in close combat by Tau Fire warriors  didn't catch them but blasted them to death in their next volley
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: WarsmithHuggy on May 15, 2008, 01:32:14 PM
I laughed hard at that. I could just picture the vindicare firing just as the guardsman trips over a stone, narrowly missing the guardsman's head. The guardsman's lasgun hit the ground and fires off a round straight at the assassin, copping him in the head. The guard just picks his lasgun up unbeknownst of his kill, shrugs, says "that was close," and walks off.

 :D brilliant.

2k game vs orks.  In a nutshell it didn't go to well for me and i killed jsut 14 boys out of a whole infantry army...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Vermilion on May 24, 2008, 09:42:21 PM
A unit of Stormboyz charged by ratlings, the ratlings kill the nob and two more stormboyz without taking casulties, the stormboyz then run away.  Also my imperial guard medic killed a demon prince. 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Rylen on May 25, 2008, 11:04:20 PM
Firing a rocket launcher at a sqaud 4" in front of me then missing and the missle flys back killing 4 of my sqaud
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Pika_power on May 30, 2008, 07:35:52 AM
In a promotional daemon game, there was the cauldron of blood scenery. Anyway, it was the equivalent of an immobilized baneblade, with five structure points and 14 all around. Oh, and it had the catch of spewing out daemons each turn. Anyway, twelve khorne berzerkers got near it, and charged it. The champion got five powerfist attacks. Auto hit, and I got two sixes, penetratin due to furious charge. I roll for damage. Two more sixes. I roll for the chain, a one and a five. Three structure points down. The cauldron spewed out a skulltaker, which killed four of the berzerkers before it was eliminated. Another one came, and the berzerkers charged it, along with the baneblade. another two structure points, and the cauldron exploded, sucking everything nearby into the warp, including some smurfs. The berzerkers had a good day out.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on June 7, 2008, 09:10:04 PM
Firing a rocket launcher at a sqaud 4" in front of me then missing and the missle flys back killing 4 of my sqaud

Read your rulebook a bit more carefully ;)



Last night, in a huge 4500 point battle (3 vs. 3, modified Apoc rules), our side had a rough time. Our troops were dropping like flies to superior CC units everywhere, and as we were about to lose, we claimed a moral victory if we could hold the ruins in our left corner. Everything avilable assaulted it, as it also had an objective marker. My Tactical Squad was locked in combat with a squad of Terminators for two turns, and in the end, my PF-Vet and a single Terminator stood up. He rolled his dice before me, eager to kill my last Space Marine, hit both attacks and then rolled Snake Eyes to wound. I rolled 2, 2, 1 to hit. Go figure.

The following Assault Phase, I missed all my attacks again while he squished my Marine like a bug.

Purg
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: asurmen76 on June 8, 2008, 08:02:47 AM
Killing Huron Blackheart in one shot with 'Fex (Instant Death)
Killing Abbadon and Arhiman in same turn and same game as Huron
Seeing a guy blow up a monolith to reveal 50 necron warriors behind and shoot him many, many times.
Bad: Fex and B'Lord die in same Assault phase.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Adam LongWalker on June 10, 2008, 01:02:36 PM
Seeing Eldrad  missining is moral check twice in a row and run off the table.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: vendettaseve on June 10, 2008, 06:51:29 PM
dropping a 5 pound tape measure on a Wave Serpent. Crunch.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Tanks on June 10, 2008, 07:05:34 PM
Taking out 2 (count 'em) Falcons with a Bassie firing indirect over an intervening city.  :D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Purgatory on June 10, 2008, 08:34:29 PM
Taking out 2 (count 'em) Falcons with a Bassie firing indirect over an intervening city.  :D

Wow. That is awesome. :O I wish I was as lucky when it comes to killing Falcons.

Purg
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cripple, Whose Corporeal Form is Now a Shade of Blue on June 11, 2008, 11:53:31 PM
I was playing in a game with an ally against tyranids.

My ally was playing guardsmen.

I had managed to bring the nids players hive tyrant down to three wounds left.

Remember, HTs are toughness 6.

My ally had his guardsmen squad shoot at the hive tyrant, as there was nothing better to shoot at.

three hits.

Three wounds.

The hive tyrant rolled three ones for his saves.

Needless to say, the guardsmen must have been shocked when the hive tyrant crumpled after they shined their flashlights at it.



Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Forgotted Ctan on June 12, 2008, 12:09:52 AM
I was playing necron with my friend's Nids against guard & smurfs, massed all my army to the left so only indirect fire was able to ''hit'' and to rapid fire the massed army of smurfs missed them because they were 15'' away (yeah I know, it was our 2nd game so far and and I never needed to guess something so it hurt me in the beginning).

All the smurf went in rapid fire range with all his army, making a nice mass of smurf rapid firing me, no hits at all ! ha ha !
just after this, the guard shot with his leman at my warriors, he rolls, scatter in the direction of the smurf whole Army, rolls... double 6 ! did I said that his army was nicely packed?
This was priceless..
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Eldrad Fashan on June 12, 2008, 12:13:31 PM
That sounds like guard shooting skill right there.

I was playing against a SM drop pod army and every pod but one scattered into difficult or impassable terrain. One dreadnaught vs. 1500 points of eldar...who do you think one. Shortest game of my life.

-Burns
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on June 12, 2008, 12:40:03 PM
Drop Pods cannot be destroyed by Impassible or Difficult or Dangerous Terrain.
They are moved the shortest distance to avoid being crumpled, so the guys inside are fine too.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tannis on June 12, 2008, 07:12:27 PM
Funniest thing I've ever done. Used my Black Legion Chaos Marines to gang up on the Sapce Wolves Chapter Banner bearer, killed him, nicked the banner and threw it into a vortex that was roaming about. (Knew I couldn't win the multiplayer game so I had to find some way of restoring my pride.) Yes that's right, technically the Space Wolves have lost their chapter banner, the one gifted to them by the emperor, and all of this was witness and reffed by GW staff during an event at my local store, to this day Wolf player can't enter that store with out being ribbed if I'm there, (not by me, I just stand there with a smug look on my face) and they still line up to play against me. Guess the honour of the chapter must be restored.

Funniest thing I've ever seen, A Tau commander in a Chrisis Suit, who was about to swing the whole game and deep strike within fusion range of my Farseer, scattered and dropped off the board. Didn't even get to fire a shot.

Oh yer, a demo charge that managed to wipe out most of its own unit but only killed one guardian.

Harlequin Solitair that managed to work its way through most of a Tau army without taking a wound.

Grey Knights plus their HQ unit who got taken down by a single farseer and two warlocks.

My mates tomb spider that keeps commiting suicide instead of building scarabs (Its been retired now)

A group of stealers who after munching through units of Banshee's and Scorpions, couldn't beat up on a single pathfinder.

My Banshee exarch who took out an entire unit of Marine Bikers leaving the rest of the Banshee's now stuck out on the flank and effectivly useless to wonder why they got out of bed that morning.

Watching my reserves get nuked as soon as they turned up on the board in a relentless IG artillery barrage.

All are memopreis that have stayed with me cause they made me laught. 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lord Kharloth on June 13, 2008, 08:13:09 PM
Went something like this

3 guardsmen
3 shots, all hit
3 wounds
2+ armour save on chaos lord of khorne
3 1's
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on June 16, 2008, 03:09:56 AM
I had a good one on saturday. I was playing a 2000p game with my mechanized Eldar against a necron list with 3 monos, 2 lords and the rest filled up with warriors. I got into combat with my warpspiders with one of his lords  and his warrior squad, so my opponent teleported them out with his mono on the far right. In my turn my ten firedragons managed to down the middle mono, but the amazing thing followed, when my jetbike Farseer tossed his runespeer into the general direction of the mono on the far right. I hit on a 2, penetrated with a six and blew the thing up with a 4. I had to laugh hard as i pictured the scene, the farseer casually throwing his spear at the mono, the spear crashing through the whole pyramid to return into the farseers hand just in time to witness the mono crashing down. Wraithbone Spear 1 Living Metal armour 0  ;D

With the destruction of those two monos i had isolated that squad and lord, so that i could finally put something down - permanently (there must be a special rule somewhere in the necron codex that says, that despite there should only rise half of the downed models, its actually always closer to 70%  >:( )

The game ended as a draw btw. My opponent destroyed 200p more, but i held a neutral tablequarter (the rest was contested).
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Wuestenfux on June 17, 2008, 03:18:28 AM
Well, at the weekend, I attended our monthly tournament.
My list was like this:
DP w/ MoS, wings, lash
Sorcerer w/ MoS, wings, lash
Greater Daemon
3x Rhino squad (5 Noise Marines, AC w/ pw, doom siren, Rhino w/ armour)
Raptor squad (6 Raptors w/ melta (x2))
2 Fiends of Chaos
3x2 Obliterators.

Three games, a desaster, with a mixture of old and new rules!

In the first game against semi-mech Eldar, only troops were scoring if within 6'' of a marker.
At the end, he had 1 scoring unit (held back behind building in a Serpent) while I had none (I was 1'' short from scoring). We played only four rounds (time limit) and I thought that I would have enough time to move this squad towards the marker (after stunning his Falcons).

In the second game against a Chaos Daemon army, we played with kill points. In the last round, he had two Daemonettes on Steeds fighting in cc against my DP. I moved the GD into the melee, but one Daemonette managed to inflict 2 rending hits against the DP, that I wasn't able to save. He had 2 wounds left and died. Game lost. My last Obliterator in cc wasn't able to take down 1 Bloodhound in the last round (otherwise, a draw).

In the last game against Nurgle army, the scenario was as in the first. In the last round, my Rhino loaded with Noise Marines headed towards the centre, launching smoke. He targeted the Rhino with all his heavy weapons (Oblits, Defilers) and with the last shot, the Rhino (several weapon destroyed results) got destroyed, and my NM couldn't reach the center in my last round as they were entangled. Game was a draw. With the new rules, there is no more entanglement.

A really brilliant tournament...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: CobraCommander on June 17, 2008, 03:43:30 AM
In a 1500pt game against Eldar using my Chaos, I blew up a falcon with an Obliterators lascannon, killing the seer counsel inside, and then the following turn Deepstruck a suicide squad of terminators behind a wave serpent and blew that up with a comi-melta, also killing the 10 man scorpions inside that transport. A good 800pts tallied up with only two dice rolls... I wish all my games were that conveniant.

COOOOBBBRRRRAAAA!!!!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: tzeentchling on June 22, 2008, 09:17:42 AM
I field two Chaos Dreadnoughts in my Chaos army.  Played with them in a tournament yesterday.  Here is what happened for one of them.

Game 1: Came on the board on turn 2 - Fire Frenzy, Fire Frenzy, Normal (then blown up).
Game 2: Fire Frenzy, Fire Frenzy, Normal, blown up.  (The other dreadnought Blood Raged twice in a row in this game too).
Game 3: Fire Frenzy, Normal, Blood Rage, Blood Rage, Fire Frenzy (game ended).

I mean, yes, there is a 1/6 chance of either of those results happening, but for crying out loud, that was just ridiculous!  3/11 turns only was he normal.  And of course, only one of those times with FF was an enemy model the closest.  At least this time he didn't kill any of my guys.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Reepy on June 22, 2008, 01:14:12 PM
It was one of my first games. We didn't even play by turns. At the end only one space marine was left on one side. The other produced three waves of 8 thermagants against that one marine. Needless to say that little ninja slaughtered them all... I was devastated.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Daedalus_Mk_V on June 22, 2008, 02:25:31 PM
Playing against the Emperor's Champion in a SMurf army using the old 'dex rules (just for the EC, all others were normal. I gave permission) with my Guard army in it's first game. EC charges one of my infantry squads, challenges the Sergeant to a duel. He decides to use the sword as a P-Fist for some reason.
2 attacks with his chainsword. I roll two 5s, then a 5 and a 6 to wound. EC rolls snake eyes. Yes, one of the most powerful single combatants in 40 got cut down in a single assault phase by a squad sergeant. I like to imagine that he tripped over one of my Guardsmen on the way in and lost his helmet in the fall .
 :D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Squid on June 22, 2008, 11:03:53 PM
So far, in every battle that Colonel Krake, a gift from Dr. Rumi, has taken part in, he has always earned back his points.

So far he has beaten an ork warboss, a  tyranid carnifex, a necron lord, and his decisive charges have tipped the scales against many a foe.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lucky_Jackal on June 22, 2008, 11:06:52 PM
Playing against the Emperor's Champion in a SMurf army using the old 'dex rules (just for the EC, all others were normal. I gave permission) with my Guard army in it's first game. EC charges one of my infantry squads, challenges the Sergeant to a duel. He decides to use the sword as a P-Fist for some reason.
2 attacks with his chainsword. I roll two 5s, then a 5 and a 6 to wound. EC rolls snake eyes. Yes, one of the most powerful single combatants in 40 got cut down in a single assault phase by a squad sergeant. I like to imagine that he tripped over one of my Guardsmen on the way in and lost his helmet in the fall .
 :D

I picher something more like a sucker punch. Like the EC is sitting there braging how great he is. Then POW right in the kisser with a chain sword.
XD
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: space god on June 26, 2008, 05:40:37 AM
what was the worst turnaround ever in a battle for you
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on June 26, 2008, 06:56:02 AM
My mechanized Eldar vs a Nidzilla list. I was winning by a good margin, until my opponents last shooting phase, where his 2 surviving sniperfexes downed 1 godfalcon each. It ended in a draw.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bannedface666 on June 26, 2008, 10:11:01 AM
Using my scratch built squiggoth and having it die in the first turn every game. Damn that 4+ save!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Squid on June 26, 2008, 10:47:33 AM
Using my scratch built squiggoth and having it die in the first turn every game. Damn that 4+ save!

I demand pics


My guys always having the ability to find more and more creatively improbable ways to lose.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Banned Solorg on June 26, 2008, 11:28:57 AM
When I totally toasted 1000 points of Blood Angels with better rolls than you've ever seen... then had ALL of my army wiped out to the man when the Death Company started flying around the board and mopping ME up.

Later I found out that my opponent was cheating by giving them all 2 wounds each, but then again, maybe that was just an old version of the rules.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Zombie Pogo Stick on June 26, 2008, 11:36:17 AM
The worst turn over I have ever had is when I was mopping the floor with my opponent, he failed a stupid amount of armour saves, hit the table and the TABLE turned over!!
 
luckily it was only 1000 points so there wasn't that much damage!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: vendettaseve on June 26, 2008, 05:34:34 PM
The worst turn over I have ever had is when I was mopping the floor with my opponent, he failed a stupid amount of armour saves, hit the table and the TABLE turned over!!
 
luckily it was only 1000 points so there wasn't that much damage!

LOL had that happen to me once, we were playing on a folded ping pong table. He got so pissed he stomped the lock release and the table folded up on us Argh that hurt so bad.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Inquisitor Subs on June 29, 2008, 09:38:01 AM
A few days ago, I brought some of my guard over to a friends house and there new beagle puppy who they had not even had for 24 hours chewed up my Leman Russ and codex.  She also ate one of my friends fire warriors.

Anything like this ever happen to anyone?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cpt. Pain on June 29, 2008, 09:42:02 AM
So far, my dog has inflicted quite a few casualties: ate a terminator, knocked a russ and a platoon of troops off the table, stepped on more troops......

Worst thing though, that would have to be dropping my barracuda from about six feet onto a thinly carpetted concrete floor, it still needs fixing, no structural damage thank god.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bannedface666 on June 29, 2008, 09:54:03 AM
Back in 2001 I left my Tyranids over a friends house for whatever reason, I can't remember. When I brought my case back home some days later, all my nids were broken. All of them. My friends roommate was your typical drunken rather unsavoury chap, what-ho old bean?, and didn't like my friend, so he thought the case was his and preceded to kick it around the room.

Ever since then, I have never played Nids. My figures were broken for 7ish years until I sold them a few months ago, finally.

Well, the fact that I couldn't use my two squads of 5 Venom Cannon Warriors basically sealed the deal that I wasn't getting back into nids anymore anyway. So I was never inclined ot fix the models.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: [dixon] on June 29, 2008, 10:28:11 AM
a small dog, and a puppy (even smaller) was able to get to your models?  your fault for keeping them on the floor
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Inquisitor Subs on June 29, 2008, 10:33:58 AM
a small dog, and a puppy (even smaller) was able to get to your models?  your fault for keeping them on the floor

You think they were on the floor? No, they were on a table. We figure she must have leapt up and got them.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: [dixon] on June 29, 2008, 10:36:38 AM
a table as high as your knees?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Inquisitor Subs on June 29, 2008, 10:49:14 AM
No, higher.  About desk height.  I honestly didn't think that a Russ would look that appetizing to a dog that has its toys and bones spread everywhere. ::)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Grand Master Lomandalis on June 29, 2008, 11:28:21 AM
had a 60lbs 6 year old autistic girl with brain damage from birth decide to use my large cloth GW carrying case (full of bretonnians) as a trampoline for about 15 minutes before i noticed her
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sputnik on June 29, 2008, 12:20:36 PM
My dog, when he was younger, managed to grab a Cadian guardsman I put down on a bench getting ready to prime. I chased him up and down the yard but by the time I got it out of his mouth the Guardsman had been chewed up beyond repair. He died for the Emperor.  :'(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Deathklok on June 29, 2008, 12:29:11 PM
#1 My Eldar army of 8 years, totaling about 3500 pts all painted lovingly for no telling how many hours, plus all my rulebooks (I buy ALL the codecies) and dice/templates was stolen from my truck in a Home Depot parking lot. They didn't have security cameras and the guy who stole it probably thought it was tools or something. So my treasured army (that was winning an ongoing campaign at the time) that I had started 40K with was taken by some crackhead and probably trashed after realizing it was "worthless". Actually he had a bout $4000 worth of stuff without knowing it. Bad enough to lose it to someone who would play/enjoy it, but to a dumpster...man that HURT!

#2 I came home one day to be greeted by my Lab pup with something in her mouth. She had eaten an old Ork (RT era) dread and one of my original plastic Battlewagons! Both models were unsalvageable (even for Orks!) and irreplaceable. She had gotten them off my table somehow. Now nothing gets left downstairs at all, unless its in the display case. :-\
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on June 29, 2008, 02:18:55 PM
had a 60lbs 6 year old autistic girl with brain damage from birth decide to use my large cloth GW carrying case (full of bretonnians) as a trampoline for about 15 minutes before i noticed her

So how is the quality of the GW case, how does it stand up to punishment?  :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Reepy on June 29, 2008, 02:36:15 PM
Well, the fact that I couldn't use my two squads of 5 Venom Cannon Warriors basically sealed the deal that I wasn't getting back into nids anymore anyway. So I was never inclined ot fix the models.

You wanted to use five squads of warriors? All the HQ and all the Elite choices???
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Deathklok on June 29, 2008, 02:53:26 PM
Quote
Well, the fact that I couldn't use my two squads of 5 Venom Cannon Warriors

Learn to read, Reepy.... :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bannedface666 on June 29, 2008, 09:32:56 PM
Well, the fact that I couldn't use my two squads of 5 Venom Cannon Warriors basically sealed the deal that I wasn't getting back into nids anymore anyway. So I was never inclined ot fix the models.

You wanted to use five squads of warriors? All the HQ and all the Elite choices???

Hey Reepy!

In 3rd edition, Tyranid Warriors could be HQ, Elite, Fast Attack and Heavy, depending on how you out fitted them. You used to be able to have 10 Warriors per squad, and EACH warrior could have just about any weapon with no limit, so I used to run two squads of heavy support warriors with 5 Venom Canon carrying warriors each. I used to run an all Warrior list actually, filling up all slots but Troops. After my figures got destoyed, the rules changed, and there was no point in fixing models I couldn't use anymore.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ugfug on July 7, 2008, 05:25:26 AM
Its fantasy but........

My single dwarf cannon with master engineer firing a shot and hitting both my opponents stegadon and lord on carnosaur.  I killed his stegadon by rolling a 6 and caused 4 wounds on his carnosaur lord who then promptly was killed by thunderers.

EDIT:  and a few grots taking down a terminator because my opponent had given them all powerfists, which by the way are very handy against grots :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Pvt. Dancer on July 7, 2008, 06:44:44 AM
Rolling at least 3 ones per firing unit for 3 turns in a row, or hitting all, wounding all and all getting saved-_- bwlegh
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on July 7, 2008, 06:58:48 AM
Yesterday i played on a tourny with my mechanized Eldar and the last game was a recon mission. I played against MC heavy nids. Basically i moved my tanks up the left flank and he came from the right with about a third of his units.

My warpspiders, that where fortuned for half the game, until my farseer got tied in cc and lost contact to the spiders, killed a 8 model strong stealer unit turn 2, a doomed fat sniperfex (5 wounds, 3+ save) in turn 3, got charged by 12 hormagants, which caused 8 wounds, that where all saved by rerollable 3+ saves, made one kill in return, caused now out of synapse hormas to break and massacred them, killed an elite dakka fex turn 4, killed another genestealer brood of 8 turn 5, got charged by a ravenor, lost by one wound and i messed up my ld test... Anyway, only 40 points of spine gaunts managed to get into my deployment zone. I assume the spiders made their points back :P

Another funny one in the same battle was a ravenor trying to charge 5 fire dragons in cover. The dragons went first due to cover, caused 2 wounds and killed the beast before it could strike. My opponent was like  >:( :'( and i was like  :o  :P ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on July 7, 2008, 10:15:17 AM
Quote from: Loony
My opponent was like  >:( :'( and i was like  :o  :P ;D
   You do know not to make fun of an opponent, an angry and disappointed, opponent in a tourney environment, right? One never knows, they could wait you out with a crowbar...

   Anyway, I wish I could get that kind of awesome with my Spiders only once. :D

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: ozzfann0666 on July 7, 2008, 10:45:38 AM
I once had 4 termagants killer a SM commander in one shooting phase.
In another game 2 ripper swarms killed a SM chaplain.
 I still haven't figured out how that worked.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on July 7, 2008, 11:40:04 AM
Quote from: Loony
My opponent was like  >:( :'( and i was like  :o  :P ;D
   You do know not to make fun of an opponent, an angry and disappointed, opponent in a tourney environment, right? One never knows, they could wait you out with a crowbar...

   Anyway, I wish I could get that kind of awesome with my Spiders only once. :D

   Starky

Especially when your opponent is one of the organizers (bugger wouldnt let himself get bribed by 5€  :P )  :)

And my spider have never really disappointed me yet in the last 15 or so games i used them. First game in this tourny i went second vs a tau player. One falcon instantly got immobelized and lost its pulsar, the prism lost its main weapon. I did nothing. Second turn one of my serpents went down, taking my avengers out of the game (it was take and hold so they and the dragons from the downed falcon could atleast hold the middle). And so it went on. My spiders where reduced to 2 models in turn 4, after they had killed a fire warrior squad. So i joined my 2 farseers to those 2 spiders (with exarch) and went on a rampage. In those last turns they killed 3 more fire warrior squads (one tried to countercharge  ;D ) one crisis unit with 3 suits and a broadside team of 2 models. At the end 1 farseer and the exarch remained. My second falcon managed to kill 2 crisis suits, wiping out another team and the game ended in a draw, when i believed i would be massacred after turn 2.

In the second game against an DE player, de spiders killed his Archon with retinue (save that S6 goodness shadowfield!) and some smaller things.

So year, my spiders are one of the choices, that will surly make it into the next edition, when my falcons might not.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Droofus on July 7, 2008, 12:05:17 PM
Last week I lost a game without losing a single model.    I had my full force on the table at the end of the game.   Nobody had even lost a wound.

Damn Alpha recon.   ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Jarhead on July 7, 2008, 11:22:49 PM
Ok guys/girls, got any outrageous stories from your guard army, post 'em here, out of my many guardsmen, only one has got a spot on the annals of the regiment (we are new, dont be harsh ;D)

One lone plasma gunner stood up to a 5 man marine assualt squad for about a turn and a half before being cut to ribbions, lucky rolling on my part (moral cheks are a be-atch) and a knife with some guts behind it kept him there for that long
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Talon Undecided on July 7, 2008, 11:39:29 PM
One that I will always remember was when a Guardsman sporting a Plasmagun was shot at by 4-5 Bright Lances... but all failed to wound. One was saved by cover. He then went on to burn out some Fire Dragons, forcing them to retreat.

He burnt himself though.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: *Nosferatu* on July 7, 2008, 11:43:04 PM
Just the other day I had an entire Conscript platoon obliterated by a Baneblade down to one man. I was so impressed by his survival that I immediately ran him off the board and gave him a name.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: colinodbl on July 7, 2008, 11:52:36 PM
I had a lone JO charge a squad of CSM with like three of them left and actually killed one before taking a powerfist to the face.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ailaros on July 8, 2008, 12:20:39 AM
Apart from a couple death or glories, and some of my units defying heroic odds in the name of distraction, the only real extra heroics I've had have been from my priest.

For example, I had a low-points game where a tau gunline took apart basically everything but my priest, who then proceeded to take out a squad of stealth suits by himself before eviscerating a hammerhead to death the turn after.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Colonel Beard on July 8, 2008, 01:06:05 AM
No one wants to waste their time killing Sentinels, so mine have done some crazy things.  The last time I played against Tyranids, I took one and he managed to get into assault with some hormagaunts on the first turn due to the deployment zones.  The winged Hive Tyrant (curse them) that was providing synapse headed off toward juicier targets, leaving the hermies and a squad of termies who planned to shoot the Sentinel out of synapse range.  The 16 hormagaunts died on a sweeping advance, and though they blew up my autocannon, the 16 termagaunts went the same way the turn after.  He almost counted as a scoring unit before he got killed from three rounds of taking hits from a Dakkafex.  The driver was posthumously awarded an Honorifica Imperialis.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Imperial Dragon on July 8, 2008, 02:03:36 AM
Well, I've only played about 10 games, 0-8-2, so my record isn't very good.  But...

My Chimera downed a God Falcon with its MultiLaser, a Lascannon Sentinel bagged an Autoarch, and my platoons have done crazy things.  Like charging a Wolf Lord and bike squad with Fenris Wolves and buying time to get the heavies in place to drop the squad.

And they did it too.  3 squads in hand to hand whittled enough bikes and wolves down to leave the Lord and 4 bikes standing in the open for my Stormtroop and drop squad to rapid fire into them.  Of course the Wolf Lord pulled though with one wound left and cut though 300 points, but meh.  Can't wait for 5th.  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cpt. Banjo on July 8, 2008, 02:36:09 AM
I had one guardsman who survived two rounds of shokk attack gun fire, 4 grot zooka blasts and I think a single round of combat with two killa kanz in one game. His buddies had all been killed off, but thanks to some lucky cover save rolls (I opted to pin him so I needed 6s), he managed to survive just long enough to hold my opponent up for another turn. I still lost the game but I drew a moral victory from that action. He was mentioned in dispatches.

I've since given the model a decapitated head to hang from his belt because he's the Dude and he no longer abides.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sherudon on July 8, 2008, 02:54:42 AM
A kasykin flamer killing a wave sepent and killing 6 dires in the crash.. only to get hit by the only thing that could see him... a serpent with a bright lance... I burnt a hole though him as a memory...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lockz on July 8, 2008, 07:33:00 AM
A JO commanding the company had his retinue shot to pieces around him by Marines.  While the rest of his forces provided a distraction he ran around to the back of the dreadnought in the middle of the lines, shot it with his bolt pistol and destroyed the dreadnought.  That one bit of heroism convinced the Marines to concede the battle.

In a different game against the same Marines, a platoon commander had his retinue killed in combat by terminators although he managed to survive by running away strategically withdrawing.  After the terminators left to rendezvous on a nearby hill with another marine squad, he got angry.  He ran towards the terminators, was very happy as all the marines and all but one of the terminators (sgt w/ power sword) were blown away by a Demolisher Cannon shell.  He charged the remaining terminator, ducked its attacks and slew it.  Of course he then got very messily chopped to pieces as the Marine commander jumped out of a nearby Land Raider and charged him, but he did take out a terminator sergeant by himself.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Tanks on July 8, 2008, 10:30:25 AM
I had a Junior Officer take on a Sister Cannoness with all these fancy gubbins (not sure what), a Seraphim squad, A Sisters equivalent of a devestator squad (dunno what they're called) alone and survive until the last turn, when he was finally felled, he saved my arse that game.

My Hellhound has become the bane of my friends armies, no matter what, as every game it has destroyed at least 3 times it's points cost. During one rather large game, it held it's own against an entire ork force on my far left flank, allowing the rest of my army to deal with some Chaos nasties.

My Veteran Plasma squad is worthy of recognition also, deploying far ahead of my main force and providing me with a nice pin to stick in my opponents metaphorical arse, never fails. ::)

To be fair most of my units have had carried out some pretty heroic acts, whether by accident or desgin.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Black Hawk on July 8, 2008, 10:35:09 AM
I had an 9 guardsmen in an infantry squad blown away by some Eldar Walkers. The remaining trooper was a guardsmen armed with a grenade launcher. After passing his leadership test as the last man standing, he shot at a walker to avenge his dead squadmates and blew it up with his krak grenade. My Eldar opponent shot him with a full squad of guardians the next turn.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Armored Kangaroo on July 8, 2008, 10:39:43 AM
The last time I played against eldar, the lone survivior of a large fire dragon shooting phase, (the heavy bolter gunner) stood alone for 4 rounds of combat (best armor saves I've ever rolled [yay for carapace armor])against the same unit of fire dragons before finally dying. He even won the first round of combat by killing one.

For his heroic actions, my HSO was able to get to safety, his fire dragons were unable to destroy my tanks and were soon toasted themselves by a hellhound.

I think I can say that action was one of the most important in the game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: sniperjolly on July 8, 2008, 03:42:51 PM
My CCHQ of dooom (albeit a bit toned down) struggles to make up its points value, yet never struggles to kill what needs killin', termies,  20 khorne berserkers (the berserkers getting the charge) genestealers, harliquens, just to name a few It simply provides that "suprise be-atch" effect by proving that the guard do have CC ability.


My conscripts have the same story, exept they draw fire and lure the enemy eter into "ZOMFG big unit" syndrome or think "meh, they are just conscripts." They, too have torn it up in assaults, thanks to the ind. commissar with PF that my enemy neverseems to single out enough, primarily against the latter type of players. also, they have never been broken for more than a turn, they have only ran once, never been pinned and rallied the first time they tried. it was more of a "tactical retreat in my mind because of this, the enemy was in thire sights.


thats the best I've got  :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Dr_Ruminahui on July 8, 2008, 03:53:49 PM
My honorifica force psycher usually doesn't do anything most games, but he has really come through for me some games.

Most impressively, he killed a greather daemon of nurgle and then a nurgle lord in the last two melee phases of a game.

Another game, he and his armoured fist squad took a charge from a squad of warp spiders, won the combat due to his power weapon, and then chased them down when they fled.  Then, at the end of the game, they charged what was left of a wraithguard squad and wiped them out, claiming the objective.


Other humourous/impressive moments with my guard:

- under the old eldar codex, my demo charge was the only thing in my or my friends armies that could kill the Dire Avenger phoenix lord, and it would kill him every time I managed to throw it at him, despite his 3++ save.

- having my russ only having a very narrow LOS to a guardian squad on the first turn, only to have the round deviate and splat Eldrad, who was completely hidden (new codex).

- having my russ kill 11 plague marines with one shot.

- having my hellhound kill 14 hormigaunts in one shooting phase.


Inquisitor Psychologis Ruminahui
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Inquisitor Subs on July 8, 2008, 03:55:40 PM
My grenade launcher guy taking out a rhino, 3 fire warriors and a few pathfinders in a game using only krak Grenades. He is now known as noob tube Mcgee. 

Also my one rocket launcher guy escaping of the table edge, while my opponent was mobilizing his entire army to try and catch him. (He wanted a no-suvrivors win)  Everysing shot of his devastators missed.  Same with his sniper rifle scouts.  The rocket launcher guy even took a whirlwind missile and kept on going.

Also (I posted this in another thread) My guardsman who was 'all on his own' being fired on my my friends vindicare assasins sniper rifle, the vindicare missing, and then being killed by said guardsmen who turned around and shot him with his lasgun.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Catachan Devil Sniper on July 8, 2008, 05:35:58 PM
Vanqusher 172 'April'

Since Sept 06, my 1st Vanqusher has never got knocked out. Weapons were destoryed, got stuck in some buildings ("hmm a 12 inch thick brick wall...looks like we can go though it!"), spark plugs failed, engine flooded, track pins fell out but it never got killed. It has taken out baneblades, chimeras, falcons, marines, orks, eldar and everything else.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: persianringleadr on July 9, 2008, 12:08:05 AM
I was playing Kill-Team with my brother and a friend and it was very late in the game. I had 2 models on the board, Col. Schaeffer and one remaining Last Chancer. the supposedly fearless colonel peed his pants and shot himself in the face with his plasma pistol when one genestealer showed up (rolled a one when shooting, one wound left and didn't save it). in the same turn(!) the other model was on the other side of the board, came across two genestealers, shot the first to death and assaulted the other one (pistol & sword combo). thanks to the dice gods, he survived and ended up slaughtering it to pieces.

another time, it turned out to be one dice roll to have the game decided as an utter failure or a draw. it was a commissar with a power fist & refractor shield versus a nicely decked out wraithlord in close combat. the commie had an entire squad of bodies for wounds to work with. it turned out to be the commissar and wraithlord each with one wound left. wraith hit and wounded, commissar saved with Inv save and retaliated with a wound. he rolled a 2 for his 3+ save. roaring laughter ensued as it turned out to be the best game we've ever played

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Squid on July 9, 2008, 12:17:35 AM
I have two great models in my army.

First of all, It is the great SO with power fist that Rumy made me. This has done some increadable things. To date, he has killed a carnefex, an ork warboss, a necron lord, and with his command squad a squad of necron warriors and a squad of khorn berserker's.

He and my priest has been responsible for a large number of tanks as well.

And last game, I had one guy leftfrom a squad. He proceded to soak up about two thirds of a tau's army's fire power, and then killed a devilfish before biting the dust.

A good day. :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sheepz on July 9, 2008, 08:43:41 AM
A Catachan Deathworld Sniper in a building managed to take down a rampaging Carnifex in close combat. The fex charged the Sniper, the Sniper struck first for cover and managed to rob the last wound from a T6, 2+ creature. I think it's a 1/72 chance, or something. The same Sniper managed to down a Dark Eldar Raider and then killed the Harmoncelus later in the game.

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Zombie Pogo Stick on July 9, 2008, 01:05:22 PM
There was a guy that came in to my LGW last month and had three army's, Khorne marines, Orks and Tau.
And he used the same tactic for all three. He was also a Really bad loser (He cried when he lost)
So you can imagine what happened when he sent his fire warriors in CC.
 
GW had never been so funny
 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The Hobo Hunter on July 10, 2008, 08:15:08 AM
Hey guys,
Sorry for not posting in a long while. Had a bout of real life I had to deal with (and I suspect I'll have a lot more as Year 12 draws to an end)

As for my heroic guardsmen:

The story I never find old, is that of my HSO surviving an Iron Warriors Ambush. Beset  on all sides, the colonel was cut down in a hail of fire from several obliterators. Struggling to his feet, he was cut down again and again, blood mixing with oily fluids as his bionics began to fail. He was the sole survivor of that battle. I'm considering converting up an officer as a memento of him after that battle, more machine now than man.

Other notable heroic actions include:
-A HSO taking down an obliterator in CC. With a laspistol and close combat weapon.

In that same battle, the officer and the conscripts held the objective building for most of a 9 turn game. The conscripts eventually fell to a mass of chaos marines, even as the regular platoons led a gradual fallback against a crazed dreadnought. Eventually, it was down to 4 guardsmen to hold the objective against 8 chaos marines and a dreadnought. I consider my whole army heroes of that battle, holding on for 9 turns and eking out a draw. Had we played for a 6 turn game (Damn you Random Game Length!!!) I would have won hands-down.

-A JO fighting to a stalemate against a Greater Daemon of Tzeentch (old chaos). He held on, alone, for several turns, before breaking loose and allowing several squads to bring it down with massed firepower.

-My SO along with the company commissar, ignoring the charred remains of their squadmates, and leapt through the burning husk of the ruin they were holding, charging a full squad of enemy guardsmen. Despite burning himself on his plasma pistol, and the commissar going down amids a wall of bayonets, the officer scattered the squad, sweeping through them. Immediately after, he set his sights on the failing right flank, where he led another squad of guardsmen in close combat against the enemy commander ands his retinue, wiping them out.

-My very first real foray into Tau-Powergaming. Having arrived at the GW store (I was on holidays in another state) I was informed by my opponent that we were playing a 650 point game (something about a local tournament). In a few minutes I had an army written up, and I somehow managed to fit a Leman Russ in there. I then noticed his list had 2 broadsides.....
As the leman Russ blew up, the officers made the call to charge the enemy. Not a single guardsmen was alive after turn 4.

However, none of my soldiers, save the very last man (killed by a battlesuit in close combat), failed any leadership charges. Thats dedication. that's the Imperial Guard.

Okay, starting to have to think back to remember some more heroics.

-A lone medic surviving against 8 or so DE warriors and a hamonculi for several rounds of CC, before turning around and beating the hamonculi to death with his lasgun. 2 attacks, 2 wounds.

- The last remnants of a kasrkin squad rushing to the aid of an infantry squad struggling against a venerable furioso dreadnought. The stormtroopers, showing no fear, charge into the dreadnought, brandishing grenades. The dreadnought turns around, irritated, and pastes the four soldiers without a second thought. Oh well, its the thought that counts....

That's all I've got for now. I think that's exhausted all the heroics my army has ever accomplished.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: hazgys on July 10, 2008, 09:48:20 AM
hehe the best one for me was my command squad

(priest with evicirator JO with power sword and 4 CC wep Guard)

charged a squad of khorn bezerkers and killed 8 out of Ten of the marines in one round of combat and only lost 1 Guardsman, they then wiped out the squad in the next round (all the bog standard guardsmen died though) and consolidated (no joke!) into another squad the preist and JO surviving the I4 attacks and then killing another 4 out of ten! they were then promptly blitzed by his Lord charging into the melee and that was that. But i'm so glad I put carapace on the priest and JO other wise it would have only been the first squad that felt the wrath of the emperor!!!

Genetically engineered my foot...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Plastic Warlord on July 10, 2008, 10:07:07 AM
For me, it has to be the time my infantry company was horribly mauled by an all biker marine army.  At the beginning of the 6th turn, my only surviving unit was my company command squad.  Shooting casualties left the squad with only the commissar and the banner bearing veteran.

Morale check rolled....11.  Dang.

Reroll morale check for the banner.....12.  Uh oh.

BANG!  The commissar promptly executes the only other friendly model on the table and then makes a suicidal charge into the rapidly approaching biker hoardes.  He obviously did not survive...but it was the perfect way for him to go!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Major Arah on July 10, 2008, 10:30:04 AM
mine was guard squad that took down some fexs as well XD. two ranged fex's coming my way so i rapid fire and manage to take one down (HURRA FLASHLIGHTS!) and then in melee managed to club it down with now losses! oh yea! score guardsmen... unfortunantely the followup was some rippers that tore through the guardsmen XD
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: sniperjolly on July 10, 2008, 11:40:42 AM
For me, it has to be the time my infantry company was horribly mauled by an all biker marine army.  At the beginning of the 6th turn, my only surviving unit was my company command squad.  Shooting casualties left the squad with only the commissar and the banner bearing veteran.

Morale check rolled....11.  Dang.

Reroll morale check for the banner.....12.  Uh oh.

BANG!  The commissar promptly executes the only other friendly model on the table and then makes a suicidal charge into the rapidly approaching biker hoardes.  He obviously did not survive...but it was the perfect way for him to go!
dude, that is awesome !

it really says something about commissars dosent it?



hazgys, imagan that, but the squad costs about 230 pts (it fluctuates from 300 pts to 150) and that happens 90% of the games I play, doesent mean they make up the pts cost 90% of the time but still......
Genetically engineered my foot...

 :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Longisland86 on July 10, 2008, 12:23:45 PM
haha...I once had a 5 man remnant squad with a flamer run around a corner right smack into a nurglite daemon prince who laughed off the flamer but failed 3 out of the 4 lasgun wounds it took (I suppose it was hard to miss since they were right in front of it).

pretty heroic and amusing all at the same time if you ask me...speed bump turned brick wall...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: hazgys on July 10, 2008, 05:31:21 PM
oh here is another one my bolter weilding JO has been used in 7 games has shot once almost every turn and has NEVER EVER EVER missed NOT once thats upwards of 35 consecutive 4+ dice roll's!

he is now known as Lieutenant Samuel Kreiger AKA Sharp-eyed sammy ironically with no sharpshooters rule EITHER : O

I've probably just jinxed my streak but with 35+ consecutive you feel very lucky indeed!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Heretek on July 11, 2008, 07:50:31 PM
My 45pt Trukk made its points back five and a half times over last night when it destroyed a Land Raider with its wrecking ball. I managed the 4+ to hit with it, then rolled two sixes in a row to penetrate the Raider's side armour and annihilate it. I have a new-found respect for the humble Trukk, and so does my opponent.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: ozzfann0666 on July 12, 2008, 04:51:25 PM
During last nights midnight release party, one of our players made a roll, and through som anomaly of physics, it landed on a corner and balanced there. We all took pics of it on our phones. When one of us stops being lazy, we'll post a pic of it on here. It was absolutely amazing.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Deathklok on July 12, 2008, 06:42:05 PM
Quote
During last nights midnight release party, one of our players made a roll, and through som anomaly of physics, it landed on a corner and balanced there.

I have done this 5 times! It's freaky!!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on July 12, 2008, 08:14:02 PM
During last nights midnight release party, one of our players made a roll, and through som anomaly of physics, it landed on a corner and balanced there. We all took pics of it on our phones. When one of us stops being lazy, we'll post a pic of it on here. It was absolutely amazing.
I have had it land on a corner, or on a single "edge" between two corners about 5 times too!!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on July 13, 2008, 03:41:51 AM
During last nights midnight release party, one of our players made a roll, and through som anomaly of physics, it landed on a corner and balanced there. We all took pics of it on our phones. When one of us stops being lazy, we'll post a pic of it on here. It was absolutely amazing.
I have had it land on a corner, or on a single "edge" between two corners about 5 times too!!

Thats not too difficult on our gaming tables. We used a grass mat on most of our gaming tables, and dice tend to stay on their edges a couple of times per game, especially when using a dice buckent.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Imperial Dragon on July 13, 2008, 09:06:15 AM
How did these two threads get merged?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on July 13, 2008, 09:09:50 AM
How did these two threads get merged?

Either a conspiration of santa, the easter bunny and the holy ghost or a lazy mod did his job  :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Imperial Dragon on July 13, 2008, 09:43:46 AM
How did these two threads get merged?

a lazy mod did his job  :P

I fail to see how Guard heroics and random 40k stuff belong in the same thread, unless they play on folding in the thread for Smurf and Chaos Smurf heroics in as well.  ::)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on July 13, 2008, 11:44:46 AM
How did these two threads get merged?

a lazy mod did his job  :P

I fail to see how Guard heroics and random 40k stuff belong in the same thread, unless they play on folding in the thread for Smurf and Chaos Smurf heroics in as well.  ::)

And i fail to see how they dont belong together since both threads are about cool things happening on your gaming table. There have been already many threads merged into this one btw. If you find any similat threads that need merging than report them and a moderator will look into it.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: WarsmithHuggy on July 17, 2008, 04:26:51 PM
oh here is another one my bolter weilding JO has been used in 7 games has shot once almost every turn and has NEVER EVER EVER missed NOT once thats upwards of 35 consecutive 4+ dice roll's!

he is now known as Lieutenant Samuel Kreiger AKA Sharp-eyed sammy ironically with no sharpshooters rule EITHER : O

I've probably just jinxed my streak but with 35+ consecutive you feel very lucky indeed!

You've just Tempted fate and thus gained the attention of the dark gods  :D Probably Tzeench   ::)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: bca11 on July 21, 2008, 12:02:57 AM
Here's my list:

Karandras charge a squad of tau stealthsuits.  Promply take 3 hits from said suits.  3 wounds.  Failed 3 2+ saves.  Dead without killing any stealthsuits.

My lone dire avenger holding off 20 ork boys for 3 turns in cc before the scorpions could get around to charging and cleaning up.  He was still alive at games end, and all 20 boyz were dead.

5 pathfinders killing 2 penitent engines in one shooting phase (happened today!).

Farseer charging necron lord with warscythe and killing him that same round without taking damage.

Wraithlord failing wraithsight the entire game, doing nothing (never take without a psyker).

Space marine army wipe out all but my avatar, who then routed all the rest of the army (1000 point game). 

Hammerhead tank shock swooping hawks, who then blow it up with haywire grenade.

Eldrad killed avatar in cc one on one.

10 scorpions charge 3 marines, get wiped out after 4 turns, killing one.

Farseer killing full health bloodthirster with one mind war.

Blew up hammerhead with falcon's scatter laser.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Twowhealz on July 26, 2008, 12:35:25 PM
Two games ago, my squad of 4 Eldar guardians killed a terminator and caused the chaplain's last two wounds...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on July 26, 2008, 02:02:31 PM
A squad of 5 rangers killed a lone terminator in 2 cc phases. The terminator had charged.

Same game, my prism was downed the first time it was shot at, by a rocket, despite holofields.

Still same game, bike seer council with 6 warlocks, farseer and autarch with lance charges 2 trikes and 3 marines, kill the trikes, but 2 marines survive (black templar with vow that increased their cc S by one point). They got then charged by 2 small assault squads with fists and slowly eat through them, then followed his chaptermaster and a powerfist guy (the rest of that squad was shot down), together with another 7 Paladins and 3 neophytes. The council killed the power fist guy and remained in combat with the rest until the end of the game. I lost 3 warlocks.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on July 26, 2008, 02:36:42 PM
Quote from: Lonewolf
I lost 3 warlocks.
   I can hear the teeth grinding from here, really, I can!  :D

   Two games ago (4th ed) in a Meat Grinder, 5 Pathfinders got recycled and came in from my board edge, pistol shooting and charging a deepstruck Obliterator.

   Killed the bastard in that single phase, consolidate, run into cover next Turn, then shoot to death the second Oblit that also deepstruck just in range.

Opponent was fuming. ;D

   Starky

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on July 27, 2008, 03:33:37 PM
More heroics to tell from my rangers. My two, 5 men Ranger squads got charged by a Necron lord with destroyerbody and warscythe (i had them too close, so that he could charge both). I simply said, those rangers have recently killed a terminator, so just that you know, your lord is going down. Naturally he wouldnt heed my earnest warning. He attacked, and killed 3 rangers. 7 Attacks back, 5 hits, 4 sixes, his saves 4,1,1,2,. My Rangers now officialy carry the title "Rangers of Doom, charge at your own peril!"

Of course his lord stood back up with full wounds, and wiped one of the 2 squads out, but i phased him out anyway next turn, after my bike seer council had munged through quite some necrons, went into immortals with veil lord, did verry poorly (only one kill and i would have needed 3 for phase out) and he veiled his unit out of combat, scattered 7" and went of the table  ::)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Headshot on July 28, 2008, 12:39:21 AM
5 jump marines and a chaplin charge my Tau XV8 Battlesuit Commander and 2 battle drones. The Chaplian gets 5 attacks per turn. It takes the entire squad 2 turns to kill the drones, then another 2 turns to kill my XV8 Battlesuit Commander. During this time, the Commander takes 6 hits and 'No Pains' them ALL (in one turn...) He finally died (sadly). I paid for wasting 4 turns of that squad, though. On the 5th turn the same squad kills my 13-Firesquad unit in one turn...

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: ravenklath on July 28, 2008, 05:01:22 AM
i only saw this happen..

the Blood angel special charcter that has fear the darkness comes on the board just close enough to a imp guard gunline army. uses fear the darkness imp player fails morale check comisar shoot next officer fails again the entire army runs off board other then the tanks
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: newmodel214 on July 28, 2008, 06:38:06 AM
In a four or five player battle it was my space marines two or three chaos forces and necrons in an allvall my assult squad was charged by a demon prince and survived with no power fist and only close combat weapons and unfired pistols and I won the combat! :o

My space marines destroyed a monolith with only a krak missile! 8)

Killed a squad of eldar,can't remember which,but then my assult squad got killed by 6 striking scorpions  :(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Elucid on July 30, 2008, 10:44:35 PM
Perhaps this was not during a game, but I found it funny nonetheless.

Earlier in the week I planned on stripping a couple old minis -2nd Ed. Techmarine and terminator pair and some lightning claws that a former friend of mine nearly ruined with pink and some sort of fence primer- and placed them in a solution of Mona Lisa paint thinner as an experiment since I got a few bottles on discount.

Well, the experiment failed and the stuff wasn't working quite as well as I'd have hoped after a week of soaking, so I rinsed the batch out and poured in an inch and a half of trusty nail-polish remover.

Now, this should've worked just fine.. Spare I forgot to change out the plastic cup I had used before. Twenty minutes later I notice a slight puff of smoke rising off my hobby desk!

 A few rags and some cussing later my desk now has more than it's share of character marks where the varnish was burned away, not to mention the melted cup does look rather sweet..  :D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: bca11 on July 30, 2008, 11:45:24 PM
Killed a squad of eldar,can't remember which,but then my assult squad got killed by 6 striking scorpions  :(

Striking scorpions and assault marines are pretty comparable in close combat - it's quite believable (and certainly not extraordinary) that the scorpions won.  It would also be believable if the assault marines won because, as I said, they are fairly evenly matched.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Imperial Dragon on July 31, 2008, 09:29:08 AM
i only saw this happen..

the Blood angel special charcter that has fear the darkness comes on the board just close enough to a imp guard gunline army. uses fear the darkness imp player fails morale check comisar shoot next officer fails again the entire army runs off board other then the tanks

Someone robbed the IG player.  Commissar slots Officer then auto passes the test.  Unless this was a few editions ago.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: ravenklath on July 31, 2008, 04:03:41 PM
the entire ig army was affected because of placement so it was multiple checks
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Banned Solorg on August 1, 2008, 09:28:49 AM
A few rags and some cussing later my desk now has more than it's share of character marks where the varnish was burned away, not to mention the melted cup does look rather sweet..  :D

And who says that painting isn't without its peril!  I did something adorable like this to my desk as well.  Now I'll never forget my own hobby adventure!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Penitent Engine on August 15, 2008, 06:17:25 PM
Something really unheroic-
My unit of 10 Tzeentch bikers, who had turbo-boosted (2+ inv. save-3+ inv. save for turbo boost and the IOTzeentch increases by 1). The 8-man unit of scout snipers with one rocket launcher fire at them. I promptly fail ALL 7 INVULNERABLE SAVES (That's 7 ONES!!) and lose over half my squad! Who then proceed to fail their morale check and flee...and are unable to rally because there are only three of them!

Another tale of misfortune-I was playing a 2V2 battle (1500 pts per side, each team has a single FoC they can fill with either army's units). I was IG playing with NEcrons against Tau and Eldar. First turn my tanks wipe out all of his snipers (incl. Pathfinders) while the infantry mops up all the Crisis Suits and puts a wound on the Avatar. Their turn, he fires at the only unit of NEcron warriors (I told my mate 20 in one unit was a bad idea, but hey...), kill six, they roll an 11 for their morale check, a 12 for fall back and flee off the board!! All the NEcrons-including the Flayed Ones and Monolith which hadn't arrived yet phase out! Which leaves my 750 pts of Guard against 1200pts Tau and Eldar...

I lasted 2 turns...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Heretek on August 15, 2008, 06:27:55 PM
A bit of all four categories showed up in one go last night.

A mob of my Boyz had just flubbed a difficult terrain test trying to assault a Marine Tactical Squad sitting on an objective, leaving them picking their noses a few inches in front of a lot of beakie firepower. The Marine players turn rolls around, and the tac squad happily unload into my poor Boyz, killing all but the Nob, who promptly runs screaming away.

In my next turn, I desperately try to blow the Marines off the objective with my boomgun-toting Looted Wagon, in it's first outing. Unfortunately, I roll an 11" scatter. Subtracting the ballistic skill of the Wagon, the large blast template lands perfectly over the fleeing Nob and vaporises him.

I fondly imagine the gunner in the Looted Wagon witnessing the Nob's terribly un-Orky flight, and deciding 'Zog da beakies, I'll blast da cowardly git!'.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TehTmn8r on August 15, 2008, 08:13:02 PM
My highlight-
I was losing awfully in a tournament, my deepstriking swooping hawks fired at a devestator squad. I started with the exarch's sunrifle. 6 shots, 6 hits. as roughly expected, 5 wounds. HOLY CRAP, 5 wounds! then he rolled saves. 5x 1's and 2's. I didn't even get to fire the rest of the hawks.
I then asked cheekily for a pinning check, and then (also cheekily) added a 'panic test' for his entire army.
made up for an atrocious tournament where i failed almost every save, even when fortuned.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farceseer Syranaul on August 16, 2008, 10:37:03 AM
I had a chaos land raider immobilised and with only 1 lascannon sponson.  I then parked my falcon and two wave serpents on all three access hatches to keep the plague marine and chaos lord from disembarking.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on August 16, 2008, 11:10:48 AM
I had a chaos land raider immobilised and with only 1 lascannon sponson.  I then parked my falcon and two wave serpents on all three access hatches to keep the plague marine and chaos lord from disembarking.

I guess you didnt blow it up, so that they remained locked in there to rot?  :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on August 16, 2008, 11:23:38 AM
Not hitting once with Bolt of Tzeentch for 3 turns straight with a BS 5 model.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Deadspace on August 16, 2008, 01:44:08 PM
Failing 8 out of 11 3+ saves. 

Failing 2 out of 4 2+ saves.

Passing a 5+ invulnerable, but failing a 3+ armour save, on my Chaos Lords last wound.


I'm pretty sure that the armour techs for my army have been having a joke at my expense, and replaced the power armour with strips of tinfoil.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farceseer Syranaul on August 16, 2008, 01:54:31 PM
I'm sure that my krak missiles are being only half filled with explosives.  They miss like they are off balance.  When they do hit they roll ones.  Plasma missiles to just fine.  But as soon as I announce, "krak shot at..." its like they forget that they are targetting something large or well armored.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Penitent Engine on August 16, 2008, 05:47:47 PM
My Krak missiles do the same! THe one shot my two IG weapons teams have hit with their missiles in 4 games was a Chaos Lord (who carked it) and immobilised a Defiler!! Out of about 48 shots!!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on August 16, 2008, 09:16:13 PM
Never say missiles.  It will cause you to miss a lot more.  Go with rockets.  5th game of Space Marines, I learned that lesson hard.  Continued to miss.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: 13thMordReaper on August 16, 2008, 09:25:25 PM
Having every single unit in an oppsing 1500 pt army shoot at my 5 long fangs (in 4+ cover) and only killing 2  :)

Having an opossing Predator miss 15 out of its 18 lascannon shots in an entire game

Haveing two blood claws with power fists, led by a single Wolf guard with a power fist, in combat with an opssing sqaud of 5 terminators, and 1 terminaor leader (HQ choice), in one combat completely kill said enemy squad.

Having said Wolf Guard and 2 bloodclaws, ill in a single combat, 3 enemy obliterators in one round of close combat.

Not to mention all of these happened today.

PS: also Qui-Gon Jinn is correct, ROCKET must be said for an "missle" launcher to hit. trust me...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Black Hawk on August 16, 2008, 09:28:20 PM
I remembered that during your game Mord. I thought the Predator was being used by Orks when it missed all of those shots.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: RedJoe89 on August 16, 2008, 09:46:27 PM
Wounding my friends termies with 12 Rokkits, only to have him make every single 5+ invulnerable save.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Heretek on August 16, 2008, 11:46:05 PM
He should have had his 2+ save, rokkits are only ap 3.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: bca11 on August 17, 2008, 12:10:44 AM
He should have had his 2+ save, rokkits are only ap 3.

Yeah that's what I was thinking.  So it was just as well he made all those saves, as he should have been taking 2+ saves.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: RedJoe89 on August 17, 2008, 12:16:53 AM
Woah ~ typo
Quote
Wounding my friends termies with 12 Rokkits, only to have him make every single 5+ invulnerable save.

Meant PKs  ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: bca11 on August 17, 2008, 01:04:43 AM
I failed 7 out of 8 3+ saves yesterday with my stealthsuits and lost the whole squad.  Sucked.  Another squad took 1 casualty while 15" from the board edge and fell back 17", leaving the game.  Perhaps most remarkable is that I won anyway.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: WarsmithHuggy on August 17, 2008, 05:54:47 PM
A bit of all four categories showed up in one go last night.

A mob of my Boyz had just flubbed a difficult terrain test trying to assault a Marine Tactical Squad sitting on an objective, leaving them picking their noses a few inches in front of a lot of beakie firepower. The Marine players turn rolls around, and the tac squad happily unload into my poor Boyz, killing all but the Nob, who promptly runs screaming away.

In my next turn, I desperately try to blow the Marines off the objective with my boomgun-toting Looted Wagon, in it's first outing. Unfortunately, I roll an 11" scatter. Subtracting the ballistic skill of the Wagon, the large blast template lands perfectly over the fleeing Nob and vaporises him.

I fondly imagine the gunner in the Looted Wagon witnessing the Nob's terribly un-Orky flight, and deciding 'Zog da beakies, I'll blast da cowardly git!'.

I could picture that LoL
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: -V- on August 17, 2008, 06:10:16 PM
My pathfinders last game I played:

killed 5 devastators first turn
Downed a Landspeeder second turn
3rd turn took the Lascannons off of a Dreadnought
5th turn killed 3 assault marines just in charging range of my objective... pinned them to give me another turn to blast them apart denying them my objective....

What a game they had!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: FifthWindDieGermanator on August 17, 2008, 10:31:42 PM
Not about the models themselves, but I have found my song!

Whenever I play, or more importantly, whenever my opponen't rolls to shoot/hit/wound, I always have Indestructible, by Disturbed, on in one earphone (Only have one earphone in). I still fail some stuff, but I maek a crazy amount of saves.

Examples:

Opponent rolls for a Plasma Cannon to shoot at some of my CSM in a building. It overheats, killing the carrier.

Same battle, It takes a total of 3 turns for the combined fire of a Fire Warrior and 6 man Tac (with Flamer) to get rid of 5 Chosen in a building.

Again, same game. A squad of Chaos SM hold a building until the very bottom of Turn 5 (the building was the difference between a draw and a loss for our side, magabattle).
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Blindmage on August 19, 2008, 05:36:23 AM
500pnt 3 way battle:

me: tau with bare minimal commander, 6 fire warriors, a 15 strong kroot squad + shaper giving them a 6+ save, and a great knarlock with 7 kroot + shaper (proxied by necrons)

guy 1: eldar proxied by marines, 2 dire avenger squads, some lone ic i didn't deal with...warlock, i think, and some kick ass CC ic, who i totally thought at a weakling...cause i don;t know eldar at all.

guy 2: nids, stealer shock + broodlord  + lictors

turn 1:

fire warriors and commander pull forward and fire at the dire avengers...doing nothing, goaded knarlock rushes ahead it's handers fireing at the same squad...losta hits..nothing, kroot squad rushes through the woods to high ground, unleashes a volley at the kick ass IC, many hits....noting, commander hides behind warriors.

broodlord  pulls off a stealer unit, rushes toward the no-name eldar guy, stealers fleet toward the 2nd avenger squad.

Avengers, advance and fire at the firewarriors, lots of hints...lots of wounds, all 1's and 2's...all warriors dead. kick ass guy, rushes into CC with the goaded knarlock, has I7, uses some eye blasty thing only usable once per game, kills all but the shaper and knarlock, attack back....whiff, they just make their check not to run, 2nd avenger squad fires on stealers, kills 2

turn 2:

commander JSJ's and fires at avengers, seeking revenge...botches, hides in woods, kroot on hill top, flee into woods, fight rages, kick ass guy first again, does 1 wound to both shaper and knarlock, i need 6's, roll 5's, attack back, 6 hits, 0 wounds, sweepinf advance check, me = 5, him = 11

broodlord rips no-name to pieces, stealers totally massicare 2nd avenger squad and get 6" consolidation, almost into the 1st avengers.

avengers advance on commander, but aren't in range, shoot at seatealers...noting . kick ass dude, heads for commander.

turn 3

kroot in woods fire at kick ass guy, massed fire finally works! he dies!, commander backs up, fires at avengers..botch

stealers, rip avengers to pieces! eldar all dead! stealers 6" consolidate toward commander. broodlord  hangs out watching his minions kill things, lictors deploy, one in woods with kroot, one between stealers and commander, 4 kroot + shaper in woods vs lictor, it first, hits 4, wounds 4, Kroot saves...all 1's, the shaper is alone...attacks...h its 2...wounds 2!! lictor saves 4's! it needed 5's, shaper kills it!, shaper passes check, slinks 3" further back into the woods. other lictor, rushes commander, 1" shy of combat

turn 4:

commander runs back firing at advancing stealers, botches!, shaper, charges lictor, lictor hits first, hits 3, wounds 3! shaper saves...2 6's! he lives! , shaper...hits 3!, wounds 2! lictor saves...2 6's!..nooo, sweeping advance, shaper = 4, lictor = 5

the ghosts of the eldar grumble

Stealers swarm commander! he dies! but wait! failsafe detonator! all but 2 stealers vanish in a massive explosion!!

all in all, the funniest game ever, as me and the eldar player are used to 'crons and iron hands, respectively.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: the_mighty_quin on August 20, 2008, 05:55:36 PM
hey i just wanted to know some cool things that you did in battles
forinstance i was playing with me friend and it was a massive apocolypse battle and he had 5 power fists on my space wolf lord and i made every single invunerable save of 4+ and i came back to kill all of the chaos termies attcking me wich was like only 3
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The GrimSqueaker on August 20, 2008, 05:56:49 PM
 Over here. (http://www.40konline.com/index.php?topic=127288.0)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cpt. Banjo on August 20, 2008, 11:07:48 PM
I once took down a monolith on the first turn with a rocket from a space marine scout. The guy had only 3-4 inches before he was out of range but he just rolled with it and took that big boy down.

I've also had a single guardsman, thank to the go to ground rule, survive a shokk attack gun, 4 blasts from a grot zooka and a round close combat from two killa kanz. I gave him a head as a trophy.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Squid on August 20, 2008, 11:33:20 PM
I once took down a monolith on the first turn with a rocket from a space marine scout. The guy had only 3-4 inches before he was out of range but he just rolled with it and took that big boy down.

I assume that this was 4th ed, right?

Anyway, my chaos lord charged into a deff kopta. He inflicted 1 wound, not the two needed, but one. The kopta systematically rips him to shreds.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Jerseyboy381 on August 23, 2008, 11:03:45 PM
We played yesterday and I managed to do what appeared to be the dumbest move ever.  My Whirlwind had lost its Missile launcher in the first turn so it had been moving around looking for something to do.  Seeing it couldn't hurt anything my foes (Tau and Tyranids) ignored it, choosing to use the railguns against my teammate's Lemman Russes.  Our last turn comes up...we were in no position to claim any of the 3 objectives, though we could contest one and kill everything holding the second.  They had the third so we lost either way but we were going out with a bang.  The remaining firepower rained down on them annihilating their middle, but there was this carnifex...well it's fearless so I can't tank-shock it but I can charge him and have him decide a death or glory.  He does it and seeing the hit would be strength 10 it's going to hurt.  He rolls for it and...FAILS!.  My Whirlwind, after not shooting the whole day now has to wipe Carnifex goo off the front armor as the behemoth splatters against the windshield.  It got me thinking...who else has made a move like this.  Something totally sporadic and seemingly stupid that paid off.  I'm not talking "I killed this with lasguns"  I mean something truly unexpected and potentially suicidal that surprised everyone including you when it paid off.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Heretek on August 23, 2008, 11:09:46 PM
Couldn't this easily have been put in the Good/Bad/Funny/Random/Pineapple/???/Profit/Etc. Things thread?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ailaros on August 23, 2008, 11:38:54 PM
I could see this as being different enough from generic "good/random" enough.

Anyways, the most epic kill against me was probably this game (http://www.ailarian.com/folera/batreps/public-game/public-game-28.html). I KNEW the guy would be making a bee-line towards my HQ so I surrounded it with a shield of other forces. He guns it towards me and even drops stuff in. Long story short, he blasts two of my squads who both double-fail their morale check. I then retreat my HQ behind my basilisk, which he kills with a shot to the front armor from a plasma pistol. Still got him in the end, though  ;)

As for me, my most epic moments would probably be either this (http://www.ailarian.com/folera/batreps/public-game/public-game-25.html) sentinel rampage, or this (http://www.ailarian.com/folera/batreps/public-game/public-game-33.html) priest rampage. In both of these cases, my opponent woefully underestimated my willingness to get into close combat with my guard forces. I took a risk and wound up going on epic win streaks against opponents who were to flabbergasted by what was going on to mount a proper counter.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sightless Blind - Free Booter Ork on August 23, 2008, 11:53:35 PM
My most epic kill had to be when slowly over the course of a game, my full squad of scarabs ate an entire pack of chaos khorne berserkers.

this was also right before the launch of the new chaos codex. how about dem apples?  :o

it was insanely awesome.

oh also my scarabs didnt kill them, but withstood the onslaught of black templar assualt marines for 2 turns before taking a single wound.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Captain Custard on August 24, 2008, 06:17:21 AM
An apocalypse game: Lemen Russ w/. a Hunter Killer missle, the Battle Cannon had been blown off and it only had heavy bolters left.  It rounded a corner about 10'' from an enemy Monolith, kjunk... the missle flies at the Monolith, in a flurry of 6's the famous lith explodes, killing a whole squad of nearby allied marines. That one russ suceded where a Baneblade and a Manticore had failed...


Custard
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Jehoel on August 24, 2008, 09:53:40 AM
Eldar (me) vs. dark angels

A dreadnaught is tearing up my flank. My autarch flies in and engages it. He dodge its attack and then roll 3 consequitive sixes. One for hitting with the haywire grenade, one for penetrating, and the last for exploding (4. ed.).... That felt really epic!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: BaconTaser on August 24, 2008, 10:43:45 AM
Plague Marines Vs Wychs and Archite.


After the Archite and the wychs made their attacks, my Plague Champion powerfisted the Archite, only managed to wound it once, it tried to do a ++2 inv save , and guess what happened?




She died horribly with a roll of a 1, that really killed my opponent's over confidence alright.

Than next round my plague marines manage to wipe out the wychs lol. :D


My Hero  :P

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi274.photobucket.com%2Falbums%2Fjj252%2Ffirelord88666%2FIMG_0159.jpg&hash=ef95913f73a07837fe84a8f7b61cae33e9cdbcd7)

Has the following trophies: Carnifex, Avatar, Marneus Calgar,Word Bearer Daemon Prince, and last but not least, the wych Archite!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Evil_Toast on August 24, 2008, 11:11:24 AM
This award definitely goes to my 6 Eldar Pathfinders ( 4th Ed game ) . Get charged by a souped up CC Autarch , lose 1 guy , cause him to fail 2 wounds and then proceed to run him down and club him to death with a rock .

 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cpt. Pain on August 24, 2008, 11:19:45 AM
I think me most epic kill would have to be when my gaurdsmen clubbed three marines to death with his grenade launcher while outnumbered 7/1 for three assault phases (ie, one a phase).
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Dinendal on August 24, 2008, 11:42:12 AM
Epic kill? 2 fights ago:

Chaos smurfs against Eldar (me)

My squad of scorpions engage a squad of 5 noise marines and fail to wipe them out in 1 assault phase... we get charged back by 2 more marines and the chaos lord with a deamonic weapon...

2 turns later 2 regular scorpion + exarch make out fight alive. The exarch had inflicted 2 or 3 wounds overall remember this ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: BearBitesHurt on August 24, 2008, 12:01:35 PM
Mine is a Space Marine Captain with his sweet-ass Iron Hands thunder hammer beat down a Wraithlord and a 10 Man Dire Avenger squad.  Iron Halo FTW!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Grand Master Lomandalis on August 24, 2008, 02:07:40 PM
while some people may see this as being a different thread, it is getting merged with the good/bad/ugly thread anyways cause it really isnt.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Antigan15 on August 25, 2008, 09:13:57 PM
I've got a good one. Me and my friend were playing a Guard v Guard skirmish. He had an immoblized Chimera and two squads left. I had half a stormtrooper squad in melee combat with one of his squads. it got whittled down to my grenade launcher wielding stormtrooper, who began to fall back. the rest of his guardsmen had regrouped behind the Chimera.

at the last moment, my grenadier fired a krak grenade at the rear armored. the Chimera exploded, and the shrapnel shredded every single surviving guardsmen. I won with one stormtrooper 2" from the table edge.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: BeastNurgling on August 29, 2008, 10:30:42 AM
Mine just happened recently...

In a three-player 1000 point game (5th ed.), I deep striked a unit of 7 plaguebearers and a unit of 5 nurglings right beside my friend's entire eldar army.  They went on to massacre at least half of the eldar, including 2 squads of ten dire avengers and an amped-up farseer with his 3-man warlock retinue.  By the time my Daemon Prince came in to "aid" the Bearers and nurglings, there was no-one left to kill.  Suffice to say, he was as dissappointed as the eldar's remaining wraithlord, who ultimately failed 2 out of his remaining 3 wraithsight checks.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: I.G. Joe on August 29, 2008, 02:36:00 PM
Mine just happened recently...

In a three-player 1000 point game (5th ed.), I deep striked a unit of 7 plaguebearers and a unit of 5 nurglings right beside my friend's entire eldar army.  They went on to massacre at least half of the eldar, including 2 squads of ten dire avengers and an amped-up farseer with his 3-man warlock retinue.  By the time my Daemon Prince came in to "aid" the Bearers and nurglings, there was no-one left to kill.  Suffice to say, he was as dissappointed as the eldar's remaining wraithlord, who ultimately failed 2 out of his remaining 3 wraithsight checks.
Another great moment was the next three player game when Nurgling's plagebearers got misplaced and put directly behind the eldar army, then my storm troopers got misplaced and also placed behind the eldar army. Needless to say the eldar player was not happy by the time we got to his turn.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: newcomer on August 30, 2008, 01:54:12 AM
a great moment is when i went up against my friend's marines, i had a fire support squad with 2 HBs and 1 AC and there was a chaplain with 2 wounds left 22 inches away. my heavy weapons fired, nothing, the 3 lasguns fired, 2 hit, 2 sixes, he rolled snake eyes for his +2 saves, everyone cracked up laughing
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Zombie Pogo Stick on September 1, 2008, 05:59:55 AM
We were having loads of Character Bashes in Saturday and it got a bit boring so one of the staff members who just finished his shift stuck a fantasy dragon on the board and challenged us to kill it.
 
I used a Liberian on a bike and one on foot.
 
1st turn I turbo boosted the bike next to the dragon planning on using the teleport homer for two chaos lords. But the Initiative 10 dragon decided to kill me 6 attacks 5 hit 4 wound he was dead.
 
 
Next 3 turns the dragon flew around the table killing anything and every thing.
 
turn 5 came and all that was left was my foot slogging Liberian, the 2 chaos lords and thee avatar.
 
The dragon attacked next taking out 2 of  my  3 wounds killing the avatar an wounding both lords.
I attacked 1 hit 1 wound, force weapon test....past!!!!
 
The whole store cheered as the dragon with 10 wounds was killed by something the size of its toe!!!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Orky_Slugga_Boy on September 1, 2008, 08:10:32 AM
Rolling a double 5 for Shokk Attack Gun strength (teleports to target, no scatter) in the middle of two Terminator squads. >:(

Apocalypse, Brass Scorpion attacks Baneblade from rear, setting off a chain reaction of Apocalyptic Explosions, destoying 10 Banebaldes and a amphetamine parrotload of Imp Guard. ;D ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheBigBadPanda on September 5, 2008, 02:13:25 PM
a 5 man termiesquad strolls through the combined fire of 2 full shootaboy squads and one loota squad with no losses only to be killed in the same shootingphase by five grotz and their trusty GrotGunz  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on September 5, 2008, 05:18:21 PM
When my Chaos Raptor (named THE PROFESSOR! for his custom monacle) was the last man standing from his squad, he carried on to kill a Hive Tyrant, a tooled up Carnifex and a Zoanthrope.

He now has his own datasheet, and he is Strength Chuck Norris, with Toughness Silvester Stallone
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: WarsmithHuggy on September 7, 2008, 09:35:17 AM
When my Chaos Raptor (named THE PROFESSOR! for his custom monacle) was the last man standing from his squad, he carried on to kill a Hive Tyrant, a tooled up Carnifex and a Zoanthrope.

He now has his own datasheet, and he is Strength Chuck Norris, with Toughness Silvester Stallone

LMAO!

Played a game there the other day.
Daemon prince flys up and WoC a unit of terminators.... all fall down ;D

Same game and defiler leaps into combat with tactical squad led by a chaplain.  All 6 attacks miss... and is proptly destroyed by a jammy Krak grenade  :'(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on September 7, 2008, 11:04:44 AM
The Professor is to be justly feared by all.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Black Hawk on September 7, 2008, 11:15:04 AM
Yesterday I played some IG against Necrons. After my massed amounts of shooting, my lasguns did about 80% of the damage.  :D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: monalith on September 9, 2008, 02:54:48 AM
i remember my friend was playing against his neighbor my friend was using necrons and the neighbor was using tau. they played using all thier models so a no point limit game i remember what happend next. they deployed close to each other they had to cause there wasnt enough room to place at the normal range my friend got priority and charged his nightbringer or whatever its called into his neighbors army fired with his monalith and all 4 squads of super upgraded necron warriors and also charged with his wraiths he killed more than 50+ tau models in one go but unfortunatly for him his neighbor had so many models that it really didnt matter the neighbor charged al his kroot into battle fired with all his hammerheads, devilfish, firewarriors and pathfinders and killed the monalith, night bringer and most of the necron warriors in one turn it was so funny.   
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The Void Dragon on September 10, 2008, 09:38:09 PM
I have a funny story relating to dice.

I have chronically bad dice rolling most of the time, especially with heavy weapons. They will invariably come up as ones when shot, even with my Space Marines. Firing that Lascannon to pop that Predator? Oh look, a one. Need to kill those Orks before they can strike back? Oh....:\

Anyways, I play a game against a Tzeentch player who has the same problem. It was a comedy of errors, ones all over the place, troops barely moving at all, tanks becoming immobilized, plasma guns exploding... :D

The only true awesome string of dice rolls I have ever had is in WHFB. I am using S3 Elves against T4 Saurus. 5 rolls to hit. 5 hits. 5 wounds- I rolled sixes for all five dice!!!

It still makes up for all the crappy luck I have...^^
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: bca11 on September 10, 2008, 09:51:18 PM
Once playing tau vs. sisters of battle, a cannoness with a jump pack was getting a little too close to my fire warriors.  I had already killed most of his armor with my railguns, and decided to fire my 3 broadsides at the cannoness to try to autokill her before she got into combat and destroyed my fire warriors.  Three hits - 3 1's!  No wound.  So I proceded to fire the whole army at her, and she made every save.  She then charged the fire warriors and died in close combat after killing 2.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The Void Dragon on September 11, 2008, 08:45:40 AM
Hahaha, the railgun shots bouncing off her chest must have made her a little stiff.  :D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: ravenklath on September 11, 2008, 02:41:35 PM
and yet again the sisters true side shows through We suck at CC but can take a shot like no other
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Zombie Pogo Stick on September 11, 2008, 02:53:26 PM
Well my freind rolled 666 nine times last saturday, that was quite spooky.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Nihilanth on September 11, 2008, 04:59:03 PM
Was your friend rolling three dice, or were their more?

If it was only three dice, then there's like a 1/216 chance of rolling three sixes. Did your friend, for some reason roll the dice about 1944 times?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on September 11, 2008, 05:53:02 PM
Was your friend rolling three dice, or were their more?

If it was only three dice, then there's like a 1/216 chance of rolling three sixes. Did your friend, for some reason roll the dice about 1944 times?

My last opponent in WHFB had to make 3 saves on 6s, and made them all. In all the game  he made around 75% of his 5+ saves (he played WE with eternal guard and a highborn with the harp, that gives them a 5+ wardsave). I just couldnt kill them due to his saving rolls. I send wardancers at them, wild riders into the flank, dryads and treekin. His attack rolls didnt help either. 4 attacks at S3, hitting on 4s, wounding on 4s, which then had to get past a 5+ and a 5++ save against those wildriders in the flank (4 of them, who didnt kill a single eternal guard model when they charged due to his saves...) killed 2 of them. At the end i had a treeman ancient and another treeman charging that regiment and finall broke it with outnumbering and fear. Still i lost by some 300p.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Zombie Pogo Stick on September 12, 2008, 11:34:25 AM
Was your friend rolling three dice, or were their more?

If it was only three dice, then there's like a 1/216 chance of rolling three sixes. Did your friend, for some reason roll the dice about 1944 times?
He was rolling 3 dice at a time for his farseer's physic test.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on September 13, 2008, 08:15:00 PM
My friend, after cheering after he managed to wipe out the entire termy squad in a volley, leaped up in the air and tripped over his shoe laces. He fell onto the table, bringing the entire thing down over my floor along with roughly $1000 worth of models crashing around him.

Needless to say we weren't happy with him.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: monalith on September 13, 2008, 10:01:56 PM
i was watching a couple guys fight down in Perth western Australia on a custom board that had a slight rise towards one end of the board and loads of trenches one guy was imperial guard and the other guy was tyranid in the third turn a leman Russ 3 squads of imperial guardsmen and 4 sentinels fire at a hive tyrant the tyrant makes all his saves then gets killed by a single guardsmen it was hilarious anyway after loads of fighting most of the tyranids swarm the guardsmen in the trenches and after killing over 30+ guys the imp player decides to shoot all his basilisks the tyranids and guardsmen get pulped by a mass basilisk bombardment and the tyranids still won everyone was pissing them selves
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: bca11 on September 13, 2008, 11:37:38 PM
In 'Ard Boyz today:

Out of desperation I charged 5 nobz with a painboy and warboss with 10 dire avengers.

They killed two, lost none.  Nobs failed morale... sweeping advance... I won and stopped them from contesting my objective.  This of course only reduced the battle result to minor victory for my opponent, as opposed to major victory, but it felt good.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Iron_Wolf on September 14, 2008, 01:04:41 PM
omg, I still can't believe this happened. I was playing as Imperial Guard against a deathwing army. It is the last turn of the game, and I am obviously going to lose, so I have my demolisher fire at the deathwing squad that is about 5 inches in front of me.

The template scatters back directly onto the demolisher. Penetrating hit, explodes.

All of the terminators die in the explosion.

I died laughing, but I still lost the game.
Take what you can get, I guess... :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Dr_Ruminahui on September 16, 2008, 07:32:12 PM
I've had a few over the years.

My favorite was 1000 point sisters versus armoured company, where I killed a Leman Russ tank with a heavy bolter after it tried to tank shock that squad.

Another time, I had a stormtrooper sargeant flee from melee as the last survivor from his squad.  The next turn he takes what is likely his last chance to shoot before falling off the table - and proceeds to melt himself with his plasma pistol.  I guess he was ashamed and shot himself in the head instead. 8)

One battle against chaos (previous codex), a daemon prince is locked in with my conscript unit, with a weapon that gives a random number of attacks (scythe of nurgle?).  He's rolling ones and twos for the number of attacks, taking him the entire game to chew through the squad.  Then, near the end of the game, I finally have to consolidate my commissar into him, upon which the chaos player promptly rolls a "6" for the number of attacks, ginsuing my commissar six ways from Sunday.  We joked that he was like Lucius, where he couldn't be bothered to put any effort into the fight until he found a worthy opponent.

In another game versus the previous chaos list, my opponent's Greater Unclean One and his chaos lord and retinue were ontop of the objective, eating the last of my conscript squad.  In piles my armoured fist squad, with attached force weapon sanctioned psycher.  The psycher manages a wound on a 6 on the greater daemon and zzaps it with the force weapon, forcing "no retreat" wounds on the command squad as that one hit counted for 6 wounds.  He fails 2 of them, putting them on his commander to avoid removing models.  Next assault phase, my psycher unloads on the commander, again managing a 6 to wound and kill him.  Way to make back 5x your point cost in one game turn. 8)

Also humourous was my first battle against the new chaos list - the enemy had an all-nurlge force.  I was all infantry, with 111 models in 1000 points.  I outnumbered him slightly more than 5-to-1... and still lost.


Inquisitor Psychologis Ruminahui
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: bca11 on September 16, 2008, 07:50:45 PM
One battle against chaos (previous codex), a daemon prince is locked in with my conscript unit, with a weapon that gives a random number of attacks (scythe of nurgle?). 

"Manreaper" it was.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Kabal Archon on September 18, 2008, 02:38:17 AM
unleashed 180!!!!!! shot from all mi dark eldar warriors squad at 30 boys and killed 7 and in the same turn i lost all mi daemons!!!!!!!! it sucked but i still managed to pull off a victory
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: the_nash on September 18, 2008, 06:01:19 AM
a few funny moments come to mind:

first time my friend had ever used his monolith. it was wrecking everything i had then on the last turn i fired an indirect shot from my basilisk out of defiance; direct hit, peno, explodes, we laugh at him

in a tourny my Jr Officer with a powerfist and his comand squad held a dreadnaught down from turn 2 onwards - no one was hurt till the officer immobilised it last turn

my friends marines against another friends lost and damned today. in the spirit of not thinking things through and attacking from the front, the marine decided to ram the side armour of a LR Demo with a landspeeder at full speed and failing to remember a demos side armour is 13. the speeder impacted on the side of the tank and was killed instantly. in his turn the demo turned and killed another speeder who was sneaking up behind it.
EPIC FAIL
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: bca11 on September 18, 2008, 06:04:31 AM
You know landspeeder can't ram, right?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: ravenklath on September 19, 2008, 03:27:10 PM
I beg your pardon but what was that Kabal Archon? I do not remember spying the word "mi" whilst reading the dictionary, one fine tuseday afternoon. Also where was that full stop after the word "victory"?

Just letting you know correcting others grammar isn't always the right thing to do on this site as there are a few members where English is not their first language. Cheers!!!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Iron_Wolf on September 19, 2008, 03:32:01 PM
I beg your pardon but what was that Kabal Archon? I do not remember coming across the word "mi" whilst reading the dictionary, one fine tuseday afternoon. Also where was that full stop after the word "victory"?

Nice, rip on him and spell tuesday wrong. great.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: bca11 on September 19, 2008, 03:35:17 PM
I beg your pardon but what was that Kabal Archon? I do not remember coming across the word "mi" whilst reading the dictionary, one fine tuseday afternoon. Also where was that full stop after the word "victory"?
Nice, rip on him and spell tuesday wrong. great.

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Ficanhascheezburger.files.wordpress.com%2F2007%2F11%2Ffunny-pictures-bird-cat-cage.jpg&hash=162e71e694dfe5a9199c1622030d167514182aac)

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on September 19, 2008, 03:36:39 PM
Guys, let's drop the flaming of hatcaty, and focus on the thread itself.  I will contribute to this, though, in the run of all my Daemons, I have had a few, mostly spelled out in my Battle Reports.

11 Plaguebearers+1 Herald of Nurgle beating down ~25 Hormagaunts over 3.5 turns without so much as having to roll a FNP or losing anyone.

Lots of 4+ saves passed on my Flamers, despite what happens to them, though, they do all die eventually.

Skulltaker having to chip wounds off one at a time against a Carnifex for 2.5 turns before I get the 4+ Skulls for the Skullthrone! roll, and finally Insta-gib it, but it was on last wound and the Zoanthrope nearby died a Phase earlier(that Khorne damned Carnifex would NOT DIE!!)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: hatcaty on September 19, 2008, 03:44:24 PM
I beg your pardon but what was that Kabal Archon? I do not remember coming across the word "mi" whilst reading the dictionary, one fine tuesday afternoon. Also where was that full stop after the word "victory"?

Nice, rip on him and spell tsuesday wrong. great.

I think there should be a capital letter in "great" there, afterall it is after a full stop. As for "tuesday" it was nothing other than simple typing error, a clash of keys if you wish, that was all.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Deadspace on September 19, 2008, 03:46:49 PM
My Obliterator has a habit of dying horribly, when he really shouldn't.  At least twice now, he's died after taking four wounds, and failing 2 of his 2+'s.

On the flip side, he has insta-gibbed my friends Big Mek several times.  No matter what, Cover, Night Fight, not even not starting off the table, that Mek seems to have a big, Lascannon shaped target in the middle of his forehead.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on September 19, 2008, 03:48:39 PM
Deadspace, that one is nice!  Maybe your friend should PAINT another Big Mek and put a Lascannon target on it! :D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on September 19, 2008, 03:48:47 PM
Charging my Daemon Prince (stupidly) against a command squad with a tooled up captain, chaplain and librarian. He killed the uneqipped marines, then lost all but one wound. He then proceded over the next 3 turns (it was a "play until you're all dead" game) to kill everyone there, without losing his final wound.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: bca11 on September 19, 2008, 04:47:07 PM
I beg your pardon but what was that Kabal Archon? I do not remember coming across the word "mi" whilst reading the dictionary, one fine tuesday afternoon. Also where was that full stop after the word "victory"?

Nice, rip on him and spell tsuesday wrong. great.



I think there should be a capital letter in "great" there, afterall it is after a full stop. As for "tuesday" it was nothing other than simple typing error, a clash of keys if you wish, that was all.


Funny how Iron Wolf spelled Tuesday correctly in his post but it was mispelled when you quoted him.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on September 19, 2008, 04:50:51 PM
Guys!  Enough, let's move on please.
Back on topic.

Who is the next person to post a funny, good, bad, or random thing to happen in 40k?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on September 19, 2008, 04:52:56 PM
Me: I killed a Baneblade (full structure points!) with one Death Company member in the good old days of Rending, in the bad old days of 4th ed.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on September 20, 2008, 02:27:08 AM
Last evening:

A) A full Wraithguard squad (11 models) destroy two Killa Kan with their Wraithcannons.

B) Then, same squad now numbering 10 fend off and kill 7 from a 15 strong mob of Kommandos and overrun them.

C) Then, same Wraithguard minus two contribute to annihilate a full 15 strong mob and finish the Nobz & Warphead in CC.

D) 8 Wraithguard and Spiritseer Shoot and assault two Killa Kans, destroying one but getting stuck against the other.

E)These WG are charged by a 15 strong Mob and a Powerklaw Bike and get reduced to 3 models.

F) The 'unfortuned' 2 Wraithguard and their Spiritseer survive for three round of combat against the Mob and the Killakan (yes, there was a Nobz with Powerklaw) and slain no less than 8 Orks before going down - 6 of then died from the Kan explosion.

   I have been lucky with the Wraithguard today and won by wiping them all out, but that was a close game, the only models left standing were a wounded Farseer, an immobilised Wave Serpent and a lone Warwalker.

   Starky ;D :D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Asuryman on September 20, 2008, 06:16:25 AM
A freind of was playing a game against ravenwing with his IG. He had every model in his army wiped out but he did not cause a single casualty! In one turn he diddn`t even hit anything! Brilliant ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: typhon on September 20, 2008, 09:42:42 AM
I had a squad of Dark Eldar warriors 17 in total in the ard boyz kill a daemon prince in close combat and then gun down abaddon in the following feat. 

They stole the show

then had a unit of 14 go on a 5 turn shoot out with obliterators firing plasma warriors won got to love a 4+ cover save   nothing like 132pts killing 375

so my warriors did my proud that day
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on September 20, 2008, 12:52:38 PM
Yesterday, a unit of 5 pathfinders gets hit with a battle cannon, scoring a direct hit and all wounds.

I fail all my 2+ cover saves.

Next turn, the same LRBT hits my banshees, killing 1 model after a bad scatter.

The unit (Now only 4 models) Runs away off the table.

NEXT turn, the shot lands on a fortified bunker in which my guardians were entrenched. I fail every single 3+ save (8 or so) and my guardians run off the table.

Now THAT is bad luck.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on September 20, 2008, 04:15:31 PM
   Lol, I would tend to agree there. My own saves usually are, at best, average - I never go out without Fortune and even then my Wraithguard tend to die to Lasgun fire.

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on September 20, 2008, 04:19:16 PM
   Lol, I would tend to agree there. My own saves usually are, at best, average - I never go out without Fortune and even then my Wraithguard tend to die to Lasgun fire.

   Starky

True enough. I know, that my fortuned bike council should only fail one out of nine 3+ saves, but somehow the number is closer to 5. I was never good at making 3+ saves but often make more 5+ saves than any man has a right to make  :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on September 20, 2008, 06:21:31 PM
Well. We must perservere, despite the curses of the dice.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: bca11 on September 21, 2008, 01:47:57 AM
So here is something that happened today that bugged me pretty bad...

At a tournament today, my opponent moved a chimera and fired its heavy bolter at my seer council.  2 wounds, 2 saves.  Then he fired the multi-laser and killed 2.  Then I remembered the new vehicle rules and that he could only fire one weapon.  So he said, well then I fired the multi-laser.  I said he had fired the heavy bolter first, and that the multi-laser casualties wouldn't count.  He said, well if I had known, I would have fired the multi-laser.  We argued about it for a bit, and eventually I just gave up.  I was winning anyway and said screw it.  I ended up taking both objectives and getting a massacre.  Still, it was highly annoying, earning a big fat 0 for sportsmanship.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: DeathFang23 on September 21, 2008, 03:22:42 PM
My chaplain with jump pack single handly took out 800 points (give or take a few points)of a Tau 1500 point list, but I still lost the game, the chaplain was the only model standing in my army with one wound left.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on September 21, 2008, 07:38:07 PM
True enough. I know, that my fortuned bike council should only fail one out of nine 3+ saves, but somehow the number is closer to 5. I was never good at making 3+ saves but often make more 5+ saves than any man has a right to make  :P

Wait, don't we only have re-rollable 4+ saves?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: bca11 on September 21, 2008, 08:32:25 PM
True enough. I know, that my fortuned bike council should only fail one out of nine 3+ saves, but somehow the number is closer to 5. I was never good at making 3+ saves but often make more 5+ saves than any man has a right to make  :P

Wait, don't we only have re-rollable 4+ saves?

On bikes the armor save is 3+, while the 4++ is also retained.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on September 21, 2008, 08:33:40 PM
Oh!!!

That's why everyone's playing bike councils.

Jeez.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: skirder on September 22, 2008, 05:15:54 PM
great stories, anyone?

how about a wounded group of seven conscripts successfully shooting down 3 necron wraiths? none of which successfully stood back up. score...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Greyshades on September 22, 2008, 05:43:17 PM
My best moment was when my veteran sgt attached to my hardened vets squad withstood not 1, not 2, but 3 powerfists from a particularly brutal chaplain

Then the sgt came back around and killed him with some lucky rolls of my own (Whatever the chaplain was was already down to one wound, but still VERY impressive for the little sgt)

Or when my sentinel charged into a squad of 32 hormaguants, tying up a very large unit for the rest of the game
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Black Hawk on September 22, 2008, 06:22:30 PM
One of my guardsmen threw a demo charge at 10 Necron warriors and a Lord. It was so beautiful when they all went down when it detonated.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: skirder on September 22, 2008, 07:07:05 PM
oh, i forgot,
i was once using yarrick (waste of points), and his forcefield withstood 4 direct hits with a railgun...
that was one pissed tau player
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Eldrad Fashan on September 22, 2008, 09:51:20 PM
The best thing in the world happened 2 weeks ago. My friend and I were playing 4th cause were poor and GW is a rip off, I'm Eldar and he's SM. Bottom of turn one a 5 man squad (who's hugging a table edge) of Termies with a chapter master destroy the turret on my Fire Prism. On turn three I decide I'm gona try and block his termies in for a turn or two and tank shock his 350+ point squad of termies (I tank shock he destroys the tank and then has to go around). The poor guy rolls an 11 on his moral check and a 7 on his fall back. LOL, the best 115 pts I ever spent. The headline for the rest of the night was "Turret less Fire Prism wins game". His termies were the only thing that I had not really been able to touch till then. Funniest thing that has ever happened.

-Burns
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Dr_Ruminahui on September 24, 2008, 04:00:35 PM
I had a squad of conscripts some 20" across (40 men, in a wide deployment 2 deep) get charged at both ends.  Pile in ends up seperatin the combats by some 18", with the commissar on one end.  Every turn when I would fail combat, he would shoot a execute a conscript 18"+ away with his laspistol!

Inquisitor Psychologis Ruminahui
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Locke on September 24, 2008, 08:36:06 PM
My favorite thing to ever happen in a tournament was when my hq squad of a Shas'o & 2 Shas'vre crisis suites walked into 8 genestealers, massacred them, were then charged by Hormagaunts (I think thats what they are. the tiny melee nids), which offed the Shas'vres but got destroyed themselves. Then, to top it off on turn 6 this insane Tau Shas'o decides to charge (yes. Charge. I had won anyway, figured may as well have some fun) a carnifex (a shooty one, but still, a fex.) where he went toe to toe with the fex and lived. I was so sad the game didn't continue into the next round to see if this insane commander could beat a fex one v one.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ailaros on September 24, 2008, 08:46:10 PM
Every turn when I would fail combat, he would shoot a execute a conscript 18"+ away with his laspistol!

lol

"HEY! Don't think I'm not watching you over there! I save my most careful aiming just for scum like you!"
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheBigBadPanda on September 25, 2008, 12:05:09 PM
Last Saturday i had Khârn and 9 Berzerker's assult a 12 man strong squad of Necron Warriors who die in two turns, after that they charge and sweep 10 other warriors and THEN they charge and kill a Tombspyder who during this time had tried coming to aid the warriors. After this 1 of my 9 berzerker's were still standing, and all of those casualties had been made by Khârn himself!  ;D

and that i won the game with a huge margain doesn't make it worse!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Conchobar on September 25, 2008, 12:42:19 PM
dark reapers take out a squad of fifteen necron warriors most of whom get back up joining another squad of warriors who are then sweeping advanced by a lone dire avenger exarch who had survied a particle whip blast :o

guardians with missle launcher shooting at a fire warrior squad only to kill a guardian ...standing behind the missle lancher :'(

a space marine holding off against  about 200pt of nids for three turns in combat
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Jedipimp on September 28, 2008, 10:51:43 AM
Had one single silly little Guardsman that stood his ground against a whole tac marine squad for two turns untill my command squad came and tore them a new one.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on September 28, 2008, 12:22:20 PM
Yesterday against orks:

The game started with me deploying first. I reminded my opponent, who already wanted to start, that he can try to steal me the initiative. He rolls a 6.

First turn, a looted battletank shoots its battlecannonthingie at my walkers, that where in cover. The shot scattered, so that only one walker got a half strenght hit, and my serpent got a full strenght hit. He rolled for the walker a 6, causing a glance, a 6 and i fail my cover save, causing its destruction (immobelization = destruction in squadron).

For the serpent he rolled a 6 for penetration and another one to blow it up. At least i made all my saves for the avengers i suppose.

Later in the game, my bikecouncil gets assaulted by a 12 model ork mob. At the end he caused 12 wounds. Despite fortune, i fail 5 of my 3+ saves (even using his dice for that throw), which coincidently equaled the number of remaining warlocks.

Last turn. In an attempt to get a serpent to his objective, i move flat out, so that i could have contested it next (and last) turn. He charges it with a full mob, causing 3 glancing hits at the end of many dice rolls. For the glancing hits he rolls 6,6,2. I fail all coversaves.

Game ended in a draw though. And considering points i would have probably even won, but such a ton of bad luck was kinda unique for me.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Zombie Pogo Stick on September 28, 2008, 12:27:12 PM
Yesterday my Dire Avenger Exarch survived a whole round off massed fire power from SMurfs only yo be killed the next turn by a single bolt pistol!!!
 
 
My entire marine force was wiped out to one man who we decided should be smiled upon by the emperor so we gave all his stats 10, he then charged Ghazgull and 4 MegaNobz killing 2 Nobz and wounding ghaz be for being killed.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on September 28, 2008, 01:43:21 PM
On a game on VASSAL (Check the Sig), 20 space marines, 10 bladestorming DA, and a 10 man guardian squad all poured fire into a 30 man ork squad. They killed all but one, and that one ork charged into the guardians and routed them, consolidating towards the DA. Despite the serpents and the guardians (who had rallied) fire, nothing could hurt the ork, who charged the DA and swept them.

Me and my ally still dominated the other guy, beating him 4 objectives to none, but it was still kinda bad.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Corax_rg on September 28, 2008, 05:19:08 PM
Today, i had a demon prince on the table in cover for the first two turns as he was waiting to pop out on anyone foolish enough to come near my objective.
A 10 man terminator sqaud deepstriked next to him and blasted the hell out of him with heavy flamers.
I had 1 wound left. I charged said terminator squad and wiped them out. I consolidated back towards my cover. He then charged a tactical squad that got between him and his cover. and wiped them out making all his saves and i consolidated towards a dreadnought on my last turn. The dreadnought charged me on his last turn, failed to hit me. I then retaliated causing a penetrating hit that exploded the good for nothing dreadnought and it took my last wound. I would say he put up a valiant fight. Tzeentch must have blessed him.  ::)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: cyrax89 on September 29, 2008, 12:30:48 AM
two funny incidents one was when my single storm trooper shot and killed a Carnifex with a hellgun :p and the second was when my defiler was shot 8 times by a rail gun and the guy rolled six ones and on his two pens, he got twos :p
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: bca11 on September 29, 2008, 12:48:37 AM
Watched a small 600 points skirmish between 2 friends of mine.  Marines vs. orks.  Before the game I told the marine player he had spent way too much on his commander (terminator master, storm shield, mc thunderhammer, adamantine mantle) for this points level (this will be relevant later). 

Due to terrible shooting, the orks only take like 5 or 6 casualties before declaring waagh! and getting the whole marine army in combat.  All the marines die except the commander, who lived through the 40 or so attacks from the 10 boyz he was fighting (taking one wound), killed 3 or 4, routed and sweeping advanced them.  So the orks proceed to charge the commander with everything.  Over 2 turns the commander made every save except one (from the warboss's power claw, but adamantine mantle prevented autokill).  Both turns he won the combat , routed and sweeping advanced the enemies (including warboss and 5 nobs). 

Last turn 10 boyz and a nob with a power klaw charge the commander who has 1 wound left.  Boyz score loads of wounds, but every save is passed.  Nob scores 3 wounds, all saved, while commander kills 2.  Orks fail morale, sweeping advanced... wipeout victory for the space marines.

In all the terminator commander killed every model in the orks army except maybe 10.

Was fun to see 1 guy attack a whole army and win.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: CODE BLACK on September 29, 2008, 11:58:19 AM
Watched a small 600 points skirmish between 2 friends of mine.  Marines vs. orks.  Before the game I told the marine player he had spent way too much on his commander (terminator master, storm shield, mc thunderhammer, adamantine mantle) for this points level (this will be relevant later). 

Due to terrible shooting, the orks only take like 5 or 6 casualties before declaring waagh! and getting the whole marine army in combat.  All the marines die except the commander, who lived through the 40 or so attacks from the 10 boyz he was fighting (taking one wound), killed 3 or 4, routed and sweeping advanced them.  So the orks proceed to charge the commander with everything.  Over 2 turns the commander made every save except one (from the warboss's power claw, but adamantine mantle prevented autokill).  Both turns he won the combat , routed and sweeping advanced the enemies (including warboss and 5 nobs). 

Last turn 10 boyz and a nob with a power klaw charge the commander who has 1 wound left.  Boyz score loads of wounds, but every save is passed.  Nob scores 3 wounds, all saved, while commander kills 2.  Orks fail morale, sweeping advanced... wipeout victory for the space marines.

In all the terminator commander killed every model in the orks army except maybe 10.

Was fun to see 1 guy attack a whole army and win.
As cool as that is, there must have been a whole load of luck involved there :D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: bca11 on September 29, 2008, 01:08:15 PM
That was the point... he never should have been able to do it.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on September 29, 2008, 08:10:38 PM
Wow. That's...sad?

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Deadspace on September 29, 2008, 08:21:38 PM
My streak of unfortunate dice rolling continues apace...

My Chaos Lord has an extremely disobedient Daemon weapon.  It feels like every other round of combat, he's being attacked by the damn thing.  I am this close to physically cringing every time I roll for his extra attacks.

Last game he died in close combat with a Looted Wagon, over the course of 3 turns.  Events proceded as follows.

Turn 1 - He charges the wagon, manages to stun it (it had moved, so not too bad.)
Turn 2 - Auto hitting the now, rolls a one.  Save failed.
Opps Turn 2 - Wagon backs up.  Boomgun narrowly avoids scattering straight back onto the wagon.  Lord proceeds to fail 1 (out of 1) saves from a Loota squad.
Turn 3 - Attacks the wagon again.  Rolls a one.  Dies.

Along with my Lord, my plasma gunners have an appalling survival rate.  I think I have yet to go a game without one or the other of them blowing up.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on September 29, 2008, 08:24:52 PM
Depends on how many plasma gunner you have.

The lord sounds...bad.

In a game I played, a guy on vassal whined, I'm telling you, WHINED (name's purepolarpanzer, don't EVER play him) about seeing a rhino with an SAG mek over about 5 orks. Needless to say we disagreed, and afterwards he just left right afterwards.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Deadspace on October 1, 2008, 04:53:45 AM
Tauir - I have 2 plasma gunners.  I'm sure they have the most unreliable plasma guns in the Eye.

My Obliterators are quite bad as well.  I've resigned myself to never using the plasma cannon with them, as I will ALWAYS roll those two ones.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: I.G. Joe on October 1, 2008, 07:42:54 AM
This is kind of funny, kind of bad, but my sniper fex hasn't rolled a hit on a scatter die in at least the last 2 games.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The Voivod on October 1, 2008, 12:09:28 PM
You call that bad?

I have a lascannon marine that has never, ever killed anything in 5 years.
He can be relied upon to roll a 1 to wound on a guardsman.

The only thing he ever killed was in CC, smashing a CSM around the head with that big steal pipe he calls a gun.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on October 1, 2008, 06:46:12 PM
Are you serious?

Great fun, 2 Land Speeders with Ass-Cannons and MM down a maxed hive tyrand in one turn of shooting. Then, next turn, they wipe out at entire squad of raveners, along with half a squad of stealers before bolter fire brings the rest down.

Funny, cuz my opponent made a bet his Hive Tyrant would live to the second turn.

Overall, those two LS must have killed 500 points worth of stuff.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The Voivod on October 2, 2008, 10:16:08 AM
Absolutly, forgot to mention though:
He never dies.

We call him the holographic man, since he can't kill anything and can't be killed. So he must be a hallucination.

I haven't used him for a while since I stopped using lascannons in tactical sqauds.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Heretek on October 2, 2008, 04:55:01 PM
I fell prey to fate-tempting failure yesterday.

It was the first game I've played with my new Skaven. At the end of my magic phase, the other player on my team reminded me that I needed to roll to see if my Storm Daemon (magic item with a bound spell) ran out of power. With the immortal words 'anything but a one', I rolled the dice.

Guess what came up.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Dr_Ruminahui on October 2, 2008, 05:27:09 PM
Yes, in my gaming groups those words (anything but a 1) are forbidden, for they do have a tendency to bring that dreaded one...

Funny thing is, I don't care one way or another... its always been my fellow players that censure that ominous phrase.

Inquisitor Psychologis Ruminahui
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Meatshield on October 2, 2008, 11:24:18 PM
Every time I use a new model for the first time it always dies before I get to use it once!

The first time I used a Chaos spawn, they got killed instantly by a squad of guardians!

The First time I used a basilisk, it was destroyed by drop troop guardsmen! 

The first time I used a squad of Chaos marines, I put them in cover and they were immediately killed by a basilisk!

Of course I don't have any bad luck any other times I use new things, just the first time I use them!  ::)
 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Evil_Toast on October 3, 2008, 02:02:39 AM
Lately my Devilfish seems to have parking trouble . The last 3 times I've tried to move over difficult terrain I've immobilised myself . 


Guess what came up.

A 3 ?  ::)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: skirder on October 3, 2008, 10:42:31 PM
back in forth my eldar friend couldn't role anything well. ten dice added together would total twenty five. seriously. except once, when he took a psychic test on his farseer, rolling 2 six's.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: tzeentchling on October 4, 2008, 09:10:36 AM
Last game, my Bloodthirster charged a 10-strong squad of Sisters of Battle.  The combat ended going for 5 rounds before they all died.  They went invulnerable exactly one time in those 5 rounds.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on October 4, 2008, 12:13:26 PM
   Yesterday: A Dark Angel Command Squad with Chaplain, Sarge with Powerfist and three Powersword Land Raider-Assaulted my Wraithguard and wiped them all out on the charge - so many friggin' sixes to wound! :o

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on October 4, 2008, 12:19:58 PM
Last night's Apoc game:
Lone Gaunt tires to knock a wound off of Ku'gath.  Hit on a 6, wound on a 6, failed the invul, barely made the FNP.
Missing with 25+ attacks out of 32, on 4s.
Scattering within .5" of my own models 4 times.
Out of 15+ Run rolls, my opponent got a 1 at least 8 times.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: 40kfomPodmaster on October 4, 2008, 12:49:07 PM
Not a gaming, but a painting story . . .

Picture the scene: Father of 4 young kids, also an enthusiastic gamer, takes advantage of a rare Saturday to himself. Sits down to paint a squad of Chaos havocs . . . several hours, 2 hvy bolters, 2 autocannons and two "other" CSMs later, reaches for the spray can of varnish to finish them off. Only AFTER spraying half of the figures that had had so much hard work lavished on them WHITE did I realise I'd reached for the WRONG can!!!


 :-[
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Marauderk on October 4, 2008, 04:56:53 PM
Not a gaming, but a painting story . . .

Picture the scene: Father of 4 young kids, also an enthusiastic gamer, takes advantage of a rare Saturday to himself. Sits down to paint a squad of Chaos havocs . . . several hours, 2 hvy bolters, 2 autocannons and two "other" CSMs later, reaches for the spray can of varnish to finish them off. Only AFTER spraying half of the figures that had had so much hard work lavished on them WHITE did I realise I'd reached for the WRONG can!!!


 :-[

Been there done that so know the pain.

In the Ard boy tourney i had my dreadnaught charge COMMANDER DANTE and his Honor Guard hoping to slow them down a bit so i can bring in something to deal with them. 

Did not have to bouther as the dreadnaught ended up crushing them all in the next three turns as my opponent could not roll above a 2
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on October 4, 2008, 06:03:41 PM
Ugly.

A painting story? I can so much communicate with that.

Painting my eldar, I has really charished a squad of DA. After spending the better part of a day painting them, I placed them on the floor to dry. Little did I know, my kids rampage through the house, totally crushing the precious models.

Little gits...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on October 4, 2008, 06:30:31 PM
That's what you get for having kids.

   Not 40K but 40K related: I was finishing to type a long batrep when my youngest son - 1 1/2 years old at the moment - wondered what was that funny thing and actually pushed the Reset button on the PC tower.

Little git...

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on October 4, 2008, 07:58:49 PM
 Agreed, they are little gits.

Alright, another bad thing. 150 points of trusty pathfinders cut through roughly 600 points of deathwing with a combination of Doom and 5+ rolls to hit.

Needless to say, my opponent was pretty pissed.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: 40kfomPodmaster on October 4, 2008, 08:01:01 PM
... I placed them on the floor to dry...

Starting to see the flaw in your plan there...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on October 4, 2008, 08:02:36 PM
Well, they were trying to dry, and because of limited table space, I had to put them somewhere. I had conveniently lay a newspaper under them, so I just plopped them there.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on October 4, 2008, 08:46:24 PM
Nonetheless, the plan was flawed and subject to DOOM and sorrow.

   Me and my friends (parent's place to be more precise) were doing a collective painting session, many years back when I was a young birch, and we sprawled many models on the basement's concrete floor on newspapers to prime them and let them dry, a bit like Tauir did, to his demise.

   Sometimes later we heard that quasi-scream: "ETIENNE! GET DOWN HERE!!" And that was one of my friend's father who just happened to walk his way through all that.

To our demise. Or at least, the 'little guys'...

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on October 4, 2008, 09:10:08 PM
Wow. How long have you been playing 40k?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on October 4, 2008, 09:18:08 PM
Ahem. Well they weren't exactly 40K models, but Warhammer ones, although we all started 40K maybe a year or two later. Lets say... 1993? Started 40K about two years after. Do the maths. ;)

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on October 5, 2008, 02:32:05 AM
That's what you get for having kids.

   Not 40K but 40K related: I was finishing to type a long batrep when my youngest son - 1 1/2 years old at the moment - wondered what was that funny thing and actually pushed the Reset button on the PC tower.

Little git...

   Starky

Autosave function ftw!!!

Yesterday i watched a game lizardmen vs. Dark Elves. The lizardmen player could do as he please, all his movements and attacks where stratigally sound, but when you cant roll higher than a 2 almost the whole game, there is nothing you can do about. At least he also rolled low for his ld checks, so his troops didnt run away while they where slaughtered  ::)

At the end he had his slaan left (that escaped his saurus warrior unit just before basically the whole DE army charged it) and thats it. His last roll was a 2 for the armoursave and a 1 for the wardsave of his last cc speedy hero, that was on one wound. It was fighting harpies...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: davidmumma66 on October 5, 2008, 02:15:29 PM
lol's i have had several random things i could waste a day on this but for now ill post one, Margenous calgar (srry for bad spelling) surviving 32 rapid firing necron warriors, 10 destroyers, and a particle whip and not taking a single wound, he passed his invulve save on the particle whip and worst of all he was standing in the open all by him self, he died the next when he charged the warriors they clubed him down before he got to use his power fists

Removed marquee tag.  Stop that.  -Mr.Peanut
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Seattledv8 on October 11, 2008, 10:18:59 PM
today I had my usual luck with Dawn of war Night fighting rolls..vindicator #1 - snake eyes...predator-snake eyes......gggrr .... vindicator #2---a one and a two.....LOL
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on October 12, 2008, 12:16:31 AM
   Well, last week I lost a mostly full squad of Wraithguard on the charge by a tooled up DA Veteran squad with Chaplain: almost all of the Powersword hits got a 6 to wound, wiping out the unit, including the Spiritseer who failed his Fortuned ++ save. No Veteran died.

   NEVER saw so many bloody 6s in a row. :D

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: tzeentchling on October 12, 2008, 01:58:04 AM
In one of my Ard Boyz games today, my Sisters opponent failed Divine Guidance three times in a row, 11 (needing 10), 11 (needing 10), 10 (needing 9).
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on October 12, 2008, 11:01:34 AM
 
In one of my Ard Boyz games today, my Sisters opponent failed Divine Guidance three times in a row, 11 (needing 10), 11 (needing 10), 10 (needing 9).

Hahahahaha. That sucks.
   Well, last week I lost a mostly full squad of Wraithguard on the charge by a tooled up DA Veteran squad with Chaplain: almost all of the Powersword hits got a 6 to wound, wiping out the unit, including the Spiritseer who failed his Fortuned ++ save. No Veteran died.

   NEVER saw so many bloody 6s in a row. :D

   Starky

Dude, you play Iyanden. What do you expect? Everyone hates necromancers.

Anyways, played a game:

Game 1 Smurfs:
4x Rhino's with assorted smurfs inside of them
2x predators

Caution: if you do not like Smurfs getting raped, do not read on

Normally I would show some mercy against a list like that, but before game I show him my list and say "DE shooty army." He falls off his chair laughing and told me my list sucked, it would never win a game, and his list could destroy it. I was quite pissed:

Mission: Annihilation (Ouch...for him)
Deployment: Pitched Battle

Deployment
He deploys everything on the table, rhinos not in cover (as he rolled first turn). Predators grouped on a hills.

I deploy everything with LOS to the Rhinos.

Turn One: I steal the initiative, and go first. His laughing at my list is cut short by the destruction of EVERY one of his rhinos. It gets better. The troops inside them deployed, I turned 11 dessies on them. 2 entire squads of 10 were wiped out, with the other 2 running off the table.

Oooo, 1200 points of smurf turn 1.

He moves his predators into LOS (I would've resigned right about then, but maybe he was in too much shock).

Turn 2:
I pour everything into those predators.

One predator loses all its guns and is stunned twice before being blasted apart.

The other is ripped up on the first shot

I WIN

Killpoints:
Me: 10
Him: 0

And yes, I do have a life, I copied that from the DE forum that I posted as a BatRep.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on October 12, 2008, 11:54:49 AM
Quote from: Tauir
Quote from: Starrakatt, Khornate Pacifist
   Well, last week I lost a mostly full squad of Wraithguard on the charge by a tooled up DA Veteran squad with Chaplain: almost all of the Powersword hits got a 6 to wound, wiping out the unit, including the Spiritseer who failed his Fortuned ++ save. No Veteran died.

   NEVER saw so many bloody 6s in a row. :D

   Starky
Dude, you play Iyanden. What do you expect? Everyone hates necromancers.
   Oh, but I won - wiped him out on 7th turn. I lost the Wraithguard, the Harlies and the Avenger's Serpent, but never again I will underestimate a Land Raider borne Assault. Khaine that I hate that.

Quote
And yes, I do have a life, I copied that from the DE forum that I posted as a BatRep.
   No you don't, stop living in that illusion. An impressive feat nonetheless, screw the SM, screw I say! :D

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Zombie Pogo Stick on October 12, 2008, 12:15:23 PM
Yesterday we were having Character Bashes and we had 1 massive combat with about 15 ICs in one big battle.
 
My mate (who wasn't in the combat and his Chapter Master was standing on a hill) was waiting for his turn starts flicking through his new Marine 'Dex, when it gets to his turn he calls down an Orbital Bombardment!
 
The only model left was cypher ans on his turn he turned around shop his Bolt Pistol and took the Masters head off!
 
So funny.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: davidmumma66 on October 13, 2008, 06:45:12 PM
sorry about the "marquee" thing but more random stuff happened today, it was a three way 1,000 point mega battle my entire death wing army was in reserves (planned to deapstrike them) nothing came in until turn 5 when they automatically came in needless to say i easly finished off the two other players (1 was eldar who had 5 howling banshee's left, the other was smurfs with 5 marines left) they where both mad at me after that. 15 termies and a plasma cannon dreadnought works wonders 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: skirder on October 16, 2008, 11:53:23 AM
1k sisters vs. guard
within that, it was 2 exorcists vs. 2 indirect basilisks
the two exorcists took out a vet squad, and were shaken or stunned the rest of the game.
the two basilisks killed 2 sisters, but kept the exorcists shaken or stunned the entire game.
so the tanks were basically stuck, and all four survived to the end of the game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Wyrmnax on October 22, 2008, 11:49:51 AM
Because thats the only logical explanation to what happened last sunday.

There were two ( yes, TWO! ) imperial guardsman protecting a objective building, trapped inside as the fight raged on.

I had a unit of 6 Thunderhammer / Storm Shield terminators nearby. The guard building was the only thing chargeable and the guard control of that place was what was making the game a tie. So i charge.

What happened was, i managed to loose 2 terminators to IG CC attacks, and then managed to kill one guard with 12 storm hammer attacks. Then i proceed to fail the morale test and get caught up a sweeping advance.

Funny thing? next round (the last one of the battle), the  guardsman  got killed by a bad scatter from a russ shell, and that gave me the game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: ChaplainRobb on October 22, 2008, 12:13:14 PM
I'm particularly fond of the funny dice roll stories.  Here's one for you:
First real game of 5th ed after purchasing AoBR.  My buddy is playing his enormous ork army, and me with my new SM.  In a 1500 point game, he had 107 models on the table, and I had around 45.  Sure, that's normal.  I thought nothing of it, and expected to whittle down the size as they marched in.  On the first turn, he moves everything toward me, runs with them, and his weirdboy uses the power that gives everyone a free Waaghh!  Nearly all of his models end up within 6" of my lines.  So much for the shooting to whittle them down.  I simply charge in with almost everyone.  One tac squad lost cc by 1 wound, gets cut down.  Another tac squad takes no wounds, kills off a few orks, but fails the sweep, leaving them open to his nobs mob the next turn, which wiped them out. 
And here's the kicker: My squad of termies started well, taking out a majority of a huge mob.  He has 8 attacks left when his turn comes, he rolls seven 6s to hit, then all 6s to wound, and I failed EVERY ONE of my termie saves.  Five termies and a librarian downed by 4 boys.  Yeah, I got it handed to me that game, before we even got to turn 3.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Shas'Oink on October 22, 2008, 12:18:20 PM
I had an opponent (a good friend) that rolled 30 to hit rolls with his necron warrior unit.

22 of them came up as 1s.

the remaining 8, were 2s.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: typhon on October 22, 2008, 12:22:35 PM
i had a obliterator kill a fortuned wraith lord and a daemon prince kill a fortuned avatar.each combat lasted 3 turns I made about 12 inv saves with my daemon prince and 6 with my obliterators

  It's was great
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on October 22, 2008, 01:00:51 PM
Because thats the only logical explanation to what happened last sunday.

There were two ( yes, TWO! ) imperial guardsman protecting a objective building, trapped inside as the fight raged on.

I had a unit of 6 Thunderhammer / Storm Shield terminators nearby. The guard building was the only thing chargeable and the guard control of that place was what was making the game a tie. So i charge.

What happened was, i managed to loose 2 terminators to IG CC attacks, and then managed to kill one guard with 12 storm hammer attacks. Then i proceed to fail the morale test and get caught up a sweeping advance.

Funny thing? next round (the last one of the battle), the  guardsman  got killed by a bad scatter from a russ shell, and that gave me the game.
The sweeping advance wouldn't have killed off your terminators remember ;)

Otherwise... Damn, that's bad. I had Dante die to lasguns not too long back. That stung :\
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Paraplegic on October 22, 2008, 01:02:18 PM
I'm fairly certain that Terminators cannot be swept due to "And they shall know no fear" rule. But losing two termies to IG attacks is terribad :(.

edit: Ninja'ed.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Wyrmnax on October 22, 2008, 01:30:00 PM
Doh.

Completely forgot about that. Too used to chaos, i guess. But still.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Alexander's Son on October 22, 2008, 01:41:30 PM
 Yeah as you said... Still...

 You lost two Termies in your Assault? That's bad!!! The dice god doesn't favors you a lot...

 The IG were in cover and had only their lasguns?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: dustermaker on October 22, 2008, 02:13:29 PM
Can you imagine being one of the two guardsmen?  That would be like the coolest feeling EVER.  Six assault termies charging you down, you and your friend kill 2.......then they run off......LOL!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Wyrmnax on October 22, 2008, 02:16:03 PM
Yes, IG in cover with only lasguns. And the remaining termies managed to kill 1 of the guard before fleeing.

True duster... that is, until you get shelled by friendly fire...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: 40kfomPodmaster on October 22, 2008, 03:30:13 PM
I had an opponent (a good friend) that rolled 30 to hit rolls with his necron warrior unit.

22 of them came up as 1s.

the remaining 8, were 2s.

He must have been using my dice...

OK, another non-tabletop but nonetheless 40K related mishap for you: Walking through the foyer of my office coming back in from lunchhour...figure case in one hand (having been to GW at lunchtime to chew the fat with Blueshirt mate who works there). Client has arrived early and is chatting to manager..."Simon, meet David" says manager, and when changing hands figure case is in to shake hands with client, case opens and toy soldiers fall out onto floor...

 :-\

(luckily, unpainted plastics only...)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Alexander's Son on October 23, 2008, 09:45:14 AM
OK, another non-tabletop but nonetheless 40K related mishap for you: Walking through the foyer of my office coming back in from lunchhour...figure case in one hand (having been to GW at lunchtime to chew the fat with Blueshirt mate who works there). Client has arrived early and is chatting to manager..."Simon, meet David" says manager, and when changing hands figure case is in to shake hands with client, case opens and toy soldiers fall out onto floor...

 :-\

(luckily, unpainted plastics only...)

 The wonderful thing to happen in this case would be that this "David" Character would be involved in the same hobby as we are and so close the deal fast over playing a game...  ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: verdonian_XII on October 28, 2008, 12:31:18 PM
a las this monday i fought against the new marines, my friend apporched my lines with six vanguards with jumppacks and a chaplain with jumppack, however before charging (and multiple charging my lines like he likes to do) they fired ther bolt pistols at the squad they intended to charge, caouseing 4 casualties the soldiers took a leadership test at their own ld, they ran a way out of reach for the vanguards, and there they stood dumbfolded in my lines on my turn with 2 demolisher one leman russ, 99% of my troops and a smiling lunatic waving a bag of 20 kilo high explosives, needless to say they were dead before either of the tanks had fired.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: bca11 on October 28, 2008, 05:03:22 PM
a las this monday i fought against the new marines, my friend apporched my lines with six vanguards with jumppacks and a chaplain with jumppack, however before charging (and multiple charging my lines like he likes to do) they fired ther bolt pistols at the squad they intended to charge, caouseing 4 casualties the soldiers took a leadership test at their own ld, they ran a way out of reach for the vanguards, and there they stood dumbfolded in my lines on my turn with 2 demolisher one leman russ, 99% of my troops and a smiling lunatic waving a bag of 20 kilo high explosives, needless to say they were dead before either of the tanks had fired.

 :-\ :-\ :-\

What???

Can someone decipher this?  I'm not understanding what you're trying to say dude.  There's something about 20 kilos of explosives and dead vanguards I think.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Heretek on October 28, 2008, 05:07:17 PM
A group of Vanguard Veterans approached a squad intending to assault it. Firing their bolt pistols, they caused enough casualties to force a morale test. The unit failed and fell back out of charge range, leaving the Veterans looking a tad silly hanging about in front of an IG gunline.

In his turn, Verdonian shoots them with damn near everything he has. This includes a special weapons team with a demolition charge (20 kilo of high explosives). The Space Marines did not survive.

Simple.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: bca11 on October 28, 2008, 05:13:03 PM
Ok.  Thanks for the translation.  I missed the part about the special weapons team.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Deadspace on October 28, 2008, 05:13:46 PM
I think what he's trying to say is;

"A tooled up unit of Vanguard Vets with an attached Chaplain were about to unleash choppy death on one of my squads.  Before engaging me in the aforementioned choppy-death, said veterans fire their bolt pistols into my squad of guardsmen. 

Having taking enough casualties to force a morale test, my cunning guardsmen squad, instead of using the increased leadership offered by a nearby officer, elected to take the test with their own, and failed.  They then fled out of charge range of the veterans, now sitting somewhat foolish-looking in front of my line.

In my turn, 99% of my army, including one guardsmen with a demolition charge and a pair of Leman Russ Demolishers, turned their guns upon the now understandably worried Vanguard squad.  Before my beloved tanks had gotten their chance to fire, the Space Marines had been reduced to a large crater filled with smoking pieces of power armour."


Moral of that story?  Don't shoot what you're about to charge unless you are SURE that it won't run away.


::edit:: Man, mega-ninja'd.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on October 28, 2008, 06:20:15 PM
I play a game ON VASSAL.

Turn 1: 3 Units of 20 Kroot Hounds phase the entire necron army out.

Owww...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on October 28, 2008, 07:10:04 PM
Really? I'll need to be careful then...

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: forgotten hero on October 29, 2008, 10:38:21 AM
To win the game, avatar about to maul his last Imperial Guardsman.. must of tripped over his laces rolling 3 1s for a 2" charge!! yep all 3 dice.. ones *cry*
 
But I did get 4 6s to rend from a 5 man Pathfinder squad against his command squad which was ripped to bits in the same game, so I guess it swings it roundabouts. 
 
Also in the GT a fluffed bladestorm from my Dire Avengers (32shots) 6 hits, 2 wounds both saved lol!  
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: strikeforce_comander on October 29, 2008, 10:34:55 PM
AoBR battle, the majoraty of SM's have fallen to the vicious Ork horde.
In turn 3, 3 SM's (a SM Captain, 1 Vet. Sgt. and a tac marine) forced 8 Orks(1 Warboss, 2 Nobz, and 5 Boyz) to retreat from their assault; and caught them in a sweeping advance. Killing every Xenos before them.

I've decided to name the Captain "Captain Rafen" (I feel conditions were right for a promotion).

Basically, "Captain Rafen's" power sword and SM armor saved them.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Alexander's Son on October 30, 2008, 10:10:39 AM
@strikeforce_comander: You know... the Marine should get a promotion to Sergeant and the Sergeant to Captain... The Captain I don't know... make him a Chapter Master?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: bca11 on October 30, 2008, 03:07:18 PM
...and then make the chapter master the emperor!!!!

Was watching a game the other day, marines vs. orks.  20 shoota boyz opened fire on 5 terminators.  Killed 3, and made them fall back off the board.  Hehehe.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Alexander's Son on October 30, 2008, 04:33:49 PM
...and then make the chapter master the emperor!!!!

 Twisted... but the Imperium needs a new one... Living!  8)

Was watching a game the other day, marines vs. orks.  20 shoota boyz opened fire on 5 terminators.  Killed 3, and made them fall back off the board.  Hehehe.

 That's bad... failing those rolls would have hurt...  ???  :-\
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on November 1, 2008, 05:00:28 PM
Had a good one today. Had a game vs Dark Angles with my Eldar. On Turn 3 my 3 shuricannon war walkers turned up on his flank, where, among other things, a predator was parked. In the shooting phase my opponent reminded me, that i hadnt shot with my walkers yet. I answered by asking him, if that pred had moved in his turn. "No, why?"  "No reason." In the assault phase i charged it in the front with the walkers. 6 S5 attacks, hitting automatically on rear armour, causing one glance and one penetrating hit, blew it up with 6" explosion radius, hitting another 13 marines (but sadly killing none).

After that the walkers got charged by 10 marines with frag grenades and a powerfist, after a melta took one of the walkers out. In the next 5 assault phases they lost all weapons and got shaken and stunned many times but refused to go down, doing one wound in every phase and even killing one marine at some point. After that the game ended with the walkers still in combat. I won with 10 to 3 KPs.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: bca11 on November 1, 2008, 05:06:23 PM
Played apocalypse last night as eldar.  Was fighting a coalition of marines and tau.  Anyways, a 10 man tactical squad and 2 12 man fire warrior squads had just come in from strategic reserve.  My falcon had conveniently burned its way over to the corner of that table edge, and found itself lined up for an amazing tank shock.  In one tank shock move, all 3 squads failed their morale and ran off the table.  We gave the falcon the MVP for that, even though the cobra did more damage.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Deathklok on November 1, 2008, 05:21:48 PM
Played my new WIP Guard army the other night vs. my bud's Crimson Fists. My command squad with 3 Plasmas piled out of their Chimera to hose a Dread from the rear (dead dread!) but then got caught in combat with his Captain. I normally never equip my HSO with much and , this being a low points game, didn't have anything but Plaspistol/CCW on him. The Cpt. had a power weapon and proceeded to kill of the squad baring the HSO. Striking back the HSO managed to wound him and passed his Morale check. Next turn the Capt didn't manage to do anything and my HSO got 2 hits, 2 wounds, he failed one. Next turn Capt. whiffs AGAIN and my HSO kills him. iving up to the "Heroic" part of his title beautifully! I gotta find 5pts. to give this guy a PW next time!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on November 1, 2008, 06:18:55 PM
Watched a game on vassal today (Snacty vs. Bro-Captain)

Got blamed for rolling the dice to see if their was a 6th turn AFTER they both agreed to let me do it. Kidna sad that was.

On a more serious note, I played Kroot again. Tossed a Shaper with an Eviscerator, a master shaper with an eviscerator, and a 4 trackers with meltabombs at a landraider. After 13 8+2D6 autohits on the raider, the shots bounced off. Quite annoying that was...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Grand Master Rex Nihilo on November 1, 2008, 09:57:21 PM
This happened in an Apocalypse game I played a few weeks ago but forgot to pass on the story.

I had an Eldar Avatar bearing down on my engaged GK, they were in CC with a squad of genestealers that were about to be dispatched so I certainly didn't want my GK to tangle with the Avatar and my GKT were close enough to help.  So I ran my Eversor in to take him on hoping to take a piece out of him when in fact he took him out! In true assassin style! it was nice to see!

Rob

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: taupro777 on November 3, 2008, 01:28:15 PM
I dont know... thought this was kinda funny.  1000 point game, marines vs chaos space marines... My friend was a new player so i have a cc army game him a shooty one, made it myself to kill me.  By the 3rd round his WHOLE army was dead to a man... and i had only lost 2 raptors.  and those to dangerous terrain tests... Apparently my armor is good enough to stop a TON of bullets... but not good enough to not get impaled on a wooden branch.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: 40kfomPodmaster on November 5, 2008, 08:07:09 AM
Game last night . . . Storm Guardians dodging from cover to cover en route towards a building where some chaos havocs had a great view of the rest of the battlefield. Turning to face their incoming threat, the chaos havocs dispatched the guardians pretty quickly but the accompanying warlock shrugged off 2 or 3 rounds of heavy weapon fire (HBs and MLs) . . . only to be killed in CC when he made it to the Havoc squad!
 
(Visions of a Chaos havoc shooting his ML, seeing the missiles "bounce" off this Eldar dude charging towards him and then saying "Darn it" and swatting the warlock over the head with the ML!)
 
On the upside, Scorpion Exarch taking out a Chaos Lord in one round of CC was quite amusing over on the other side of the battle field!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GregBluhm on November 5, 2008, 11:13:38 AM
Once had my Avatar assault a Tac Squad and all 5 to-hit rolls were 1's.  That's a 1 in 7776 chance.  Had better luck with the rest of the game though.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on November 5, 2008, 11:16:41 AM
My friend John rolled 5 dice for Skulltaker's attacks at Gauntlet and got 1,2,3,4,5 :D

Dunno the odds of that, but it was damn cool ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Fire_Vyper on November 5, 2008, 11:29:41 AM
In a kill point game a 100 point falcon got more points by ramming stuff and tank shocking then the 205 point falcon

guess what i use from now on
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: bca11 on November 5, 2008, 11:34:43 AM
Wouldn't we all use 100 point falcons if they existed?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Dr_Ruminahui on November 5, 2008, 04:25:48 PM
My friend John rolled 5 dice for Skulltaker's attacks at Gauntlet and got 1,2,3,4,5 :D

Dunno the odds of that, but it was damn cool ;D

5/324... or 1.5% 8)

Inquisitor Psychologis Ruminahui
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: 4084595657 on November 5, 2008, 06:08:29 PM
Not 40K but still two funney events.

1. Archeon (a chaos character, very good) charged a unit of 20 dwarf warriors, causes no wounds and neither do the dwarves. Archeon runs :P

2. I was using my dark elves and teaming with my vampire counts friend against vampires too. I had my sorceress with sacrifical dagger and a massive unit to gain power dice from. He blocks my line of site with my entire army and i only manage to charge with one of my cariots through-out the whole game. And that one chariot manages to wipe out a vampire lord (my opponents)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on November 5, 2008, 06:11:24 PM
Not 40K but still two funney events.

1. Archeon (a chaos character, very good) charged a unit of 20 dwarf warriors, causes no wounds and neither do the dwarves. Archeon runs :P


Shut up Alex!!

As you guys can guess, yeah. That was me...

Something even worse than that - Skulltaker was killed by a squig.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on November 5, 2008, 06:57:49 PM
Back in 4th Ed.

Chaplain without Frags charges with his Assault Marines into a squad of Kroot in cover.
Kroot.
He threw all he could at the Chaplain.  I was feeling pretty perky with my 3 wound 2+ save.  3 wounds to roll armor saves for, 3 ones.

Different chaplain, charges Fire Warriors in cover, again no frag grenades, and 2+ save.
Beat down before he could swing. :'(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: BearBitesHurt on November 5, 2008, 07:03:54 PM
My Terminator Librarian's first trip out in the new Codex was a little disappointing.

I was about to shoot the Vortex of Doom at my opponent's Warboss.  What do I roll for the Psychic Test?  12.  The Blast Template was placed over the Librarian and blew him into smithereens.

Hopefully his future outings will be met with a little more luck.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Terro on November 5, 2008, 08:45:34 PM
My Tau's finest moment...beating down a 1500 space marine army in CC (those poor space marine bikes sucked.

In fact my Tau seemd a tad bit insane, regularly beating down terminators, DPs, and the like with pulse rifles and kroot guns.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Heretek on November 6, 2008, 03:36:18 AM
Another Fantasy one from me.

A Dark Elf Noble on a Manticore charges a unit of Clanrats. They pass their fear check and stand firm. The Noble directs his attacks against the Chieftain with the unit, killing him. The Manticore then takes out four Clanrats. The Clanrat clawleader and the spearman behind him strike back and manage to kill the Noble. Two wounds, three ranks, a standard and outnumber earns me a draw, and my musician tips it in my favour. Manticore fails it's leadership test and runs.

While they don't catch it, those Clanrats then charge it my turn while it's fleeing, forcing it off the board.

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Alexander's Son on November 6, 2008, 10:04:47 AM
Not 40K but still two funney events.

1. Archeon (a chaos character, very good) charged a unit of 20 dwarf warriors, causes no wounds and neither do the dwarves. Archeon runs :P

Shut up Alex!!

As you guys can guess, yeah. That was me...

Something even worse than that - Skulltaker was killed by a squig.

* Archaon runnning towards the Dwarves*
 Kill them... Blood for the Blood God, Skull for his Throne!!!

*After the fight*
 What a shame... I will run and hide from shame...

 LOL...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on November 6, 2008, 08:25:34 PM
After scoring 9 pens on a rhinno:

<Tauir (a.k.a. Darkheart)> - 9 pens
*** Vehicle Damage = 3- Weapon Destroyed *** <Tauir (a.k.a. Darkheart)>
*** Vehicle Damage = 1- Crew Shaken *** <Tauir (a.k.a. Darkheart)>
*** Vehicle Damage = 3- Weapon Destroyed *** <Tauir (a.k.a. Darkheart)>
*** Vehicle Damage = 2- Crew Stunned *** <Tauir (a.k.a. Darkheart)>
*** Vehicle Damage = 2- Crew Stunned *** <Tauir (a.k.a. Darkheart)>
*** Vehicle Damage = 1- Crew Shaken *** <Tauir (a.k.a. Darkheart)>
*** Vehicle Damage = 1- Crew Shaken *** <Tauir (a.k.a. Darkheart)>
*** Vehicle Damage = 1- Crew Shaken *** <Tauir (a.k.a. Darkheart)>
*** Vehicle Damage = 2- Crew Stunned *** <Tauir (a.k.a. Darkheart)>
*** Vehicle Damage = 1- Crew Shaken *** <Tauir (a.k.a. Darkheart)>

What the...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: W0w00t on November 6, 2008, 08:48:10 PM
Silly Vassal :D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: bca11 on November 6, 2008, 10:46:22 PM
After scoring 9 pens on a rhinno:

<Tauir (a.k.a. Darkheart)> - 9 pens
*** Vehicle Damage = 3- Weapon Destroyed *** <Tauir (a.k.a. Darkheart)>
*** Vehicle Damage = 1- Crew Shaken *** <Tauir (a.k.a. Darkheart)>
*** Vehicle Damage = 3- Weapon Destroyed *** <Tauir (a.k.a. Darkheart)>
*** Vehicle Damage = 2- Crew Stunned *** <Tauir (a.k.a. Darkheart)>
*** Vehicle Damage = 2- Crew Stunned *** <Tauir (a.k.a. Darkheart)>
*** Vehicle Damage = 1- Crew Shaken *** <Tauir (a.k.a. Darkheart)>
*** Vehicle Damage = 1- Crew Shaken *** <Tauir (a.k.a. Darkheart)>
*** Vehicle Damage = 1- Crew Shaken *** <Tauir (a.k.a. Darkheart)>
*** Vehicle Damage = 2- Crew Stunned *** <Tauir (a.k.a. Darkheart)>
*** Vehicle Damage = 1- Crew Shaken *** <Tauir (a.k.a. Darkheart)>

What the...

Over how many turns did this occur?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on November 7, 2008, 12:24:44 AM
1.

9 Witchblade Attacks vs. a Rhino is ugly.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Fire_Vyper on November 7, 2008, 03:15:14 AM
20 necrons + 1 lord with powerful ranged weapon rapid fire an avatar and cause 0 wounds
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on November 7, 2008, 03:22:06 AM
20 necrons + 1 lord with powerful ranged weapon rapid fire an avatar and cause 0 wounds

Was it fortuned?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: bca11 on November 7, 2008, 09:39:54 AM
20 necrons + 1 lord with powerful ranged weapon rapid fire an avatar and cause 0 wounds

Was it fortuned?

If it was its not really that impressive since his chances of taking a wound from that would be around 50% if he was fortuned. (Avg. of .51 wounds assuming necron lord has staff of light).
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Hammer of Vaul on November 11, 2008, 11:53:20 PM
For me the funniest thing that happened to me in a game was a 4th edition game of 1500 points, nids vs tau with myself as the tyrant. It was the first time I had played against tau, I had heard thier rep for devastating fire power but fragility in combat, but i was fairly confident that I could get some of my hormagaunts in to apply much correction and roll them up pretty much at my leisure. With that in mind my army was deliberately constructed to be gaunt/ hormagaunt heavy, with a large wave attack and massive inbound casualties in mind. We set up , rolled the dice and unfortunately my opponent got to go first. Needless to say I was introduced to the "joy " of markerlites and "pulse rifles ", what was left of my army after round 1 went hobblling forward towards the tau front line, only to be reduced to a mass of quivering pulpy chitin. I resigned in round 2, my mouth agape at the magnitude of the firepower brought to bear, but the truly funny part was my opponents expression, he was shocked, almost embarrassed. I felt more sorry for him than myself. Now dont get me wrong, as far as games go it was a very unsatisfying experience for the both of us, But in retrospect it was as funny as hell in as much we took longer to set up than to "play ".
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mori_El on November 12, 2008, 03:30:37 PM
my fire dragon exarch killing a chaos lord 18" away with a single hit.

farseer on jetbike destroying 3 russ's in one game from the front

"My Hive Tyrant melting his own brain thanks to Warp Blast while on his last wound, kicking the bucket and precipitating a mass charge into my genestealers... who won the combat against the 15 Templar Marines in a single turn. Man that was one weird game"

chuckles.. was that vs dec? hehe
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sanctjud on November 12, 2008, 03:57:28 PM
A falcon flies with its rear at my immobilize rhino.  I rapid fire into the back, boxcars on a glance and immobilize it.
3 Spawn charge in and rip off a weapon and stun/shake it.
Next turn the harlies can't get out.
Same turn the Spawn wreck the falcon with a rediculour number of weapon destroyed results.

Combi bolter on same immobilzed rhino kills a harlie, and then are charged by spawn...they cause no wounds and are run down by spawn.

A 5 man seer council w/ fortuneseer is coming towards them...the combi bolter on the rhino shoots at the fortuned warlocks and kill one, the spawn charge in...take 1 wound, and run down the seer council.

Basically....the combi bolter would hurt something...and that was the cue for the spawn to just F*** it up.

My 7 Cents.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mori_El on November 12, 2008, 05:14:40 PM
the odds are indeed that if thats how probability works that way. My perception of probability is that crazy stuff happens. i will point out that the chance of rolling average on a d6 are technically nought since it is impossible to roll 3.5

i think this thread shows that the laws of probability are somewhat more fluid that we believe. to quote percentage chances in the face of this is imoh perhaps a little foolish!

that being said, it is pretty funny when 3 wraiths take 4 turns to kill 1 dark reaper exarch... happened twice in a row!  ;D

20 necrons + 1 lord with powerful ranged weapon rapid fire an avatar and cause 0 wounds

Was it fortuned?

If it was its not really that impressive since his chances of taking a wound from that would be around 50% if he was fortuned. (Avg. of .51 wounds assuming necron lord has staff of light).
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Marine In Training on November 12, 2008, 06:11:55 PM
back in third edition, i took an army led by 2 winged tyrants with S7 and T7 and EC.  my opponant called me a cheater, but i showed him it was perfectly legal (and also over 500 pts of the 1500 pt army).  He played guard.


(if you're wondering, that was HT and warriors as HQ, Warriors as elite, hormagaunts as Troops, gargoyles as Fast Attack, and Warriors as Heavy Support (when given more than 1 heavy weapon), so therefore my army list consisted of 4 different types of units, and i could mutate the HT)

god, i miss those mutants.  they made the game so much more interesting.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Fire_Vyper on November 13, 2008, 07:08:07 AM
20 necrons + 1 lord with powerful ranged weapon rapid fire an avatar and cause 0 wounds

Was it fortuned?

Yes but only 2 shots wounded, didn't need to make any fortune re-roll at all.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Unholy Worm on November 14, 2008, 12:45:59 PM
I'm sure everyone had some very bad or good luck with dice in their games, some of which are quite incredable. Why not tell some of these funny or rare situations?

My demon prince, for example has been killed by an explosion of a vehicle three times allthough he had toughness 6! In CC my attacks allways seem to miss, out of 30 attacks rarely more than 6-7 pass to hit, not even mentioning to wound!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lord of Winter and War on November 14, 2008, 12:53:03 PM
I had a game with my Grey Knights last night. My power armored greyknights passed only four saves in an entire game against Tau. Needless to say, they didn't last too long. Good news is stern absorbed as much fire as I could shove on him and didn't die, until he charged a Tau commander and bodyguard and got his last wound stomped out.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: General Canderous Fayler on November 14, 2008, 01:01:55 PM
I seem to have incredible luck when it comes to grenade launchers, especially with the new blast template rules.  My krak grenades always seem to hit and wound when i need them to and my frag grenades scatter just enough to get that 4th guy touched.  It drives my friend crazy.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: malicant on November 14, 2008, 01:04:32 PM
I've always had dreadful luck with howling banshees "to wound" rolls against MEQs.  I once sent 8 with an exarch against 4 terminators.  I wounded once, once!. 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Thaldin on November 14, 2008, 01:08:04 PM
My full squad of Banshees charged into a pack of Dark Eldar warpbeasts with a beastmaster....  30 attacks... 2 wounds >.<
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Killing Time on November 14, 2008, 01:14:59 PM
We were playing Dark Heresy last night in the local pub.

The party was ambushed by a green scaly monster and I opened up with a 10 shot fully auto burst from my auto gun. Needed something over 60 to hit on a D100.
Missed.
Spent a fate point to reroll.
Missed.
Next turn, squirted off another 10 rounds. Again needing 60odd.
Missed.
Spent a fate point.
Missed.
Next turn, I finally, after spending yet another fate point, managed to get two shots into the damn thing.
So my autogun is now empty, having unloaded 30 shots, mostly into thin air.

The next round, I pop off a single shot from my Stormchild handcannon, at base BS, and hit square, causing (and I quote) its head to explode like an overripe melon.

Dizzy
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Alerian on November 14, 2008, 01:32:00 PM
I once used deathwing assault to get Belial and his "command squad" (the unit had the standard at Apoth) near my opppnents SM captain and command squad.  I unloaded with my Assault cannon and storm bolters and killed 1 marine.  He then fired his 5 pistols before he charged me...I lost 3 termies to five pistols.  He wounded with all 5, and I rolled four 1s for saves...thanks to the Apoth I only lost 3....painful.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Changeyname on November 14, 2008, 01:44:07 PM
once upon a time playing fantasy i was rolling to hit with a unit of 24 handgunners (2 ranks f twelve on a hill) and rolled a staggering 19 ones out of 24 dice.....

also my hellblaster had a spack-attack for somethin like 12 games in a row blowing itself up on the first/second turn (but always the first time of firing)

then again on the flip side, playing against orks with my lizzies and i needed to save 3 saurus out of 5 wounds on a 6+ save to tie the game rather than loose (would have taken them below half strength)
i made 4 out of 5 sixes :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Jerseyboy381 on November 14, 2008, 01:52:32 PM
A few months ago we played a big 2v2 battle.  My Ultramarines and a friends Space Wolves against 2 CSM players.  The Emperor did not grant his fortune on our dice as our fantastic saves were useless.  All the 3 and 2+ saves we had and I think between us both we made 3 in the whole game.  Add to it I was short on models at the time so to add something new nd eat some points I fielded a Deathwatch team with Librarian.  HE actually managed to pass his psychic tests, but in 3 turns of throwing spells out he didn't wound ANYTHING.  Meanwhile the three Defilers facing us were blasting us to pieces.  Luckily we each had a speeder with Meltas in reserve to deepstrike.  Amazing, both showed up turn 3.  Both landed square behind the defilers and both promptly missed their shots before being obliterated next turn.  We called i turn 4 I think.  At the end, we had killed maybe 14 models, and had lost a good 50-60% of our forces, including 2 Whirlwinds a Predator and plenty of troops.  It wasn't pretty.  We did have fun, but at the end we both agreed the game was won single-handedly by our pitiful dice.  My dice were actually the enemy MVP.  I bought a new set the next week and haven't touch my failed batch since.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cakes on a plane on November 14, 2008, 02:26:46 PM
i used to roll really badly for my deathwing untill i got 5 more men, maybe they were lonely just the five of them.?
 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cripple, Whose Corporeal Form is Now a Shade of Blue on November 14, 2008, 02:41:32 PM
My clanrats seem to fail to do anything but hold enemies in place. They have maybe  caused 5 wounds in the three years I've played them... horrendous luck.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on November 14, 2008, 02:44:37 PM
My characters/ monsters never fail that last save.

Back in the olden days of Commander/ Chaplain/ Librarian command squads, I had a daemon prince on 1 wound kill them all. I passed about 30 5++ saves!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Da Pittman on November 14, 2008, 02:48:55 PM
I had a squad of 32 gaunts run at some IG and in the first two volleys wipped all but one, since they were the only thing in range he fired the rest of his army at the single gaunt and due to bad rolls and great saves on my part it survived that entire round.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: ZethEphdel on November 14, 2008, 02:49:48 PM
I played a game yesterday where I had a squad of outflanking genestealers trying to assault some space marines. I was out of assault range by about 1 or 2 inches (crappy fleet role). But the next turn he shot them down to a man. The next turn when I charged him I killed one and I passed 2 or 3 5+ saves to win combat by one against a 10 man space marine squad. He then failed leadership and I caught him causing another wound and failed save. 1 genestealer killing two marines out of 10 and living to fight to the next combat is good fun.

Too bad they weren't chaos or something, I would have caught them and routed them, 1 genestealer killing off a whole huge squad of 10 marines would have been too cool.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: argos5 on November 14, 2008, 02:52:51 PM
With my Necrons, killing things was never an issue. Dice rolls were always good to me. When it came to surviving hits... that was another issue.

It was never so bad as a week ago. A squad of 3 wraiths, all dead from a barrage from a 5-man squad of Black Templars. Next turn, failed my WBB rolls.

This is significant because my wraiths have always had 2 models go down at most and at least 1 would always come back.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Fire_Vyper on November 15, 2008, 08:13:41 AM
No matter how many times my friend shoots me with his dark lances/lascannons he will either roll a one to hit or for armour penetration at the worst times( I think i've counted about 4 misses/failed to wound/failed to penetrate armour from him per game per heavy weapon guy)

He tends to try CC grenades now
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: azore24 on November 15, 2008, 04:01:08 PM
New one from VASSAL.

Five Swooping Hawks, in their first appearance in my lists since the new 'dex, light up a tac squad.  Ten shots, six hits, FIVE WOUNDS, FOUR SAVES!  The last marine proceeds to flee from the sceen, opening it up the enemy objective to my remaining JB's.  In the following turn (7) the Bikes were shot to pieces by a Libby and Sternguard and the running marine auto-recovered (damn posterboys).  Unfortunately, the Hawks had used up their Crowning Moment of Awesome and proceeded to fail horribly at killing one Marine (admittedly with four less shots, but really...)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cripple, Whose Corporeal Form is Now a Shade of Blue on November 16, 2008, 10:42:26 PM
just got back from my GW 45 minutes ago. I was playing a game against tyranids. On the second turn, 14 gaunts and a ravener jumped one of my 5-man terminator squads. Well, I thought to myself. They're dead. However, he rolled his attacks (His tyranids didn't have assault grenades, and I had powerfists, so I was going to take some down with me). Miraculously, I made all twenty-something saves, and caused 4 wounds in return. To put salt in his wound, his zoanthrope, the only nearby synapse model was 13' away. The gaunts ran, and the ravenor held. But it was still a nice way to end a combat.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Dr_Ruminahui on November 17, 2008, 05:07:48 PM
So my autogun is now empty, having unloaded 30 shots, mostly into thin air.

The next round, I pop off a single shot from my Stormchild handcannon, at base BS, and hit square, causing (and I quote) its head to explode like an overripe melon.

That just goes to show you what any good action hero knows - if you really want to kick ass, you use a pistol. 8)

Inquisitor Psychologis Ruminahui
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: SlaveOne on November 17, 2008, 05:45:46 PM
3rd Ed Scorps in 4th ed game was confronted with two dreads that dropped podded in a turn before on a lucky turn 2 reserves roll. The scorps charged one of the dreads with hopes my claw would can open. Missed completely and if you remember the "stingers" were preemptive shooting attacks in the 3rd ed dex so no extra attack. The dread killed a couple of the scorps. Second assault round (dreads turn) the second un-engaged Dread turned around to fire at some spiders harassing a SM tact squad. The E-Scorp's Klaw missed again and more Scorps were killed by the Dread and failed there leadership. I was able to get away but was within 6" of the second shooting dread so i couldn't rally on my turn so i had to fallback and would likely be off the board in the next turn. The player had dismissed the squad and turned both Dreads to kill "more important" targets. On my next turn, the Exarch of the scorps in his fleeing squeezed off a 2 shots from the klaw catapult into the back of the Shooting dread, hitting, glancing then rolling a 6 to destroy the dread. Yipee! The with 4 Spiders left, they jumped behind the last dread and shot him in the back with a destroyed result as well.

The look on my opponents face was priceless. All i had left on that side of the board was 4 spiders and 6 Scorps who then rallied and was able to help destoy the rest of the SM tact squad.

I guess the funny thing really was my opponent was dominating the league with an all Drop Pod list with 2 Libs using FoTD, one of them was Tigurius. Tau players hated him. And in comes this barley known player who snatched the top seed going into the tournement play off finals.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cripple, Whose Corporeal Form is Now a Shade of Blue on November 17, 2008, 07:46:48 PM
A few weeks ago when I was playing traitor guard vs. Orks (A friendly game- I was using IG rules and CSM allies [1 squad of berserkers, that will be important in a moment]). So there I was, on the fifth turn. My Leman Russ had a crazed, power-claw wielding warboss and his trusty nobz baring down on it on my left flank, my right had a half-dozen deffkoptas slowly eating away at me, while in front of me about twenty orks were running at me from between two buildings. The situation was hopeless (I lost in the end), so I decided to go ahead and throw my 4 remaining berserkers and the last survivor of one of my infantry squads (a seargent with a power-sword, in addition, my army uses whatever doctrine gives WS4). I charged into combat and cut down seven orks, while in return, miraculously, only one berserker went down! the orks naturally turned and ran, but rolled a 2 on their initiative, which was easily beaten. they killed four times their number, definitely deserving of a promotion.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Killing Time on November 18, 2008, 04:59:13 AM
That just goes to show you what any good action hero knows - if you really want to kick ass, you use a pistol. 8)

Inquisitor Psychologis Ruminahui

Chuckle.
QFT
 :D

I should add that while I was ineffectually shooting rounds into the sky, my team mates were mauling the thing with extreme prejudice.
Including our Arbite managing to stuff his shotgun down the creature's throat and give it a belly full of incendiary round. Which can't have been pleasant.

Dizzy
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Fire_Vyper on November 18, 2008, 05:50:36 AM
I played a game where a lucky hit blew up my Wave serpent and forced the fire dragons out, after a squad of necrons teleported with a veil within 12 inch of them. Next thing a monolith fires on them with its main Ordnance weapon, it scatters and takes out the entire squad and their lord, the survivors are then escorted off the board with help from my other tank.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sirdrasco on November 18, 2008, 08:14:40 AM
Had an imperial squad hold out against a Demonprince. The last survivor was a radioman who refused to die for 2 turns (they held out 4 turns)

A buddy left his librarian at my house so we played an extraction mission. We used the ambush in the book with the vacuum rules. Suddenly we realized that all the guards weapons were rending, so those 24 lasgun shots were to be feared. So much so that instead of rescuing the librarian at turn 5 he shot the squad to kill him rather then allow him to be get away, poor guy took 3 rending hits,
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Da Pittman on November 18, 2008, 09:33:59 AM
I had a squad of gaunts take out a Terminator squad, I was only hopeing to tie them up but to kill them and only loose 5 gaunts was like UBER COOL.  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: taupro777 on November 18, 2008, 01:23:15 PM
I had kind of a cool game.  a single tau fire warrior in kill teams held off a full squad of CSM.  5 members... and they all died.  My firewarrior had great fun shooting them at point blank range, after they tripped and died...

Another game of note, 1 rapid firing FW killed the rest of the wounds off a Daemon Prince.... im seeing a pattern here, maybe i should stop losing all my fws.

Lastly, I beat my friends blood angels force at 1500 points in cc without losing a man :) love plague marines... and then again against his orks, tau only lost 3 fws :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: the_nash on November 19, 2008, 12:55:08 AM
I remembered i good one from 4th ed with the previous chaos codex:

versing a berzerker army with a bloodthirster, i was using space marines.
It was the last or second last turn of the game and pretty much most of my stuff has been eaten by the bloodthirster, who was flying towards the one of the last squads of marines and a squad of 5 scouts. I was about to get the snipers to shoot at the Berzerkers bearing down on another squad, in the hope of knocking a few off to give the marines a chance, when my opponent says "why don't you try and take a wound off the bloodthirster" so i shoot at him instead; 5 shots, 5 hits, 4 wounds, 0 3+saves. Thirster loses every wound it has and rolls over dead.

Opponents reaction was priceless.
Bloodthirster was his pride and joy.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on November 19, 2008, 01:23:37 PM
   Today against moc065: I had a CC Autarch and a Farseer both Assault a lone and Doomed Jetbike Warlock, and despite rolling a total of 6 hits, both utterly failed to wound the guy properly or the Warlock made all his saves, then proceed to do 1 wound on the Autarch, winning the fight and sending the Autarch running off table...  :D

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Fire_Vyper on November 20, 2008, 09:53:42 AM
My wraithlord(2 wounds left) was 17 inches away from his Land raider so i assualted the lone scout sergeant that was close to me with fist to get some extra movement for next turn.

guess what, broken wraithlord and grinning scout.....
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on November 20, 2008, 05:00:26 PM
guess what, broken wraithlord and grinning scout.....
Ahem... Except that Wraithlords are Fearless? ;)

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Noble on November 20, 2008, 05:05:46 PM
Or perhaps the wraithlord was actually, physically broken ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on November 21, 2008, 02:10:45 AM
guess what, broken wraithlord and grinning scout.....
Ahem... Except that Wraithlords are Fearless? ;)

   Starky

I guess he meant "broken" in a sense of kaput machine  :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Milanovitch on November 23, 2008, 11:47:55 AM
I can remember this from one of a memorable battle:
My opponent, lend me a squad of imperial guard to my inquisitor army so he can use his new toy : a hellhound...
first turn, the borrowed squad shoot its laser cannon on it destroy it and the blast kills 15 of his troops....
His expression was priceless...  :o
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on November 23, 2008, 01:44:56 PM
I remember a memorable battle where me and a good friend swapped armies (Deathwing and Eldar). Playing deathwing, I swear to god my units could not hid the side of a barn. I don't think I killed 1 eldar to shooting during the entire game, even when I was so angry I began shooting his (my) fire dragons with lascannons.

Needless to say I was horribly crushed, and never play deathwing to this day.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Iron-Guardsman 2413 on November 24, 2008, 04:21:40 PM
2 Chaos Sorcerers and One Daemon Prince killing themselves with perils of the Warp in one game! It was brilliants.

Ten possessed with wings assualt a Platoon Command squad in cover. 5 die to dangerous terrain. 5 die to bayonets!

Many years and two editions ago. 3 player battle. One Leman Russ takes out a Dreadnought, A Furioso dreadnought, a Sentinel belonging to one side and an Ork Dreadnought WITH ONE BATTLE CANNON SHELL. Trust me, it was a very messy multiple combat which the Guard solved in its own...inimitable style.

One solitary Guardsman killing a solitary Terminator at 23 inches away, on the last turn of a meat grinder. Absolutely hilarious.

The ever popular; brand new, freshly painted squad and transport get blown away by the first shot of the game (Hands up if thats happened to you!)

Watching the Nightbringer get mobbed halfway to death by 80 Guardsmen in an Apocalypse match, that was hilarious!

10 man death Company getting minced by Guard Command Squad... To this day I still don't quite understand how!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Master Bio-Titan BT on November 25, 2008, 05:48:40 PM
Heres another bad one that I experienced for your pleasure or pain!


So, last night I was filing the mold lines off of a CSM Champion powersword.  Well, you know how filiing makes little pieces of plastic dust on the bit and typically you simply blow it off, well, as I brought the sword up to my mouth, a little too fast mind you, I stabbed my lip and actually lacerated my lip!  Its a good thing I work in the medical field!!

 :P :P :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on November 25, 2008, 05:53:42 PM
Ten possessed with wings assualt a Platoon Command squad in cover. 5 die to dangerous terrain. 5 die to bayonets!
Erm, Possessed can't have wings...

Watching the Nightbringer get mobbed halfway to death by 80 Guardsmen in an Apocalypse match, that was hilarious!
And basic Guardsmen can't wound the Nightbringer.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sanctjud on November 25, 2008, 06:11:45 PM
Possessed...could get wings in the 3.5 edition ....but not this one.

Dangerous Terrain tests are................ .....dangerous..... . at least we get inv saves against it.

Maybe there was a commissar or something with a fist.
Or it could be they kinda.... tarpitted him.....while the rest of the apocalypse army finishes the Necrons and due to phase out, NB dies as well...

/shrug... otherwise yea, IG joe trooper can't scratch NB.

My 7 Cents.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on November 25, 2008, 06:50:19 PM
Fantasy story - Chosen unit champion challenges a Saurus Oldblood who charged. 9 attacks (if I remember rightly), and the Oldblood does nothing. Champion hits back and wounds once, winning the challenge. I then tell him of my magic weapon, the Glave of Putrifaction. 200+pt Lord reduced to S/T2 by a 65 pt model.

40k - Slowly gunning down numerous Land Speeders, dreadnoughts and special characters with a pair of big shootas. The most memorable time was when I killed off a dev squad Pedro was hiding in, and then cut him to ribbons with big choppas.

Fun times.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Dragonhammer on November 26, 2008, 12:44:02 AM
Best ever game, I assault a mob of Necrons with a Guardsman squad. Not only did I win the combat, I massacred them, and they all failed their "We'll Be Back" rolls, forcing the Lord to use his Rez Orb, and were promptly killed again after they charged THAT SAME SQUAD in the back.

Meanwhile, my Leman Russ spent the whole day doing a steaming pile of nothing, missing every shot it took. Even with improved comms, my reserves didn't enter till the 5th turn. On the last turn it was hit with HIS reserves, a full unit of Flayed Ones. They, of course, killed it, and not only that, but blew it up. Not one of them survived the explosion.

That was the tune of the whole battle. Whatever it was intended for, it did the opposite. That squad of supermen? They ended the battle with... NO CASUALTIES. Every tank I had in my army was reduced to a smoking husk.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Iron-Guardsman 2413 on November 26, 2008, 03:46:44 AM
Ten possessed with wings assualt a Platoon Command squad in cover. 5 die to dangerous terrain. 5 die to bayonets!
Erm, Possessed can't have wings...

Watching the Nightbringer get mobbed halfway to death by 80 Guardsmen in an Apocalypse match, that was hilarious!
And basic Guardsmen can't wound the Nightbringer.

1: Remember my post in the sportsmanship section? That was this game.

2: I know that now! Besides, I didn't say they were in combat!... To be fair I did imply that didn't I! Sorry about that They were mostly rapid-firing plasma guns at him. Though my command squads with power fist weilding officers and Commissars thought they were hard enough.... but we all learn something new every day. In the end the store manager got so fed up with the combat that he 'reminded' everyone about this special apocalypse only rule that the night bringer gets to place the 10' template on himself and give everyone underneath a strenght 8 AP3 hit!

The hilarious part was watching the very young player, with a very nicely painted necron horde, grow more and more bemused (not angry!) at the refusal of the Guard to roll over and die.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Corax_rg on November 26, 2008, 12:46:44 PM
Well, a chaos game in which NONE of my thousand sons caused a wound. In each squad of 10, i was lucky if 3 hit. Then none of them rolled high enough to wound.

I havnt played them for 3 weeks. Time to break them back out, i think.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sanctjud on November 26, 2008, 12:57:20 PM
Just leave them on the shelf to................. .................co llect dust...... :D

IMO, this thread should be renamed: "When amphetamine parrot Happens!"

My 7 Cents.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on November 26, 2008, 01:32:35 PM
Ten possessed with wings assualt a Platoon Command squad in cover. 5 die to dangerous terrain. 5 die to bayonets!
Erm, Possessed can't have wings...

Watching the Nightbringer get mobbed halfway to death by 80 Guardsmen in an Apocalypse match, that was hilarious!
And basic Guardsmen can't wound the Nightbringer.

1: Remember my post in the sportsmanship section? That was this game.

2: I know that now! Besides, I didn't say they were in combat!... To be fair I did imply that didn't I! Sorry about that They were mostly rapid-firing plasma guns at him. Though my command squads with power fist weilding officers and Commissars thought they were hard enough.... but we all learn something new every day. In the end the store manager got so fed up with the combat that he 'reminded' everyone about this special apocalypse only rule that the night bringer gets to place the 10' template on himself and give everyone underneath a strenght 8 AP3 hit!

The hilarious part was watching the very young player, with a very nicely painted necron horde, grow more and more bemused (not angry!) at the refusal of the Guard to roll over and die.
Whey now when you explain it that way ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Dehty on November 26, 2008, 01:50:37 PM
My lord+18 necron warriors teleported near sentinel, shooting to them does nothing. In his turn he charged them and kill one warrior and my squad again do nothing, but lose their ld test and sentinel catch them. The sentinel have new name: "Steelcutter"
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: popo on November 27, 2008, 05:14:42 AM
20 Necron warriors deepstriking right infront of my Basilisk. My opponent didnt know that it could shoot "direct" at them so he ignored it.
He was not happy when i told him that it could at scored at direct hit right on them.

But im not good with rolling so i only killed 11 of them...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: ozzfann0666 on November 27, 2008, 11:37:16 AM
Here's something entertaining:
In a 2v2 game, a single genestealer, 10 guardsmen, and 1 necron warrior were locked in combat. For 3 turns. NOTHING happened. The stealer kept rolling 1's and 2's to hit, the guardsmen caused a couple wounds, which were repeatedly saved, and the necron couldnt score any wounds. I haven't got a clue to how that worked out.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: FifthWindDieGermanator on November 27, 2008, 12:05:09 PM
Here's something entertaining:
In a 2v2 game, a single genestealer, 10 guardsmen, and 1 necron warrior were locked in combat. For 3 turns. NOTHING happened. The stealer kept rolling 1's and 2's to hit, the guardsmen caused a couple wounds, which were repeatedly saved, and the necron couldnt score any wounds. I haven't got a clue to how that worked out.

Same thing happened in a game I played last night vs Cripple, Outflanking Genestealers in a prolonged cmbat with Karios and a squad of Horrors. A few wound were inflicted, but the general result was nothing happeneing. Either they caused no wounds, and I passed all of my saves, and Karios's re-rolles stopped all but 3 wounds, two on Karios himself (this round lasting from Turn 2 to the end of the game). We deducted that they were just High-Fiving each other the whole time, like that one Berserker-Guardsmen avatar someone on here had a while ago.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on November 27, 2008, 12:54:56 PM
Cripple has vassal? I'll add him to the list.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: FifthWindDieGermanator on November 27, 2008, 12:57:21 PM
No, this was in real life. However, Cripple (at my direction) has started downloading it. Last I heard, he has the main Vassal program downloaded.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on November 27, 2008, 02:19:35 PM
Ah. I see.

He's on the list.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: BuddhaN8 on November 29, 2008, 03:12:49 PM
Here's one for the annals of history.

An Avatar of Khaine, having shrugged off the melta and flamer shots from a gaurdsman squad it has caught up with, gets hit for two wounds from the ever versatile lasgun. Apparently this God-like monstrosity is immune to the most intense heat we can bring to bear in 40k (I've had him shrug off a melta torpedo from low orbit) but can be wounded by focussed light. But this isn't all as the gaurdsmen charged afterwards. And while the Avatar cleaved three off them in twain the combined might of the gaurdsman manage to deal out 5 wounds, which the Avatar promptly fails enough of to collapse into a pile of molten slag. So it seems you can use both ends of a lasgun to smote a God. *sigh
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Iron-Guardsman 2413 on November 29, 2008, 03:50:56 PM
Wooo! Go Guard! Sorry! Ouch though! You have my sympathy. Sometimes the dice just don't want to play. Today I was in GW and my opponent and I both rolled more ones than any other number!

I remember one time, Guard vs Traitor Guard. Two sentinels on opposite sides had the same idea, sneak through the woods and snipe at tanks. They chose the same wood. They chanced upon each other and spent the rest of the game kicking each other. Even better they both immobilised each other. I can just imagine the pilots, mere feet away, scream obscenities and insults until one of the remembers he has a side arm!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Corax_rg on December 7, 2008, 06:01:47 PM
Today, before work i decided to go and play some 40k. It was all good, i got chatting to the staff about my fantasy army and what i plan to do with it. Some kid walks in and pretty much challenges me, i reply, "Okay. Great. How many points?"

We agreed on 1000 as he was in a rush to get home for a tv programme or something.

Well, all goes well up until the second turn. Because he gets NO armour saves from my thousand son's bolters. He screams cheater. When i show him the entry, he packs up and leaves because he dosnt want to play a "cheesy and ridiculously under priced" army.

Why would someone do that? Play the god damn game till the end and dont whine about someones guns being better than yours.

Please share your Oh my god moments.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Chucklemon on December 7, 2008, 06:09:05 PM
Wow...I'd have to agree with you on that, I've even been on the cheating side of games and I haven't yelled and whinned then stormed off...Thats why I only play with gamers I've known for a bit, usually meet 'em in GW then talk then after bout a week if they're cool I play them hehe. But yeah, first off, its just a game, second off, losing is part of it.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on December 7, 2008, 06:09:46 PM
I hope he was over 16 and you decked him. People like that shouldn't play the damn game.

Give him 1k of Orks and shoot him with massed bolter fire. Then let the idiot complain.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: malicant on December 7, 2008, 06:13:53 PM
Sounds like a typical kids reaction and reminds me why I don't' play children.

I've never had an oh my god moment but one memorable occasion was when a guy tryed to use target priority to lascannon my farseer (who wasn't in a unit).  I smelled something fishy and checked my rule book, sure enough he couldn't target the seer as he was an IC and not the closer model.  He got all defensive but clearly he couldn't dispute what was in the book so he "offered" to let me deduct a wound from my avatar.  I replied it was his mistake so TS (I agreed to let him shoot at my avatar, he missed :) ).  I won that game, soooo satisfying.

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Corax_rg on December 7, 2008, 06:16:47 PM
By some kid, i meant teenager. He wasnt too young to buy 15 rated movies.

But man, i was so annoyed. I only wanted to enjoy myself before a stressful day of work.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on December 7, 2008, 06:20:20 PM
Hey I'm 16 and I'm not like that. I hate it when people are. I played a game once (Apocalypse) where I was using 5,000 points by myself, and a "grown man" joined in and added in his army, so I was against 25,000 points. My friend joined my side with an extra 2k as a slight bit of help and do you know what that guy did? CRIED. He demanded that he be allowed any amount of reinforcements he wanted after that.

I hate people like this...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Chucklemon on December 7, 2008, 06:22:10 PM
Mhm, my experience was, basically my first time playing...Hehe but this kid was going to play against me under supervision of an employee of GW, and he said his GK termy lord had a psycannon but he had a storm bolter and the employee said it was what you see is what you get, so it was a stormbolter, but as soon as the employee had to go help someone the kid suddenly was like "Ok...I'll attack with my psycannon." but I just let it slide, heck, I had seen the kid throw fits in the store and I just didn't wanna deal with it...He was like 13 years old and rich(bought basically the whole store everyday and came in with a squad for a new army evey other day). And yes, I'm a 16 year old too, so it is a generilization to say 16 year olds, because some can be more mature than others, etc. But anyways, yeah that was my experience.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: *Nosferatu* on December 7, 2008, 06:30:20 PM
It's not about how old a person is, it's about how mature they are.

A fourteen year old can be a civil and fun player. In contrast a thirty six year old gamer can be a total douche.

Regardless of age, there will always be players that you wish murder upon.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Dinendal on December 7, 2008, 06:45:09 PM
Actually, my worst games were against people around 20-25... the kind of people "that know everything about 40k" you know what I mean...

highlights:
Refusing that the skimmer moving fast didn't affect ap1 shot (4th edition) since the only place the issue was mention was in the Eldar codex faq, therefore allowing only eldar tanks to have this, therefore being not "even" for dark eldar and tau... I packed and left before the game and never played against them ever... I have a kind of sixth sense to spot these kind of guys...

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Fafnir on December 7, 2008, 06:46:23 PM
Damn... that really sucks. Had my first two games yesterday, and I'm thankful both of my opponents were awesome.

Although, I did want to bend the rules a bit, and move my Grand Master in base to base with his Fire Dragon exarch, just to get a REALLY CLOSE psycannon shot to his face... But that was more for effect... you know, point blank psycannon headshot and all... beslubberer and his buddies eliminated my unit... so my Grand Master was obligated to elminate his ass. Exterminatus style!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Iron-Guardsman 2413 on December 7, 2008, 07:26:52 PM
I remember a punk kid, about 12, at GW northampton... Chaos. Army and the battle (pardon the pun) He said he only played Apocalypse... Okaaaaaaay.

I was there to do Iron Halo stuff and I was having a great time. He was the only other customer in the store and kept bugging me for a game. In the end I relented. He demanded to see my list. I showed it to him. I asked to see his. He didn't have one.
'I'll just put my whole collection on the table. I think its about 1500 points' Ok....
'These are my possessed. They can fly"
'Ok... may I see the Codex please... Um, no they can't.'
'Oh well, I've moved them now.'
'Well take the dangerous terrain test now please.'
'The what?'
'The dangerous terrain test. You said they fly and they have landed in difficult terrain and so need to take a difficult terrain test.'
'But you just said they can't fly.'
(Suppresses urge to kill)
Later on...
'Your Lascannon can't see my Sorcerer lord.'
'Er... its in a building, on top of a hill and you are in open ground.'
'Yeah but there is a wall on his base, look'
(So I assualted the Lord with a Guard Special weapons team instead and held him up so a plucky Lieutenant and Commissar could kill him!)
'Basically my psychic power instantly kills your Colonel and Commissar'
'Er... pass me your codex would you... Um, thats not how it works'

Fortunately I wiped the floor with his army! He was another example of someone who buys most of the store each day...

I remember an Apocalypse battle which was scheduled to start at 11 on Saturday. The entire opposition force, all five of them, wanted to take scheduled bombardment. Fifteen pies plates of orbital death? Then the numpties came round on our side of the board, knocking over models and stuff while putting down orbital bombardment markers... Thats not even how it works! They were orks, necrons and chaos and watching them trying to co-ordinate a plan was HILARIOUS! They reflected their army personalities brilliantly... Mind you so did we I suppose!

Fortunately for my sanity it was another win for the forces of the Imperium...

Thirdly not such much the title as a Whiskey Tango Foxtrot moment.

Three Space Marine battle companies, all Ultramarines in one apocalypse battle. 2 were fighting with Orks, Nids, Necrons, Chaos marines and daemones... Okaaaaay. Weird but its apocalypse.

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Chuckles, The Space Marine Clown on December 7, 2008, 07:31:53 PM
'Your Lascannon can't see my Sorcerer lord.'
'Er... its in a building, on top of a hill and you are in open ground.'
'Yeah but there is a wall on his base, look'

I think that's probably my favourite part. If I were playing him and he said that I would have ripped the wall off his base.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: myles on December 7, 2008, 07:36:19 PM
I was playing in a BFG tournament this weekend, and in the second turn of round one, a older guy (mid thirties, about?) who always talked about how he liked to play BFG just for fun, packed up and left the store because his opponent made him take the necessary leadership test for flying in asteroids. (Which he passed, by the way. ::))

Totally baffling.


Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Marine In Training on December 7, 2008, 07:39:55 PM
3rd edition game, one of the funniest matches I've ever played.

My 750 pt standard mission Tyranid force included no guns.  Went into a store and played a random person.  He played Space Marines, and had 5 units of Tactical Marines and a Captain.

We rolled for a standard mission, and we rolled a 6, so it went to a battle.

We rolled for the attacker/defender, and I was the defender.

We rolled for the mission, and it came out as Meat Grinder.

So, here I am facing an unlimited amount of space marines, with no guns.  How fair.

I proceeded to get Rippers into combat with one tactical squad, and I danced around terrain and the combat with my Warriors and Hormagaunts, never getting stuck in combat, and keeping out of LOS of weapons.  When the rippers died, I shoved another unit into combat and kept going.  We rolled for continuing turns, and it kept going, and going, and going, until the mission was forced to end from the maximum amount of turns (I think it was 9 turns).

By the end, I had an undamaged squad of Warriors, an undamaged squad of Hormagaunts, and a unit of Hormagaunts still in combat, but over half strength still.

Boy, my opponant was fuming.  Obscenities followed shortly afterwards.  He had the maximum amount of time to beat me, with a superior force, and he royally screwed it up. 

Next time I walked into the store, I found out he complained to the manager about my win, saying I was cheating.  I never saw him again since that battle, maybe cause the manager decided to tell him off, or maybe because the manager refused to ban me from the store (meanwhile I've had a few games with him, so he knows I dont cheat).
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Thalandir on December 7, 2008, 07:40:04 PM
I'm 16, and I can definitely say that I've had these kind of experiences with younger kids, around the 12yr mark. Like, they never declare anything, they just pick up the dice and start rolling, and you have to physically say, "Um, what the hell are you doing?" before they're like "Oh, these guys are shooting at those guys" and when people refer to them as "these guys" and "those guys" you just wanna pick 'em up by the throat and say, "They're called Dire Avengers, and they're called Tactical Marines, how hard is that to comprehend!" (I'm not saying that all 12 year olds are like this, but there are a lot of them out there)

As for that kid who pitched a fit about AP 3 bolters, all I can say is that I hate it when people like that give bad names to all teenage gamers. Hell, at my local games club I'm more or less known as rules master, as my knowledge and understanding of the rules can be trusted without biased opinion, and my word is trusted over that of some of the 25 yr old or so players, as they are far too arrogant to ever comprehend the idea that they might actually be wrong about something haha.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Quetzlquatl on December 7, 2008, 07:49:10 PM
Thalandir I agree with you totally. I was known at my gamestore as the rules guy when I was thirteen. Never accused anyone of cheating if they can show me the rule in a book I'll believe it.  But I only had to ask to see a rule once or twice. Teenagers and kids who are to immature to play by the rules shouldn't be playing. Same with the annoying kids who buy everything and brag about because they have the money to.   

Crap forgot to mention my OH my God moment. Some guy tried to use weighted dice on me. But they were clear and I could see the weights.   :o I didn't bring it up though because the cheater messed up the weighting and he always rolled ones.   ::)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: muzzyman1981 on December 7, 2008, 09:07:46 PM
Well I am very new and I so far haven't had any crazy moments yet (I'm sure I will though).  I have had to do the "my Grey Hunters are gonna assault those guys" thing though because I don't know all the different unit types of every army (I am trying though).

I agree too that its not the age of the player but the maturity.  All of those incidents just show that you have to be careful who you play against sometimes.  Especially that story about the person who said that because there was a wall on his model's base....I would have taken my binder and whacked him upside the head, and as he is laying on the ground trying to remember his name I would have told him crap on the base don't count.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on December 7, 2008, 11:50:28 PM
3rd edition game, one of the funniest matches I've ever played.

My 750 pt standard mission Tyranid force included no guns.  Went into a store and played a random person.  He played Space Marines, and had 5 units of Tactical Marines and a Captain.

We rolled for a standard mission, and we rolled a 6, so it went to a battle.

We rolled for the attacker/defender, and I was the defender.

We rolled for the mission, and it came out as Meat Grinder.

So, here I am facing an unlimited amount of space marines, with no guns.  How fair.

I proceeded to get Rippers into combat with one tactical squad, and I danced around terrain and the combat with my Warriors and Hormagaunts, never getting stuck in combat, and keeping out of LOS of weapons.  When the rippers died, I shoved another unit into combat and kept going.  We rolled for continuing turns, and it kept going, and going, and going, until the mission was forced to end from the maximum amount of turns (I think it was 9 turns).

By the end, I had an undamaged squad of Warriors, an undamaged squad of Hormagaunts, and a unit of Hormagaunts still in combat, but over half strength still.

Boy, my opponant was fuming.  Obscenities followed shortly afterwards.  He had the maximum amount of time to beat me, with a superior force, and he royally screwed it up. 

Next time I walked into the store, I found out he complained to the manager about my win, saying I was cheating.  I never saw him again since that battle, maybe cause the manager decided to tell him off, or maybe because the manager refused to ban me from the store (meanwhile I've had a few games with him, so he knows I dont cheat).
Hahahahahaha. Tell that guy to learn some tactics or come to 40kO.

Another good experience. After 1 and a half moves of combat, a wych squad of mine tore through roughly 500 points of 'nids.

It was funny.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Marine In Training on December 8, 2008, 12:08:26 AM
Glad someone else thought that was funny  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: EldradUlthran on December 14, 2008, 08:30:36 PM
well, i cant think of anything at the moment really good, but me predicting almost all the dice roles my friend did and i actually got it right, it was insane, i was phychic or something, then i started to do it to my roles to, i was creeped out :o..and less than 12 necrons and a lord taking out a baneblade, tau hammerhead,and repeatedly hurting leman russes in one game, not to mention all the guardsmen and fire warriors. the necrons kept on comin back, arnold swartzenager style ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on December 14, 2008, 09:43:44 PM
Funny, I was calling Big D's rolls for a few moments there.

For example, when he hit a raider with something, I'd always shout out "6"! And it was always a 6...

And another funny thing. After rapid firing my splinter rifles at some guardians, I totally forgot you couldn't charge after shooting rapid fire weapons. Needless to say, loaded with 3 flamers, my warriors dropped like flies in a snowstorm.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Thalandir on December 14, 2008, 11:38:44 PM
I remember a punk kid, about 12, at GW northampton... Chaos. Army and the battle (pardon the pun) He said he only played Apocalypse... Okaaaaaaay.

I was there to do Iron Halo stuff and I was having a great time. He was the only other customer in the store and kept bugging me for a game. In the end I relented. He demanded to see my list. I showed it to him. I asked to see his. He didn't have one.
'I'll just put my whole collection on the table. I think its about 1500 points' Ok....
'These are my possessed. They can fly"
'Ok... may I see the Codex please... Um, no they can't.'
'Oh well, I've moved them now.'
'Well take the dangerous terrain test now please.'
'The what?'
'The dangerous terrain test. You said they fly and they have landed in difficult terrain and so need to take a difficult terrain test.'
'But you just said they can't fly.'
(Suppresses urge to kill)
Later on...
'Your Lascannon can't see my Sorcerer lord.'
'Er... its in a building, on top of a hill and you are in open ground.'
'Yeah but there is a wall on his base, look'
(So I assualted the Lord with a Guard Special weapons team instead and held him up so a plucky Lieutenant and Commissar could kill him!)
'Basically my psychic power instantly kills your Colonel and Commissar'
'Er... pass me your codex would you... Um, thats not how it works'

Fortunately I wiped the floor with his army! He was another example of someone who buys most of the store each day...



Wow. I just keep re-reading that one over and over again. That is some seriously messed up amphetamine parrot. If anyone tried to pull one of those off at our games club he'd get the lecture of a life time, about everything, especially the sorcerer/wall thing and the possessed. Moving them as jump infantry but then avoiding the dangerous terrain tests.............t hat's horrible. I would have had half a mind to pick one up, throw it out the window and say, "Now it can fly!" Then, when he collected the broken model, a good finishing line would be, "Damn, looks like he failed his dangerous terrain test."

And as for the wall thing, you should have directed the punk to page 21, the bottom bit of writing at the right hand side that specifically states that you can't use scenic stuff etc on the bases of models as cover for them. I'm sure you were well aware of this, but I seriously would not have let him get away with that.

Funny story but
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: the_nash on December 15, 2008, 12:12:10 AM
Punk kids

lol

Had a game against my friends Lost and Damned not long ago. A squad of mutants led by an Aspiring Champion charges my command squad. The Champion challenges my officer to single combat; the space marine attacks 4 times..and completely fails to hit, meanwhile the officer strikes back. . . . and beheads the marine in one swoop! (ie. inflicts two powerweapon wounds). The 4 members of the officers staff are then killed by mutants. Despite rolling insane heroism the officer is killed in the next round of combat.

Well i found it funny  :P , the officer never kills anything..

Another game against my bros orks;
Officer walks around the battlefield with his 4 flamer staff burning squads of orks who had just finished killing something: Orks kill Chimera..whoops all dead from concentrated flamers, orks kill hellhound..ahh a command squad was behind the tank all along, 30 orks charge the last squad of guardsmen left on the table, after the dust settles 4 flamers are standing defiantly in front of the now stranded orks..none survived the purge.
Good times with flamers..

PS. 100th post!!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheBigBadPanda on December 15, 2008, 03:42:31 AM
This happened yesterday.

I were playing a game against a friends space marines with my Daemons. i get the first turn but after that my notorious bad luck starts and i get to deep strike my Khorne wave (that i want to be the second wave since its good at cleaning up whats left over by my Tzeentch daemons and since it contains most of my troops), i have three units in that wave. all three end up in dangerous terrain/enemy units and roll 5s and 6s on the misshap table (they return to reserves for those who dont know).

The botttomline is that i dont get anything to arrive on the table meaning that i dont get to roll for reserves in the following turns. This means that the game is over in the first player turn of the game and that my opponent wipes my army before he even gets to move his models :P
(although i had two games of epic ownage after that)

EDIT: fixed some of the numbers
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Thalandir on December 15, 2008, 05:21:22 AM
all three end up in dangerous terrain/enemy units and roll 3s and 4s on the misshap table (they return to reserves for those who dont know).

3s and 4s equate to the opponent getting to place the models where they like, on 5s and 6s they are placed back in reserve.

The botttomline is that i dont get anything to arrive on the table meaning that i dont get to roll for reserves in the following turns. This means that the game is over in the first player turn of the game and that my opponent wipes my army before he even gets to move his models :P

Please explain...........
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheBigBadPanda on December 15, 2008, 07:03:03 AM
Daemons of Chaos must deploy with deep strike only (its called daemonic assult and is used regardless of mission restrictions). before the game you have to divide your army into two waves/groups that contain as similar an amount of units as possible and choose one as the first wave. Then you roll a die and on a 3+ you get the wave/group that you picked and on a 1-2 you get the other one. on your first turn you deepstrike the group that you got and the rest of the army deepstrikes as normal.

Now, i rolled 5-6s (i mixed up the numbers, sorry), on the misshap table and therefore didnt get anything to arrive on the table in turn one. if you dont have any models on the table but you still have models in reserve, all of those reserves are counted as casualties (rules for deepstrike in the 40K rulebook), meaning that you have been wiped.

does that settle it for you?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on December 15, 2008, 08:30:55 AM
if you dont have any models on the table but you still have models in reserve, all of those reserves are counted as casualties (rules for deepstrike in the 40K rulebook), meaning that you have been wiped.
Sorry but unless I am badly mistaken I believe that you have it wrong. IF units aren't on the table by the Turn the game ends, THEN these units are considered as destroyed. - BRB P.95 in the Misshap Table.

   Hope it helped,

   Starky   
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: FifthWindDieGermanator on December 15, 2008, 10:39:11 AM
Starrakatt is completley right. After wave one comes in (or tries to come in) everything that is currently in reserves from two turns onward rolls to come in just like normal reserves, but they deepstrike in. Also any unit in reserves cannot fail to come in, assuming you play the whole game (pg. 94)

On topic:

Vassal game. Dreadnought Drop Pods right next to a Falcon Grav tank, as close as it can possibly be. Multi-Melta charges, and rolls a 1...

I'm at a loss to explain it...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on December 15, 2008, 10:44:05 AM
Another thing on the Daemonic Assault rules, the only thing you do before the game is to declare Independent Characters.
You do not divide at this point.

At the start of the OWNING players turn(Daemon first turn) THEN you divide.

To not be completely spammish...
Happened on Vassal.
Playing as Orks...masses of 6s with Rokkit Launchas against a LR...can't destroy the stupid thing.  Turned them on a Command Squad.  2 hit, 1 wound, my opponent says the Captain will take it on his 2+ armor save. Rolls a 1.
That rokkit launcha carryin ork becomin a nob soon. ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Thalandir on December 15, 2008, 02:45:05 PM
if you dont have any models on the table but you still have models in reserve, all of those reserves are counted as casualties (rules for deepstrike in the 40K rulebook), meaning that you have been wiped.
Sorry but unless I am badly mistaken I believe that you have it wrong. IF units aren't on the table by the Turn the game ends, THEN these units are considered as destroyed. - BRB P.95 in the Misshap Table.

   Hope it helped,

   Starky

I knew I was right! I didn't say that though in case he was referring to some weird daemon rule that means they've lost if they don't get anything on the table in turn 1 (I know about the fact that they all have to deepstrike in).

On topic...

I played a team battle, my Eldar and my best friend's (Mortalis) Marines. We were up against a Chaos Marine player who used mostly thousand sons and, ironically enough, a daemon player. Pitched battle, annihilation (we decided on this rather 'standard' set of rules at the start as we didn't have all that much time left).

Turn 1, a unit of Plaguebearers drops down nearby. Over the course of the game, we attempt to send as much of our impressive Eldar and Marine shooting at them, but to no avail, the stupid T5 FNP fiends just wouldn't die. Of course, we didn't get to shoot everything, as we still had other threats to deal with, but every turn we would spend some amount of fire power at them, and by the end of the game there was a single guy left, and on that turn we had attempted to shoot everything we had left at that last Plaguebearer left in an attempt to snatch the kill point, but again, to no avail. The game ended on turn 5, 5 kill points each, making it a draw. If we had just killed that one last Plaguebearer, we would have won.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Impervious on December 15, 2008, 03:48:45 PM
This will definately go under the "random thing" to happen.

My Captain and the Combat Squad that was accompanying him were tooled up for Close Combat.  They ended up being my MVP in the game because they captured one objective for me, allowing me to win the game.

As the "random thing", they never made it into combat...  Against Tyranids.....

The unit was a total of 260 pts.  It was a 500 pt game.....
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cortez on December 18, 2008, 10:18:36 PM
well it wasn't in a game but this guy glued his sentinel legs backwards. We call it a chicken walker. its also missing and engine.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: davidmumma66 on December 19, 2008, 04:26:30 PM
lol OK this is really funny OK after making a few adjustments to rules the red shirts at my local gw had a 40k vs Fantasy battle, it was relatively small every one got to take up to 1000 points of models in my necron army i took 3 monoliths and warriors and an non-upgraded lord. its beslubbering hilarious to see high elf's trying to blow up a monolith. by the end of the game the only thing that a lost was one monolith was immobilized. to say the least 40k wiped the floor with fantasy (they cant touch a tank)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: EldradUlthran on December 19, 2008, 04:36:54 PM
lol OK this is really funny OK after making a few adjustments to rules the red shirts at my local gw had a 40k vs Fantasy battle, it was relatively small every one got to take up to 1000 points of models in my necron army i took 3 monoliths and warriors and an non-upgraded lord. its beslubbering hilarious to see high elf's trying to blow up a monolith. by the end of the game the only thing that a lost was one monolith was immobilized. to say the least 40k wiped the floor with fantasy (they cant touch a tank)
 
HAHA that would be hilarious to watch. I(along with prbly everyone else) do not think an arrow or two, or even 6000, would do very much against a monolith. He should be proud he immoblised one ;)

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: davidmumma66 on December 21, 2008, 11:55:11 AM
well they didn't do it with an arrow it was  a dwarf cannon. i talked to other people who where there apparently there was a unit of 20+ goblins that managed to massacre 10 terminators because of combat resolution ( 1 banner 6 ranks out number)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Zombie Pogo Stick on December 21, 2008, 12:06:04 PM
Yestoday, at my LGW we were having a tournament and In my first game I thought I would be fluffy, we rolled DoW deploymen and Seize Ground mission, so I put my Jetbikes on the table, and nothing else. (Bad move!) so as to be fluffy and call them scout bikers.
Anyway, I'm facing Marines, who quite rudely decide to blow my bikers out of the sky, meaning that on the FIRST turn, everything on the table, on my side, was killed, meaning I lost!

So there we have it, I lost in the first turn!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on December 21, 2008, 12:50:23 PM
Yestoday, at my LGW we were having a tournament and In my first game I thought I would be fluffy, we rolled DoW deploymen and Seize Ground mission, so I put my Jetbikes on the table, and nothing else. (Bad move!) so as to be fluffy and call them scout bikers.
Anyway, I'm facing Marines, who quite rudely decide to blow my bikers out of the sky, meaning that on the FIRST turn, everything on the table, on my side, was killed, meaning I lost!

So there we have it, I lost in the first turn!
Hey that sounds like my Kroot game.  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: HectorVictorious on December 21, 2008, 12:52:12 PM
I don't think it works that way....
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Zombie Pogo Stick on December 21, 2008, 12:53:49 PM
Yestoday, at my LGW we were having a tournament and In my first game I thought I would be fluffy, we rolled DoW deploymen and Seize Ground mission, so I put my Jetbikes on the table, and nothing else. (Bad move!) so as to be fluffy and call them scout bikers.
Anyway, I'm facing Marines, who quite rudely decide to blow my bikers out of the sky, meaning that on the FIRST turn, everything on the table, on my side, was killed, meaning I lost!

So there we have it, I lost in the first turn!
Hey that sounds like my Kroot game.  ;D
I'm gonna hurt you!
 
We carried on any way, but my whole army (That was on the table) died, we even asked the store manager, and he confermed, I lost in the first turn.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on December 21, 2008, 12:57:10 PM
Yestoday, at my LGW we were having a tournament and In my first game I thought I would be fluffy, we rolled DoW deploymen and Seize Ground mission, so I put my Jetbikes on the table, and nothing else. (Bad move!) so as to be fluffy and call them scout bikers.
Anyway, I'm facing Marines, who quite rudely decide to blow my bikers out of the sky, meaning that on the FIRST turn, everything on the table, on my side, was killed, meaning I lost!

So there we have it, I lost in the first turn!
Hey that sounds like my Kroot game.  ;D
I'm gonna hurt you!
 
We carried on any way, but my whole army (That was on the table) died, we even asked the store manager, and he confermed, I lost in the first turn.
That...hurts.

It's like Kroot hounds, but...worse.

Can you describe his/her army list?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: EldradUlthran on December 21, 2008, 07:16:32 PM
well they didn't do it with an arrow it was  a dwarf cannon. i talked to other people who where there apparently there was a unit of 20+ goblins that managed to massacre 10 terminators because of combat resolution ( 1 banner 6 ranks out number)
HA wow again thats hilarious, so many points spent on a nice termie squad to be stepped on by goblins, man i want to play a 40k vs. fantasy now ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cortez on December 21, 2008, 07:26:13 PM
My ork friend passing 2/3 + of his saves.

No Parrot.

Also, in 4th ed, when consolidatio into another unit was allowed. . .
ASSAULT SQUAD RAMPAGE! This killed 20+ fire warriors and 3 battlesuits . . . in two turns (Multiple unit charge - didn't shoot.)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheBigBadPanda on December 22, 2008, 04:46:44 PM
Yestoday, at my LGW we were having a tournament and In my first game I thought I would be fluffy, we rolled DoW deploymen and Seize Ground mission, so I put my Jetbikes on the table, and nothing else. (Bad move!) so as to be fluffy and call them scout bikers.
Anyway, I'm facing Marines, who quite rudely decide to blow my bikers out of the sky, meaning that on the FIRST turn, everything on the table, on my side, was killed, meaning I lost!

So there we have it, I lost in the first turn!
Hey that sounds like my Kroot game.  ;D
I'm gonna hurt you!
 
We carried on any way, but my whole army (That was on the table) died, we even asked the store manager, and he confermed, I lost in the first turn.

that iss exactly what i wrote earlier (all models on the table are wiped in the first turn so the rest cant come in as per the reserves rules etc etc) but then everybody went ballistic about how that wasnt how the rules worked!

but what do i know, its a weird world we live in.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Thalandir on December 22, 2008, 05:02:59 PM
My mate charged his orks into combat, and because of the Ork's amazing Initiative, his opponent naturally got to strike first, causing 4 wounds on the Orks. The guy picks up the dice, and naturally we expect all four to fail. He rolls four 6s.

"YEAHHHHHHHHHHHHHHHH HHHHHHHH!!!!!!!!!!!!" The player screams at passing all four of his Ork armour saves.

The entire games club goes dead silent and looks at him.

"What, I rolled four 6s?"


And on another note...

Quote
that iss exactly what i wrote earlier (all models on the table are wiped in the first turn so the rest cant come in as per the reserves rules etc etc) but then everybody went ballistic about how that wasnt how the rules worked!

Could you please provide an actual quote to prove that if your guys are wiped off the table the rest of your army in reserve can't come on?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on December 22, 2008, 07:07:59 PM
The Rule for that is this:
At the end of the mission, if no enemy units are left on the table, you win. (paraphrase pg 94.)

Thus, it is not a TURN, but the end of the game entirely.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: HectorVictorious on December 23, 2008, 12:38:30 AM
That's what I said!  It doesn't work that way; you don't lose because you don't have any models on the table.  That'd be a huge hole in the rules.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Thalandir on December 23, 2008, 01:40:43 AM
The Rule for that is this:
At the end of the mission, if no enemy units are left on the table, you win. (paraphrase pg 94.)

Thus, it is not a TURN, but the end of the game entirely.

Thank you for that, Qui-Gon, something that we pointed out long ago but the message somehow failed to get across.

And just because a dude who works at a Workshop store says that a rule is used in a certain way doesn't mean that's how it's used.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Zombie Pogo Stick on December 23, 2008, 02:47:13 PM
Wow, you guys get defencive, last time I say anything with out asking permission.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Unleash Mayhem on December 23, 2008, 03:12:33 PM
I wouldn't say they were being defensive, just getting frustrated that people were misinterpreting the rules.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Changeyname on December 23, 2008, 03:24:48 PM
indeed like myself Qui-Gon spends a lot of time on the rules forum and we do get quite upset when people seemingly twist rules to scupper other people in direct contradiction to the "most important rule"
not so much defensive as getting indignant on your behalf

anyway i did have a reason for coming here....

played against Kobrakei (not Kobrakai) over the weekend, Orks vs Crimson Fists and in the second turn of shooting i managed to wipe out two 10-man scout squads with a 10-man and 23-man unit of Loota's and shoota boys respectively
the scouts in question were firmly entrenched in ruins at the time as well

went on to win the C&C game 2-0 after he forgot that my nobs were scoring and couldnt kill the last shoota boyz nob on turn seven, 29 down and the last one wouldnt fail a cover save, had to take about 5 on the last turn
as i said, he forgot the nobs were holding the other and was trying to play for a 0-0 draw by wiping the shoota's off my "base" objective

who says orks can't shoot ;) apparently they'll be taking camo cloaks next time......
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Brother R.V. on December 25, 2008, 12:23:52 AM
This was the first, Worst and most humiliating game i have first played. this was a 2000 point game with me as space marines and my enemy as elder. I only killed 3 elder and a gun turret while they cut my down with their guns and cqc weapons.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: EldradUlthran on December 25, 2008, 04:50:59 PM
i didnt know that was possible, mustve had the dice gods on their side and been a veteran player as well...and its Eldar. bttr luck next time :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Heretek on December 26, 2008, 05:52:11 AM
New five man Ogryn squad killed a Keeper of Secrets in assault during their first outing today, only taking one wound in return. They also racked up five Horrors and a pair of Bloodletters with their ripper guns. They've already gained a reputation as crack shots, after all the fives and sixes on their rolls to hit.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on December 26, 2008, 02:13:39 PM
Not really as funny as some of the others, but here it is.

A unit of termies (10 termies, 2 cyclones, librarian with TGOI and null zone, storm shield, along with lysander) is laughed at for being immobile.

First turn, he gates into the middle of his opponents armies, and kills an entire 20 man warrior squads. On my opponents turn, it is charged by both a wych squad and an incubi squad. Both squads are utterly crushed, and the termies consolidate, next turn gunning down a full sniper squad.

Needless to say, the opponent had no way to kill this monostroosity, and resigned on the 4th turn.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Alexander's Son on December 26, 2008, 09:25:56 PM
A unit of termies (10 termies, 2 cyclones, librarian with TGOI and null zone, storm shield, along with lysander) 

 Only this on the tabletop would scare any opponent... You wouldn't have to say more...

Needless to say, the opponent had no way to kill this monostroosity, and resigned on the 4th turn.

 What else he could do?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on December 26, 2008, 09:33:59 PM
A unit of termies (10 termies, 2 cyclones, librarian with TGOI and null zone, storm shield, along with lysander) 

 Only this on the tabletop would scare any opponent... You wouldn't have to say more...

Needless to say, the opponent had no way to kill this monostroosity, and resigned on the 4th turn.

 What else he could do?
Not sure about the second question, but those storm bolters with bolter drill are...nasty. Despite cover saves, they cut through a massive portion of the DE army.

I may even try that unit out one of these days. You never know.

And the fists + force weapon + lysander are...also pretty good. 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: HectorVictorious on December 27, 2008, 08:32:12 AM
Yes.  Just watch out for Demolisher Cannons.  I know someone who ran three Vindicators against someone else's Deathwing list that Deep Striked in.  It wasn't pretty.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: blinky jungle(REM) on December 27, 2008, 02:22:16 PM
on the last turn of the battle fighting a carnifex for one round lost all of my grey knight terminator body guard and the carnifex regenerated back up to five wounds, my grand master uses his force weapon on it kills it, captures the objective and wins the game
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Heretek on December 27, 2008, 04:30:30 PM
Was this in 4th Edition, then? Because the Grand Master isn't a scoring unit in 5th.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Whisper on December 27, 2008, 05:47:37 PM
I had a great moment the other day, I was playing Tzeentch Daemons and my opponent was DA.

He used a captain that had been wounded once to charge a unit of 9 horrors, the captain wounded 3 times, I passed all my saves. I managed to wound him once and he failed his save. In the next turn he manages to get a few more wounds, i fail 1. My horrors hit 3 times, wound twice, he rolls the first save, a 1...

He also charged a unit of 5 horrors with a marine and sergeant with bolt pistol/ccw, who over the course of a few turns did nothing to the horrors and were killed.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: davidmumma66 on December 27, 2008, 10:20:40 PM
some one said they wanted to play a fantasy vs 40k game just talk to your local GW staff all you have to do is adjust for a few things in the rules. (this how they did it when i played) 1st 40k cant dis-spell magic and fantasy cant dis-spell psychic powers (sorry for bad spelling) 2nd armor saves are modified like in fantasy 3rd invulv saves became ward saves 4th decide on which games combat res u r going to use (we used fantasy) and finally every thing in 40k was a skirmisher unit
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: HectorVictorious on December 27, 2008, 11:22:12 PM
I was playing Sanctjud in VASSAL today; my Marines versus his Crap Legion, Seize Ground. 

Turn 5, I've killed everything in his army, except the Spawn and the DP, who were on the other side of the battlefield.  I just managed to kill his last troops unit contesting my objective with an Assault Squad by the end of the turn.

I am in a position to easily take the objective and win the game in the next turn; we roll for game length, and I rolled a 1, so it was a tie, ending the game at turn 5.  If we played one more turn I would have claimed an objective and won the game...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on December 28, 2008, 08:58:55 PM
Well, congratulations for that.

Have I mentioned Snack-D's inner conflict over using his Biker List or his Sternguard Cheeze? It's a decently good story.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cortez on December 30, 2008, 09:17:24 PM
Captain with relic blade consistently killing 3 orks a turn and the company champion consistently failing to kill anyhting but 1 ork. Bloody apothecary did more.

Command squad (Same as above) never faling an armour save even when charging 15 boyz with nob. And wiping them out.

Greater demon being killed by bolters.
Soul grinder being stuck in CC with a tac squad with no way of hurting it for most of the game, never killing anything with the mawcannon.
Skulltaker failing to kill anything even with 4+ rending.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Siegfried on December 31, 2008, 07:31:58 PM
The other day I was playing 40k against a friend of mine for the first time. (He's a newbie as well).

My 1000pt Guard list versus his 1000pt Black Templar list.

It starts with me firing a Battle Cannon at one of his Sword Brethren groups, direct hit with no scatter :D. Unfortunately however, he had the vow "Uphold the honor of the Emperor" and made 5 out of 6 invulnerable saves >>. And had a habit of rolling sixes throughout the rest of the match. Damn invulnerable saves!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Corax_rg on December 31, 2008, 08:11:23 PM
Okay, on christmas eve i was playing in my local GW. I was using eldar and my opponent was using space marines.

First of all, he pulled out 6 thunderfire cannons. I pointed out he couldn't use all of them. He didnt put up a fight and put five of them away.]

I was expecting him to keep on as many as he possibly could.

Anyways.

The thunderfire cannon he kept on the table wiped out two squads of Dire Avengers and killed 7 scorpions..

I hate thunderfire cannons. :(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on December 31, 2008, 10:07:13 PM
6 Thunderfire Cannons? What was that guy trying to pull?

Sounds funny though.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Supekele on December 31, 2008, 10:33:26 PM
Eldar vs Orks.

Apocalypse.

A Spirit Host (the formation) is the only thing clogging a particular bottleneck. What is trying to break through this area? A Squiggoth.

Squiggoth gets in range.

Squiggoth becomes swiss cheese.  ;D

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Daedalus_Mk_V on January 1, 2009, 02:37:34 AM
My Tau against an opponent's Eldar. I'm being pretty badly trounced at the moment (my opponent at the time is generally regarded to be one of the best in town), and find my Pathfinders staring down 6 Warp Spiders. So I do the only sane thing a Tau player can do and charge them. 6 Pulse Carbines down two of them and the Eldar player flubbs all of his attacks, followed by two more dead in CC. He fails Leadership and rolls a 1 for Sweeping advance, to my 6; good bye silly Eldar. It didn't win me the game, but I did manage a tie. Of course, in the same game I lost a Shas'O with FNP to 5 Dire Avengers, so...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Deadspace on January 1, 2009, 04:34:15 AM
My last game, 1500pts, Eldar (me) vs a friends Tau.

I discovered that Guided, Crack Shot Tempest Launchers are a thing of absolute beauty.  Reroll to hit, reroll to wound, at BS5, at AP3.  My Reaper Exarchs' kill total;

1st Turn, killed a Crisis suit, and killed the Tau commander's two drones.
2nd Turn, killed 14(!) Kroot, out of a 19 strong unit, which had just come on from Reserves, and were hiding in a wood near an objective, apparently oblivious to their impending doom.
3rd Turn, finished off the Crisis commander, with an assist from a nearby Wave Serpent.

Oh, and these three turns were all done with indirect fire.  I have sickening luck with scatter dice.

4th turn was spent relocating.  5th-7th turns were spent happily blasting Fire Warriors out of various pieces of cover.

So yeah, I was very impressed with him.  He might not make it into every army I make, but damn if he isn't a tempting choice. 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: HectorVictorious on January 1, 2009, 04:08:38 PM
Okay, christmas eve, i was playing in my local GW. I was using my eldar, the opponent was using space marines.

First of all, he pulled out 6 thunderfire cannons. I pointed out he could use all of them. He happily obliged and put them away.

The thunderfire cannon he kept on wiped out all my troops and most of my scorpions.

I hate those things.
Your grammar is so incredibly bad I completely missed what you said.

The Thunderfire Cannon.  He kept on.  Wiped out all my troops and most of my scorpions.

Why did he put them away if you said that he could use all 6 Thunderfire Cannons,  especially when he couldn't?

Anyway.  CC Necrons vs. my Crimson Fists.  The Sternguard-heavy Fists phased them out in 3 turns.  Didn't use the "Get's Hot!" rounds once.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Locke on January 1, 2009, 06:48:33 PM
Quote
The Thunderfire Cannon.  He kept on.  Wiped out all my troops and most of my scorpions.

One, stop being a grammar Nazi. Two, if you are going to be a Nazi, do it right. You split a sentance that made a decent amount of sense into 3 fragments. "The Thunderfire Cannon" can't be a sentance because it has no verbage. "He kept on" is using a Preposition without using a Prepositional phrase, meaning it makes even less sense. You need to answer the question "On what?" since that sentance is saying that he himself was kept somewhere. "Wiped out all of my troops and most of my scorpions" is missing a subject, and needs to answer the question "What wiped out ..."

Bad boy.

In a semi-apoc game I played, I faced an armoured company (12 leman russes) and CSM. I had 2 hammerheads & a broadside on my part of the board, against a land raider, and 5 of the lemans. They blew up one of my hammerheads first turn. They then spent another 5 turns trying to kill the other one. I failed a grand total of 2 cover saves, against....what, 35 some odd anti-tank rounds & lascannon shots? It was crazy.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on January 1, 2009, 08:14:59 PM
Simulation Record (Your Siggy)? Lol.

Anyways, what's the odds of that, 1/200?

Hell, that's much worse than my bike fail.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Corax_rg on January 1, 2009, 08:40:13 PM
I was drunk, my grammar was bad. I sorted it.
Thanks Locke.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Locke on January 1, 2009, 11:34:16 PM
Quote
Anyways, what's the odds of that, 1/200?

eh...it's something crazy...my math on figuring out two of them is bad, but failing 1 in 35 is: 1/34,359,738,368..so, that gives you a comparison.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on January 2, 2009, 12:30:01 AM
Ah, the joy of the dice.

Nearly as bad as the RNG.

The odds are something like...well, it's a big number.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: General Canderous Fayler on January 2, 2009, 02:02:29 AM
In a rather large engagement in 4th edition, I was playing on a very long board against a semi-mechanized tau with my mechanized IG.  First round my first battle cannon shot flies into his Pathfinder's Devilfish and scores a penetrating 6 on the ordinance table, vaporizing the unit in it.  He just kind of looked at me with a glum face and said "I had plans with those guys."

In another game, a team battle where I got paired up with a fellow IG player, his demo charge thrown at a decked out Chaos chosen squad went awry.  Not only did it scatter the full 6", but it landed squarely on my Heroic Senior Officer's chimera (with the squad in it naturally, also had a bunch of power fists and a priest to try to kill the Chosen).  Of course, my ally rolled a penetrating 6 on the ordinance table.  Many laughs were had.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Alpha Class Faye on January 11, 2009, 07:42:45 AM
True story: My EX-Boyfriend used to be a butcher, literally. One day he took his codex in to work to write up some lists/combos when he accidentally dropped a lamb's liver by mistake onto the book. Pages were damaged, and covered in offal and blood.

He then won the next 8 games. Telling you people, it pays to go that extra mile with superstition as a Chaos player.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on January 11, 2009, 09:33:27 PM
Hahahaha. Maybe I should drop some blood on my codex:

True story:

An ork player was incredibly cocky with his unit of 8 meganobz, proudly charging them into my front line (I was playing the DL army of doom, 16 Dls and 11 dessies roughly).

They were all dead in one turn (his cover saves were crap) by 9 dessies.



Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: HectorVictorious on January 11, 2009, 10:33:21 PM
Quote
The Thunderfire Cannon.  He kept on.  Wiped out all my troops and most of my scorpions.

One, stop being a grammar Nazi. Two, if you are going to be a Nazi, do it right. You split a sentance that made a decent amount of sense into 3 fragments. "The Thunderfire Cannon" can't be a sentance because it has no verbage. "He kept on" is using a Preposition without using a Prepositional phrase, meaning it makes even less sense. You need to answer the question "On what?" since that sentance is saying that he himself was kept somewhere. "Wiped out all of my troops and most of my scorpions" is missing a subject, and needs to answer the question "What wiped out ..."

Bad boy.

In a semi-apoc game I played, I faced an armoured company (12 leman russes) and CSM. I had 2 hammerheads & a broadside on my part of the board, against a land raider, and 5 of the lemans. They blew up one of my hammerheads first turn. They then spent another 5 turns trying to kill the other one. I failed a grand total of 2 cover saves, against....what, 35 some odd anti-tank rounds & lascannon shots? It was crazy.

Wow, Locke, you're serious?  I wasn't CORRECTING his grammar.  That was an attempt to make sense of what he said.  Then again, if you couldn't figure out that was what I was doing before, then you probably won't see what I'm trying to tell you now....

Let's see.  The Thunderfire Cannon is the subject.  I put a period after that because that's what it was.  I said "he kept on" to show that he added a new subject AFTER the last subject.   "Wiped out all my troops and most of my scorpions" was there to show that the verb he used did not work with the SECOND subject, but worked with the first one, and the addition of "and most of my scorpions" which are included in the object "troops" didn't make sense.

The way it should have been written was one of these, if I'm reading it correctly.

"The Thunderfire Cannon wiped out most of my troops."

"The Thunderfire Cannon kept on killing my troops."

"The Thunderfire Cannon killed most of my Scorpions."

Now THAT is being a grammar nazi.  I didn't do that.  I wrote a short message explaining that he should use better grammar because most people would probably have to read it several times to understand what he was trying to say. 

Are we done now?

Moving on; random thing to happen.

Imperial Fists v. Black Templars.  My tri-las Predator fires, blows up his Land Raider in the first turn, killing several guys inside and pinning them.

I spend the next 3 turns firing my other tri-las predator and my Thunderfire Cannon at one of his Rhinos.  I also assault it with Lysander and a unit of Power Fist equipped Terminators.  I manage to do nothing more than achieve a Weapon Destroyed result. 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Daedalus_Mk_V on January 12, 2009, 02:32:50 AM
Had a game against Eldar a little while back. His Falcon rammed my Hammerhead from about 30" away (at my LGS, we ruled that Star Engines add 12" to your movement in the Movement Phase in exchange for shooting, since it resolves a lot (actually, all) of the issues resulting from it). S10 on both, but he fails to do anything while I smack off his Brightlance. Next turn, I jump across to behind it and shoot the Railgun at point-blank range. Hits, auto-pens, fails his SMF save, boxcars and a 6" explode range, taking down one of my Stealth Suits (flukey...) and four of his Fire Dragons sitting in the back (uber flukey. That Falcon must have been packed with volatile explosives). Five Stealth Suits charge two Fire Dragons, and take one casualty (which was actually very unlikely). 12 attacks, hitting on fours wounding on threes... Force all of one armour save. No wounds. So the Dragons kill all of my Stealth Suits when I inevitably fail Leadership (at 7...) and run away. The next turn they blow up the Hammerhead, it explodes, they take one casualty, fail Morale and run away for the rest of the game. Basically, two forces of equal points (and massive survivability for the most part) went up against each other in the middle of open ground, and then totally wiped each other out in the space of one turn.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Plague Tower of Nurgle on January 12, 2009, 09:44:54 AM
my last game (first game with Death Guard vs a first time Eldar player)

he moves his banshees to within assault range of one of my plague marine squads and then i inform him of blight grenades and how he loses assault bonuses, he mentions that it is ok as banshees get a +1 A for being assaulted so he moves his banshees away so they can be assaulted. in my turn i rapid fire into the banshees with 5 bolters and 2 plasmaguns and get 4 wounds with the plasmaguns. That is what plague marines think of assaulting.

He had been taking out my plague marines with snipers pretty effectively, untill my demon prince entered the building the snipers were in. bye bye 2+ saves hello no saves allowed. 5 snipers + 5 Demon Prince attacks (+1 for assaulting) = 0 snipers. what made it even more amusing was that i had not planned on attacking them, i just happened to say " hey wouldn't it be cool if i assaulted the snipers and they all died?". he did not find that amusing.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: taupro777 on January 12, 2009, 10:32:34 AM
Haha Daemon Prince ate them.. nom nom nom.

But yeah in a game a couple of days ago, i assaulted my daemon prince into a Tau battlesuit commander.  Much to my dismay, even being a nurgle daemon prince, i managed to get ZERO wounds on the commander, despite his not having a shield generator to speak of.  He managed to wound my NURGLE prince TWICE.  Then, next round was the same results, and a dead Daemon prince... really put the hurt on my loyalty to chaos and made me want to try tau again XD
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Siegfried on January 12, 2009, 12:13:48 PM
I introduced a friend of mine to Warhammer 40k the other day and he fielded a 500pt Tau list against my 500pt I.G list. (We're both new guys but I've got a couple of games under my belt).

But eventually one of his Fire Warrior squads made it pretty close to my lines. (For some reason beyond my understanding he mixed Pulse Carbines with Pulse Rifles in his squads >>) So I move up one of my command squads because I figure "Hey, nobody has tried assaulting yet, why not?) So I charge my command squad into his squad of Fire Warriors (Down to I think 6 people) and for the next three turns nobody scores a wound and the whole thing at that point was about the same as a sissy slap fight. Now, granted part of that was a misinterpretation of the effects of defensive grenades but still. My squad won though once I managed to kill two of them in a round and made a sweeping advance :D.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: thecon36 on January 12, 2009, 11:01:38 PM
My cousin who is wayyyy better than me was playing me his necrons vs my marines. He took me apart in like 3 turns, all i had left was my terminator chaplain. It was an 1850 point game and everything was dead. I got him so pissed off when my chaplain, i kid you not, killed his lord, 3 destroyers and i think a dozen necrons in close combat. Then the game ended. I lost but he was so pissed i killed so many of his guys. If the game went on longer he would have phased out because i killed his lord and so many troops. He kept being like "luck of the die, luck of the die" and was getting so pissed. Very funny stuff.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: HectorVictorious on January 13, 2009, 11:19:42 PM
You mean your Chaplain single-handedly took on an entire horde of Necrons?  Well done.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheBigBadPanda on January 14, 2009, 07:21:56 AM
on a minitournament last weekend (1000 p) i were playing my daemons and tried out fleshhounds for the first time. one match i charged said 5 fleshhounds and a khorne herald into a 10 man squad of tactical marines. in the first turn of combat i manage to l kill 2 marines and lose four fleshhounds, Then things get loopy. my Herald scores no wounds and my opponent focuses all his following attacks on the herald wich results in nothing either. Then my Remaining fleshhound with rending kills 2 marines with his 2 attacks. next turn my herald kills one marine, but my opponent puts all his attacks on the fleshhound inflicting 5 wounds. The fleshhound promtly passes all five 5+ saves and kills another marine. Then in my turn i finnish of the 4 remaining marines with ten charging bloodletters.

Now, the fleshhound unit was worth 85 points, meaning that the single fleshhound now was worth 42 points. since he passed all those saves and killed more than he should statistically we gave him the name Douglas Doombringer (Douglas adams is the writer of "the hitchhikers guide to the galaxy" were its said that 42 is the answer to the question "what is the purpose of life, the universe and everything?")
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: thecon36 on January 14, 2009, 07:09:49 PM
You mean your Chaplain single-handedly took on an entire horde of Necrons?  Well done.

More or less. It was pretty incredible how good my rolls were. it helped that at the time he was a 3 wound model and had terminator armor on. but necrons are dead hard. I haven't rolled that well ever since then.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: hexotic on January 14, 2009, 11:48:45 PM
I lost a game two nights ago to a Tau player using my Nidzilla army. Turn 5 we were tied for kill points and I shoot one s8 barbed strangler at two detached gun drones for a KP, roll a hit and the snake eyes to wound(Crap!). So then I fire my venom cannon and two misses. My second sniperfex shoots his barbed stranglers and rolls a hit then....snake eyes! (omg) so he shoots his two venom cannons and they both miss. So now I'm mad, stubborn and determined to kill the gun drones. I shoot all 12 shots from my hive tyrant with double devourers and after everything one of the two dies and they are .25" out of assault range so I don't get my kill point. He then shoots his railguns at a wounded dakkafex on the other side of the board, kills it and rolls a 1 to end the game on turn 5 to win by one point. WTF >.<
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on January 15, 2009, 09:06:43 AM
Had a game yesterday, decide to get my Avenger squad in their Wave Serpent's wreck, figuring that I could lost one or two at most to Dangerous Terrain - 7 dice rolling and 6 ones later messed my plans quite a bit...

BUT!

The same Turn, after the awful and FAIL that had stricken the Avengers, I get to shoot these 10 Wraithguard on the 10 grinning, Thunder Hammer/Storm Shield Termies, hitting and wounding 9 times - Seconds later, my opponent was removing 7 of the gits while the sorry survivors of the Avengers removed two more....

I guess Tzeentch was having great fun at our expense that day... :D

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Telliria on January 17, 2009, 06:25:39 PM
- In second edition:   My single remaining guardian killed a buffed chaos terminator champion. He's now painted in golden armour.  ;D

- Also in second edition: My guardian squad met up with a khorne berzerker squad but with a building in between them. I managed to run around that building with them chasing after for three rounds before catching me. A fun way to tie up berzerkers.

- In third edition: At the very end of a battle between Eldar and DE there was only my single dark reaper against an incubi left. Unfortunately I had positioned my model in the wrong direction so I couldn't shoot directly but instead shot on the ground hoping for a scatter (don't know about the accuracy of the rules me and my friend used back then). I got the scatter and in the right direction, but it only just touched the base of the incubi. Next round he charged and made minced meat of my reaper.

- Also in second edition I had a single gretchin killing a hive tyrant.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: blinky jungle(REM) on January 18, 2009, 04:32:11 AM
ok an very upgraded squad of hormagaunts charge my command squad they all die except the colonel with a master crafted power weapon he then over the next turns manages to stay on almost full wounds while slaughtering the hormagaunt squad then he gets assaulted by some termagaunts he is now on one wound he is still being shot by 2 termagaunts he survives all of them and blows himself up with a plasma pistol the oppenent wins by 2 temagaunts
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Jehoel on January 18, 2009, 06:41:28 AM
Quote
Also in second edition I had a single gretchin killing a hive tyrant.

This made me giggle. How did that happen? Did the Tyrant choke on him or something.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Telliria on January 18, 2009, 08:46:49 AM
Quote
Also in second edition I had a single gretchin killing a hive tyrant.

This made me giggle. How did that happen? Did the Tyrant choke on him or something.

Yeah, must have been  :D

I think it was actually by shooting and obviously the tyrant was already down to one wound. I don't know if it was even possible for a gretchin to win over a hive tyrant in close combat in 2nd edition.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on January 18, 2009, 11:19:57 AM
Quote
Also in second edition I had a single gretchin killing a hive tyrant.

This made me giggle. How did that happen? Did the Tyrant choke on him or something.

Yeah, must have been  :D

I think it was actually by shooting and obviously the tyrant was already down to one wound. I don't know if it was even possible for a gretchin to win over a hive tyrant in close combat in 2nd edition.
It would have been possible, if the Tyrant roll many 1s with his attacks while the Gretchin rolled, say, a 5 on his single attack, as in 2nd ed each 1 rolled gave a + 1 bonus to the opponents.

Can't remember 2 nd stats of these models, but lets say that the Tyrant had WS 8/A 5 and the Grot had a WS of /A 1:
- Tyrant: roll 5 dice, roll 5 1s, add WS to roll = 9
- Grot: roll 1 die, roll of 5, add WS to roll = 7 Now add 1 for each 1 rolled by the Tyrand = 12
- Grot does 3 gits to the bug. Just need to wound and the thing to fail a save. (No upgrades/special rules taken into account here).

On topic: Couldn't hit a barn with two Wraithlords throughout the last game, soooo FAIL...

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: CrownAxe on January 18, 2009, 07:00:27 PM
In over a year of playing Necrons, my Heavy Destroyers have NEVER damaged a vehicle in any way

And i usually have 3 them
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: One Guy with a Meltagun on January 18, 2009, 07:03:57 PM
Quite simply the fact that under 5th ed rules my Chimeras are now better at hurting the enemy with ramming than my incompetence at measuring range for their weapons. I never get it right! >:( >:(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cortez on January 18, 2009, 09:12:43 PM
Good: Captain and command squad never failing a save against orks.
Funny: My poor apothecary had an easy game for once. (Artificer armour helped the cap) and a half built rhino repairing itself!
Bad: Company champion killing only 2 or so orks.
(Captain killed about 6 and the rest killed about 2 as well.)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: EldradUlthran on January 19, 2009, 12:43:39 PM
In over a year of playing Necrons, my Heavy Destroyers have NEVER damaged a vehicle in any way

And i usually have 3 them
LOL! wow that must hurt their ego...oh look at me im so big and tough and look at my big gun....that never does anything... :P    have they at least butchered infantry or something??
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lullysing, Appreciator of the glory of chaos. on January 19, 2009, 12:56:59 PM
The rhino containing the zerkers and the boss gets lazcannoned on first turn by my enemy's land raider and dread, with final result being immobilised. On my turn, i attempt repairs.... and SUCCEED. 

So at the second turn, the thing moves forward and pops smoke.... only to get charged by same dread, and immobilised, yet again.  More things happen, including losing a weapon , but by the time (around turn 4) the gang inside has been running around and killing everything  around the damaged rhino.... Khorgax the driver with his deamon wrench fixes the rhino, YET AGAIN.

Double fix in the same game, on the same rhino.  Now THAT is some quality construction.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Changeyname on January 19, 2009, 01:06:55 PM
playing a 2000pts game against some raven guard with my orks over the weekend

turn 3/4 shrike and a biggish unit of vanguard were rampaging around my lines when by burnas showed up (i hate dawn of war deployment), and made a beeline directly for shrike

cue the flaming death which in a single volley killed all 7 of the surviving vanguard (some had dropped in assault on previous turns)

my opponent then started planning his revenge for next turn while i pondered any possible assaults before i realised my BW hadnt shot that turn so as the assault phase hadnt technically started  i shot the two rockets at shrike

both hit, both wounded, only one passed invulnerable save and shrike was outta there, insta-killed by a rocket i almost forgot to shoot :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lullysing, Appreciator of the glory of chaos. on January 19, 2009, 01:40:18 PM
both hit, both wounded, only one passed invulnerable save and shrike was outta there, insta-killed by a rocket i almost forgot to shoot

You know, that's almost as good as that time my blastmaster shot deviated on a black templar emperor's champion and instagibbed him. Good times.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Heretek on January 19, 2009, 03:57:59 PM
Not 40k, but I'm sure you'll forgive me.

Half of my Warriors of Chaos army got routed by an 80pt unit of Dire Wolves.

I don't have a very good history of rolling well when it comes to leadership tests. My bad luck is the stuff of store legend. However, when my Chaos Warriors were charged by a unit of Dire Wolves, I was fairly confident I'd pass my fear check and see the rotting puppies off with ease.

Not so, the Warriors rolled an 11 and fled directly away from the Dire Wolves, through a block of Marauders. I managed another 11 for my panic check. 'Not to worry,' I declared. 'I get a re-roll'. This time I got boxcars. The Marauders went straight through the Chaos Knights riding down the flank, and I managed to fail both rolls again. The Knights and Marauders both left the board, while the Warriors managed to halt their flight about an inch from the table edge.

I take some small satisfaction in that I absolutely slaughtered those Dire Wolves later on, but they still turned my entire flank and lost me the game.

I'm going to play Tomb Kings, so I never have to roll a leadership check again.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on January 19, 2009, 05:24:31 PM
Had those direwolves a bigger unit size than you? Otherwise you would have just been reduced to hit on sixes.

I dont know if i already mentioned it, but quite a while ago i was playing with my O&G against Brets. He had a lord on griffin. First shot of the game with my rocklobber. I aim at some of his knights, guess pretty well, but scatter 9 inches to the right, directly on the lord. I roll a 5 for the S8 hit so i hit the rider and wound him. He messes up his wardsave and i roll a 4 so he takes 4 wounds and coincidently dies. The griffon then procceds to guard the dead body, also taking it out of the game. Suffice to say the game was over quite quick and my opponent, whose aim was to test the usefullness of a monster mounted lord in comparrison to one in a unit got some food for thought  :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lord Ulthanash on January 19, 2009, 06:00:26 PM
4th edition rules: my friends sqaud of daemonhunter terminators or a heavy weapon squad (i dont remember which) gets shot by a unit of imperial guard. i dont remember the exact math, but in the end, he rolled 4 ones. 4 of the 5 guys go down. i laughed. hard. he has terrible luck with this dice thing.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Heretek on January 19, 2009, 06:11:19 PM
Had those direwolves a bigger unit size than you? Otherwise you would have just been reduced to hit on sixes.

They outnumbered me, yes.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Engelheim on January 19, 2009, 07:38:42 PM
third edition, Dark Eldar shoot a rhino with something at basically point blank.

The explosion kills a Rhino, Ten marines and eleven Eldar.
I may have got the rules wrong somewhere...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on January 19, 2009, 11:07:28 PM
A game I played today. A lone veteran marine (a homebrew), after taking a boatload of fire from the equivolent of 12 double tapping pulse rifles and 4 burst cannons that eliminated his combat squad of 5, took a half a dozen armor saves and never missed one. He then proceeded into charging a full unit of Tau Firewarriors, lasting a round in combat before killing 1 and running down the fleeing firewarriors.
 
He then assaulted a devilfish transport, and, sadly, failed with his Krak grenade to damage it.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cortez on January 22, 2009, 01:59:34 AM
Turn 3/4 shrike and a biggish unit of vanguard were rampaging around my lines when by burnas showed up (i hate dawn of war deployment), and made a beeline directly for shrike

Dawn of War everything else comes in on your first player turn.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Thalandir on January 22, 2009, 02:39:07 AM
Not necessarily - you can keep things in reserve if you wish, like in any of the other 2 deployment types.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: CrownAxe on January 23, 2009, 02:37:45 AM
Specifically, the Dawn of War Reserve comes in turn 1, and regular reserves comes in as normal
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Changeyname on January 23, 2009, 03:12:48 AM
indeed thats how i do it, its a nice little tactic that throws off the opponent by bringing on the majority of your force as per the normal "moves on in turn 1" DoW rules but keeping that extra unit or two in regular reserves it means he has to try and deal with whats there without knowing exactly when everything else is going to turn up
especially with orks who can have a boatload of models on the board even with units in reserve

in this case it happened shrike was near my board edge trying to get rid of my lootas when the burnas turned up and made a mess of his squad ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gornon on January 28, 2009, 06:03:25 PM
My last game, my Seraphem squad took down a Hive Tyrant and a Carnifex simultaneously in hand to hand combat with no casualties.  Acts of Faith rock.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on January 28, 2009, 06:06:54 PM
Ghazghkull charging a DA Masters of the Chapter and killing them all single handedly?

S10 ROCKS!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Axalon on February 3, 2009, 08:51:06 PM
I was fighting Guard in a mega-battle and I charged my daemon prince across the field. He got downed by a lasgun.

Also, when I play my DE, my Archon's shadow field always manages to roll a 1 the first time around, breaking the field, and then a 6 on my regular armor.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Interrogator_Chaplain on February 3, 2009, 09:17:57 PM
I was playing against a guy, doing Dawn of War and seize the objectives, Dark Angels (me) vs. Tau (him). The guy was acting like a passively arrogant jerk. The kind of guy who you can tell is trying to show you just how much better he is, but really subtly. Anyway last turn rolls around, I'm holding 2 objectives, he's holding two aswell. There's 15 minutes left (Tournament game) and he knows, and I know that if we finish here we tie. 15 minutes is barely enough time with whats going on. Trying to keep up civil appearances, we agree that the only way to settle it is to dice off 1-3 we stop, 4-6 we go on.

Thanks, alot 4.

His battlesuits break my Marine unit and they run from the objective, my commander charges a Fire Warrior squad contests an objective, his Kroot squad get within literally nano-meters and that's it, barely making it. He holds an objective solidly and so do I.

He won, but seriously just barely. The entire game the guy was seriously passive agressive and I'm glad he doesn't live in my town, I wouldn't play him again.

On the upside, I won 2 games this tournament, my best yet!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: 666_Mutley_666 on February 4, 2009, 08:43:16 AM
having a mega apocalypse 3 way battle. my mate greg was using his brand new nurgle terminator squad, i assulted them with 5 blood letters and managed to kill 1 of them he then struck back with 18 power fist attacks and missed with 17 lol which then failed to wound, the squad were then cut down :P i couldnt stop laughing for the rest of the match
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: ddevil51 on February 4, 2009, 11:42:12 PM
Once had a dice land on a corner and stay that way for a couple hours.
We played around it for two days during a big battle and I even have some photos... but I think they were polaroids  :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Locarno on February 5, 2009, 09:47:18 AM
A unit of Deathwatch (Sternguard Veterans, technically) land in a drop pod next to captain and terminator bodyguard on turn one.

They then procede to use their ten (10!) combi-flamers on the bunched-up unit.
Fifty-three hits and thirty-one wounds later, a rather singed chapter master is wondering what the hell happened to his mates....


Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on February 5, 2009, 11:58:16 AM
A unit of Deathwatch (Sternguard Veterans, technically) land in a drop pod next to captain and terminator bodyguard on turn one.

They then procede to use their ten (10!) combi-flamers on the bunched-up unit.
Fifty-three hits and thirty-one wounds later, a rather singed chapter master is wondering what the hell happened to his mates....

Termi armour dosent seem to be fire proof, which is strange, considering its original use  :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: -V- on February 5, 2009, 12:49:09 PM
I had a brilliant moment about a week ago.  The game had gone on to turn 7 and my squad of Eldar guardians had been whittled down to a single man.  He was then charged by a 3 strong termi squad.  He strikes first, a hit.... 5+ to wound.... WOUNDED.....2+ save FAILED.  One dead termi... taken a kick to the face from a lone guardian weapons operator. 

Hi fives were had all around lolol... im just trying to find a suitable way to reward this guy
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheBigBadPanda on February 5, 2009, 02:35:06 PM
Happened a few days ago, my daemon prince made a blood angels chapter master run from combat :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Calamity on February 5, 2009, 05:12:15 PM
Once, bout a year ago, I was playing my traitor guard against a ork army.  The codex was newish then, and this was the guys first battle with orks.  He had a converted land raider battlewagon, loaded with nobz and a warboss, bearing down on me. 

My lascannon team couldn't crack it, and 2 basilisk shots only succeeded in shaking the crew.  So, in a desperate attempt to stop it deff-rolling my non-deep striking infantry platoon, I charged my damaged leman russ right at it in an 11''kamikaze ramming attack.

The two smack right into each other in a head long collision.  And in the resulting damage rolls, my leman russ is immobilised, but the wagon is wrecked, stranding his vanguard attack right in front of my gun line.  Suffice to say, they never made it to chopper range!  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: incubussy on February 6, 2009, 01:49:30 PM
a squad of genestealers being whittled down to just one by a squad of dark eldar warriors... and that single genstealer went on to not only kill the entire de squad of 20, but another raider squad and the archon+an incubus... you gotta love those little rending claws... :D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: alexlopez11378 on February 6, 2009, 05:31:45 PM
This sounds funny now...  :D
I was living in Florida and the eye of hurricane Frances was storming was storming right on top of me and my neighbors.
We (5 players) were playing 40k (in candlelight) nonstop throughout the whole storm until the morning. It was surreal and unforgettable  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gornon on February 6, 2009, 06:48:50 PM
Ahh, yes, I remember that.  My buddies and I played some Pen and Paper RPGs though the storm.  Good times.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: CrownAxe on February 9, 2009, 02:26:42 AM
My Fateweaver's Boon of Mutation taking out another Fateweaver
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Major Arah on February 9, 2009, 10:55:59 AM
My Fateweaver's Boon of Mutation taking out another Fateweaver

NICE :D

hmm let me think.... random thing actually quite a bad thing. I am playing BT allied with Sisters against Tyranids.

A swarm of gaunts are nearing. I move a FULL squad of sisters into rapid fire range! and with 20 shots no wounds! nid move in and return fire and kill i think 3 sisters. XD
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheBigBadPanda on February 14, 2009, 01:33:09 PM
My soulgrinder with Phlegm taking out a warboss and his bodyguard of 8 èavy armour/power claw nobs all by himself in one turn (instant killing pieplates ftw! ;D), i never got around to ask what that unit costed, but im pretty sure the grinder earned back 2-3 times his own points in that turn ^^
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Major Arah on February 15, 2009, 04:49:41 AM
Another fun experience with guard for me.

1. Massed Lasgun fire kills a carnifex WOOT!

2. Lone sergeant is assaulted by brood of i think 12 guants. They gaunts inflict no wounds, and he kills two in return. The gaunts are out of synapse range so they break, Sergeant catches them and kills them all WOOT!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheBigBadPanda on February 15, 2009, 05:48:41 AM
You seriously have to give that sergeant a bunch of master crafted EQ and some serious niftyness on the model, he deserves it! O_o
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Unleash Mayhem on February 15, 2009, 05:59:29 AM
This isn't that funny, but it made my day.

Yesterday I had all but one of a combat squad annihilated by GK Termies with Stern, i auto-fell back the last man standing (just a normal bolter dude), so he got out of melee range. Next turn, an entire tactical squad + termies with Storm bolters and heavy flamer shot at those termies....nothing. The lone space marine howver, downs one with his bolt pistol.

He's been sufficiently rewarded with bitz.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Major Arah on February 15, 2009, 08:28:54 AM
You seriously have to give that sergeant a bunch of master crafted EQ and some serious niftyness on the model, he deserves it! O_o

i know. But i am not even sure if we played that combat out right. But yea. My opponent wasn't too pleased. But then again his Tyrant went on to blow every single one of my tanks up.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gornon on February 15, 2009, 09:43:25 AM
Here's a fun one.  The Avatar of Khane is walking into my lines, concentrated Exorcist fire drops him down to one wound.  I charge the Living Saint and a Eversor Assassin into Khane.  Khaine promptly turns, and then Instant Deaths the Eversor.  The Eversor detonates his bomb vest and kills Khaine!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Major Arah on February 15, 2009, 10:12:15 AM
Here's a fun one.  The Avatar of Khane is walking into my lines, concentrated Exorcist fire drops him down to one wound.  I charge the Living Saint and a Eversor Assassin into Khane.  Khaine promptly turns, and then Instant Deaths the Eversor.  The Eversor detonates his bomb vest and kills Khaine!

nice. i thought the eversor just melts down not bomb vest?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on February 15, 2009, 11:41:16 AM
I was playing a mission with 4 objective markers with my Eldar against orks. At the end he had 2 troopchoices, some nobs who tightly secured one marker and a unit with 2 orcs and waaghboss on 2 wounds in a truck attacking the other. One marker was secured by my avengers, my last troopchoice. I manage to destroy the truck with a serpent and force the remaining orks to unload 3" before my 3 rocket warwalkers. I shot 6 rockets into them, killing one orc... then i charge in, killing nothing, but causing a wound on the waaghboss, who kills one walker in return. Next round the waaghboss (S10 always managed to hit with his attacks) kills the remaining walkers, but one blows up and takes the one orcboy down, making the boss non scoring - the game ended as draw concerning markers  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gornon on February 15, 2009, 09:45:05 PM
nice. i thought the eversor just melts down not bomb vest?

That's what I call the bio-meltdown explosion.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on February 16, 2009, 02:40:24 AM
From the same battle i posted above:

5 Avengers get charged by a deathcopter with buzzsaw. They cause a wound and lose 2, avengers hold. Next phase no wounds are caused. Then they get charged by another copter, without buzzsaw. The 3 Avengers manage to inflict 2 wounds on the already wounded copter, he saved only one so it died, the other copter causing one wound which i save. I win combat, he breaks i get him with the massacre roll  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: tzeentchling on February 19, 2009, 05:56:12 PM
After watching the entire rest of his squad get burnt by a LR Redeemer, a Dire Avenger Exarch goes Rambo.  He charges Lysander (on two wounds), wounds him once with his Diresword, Lysander fails his 3++ save, and then rolls an 11 on the LD test.  Hiyah!  This exarch isn't finished yet, though, as he survives some fire coming his way and then charges the Librarian accompanying the army, felling him with two power weapon wounds before the Libby even has a chance to swing!  My Eldar opponent resolved to paint that guy that night!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: -Dark Fire- on February 19, 2009, 06:30:20 PM
Well, either Rambo, or the new Eldar Exarch 'Jenkins'. LEEEEROY...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: BearBitesHurt on February 19, 2009, 06:39:34 PM
Isn't Lysander immune to instant death?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on February 19, 2009, 07:02:09 PM
The diresword has an ability that forces the opponent to test if he/she/it is wounded by it. If they fail said test, they lose all remaining wounds. It is not the instant death rule. Like a Force Weapon of old.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on February 19, 2009, 10:50:28 PM
I always figured that was a bit of rule mongering, so at my LGC we made a house rule abolishing that nonsense.

But yes, it doesn't state that it causes "Instant Death" per se.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on February 19, 2009, 11:10:54 PM
It is the same as the Soul Devourer ability in the Chaos Daemon codex, a btw. To inform you all that Eldar aren't the only ones with that ability.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on February 19, 2009, 11:15:38 PM
Same with Grey Knights and the Daemonhunters Codex, but still, my point stands that it's just a bunch of rule mongering.

If I could put out my opinion.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on February 19, 2009, 11:43:06 PM
No, no disagreement from me.

As for funny dice roll...my Daemon Prince rolling 3D6 for his DT...and getting trip ones. I don't know what he stepped in to cause that kind of roll....
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on February 21, 2009, 11:45:59 AM
Massive spikes?

Funny experience, a home-brew apoc flyer unit of death (thought to be too UP by my friends) brings down 26 tanks in the case of 3 turns of shooting (2 of them superheavies). On the 4th turn, massed boltgun fire form a chain of glancing hits (it's AV10), forming massed driver damaged results (which changed to chain reaction) and knocking out the 6 structure point vehicle with eldar titan holo fields.

Ah, good times.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Foalchu on February 21, 2009, 12:18:44 PM
Last  night I was playing a 1550 pt game vs Daemons.  On the first turn, his Flamers deepstruck right next to a squad of Dire Avengers, burnt all of them but the exarch (stupid wounds on a 4+ with no armor or cover saves allowed).  The exarch must've been a little hacked off, cause next turn, he bladestormed his twin catapults, killing 2 and then charged and killed the last one.  The same guy went on to (3 turns later) kill 8 Daemonettes of Slaanesh (6 in shooting, 2 in combat).  Needless to say, he was my MVP that game. 

Oh, and his 9 squadmates were the only eldar casualties of the game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Major Arah on February 23, 2009, 01:32:05 PM
In another game against nids i used outflanking sentinels to try and take out the synapse. One arrives turn 3 and other arrives turn 4. Both end up outflanking on opposite short edges with crappy LOS and in three turns of shooting not one shot hit between the two of them. Then the Tyrant blows one up with a venom cannon at the end of the game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: rthsrthsrthsrthyrw on February 24, 2009, 08:47:18 AM
This happened recently in a game between marines (me) and a mixed inquisition force. My assault termies charge into combat with the grey knight termies. I kill two and take two wounds back. "No worries," I think, "my 3+ storm shield save shall protect me!" The dice, unfortunately, decided to forestall my confidence by coming up 1 and 2. Okay, annoying, but salvageable. It was a drawn combat and I outnumbered his wounded grand master so I could finish it next turn. But what's this? My opponent casts holocaust and whips out the large blast. I roll a double one for armour saves and two more termies drop, leaving my captain and sergeant. They lost of the combat by two and roll a leadership test. The dice come up double 6 and both of them run straight off the table.

So, I charged 350 points of hammer-armed, shield-protected, terminator-clad killing machines into combat and got them wiped out in one turn. Yay.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on February 24, 2009, 08:38:33 PM
Ouch.

Another fun story with storm shields. An overconfident smurf player at my LGC, decided that his 7 termies and captain could confidently charge a unit of 10 CSM. Unfortunately, behind this unit of 10 CSM led in wait 2 units of 10 Khorne Berzerkers.

Needless to say, by the time the smurf player realized what had happened, his terminators were a red smear on the table.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gentleman Fate on March 8, 2009, 01:58:49 PM
On the terminator subject, the last terminator of my friends army charged my lone FW in turn 5 to get a final KP to end the tie, only to be punched in the face and killed by the warrior.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Impervious on March 8, 2009, 03:31:25 PM
Well, here's my most random Terminator story.....

Playing against a Tyranid player, my Terminators decided that they were going to deep strike in at the earliest moment possible.  Everything was still crowded in our deployment zones, and there was little room in the middle of the table, due to the large amount of terrain on the board.  I had yet to clear a good landing zone for them, so I deployed in the largest spot I had available. 

They decided to miss the spot I wanted them to, by rolling a 6-6.  Nice.  They had about a 10" safety, but they blew it.

So, after rolling on the Mishap table, luckily they didn't die, but my opponant places them.

The game is Capture and Control, with Spearhead deployment.  He deploys them in my corner, just about at my objective.  It was a fair distance away from the rest of my army. 

This was a small game, so this was a huge investment in my army, which was taken away from the battle for an extra couple of turns.

Well, the game ends with my lone Terminator making it almost all the way across the table (I was able to assault something on 3 of the turns, speedbumping me ahead) and shoots at the last 2 gaunts on my opponant's objective.  4 - 6 to hit, 5 - 6 to wound, and then a 3 - 3 for cover save.  The objective was no longer under Tyranid control, and I won the game.

Over the course of the game, that squad killed a small unit of Hormagaunts, 3 Warriors, a Carnifex, and then finishes off the gaunts to allow me to claim victory. 

They must have wanted to makeup for their beslubberup at the beginning.

I really like the versatility of Terminators.  Yea, they cost an arm and a leg, and are still not that tough, but they can do things that Tactical Marines cannot.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: eldarftw on March 8, 2009, 04:21:00 PM
hahaha, this one time i destoryed my friends army using my pathfinders. I put them in a building and he was playing an genestealer army so he couldn't shoot back. i killed him on the thrid turn by pinning his units then shooting them to bits lol
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Commisar Vlanse on March 8, 2009, 04:37:19 PM
Okay , I'm trying out my 5 brand new freshly painted Leman Russ tanks vs a friend who is a tank buff. My Russes are halfway across the table to engage a chimera pinning down Red squad,green platoon behind a wall. Krak grenade kills chimera after 2 turns. Russes are ambushed from behind on way back to defend objective with a baneblade.Missile heavy weapons in buildings across the street. My Thunderbolt (epic scale ;) )  drops payload killing 4 guardsman , blowing the $#@% out of the baneblade before being shot down and crash into Red squad,green platoon.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: whug on March 18, 2009, 07:22:23 PM
my best laugh - was getting creamed by SM'S (again - i play eldar) and my mate/opponent was busy chasing down my last scoring unit of gaurdians with a rhino and a librarian. my mate is gloating hahaha they are so dead, launches a vortex of doom at the last two spods, only to have it scatter straight back on too the librarian, who promtly fluffed his save and got gobbled by his own psychic vortex . hehe , i still lost but it was fun to watch the look on his face :)

second incident - a diffrent mate/opponent  eldar vs SM  , i have 5 DR'S linned up on my back edge, he has just resereved a devestaor squad and set them up on top of a hill, the dr's aim and ... fire, 5hits, 5wounds , 5 dead devestators :)  the look he gave me was filthy but well worth it
 
 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on March 18, 2009, 09:10:13 PM
I got two.
So my friend and I recently started playing. I take up Eldar because nothing is cooler than specialists and super psykers, and me friend takes Tau. Now my friend got a partially started Tau army from our other friend (smurfs) who's played  40k....a lot, and HE got the Tau from one of HIS friends who now plays Chaos.

So he gets some fire warriors some battle suits some kroot/krootox, pathfinders a devilfish and a hammerhead. In every single game we've played where the hammerhead fires a concentrated shot, it rolls a 1 to hit. It's great to have that thing shooting at a land raider, even with the upgraded BS, and missing every time.

Second story is a combo story about my Avatar. On one game my friends and I are doing (just annihilation, not worrying about missions at that time) the SM has a librarian with a termy squad. I put my avatar with fire warrior support (Tau & I are together) to stop them from being the obnoxious guys they are. On the first turn, the marines move the termies into position and take out all 4 of my Avatar's wounds, but ONLY all 4. Second one is less detailed, I lost my Avatar on a preliminary bombardment in a bunker game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cpt. Pain on March 19, 2009, 08:49:54 PM
On tuesday I took part in my first apocalyse battle as the side 'leader'. Not only did my tank force pull through completely undamaged, but one of my vanquisher tanks took out a warhound. Given, it was on its last structure point, but still, the last AT weapon we had in range to fire and it downed it, without taking anything with it.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on March 19, 2009, 11:57:53 PM
Just Yriel multicharge a full SM Scout squad and Devastator combat squad, bombing 1 Scout and thre Devastator Marines while the Avengers (WITHOUT Powersowrd) killed 6 of the gits for no losses, except for one from Yriel's eye.

The two surviving Devastator SM and the lone Scout still in BtB with Yriel proceed to roll 3 Attacks, Hit with all 3, Wounds 3 times and Yriel FAILS the 3 Saves. Ah-ah.

Lolcakes ensued.

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Nubville on March 20, 2009, 03:15:44 AM
One 6 man Khorne Berzerker squad of mine taking 48 shots from Fire Warriors in a single round of shooting, and taking 1 wound.  That friend has since sold his Tau :p

Facing a Nid-zilla list in an objective game: out of a DP, 9 man squad of TS, 10 man of CSM with HB, 2 Obliterators, and 2 3 man squads of Terms, killing all of the nids and losing both Term squads... everyone else was about half strength... it made me sad

Almost winning my very first game because of how awesome my two squads of Khorne Berzerkers were :p I rolled awesomely that day
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheBigBadPanda on March 20, 2009, 04:49:10 AM
Two CCW-BP scouts assulting a Eavy armour/PK ork boss and his retinue of 5 nobs. They score one wound. The ork player beslubber upp his attack rolls (doesnt score a single wound) and then rolls 11/12 for his morale. I guess you all can figure out what happened after the initiative rolls ^^.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Major Arah on March 20, 2009, 04:12:40 PM
Two CCW-BP scouts assulting a Eavy armour/PK ork boss and his retinue of 5 nobs. They score one wound. The ork player beslubber upp his attack rolls (doesnt score a single wound) and then rolls 11/12 for his morale. I guess you all can figure out what happened after the initiative rolls ^^.

indeed things like this seems to make hilarious and really annoying moments. Marines have been run down, whole gaunt broods have been run down by one measly IG sergeant. I think rerolls are key to preventing this.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on March 20, 2009, 06:21:42 PM
Two CCW-BP scouts assulting a Eavy armour/PK ork boss and his retinue of 5 nobs. They score one wound. The ork player beslubber upp his attack rolls (doesnt score a single wound) and then rolls 11/12 for his morale. I guess you all can figure out what happened after the initiative rolls ^^.
Indeed, one must wonder what the BP player was trying to accomplish by charging his scouts into 5 nobs and a warboss...

Same thing, One lone sternguard member charges a full unit of Tau firewarriors, kills 1, runs them down (I even remember my opponent saying "what's 1 guy going to do?").
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheBigBadPanda on March 20, 2009, 06:30:48 PM
that player is still pretty inexperienced, so i dont think he expected to do anything, but the dicegods seemed to favour him that day :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: BearBitesHurt on March 20, 2009, 07:30:43 PM
Two CCW-BP scouts assulting a Eavy armour/PK ork boss and his retinue of 5 nobs. They score one wound. The ork player beslubber upp his attack rolls (doesnt score a single wound) and then rolls 11/12 for his morale. I guess you all can figure out what happened after the initiative rolls ^^.
Indeed, one must wonder what the BP player was trying to accomplish by charging his scouts into 5 nobs and a warboss...

Same thing, One lone sternguard member charges a full unit of Tau firewarriors, kills 1, runs them down (I even remember my opponent saying "what's 1 guy going to do?").

I love that!  One Space Marine chasing off a whole bunch of Fire Warriors..


"And don't come back!"
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cpt. Pain on March 20, 2009, 08:06:08 PM
On the similar vein of odd close combats, I have two stories.

First was in 4th edition. My armoured fist squad was charged by a tactical squad. After one, I'd lost nine guardsmen, to no marines and was waiting to be finished off. Only a lone grnade launcher guy stood in the way.

Three assault phases later, there were three dead marines and the grenade launcher was still alive.


Second, two tuesdays ago I was fighting Eldar. My infantry squad was charge by 4 warp spiders. After losting repeated assault phases but not running, I was left with one heavy bolter gunner and he had two spiders left.

He had an appalling phase, didn't kill the gunner, who managed to bring one war spider down, who them preceeded to roll a double 6. He didn't manage to chase them down, he instead dived for the heavy bolter and gunned one down in the next shotting phase.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ma'ra'kaelis on March 20, 2009, 08:36:55 PM
Happened today : (Space Marines versus Eldar)

I hadn't been able to kill any skimmer in the whole game (despite having 8 Missile Launchers, 2 plasma and a Predator.. horrible rolling). So in turn 6 I decide to charge an overconfident Falcon with 5 sniper scouts. 1 hit (with a krak grenade, a 6), penetrates (a 5) and rolls for damage : 5 and 4 (holofield) bringing the darn thing down at last :P   I love krak grenades.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: soul drinker on March 28, 2009, 05:51:07 PM
happened about 2 week ago. playing against a 500pt daemonhunter army with my conflict army (ork) he had 7 GK terms and a 5 man stormtroops. playin captue and control. 3 big shootas later and his stormtroopers run off the table (his only troop choice). his gkt proceed to kill my grots only to be charged by 30 orks. needless to say grand master only 1 to sevive. 3 cc turns l8er he still alive with 1 wound, as my powerclaws seem to have not been turned on. he then uses holocaust.....11 orks dead........hes wounded and makes the throw "na al not role a 1" ...can we guess what the roll was...???
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: -Dark Fire- on March 28, 2009, 05:57:30 PM
happened about 2 week ago. playing against a 500pt daemonhunter army with my conflict army (ork) he had 7 GK terms and a 5 man stormtroops. playin captue and control. 3 big shootas later and his stormtroopers run off the table (his only troop choice). his gkt proceed to kill my grots only to be charged by 30 orks. needless to say grand master only 1 to sevive. 3 cc turns l8er he still alive with 1 wound, as my powerclaws seem to have not been turned on. he then uses holocaust.....11 orks dead........hes wounded and makes the throw "na al not role a 1" ...can we guess what the roll was...???

If that was a Grand Master then his list was illegal - if just a Brother Captain, then he has only one wound anyway.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Jester (Hadn't Changed His Profile Recently) on March 28, 2009, 06:04:44 PM
My Daemonettes are too catty to pay attention to fighting, so they roll pretty badly most of the time. Until the squad is whittled down to just 1 model. Solo Daemonette kills include (Not totals): 2 Death Company, 3 Fire Warriors, a Crisis Suit, A Venerable Furioso's legs, a Venerable Furioso's Arm, a cruising speed Baal Predator (heh 6,6,6,5) in 4th edition death or glory got me a battlewaggon, and 2 terminators. Not really an isolated humorous incident, so much as a series of humorous incidents spread out across my time playing daemons.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheBigBadPanda on March 28, 2009, 08:04:33 PM
This happened today when i played my dameons against a friends witch hunters. Immediately after DSing my bloodthirster a unit of sisters blast away two of his wounds (damn these acts of faith). In my turn the thirster buthers the squad of sisters and consolidate towards an imperial guard platoon. After two turns of being hammered by dozens of lasshots, and a hail of krak grenades and missiles (and just as many dead IG squads) wich he promtly saved all of (except for one, meaning one wound left) his inquisitor with retinue comes in from reserves. They fire two flamers and a combi plasma at him without affect. Then the priest in the retinue fires his laspistol, and of course, thats the shot that kills him  :'(. it seems that these things happen to me fairly often... (he saves the meltagun but not the laspistol, yay!)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: I.G. Joe on March 28, 2009, 08:10:13 PM
it seems that these things happen to me fairly often... (he saves the meltagun but not the laspistol, yay!)
Ahh but you see this is a basic law of warhammer: if there are two ways for a model to die it will always succumb to the weaker option.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on March 28, 2009, 08:13:45 PM
This was intentional, but...

Me and my teammate for a Tournie were practicing with our list. Well, long story short there was about 60 boyz converging on 7 Battle Sisters, so I used our last shooting phase to start firing Tankbustas at our own tanks and Big Shootas at our own boyz. Weird thing is, I killed almost all of our own army in one fell swoop.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Daedalus_Mk_V on March 28, 2009, 09:48:26 PM
it seems that these things happen to me fairly often... (he saves the meltagun but not the laspistol, yay!)
Ahh but you see this is a basic law of warhammer: if there are two ways for a model to die it will always succumb to the weaker option.
Oh, don't I know it.
"Now my Helios suits shoot your rear armour from Melta range."
*roll*
"Did you just roll six 1s?"
"Well, I can still kill it! Desperation charge!"
*rolls*
Three explosions and an immobilized...
"Why do my Tau kill more in CC than with their shooting?"
Not to mention the several times that my IG HSO has failed all of his Power Weapon attacks only to watch the Standard Bearer take down two Marines...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: I.G. Joe on March 29, 2009, 12:09:11 AM
Oh yes this is why lasguns are more effective than lascannons when dealing with 3+ save models.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Major Arah on March 29, 2009, 02:16:48 PM
Oh yes this is why lasguns are more effective than lascannons when dealing with 3+ save models.

even 2+ saves will succomb to lasguns. I had a squad of IG take down 2 DSing Terminators. but the return fire from those guys killed everything else. sigh.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on March 31, 2009, 01:14:35 PM
In a friendly game with a couple friends, my Yriel had a lot of fun. Wipes out a doomed squad of tacticles and a doomed squad of assault marines with Eye of Wrath, proceeded to kill the Chaplain (who survived the Eye), and then moved on to assault, and kill 2 dreadnoughts. The dreads took 2 rounds, but Yriel was lucky enough to avoid being intakilled by the str6 melee hits, and scored "vehicle destroyed-exploded" on both, and come out unscathed from both explosions.

In a different game one of my friends was IG vs Tau. A squad of stormtroopers with a bunch of weapon upgrades and a psyker shoot at a fire warrior squad. Most of the squad dies. Now we roll different weapons seperately so as not to confuse weapons. So the psyker shoots last, scores his terrible to hit, his poor to wound, and the fire warrior failed his save. A little later, some captain with a las pistol takes out an assault marine (it was a 4 way ffa). I'm sure those guys had some nice stance when they were shooting.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Locarno on April 1, 2009, 09:27:15 AM
Quote
Ahh but you see this is a basic law of warhammer: if there are two ways for a model to die it will always succumb to the weaker option.

Heh. Yup. Pass the 5++ and fail the 2+ - it's inevitable.


Had a fantastic display of overkill last night - a sternguard squad drop podding in on eldar and unloading combi-flamers from every single squad member on a bunched-up unit of fire dragons. 82 hits, they suffered.
Whumph.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Light on April 1, 2009, 10:28:08 AM
Killed Kharn the Betrayer in a single round of HtH POWER WEAPONS FTW!!!

Saw a squad of fire warriors charged by the night bringer, fire warriors take no wounds for the remaining 4 turns

Deathwing terminators + captain of the deathwing pop up right in the middle of my army, dead less than a turn latter.

Charge master of the raven wing with scouts and kill him.

Take out farsight, 2 broad sides, and 2 battle suits +fire warriors and destroy railgun on a tank with a single lance strike.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: eurynomos on April 2, 2009, 09:31:05 PM
I had a fun idea: in this thread, post a scene from a battle report the likes of which left you so utterly embarrassed that you hung your spiked head in shame for shooting yourself in the hoof with a venom cannon.  I'll start us off:

1 K tourney, first game, vs. Eldar.

The enemy had an Avatar.  I'd never fought against an Avatar before, but I figured an important figure such as that was worth destroying.  Especially after turn 2 when he charged and cut my CC fex in half before I even got to strike back.  So I basically threw my entire army at him, almost literally, at the same time.  But it wasn't enough.

My Turn 3: 6 warriors (leaping, scytal and rending) plus 2 raveners (scytal and rending) charge the Avatar.

Enemy turn 5: Avatar kills last 2 warriors and consolidates.  End game.  I got two wounds on him in the intervening turns.

Epic.  Fail.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on April 3, 2009, 11:08:23 AM
Alright this wasn't during a game.
I was putting together my newly purchased seer with lock body guard, Eldrad, and 2 squads of banshees. I had all of them glued together except 8 of the banshees, and all of them are sitting at the edge of the desk I'm working on (which is a little peninsula type thing). My cat comes in and asks for some attention, so I'm trying to glue together an Exarch while petting my cat. Once I go back to my models my cat jumps up on the peninsula side where ALL of my models are, and somehow manages to put her front paws on the far side and her hind paws on the edge of the table and doesn't hit a thing! All the models are standing completely untouched under her.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: EpeeBill on April 3, 2009, 01:54:14 PM
My friend was playing Tau against Chaos in a tournament and he was facing a Daemon Prince bearing down on his firing line. The only unit nearby was group of gun-drones. So, he had them charge the Daemon as a delaying tactic.

"Can they charge?" his opponent asked. "They have an Attacks attribute," my friend said.

Final outcome: The drones inflicted enough wounds to kill the Daemon! We had a good laugh imagining the little guys ramming into various parts of its anatomy at high speed! Now, my buddy is trying to figure out how to draw the "kill marker" on the side of one of the drones...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Light on April 3, 2009, 08:13:01 PM
That reminds me, charged a sniper dron team with a terminator squad that lost the sarge, drons wipe out terminators
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Another Random Geek on April 4, 2009, 01:33:29 PM
We all have times when our favorite mega-killy units of doom fail miserably. Last Wednesday, my Librarian killed one Guant the entire game. My Interrogator Chaplain didn't kill anything. While my other units did well, it wasn't enough to save them from their commanders' incompetence.There's my story. When have the units you have been counting on let you down?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: NewHeretic on April 4, 2009, 02:03:57 PM
Well, I've had some miserable luck with some of my superunits before, but they've really only let me down when I've misused them.  For example, charging my Tactical Terminator Squad into a unit of Daemon Juggernauts. That didn't end well for me.  ::)  Or, way back in 4th Ed., when I was fairly new to the game, I ran my Land Raider Crusader right up to a large unit of Genestealers to try to shoot the stuffing out of them.  The ones that survived, then proceeded to cut my Crusader open like a bunch of Admantium can-openers.  :D

NewHeretic
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Interrogator_Chaplain on April 4, 2009, 03:08:40 PM
A Necron squad managed just to get in range and luckily blew up my Land Raider at the top of turn 1.

My Interrogator-Chaplain in terminator armour was once killed by a Tau shield drone in close combat. That one stung hard.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on April 4, 2009, 03:17:22 PM
Only when Lash of Submission is concerned - that thing should allow for coversaves....
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: uriël1978 on April 4, 2009, 03:20:36 PM
I guess just about any unit I regularly field (or used to field) has failed me miserably at least once or twice. So I'll just give a few of the most amazing failures ...

This happend in a game last year, my Deathwing vs Necrons. My Termies did allright but my Dreads, they were euh ... not so good.

Venerable Brother Artemis : Turn 1 : Moves, shoots and misses. Turn 2 : Moves, shoots and reduces a scarab swarm to 1 base. He then charges and his attacks all misses. During the necron turn all his attacks either miss or fail to wound. This continues for several turns until during turn 5 a nearby Terminator, sole survivor of his squad decides to help the Venerable Dread and kills the swarm with his powerfist. They both go on their way to find some more Necrons to kill but a few miserable difficult terrain rolls prevent Venerable Artemis from reaching combat while completely failing to hit anything with his lascannon

Venerable Brother Ismaël : About the same as Artemis. Fails to hit anything with his shooting, by turn 2 he charges a single Wraith, the others having been killed by a nearby Terminator Squad. By the end of Turn 4 Ismaël is immobilized and stripped of both his arms. Next turn the dread is completely wrecked and the Wraith moves on to get itself killed by the same lone Terminator that killed the scarab swarm.

Venerable Brother Tyreon : Got destroyed in turn 1 by a Heavy Destroyer.

Bottomline : My dreads sucked that day.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: sarge_md ( AKA Sarge_jungle) on April 4, 2009, 03:36:31 PM
Only when Lash of Submission is concerned - that thing should allow for coversaves....

i think someone is bitter from todays antics!

but anyways ultra killy archon of doom! walked threw 2 units with his retinue and then finished off some gretchins in an apoco game then a veteran serg plasma pistol shot the squad and me being me went ill take he save on the archon 2++ fir the win................ "1" dam archon dead
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Major Arah on April 4, 2009, 04:18:29 PM
well i once had two sentinels with lascannons, not such mega units, which were meant to outflank and take out some nid synapse bugs. What happens? They fail to arrive till turn 4 and 5 by which time the rest of my army has been more or less munched and they all fail to hit or wound a tyrant.... sigh...

Another time i had some termies held in reserves against a tau guy. Wanted them to drop in and assault cannon some tau buggers. Now this was before drop pods and so what happens? deep strike into terrain and all are killed.... sigh.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: SeriousCallersOnly on April 4, 2009, 04:19:00 PM
My LRC always, *always* gets taken out in turn 1 or 2. Shaken? stunned? No, always immobilised or destroyed.

Like the man said, take none or 3.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: NewHeretic on April 4, 2009, 05:04:25 PM
Ah, I forgot the most disappointing event of my 40k life.

500 point escalation league during 4th Ed.  Only one Troops choice was required on the FOC.  Only way to gain a win in a match is to completely wipe out all of the opponent's units.  I had a Tactical Squad in a Drop Pod.  It didn't arrive in Turns 2 or 3.  Unfortunate.  Worse, I rolled a 1 for my Reserves roll on both Turns 4 and 5.  By the end of Turn 5, I had been wiped out except for my 250+ point Tactical Squad sitting in Reserves.  The judge said that if I had no units on the table, I couldn't call in Reserves, so the game ended then with me suffering my only loss at that points level.

NewHeretic
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Light on April 6, 2009, 04:33:46 PM
04' (or it was 06') Big game at games day L.A. Had a sentinel with a Lascannon roll a 1 for every to-hit roll 6 turns in a row
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on April 11, 2009, 10:37:43 AM
Did a friendly game last night, Tau and I (Eldar) vs Marines. Marines stole the initiative from us, and proceeded to 2 troops. Our turn, broadsides and hammerhead take out 2 dreds and a speeder, and kill around 4 marines in the explosion.

A bit later a chaplain with a jump pack and a squad of assault marines charge a squad of firewarriors, who somehow escape, and regroup next turn. The fire warriors, along with two other squads and a dire avenger squad take out most of the assault marines. Then the one squad charges again, kills off the remaining assault marine. The assault lasts for 2 turns as the Chaplain can't hit a thing, then he loses a wound, and is run down in a sweeping advance. My tau friend says he's going to upgrade his fire warriors as melee specialists in our campaign when he gets the chance. my seer council also dealt with 2 land raiders.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Major Arah on April 11, 2009, 11:55:52 AM
Quote
Then the one squad charges again, kills off the remaining assault marine. The assault lasts for 2 turns as the Chaplain can't hit a thing, then he loses a wound, and is run down in a sweeping advance

Though that may be funny, but there is one thing that is wrong. Chappies dont run. They have Honor of the Chapter which prevents them from doing so. And even without Honor of the Chapter Space Marines cannot be destroyed from sweeping advance as they have ATSKNF. Funny game otherwise.  ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr Joe Moose on April 11, 2009, 09:12:02 PM
Today I had a jump chappie in the top of a tower.  His assault squad had been shot to pieces around him, and he had all ready taken a wound.  At this point a unit of 7 gun drones assaults him.  These particular drones had all ready blasted their way through a bajillion space marines thanks to some awesome dice rolling.  The chaplain rolls first and drops a single drone.  Then the drones cause one wound which is saved.  I'm sure you can see what is coming next.  The drones fail morale and I grab a die to roll for sweeping advance.  Well, just like a good chunk of today's dice, this one came up with a one.  At that moment I hit a low point in my personal morale.  Not only was I losing badly, but my chaplain of awesomeness couldn't even kill remote control flying saucers.  This is when my opponent cuts me a break and obliges by rolling a one on his roll to escape.  Result: 7 dead drones, chaplain consolidates 1 inch off the tower and onto the objective.


In the end it didn't matter.  The chaplain (and everything else) died to mass gun fire, but it was hilarious at the time.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cpl_Hicks on April 11, 2009, 09:57:02 PM
In a recent 1000 pts game with sisters my cannoness took out the following stuff:

1 dred...Scored 3 penetrating and one glancing hit. I swung 4 times :D
6 assault marines
5 terminators

Second turn she assaults the dred killing it. Than she assaults the assault marines. My opponent than charges the termies in. She spent 3-4 turns squished by the two units just killing everything. :o

I love a good day of herohammering ;D

Also in another game I was playing orks with the old codex. My 17 man grot squad opens up on a GK terminator squad. 5 hits, 3 wounds and a single 1. I laughed so hard so did my opponent.



Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on April 12, 2009, 11:48:22 AM
Had a good one yesterday. I was playing against a pure grey knight army in a KP mission at 1950p. At turn 4 he had left one marine squad and his crusader, while he had only earned one KP from me (funily enough his whole army where 5 KPS, go figure), the warlock bodyguard of my bike council. At the beginning the council consisted of 8 warlocks a farseer and an autarch. The marine squad was on the otherside of the table, no longer playing a role. But the crusader, that was standing at his tableedge was still threatening my farseer that was down to one wound and autarch, that where close and even with boosting couldnt hope to escape the 12" movement of the crusader.

So what did the poor Eldar player do? I parked that crusader in, using 2 falcons left and right and a serpent at the front (just for fun one falcon attempted to ram that thing, dishing out a S9 hit, but only earned a weapon destroyed result for his trouble). The crusader couldnt move an inch now. In my next turn i unloaded 5 firedragons from one of the falcons. 5 hits, 5 pens... i rolled 1,1,2,1,1. I just thought, oh wtf, i will melta bomb it to death then. 5 autohits, 1 glance, 1 pen, resulted in a very shaken landraider. The crew where probably hard rock fans by now. Now things looked grim, as i had moved my farseer closer to the crusader and had also charged it as kind of insurance i hoped i wouldnt need (with the machinesprit he could have blasted the farseer into oblivion). The seer auto hits 3 times, rolls a mighty 2,6,6 for pen, then cleaved the bugger open with two 5s. He probably said to those firedragons afterward something like "you still have much to learn, little grashoppers"  :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on April 12, 2009, 01:14:55 PM
Along the same theme.

10 Firedragons, 1 Rhino, melta range and a charge.

Basically, my dice looked like this:

1,1,2,1,2,1,2,1,2,2,2,1,2,2,1,2,2,1,1,1,1,2,2,2,1,1,1,1

You guessed it, no damage whatsoever.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on April 12, 2009, 03:27:44 PM
They probably studied at the same shrine  :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on April 13, 2009, 09:52:03 AM
Along the same theme.

10 Firedragons, 1 Rhino, melta range and a charge.

Basically, my dice looked like this:

1,1,2,1,2,1,2,1,2,2,2,1,2,2,1,2,2,1,1,1,1,2,2,2,1,1,1,1

You guessed it, no damage whatsoever.
That's awful, even for you Tauir... :D

Happened today: Wraithguard get assaulted by THREE Scarab Swarms: I hit a lot, then get an impressive amount of ones to wound, followed by an impressive amount of 5-6 to save form the Scarabs.

Meh...

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Plague Tower of Nurgle on April 13, 2009, 10:45:13 AM
in our Apoc game this weekend i Flank Marched 2x 10 man Plague Marine squads with meltas and a Vindi behind a mess of IG troops and a Baneblade.

 I proceed to start shooting everything i can and manage nothing, in my opponents turn they bring a baneblade onto the board and all of a sudden my Plague Marines "get a bad feeling". So the first BB unloads hell on my PM squads and the first is left barely standing, the second squad gets shot a bit by small arms fire but manages better.

The second BB fires at my larger PM squad and does nothing, it then tries to remove the Rhino my PMs are using as cover. A demolisher, autocannon and 2 lascannon shots later....the Rhino is still there... I mention that the Rhino survived due to it's "Nurgley Goodness" and then nothing happened for a good 5 min as everyone was laughing too hard to do much of anything.

Later i got my revenge for having my fave 2 PM squads nearly BB to death, my renegade BB dropped 2 squads of GK terminators... 9 died alone to the main cannon.

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Foalchu on April 13, 2009, 12:49:37 PM
In the mega-battle at my GW this weekend, I got to do a webway strike with 500 points of eldar (no force org) as the Imperials were quite points outnumbered...  My farseer, 8 Avengers, and 2 Wraithlords pop out behind the chaos lines and my farseer immediatley pops Skulltaker with Mind War.  In the following two turns, he killed two greater demons with Mind War as well, but then he died to 12 Bloodletters...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on April 13, 2009, 11:47:05 PM
They probably studied at the same shrine  :)
Definitely. Them eldar need to study their battle technique a bit more...

Along the same theme.

10 Firedragons, 1 Rhino, melta range and a charge.

Basically, my dice looked like this:

1,1,2,1,2,1,2,1,2,2,2,1,2,2,1,2,2,1,1,1,1,2,2,2,1,1,1,1

You guessed it, no damage whatsoever.
That's awful, even for you Tauir... :D
   Starky
Hehe, not as bad as your wraithguard saves vs. small arms fire...  :D

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cortez on April 14, 2009, 12:11:15 AM
7 scouts killing 300 points of orks due to incredible blast hits from HB.

Only losing a dread which only popped a trukk.

Snatching a win from crons who couldn't run far enough to contest an objective. Snipiing a cron through a window (TLOS FTW!)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on April 14, 2009, 04:39:23 PM
My friend was complaining about my Seers always passing psychic tests at the start of a game between me and another friend who was SM. The one complaining said "you shouldn't even bother rolling the dice". I had first turn, rolled 2 1's, and a 2 for the ghosthelm save. Game hadn't even started and my seer looses a wound.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Thalandir on April 14, 2009, 04:54:17 PM
My friend was complaining about my Seers always passing psychic tests at the start of a game between me and another friend who was SM. The one complaining said "you shouldn't even bother rolling the dice". I had first turn, rolled 2 1's, and a 2 for the ghosthelm save. Game hadn't even started and my seer looses a wound.

Yep, that happened to me in 4th edition.....only back then it was a Strength 6 hit you took, so my Seer died before anyone had even moved.

~Thal
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Light on April 15, 2009, 12:33:26 AM
Playing in a mega battle using old SM codex, I have a Librarian with Fury of the Ancients and managed to get him into the other sides deployment zone, I killed maybe 75 ranged models and 4 tanks and dealt damage to another 8, all with 1 psychic power
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cortez on April 15, 2009, 04:39:48 AM
I just remembered my first wind of chaos moment.

My friends termi sorceror had just used it and my friend put it behind him, and not thinking, made it look like ot was coming out his arse.

We had a good giggle at that one.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Xynoq on April 17, 2009, 12:58:42 PM
during one of my games in 4th ed, i (csm) was playing against my friend (tau) in a mini campaign. the point of interest that was a duel between my predator and his battlesuit. he was constantly jumping around and hitting my predator. he had already taken out my twin-linked las, and immobilized it. in what i though was a stroke of luck i shot and killed the battlesuit with my HL. it had ejector seats. he ejected so that he was directly behind me. in his shooting phase he used his fusion pistol on my predators rear armor... BOOM!!! the explosion didn't even hurt him.

ME: X^(
HIM: 8^D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gentleman Fate on April 19, 2009, 11:54:55 AM
Pulse Pistol you mean?
That is funny. ONLY scenario where ejector seats are worthwhile.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Light on April 19, 2009, 12:03:15 PM
unless you take a fail-safe detonator (according to GW you can use it after you eject)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gentleman Fate on April 19, 2009, 03:27:38 PM
unless you take a fail-safe detonator (according to GW you can use it after you eject)
The only thing I see it used for is making the enemy waste a shooting phase to kill your Crisis Pilot.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheBigBadPanda on April 19, 2009, 05:09:57 PM
Today at a mini tournament we realized how overpowered the bloodthirster is against a Kroot Mercenaries army. My bloodthirster started of by sweeping and killing 40 kroots /kroot hounds at turn 2, then he jumped around munching through one 10-20 "man" squad per turn, the rest of my opponents army running after him and going "pew pew pew!" with theire rifles. He alone killed more than half my opponents army  :D.

i still lost though, my daemon prince wnt down due to bad save rolling, and a lone shaper with an Eviscerator carved up my soulgrinder, and a thirster can only take so many turns of 80 models doubletapping in his face :P. at least the only thing left on the table by turn 5 was two badly mauled (as in 5 models left in each) squads of kroot carnivores and a lone fleshhound hiding from them ^^


we did the math before the match started, and realixed that he would need 216(!) attacks to kill my thirster with normal carnivores (wich made up 9/10ths, if not more,  of his army)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Foalchu on April 19, 2009, 06:56:40 PM
Today I played an 1850pt  battle against a SM army using Vulcan He'stan and Sgt. Telion, and on turn 2 they both died to Mind Wars from my Farseers.  By turn 5, there were two marines left, the game ended, and there were no eldar casualties at all.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on April 19, 2009, 07:20:06 PM
Today I played an 1850pt  battle against a SM army using Vulcan He'stan and Sgt. Telion, and on turn 2 they both died to Mind Wars from my Farseers.  By turn 5, there were two marines left, the game ended, and there were no eldar casualties at all.
...but those two marines were standing on objectives, winning the game for the Smurfs.

Hahaha, I'm just kidding.

Sounds pretty bad. Not one casualty? One?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Thalandir on April 19, 2009, 07:27:04 PM
Today I played an 1850pt  battle against a SM army using Vulcan He'stan and Sgt. Telion, and on turn 2 they both died to Mind Wars from my Farseers.  By turn 5, there were two marines left, the game ended, and there were no eldar casualties at all.

Wowsers. I think I started a thread a little while ago about battles where you had no casualties, but I don't think anyone posted saying that they had.

That's an awesome achievement, Foalchu. Unless you were fighting a noob.

~Thal
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Foalchu on April 19, 2009, 07:34:36 PM
He was a guy who's done okay in tourneys...  But he had horrible luck, and I did get my reapers deployed in an awesome position where there was almost no way to get cover from their fire.  And the mission was Annihilation...  :D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gentleman Fate on April 19, 2009, 07:59:31 PM
My friend's brother plays multiple armies, including IG, Orks and, in this case the SM.
Being the little scrub he is, he constantly makes specifically anti-Tau armies, then he expects me to play against them.
How fun.
The latest list he bugged me to play against was an assault drop pod list that dropped an Assault Squad with Power Weapons, a Tactical Squad with some BIG Special Character who has FNP. These are in Drop Pods, and pop on down for assaulty fun. Definitely not anti-Tau, right?
After him constantly bugging me to play I conceded, and prepared for a very stupid game.
He went first, and sent down his Tactical squad 11" from the table edge and rolled to scatter.
Two six's. FAIL.
He lost 3 KP right there. Next my squads shot up my his Infiltrated Scouts, killing them. He failed to bring in reserves next turn. Having no units, he insta-lost.
The game took 5 minutes.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Thalandir on April 19, 2009, 08:15:08 PM
My friend's brother plays multiple armies, including IG, Orks and, in this case the SM.
Being the little scrub he is, he constantly makes specifically anti-Tau armies, then he expects me to play against them.
How fun.
The latest list he bugged me to play against was an assault drop pod list that dropped an Assault Squad with Power Weapons, a Tactical Squad with some BIG Special Character who has FNP. These are in Drop Pods, and pop on down for assaulty fun. Definitely not anti-Tau, right?
After him constantly bugging me to play I conceded, and prepared for a very stupid game.
He went first, and sent down his Tactical squad 11" from the table edge and rolled to scatter.
Two six's. FAIL.
He lost 3 KP right there. Next my squads shot up my his Infiltrated Scouts, killing them. He failed to bring in reserves next turn. Having no units, he insta-lost.
The game took 5 minutes.

Ok, about the drop pod, at first I thought "That's wrong", given that they have Inertial Guidance System, but it seems the rule doesn't say anything about going off table, so I guess that was done correctly.

However, no where does it say that you auto-lose if you have no units on the table. If the game ends and all of your units are destroyed (if you're in reserve when the game ends you count as destroyed), then you auto-lose, regardless of KPs or objectives.

This only occurs at the end of the game. Otherwise, Reserves lists wouldn't work.

~Thal
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Changeyname on April 19, 2009, 08:22:25 PM
He failed to bring in reserves next turn. Having no units, he insta-lost.
The game took 5 minutes.
common misconception, theres no such rule as "must have units on the table"

so you would have had another turn and then he could have had another crack at rolling for his reserves
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gentleman Fate on April 19, 2009, 08:37:41 PM
He failed to bring in reserves next turn. Having no units, he insta-lost.
The game took 5 minutes.
common misconception, theres no such rule as "must have units on the table"

so you would have had another turn and then he could have had another crack at rolling for his reserves

When in a tournament, I played a KP game in which the same thing happened to the enemy. The judge ruled that if his reserves did not come in, he lost. Me and my friends play by those rules now. If there is something wrong, I'd be glad to change my perception.


Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Thalandir on April 19, 2009, 08:41:03 PM
He failed to bring in reserves next turn. Having no units, he insta-lost.
The game took 5 minutes.
common misconception, theres no such rule as "must have units on the table"

so you would have had another turn and then he could have had another crack at rolling for his reserves

When in a tournament, I played a KP game in which the same thing happened to the enemy. The judge ruled that if his reserves did not come in, he lost. Me and my friends play by those rules now. If there is something wrong, I'd be glad to change my perception.

I don't have my rulebook with me so I can't give a Page reference, but check out the Wipe Out! rule in the missions section.

The judge at that tournament has obviously misinterpreted that rule, as it seems a lot of people have. Wipe Out only comes into play at the End of a game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gornon on April 19, 2009, 08:52:14 PM
The last few games I have played with my Guard, I have been running Creed.  Well, General Not-Named the 9th, High Field Marshal of Benataria.  Naturally, I used the order, For the honor of Cadia!, with disastrous results.  I would point to said Guard unit, state, for the Honor of Caida, and my Guard would promptly ignore the command, every single time in a row, with rolls of 10+ for their leadership.  My opponent suggested I change the name of the Order to For the Honor of Benataria!  His logic being that asking Benatarians to die for Cadia is most likely pushing it, more so that Cadia is on the other side of the galaxy from the East Fringe where my Guard operate.  I took him up on his advice.  Every time I used that name, the Order went though, and the guys did some damage, too.

What's even more amusing is the fact that this is far from the first time my models have done that too me.  The first time when was when I was playing Battle Sisters the first time.  My opponent was Necrons. 

The Exorcist tank reminds me of a Katusha rocket launcher, and I kept calling the Exorcist that for four turns.  I score a grand total of 1 dead Necron Warrior.  Finally, in frustration, I sarcastically call out, "You know what?  Fine, I'll call you an Exorcist, maybe then you'll do something!"  Promptly, when targeting a Monolith, the Exorcist rolls 6 dice, hits with 5, rolls 3 6s, and, this being 4th Ed, scores 3 penetrating hits.  The damage results?  1,2, 6.  Kaboom goes the Mono with a 6 inch explosion radius. 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gentleman Fate on April 19, 2009, 09:00:57 PM
He failed to bring in reserves next turn. Having no units, he insta-lost.
The game took 5 minutes.
common misconception, theres no such rule as "must have units on the table"

so you would have had another turn and then he could have had another crack at rolling for his reserves

When in a tournament, I played a KP game in which the same thing happened to the enemy. The judge ruled that if his reserves did not come in, he lost. Me and my friends play by those rules now. If there is something wrong, I'd be glad to change my perception.

I don't have my rulebook with me so I can't give a Page reference, but check out the Wipe Out! rule in the missions section.

The judge at that tournament has obviously misinterpreted that rule, as it seems a lot of people have. Wipe Out only comes into play at the End of a game.

I see it now. That makes Ninja Tau a lot more appealing to me now.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cortez on April 19, 2009, 10:45:49 PM
Winning a Capture and control game by under 1".

Rolling 3 5s and 6s to hit, then 3 1s to wound.

Ultimate fail.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Noble on April 20, 2009, 04:13:49 AM
I see that you too has gotten an ex of the leakrd pdf  ;)


Or, of course, more likely he has been playing with with a store copy in store. I'm pretty sure we're not allowed to talk about pdf copies on here, so keep it to yourself, as we may to ours.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Major Arah on April 20, 2009, 04:10:24 PM
This just happened to me yesterday. I was playing black templars against tyranids and my emperor's champion (and the one man left from the squad he was leading) get charged by hormagaunts.

I think i manage to kill only two of them, but with only three attacks its ok. So they strike back. with all their attacks they score only two wounds. So my EC with 2 wounds and a 2+ save has nothing to fear right? WRONG I fail both 2+ saves and he bites the dust. Really sad for a unit that has performed so well every other time i used him.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Draggo Blacksun on April 21, 2009, 10:19:48 AM
Emperors chump-ion
For an expensive character you would expect to get a bit of bang for you points, not outta this fellow, at least not out of mine. The last three games in which he's been able to come to grips with the enemy. he's usually died in the first round of combat, and in most cases without causing a single wound. Worse still is that in the sqd behind him the neophytes are the only ones that seem to be able to hit and kill anything. Only in my last game did he redeem himself, by killing a necron wraith.

The good
In one of my first store tournaments Playing SM against necrons, one of my tac squads got caught out in the open and in range by the business end of a Monolith. This was followed up by a volley of fire from a warrior sqd. So I then had a unit of one. I some how made my man alone test, and had an interesting dilemma. He was too far from cover to run, the squad was gone points wise and he was the heavy wep for the sqd (laz cannon). Ah Hell......Just blaze away. Roll a 4 to hit, 6 to pen the 6 on pen chart. Bye Bye monolith. For a moment I had the image of a lone marine, surrounded by other dead marines. Looking left and look right, and saying to the necrons, "YOU KILLED MY BROTHERS... NOW YOU DIE!"

The Bad
Same tournament, same SM army vs my 'friends' CSM. The tournament gave us a one use special card that could be played at anytime. we rolled to see who went first, I won and was about to start my turn one when my 'friend' played his card. PRELIMINARY BOMBARDMENT. I cant remember the exact rules but it went something like this. He rolls against every unit i had on the board, on a 5+? that unit is either Stunned (vehicle) or Pinned (troop). When the dust cleared and I was able to have my first turn. I had one unit I could actually use, but I had deployed it in a building. The battle was over by turn three.

The Brown Trousers
Same tournament, same SM army vs Tau. while not playing close enough attention to the placement of my opponents devilfish, worrying more about his hammerhead and skyray combo. I had let my rhino with its cc heavy command sqd get into a bad position. so my opponents turn the devilfish pounced on the rhino linening up on the side armor from less than 6", then he lit it up with two marker lites before taking aim with the two melta like weps on the fish. all that was needed for him to ruin my commanders day was two 2+ shots. he rolled two 1's. My turn, i got the rhino out of the way and swung around my landspeeder sqd to deal with the fish.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: bca11 on April 21, 2009, 11:58:58 AM
Killed me a whole squad of dire avengers and 3 broadsides in one shot with my cobra tank the other day.  Problem was, the dire avengers were mine and the broadsides were my ally's.  Was going for 2 large nobz mobs that would be in cc next turn (I didn't want them to make it.  They didn't make it, but because I accidentally destroyed the units they were going to charge ;).

My opponent made up for it though.  His scheduled bombardment ended up hitting his army all 3 times (because he was stupid).
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Wu-Tang-Tau on April 21, 2009, 07:04:07 PM
Killed me a whole squad of dire avengers and 3 broadsides in one shot with my cobra tank the other day.  Problem was, the dire avengers were mine and the broadsides were my ally's.  Was going for 2 large nobz mobs that would be in cc next turn (I didn't want them to make it.  They didn't make it, but because I accidentally destroyed the units they were going to charge ;).

My opponent made up for it though.  His scheduled bombardment ended up hitting his army all 3 times (because he was stupid).
Just wondering what is a Cobra tank?  Super heavy imperial tank?

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on April 21, 2009, 07:10:01 PM
Eldar super heavy tank.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Changeyname on April 21, 2009, 07:13:51 PM
and here it is (http://www.forgeworld.co.uk/cgi-local/sh000001.pl?REFPAGE=http%3a%2f%2fwww.forgeworld.co.uk%2fcgi-local%2fss000001.pl%3fpage%3dsearch%26SS%3dcocbrcobra%26search.x%3d0%26search.y%3d0%26search%3dACTION%26PR%3d-1%26TB%3dA&WD=cobra&PN=QUATERMASTERS_STORE_NEW_STUFF__11.html%23aIA_2dELD_2dT_2d027#aIA_2dELD_2dT_2d027) in all its glory
rules can be found in imperial armour: apocalypse so dont expect to see them that often ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on April 21, 2009, 09:13:32 PM
Here's a hint.

10" Strength Destroyer Blast.

Done.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Neo-Buzzard on April 22, 2009, 09:21:42 PM
oh the good times.
1. my squad of 5 raptors flying out from cover to melta-bomb a land raider. hit 6 and blow it up along with all the raptors, excpet the champ and my opponent keeping all 5 of the termie's it was carrying.
2. my DE warriors with nothing but splinter rifles holding off a 20man khorne zerker squad from charging simply by killing them b4 they could get into assault range. 
3. my Storm troopers assualting a wraith lord, the lord failing his wraith sight thing and shutting down to get killed by the stormtrooper with the powerfist.
4. same game as above. all his rangers and scorpions being killed by a single orbital blast, except for 1 ranger who was apparently wearing his sun screen.
5. turn 1, my defiler shoots its cannon, scatter lands dead center and obliterates an entire squad of dire avengers
6. my inquisitor using his fireball spell (i dont recall the name of the ability) landing 3 wounds on his farseer, he said "go 4+ invuln." me saying "no invulns allowed" and watching his face drop into saddness.
7. watching my friends aspiring sorc kill a carnifex with full wounds, in one swing.
8. my pred and a land raider going back and forth with laz cannons and neither killing the other all 6 turns.
9. watching a mega armored big mech roll a 1 for movement all 6 turns
10. watching a hive tyrant roll his 6+ invuln 5 turns in a row savign himself from a wraithlord and a hammer head just to get killed on the last turn by a last man standing fire warrior.
11. forgetting to move my tooled archon and getting shot by a squad of thousand sons, termies and doombolt'd killing all his incubi and drazar. next turn my archon killing everything in my opponents army by himself with 1 wound left. just to od on drugs as he goes to assualt the last players obliterators.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: taupro777 on April 23, 2009, 10:34:44 AM
Wow... Good times.  Good Times.

Yesterday i was playing my tau against a full mech chaos list... 22... and i kid u not playing tau... 22 pens on 2 rhinos.. and no damage on either.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Plague Tower of Nurgle on April 23, 2009, 11:04:00 AM
i had a 10 man squad of Plague Marines get reduced to 2 from a Baneblade, a second Baneblade decided to target their transport and unloaded everything into it. Rhino remained untouched, protected by it's "Nurgley Goodness(TM)"
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: CrownAxe on April 24, 2009, 12:42:11 AM
Had a single Pink Horror tie up a Carnifex in combat for 6 rounds of combat
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Neo-Buzzard on April 24, 2009, 10:32:52 AM
Just the other night a friend and I tied for victory points O.o
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheBigBadPanda on April 24, 2009, 10:40:48 AM
Just the other night a friend and I tied for victory points O.o

wow  :o
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: taupro777 on April 24, 2009, 01:38:47 PM
I had my whole tau army wiped out by a carni... Long story, special campaign scenario was attack and defend, and I couldn't leave my obj with my squads or I lost... Yeah.  Couldn't run XD.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Jester (Hadn't Changed His Profile Recently) on May 3, 2009, 08:59:29 PM
I charged a wraithlord with the masque and a single daemonette. 1 rend from the masque. Of the daemonette's 4 attacks, 3 hit, and 2 rended. The onlookers were quite amused.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on May 3, 2009, 09:58:07 PM
Daemonettes have do not have 4A, and only have that when charging.
Still, what did you expect from them? Daemonettes ARE the Daemon's answer to high T creatures.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on May 3, 2009, 11:05:42 PM
Also, I played a game today with my friend's CSM (just visiting him to say hello, ended up staying for quite a bit longer).

He played IG.

Funny rolls for both sides, ending in much amusement as a company command squad fails to cast a single order the entire game and losing 2 of its three plasma guns due to overheats, while my DP was beaten to a pulp by a heavy weapon team...

I charged a wraithlord with the masque and a single daemonette. 1 rend from the masque. Of the daemonette's 4 attacks, 3 hit, and 2 rended. The onlookers were quite amused.

Daemonettes have do not have 4A, and only have that when charging.
Still, what did you expect from them? Daemonettes ARE the Daemon's answer to high T creatures.

There you go.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on May 3, 2009, 11:27:44 PM
Yesterday against Sancjud: Had a Brightlance/EML Wraitlord in cover shoot for seven Turns in a row at a Vendetta squadron (14 AT shots against AV12) - Got a single Glance first Turn and a Glance/Pen the very last Turn... Talk about reliable AT.

Same game: A single Guardian in 4+ Cover (+1 for GtG) survived 3 rounds of shooting from a Vendetta squadron, a Chimera and a Vet squad ML. Made every single save. Game was KP.

Lolcakes.

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on May 4, 2009, 12:11:37 AM
Sorry, thought it was the other way around. My bad, sorry.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on May 4, 2009, 07:31:31 PM
Sorry, thought it was the other way around. My bad, sorry.
Totally fine, I'm just defending Jester.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on May 4, 2009, 07:37:11 PM
Late practise game, just a few minutes ago. Huron Blackheart just killed Lysander. HURON for God's Sake! Lysander beat down Abaddon without breaking a sweat but he got beat by Huron?!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on May 4, 2009, 09:33:37 PM
Late practise game, just a few minutes ago. Huron Blackheart just killed Lysander. HURON for God's Sake! Lysander beat down Abaddon without breaking a sweat but he got beat by Huron?!
How exactly does that happen? That musta been terrible dice for Lysander and great luck for Huron.

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on May 5, 2009, 11:19:02 AM
Late practise game, just a few minutes ago. Huron Blackheart just killed Lysander. HURON for God's Sake! Lysander beat down Abaddon without breaking a sweat but he got beat by Huron?!
How exactly does that happen? That musta been terrible dice for Lysander and great luck for Huron.
Warptime + forcing lots of 3++ saves and incredible luck for Huron.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Jehoel on May 7, 2009, 10:04:47 AM
Eldar (me) against sisters a couple of weeks ago.

An almost full squad of banchees assaults a unit of sisters with around 30 attacks.
a few dice later only ONE sister is dead.....one!!!

Don't think I'll bring the banchees next time
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Major Arah on May 7, 2009, 10:10:32 AM
Eldar (me) against sisters a couple of weeks ago.

An almost full squad of banchees assaults a unit of sisters with around 30 attacks.
a few dice later only ONE sister is dead.....one!!!

Don't think I'll bring the banchees next time

You should bring them. Let them prove themselves to you XD
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Foalchu on May 7, 2009, 09:10:32 PM
Today, one of my Wraithlords was shot down to one wound remaining in a battle against Daemonhunters.  He managed to dual charge two units of storm trooper, and proceeded to kill two.  Both squads ran, 1 getting caught and the other running off the board after failing to rally in their turn.  It was full of win.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: JackofBlades on May 9, 2009, 05:58:41 PM
So I'm wondering what is the most frustating thing you have ever experienced during the hobby. We have that one model whose arms wouldn't line up or that one battle where we just couldn't kill that last grot despite firing on it with half your army.

The two things that stand out to me the most are: during my first tournament I went up against a csp army with a bloodthirster. At the height of the battle the bloodthirster was in combat with forty orks and just wouldn't get a wound while killing six orks a turn.
Also with my new guard army I had ordered some steel legions for a bit of variety. Now the steel legion squad comes with a missile launcher and that really was one of the most annoying models I've ever have to make its only an arm against a body but what a [word that rhymes with witch].
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on May 9, 2009, 07:44:09 PM
Most frustating thing in 40k - Today, my Chaos Space Marines squad survived around 6 Lascannon hits, 3 Meltas and a bunch of Plasma on a 5+ cover. When 10 lasguns hit me, they all dropped dead. What the hell?!

And a Fantasy occassion - Skulltaker. Killed. By a SQUIG.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: I.G. Joe on May 9, 2009, 09:33:44 PM
One of the most frustrating things would probably be today be shooting at a rhino with about half my heavy and special weapons in my guard army, approx. 2 lascannons 2 plasma guns 2 auto cannon 2 krak grenade. Out of all of it the worst damage result was stunned. I wasn't happy.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Black Hawk on May 9, 2009, 09:35:53 PM
Ratling decimated a Veteran Squad of SM leaving only one alive. The lone survivor charges my squad and does nothing with his attacks. Ratlings score 1 hit, 1 wound, and 1 dead Veteran Marine.  :D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: the_nash on May 10, 2009, 02:39:59 AM
Most frustrating: I've lost count of the number of games I've lost because that last marine standing on an objective just wouldn't die.

Damn marines
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sayt on May 10, 2009, 06:05:36 AM
Okay, was playing as tau, allied with orks against Imperial dudes in Apocalypse.  Turn something or rather, they flank marched a whole lot of stuff on, including a dread w/ multi Melta behind a stompa, which had taken a few hits from the enemies shadowswords, who were, IIRC out of commision from Deep striking Fusion suits.

So, my turn, role my reserves roll, fail everything.  Things are going badly badly badly.

His turn Rolls around, I pay little attention becasue I ahve jack amphetamine parrot on the board, our turn. I come back, and notice that the stompa is still on the board.  What.

The Stompa is, unfortunately, already immobilsed by a previous Volvanno cannon strike, so It can't move away from the dread, and we needed those gunss firing.  So I take my reserves roll, and outflank a trio of stealthsuits right behind the dreadnaught.  Nine shots at S5, leaving it along the lines of Immobilised and missing it's multi-melta.

The game was a draw, to most fo the other players just wanting to blow amphetamine parrot up, and not actually...y'know...capture objectives?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheBigBadPanda on May 10, 2009, 12:01:49 PM
Happened today, a squad of terminators being eaten by rippers ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Da Pittman on May 10, 2009, 12:35:42 PM
So I played a Apoc game this weekend and thought that it was a 7000 point game, 3500 each and 1 vs 2 and found out that at the end they had 3500 each.  :o  I thought it seemed a little odd but I knew I was running a small list with big units but I still only lost by one objective and almost tied them both.  ;D

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi74.photobucket.com%2Falbums%2Fi244%2Fcaslandr%2FWarhammer%2FApoc_001.jpg&hash=d12e50dc89e8beeb38c29136d1e87a4ebfafa72d)

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi74.photobucket.com%2Falbums%2Fi244%2Fcaslandr%2FWarhammer%2FApoc_002.jpg&hash=0d60dd5d97c4a10209edc15cac83842127a69667)

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi74.photobucket.com%2Falbums%2Fi244%2Fcaslandr%2FWarhammer%2FApoc_003.jpg&hash=4a5019422f5fafd7eb2bea2247b326cfe5bbfd69)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Spiritwarroir on May 11, 2009, 12:05:53 PM
Super heavy chain reaction.

One eldar  Revenant goes super boom
Ork stompa losses last SP for  Revenant and goes super boom
Warhound and Baneblade die in boom
Rever take 3 SP.
Eldar Vs every one.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Eidolon on May 11, 2009, 02:39:39 PM
I have a huge list of stuff spanning back through third edition, so if some of this stuff seems like it couldnt happen, it was probably in a past edition. Also, not all of this happened to me, some of it happened to some people i know.

Guy had 2 grey knight terminator squads and 3 10 man teleport attack squads scatter off the table in one turn from deep strike.

My demon prince and some guys keeper of secrets spend 6 assault phases fighting each other in hand to hand and not inflicting a single wound on each other. finally round 7 KoS puts a wound on the prince, prince does nothing, runs, roll an 18 and he leaves the table.

I had an aspiring champion with power weapon, mutation, and strength, his entire squad gets killed by gunfire and he is charged by an emperors champion and a termy chaplain. He kills both in three assault phases.

10 harlequins charge 10 khorne berzerkers. 2 berkzerkers and three harlequins died.

My chaos vs tau. Guy would not shup up about how awesome his squad of 10 vespid are and how they will destroy marine armies. I get first turn and my squad of 5 infiltrated raptors with 2 flamers proceeds to shoot and then charge vespids, no losses and a massacre. they make it into the Shas'o and his two body guard. bad day for the tau.

Guy veil of darknesses 20 necron warriors and his lord right in front of my lines. I jump my prince over them to the back of the squad to charge the lord, and fire the vindicator into the huge blob of crons. shot scatters, kills 2 warriors and instant kills the prince.

Deathwing vs tau. Deathwing command squad charge 5 vespid, librarian charges 10 fire warriors. librarian kills 1 and gets beat down. Command squad loses three before it can attack, proceeds to kill none, and lose the last 2 to drag down.

Apocalypse game, I ran the deathknell strike force, 35 terminators, dreadnought with melta, and lysander with vortex grenade. some guy deep strikes his lucifer strike force onto an objective, 3 land raiders with a tac squad in each and a predator. keep in mind my team has no troops and these 3 squads are his teams only troops, but there isnt a single person on my team alive within 6 feet of them.

I drop in with the strike force, the orbital bombardment kills the predator. terminators deploy, lysand throws the vortex grenade, hits the middle land raider killing everything in it. his movement phase the vortex moves right into the next land raider, killing it and everyone inside. his last raider was seriously wounded from the melta gun and 6 assault cannons that lit it up. needless to say the 10 guys inside did not survive long. forced a tie on a man who takes careful planning and flank marches a warlord, 3 baneblades, and six dreadnoughts into your lines turn 1.

Same game eldrad charged a warhound and took its last gun off. That was after surviving gunfire from a baneblade, the warhound, and a whirwind. hell yes for fortune. And an avatar, a hive tyrant, and a 256 point carnifex we call "mr Bitey" killed the warlord in hand to hand.

Lysander got charged by a greater demon and 6 plague marines including champion with fist. Proceeds to kill the greater demon, then kills three plague marines. Nurgle prince charges in, lysander kills last plague marines. Nurgle prince finally finishes him off. I did not know his hammer was master crafted and I was missing like crazy.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Jester (Hadn't Changed His Profile Recently) on May 11, 2009, 07:29:14 PM

2 Daemonette squads double team a 30 man boyz squad. 120 attacks 14 dead boyz. Daemonettes finish the job in his turn. They move onto the next mob, 84 attacks 18 dead boyz. Daemonettes finish the job is his turn. Next turn survivors move on to the last 30 man mob 56 attacks, 27 dead boyz. They underperform by a considerable margin in the first fight, and by the time most of them are dead they're doing roughly triple what they should be.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: THE Dwarf on May 13, 2009, 10:06:38 AM
Well, I was playing a guy, who was over in the UK from the US on work
Due to his 'busy' job, he managed to build up quite a nice 1,500 point army of guard
He got good at tactic's quite quick

Anyway, the worst time my Avatar got taken down was when he was, about to steam forward, was only his turn one after my self going first
And if my maths is correct, he managed to take my Avatar down in one turn from full wonds to dead, using 27 lasgun shots
One squad of 10 rapid firing, and another squad single shooting from fair
Wasn't a good day for the Bloody Handed God

He likes bolter fire, bolter fire he can handle
Lasgun fire is where he faulters

Mad Rob
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Khulric on May 13, 2009, 11:21:21 AM
Last night my Imperial Guard was fighting Dark Eldar.  Most of my army was behind or inside a building, and there was two squads of wyches running towards the top of the building to kill my guardsmen squads.

I fired a leman Russ battle cannon on the bottom floor to clear out some of the incoming enemies, and the shot scattered 7" directly onto my Vendetta and a lascannon infantry squad. 

I pinned my Vendetta and wounded eight of the guardsmen.


The only cover save I failed was one guardsmen.  the remaining seven, and the vendetta continued to fire successfully that turn
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The Iron Wolf on May 14, 2009, 03:16:10 PM
Two of my friends, were playing Fantasy, Demons vs High elves, and Skulltaker being forced to challenge all characters was stuck against a mage, with dragon armor making him immune to all of Skulltaker's flaming attacks. Needlessly to say it was hilarious. Different people, but in 40k Skulltaker was brought down by lasgun overbleed wounds.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: THE Dwarf on May 15, 2009, 05:44:44 AM
Another tiem, well multiple times, is when again my Avatar having a day of...
"Oh I can be bothered!"
And misses with his Wailing Doom, or hitting and failing to wound a everyday guy
Or not blowing apart a light vehicle from two inches away

And as always have friend of mine stating
"You should really stop using Guardians as sacrifices to create your Avatar"

Mad Rob
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: kwdav on May 15, 2009, 09:42:12 PM
the most random thing was in the midlle of an apoc match we the space marine ig sob imperial defence were severly outnumbered and were literally sorrounded by nids mainly gaunts and genestealers  witha few massive things thrown in for good measure.

then the nids started advancing and the guy controlling harakoni warhawks looked around and said " am i the one  who has to say it ..."  everyone looked at him with the wtf expression he then shouted out "OMFGWTFBBQSAUCE NID RUSH" he was obviously referencing sc , needless to say everyone erupted in laughter , we were all promptly sluaghtered by the nid horde
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: headfirst on May 17, 2009, 03:03:14 AM
Nightbringer. 360pts. He's almost always a lsugh as either he takes out 40 Khorne Bezerkers, or gets taken down by a squad of 8 of the same.

Best time: Using old GorkaMorka fortress, Enemy Space Wolf Lord finally kills Nightbringer and survives. He looks up, and sees 20 Necron warriors, flayers pointed at him. He dies in ery spectacular fashion, despite Nightbringer being unable to wound him for two rounds of combat.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gornon on May 17, 2009, 05:59:50 PM
How's this for friggen epic?  Last night, squaring off against a CSM list.  4 Rhino mounted CSM, 2 Lash Princes, and a Vindy.  I gain first turn.  My Vet teams with Tri-Melts are deployed into two Valkyries.  Valkyries use their 'Scout' moves to close his vehicle formation.  Vets pile out of the Valkyries and shoot/charge 3 Rhinos.  Killing all of them, gutting his force as now 750ish points of his army is forced to slog it at my lines, which consists of plenty of Guard and 2 Russes, who promptly slap down 1 and a half squads of Marines.  When one of the Princes gets toasted by Las Cannon fire, he calls the game.  Cost of the Vets?  200pts.  Total casualties?  20 Vets and an Immobilized Valkyrie.  Total length of the game?  1 and half turns!  The look on my opponent's face?  Priceless.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Alexander's Son on May 17, 2009, 06:02:25 PM
When one of the Princes gets toasted by Las Cannon fire, he calls the game. 

 Hmmm... the deserter... even though he couldn't win this game he should have stay and play to the end!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: sarge_md ( AKA Sarge_jungle) on May 18, 2009, 02:14:42 AM
well this isn't annoying to me but i could see the anger in "hamburgular hills" eyes playing a large game around 3k dark eldar and eldar tag team vs IG and a daemon hunter/spacemarine army

his ally run forward against the eldar and gets blown to hell due to 2 dark reaper squad this is all happening at the same time as the dark eldar move up the other flank and take very lil causualtys then the kicker the archon gets left alone and the WHOLE GUARDSMAN army open fire on him and take the grand total of 0 wounds from the guy suck it guard
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Kyure on May 18, 2009, 04:05:51 AM
2 Objectives on the field.  Last turn of the game (bottom of the 6th) my brother and I are 2v2 against 2 Chaos players.

Abbadon and obliterators deepstruck at the top of the 6th turn right on our objective contesting the objective we thought we controlled, the second objective across the field was locked down.

After shooting phase ended the obliterators had been killed and Abbadon had 1 wound left.  The only models in range and able to assault were 3 pathfinders.  I managed to score a wound as I got to swing first....My opponent managed to roll a 1 for his armor save.

Pathfinders...in assault...won us the game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: FifthWindDieGermanator on May 18, 2009, 08:47:48 AM
Abbadon and obliterators deepstruck at the top of the 6th turn right on our objective contesting the objective we thought we controlled, the second objective across the field was locked down.
You auto Deepstrike turn 5. ;)

Bad experience for me facing the new guard, in an Apoc megabattle, 3 Crusher Brood Carnifexes, 15 Eye of the Hive Warriors, 22 WoN Gaunts, and 10 Hormagaunts (1500 per player), vs a Baneblade and 6 Russes, along with a few Space Marines. 1/12 turns later I have one Crusher Carnifex left, with one wound, who is blown up by the destruction of the Baneblade by an allied FW Eldar Cobra or similar, and around 2 Warriors in combat with a Command squad. At the end of the phase, it wasn't even worth bringing back the gaunts.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Vamp101 on May 18, 2009, 09:18:13 AM
was playing a 2000 point 2v2 battle (1000 each)
was using my eldar with my space marine freind up against a marine player and a grey knight player, turn 5 or 6 in the center of the board i charged my banshees into grey knight terminators and the next turn space marine terminators charged me, in 2 turns of combat my banshees had killed them all taking no casulties my harlequins had overun the grey knight player and my wraithlord had eaten his way through a land crusader a predator and a dreadnought through the whole match i lost 6 dire avengers, 4 guardians a falcon and one harlequin
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on May 18, 2009, 11:10:43 AM
Fifthwind, it is most likely that they had Mishapped at the top of the 5th turn and were delayed. Thus they were able to DS in the 6th turn and not the 5th
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on May 18, 2009, 11:14:08 AM
well this isn't annoying to me but i could see the anger in "hamburgular hills" eyes playing a large game around 3k dark eldar and eldar tag team vs IG and a daemon hunter/spacemarine army

his ally run forward against the eldar and gets blown to hell due to 2 dark reaper squad this is all happening at the same time as the dark eldar move up the other flank and take very lil causualtys then the kicker the archon gets left alone and the WHOLE GUARDSMAN army open fire on him and take the grand total of 0 wounds from the guy suck it guard
Hahaha, bro, you should have seen it when I used my Daemons on Saturday. Poor lad had such bad luck.

I would also like to add - a Great Unclean with Aura of Decay and a Bloodthirster attacking large units of infantry is SO. MUCH. FUN.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gornon on May 18, 2009, 04:21:34 PM
Hmmm... the deserter... even though he couldn't win this game he should have stay and play to the end!

I didn't mind.  He is normally pretty good at fighting until the end.  I think it was just the shock of the situation.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: blinky jungle(REM) on May 19, 2009, 02:49:54 AM
I had 6 raveners in a group and the other person said. "raveners are useless" "we will see" I replied. By turn 5 i was losing horrendously so I tried a last chance in the match. I ran the raveners across the board chrged and killed all the troops (2 groups of DE) on the objective winning te game
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: sarge_md ( AKA Sarge_jungle) on May 20, 2009, 11:36:15 AM
Hahaha, bro, you should have seen it when I used my Daemons on Saturday. Poor lad had such bad luck.

I would also like to add - a Great Unclean with Aura of Decay and a Bloodthirster attacking large units of infantry is SO. MUCH. FUN.

your daemons are beardy as hell tho the only thing ive seen beat them where my 500pts of dark elder
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Thalandir on May 22, 2009, 10:03:02 PM
Yesterday, I played my first battle with Space Marines, was fighting an all Nurgle Chaos Marine army (plague marines, dreadnought and havocs  :( )

Anyway, on the first turn he gets fire frenzy and the dreadnought turns to shoot at the chaos rhino next to it (though nothing happened).
On that same turn I fire a lascannon into the machine and immobilise it - whilst it is still facing its own men.

So, the only way it would be able to fire later in the game would be if I was to move right down in the Chaos deployment zone (immobilised vehicles can't pivot, and walkers only have a 45 degree fire arc  :P)

Later on, another lascannon instant killed a Nurgle Lord that was creeping up on my command building.

I lost, but only just

~Thal
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on May 23, 2009, 11:26:17 AM
Was playing my newest Eldar list against my Necron friend last night.

He had 6 wraiths, 10 pariahs, a lord with a bunch of stuff, 2 min squads of warriors and around 10 scarabs and 3 heavy destroyers.

I end up wining by using my pair of serpents to tank shock a squad of warriors off the table and slaughtering the other with my banshee/farseer combo (they killed exactly 10, thank you guide and doom).

His scarabs and my scorpions never were engaged for the entire game. They just kept running around avoiding being shot.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheBigBadPanda on May 23, 2009, 12:36:47 PM
Happened today. My Dakkafex scores 6 wounds on my opponents five man terminator unit. what happens? he promtly fails 4 of his saves. Who knew terminator armour werent insect proof. ^^
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on May 26, 2009, 07:28:46 PM
My friend's heavy destroyer got up 3 times after being killed....3 times....by a lascannon on a land raider.
He didn't lose a single squad during that entire game. Wait...he lost a squad of wraiths, in assault with tactical marines.

23 tau pathfinders marker lighting for sniper drone teams kept a squad of terminators and the accompanying libby pinned for 3 turns. my 4 broadsides took out a land speeder, a whirlwind, and a vindicator on the first turn, followed by a speeder tornado, and a dreadnought the second turn. My 3 devilfish rushed his 4 missile launcher devastators, and ended up tankshocking them off the map (took quite a few tank shocks, and 2 dead devilfish, but it worked). For his last squad, I took off a chunk with the sniper drones and broadsides, and got him down to a sargent. He survived a commander with a cyclic ion blaster, 3 burst cannons, and 1 broadside before dying to the other broadside. I only lost 12 firewarriors with pulse carbines and 3 pathfinders in the entire fight (along with the 2 fish).

Also slaughtered around 18 boyz with a mostly full (8ish with exarch) scorpion squad with a doom/guide seer. They all died due to another full squad and Cpt. Badrokk becoming angry at them. Badrokk proceeded to be instakilled by a fireprism next turn. Suitable pay back.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on May 30, 2009, 11:36:12 PM
Okay so I just played against my friends necrons with my extremist Alaitoc list (31 snipers with almost nothing else).
I swear. Every time I needed to pass my 2+ cover, I rolled 3 ones against 5 wounds. I needed to roll 4+ to wound with 5 shots, all come up 2s and 3s. I need my tempest launcher to not scatter of 7 inches, I roll a 12. A squad of reapers loses 1 to 3 rapidfiring warriors (literally 3), and fails their morale check, and runs 10 inches off the board. I may have a lot of snipers, but there's no way I should have lost THAT badly. Prince Yriel was being beaten by 10 warriors in cc (or at least tied)! Even with his eye I failed 3 out of 8 to wound.
I have lost faith in rolling dice on my pool table. I fail to hit, wound, my moral checks, my saves, my ability to stay on the board. Just, I had to rant somewhere.
But then again he did deserve a victory after my Biel-Tan list crushed him.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The_Gerv on May 31, 2009, 12:17:12 AM
My Destroyer Lord WBBing 4 times. The last time he gets up, he kills the model that killed him each time.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sayt on May 31, 2009, 12:39:00 AM
Was playing against a tau player, and he charged his commander into mine, both being Shas'El with no CC gear(Not that you can actually get any) it should have been nayones fight, here the thing though, I was on one wound, he was still on three.  Well shoot, there goes my commander. Except.  That combat lasted three turns.  Neither of them doing a hell of a lot, really, just whacking each others armour, until the 5th game turn, I think, at which point, two of my three attacks get through his armour, he does no woundsa nd loses the combat, fails his ld, fails his I, and gets sweeping advanced.

All hail the 3+ armour save.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Numinak on May 31, 2009, 01:16:16 AM
Hmm. I'd say it was the Game I played the other day. I was playing guard vs Tau.

Suffice it didn't go too well for me, he wasn't really killing my tanks (mostly chimeras and hellhounds), but he kept hitting them just right to take out their weapons.  Well, I couldn't do much else with them, (this all had happened by turn two), So for the rest of the game I had four tanks zooming around at high speed, careening towards his tanks and transports.  And while I missed a lot (stupid hover tanks!), it was just too funny as these poor nearly disabled tanks kept harrassing his own!  I think I added about 15 tank ramming notches to my belt in that one game. 

And of course, he couldn't ram me back because I was always on top of him, and the other targets on the table were higher priority than  a handful of disarmed tanks trying to push him around.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gornon on May 31, 2009, 04:08:33 PM
Well, yesterday, I went to one of my group's host's new house.  The house itself is not new and had been unused for a few months.  The host notes that people cut through his yard, due to the way the neighborhood is set up.  We set up a table near the back sliding glass door, as there is a bright light there for us to see our minis with.

Sure enough, a group of 6 children comes by; maybe ages 6-10, and notice us looking at our table though the back sliding door.  We give them a grin and a wave before returning to our game.  The children go away, and then come back a few minutes, standing together in a group; they appear to be having a debate. 

The eldest, a girl who looks about 10, steps out from the group and waves with a come out please gesture.  I am not in a game at this time, and so I step outside to talk to them, expecting them to ask permission to play in the yard, or something; I had seen them carrying an American football.

The girl very politely, and very straightforwardly asks if we are casting a curse on them.  Not the question I was expecting.  I reply that no, we are not, we just playing with toys; we paint them and play them.  She replies that that is very cool and runs back to the group, who head off, and I head back inside.  I supposed the the situation would be weird to them; an abandoned house has a bunch of strange people in it, hunched over a table with weird known objects all over it, the people are making strange motions (rolling the dice and all that), and then they stop, turn, smile, and wave.  Yeah, I would be freaked, too.

Well, anyways, the game goes on, all the sudden we all hear some noises and look up.  I guess the children went and got their friends; there were about 15 children all standing near the sliding glass door looking in at the game with expressions of amazment!  :D  I could hear muffled shouts of "Cool!", "Its a dragon!" (I don't think Khorn is happy about his Bloodthirster being called a 'dragon'),and the like.  Our host we outside with some his Chaos Marines to show them them the minis, and after a bit the children thanked him and went on their way.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: bca11 on June 1, 2009, 12:03:28 AM
The girl very politely, and very straightforwardly asks if we are casting a curse on them. 

That's probably the most unexpected thing ever.  But you and your friends could have a great chance to introduce some young ones to the hobby (although you might end up with some angry parents on your hands if you aren't careful).
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on June 1, 2009, 12:06:34 AM
The girl very politely, and very straightforwardly asks if we are casting a curse on them. 

That's probably the most unexpected thing ever.  But you and your friends could have a great chance to introduce some young ones to the hobby (although you might end up with some angry parents on your hands if you aren't careful).
I can imagine this, especially if you were rolling dice and chanting solemnly in fluff  ;D

Be careful what you do. THe price tag of 40k is much more than most people would care to spend.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gornon on June 1, 2009, 10:39:50 AM
I don't think we will be introducing the neighborhood children to 40k.  My friends and I gather so we can act like adults; drink, swear, ect.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on June 1, 2009, 10:52:17 AM
@ Gornon: As well as preserve your models from the unwieldy and unsafe hands of people under your own age group. ;) *holds up a "You must be this age, height, and maturity level to play with Warhammer 40,000 miniatures"* :P

My random thing was when I had to roll 3 invul saves for my Daemons and they all came up 6s. The chances of that happening is 1/216. If only that happened more often.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Changeyname on June 1, 2009, 11:04:50 AM
Nice one qui-gon

Over the weekend I played in a big destruction derby type game in GW, 10 players with two vehicles each and a super heavy per side of 5

Super heavies could only be damaged by ramming attacks but to compensate they upped the strength of damage for the speed, 6" for S8, 12" for S10 and 24" for a St-D hit

Having the only fast skimmer (my vendetta) on our side it took a lot of punishment to prevent the St-D ramming attacks it could dish out

Unfortunately for the enemy my Vendetta was piloted seemingly by Ninja's, little could hit it, what did hit it failed to damage it any more than a Crew Shaken, which worked fine for me as I was zipping about at top speed and not firing anyway

Fantastic, I survived 8 turns of concentrated fire and punched a Baneblade off the table single-handedly in addition to a smattering of other tanks including a Land Raider, two russes and a wave serpent which failed its dodge attempt
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Jehoel on June 2, 2009, 12:55:04 AM
These examples are from my last game. Eldar (me) vs SoB

5 missile launchers, 1 brightlance, 2 pulse lasers and 1 prism fires at opentopped Armour 11 vehicles.
As the smoke cleares, none of them are even shaken!

Later, same game, a single Fire Dragon Exarch takes a pot shot on a rhino, destroying it, taking 2 passengers with him and killing 5 surrounding soldiers from the resulting explosion effectivly cripling the flank.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: bca11 on June 2, 2009, 02:22:26 PM
This one is not 40k, but it is so ridiculous I thought I'd share.

I was playing D&D and had to roll several times with my blue D20.  Rolled 4 natural in a row with my sorcerer, the last one causing me to autofail a will save and die.  In frustration, I threw the die against the wall, and it rolls out into the middle of the floor and lands on another 1.  So I threw it away and used a new one the rest of the evening.

Imagine my shock when I went to empty the trash later, and there inside an empty can it sat... on a 1.

Odds of that are 1 in 64,000,000...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Saracenar on June 3, 2009, 06:40:10 AM
Quite possible. I remember one game I was watching, when the Imperial Guard player fired his Leman Russ' Battlecannon at a group of zombies (yes, zombies) right in front of it, and it scattered back onto the Russ and caused it to explode. Serious misfire there, lol.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tanith-Nalwood on June 3, 2009, 02:58:12 PM
I got a terrible roll on a Master of Ordinance last Thursday. My IG would have drawn against an Eldar force, but I decided to drop the Master of Ordinance on a transport that had one wound left.

The strike went terribly wrong and ended up taking out 7 of Vets on the last turn (3 had died already). I lost on Kill Points because of that.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: storm hunter on June 7, 2009, 05:49:27 AM
out of 5 scouts, i had just the missile launcher scout left defending an objective building who just got charged by a Kharn and his Beserker mates backing him up, so my opponent (my dad) started to grin and 'bask' in his 'glory' of how my scout was going to die. My chapter master and his termie squad was about a turn way from the building, just finishing off a CSM the turn before, so i thought "oh great, u win", but somehow, my scout striking first (D grenade) smacked his missile launcher around Kharns head and putting him down to 2 wounds. At the end, my scout was still alive, my dad fuming and my Chapter Master mowing down Kharn and his Beserkers.
Think the scout should be a marine now???
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: masokilla on June 7, 2009, 05:53:16 AM
Quick story that happened last night:

Lascannon shot hits my Land Raider.
It penetrates and he rolls a 6
The explosion hits 6 guys in my havoc squad.
They ALL fail their saves.
Then the squad fails their leadership test and run off the board.

Did I mention that the lascannon shot was from a Tactical SM squad?  LOL
One shot took out my land raider and a havoc squad...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Draggo Blacksun on June 8, 2009, 09:00:35 AM
 @ BCA11, you want funky dice? I got your funky dice!

try this on for size. In a competition I played at on the weekend. I Black Templar was being shot at by IG missile launcher. My opponent rolled the dice and when the dice stopped rolling I stood stunned. Before my opponent could pick the dice up I called over the competition judge and asked for a ruling on the dice roll. You see It landed cocked. There was competiton photographer there and he took severa photos of this cocked dice. What made this cocked dice so special was, it was on a completely flat surface and had landed on one of its corners and stayed there. I will get the photo to prove it soon.

As per promised the Photo:
(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fwww.facebook.com%2Fpages%2FBundaberg-Australia%2FBundy-Miniatures-Games%2F88098127115%3Fref%3Dmf%23%2Fphoto.php%3Fpid%3D2469772%26amp%3Bid%3D88098127115%26amp%3Bref%3Dmf&hash=6affcfce1e059a26aa4f4b5cdf1944396c320cc2)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheBigBadPanda on June 9, 2009, 07:19:18 AM
@ BCA11, you want funky dice? I got your funky dice!

try this on for size. In a competition I played at on the weekend. I Black Templar was being shot at by IG missile launcher. My opponent rolled the dice and when the dice stopped rolling I stood stunned. Before my opponent could pick the dice up I called over the competition judge and asked for a ruling on the dice roll. You see It landed cocked. There was competiton photographer there and he took severa photos of this cocked dice. What made this cocked dice so special was, it was on a completely flat surface and had landed on one of its corners and stayed there. I will get the photo to prove it soon.

exactly the same thing happened to me two days ago, and a feew weeks before that   :D (no photos to prove it thoguh  ???)

As for something strange happening, my opponent once more failed 4 out of six armour saves with his terminators, this time agaisnt gaunts. The funny thing is that it was the same opponent as last time ^^ (the occasion with the dakkafex i posted one or two pages back)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: One Guy with a Meltagun on June 10, 2009, 05:49:02 AM
Cries fo "Cheese" still ring in my ears after I brought a Squadron of 3 Devil Dogs to an Apoc Game. Some SM player said that the Devil Dogs is unfair, while deploying his second LR Terminus Ultra in Addition to his MOb of Land Raiders.... so I called out on the irony of the situation while my side deployed a bunch of BB variants after which one of the SM's took his minis and left. To our defence, we are mature, mentally-stable Guard players that enjoy a good fight. Our opponents were also mature and mentally-stable except for the one guy who left. That was the hosts kid brother who ran crying to his dad, that came over to us for some cussing and ended up playing the kid-brother's SMurfs until late in the morning.

One Guy
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: y2jfreak on June 11, 2009, 10:35:48 AM
weeks ago i fought guard and managed to bring 3/4 valkyries down with 6's. on venom cannons. the hive tyrant died to lasgun fire. not a good day for my tyrant.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheBigBadPanda on June 11, 2009, 05:44:53 PM
weeks ago i fought guard and managed to bring 3/4 valkyries down with 6's. on venom cannons. the hive tyrant died to lasgun fire. not a good day for my tyrant.

Altough it seems he had fun up untill then  ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Skankin_Catachan on June 11, 2009, 08:54:45 PM
in a game of apocaplypse, i dropped a demo charge special weapon team out of a valkerie, of course in the shooting i lobbed my demo charge onto my valk and blew it up, killing my unit with the resultant explosion.

same game a soomsday device blew up my shadowsword with 4 consecuative 6's. The neuclear explosion wiped about 1.5k guard off the table.

somehow straken was the only model left standing in our defensive ring.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: ooglatjama on June 11, 2009, 10:26:42 PM
My haemonculus was charged by Dante, 4 scissorhand attacks hit, 3 wounded, and he rolled 3 ones for his 2+ save.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: bush2 on June 15, 2009, 05:17:03 AM
My Dark Eldar Lord rolling three dice for combat drugs, and rolling all the same number and killing himself.  Next turn his opponent (Sanguinary High Priest) fries himself with his plasma pistol immediately after.  Both our army commanders killing themselves in the space of ten minutes.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: y2jfreak on June 15, 2009, 06:51:07 AM
weeks ago i fought guard and managed to bring 3/4 valkyries down with 6's. on venom cannons. the hive tyrant died to lasgun fire. not a good day for my tyrant.

Altough it seems he had fun up untill then  ;)

nah, 1st turns always a pain in the ass... lol
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The Unborn on June 17, 2009, 10:26:09 PM
same game a soomsday device blew up my shadowsword with 4 consecuative 6's. The neuclear explosion wiped about 1.5k guard off the table.

somehow straken was the only model left standing in our defensive ring.

Wait was that the one I had to leave early in?  Cause if it was I'm pissed to have missed that.  I totally called that before it happened!

I once had a squad of chosen shoot 4 plasma guns at rapid fire into a lone 4th edition  SM chaplain, then charged him and he butchered the squad to a man, who ran off the table.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on June 17, 2009, 10:42:33 PM
I played a 3 way game the other day, I was fielding Ulthwe (simply for the biggest seer council possible & for fun) against a Daemonhunters and Guard enemies (1000 each).

My council's serpent was killed in CC by a daemon host second turn. I had moved flat out, the daemon host had 2 attacks. My council proceeded to demolish a grey knight squad while a squad of guided guardians diced the daemon host.

Many hours/turns/deaths later, Eldrad was in CC with a GK grandmaster. For 3 turns, I took out 1 wound a turn, and eventually killed him suffering no damage in return.

Since I was only aiming to kill the GK player, and he and the guard made a truce shortly after the game started, the Guard won only taking 2 guardsmen as casualties. Had we been playing an anhiallation game, I would have won by 1 kill point (I lost a tank to the GK player, and my warlocks and a guardian squad to the Guard. I killed a daemonhost, a GK squad, and the grandmaster). too bad it was the capture D3+2 objectives.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: FifthWindDieGermanator on June 18, 2009, 10:13:12 AM
Note that you can't have Grey Knights if you feild Daemonhosts ;)

In my most recent game, I was facing 3 Dakkafexes, who, despite attacking a Rhino, had only manage to shake or stun them, with destroying one Storm Bolter, despite getting 3 Pens and 2 glances on one, 2 Glances and one Pen on the other...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Colonel Beard on June 18, 2009, 03:38:02 PM
I used the new Yarrick mounted on the Fortress of Arrogance in an Apocalypse game yesterday- IG and Tau vs. Eldar, Dark Eldar, Orks and Tyranids (2v2).  The Eldar player used The Seer Council of Ulthwe datasheet, giving them Careful Planning, Ambush and Strategic Redeployment.  In an act of unsportsmanlike conduct, they then used Careful Planning with Flank March to bring in a Goff Klawstompa filled with a Carnifex, Hive Tyrant and the Red Terror on the first turn.  For some reason I didn't take this possibility into account during deployment, so my F o' A was only 22" from the edge, so it died in an Apocalyptic Explosion on the first turn without firing a shot, and the Goff Klawstompa proceeded to run around pooping out Tyranid Monstrous Creatures until we destroyed it.  Yarrick, however, was undamaged in the explosion, killed an Autarch, died, came back to life, killed the Hive Tyrant, killed a Haemonculus, died, came back to life, killed a squad of Dire Avengers, died, came back to life, died, came back to life, destroyed a Wave Serpent, died, came back to life, knocked the Star Cannon off another Wave Serpent, and then the game ended.  Don't mess with Yarrick's ride.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on June 18, 2009, 03:46:28 PM
The Death Company near Corbulo = hilarity. 3 surviving DC rampaged through near 5 10 man Guard squads without suffering a single wound for 3 turns because of him. Exsanguinators are amazing things.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on June 18, 2009, 09:20:48 PM
I used the new Yarrick mounted on the Fortress of Arrogance in an Apocalypse game yesterday- IG and Tau vs. Eldar, Dark Eldar, Orks and Tyranids (2v2).  The Eldar player used The Seer Council of Ulthwe datasheet, giving them Careful Planning, Ambush and Strategic Redeployment.  In an act of unsportsmanlike conduct, they then used Careful Planning with Flank March to bring in a Goff Klawstompa filled with a Carnifex, Hive Tyrant and the Red Terror on the first turn.  For some reason I didn't take this possibility into account during deployment, so my F o' A was only 22" from the edge, so it died in an Apocalyptic Explosion on the first turn without firing a shot, and the Goff Klawstompa proceeded to run around pooping out Tyranid Monstrous Creatures until we destroyed it.  Yarrick, however, was undamaged in the explosion, killed an Autarch, died, came back to life, killed the Hive Tyrant, killed a Haemonculus, died, came back to life, killed a squad of Dire Avengers, died, came back to life, died, came back to life, destroyed a Wave Serpent, died, came back to life, knocked the Star Cannon off another Wave Serpent, and then the game ended.  Don't mess with Yarrick's ride.
This gave me a laugh when I read it. THe wonders of apocalypse.

On a side note, was this a tournament apocalypse game? For friendly apocalypse games, this should be looked upon with shame....

As for Yarrick, that's like what...6 WBBs over the course of a game? Good stuff.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Colonel Beard on June 19, 2009, 02:58:21 AM
Grr, it was (initially) a friendly game.  Scorn was heaped upon those deserving.  Yarrick did everything he could to try and make up the 846 lost points, but we did end up losing by 2 objectives.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The_Gerv on June 20, 2009, 12:40:17 AM
Tau gun drones vs. eldar jetbike guardians. Guardians have better WS, better leadership, better toughness, and better save. Every other stat is the same as a drones.6 drones owned around 16 guardians in two different combats.

In the same game, 3 BS 4 Hammerheads missed for four straight turns.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Calamity on June 20, 2009, 06:24:15 AM
In my last game, against marines, my mob of tweenty conscripts successly obeyed a first rank fire! etc order while under half range, and completely blew away a 5 man combat squad, only to be mauled by a single bike riding chaplin in the next turn.  But I'm sure they were proud of themselves before the beating.  ::)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: sarge_md ( AKA Sarge_jungle) on June 24, 2009, 04:35:24 AM
kill point game
space marines vs my dark eldar
(im already at a disadvantage due to my paper aeroplanes)
stole the first turn!
one dark lance hits predator thats hiding in cover with 3 combat squads near his board edge.predator explodes killing atleast 3 marines form each squad forcing test all 3 squads run away leaving me with 4 kill points after firing one gun! and one flank mine!

rest of the game was me trying to be as sportman as i can and running into close combat which i seem to pass alot of saves when i had to take them which nasty but its just the luck of the draw
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The Unborn on June 24, 2009, 11:15:17 AM
I had my Daemon Prince engage a squad of IG Veterans, and through a slew of bad dice rolling, I managed to kill one man a turn for 4 turns without taking a wound myself.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on June 24, 2009, 12:11:36 PM
kill point game
space marines vs my dark eldar
(im already at a disadvantage due to my paper aeroplanes)
stole the first turn!
one dark lance hits predator thats hiding in cover with 3 combat squads near his board edge.predator explodes killing atleast 3 marines form each squad forcing test all 3 squads run away leaving me with 4 kill points after firing one gun! and one flank mine!

rest of the game was me trying to be as sportman as i can and running into close combat which i seem to pass alot of saves when i had to take them which nasty but its just the luck of the draw
I was really hoping you were going to wax lyrical about the insanity of our game :D

Planetstrike game against Daemons, and my Chaplain Dreadnought was locked in combat with 15 Daemonettes for 7 turns. He loses an arm, and kills only on Daemonette every turn.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: sarge_md ( AKA Sarge_jungle) on June 25, 2009, 03:51:36 AM
planet strike game dark eldar vs blood angels
abiout the equivelent of 12' by 14' is a pure combat zone plaed on a 6' by 4' table and we only used this small zone and there was 2 dreads about 2 assault squads, against my full 1k army and it was just horrific best combats ever

archon flying away from dreads screaming like a lil girl "get these things away from me"
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr_Blubbercakes, lord of the salami schmitar. on June 25, 2009, 02:51:28 PM
turn six on a capture and control mission, i have one objective my opponent has 2. deep striking my termie sorcerer 1 inch away from the building with one objective in without scattering i doombolt down three of the five fire warriors holding the objective they panic and leg it leaving the objective free, the game ends and i wander off home with a nice draw under my belt from the first game i have played in two years.

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sayt on June 26, 2009, 12:12:29 AM
Turn three, I think, Shrike charged a group of my friends kroot, killed a fwe, they retaliated, pulled him to the ground, killed him ate ate him.  There is now a kroot out there with a pair of Lightening claws.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on June 26, 2009, 01:52:35 AM
Not me, but the table next to me.
Killa Kan mob. 2 Shaken, one not. The not shaken one has a Grotzooka.
Targets a Tactical squad. Scatters away 7"(10-3) and lands full on 3 Terminators. Rolls to flip the next blast, and hits. 6 total hits. 5 wounds. The armor saves came up 6, 1, 1, 1, 1. The guy couldn't move for a full five minutes.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on June 26, 2009, 07:47:23 PM
Played a 1500 game against guard (trying to make a new list). My friend I was playing against made his army a specific counter to mine (which was annoying, but the game was still pretty fun).

A few turns in, spiders with fusion gun autarch deep strike, and immobilize a chimera with Yarrick and a squad of vets in it. They get out, but continue moving towards my board edge. So I come out with banshees, who fleet up and assault the squad. 15 attacks on Yarrick, ends up wounding him 4 times (with no save and after force field rule). So he dies, and his squad runs (I somehow failed sweeping advance). On his turn, he rolls a 2 for his revival. Yarrick didn't do a single thing that game. I lost, but that one kill was the equivalent of a victory in my mind.

After editing my list, I went up against my Marine friend, who fielded 2 land raiders, a crusader, a whirlwind, 2 tac squads, one with multi-melta and flamer, other will missile and flamer, 5 termies, and a librarian with quickening and the 5+ inv power.
I keep everything in reserve (table quarters, capture (4 objectives), I went second). He moves about a bit, and does psychic powers for the fun of it. On my 3rd turn, nothing of mine has died (2 serpents and my autarch/spiders came in). My other 2 serpents come in. One squad of dragons fries one land raider, and 2 blade storms kill the terminators (except for the sargent). Other fire dragons toast the other raider, and warp spider/autarch jump up and assault a tac squad, killing 2, losing none, they run, I fail to sweep. The tac squad runs off the board, one of the avenger squads (except the exarch) die from hurricane bolter fire. In the end, my friend only had his 1 sargent left (librarian instakilled by a lance) who was in assault with 4 fire dragons who refused to die over 2 assault phases, and I controlled 2 objectives with my 1 remaining avenger squad.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Dartron on June 26, 2009, 08:49:56 PM
1500 Orks Vs. Deathwing
After not killing a single Terminator for three full turns the balance shifts and by the end of turn 5 its a lone cyclone Termy locked in combat with 20 orks, 1 warboss, 2 nob bikers and a trukk.  Feeling rather frustrated that this is likely the end, Termy fists the trukk.  The trukk explodes into a beautiful 6" fireball that kills 10 boyz, and wipes out the nob bikers.  Consequently, the ensuing explosion also kills the last terminator.  Oops!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Alexander's Son on June 26, 2009, 08:53:44 PM
Consequently, the ensuing explosion also kills the last terminator.  Oops!

 Nice... but he died valiantly. And as they rest would say: "You have not died avail Brother. Your deeds will guide us through the way and your name shall be written in the name of Fallen Heroes. The Bell on Terra shall ring once more for a great fighter, a friend... a hero that passed. We shall avenge you Brother!"

 Ok my poetic came out... :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sayt on June 26, 2009, 09:20:44 PM
Oh, the  game that Shrike got aten in?  A Space marine Honour guard assaulted my Fire warrior team, one of them decided to assault them from the top of the devilfish.

"Okay, Difficult terrain for jumping onto a floating tank." [Passes and kills off my Firewarriors]

Next turn he assaults the tank itself, which had been immobilsed by Devs.  Note there's STILL a guy on top of it.  3 hits, one pen, fail the Dpod, Explode.  We agree that the dude oin top takes two hits, because he's standing on an exploding vehicles engine pod.  Neither wound, then I get an idea.

"Okay, Dangerous terrain for jumping off an Exploding tank."  Aaaaand the Jumps off thre exoploding Xeno tank, lands on his neck and breaks it.

I think everyone at the table agreed that was going in the Space Marine training vids as What Not To Do.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gentleman Fate on June 26, 2009, 10:00:06 PM
The Tau Empire forum found that jumping on/off models (even vehicles) is illegal.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sayt on June 26, 2009, 10:40:29 PM
It was apocalypse, we thought it was cool, no-one objected, does it REALLY matter in a friendly game? 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gentleman Fate on June 26, 2009, 10:43:43 PM
Nope, doesn't matter, it is cool, and in a friendly game it is perfectly fine.
Just didn't want you to be screwed over in a tourney or such.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Thalandir on June 27, 2009, 07:35:42 PM
Noob marine player wanted to have a battle against my Eldar, so I obliged (this was a fair while ago, just remembered it now).

1000pts, he takes a large squad of terminators and for some reason puts them in a big ring right around his dreadnought, in base contact with it.

I laugh and fire my Fire Prism's focused shot at the dreadnought, angling it so that the dreadnought is hit and a large portion of the terminators are hit, too.
Dreadnought loses a weapon (me thinks, something like that) and many terminators are blown to pieces.

Meanwhile, my Dark Reapers almost completely kill off an entire Tactical Squad of his in one turn of shooting, and another suffers bad casualties from Dire Avengers and Pathfinders.

The game ended on something like turn 4, because I had wiped out every last model of his on the board. Though I took a few casualties, I didn't lose any whole units (so, no killpoints to him :P)

~Thal
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: sarge_md ( AKA Sarge_jungle) on June 28, 2009, 03:10:40 AM
blood angels vs dark eldar again!

command posts, one of the greatest comments i've ever heard while there was a mass combat on one side of the table what "we have objective's i thought we where just killing eachother?"

also heard a guardsman player when he lost a flank just calmly turn around and say "don't worry guys we have another flank and this one has tanks on it!"
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Major Arah on June 28, 2009, 07:33:23 AM
also heard a guardsman player when he lost a flank just calmly turn around and say "don't worry guys we have another flank and this one has tanks on it!"

lol that is such a guard player thing to say. I mean i often lose whole platoons and go like well that was worth that combat squad it managed to kill before it died
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mori_El on June 28, 2009, 08:03:02 AM
ok it was last edition but i once caused a cross fire on a unit of terminators with their own landraider... they shot at my wave serpent. shouldn't have oughta of done that!
i shot back with an old fashioned star cannon and roasted 2 of them. enough for a panic check. they bolted. hmm on going combat to the left, impassable terrain to the right, landraider behind and enemy in front...
killed 5 terminators with 2 shots...
WIN!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on June 28, 2009, 11:10:17 AM
blood angels vs dark eldar again!

command posts, one of the greatest comments i've ever heard while there was a mass combat on one side of the table what "we have objective's i thought we where just killing eachother?"
I've been quoted twice this week :P I feel amusing.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on June 28, 2009, 03:06:04 PM
You are Raktra, yes you are.

Anyways, another funny thing that happened to me in 40k... Ended up killing off an entire Tau flank with 1 normal space marine. Charged a tau squad, killed 1, made them flee, charged a devileifsh and krakkked it to death, then charged a unit of kroot and beat the
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheBigBadPanda on June 28, 2009, 06:25:36 PM
You are Raktra, yes you are.

Anyways, another funny thing that happened to me in 40k... Ended up killing off an entire Tau flank with 1 normal space marine. Charged a tau squad, killed 1, made them flee, charged a devileifsh and krakkked it to death, then charged a unit of kroot and beat the

well what do you know, sometimes the fluff is accountable ^^
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Emboldolock on June 29, 2009, 07:54:28 PM
Managed to kill both Mephiston and Tigirius (allied game) in turn 2 without firing a shot at them.

Runes of warding for the win.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Meldebious Duron on June 29, 2009, 08:21:09 PM
Hive tyrant with only Close combat weapons and one wound left I once had assualt a Dreadnaught, of course I killed it, and of course it exploded in a Giant firey blast of doom. ANd of COURSE I failed my 2+ save killed us both in the explosion. : ) : (
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Marauderk on June 29, 2009, 10:13:25 PM
Last game i played Tau Vs SM. Turn one fired and hit a squad of 10 SM's with a Pie Plate from my hammer head hit 7 and they all failed there saves and died.  Next round fire a pie plate at his Chapter master and honour guard hit them all and they all failed there 2+ saves. 

The Tank was the MVP of the game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Thespis on July 4, 2009, 04:47:55 PM
Okay.... first, a while ago, my friend and i playing 750 pts SMvsCSM (me being SM), in the end, i had my Rhino and 3 Devs left, plus my Cpt with 1 wound left. So i decided to do a suicide run. Rammed my Rhino into his defiler's side, blowing it up! my Rhino got hit, but killed 3 of his 7 remaining chosen. And just like a movie, my devastators charged into the Chosen, killing a whopping 5 of them,
and made them run straight into my captain killing the rest. Although i lost the game, due to 1 single little chaos space marine, capturing the middle objective -.-.

Second, at the local gaming club, i played 500 pts dwarves (normal WH) against chaos. in the last turn, a couple of flying stingray thingys killed all but one of my Warriors. The little fellow took a break test, and had to roll a double-1. Guess what i rolled :D. The game ended in a tie because of that.

Third and the last, i played 500pts of IG against an Ork player. As he obviously didnt care about getting in Cc fast, he had a battlewagon with a boomgun i think. So, in a classical orky fashion he failed his Dont Press Dat! test, and blew it up by driving it into Dangerous terrain. I lost 5 guardsmen to his Sluggas, and thats all, killed the rest.

Oh, and one more, 5 Chaos Terminators coming around the corner of a ruin, after a firefight, he lost 3 of them, and i lost 9 men of 10. Unlike normal guardsmen, i regrouped and fired at the terminators, rapid fire. They failed their bloody 2+ saves! xD
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Emboldolock on July 4, 2009, 06:47:27 PM
Today - happened to an opponent. 9 obliterators dying to deep strike mishap in 1 2000 point game.

Single bastion game my firestorm exploded it and his unit of 5 space marines inside lost 3 and were pinned.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on July 5, 2009, 09:48:20 AM
This happened a very very long time ago, but I once had a single tau gun drone chase a SM tactical squad off the board while saying in a robotic tone, "Come. back! I. just. want. to. be. friends!".

More recently, on two seperate occasions, with a godfex at 2 wounds, I roll a triple 6 on the regenerate roll, bringing him back to full strength, causing multiple jaws to drop. In one of those games, after getting the triple six, he gets charged by a squad of terminators and is fisted to death without causing a single wound. Next turn my other godfex gets owned by the same terminator squad. A sad day for the swarm...

Another recent one... last game I played was a trial run of my 'ard boyz list against SM. He chooses a whirlwind and a vindicator to deal with my 80 checkerboarded gaunts and a predator to deal with my MCs. I end up killing more of my own gaunts by blowing up his tanks than he killed with actual shooting!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Black Hawk on July 5, 2009, 10:48:19 AM
I fought in a battle yesterday with my IG against CSM in a 1000 points match. It was just annihilation, which I didn't need to worry about a lot. In the end I won the game at Turn 5 because I destroyed his entire army and only lost 4 veteran guardsmen in return.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Revraven on July 9, 2009, 08:01:07 AM
My Space Marines vs CSM 1000 point gam

lost all my guys apart from my full 10 man devastators in 5 turns, and i won with them :S
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Klamron on July 12, 2009, 09:26:28 AM
my friend lost his pride and joy terminator squad and land raider the death company with melta bombs  becuase he missed 90% of his shots and wounded none, then got assaulted and murdered

one time me and my friend rolled maybe 6/10 1s  for three turns in a row,

a squad of gaurdsmen killed 5 genestealers in assault before they were murdered

a single necron warrior killed my zanathopre

a single metlagun killed a monolith

my friends monolith deepstriked direclty on top of an object the same size as the monolith and more than 6" tall it was practicaly invincable cus i was playing orks and my whole monolith killing plan revolved around assault
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Kekron on July 12, 2009, 10:00:09 AM
last weekend, 2v2 1k a player turn 4. I fielded two scatter laser war walkers and I ended up playing my friends IG while my SM teammate dealt with SoB. The ww take everything the IG can throw at it, bring it down! first rank fire, second rank fire! and of course the lemann russes battlecannon (4 times btw). The first one died only to two templates rolling pens, master of ordinance and the battlecannon. Both templates glanced the other war walker so the IG player, fed up at this point, rammed his lemann russ into the walker as well as his chem-tank for good measure.

fun times.
kek
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mortalis on July 14, 2009, 06:41:36 AM
Was playing Thalandir today in Planetstrike.

Theres a particluar Stratagem called 'Deathsotrm' or something the inflicts 3D6 Str1 AP6 hits on every unit not in a stronghold.

It came down in the shooting phase of turn 1.

At the end of the storm he had lost 70pts and I had lost just over 100pts.

Not taking that stratagem again  :-\

~Morty
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sayt on July 14, 2009, 06:53:07 AM
It's done worse, try having it come down turn three or four, when there's heaps on the table.  I think Zagstuck took about 15~ hits, as his stormboys had karcked it.

Also, note it doesn't hit units in vehicles, IIRC.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Thalandir on July 14, 2009, 06:14:18 PM
Also, note it doesn't hit units in vehicles, IIRC.

Actually, no, it doesn't specify  :-\. That's a little odd, it only says units inside strongholds aren't affected, not units in vehicles. So, RAW, units in vehicles would be hit?

~Thal
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Jester (Hadn't Changed His Profile Recently) on July 14, 2009, 08:26:46 PM
I went through an entire 'Ard Boyz game rolling 1 hit on my scatter die. Playing daemons.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mortalis on July 15, 2009, 10:22:11 PM
Sequential slaughter :)

Burnas leap out of trukk and kill off squad of Assault Marines. Ironclad Dreadnought Deep strikes and Kills off entire Burnas squad with Dual Heavy Flamers. Battle wagon Rams Dreadnought and destroys it. Tactical Marines with multi Melta smacks it up in the face.

Was heaps mad :D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on July 18, 2009, 10:30:23 PM
My friend (Sisters of Battle) was playing against my other friend (Marines) earlier today in a campaign we're doing. A squad of marines was firing at a squad of sisters. It was a 3+ to hit, 3 misses. 3+ to wound, 3 failed. 3+ armor save, and in the end 3 battle sisters died. A lot of 3s.

Also my SoB friend had a pair of cannonesses with a bunch of upgrades. Over the game they killed 2 dreads, a predator, and a vindicator. One cannoness was killed after failing 2 of 2 2+ armor saves from one dread that had lost its cc weapon, and then losing the third to bolter fire. The second cannoness lost 2 wounds from failing 2 of 2 2+ saves from a flamer, and then dying in the explosion of the vindicator.

Marines won.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on July 18, 2009, 11:20:36 PM
Khorne Prince vs Ezekiel with 2 wounds remaining. Khorne Prince gets the first strike against the Librarian(continued combat and the prince charged in). 1 hit :o 1 wound ;D Ezekiel rolls to make his Psy Shield invul power. 12. Smoked his own head. ;D ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The_Gerv on July 19, 2009, 01:01:04 PM
Not exactly IN 40k, but I woke up this morning realizing that eldar jetbikes explain everything. Except that they don't.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on July 19, 2009, 01:40:11 PM
Not exactly IN 40k, but I woke up this morning realizing that eldar jetbikes explain everything. Except that they don't.
My question...what the heck where you thinking?

Funny story, played my fastest game of 40k (1k pts): 25 minutes.

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on July 19, 2009, 02:03:02 PM
I somehow managed to finish a 4500 point Fantasy game in about 2 hours, which included going to Subway and getting drinks from another shop nearby.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Kekron on July 19, 2009, 06:43:38 PM
wow Raktra how did you pull that off?

kek
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on July 19, 2009, 06:47:14 PM
I have no idea. It was Warriors of Chaos vs Lizardmen, both magic phases were short due to our magical defences, no shooting from either side. It was funny though.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mortalis on July 19, 2009, 06:51:40 PM
I have the extreme opposite.

10 feet by 8 feet board.
5 players Free for all
Each Player had a base
1500pts
When your units died the regenerated at your base.
Game length.....24hours.

We started at 10 in the morning but got to midnight and just went to sleep on the 14hour mark hahaha :D

Never trying that again.

~Morty
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GutterSmurf on July 19, 2009, 06:52:41 PM
>.<

third ed 1000pt 3 way battle between marines, necrons and orks...

ork player gets first turn, fires looted basilisk at monolith. monolith exploded, killed most of the necron warriors, and some others, both warrior squads failed their moral checks, as did the imortal squad, all fall back off the table.... first shot of the game. phase out.

ork player turns to me and says "so.. just you and me then?"
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The_Gerv on July 20, 2009, 02:30:07 AM
Not exactly IN 40k, but I woke up this morning realizing that eldar jetbikes explain everything. Except that they don't.
My question...what the heck where you thinking?

I have no idea. One of those things where you wake up from a dream and you can't remember anything from it but the last thought or association.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Thalandir on July 20, 2009, 02:33:51 AM
Not exactly IN 40k, but I woke up this morning realizing that eldar jetbikes explain everything. Except that they don't.
My question...what the heck where you thinking?

I have no idea. One of those things where you wake up from a dream and you can't remember anything from it but the last thought or association.

So, the meaning of life isn't 42.

The answer lies in Eldar Jetbikes.

:P

~Thal
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mortalis on July 20, 2009, 03:57:41 AM
For the last time Thal 42 isn't the meaning of life.

It's the answer to the ultimate question.

There's a difference ;)

~Morty
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on July 20, 2009, 10:37:55 AM
Not exactly IN 40k, but I woke up this morning realizing that eldar jetbikes explain everything. Except that they don't.
My question...what the heck where you thinking?

I have no idea. One of those things where you wake up from a dream and you can't remember anything from it but the last thought or association.

So, the meaning of life isn't 42.

The answer lies in Eldar Jetbikes.

:P

~Thal
I woke up screaming "beslubbering Jetbike Autarchs!" on Saturday weirdly enough. Odd times.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on July 20, 2009, 01:42:33 PM
I woke up screaming "beslubbering Jetbike Autarchs!" on Saturday weirdly enough. Odd times.
That's probably the most bad thing to happen in 40k I've seen.  :D

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: verdonian_XII on July 22, 2009, 04:25:06 PM
Not exacly.
me and some of my mates had been playing dark heresy at a friends house, about three a clock in the morning we all go to sleep.
about 10 o clock in the morning one of the lads mutters "thee moon is one point less then the sun" in his sleep.
well beats me.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on July 22, 2009, 04:28:06 PM
Odd fellow..


Probably the most aggravating strategy, my opponent massed conscripts with commisars in their unit. This wouldn't be too bad, but it was especially bad today. Whenever I moved my scorpions (in a serpent) close to the conscripts, he'd just surround it with conscripts, meaning I couldn't get out (without moving the vehicle, so I couldn't charge). This repeated until I got so angry I just fortuned the scorps and charged out, where they were met with 100 + lasgun shots and some meltas.

Needless to say, not my best day...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: NewHeretic on July 22, 2009, 04:48:37 PM
Two battles in a row during my 'Ard Boyz Prelimenary games I rolled four 1s out of seven 2+ To Wound rolls with my Thunder Hammer-toting Assault Terminators.  I won the games anyway, but I just had to stare at the dice in my hand after retrieving them and wonder if they should be retired.  ::)

NewHeretic
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Thalandir on July 22, 2009, 04:55:31 PM
Two battles in a row during my 'Ard Boyz Prelimenary games I rolled four 1s out of seven 2+ To Wound rolls with my Thunder Hammer-toting Assault Terminators.  I won the games anyway, but I just had to stare at the dice in my hand after retrieving them and wonder if they should be retired.  ::)

Tut, tut, you forgot the curse of the terminaotrs, NewHeretic. Any kind of terminator squad is more prone to rolling 1s than any other kind of unit in the game, whether you're rolling to hit, rolling to wound, or rolling armour saves.

That is a fact  :P.

~Thal
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mortalis on July 22, 2009, 07:03:17 PM
Yep Terminators....we'e all been there.

6 Saves.
4th Edition.
5 ones.

On the other hand the game before they were about to be charged by a squad of banshees and I shot with two assault cannons and scored 6 rending wounds and then wonded with the other two anyway :)

Bye bye banshees.

~Morty
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Caboose72 on July 22, 2009, 08:57:12 PM
Was a 3v2 game, one of our opponents was the Necrons. He had a monolith. After launching full volleys from a falcon, a fire prism, two sets of rail guns, and a land-raider, it still stood unscathed. Next turn, it fell to a krak missile from a space marine. FML
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: sarge_md ( AKA Sarge_jungle) on July 23, 2009, 04:40:45 AM
2v2 game eldar and dark eldar vs guard and grey knights

by turn 4 Archon had just finished a unit of grey knights and consolidated and inch (directly infrount of the guards mass)

he took about 80 lasgun shots 6 heavy bolters 2 lasscannons and bout 4 autocannons and forced to take abiout 50/60 saves

passed them all guard player was shocked!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: soul drinker on July 25, 2009, 04:58:35 PM
during conflict in scotland my big meks custom force feild saved every single railgun shot shot at it. 

needless to say the 20 boys inside made a mess of their lovely lines of firewarriors...... they had a few choice words about us when they got back to metrocentre haha
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on July 25, 2009, 04:59:29 PM
We beslubbering owned that tournament.

And hoorah! You finally post.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: soul drinker on July 25, 2009, 05:04:49 PM
ano lol. there was so many god things that happened to us like me grots shooting a archon an taken off her shadow feild. then charged in lost 4 then kikked her head in lol wooo super grots!!!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Moriat on July 25, 2009, 05:23:11 PM
Playing in a local tournament against SM player I deep struck my newly painted Spiders unit, 6+E.
Landed on Rhino. Two Weeks later gamin friendly game against the same player I deep struck my newly bought fancy Hawks. Landed on the same handy rhino that just parked nearby.
There was no mishap table those days T.t
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: One Guy with a Meltagun on July 25, 2009, 05:27:06 PM
Baby Apoc Game with 2x Guards ( 4000 points) 'gainst Orkz, lots of Orks.
We had to play on the floor as the gaming table seemed to be a bit shaky with all the modles on it.
Middle of turn 3, the cat strolls in, rummages the grots and paws his custom-built battlewagon so heavily, the top gun comes off.
Owner chases cat out of room only to kick said battlewagon by accident as he jumps the cat. Waggon gets ballistic and hits my gun line.
All my models survive, his battlewaggon is scrap and the cat got protection by his gf who chastised us for being grown-up men playing with toy-soldiers and scaring the poor little kitty.

We hit the nearest pub afterwards, needless to say.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Kekron on July 25, 2009, 07:14:29 PM
oh that sucks dude.

can you say rogue bio-titan??

haha
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: One Guy with a Meltagun on July 25, 2009, 07:30:27 PM
Rogue bio-titan wasn't among the list of things the cat got called ;D
The profanity filter'd go bonkers if I gave a verbatim transcript here.
But the gf! That was ridiculous!
"Hmmpf, did my little baby-babe get scared by all the nasty toys?"
"You shouldn't play with toy figures. Play more with the cat."
"Shut up (name censored), don't you see that the cat is clewarly distressed."

All in that gf-voice (Range unlimited, Str 10 AP 1, Barrage) that creeps even my gf.

One Guy
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: NewHeretic on July 25, 2009, 07:42:09 PM
All in that gf-voice (Range unlimited, Str 10 AP 1, Barrage) that creeps even my gf.

Nothing to do, but dive for cover.  ;)

NewHeretic
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: One Guy with a Meltagun on July 25, 2009, 07:47:07 PM
All in that gf-voice (Range unlimited, Str 10 AP 1, Barrage) that creeps even my gf.

Nothing to do, but dive for cover.  ;)

NewHeretic

No cover save allowed, sorry!  ;D
Direct-fire text messages hit us in the bar.

I should base a Titan for Apoc of her...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Kekron on July 25, 2009, 09:22:01 PM
You should use Yarrick's Fortress of Arrogance as a base model >.<
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mortalis on July 26, 2009, 01:57:47 AM
Just drop a Demo charge and run bro.

The Battle is lost :D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gornon on July 26, 2009, 07:38:01 PM
So, last night there is an Obliterater all set to march over to a squad of Imperial Guardsmen and flame them to death the next turn.  Several Guard squads open up.  All the Las Cannons miss, but the mass Las Gun fire means that one wound is inflicted on the Obliterator.  I have one unit left to fire in the army, a Infantry Squad with a Las Cannon.  The Las Cannon and one, and only one Las Gun is in range.  The Las Cannon Misses.  One shot left.  In a moment of awesome  (http://tvtropes.org/pmwiki/pmwiki.php/SugarWiki/CrowningMomentOfAwesome?from=Main.CrowningMomentOfAwesome)the Imperial Guardsmen fires his Las Gun, hits, wounds, and my opponent rolls a 1.  A lowly Guardsmen with a Las Gun takes down the Obliterator at max range with a shot though the eye!  Score one for the Little Guy!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GutterSmurf on July 27, 2009, 12:12:51 PM
Played Sisters with my Marines last night

opponent rolls for shots at a single power fist wielding marine with one of his exorcists, gets six shots, rolls six dice.. hits with one... rolls to wound.. rolls a one...

i felt so sorry for him because he says to me 'i'm not going to move this back from your power fist because i know it'll kill him... by the end of my turn it was immobilised and crew stunned, end of next turn it blew up and finally took out the power fist with a 3 inch explosion lol
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Hachiroku on July 27, 2009, 04:11:17 PM
I've been Warhammer for about a month I started with necron and I have lil story to share...I was play my friend in an annihalition game and Lady Luck didn't like me at all  that night...We played a 1600pt game  I had the crons and he used the orks..and I will say the greenies are tough LOL...I have never seen a deff dread in action I wasn't gonna see it ither....I proxyied hvy destroyers with my 6 destroyers and I will say they h8 me....I landed maybe 3 shots with two units of 3 all night...Lady luck didn't shine down on me lol I ended up killin a looted wagon and immobilizing deff dread with my warriors...I don't have to say it we know who got mvp even though I lost by a kill pt ...lol It was fun watchin his nob squad rip into the hvy destroyers lmao...but all in all it was fun....Warriors are the best Woot!!!!!! Lol Anyone have any funny stories to tell maybe we all can  have a laugh....
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Eidolon on July 28, 2009, 04:49:54 PM
I instant killed my demon prince after a bad scatter dice caused my demolisher cannon to scatter off 20 veiled warriors and land on him.

I played a necron guy at adepticon. He had two squads of 15 warriors get charged by 18 harlequins, i knocked over 20, and 16 stood back up next turn.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lord Alliben on July 29, 2009, 09:38:14 AM
Worst:
This one is a tie between a couple of games. Haha. When I first started playing 40k I didn't really have any cash so I borrowed my friend's Eldar army in order to learn the rules. This was back in 3rd ed. My regular opponent was a guy who'd been playing for a long time who always fielded an armored company... I remember getting massacred pretty badly back then. I also learned two things. Eldar are NOT a forgiving army to learn the game with. And an Armored Company is NOT a forgiving army to only have one bright lance against. Lol. BUT, I learned from it and even without changing my list I was eventually able to beat him. Huzzah!

The other game that ties for worst is when I played my "friendly" necron list (how could it be anything BUT friendly in 5th ed?) against a Chaos army... The lists looked like this:

Necrons
HQ-Necron Lord
HQ-Necron Lord
E-Immortals
E-Immortals
T-Warriors
T-Warriors
F-Destroyers

Chaos
HQ-DP with MoS and Lash
T-Berzerkers, champ, pw, Rhino
T-T.Sons, doombolt, Rhino
T-Plague Marines, meltas, champ, P.Fist, Rhino
H-Defiler
H-Obliterators

It was a horrible game. I managed to take out his troops except for a couple of Plague Marines but everything else got violated and I got phased... It was not a good day for me. Haha. My one defeat with my necrons was absolutely crushing. First time to ever get phased.

Now as for my BEST game... Idk. Honestly I've had some surprising wins. I played against a guy in 'Ard Boyz who had a list seemingly perfect for my Nids. I had a bunch of monstrous creatures supported by swarms of gaunts, two squads of genestealers, a brood of zoans, and some warriors.

He had a ton of troops, multi-meltas, meltaguns, flamers, allied Sisters with heavy flamers and flamers, everything mechanized, 2 vindicators, a LRC with Vulkan, and TH/SS terms, 2 Iron Clad Dreads, and a couple of razorbacks with TL Assault Cannons. I thought my army would eat twin-linked flame and melta death and I also knew I didn't have anything really capable of taking on the TH/SS terms unit.

Here is what the board looked like at the beginning of the game:
My deployment. http://i252.photobucket.com/albums/hh11/alliben_ruair/Batreps/40k_071609_ArdBoyz006.jpg (http://i252.photobucket.com/albums/hh11/alliben_ruair/Batreps/40k_071609_ArdBoyz006.jpg)
His deployment. http://i252.photobucket.com/albums/hh11/alliben_ruair/Batreps/40k_071609_ArdBoyz007.jpg (http://i252.photobucket.com/albums/hh11/alliben_ruair/Batreps/40k_071609_ArdBoyz007.jpg)

 In the end, however, I massacred him. I blocked him in his deployment zone by consistently stunning/destroying his lead vehicles and then ate his army piecemeal. Only a couple of flamers ever got to be used and meltas got assaulted before doing any real harm. The Assault Terms were able to do some damage at the end of the game but it didn't matter since I had the objectives and just fed him a MC each of the last 3 turns to keep that unit busy and away from contesting anything.

Endgame.http://i252.photobucket.com/albums/hh11/alliben_ruair/Batreps/40k_071609_ArdBoyz008.jpg (http://i252.photobucket.com/albums/hh11/alliben_ruair/Batreps/40k_071609_ArdBoyz008.jpg)

That was definitely one of my best battles against an army that should have destroyed me.

My best game as far as closeness and fun factor is involved was fought between my Chaos Marines and a Deathwing army. We had 3 objectives and we both had units that could hurt each other pretty badly. The turns were vicious and we both had to make some tough decisions. In the end I barely won by controlling my objective with my Plague Marines and by wiping out the last terminator on his objective with my wounded daemon prince. He rolled for game end on turn 5 and I squeaked out a victory. Haha. The wounded DP and my Plague Marines were all I had left besides an immobilized Rhino with no guns left. And, actually, it was the Rhino that saved me. His LRC was trying desperately to contest my objective but couldn't ram through the Rhino to get there. and the multimelta kept missing it too. Haha. We continued playing just to see what would have happened had the game lasted longer. If turn 6 counted then he would have taken contested my objective with his Land Raider and it would have been a draw. If Turn 7 had been played then he would have retaken his own objective with his last remaining unit but would have lost his LRC to the meltaguns in the Plague Marine Squad holding my objective so again, it would have been a draw. I believe that was the closest game I have ever played with units wiping each other out in vicious assaults turn after turn. It was very exciting.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: NewHeretic on July 29, 2009, 11:39:40 AM
One of my best games was my third battle in this year's 'Ard Boyz Prelims.  I Massacred a Dualwing list by destroying every model in his list by the end of the 5th Turn.  Here's the link: http://www.40konline.com/index.php?topic=186504.0. (http://www.40konline.com/index.php?topic=186504.0.)

One of my worst games was in a tournament about three years ago.  My footslogging Space Marine army came up against an Eldar player with two or three units of Dark Reapers and other long-range guns on a battlefield with absolutely no terrain except some very low hills.  Needless to say, I was slaughtered.  :D

NewHeretic
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The_Gerv on July 30, 2009, 01:28:51 PM
I played my Necrons against guard last night, and my dice were out to get me. First my Monolith deep-struck in the midst of his units: Marbo, a Scout Sentinal, and 4 squads of regular guard With clear line of sight on all of them, I fired my gauss flux arc. After all of the dice rolling was done, I had killed 4 regular guardsmen out of 42 targets. Later that same game, my Warriors were assaulted. I needed to make 4 armor saves. I rolled 4 ones. So I take a leadership test. I rolled 2 sixes. So I took and iniaitive test. I rolled another one.

I may have killed around 20 regular guardsmen and lost around 20 warriors. Not a good day for my dice.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: jbrannan1 on July 31, 2009, 09:09:04 AM
I have one for my foe. It was 2250pts Crons vs B. Angels in 4th ed. I had two Mons and my warrior "onion" formation since he didnt have any pie plates to hurt me. Scarab wings forced him into the center where he was constantly hammered by the AoE field of the Monalith. My destryers and Mons rolled like machine gods and took out all his transports and vehicles. So after foot slogging his way through my shooting and pain he charged the onion. His assault marines kill all but 4 warriors out of a 18 man squad. I WBB and 9 stood up, I pulled them through the nearby Monalith and rerolled and 4 more stood up. Yes thats right I lost 1 in his whole assault and then two units of warriors rapid fired into that unlucky BA unit. He threw up his hands and said,"Blood Angels never run, but today is a new day" he then conceded the field of battle. It was brutle for him the whole game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The_Journeyman on August 3, 2009, 01:29:39 AM
Eh....kinda funny in an unfortunate way for my story....

I played a 3v3 as necs w/ deamonhunters and chaos on my team against D Angels, Chaos, and Space Marines. Space Marines guy was given the task to destroy my crons. That order is misinturpretted to kill the Nightbringer. Snipers drop in and wound Mr. Bringer. Whole army shoots them up. Termies drop in, and die due to mass fire. Squad 2 of termies fall in. They suffer mass fire and my Nightbringer mops up in CC.

Fortunately for me, the cover on the table kinda formed an "I" shape, so i was on the covered side and didn't suffer fire from much else. Hooray for bad tactics.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: CrownAxe on August 4, 2009, 07:49:08 PM
The monolith can't fire the gauss flux arc the turn it deep strikes
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: enlg on August 4, 2009, 08:52:20 PM
when i first started playing, this one guy always killed my nurgle army with his IG with 3 leman russes (1 demolisher).

2 years later i found him at a far off GW (hour apart) and i challenged him to 2000pts with my nurgle army.

by turn 5 he had lost his entire army besides 10 stormtroopers in a chimera. i had lost 7 models (having many, many more infantry, being death guard).

he walked out of the store, leaving his models there for a really long time and he put his fingers on his tear glands as he walked out......he was in his twenties. im not
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on August 4, 2009, 09:07:07 PM
played my new tank heavy Eldar list today against daemonhunters. He had a land raider, a callidus assassin, a daemonhost, and 4 chimeras with 10 stormtroopers each I believe with a melta and plasma gun.
Table quarters, annihilate.

Daemonhunters got first turn.
Multilasers and 1 las cannon from the land raider shoot at 1 of my falcons, and shake it (yay holo-fields).
My turn rolls around, move everyone in position. Start with 1 TL lance on the land raider. Rolled 5 to hit, 6 on penetration, and another 6 on damage. I followed that up with killing 2 chimeras and half of each squad within each. On his turn, he shook my falcon (again, same one), and then blew off the EML with a krak grenade. After seeing he was loosing by 3 KP with no long ranged anti tank and his commander about to be fried by Fuegan and 5 dragons he gave up.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Host of the Tumultuous Storm on August 4, 2009, 10:53:25 PM
i have quite a few...

While playing as Grey Knights:  Heavy bolter hits my terminators, hits/wounds 3 , i roll 3 wounds .. joy.

Against techmarines in general:  I have learned not to assault these guys .. once i charged it with a kroot squad .. out of 40 or so attacks, nothing wounded, took one wound and fled, and chased down.  zzz same thing with a squad of mandrakes

one of my favorite games though, was an apocolypse game where i was paired with a necron player, who asked repeatedly if this game was just for fun, and always making sure we weren't taking the game too seriously.. none of us understood why until he deployed , as his army, 3 pylons and 2 monoliths.  That was priceless, the expression on the opponent's faces...

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Khodexus on August 5, 2009, 02:54:58 AM
What does that have to do with Necrons?  Just out of curiosity?

"-That is all."
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Wyrmnax on August 5, 2009, 12:01:34 PM
600 points game just last night.

I had a DP, 2 chaos Marines troops and a Defiler.

My Defiler tabled me.

He took down 12 of my 14 marines and my DP due to scatter. In different shots too.


- There is a bad one too, although that one is much older. Game is bad for me at 1 objectives for me, 2 for the guard. It is my 7th turn, and i am last one to play.

One of the guards objective gets shot down and mowed down. Only thing left after shooting phase is 2 Guardsman. I charge them with 4 terminators, the only thing in range.

I4 - 16 PW attacks on the charge, 4 hits, 0 wounds. I think - well, at least contesting this ties the game

I3 - 2 guard attacks, 1 hit, 1 wound, 1 failed armor save. Terminators then proceed to fail a morale test, fail the reroll of that test ( IoCG ), run off and get swept advanced by the 2 guardsman.

I can just imagine what sort of promotion those guys received...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tarrin the Space Marine on August 7, 2009, 08:15:38 AM
UK GT 06. My first game was vs crons with a stinking hangover.

i kill 3 warriors, and 5 destroyers (which all make WBB rolls) he kills my entire army except a rhino which was stunned and lost its storm bolter by turn 6.

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: argos5 on August 7, 2009, 11:09:57 AM
What does that have to do with Necrons?  Just out of curiosity?

"-That is all."

After looking through the guy's posts... I realized he just didn't have anywhere to post his short story... so he posted it in the Necron section. XD
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: NecronCell2131 on August 7, 2009, 11:58:08 AM
I have a friend who loves his landraiders its not uncommon to see him field 2 landraiders in a 1500 game with alot of termies. I had enough of him squishing my tyranids and mocking me so i built my necrons in secret. At the next game night i challenged him to a 1500 point game and him never playing necrons before he accepted quickly with a smurk on his face. after round three he wasnt laughing as i blew up both his landraiders with warriors and templated his marines with dual monoiths. and when he did charge into combat with those assualt marines my lord killed 2 and another 2 went down to warriors. He killed half my 7 and overran my squad. Rolled a 6 for the lord he dusted himself off and precided to bless my roll of getting 10 out of the 14 up and i warped them to finish it off with 13 out of the original. Needless to say he is in disbelief as i rapid fire those few left and then turn and butcher the last few squads with my liths. End game result 1 rhino and a scout squad i lost maybe 10 models.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sequence on August 7, 2009, 12:14:18 PM
The second match I played was 750 points vs Witch Hunters.

I decided on a risky strategy, since I'm still new and wanted to experiment. On the first turn I turbo boosted my destroyer lord right up the middle of the table, ending up within assault range of his immolator flame tank. My destroyers started peppering his gun lines, taking out a few models. He then proceeded to unleash the entire of his armies firepower on my necron lord. Thanks to the 3+ cover save from turbo boosting, he only lost  single wound.

Second turn my lord wreaked the immolator and my destroyers continued to shoot up his gun lines and dropped a few models. My warriors ran further up the table. Again he dumped all available firepower on my necron lord and dropped him this time.

Third turn, my necron lord got back up (much to the dismay of my opponent), my destroyers again opened up on his gun lines and finished one of the units off. My warriors (now in range) finished off another 2 units of his shooty troops. My lord assaulted the last unit and sweeping advanced them to death.

I was admittedly extremely lucky with my dice rolls, but the look on my opponents face was priceless, he failed to kill a single model and got completely wiped on turn 3.

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Peanut (Turtleproof) on August 8, 2009, 02:00:18 AM
I have merged this thread.  Lol!!!! 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on August 9, 2009, 01:08:27 PM
I have merged this thread.  Lol!!!! 
I happened to read that last post. Funniest thing and poster for a long time, yeah.

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on August 9, 2009, 01:14:26 PM
Not so much funny/good/bad, more a disappointment. Kid from London was up for a day and wanted a 2k game, so I agreed and he made a list. Said he'd never lost in 2 years, so of course I was skeptical. The reason he'd never lost was he did not know a single rule. Shame really, I was hoping for a hard fought win, in the end I only lost 2 Bloodletters...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on August 9, 2009, 01:18:09 PM
Not so much funny/good/bad, more a disappointment. Kid from London was up for a day and wanted a 2k game, so I agreed and he made a list. Said he'd never lost in 2 years, so of course I was skeptical. The reason he'd never lost was he did not know a single rule. Shame really, I was hoping for a hard fought win, in the end I only lost 2 Bloodletters...
Funny and embarassing at the same time. Not a single rule? Not a single one? That's sad. And he's been playing for 2 years and no ones bothered to correct him...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on August 9, 2009, 01:20:17 PM
Seriously, not one. Didn't even know the phases.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on August 9, 2009, 01:24:39 PM
Seriously, not one. Didn't even know the phases.
That's very disappointing...oh well...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on August 9, 2009, 01:53:36 PM
Seriously, not one. Didn't even know the phases.
That's very disappointing...oh well...
No, that's stupendously ridiculous. You are an awful understater Tauir...

Anyway, Randomthing: Got three time this month at the LGC, not ONE 40K gamer in view. I blame Summer.

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: CheesyRobMan on August 9, 2009, 03:04:30 PM
Capture & Control match, my Orks vs Alpha Legion. While my MegaBoss and his MANs were munching their way through half the Chaos army, his Sorcerer kept on using the Lash of Submission any time I got near his objective to turn my Ork mobs around and run the other way, pulling silly faces and going "wheee hee heee heeeee". So eventually I got fed up of this and sniped him with a Deffkopta's rokkit   ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on August 9, 2009, 05:45:53 PM
Seriously, not one. Didn't even know the phases.
That's very disappointing...oh well...
No, that's stupendously ridiculous. You are an awful understater Tauir...

   Starky
I blame it on me being too nice a person in general.  :D

@ Cheesy: He just put his sorcerer alone? Without a unit? Or a rhino at least? Seems kinda sad...



Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on August 9, 2009, 06:33:51 PM
I blame it on me being too nice a person in general.  :D

@ Cheesy: He just put his sorcerer alone? Without a unit? Or a rhino at least? Seems kinda sad...
Gods...

Yeah, lets sit together in circle and hold each other hands so that we can weep ourselves into cuddly sleep about that. You are a kind man Tauir, a kind man...

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on August 10, 2009, 10:50:25 PM
Started a 3 way game (my tank heavy tank Eldar vs DH vs WH).


on DH turn 2, he moved foreward, and assault my serpent with a 20 strong krak grenade sister squad (allies), and manage to shake it.
on WH turn 2, 5 dominions (with 4 melta guns) fire at a super falcon, manage to blow it up, and kill 3 of the 4 melta gun troops (3 hit, 3 wounded, 3 failed saves).
On my turn 2, one super falcon fires all 3 guns at the 2 remaining dominions, and kill the vet. Fuegan and his 5 dragons disembark firing at the sister squad, killing 4 (making sure they can't fall back). Fuegan then assaults, kills 4, and takes no wounds in return. Sisters fail their check, and to no surprise the entire squad is wiped by a guy with a fire axe. That was a nice exchange of points.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Kekron on August 10, 2009, 11:27:36 PM
if you dont mind asking. What is a super-falcon? Is if a falcon with all upgrades?

kek
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on August 11, 2009, 01:12:59 AM
in my current list it is a falcon with holofields, stones, an EML and an underslung cannon. Way too much firepower for its own good, and survivable as any falcon. They're marvelous for transport/elite/horde killing.

At least, that is what I'm considering it.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: NewHeretic on August 11, 2009, 01:17:32 AM
Best roll of a die in the 'Ard Boyz Semi-Final tournament I participated in.  Happened on the table next to me.
(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi443.photobucket.com%2Falbums%2Fqq151%2Fsgtwitchell%2FArd%2520Boyz%252009%2520Semi%2520Finals%2FBestroll2_103.jpg&hash=3af3271f23830afae4558506760e8a1293058fc4)

I took a second picture just to prove it wasn't taken while the die was in motion.  ;)
(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi443.photobucket.com%2Falbums%2Fqq151%2Fsgtwitchell%2FArd%2520Boyz%252009%2520Semi%2520Finals%2FBestroll1_99.jpg&hash=9ea912744e2089ca19978376ebbb680116e01f82)

NewHeretic
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on August 11, 2009, 03:03:28 AM
Actually such strange dice rolls happen rather often (well maybe once a week  :P ) at our club. Has something to do with the thickness of the grass underground. Ours seem to be thicker than the one in the pic, which is probably the reason why it happens more often here.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on August 11, 2009, 11:28:48 AM
I have seen dice go up on one corner, I have even seen dice go up on an edge, but I have also seen dice lie flat on any one facing(happens most often ;) :P)

Now for my random 40k moment. Or rather, Space Hulk! ;D
Well, in a megabattle against a staff who was playing the Genestealers, I got gifted with the Flamer Terminator(ie the one who really matters) Sergeant and my bodyguard Terminator die, so I am alone while I got 2 more guys on the other side of the board protecting my rear. I then proceed to march the lone terminator up, through a dozen odd Genestealers, and suceed in roasting the objective.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Watchmaster Raus on August 12, 2009, 06:09:06 PM
Several years ago I bought my first unit of Ratlings, 5 of them, in a blister in a GW, in Dundee as a matter of fact.  I opened them up and used them immediatley without painting or anything, in a battle against a friends eldar force.  In their first shooting phase they almost kill an avatar, finishing him off the next turn.  They went on to kill and pin several guardian squads, allowing me to destroy the eldar.  They are my luckiest unit ever.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: One Guy with a Meltagun on August 12, 2009, 07:57:21 PM
Bad thing happened.

Ventured back to friend's house to play a game of 40k. Same friend whose gf is going to get an Apocalypse datasheet soon ;D an was mentioned a couple of posts ago.

GF was out for drinks with her female companions, the cat is out killing grey, little mammals and we did a few combat patrols for the laugh using Necromunda rules.

GF comes in, boozed, tramples a cityfight ruin, makes a general scene, screams "F*** You" and stomps out, still boozed. My mate remains hunched over his models and checks the LOS, remaining cool.
Everybody in the room looks at him -  he takes his die and starts rolling them. Buddy says" You not gonna go after her?"
He just looks up and says " She can manage". The bulk of us feel a bit awkward and make ready to leave after ending the game.
I ask him if there's anything we could do for him.
He just shruggs.
"The kitten broke my battlewaggon and scratched a paw on a spiky bit. Now she wants my 40k stuff out. Over my dead body!!"

Guess who is moving to a new flat...

One Guy

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: PIN_H34D on August 18, 2009, 02:21:25 PM
i have lots:

my friend heaching into a box for hysr Chaos LR, and the spike on top piersed him (sticking to his had as he pulld it out) and him screaming, "oh no, they have tasted ther owners blood bor the blood got, AND THEY WANT MORE"

calling a molecule rule on my friends deamon prinses very bottom of his foot through like 6 ruins

while gluing my DE raider together only to find out that the glue had gotten all over my hand so i had a raider hand now :P, and having to use a modle knife to remove it (i was drinking a little)

2 wyches (a succubus and 1 wych) killing a deamon prince by themself in one turn only to be killed by 3 lass guns 18" away (it was a 1V1V1 game)

deap striking my incubi raider into the fray (that cost like 500 pts alone) only to have them land safe and be shot down next turn by a squad of conscripts

and prolly the one that made me the most mad, jumping my serphans (from my SoB army) into a treeline, only to roll 7 1's and killing the whole squad, we just sat there dumbfounded as we look at the dice... that day my sisters where very unfaithfull

my brother shooting a defiler with 3 broadsides hitting with 3 and rolling 3 1's (he needed a 2 to glance) only to be blown up by that same defiler the next turn

i have many more but... meh....
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lord Alliben on August 18, 2009, 03:00:04 PM
calling a molecule rule on my friends deamon prinses very bottom of his foot through like 6 ruins
Huh? I don't follow...  ???

and prolly the one that made me the most mad, jumping my serphans (from my SoB army) into a treeline, only to roll 7 1's and killing the whole squad, we just sat there dumbfounded as we look at the dice... that day my sisters where very unfaithfull
Oh my... I wonder what unfaithful acts they may have committed to suffer such an ignominious death... Guess they had a little too much fun at the Astartes/Sororitas get together the night before, eh?  ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: PIN_H34D on August 18, 2009, 03:23:41 PM
Quote
calling a molecule rule on my friends deamon prinses very bottom of his foot through like 6 ruins
Huh? I don't follow...  ???

i could bairley see ther very bottom of the deamon princes foot no base no nothing just the very botom of his foot (it was in a industrial terrain setup)


another one that was funny i forgot to add is my wyches shooting a shredar about 6" away from by friends spikeys at them, and it coming back and killing my whole squad of wyches :(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Doks Space Elf on August 19, 2009, 04:18:06 AM
Check this out. My first game ever of 40K was a 500 pt affair against a Space Marine player. He brought a tank. I was very happy to learn that there are no modifiers to shooting in 40K. My pathfinders celebrated by blowing up the tank, pinning the marines inside and killing them the following turn. Good times.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Shadows Revenge on August 19, 2009, 05:04:16 AM
so I was reffing a apoc game with CSM, nids, and necrons on one side, and eldar with 2 tau on the other. The CSM has spent a good chunk of his point on a chaos baneblade. Turn 3 the baneblade goes rolling down the street spewing death, when one of the tau drops its 3 crisis teams, with one being a leader with a shield drone. They all unload on it, and cause a chain reaction in the damage charts. The baneblade goes nuclear, and he rolls the largest area he could inflict. He takes out all the crisis suits (except the leader) and half of both tau's firewarriors; all the eldar except some shining spears, a farseer, and a sq of dark reapers; all the CSM remaining troops except a rhino full of beserkers and his sorcerer; and half of the necrons except the lord and a mono.

The only one not hurt by the explosion was the nids, which won the evil side the game by just rolling over everything that was left. The sad part the beserkers ended up doing a ton of damage to both tau sniper teams and the eldar dark reapers.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Kekron on August 19, 2009, 11:43:46 AM
KA-BOOM!!!

haha. I would have loved to see that.

kek
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The_Gerv on August 19, 2009, 02:10:58 PM
Mech Tau vs. Footslogging SM @ 1500 points. He has 3 full tactical squads with nothing but bolters. By turn 4, I've destroyed everything besides these 3 squads. I've lost some units, but I have 2 railheads and a neutered ionhead running around, not to mention 2 squads of firewarriors in warfish. By turn 6, he had caught and destroyed both railheads, one warfish, and one firewarrior squad. I hate marines, as well as krak grenades.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on August 19, 2009, 02:49:25 PM
My Skeletons have Genstealer sprues in the box...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: enlg on August 19, 2009, 04:15:14 PM
thats pretty depressing, considering you'd have to move pretty strangely to let 30 basic marines kill railheads.......... ....
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Hawaiian Zombie on August 19, 2009, 04:37:14 PM
In a game of planetstrike my opponents unit of 10 Banshees come onto a destroyed skyshield to help Baharroth kill a Tau commander he was having trouble with in combat, 4 die to dangerous terrain in the movement phase, they fleet 1 inch, 4 more die to dangerous terrain in the assault phase and the last 2 get killed by the commander in combat.

Least graceful Banshees ever!  :D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Daedalus_Mk_V on August 19, 2009, 04:53:07 PM
1700: Eldar vs Guard
Eldar Player: Hah, you'll never kill Eldrad! 3++ rerollable FTW!
Me: You didn't read my army list, did you?
Him:... No?
Me: Have you ever heard of a Callidus Assassin?
Him: No?
Me: Cool. Have fun with that invulnerable save.

2 turns later, Callidus executes the "invincible" hero. My Inquisitor Lord shut him down all game with his Psychic Hood anyways (rolled well), but I did it more for the principle of the thing. Opponent's response: "Why does nobody else use these things?"

Same player, different game. A Hammerhead, a squad of Stealth Suits, a god-Falcon full of Fire Dragons and a pair of Guardian jetbikes get into a fight. Hammerhead blows up the Falcon. Fire Dragons blow up the Hammerhead. Between the two explosions all of the aforementioned units are gone. Don't you love it when 750 points worth of models come together and then mutually annihilate each other?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on August 19, 2009, 07:16:17 PM
1700: Eldar vs Guard
Eldar Player: Hah, you'll never kill Eldrad! 3++ rerollable FTW!
Me: You didn't read my army list, did you?
Him:... No?
Me: Have you ever heard of a Callidus Assassin?
Him: No?
Me: Cool. Have fun with that invulnerable save.
You'd have to be pretty lucky...hits on 2s wounding on 4s means it should've taken you all 7 turns...and that's without him KOing your Vindicare with something...and him not taking cover saves...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sanctjud on August 19, 2009, 07:46:34 PM
A Callidus assassin is not a vindicare assassin Tauir.....you have just been added to the Funny portion of this thread.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: NewHeretic on August 19, 2009, 07:47:16 PM
1700: Eldar vs Guard
Eldar Player: Hah, you'll never kill Eldrad! 3++ rerollable FTW!
Me: You didn't read my army list, did you?
Him:... No?
Me: Have you ever heard of a Callidus Assassin?
Him: No?
Me: Cool. Have fun with that invulnerable save.
You'd have to be pretty lucky...hits on 2s wounding on 4s means it should've taken you all 7 turns...and that's without him KOing your Vindicare with something...and him not taking cover saves...

Look again.  He said 'Callidus'.  ;)

NewHeretic

Edit:  Ack!  Ninja'd!  >:(  NH
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on August 19, 2009, 07:52:07 PM
A Callidus assassin is not a vindicare assassin Tauir.....you have just been added to the Funny portion of this thread.
Whoops.  ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mortalis on August 20, 2009, 01:59:25 AM
Similar lines as yours Raktra,

I bouthgt Thal some Assault Marines for his birthday and he got the Scout Intruction Manual with them in stead of Assault Marines.

Classic :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: littleroundman on August 20, 2009, 03:31:59 AM
I fought an army of 2000 pts sm with my 1000 pts iron warriors /csm in third ed. It turned out to be a massacre and if u r thinking that well u only had 1k of csm and he had 2k how does it happen. It was a local shop torny with team mates who were able to lower my points using event cards. My team mates tried to help, but not much. My objective was to wipe him out to a man his was to kill over half my army. Now i hear u say that is not hard with 2k v's 1k. Well it was he who had three models left at the end and i hardly lost a man. Bing bing i should of won. Morally anyway.

He had a tank, a dread and his leader left. Who he hid behind a building for the last two turns, not a good thing for Black Templar's.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on August 20, 2009, 01:44:49 PM
Some epic tales from my Apocalypse game yesturday:
1. 7 Screamers taking out a Land Raider and 5 Grey Knight Terminators.
Firstly, he tank shocked through my screamers, and I tried to DoG it. The screamer died, so he goes through right up to my conga line of bloodletters. Right up to it, no disembarking room. Turns around to target the screamers, the occupants still inside. He kills...1 Screamer.
My turn I move up, and surround the front and other side, he's got maybe 2" room on the back between the LRC and my Bloodletters at the tail end of the congaline. The Screamers don't do much aside from kill a hurricane bolter. His turn he decides to tankshock out of there, DoG again, this time I immobilise the bugger. That following combat phase, as the Landraider did not move, and I was still in combat with it, 7 screamers auto hit, 4 pen, and I wreck the mean thing. I have the front access blocked. I have the sides blocked. He has to emergency disembark.
There was only enough room in the back for the GM and the attached Chaplain to get out, the rest of the terminators died!!
just died

7 Screamers killed GK terminators, epic!

2. An 18 strong horror squad with 2 heralds joined are charged by 20 tactical marines. They then proceed to hold the Tactical marines for 6 full combat rounds(3 turns). My opponent was ticked. "Aren't those things supposed to be WEAK in combat?" 4+ invuls can be passed and quite regularly.

3. Nurgle Prince with 2 wounds charges Azrael, Grand Master of the Dark Angels, himself with 2 wounds. 1 wound is delt to Azrael, none to the prince. Azrael takes No Retreat wounds due to him being Fearless. Rolls a 1 for his armor save. Dies of a heart attack!

4. Same turn, and the combat just before. Dark Angel Company Master is in combat with my herald. Both have 2 wounds left. Herald goes first before the Master's fist. deals a wound. The Master strikes back, but I pass my 5+ invul. Takes a NR wound. Fails his armor save. The Dark Angels die to heart attacks this day!

5. 10 Assault Marines deep strike, scatter into terrain. The Sergeant dies to the Dangerous Terrain test, the plas pistol dude follows, and one more guy also dies. My opponent wasn't at all happy.

6. Epic combat in the center of the table for the game winning objective! Herald of Slaanesh and 3 Daemonettes vs Company Master. He's got 2 wounds left, and can't seem to die. Plenty of time remaining so I pull in my Daemon Prince in the next turn. He has one wound, and I have to jump into terrain to get to him. I pass the test. I charge in. Herald goes, deals a wound. Daemonettes go, can't kill him. Prince strikes, kills him. The objective goes to the Daemons!

If any of you are curious as to the result: 3-1 in favor of the Daemons.

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The_Gerv on August 22, 2009, 02:24:41 PM
Two funny things yesterday.

1. In a game in which I am running 4 tanks and my opponent is running 2 rhinos, 5 vehicles wind up being immobilized by terrain. His rhino self-repair rolls and my techpriest's repair rolls both have one success for the entire game.

2. 4 penal troopers are in combat with a Nurgle Chaos Lord. I fire a demolisher shot at a Plague Marine squad next to the combat. The cannon scatters into the combat, and slaughters the entire combat. It seemed very appropriate.

"Alright men, hold that chaos marine right there, and we'll shoot him with the cannon. Don't worry, this cannon is a very precise instrument. It'll kill him, and not even touch you."
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on August 22, 2009, 05:41:41 PM
First turn of Fantasy against Brets, 2 IF casts with Nurgle spells that ignore armour. Take a wound off a Paladin and kill 5 Knights of the Realm, who scarper. The Paladin and squad charges, Paladin fluffs EVERYTHING and one S4 attack from the unit Champ hits and kills the costly hero.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: CheesyRobMan on August 29, 2009, 03:15:08 AM
1500pts, my Orks against Alpha Legion. My opponent's army included 3 guys with plasma pistols/guns. First turn, one of them fires, rolls a 1 and fluffs his save and dies. Third turn, another one does exactly the same thing (Raptor sergeant who'd just arrived by deepstrike). Fourth turn, the third guy completes the hat trick by blowing himself up. Every single time he fired a plasma weapon, it killed its owner. He wasn't a happy man...  :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on August 29, 2009, 04:50:36 PM
Stubborn LD9 Tyrant and retinue fled from combat against some Elves... For beslubber's sake lads.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: sarge_md ( AKA Sarge_jungle) on August 31, 2009, 08:44:03 AM
Stubborn LD9 Tyrant and retinue fled from combat against some Elves... For beslubber's sake lads.

i told him don't say the word stubborn or it WILL fail
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Awfully Dandy on September 9, 2009, 06:43:58 PM
No SM marshall withstood 4 turns of tau shooting on his own in a crator, had both me and my oppenent in stitches. I was in cover but seeing 20 fire warriors blasting away before there devilish shot and a hammerhead as well as the crisis commander was simply too fun.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Marauderk on September 9, 2009, 09:41:11 PM
Charged a group of 20 Daemonettes into a SM 10 man Tactical Squad killing them all, consolidated 4 in towards the chapter master. His turn he charged his Chapter Master into my Deamonettes i failed to do a thing to him and he killed 5 Daemonettes so i took 5 more wounds failed so 5 more died.

Well 2 turns later he runs off after killing all 20 by himself. 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Toshiro_4 on September 19, 2009, 04:42:16 AM
Last week - game against eldar. I moved my rhino with full Tactical squad within 6" of 1 retreating firedragon and popped up a smoke. (not very smart move, but I rushed for objective).

His turn he blows up the Rhino and 8!! Marines dies in explosion  ;D (chance to happen roughly 1 to 3.000.000)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mortalis on September 19, 2009, 06:29:55 AM
@Toshiro.

Several years back when I was a massive noob and wasn't fantastic at writing lists, I configured myself this lovely command squad. Fully teched out and led by a Grand Master (as they were called in those days)

Versing Chaos I deployed it next to a tactical squad. On the right I deployed a 10 man assault squad.

Chaos player got first turn. Obliterator blew the razorback high in the sky.
Entire command squad dies in the explosion. Grand Master Takes a wound.

He rolled 6" for explosion distance.
Kills 8 out of 10 tac Marines on the left.
3 of 10 Assault Marines on the right,
all up over his first turn I lost just under 600pts.

I hadn't even got to move yet.

I was not a happy chappy  :D

~Morty
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on September 20, 2009, 10:23:27 PM
Tried an all foot Eldar army yesterday against marines. It sort of worked.

my council couldn't pass a fortuned save to, well, save it's life, and ended up running without doing a thing. 3 squads of avengers and a squad of banshees lost to Shrike and 6 assault marines, even with shooting and the banshees assaulting. And my 2 wraith lords were demolished by a squad of assault terminators, where surprisingly the lightning claw one did the most.

But on the good side of things.
3 swooping hawks (which had been at a full squad of 10 at the start) fought with a tech marine, lost one, lost another due to no retreat, but the remaining exarch killed the tech marine next turn. Also, a single dire avenger held the enemy control point before dying due to storm bolters and TL heavy bolters. And my favorite of the game: a squad of banshees, after losing 5 (half) proceeded to kill a squad of marines, and now with only 2 left: another squad of marines, and along with the avatar 5 terminators. They ended the game with the exarch and one regular banshee still alive. Quite a squad.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lord Alliben on September 21, 2009, 08:44:18 AM
And my 2 wraith lords were demolished by a squad of assault terminators, where surprisingly the lightning claw one did the most.
Lightning claw terminators can't hurt wraithlords. They need to be at LEAST str 5 to even wound it on a 6.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on September 21, 2009, 04:21:42 PM
Now I feel really bad, because I told myself that before the game started. I suppose I was carrying Shrike's rending attacks over. Have to remember that next time.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Numinak on September 26, 2009, 10:40:01 PM
Just today, I think I had the most bizare but fun game.

I had a pair of Devil dogs running up the flank of a marine army. Unfortunetly for me, all of his troops were in rhinos, which they can't do much against.  He had a particularly good round, and had shaken my crews so they couldn't shoot anyways. And I thought to myself 'I'm not leaving my guys here for him to pick off', and started raming!

First ram, I moved a full 18 right into the front of a rhino. Both rolled and both penatrated each other....and got a six on the damage tables! Mutual destruction!

The second Devil dog didn't reach anythign that turn, and on his turn the troops from the distroyed transport attacked it, denuding it of all weapons.....So, ram attack again! This time against a whirlwind. And wouldn't you know it, another 18 run for max damage! Both penatrated each other once again, and this time both rolled 5's!   

It was just damned funny, and we both were laughing about it the rest of the game. As for the game itself? Came out as a tie, as in the last round I moved my last living troop choice up to claim an objective while a pair of punishers crawled forward to contest one of his.

Still, it can't be beat! I love tank raming!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheBigBadPanda on September 27, 2009, 09:11:16 AM
isnt the devildog the one with a meltacannon? (im guessing your confusing it with the banewolf, considering you were fighting marines)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: RichardB on September 29, 2009, 04:33:50 AM
my lone surviving scout chased a 9 strong unit of big scary nobz across and off the board (managed to keep within 6" so forcing them to fallback continually)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sayt on September 29, 2009, 05:05:33 AM
Get this, Eversor assassin charges 10x Fire Warriors.  Kills 2 or three. Fire warriors beat him to the ground with the butts of their pulse rifles, and fill his face with plasma, drugs explosion reduces them to 4 shas.  Next turn they volley a Remnant of a Inquitorial retinue to death.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: BlackLegionaire on October 4, 2009, 09:25:00 AM
My demon prince is in h2h with a squad of sisters, at the end of turn 1 only one sister remains. At the end of turn 3 I am still in h2h and a tank blows up next to us and who takes a wound my demon prince. I think if we had more time to actually finish the game, he probably would have still been there next turn and probably longer.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on October 4, 2009, 08:22:10 PM
Kharn the betrayer nearly killed himself with his own plasma pistol during a game today. This took place after he swept an almost full avenger squad with attached fortune/doomseer

Also, a farseer, after helping an avenger squad beat a greater demon (without doom mind you) down in h2h went on to take out 2 vindicators alone with his witch blade.

Also, towards the end of the game a friend of mine came to the store and started looking at the SW codex. He wants to start an army with them, and this will be the third change in army since we started about 7 months.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gentleman Fate on October 4, 2009, 09:51:54 PM
Someone I know (cough HCR, cough) has tried his hand in Ultramarines, then IG, then Orkz (once), then a renegade chapter, and now Dark Angels.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on October 4, 2009, 10:04:14 PM
but over how long?

I have nothing against playing multiple armies (I'd like a guard, tyranid and chaos army myself) it's just that it was over a 7 month period. And not even a trying out kind of switch, but a "I know I want this army" switch. If you've played the game a long time you're entitled to some variety.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GutterSmurf on October 5, 2009, 05:09:02 PM
My good friend who i battle regularly decided to suprise me with the inclusion of a Callidus Assassin in his sisters list tonight...

It apeared right next to my devy squad as nothing else presented itself. The neural shredder did nothing, and then he failed to charge!

My tech marine, who was rofling finaly picked himself up off the floor behind the vindicator and bolter and plasma cuttered it, and then rofled some more..
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on October 6, 2009, 08:47:25 AM
Not technically 40K, but it has to be said: Yesterday, I've been beaten by my wife at Space Hulk. Twice. Her first games ever. :-[

She liked the game, want to beat me again she says...

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Alexander's Son on October 6, 2009, 11:42:21 AM
Yesterday, I've been beaten by my wife at Space Hulk. Twice. Her first games ever. :-[

 Beginner's luck my friend... don't be disappointed!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: enlg on October 6, 2009, 10:18:07 PM
its space hulk, who cares
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on October 7, 2009, 09:32:55 AM
On a good note, played a tourney against a Necron player. He deepstruck his monoliths. His monoliths ate my skimmers alive. Every time, he would penetrate and then immobilize. All of them.  :-[

Not technically 40K, but it has to be said: Yesterday, I've been beaten by my wife at Space Hulk. Twice. Her first games ever. :-[

She liked the game, want to beat me again she says...

   Starky
Next comes the trip to the LGS...then the eventual "oh, that looks nice"...then the long hours she spends making an army...then the eventual crushing.  :D

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Impervious on October 7, 2009, 10:31:24 PM
His turn he blows up the Rhino and 8!! Marines dies in explosion  ;D (chance to happen roughly 1 to 3.000.000)

EDIT I think I got the actual chance.....

P(8 deaths plus explosion result) = P(8 deaths) x P(explosion result)

P(8 deaths) = (8 choose 10) x (chance to die -> 1/3)^(number of models which die -> 8 ) x (chance to live -> 2/3)^(number of models which live -> 2)
= (10!)/(8! x 2!) x 1/6561 x  4/9
= 45 x 4/59049
= 180/59049
~ 0.003048316

P(explosion result) = (to hit -> 2/3) x (to explode -> 63/216) x (smoke -> 1/2)
= 126/1296
~ 0.097222222

P(8 deaths plus explosion result) = 180/59049 x 126/1296
= 22680/76527504
~ 0.000296364

that result, to the exponent -1, gives you the "1 in x many" ratio
~ 1 in 3374

Okay, now, I think I made a mistake somewhere.....  But I dunno where.....  I think that's how you're supposed to work with a binomial distribution - and I'm sure I didn't make a mistake with the explosion part.....

But yea, definitely unlikely.  But I don't think "1 in 3 million" unlikely.....

EDITED AGAIN - DID SCREW UP EXPLOSION PART GRRRRRRR.......
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Calamity on October 9, 2009, 04:11:05 PM
In my last game there (against nids), a funny sequence of events occurred which might be best explained by the following story:



Company Commander: (spotting a carniflex off in the distance after it blew up an armoured sentinel)  By the Emperor! Look at the size of that 'un lads!  He's a biggie, aint he!  Cor blimey, 'e jus downed our walker, the dirty bastard!

Vox Operator:  Errrr, sir?  It's, looking at us sir!  And it looks pretty pissed right now!  Might I suggest we, you know, shoot it?

CC:  Heeeeeey, watch it there Mr smart arse, or I'll hav you flogged 'till Tuesday!  I know what we need to do here-ah!  *clicks fingers at lascannon team, and shouts incoherently at the top of his lungs*

Lascannon Trooper 1:  *nervously*  Er, could you repeat that sir?

CC:  EMPORER DAM YOU, MAGGOT!  I SAID *repeats order in same fashion, only louder*

Lascannon Trooper 2:  Forgive us sir, but, we can't understand you

VO: *while officer continues to rant*  Guys.  Just.  Shoot.  The effing.  'Nid!

LT 1:  Okay!  Okay!  *shots lascannon, narrowly misses flex.*

LT 2:  *calmly*  Ooh, so close!  Tough luck there mate, but hey, it WAS a hard shot.   I mean, it's only three stories tall after all.......

LT 1: *glares at LC 2, then shoots again, cirtically wounding the carniflex*

CC:  Oh aye, thats how it's done lads!  Take THAT, ya bastard ya!

VO:  Sir, it's not dead.

LT 1: Yeah, I think we just pissed it off, actually.

CC: *draws sword* OK, that's it!  If you lot don't stop stop killing me fun time, I'm going to hav' to start laying down some discipline here-ah!......




Needless to say, said command squad was soon wiped out by a vemon cannon.  Funny how things turn out eh?   :)

P.S:  A triple chocolate chip cookie to the poster who works out the rules that created that situation!

 






Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mortalis on October 9, 2009, 07:10:29 PM
Hahaha now that was bad ass.

Hmmm...if only guard were goblins I could have proposed the the rule was squabbling..

Was it some sort of moral test? And the vox was enabling the squad to use the Commanders leadership?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Calamity on October 9, 2009, 07:35:07 PM
Hahaha now that was bad ass.

Hmmm...if only guard were goblins I could have proposed the the rule was squabbling..

Was it some sort of moral test? And the vox was enabling the squad to use the Commanders leadership?

It's good, but it's not quite right!   ;)

Clue is, I was making fun of both the twin-linked weapons rule AND what vox casters used on their own units can do.  Anyone know now?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: skirder on October 10, 2009, 11:27:05 PM
commander failed to pass on the command a few times, after succeeding, the shots still didn't kill it, and they all melted in some acidic goo
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: BlackLegionaire on October 11, 2009, 07:15:58 AM
I DS'd 2 obliterators and they took 4 bolter shots hit, 4 bolter shots wound and I roll 4 1's :o
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Fluffy Da Squig on October 18, 2009, 03:46:48 PM
my opponent DS'd 10 chaos termies near my unit of dire avengers. I then proceeded to bladestorm them and somehow manged to kill 7. assaulted nd then lost half of my squad who then fled off the board ...that was a weird game
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mortalis on October 18, 2009, 04:15:41 PM
My mate deep struck 3 squads of 20 storm boys.

Got mishap for all of them and they all died.

~Morty TG
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: BlackLegionaire on October 18, 2009, 04:21:14 PM
My partner in a big point game had his pred not be able to shoot/move for 4 turns. >:(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: One Guy with a Meltagun on October 18, 2009, 04:23:58 PM
Tau beat my IG Vets in Close Combat.
Tau Firewarriors.
Of all races in the Galaxy... Tau.

One Guy
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Calamity on October 18, 2009, 07:20:57 PM
Tau beat my IG Vets in Close Combat.
Tau Firewarriors.
Of all races in the Galaxy... Tau.

One Guy

Oh dear.   :-[

Bad dice rolls was it?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: NewHeretic on October 18, 2009, 07:37:52 PM
Okay.  Had an extremely bad game last night.  I expect to roll poorly, but this game was just not an acceptable use of my time.

I was a three-way, free-for-all between my DIY Space Marines, another Space Marine army, and Daemons (1500 points each).

Several examples:

My very first shot of the game, I get a bead on my Daemon opponent's tightly-packed squad of Pink Horros (with Changling, Blue Scribes, and Icon Bearer) with my Plasma Cannon Combat Squad.  Changling uses his special power, I fail my Leadership Test and score a hit with the Plasma Cannon on my Librarian and Vanguard Veteran Squad (which have just disembarked from their Razorback.  All five Vanguard have Storm Shields.  Three die.

Later, six Flamers weather a hail of Flamer and Bolter fire from one full Tactical Squad and two Combat Squads suffering no casualties.  Finally, they are hit square on by my Plasma Cannoneer.  All six are hit.  I roll two ones for Wounds.  The four wounded Flamers all make their saves as does the single Juggernaught also caught under the blast marker.

Three Attack Bikes with Multi-Meltas drive up beside my other opponent's Land Raider Crusader, well within 12".  Two of the three hit.  I roll a one and a three for the first MM's attempt to score a penetrating hit and a one and a two for the other.  Next Turn, they attempt the same thing again.  Only one of the three hits, I score a penetrating hit, then proceed to roll a one to only Shake the tank.  ::)

Not at all a good battle for the Galahadain.

NewHeretic
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Dews Now on October 19, 2009, 02:54:43 AM
daemonette's in combat with genestealers .... lasted three rounds NO casualties ;D

-- dews now
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: One Guy with a Meltagun on October 19, 2009, 12:30:27 PM
Tau beat my IG Vets in Close Combat.
Tau Firewarriors.
Of all races in the Galaxy... Tau.

One Guy

Oh dear.   :-[

Bad dice rolls was it?

Even worse than bad. My Vet Squad was stuck between their Chimera's wreck , impassable terrain and a Firewarrior squad. Talk about a rock and a hard place.
The die roll and up come the 1's.
I had the FW hosed by a Hellhound a turn later, just to see them burn for their insolence, smothered the survivors with AC fire and had the last one suffer loads of Plasma to the face. I even took a Bassie shot at the location they Squad once was ( with my opponents obvious permission) to obliberate the traces of such a ... travesty... ;)
Talk about anger management.

One Guy
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on October 19, 2009, 12:35:57 PM
this happened during a team game of Eldar/Tau vs Iron Hands/IG

My Tau Firewarriors got assaulted by Terminators with lightning claws, took no wounds, then preceded to kill all but 1, who ran like a little girl, to the board edge, turned, came back, survived six Fire Dragon melta shots, killed a Farseer, and then got wasted by friendly artillery.

Talk about a bad day
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Rigged Dice on October 19, 2009, 12:49:32 PM
my squad of 4 firewarriors got assaulted by a terminator sarge with a thunder hammer who got his face beat in before he could even swing the thing
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: BlackLegionaire on October 19, 2009, 03:06:07 PM
My demon prince took 3 wounds from 5 bolters. >:(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on October 19, 2009, 04:14:52 PM
Happened to my Brother at a 2150p fantasy tourny. He was playing Skaven, the other guy Empire. Empire guy rolls 2 ones when trying to cast a spell with 2 dice. He rolls on the magic mishap table and my brother is allowed to cast a spell for free. He chooses a warplightning spell at full power, cast by his grey seer. The other guy tries to dispel using 3 PD and rolls 3 1s. My brother now rolls 2 dice to determine the number of hits he gets on his opponents general on griffon. He rolls 2 1s, which means he hits himself with 2 S5 hits, giving his opponents half the VP for the seer. Both sides rolled really poor the entire game, so that at the end no more than 700-800p worth of stuff was destroyed on both sides, resulting in a draw   :P

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Comradecat on October 19, 2009, 04:18:25 PM
oho... this was funny  :D

my mate had given all his imperial guard transports dozer blades.... i quote he said: "now i can drive through cover as if it wasnt there!"

two minutes into his first turn and both chimeras had rolled a one... twice! for his dangerous terrain tests and got themselves stuck in the mud behind some buildings.... oh how me and my team-mate laughed  ;D


ah... also... my super drone!..... in an apocalypse battle i played at my friends birthday... i had dropped all my drones from my piranhas and devilfish..... and i can quite say they are the most annoying little frisbees ever!

i managed to kill a striking scorpian with one drone from range.. and with another headbutt an ork to death in closecombat  :D that lil' drone that killed the scorpian has got a kill mark on its armour to make him stand out... and the guy with the eldar always tries to kill him whenever i fieled drones.. heavens knows why  ::)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Impervious on October 22, 2009, 07:42:38 PM
So, I was talking over msn with a friend.  We were discussing some of the tactical applications of my WoC Nurgle themed army, when my smoke alarm went off.  It turns out that my roommate burned water.....

No joke..... Smoke everywhere..... And it was just water with a bit of salt in it (for pasta).

She went back to play on Farmville on Facebook and forgot about it for over half an hour.

All I could think of was this -> FML (http://www.fmylife.com/love/4679232).

Now, I know this isn't exactly something that happened during a game, but it did happen while I was having a Warhammer (not 40k though) discussion.....  So it's kinda close.  I figured this would be a better place to post this than in the Tavern.....
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tarrin the Space Marine on October 23, 2009, 08:31:31 AM
Tau beat my IG Vets in Close Combat.
Tau Firewarriors.
Of all races in the Galaxy... Tau.

One Guy

i had some fire warriors bounce a charge from a full tooled squad of harlequins the other week.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sayt on October 23, 2009, 05:55:52 PM
Tau always do better than expected in CC u.u.  Firewarriors clubbing down Daemon princes, chaos lords, eversor assassins, naked wolf Guard battle leaders ^^
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gentleman Fate on October 24, 2009, 12:26:13 PM
Mostly because people see low stats and disregard any possibility of losing models in CC with them.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Hive Fleet Dread Q'thulu on October 24, 2009, 02:06:51 PM
i've seen them bounce a charge from a daemon prince
and take down a daemon prince with full wounds without rapid fire and only six guys
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: SwampyTurtle on October 24, 2009, 11:37:02 PM
tonight, 2000 points of tau vs Chaos

The follow situation occured:

Tau commander: Great tau, a daemon prince

Daemon prince: RAAAAARRRR

Tau commander #2: For the greater GOOD!

Promply dies with his body guard as daemon prince kills them all.

Pathfinder Shas'ui and team: Open fire for the greater good! (again)

Kills Daemon Prince that had 1 wound left

Tau Commander: Great shot shas'ui that showed them!

Defilier walks over to mid board and fires cannon on top of my commaders head along with his body guard

Tau Commander: Ha ha my drones will protect me!

Drones promply fail and die

Tau Commander: screw you guys, im going home

Runs off table......

tell me how that happened ;) if you figure it out.


Situation #2
(happening during the same time)

Crisis Team leader: Uhhhh Pathfinders we need coordinates

Pathfinders: here you go (rolls 2 six's plus scatter to off of the table)

Devilfish transport: Uhhh wrong coordinates there Shas'ui, here try it again (resends coordinates)

Crisis Teams leader: Thanks Pathfinders (promply scatters off table with 2 six's)  :P

Crisis Team leader: Uhhh  I dont think we got the right coordinates guys (as they fall to their death by rolling a 1)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on October 25, 2009, 03:44:08 PM
A friend of mine playing space wolves had a rhino commit suicide by ramming it into the front armor of a demolisher. Russ took no damage (only a S7 hit) while causing the rhino to explode. Oddly enough, the mob of 20 guardsmen behind the Russ lost a few guys from the explosion, though they did get a cover save.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on October 26, 2009, 03:33:56 PM
During my tournament last Sat. I was trying to kill Kayvaan Shrike, but just couldn't do it, it seemed.  he was running around with a full on assault squad slicing and dicing his way around, until I caught him out in the open.  I dumped everything I had at him and just couldn't get the hit, until my Stealth Team shas'vre, with a Fusion Blaster, shoots him through a freaking window, he fails his invul, and is instantly vaporized.  A whole round of shooting dedicated to killing him...... (since he was the only unit in range of most of my army at the moment.....) and a stealth suit gets him through a freakin window....
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Hive Fleet Dread Q'thulu on October 27, 2009, 02:01:12 PM
i've had one genestealer capture an objective because he couldn't be seen  because  he was behind the fin on the aquilla lander terrain piece from the BFM starter set
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Soul_Flayer on October 31, 2009, 09:40:30 PM
I had a tzeentch chaos lord with jump pack and daemon weapon. First turn he takes a wound to dangerous terrain. Next turn takes a wound from daemon weapon as i try to shoot at SM tac squad out of cover. next turn get into CC and die by rolling another 1 on daemon weapon. I made up for it by slaughtering the other army with 1k sons.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: verdonian_XII on November 3, 2009, 10:13:10 AM
well not really in game but: i play a genericly painted catachan army, my opponent attacks with a balst weapon
Him: i target the guy with RED bandanna
Me: be more Fething specific!
hilarity ensued
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Wyrmnax on November 4, 2009, 12:08:05 PM
This weekend.

2k on 2k points. My eldar vs demons.

I got first turn (crap), moved my serpents toward a place where i though the demons would be less protected with cover on the drop.

His turn. He proceed to deep strike 6 of his units, as is expected of demons.

His bloodcrushers hit target. The only thing that worked.

The shortest deviation were his bloodletters. 7" away from intended point, 11" away from my Dire Avengers. IE: Right inside optimal shooting range, just to the side of the cover they were dropping behind.

The other 4 rolled on the mishap table. Scattering 9 to 12" out of place.

I got to place a demon prince 40"away from everything, and he lost a Demon Prince, a Bloodthirster and a unit of plaguebearers.

He said ( as his Nurgle herald ) - Well, now that we got rid of those annoying Khorne bastards (as his whole khorne wing had dropped ), we can go back to do business the way we intended. They are way too impulsive those ones.


I do believe that these results are rare, but i also think that everyone that plays demons has a story to share...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: g3nius_monkey on November 4, 2009, 03:14:37 PM
A while ago, 2v1 2k match against a Necron player.

My brothers DE and my Marines vs 2k points of necrons, w/ shared FoC and unit rules (allowed to use each other's transports, attach HQs to other squads, etc). Mission was to assassinate the opponents nominated HQ. We nominate our Archon and attach it to a terminator squad, the other guy nominates his Lord and surrounds it with warriors.

The terminators force open a hole in the warrior line, and the Archon shoots a gap and engages the necron Lord. 30 odd warriors pile in around our five models.

Archon has initiative and rolls 5 hits/wounds. The store begins playing a LoTR score in the backround. The Necron player decides to roll his saves one at a time. He rolls 2 saves and fails two, and the score begins to pick up. Right when the final dice rolls to a stop, the full LotR epic symphony kicks in! He fails it! Lord goes down and secures a win for us!

It was the funniest damn thing we ever saw. It took my brother and I a good 5 minutes to stop laughing/cheering/jumping around. It was made better by the fact that we were losing horribly, and this was a latch ditch effort at victory.

As an added bonus, the Lord got back up on his WBB roll, and charged the Archon to try and steal a kill back, when my brother promptly ODd him on combat drugs. Denial indeed!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: enlg on November 4, 2009, 07:47:17 PM
thats pretty amazing.

one time I played against this IG player (with my 4th ed death guard chaos marines) and he had always spammed leman russes and beat me.

main result, i crushed him, he gave up when he had 10 guardmen in a chimera left on the board (we played a 2000pt game). i had only lost 7 plague marines (that would be 133pts of models back then).

but, at one point, my defiler shot at 2 of his sentinals. it scattered, partially hit the back of him leman russ demolisher (Which was hiding). with its str4 (halved from 8) it glanced his demolisher tank and imobilized it behind a building. Later in the game i assaulted it with the defiler (After killing the sentinals).

it was quite fun
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GeneticDaemon on November 4, 2009, 11:34:49 PM
Back in 4th ed (it crossed my mind during my game earlier today).

My SW, against Necrons. 1500pts.

Turn 4, I was starting to lose. He had 2 units of 15-20 Warriors in his list. Due to WWB, it ended up being one uber-unit of around 25ish Warriors, with 2 Lords attached, following a combat against my remaining Grey Hunter and Lord. Also had a Monolith and couple of other things on the table (Tomb Spyder, and Immortals IIRC).

Just for fun, I decide to tank shock the Warrior unit with my weaponless-Rhino. Necrons fail their Ld test. And fall back off the table. Phase out. Epic Win.

And today... my IG vs Tau at 1500pts, KP mission... Turn 1 and 2 were really mean against me. My LRBT had its cannon destroyed, so had my Hellhound. Demolisher was stunned on turn 1... Practically all of my infantry was dead (except for my Vets in outflanking Chimera, with Creed's compliments). And the Tau are getting closer and disembarking from thier Devilfishes.

Turn 2... Demolisher destroys a Devilfish, killing half its troops. They are blasted away the following turn. Turn 4... Vets arrive and take out a Broadside, while Chimeras routs a FW unit. And the Demolisher kills 2 Crisis, including the enemy HQ.

Fifth and final turn... Demolisher destroys the other fish, and Vets kill the last Broadside. And my Lord Commissar and a Platton command kill a FW unit in CC.

Game ended with 8 KPs for me and ONE for him. After the second turn turn, we were both certain that he would kick my ass ::)

I now love my Demolisher and will make him kill marks for tanks  ;D Did I mention it also absorbed almost all the Broadside and Crisis fire... and got nothing more than Stunned once?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: g3nius_monkey on November 5, 2009, 12:21:52 AM
I had an almost-epic moment in a game against Chaos Marines the other day.

On turn 2 my Venerable dreadnought got immobilized, and its multi melta was blown off. My opponent was pretty sure good ol Judas was pretty much toast for the rest of the game, so he left him there, with nought but a storm bolter and a really bad attitude.

Come turn six, both sides have taken extremely heavy losses, and the game is banking on the efforts of a lone tactical squad, five strong with a heavy weapon and a sergeant, and three chaos marines with a chaos banner in hand, sitting on the slop of a hill, on top of which is an objective.

In a last ditch effort to save his chaos marines, he falls them back to the other side of the hill; out of LoS of my heavy weapon, but directly in front of the immobilized and now incredibly pissed off dreadnought.

I fire both shots with the storm bolter, hitting twice, and WOUNDING twice. He rolls the saves and FAILS THEM! His lone marine takes a moral check and FAILS IT! At this point I'm laughing hysterically and yelling out all manner of undiscernables (I'm pretty sure I yelled at one point "roll again while its still funny!"), but unfortunately the marine that was still alive had the banner, and was able to re roll his moral check, which he promptly checked.

It was almost a truly epic moment though.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Draggo Blacksun on November 5, 2009, 07:47:07 AM
Last week I was playing a friend in a special mission. His IG vs my Black Templar. We had agreed to the rules before play, and the mission was "last stand". Basically I had only 750 pts vs his 2250. (3 to 1) With the victory condition for me being I had to have atleast one functioning model on the board at the end of turn 4.

He went first and proceded to pound the heck out of my force with a master of ord, a bassilisk, a manticore, a leman russ vanquisher, a leman russ punisher, a fiery hell hound and a lot of auto/laz cannons and mortar teams. For three rounds. At the end of which I had only my emperors champion and a single sword brethren left. Bottom of turn three these two models where in assault range of a thirty plus IG squad. So realising my only hope of surviving to see the bottom of turn four, would be for me to lock my two models into CC and rely on their armour saves to keep them alive.

The plan would have worked too, but for one thing. They (the two models) scored 5 unsaved wounds on the IG squad and copped none in return. They (25+ IG) of course failed ldr, and were promtly run down by my two models. Leaving me in hysterics and them out in the dead open, even with their consolidate move, for a very ticked off oppenet to fire his entire army at on the top of turn 4. I even took a photo of the doomed marines. Will post it later once I've figure out how to.

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi784.photobucket.com%2Falbums%2Fyy125%2FDraggo_Blacksun%2F100_1572.jpg&hash=1c312ccaeae745dedec5dee265767d2838dfab47)

Which the emperors champion almost survived through. It was one of the funest, closests and toughest games I have ever played and i have already asked my friend for a rematch. Only this time I'll have 1k of BT's vs his 2.5k IG
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The Corsair on November 12, 2009, 03:02:02 AM
I don't think I'll ever see such a thing again but a squad of fire warriors that had previously been halved in size charged a carnifex and took all its wounds in one round, which resulted in the Tau winning the battle (Carnifex was contesting the final objective)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: challenger 2 on November 12, 2009, 04:08:47 AM
this might happen alot but anyway
my 10 basic tactical marines (bolters, bolt pistol, chain sword, missile and flamer) went up againts my friends 10 greyhunters and 6 bloodclaws, this included about 3 power weapons, in 1shooting phase and 2assault phases he killed 6 of my marines and i killed ALL of his wolves.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: BlackLegionaire on November 12, 2009, 08:50:41 AM
I rolled 5 one's on a charge with my Demon Prince! >:(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The Corsair on November 13, 2009, 12:02:20 AM
In an apocalypse battle 10 devies had to all take invulnerable saves from this crappy forcefield (battle for Macragge pieces)
10 saves needing a 6 to live
All passed
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: krunkumunga on November 14, 2009, 12:33:17 PM
LOL funniest thing thats ever happened in a game of warhammer was it was turn 5 daemons vs daemonhunters. i was playing the daemonhunters it was capture and control i had control over my objective and was contesting his. he sent all his forces in to assault me on the next turn with some already attacking me.  it was my grandmaster and a 5 term retinue on my turn i used his psychic power sanctuary passed the test and pushed all 4 squads contesting the objective out exactly 3" from the objective and they couldn't move through it assault through it or even shoot lol. game ended in a total victory for me because he had no objectives lol
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Swamp Rat on November 14, 2009, 02:08:52 PM
One of my favourites would be at a recent tournament. I playing my Space Wolves vs his Khorne Marines, i was certain that he would utterly utterly destroy me. My Rune Priest managed to kill all three of his bikes with Murderous Hurricane fired from his rhino (needing 6's to wound, and one failed dangerous terrain test), his Daemon Prince missed all of my Blood Claws, who took him down, and my 7 man Grey Hunter Squad took on two 8 man Khorne Bezerker squads, and won. It ended up 6 KP to me, none to him, and all by utter utter fluke.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The_Outcast on November 15, 2009, 02:53:53 AM
Well I charged a Autrach, and 4 Shining spears into a broodlord today. Brood lord swings hit all 4 attacks, kills with every hit, Bye, bye 4 shining spears. I though well six attacks should be enough anyway. Nope, 6 attacks, 4 one's, 1 two, and a 5. WTF? And the one hits fails to wound with a one. After every thing is said and done, Flunk his morale with a 5, needed a four. But my harlequins were dealing death left and right, couldn't pass  save to save their life though, Literally!!!

The_Outcast
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Hive Fleet Dread Q'thulu on November 15, 2009, 04:49:02 PM
 i've had a brood lord mop up about 580pts worth of space marines by himself two halves of two tac squads a 6 man terminator squad and a dread(so really no suprise he stomped you in close combat)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on November 15, 2009, 05:46:31 PM
2k with Daemons vs Templars. He has 1 unit of 3 men and an immobilised Rhino left in an objective game, while I have over 20 'Letters, Skulltaker, and 12 Daemonettes. And he won because of that bastard Rhino sitting on my objective.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The_Outcast on November 15, 2009, 08:10:38 PM
i've had a brood lord mop up about 580pts worth of space marines by himself two halves of two tac squads a 6 man terminator squad and a dread(so really no suprise he stomped you in close combat)

Do you understand what happens when an Autrach with a laser lance charges? Six attacks at Strength 6 that are power weapons Stuff dies. I should have done something like this:

6 /2 = 3 * .66= 2 wounds.

I should have done two wounds, and I did nothing dude, that's just bad luck nothing to do with how strong a broodlord is.

The_Outcast
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Da Weirdbooy on November 15, 2009, 08:20:11 PM

I should have done two wounds, and I did nothing dude, that's just bad luck nothing to do with how strong a broodlord is.

The_Outcast

I hope you understand that the Broodlord initiative is much higher and would strike before the Autrach " Six str. 6 power weapon attacks". DEAD!!!

Not to sound rude.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The Corsair on November 15, 2009, 11:18:22 PM
well, you're likely to miss 2
you might miss 1 wound roll but if not then it's 4 wounds

the autarch gets a 4+ invulnerable so they'd probably lose 2 wounds
that's still a living autarch
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on November 15, 2009, 11:42:42 PM
So, I had a 2500 game with my Mech Khorne CSM against Ali-Shan's Mechdar. I happened to deploy everything in a corner around my objective like this:

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi161.photobucket.com%2Falbums%2Ft206%2FZephyr89%2FCSMDeployment-1.jpg&hash=f9ef81cf39ad2475c36379df9b7765d22e81f42e)

So, late in the game, my rear Defiler moves off of the crater so he can assault some banshies. This leaves a hole just big enough for a Serpent (empty) to fly in and contest my objective. Of course, the Serpent had to move flat out to get there, and since he landed on a crater, he had to take a dangerous terrain test. He rolls a 1, killing the Serpent. I'm in the clear now, right? Wrong! He takes another Serpent (also empty...) and lands right on top of the dead Serpent. He passed his DT test, but in the off-chance he HAD failed, he would have thrown a 3rd Serpent on top of the other two. This is something I could see Orks doing, and maybe even Chaos, but Eldar? Crazy. Here's the Serpent dog pile:

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi161.photobucket.com%2Falbums%2Ft206%2FZephyr89%2FLOLWUT.jpg&hash=f7896f60d7dd72058cc437919afba052b60f8f17)

But this is not the end of the story. I've got two 10-man Zerker squads, each with a Fist, in assault range of this Serpent. So I charge them in and lose a man in each squad due to dangerous terrain. That leaves me with 64 regular attacks and 8 Fist attacks. Out of all of that, I get a single Weapon Destroyed! My Fist attacks all missed. All I needed was a 4+ on a pen or a 6 on a glance to kill it and uncontest my objective, but TWO dedicated CC units can't kill it. Just sad...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Hive Fleet Dread Q'thulu on November 16, 2009, 11:27:19 AM
and if the broodlord was in base to base with autarch he could of directed his attacks directly at it
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on November 16, 2009, 02:38:25 PM
The Broodlord is unique in that he has a Retinue, and can't be singled out until the Retinue is dead. Pain in the arse aint it?

Random thing to occur in the tournament I just played in.
Sieze Ground, 4 objectives. I have 2 troops. I claimed all 4. 1 by a single Bloodletter holding out in a crater with the objective, the other 3 by a conga line of 14 bloodletters.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The Corsair on November 17, 2009, 02:57:45 AM
Friend and I did an army swap

I had a broodlord w full genestealer retinue
he had yriel attached to banshees

he charged and used eye of wrath, only to discover it hurts friendly models too

he wounded all his banshees and all died
not a single genestealer was wounded

but to top it all off I missed almost all my attacks, scored no rending hits and he passed all his saves before wiping 4 genestealers off the face of the planet in the next round

this continued until my 1 wound broodlord hit on all it's attacks and rended with 3, killing prince yriel

Definitely the most high-tension combat I've ever done
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Reevus on December 15, 2009, 07:03:15 PM
The funniest thing that's ever happened during a game I played was when I was playing my Tyranids against my cousin's imperial guard. The game went horribly for me from start to finish and i was fareakin out. He left to get a glass of water as I was rolling some saves for my hive tyrant. It had two wounds left and all I needed was two 2+'s to keep it alive, so of course what did I role? That's right, two ones.
I got so mad that i threw one of the dice as hard as I could across my house but I didn't notice my cousin had just come out of the kitchen. It conected with his temple and knocked him off his feet. Oops haha After he regained conciousness(jk) we all had a good laugh, though I was still secretly bitter and plotting his death.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on December 15, 2009, 07:39:14 PM
Had a game where Khorn was pissed at my opponent for fielding a Nurgle army instead. Khorn's anger also overlapped on my army.
Throughout the game, 9 obliterators managed to wreck 1 wave serpent. 9 fire dragons (including an exarch) managed to miss a squad of doomed plague marines about 5" away with 6 of their shots. Banshees managed to get a 1 for their fleet roll twice in a row, and the first time cost them combat with a doomed plague marine squad. Guardians managed to hit enemy rhinos more often then expected, but couldn't glance once. 1 Obliterator was stuck in combat with 10 storm guardians and a warlock for 2 turns (3 assault phases), and didn't cause a wound. My seer council failed its pinning test, but luckily I had embolden, which they failed again. I ended up with my enhance warlock surviving rounds of fire from plasma cannons, and while he held his ld8 ground, my 3 remaining dragons that got 3 hits horribly failed their ld 8 test from a combi flamer and 2 plasma guns. Also 10 raptors failed their moral check after losing 3 due to bad wound rolling on a linked fire prism shot.

It was a really odd day.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on December 16, 2009, 12:04:34 PM
Was playing against SoB.  The other player was actually doing good, getting his armour saves and starting to annoy me.  Well he prayed to the Emperor for his armor save to become an invul and made it.  He preceded to consistently fail EVERY invul he had to take and lost 2/3rds of his whole army in 1 round of tau shooting.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Blackveil on December 16, 2009, 07:52:10 PM
Ok. I played a ELDAR list against ORKS, and destroyed the whole army in CLOSE COMBAT. In 4 turns  ;D. that guy is still like my worst enemy. he's nice though  :).
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The_Gerv on December 16, 2009, 08:26:45 PM
Deepstriking TH/SS termies landed withing range of my mystics. But the only thing I had in range to use was a Chimera turned the wrong way. Soe the multilaser fires and does nothing. No suprise. But the pintle-mounted heavy stubber proceeds to hit and wound with all 3 shots, and he fails one of his 2+ saves. That termies sat out the next few games as punishment.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: NecronCell2131 on December 17, 2009, 12:12:50 AM
Played a 1k game my Necrons vrs Space marines
Kill points with standard deploy, Game ended on turn 5 with 9 kill points for me and 0 for him.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: dalaran1991 on December 17, 2009, 12:24:55 AM
Sternguard vets arrived from drop pod, vengeance round at striking scoripions, kill all and then all die from gets hots  :o
Tactical squad got charged by banshees, lost one and sweeping advance killing the whole 10 woman banshee squad 8)
Plasma cannon scatter on my own vanguard, killing off a unit of 250 pts worth :'(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: BuddhaN8 on December 17, 2009, 04:07:56 PM
2k Special Character Game: My Eldar vs Blood Angels

It was a mission to Slay the enemy HQs.
I had selected Asurmen and Eldrad against his Dante and Mephiston.
In the event of a tie, we decided that victory points would decide the victor.

Essentially sick of being charged by his army time after time I decided to take the fight to him. I had 4 waveserpents loaded up with Avengers led by Asurmen, some Banshees, a Seer council with Eldrad, and two very mean Scorpion Squads, besides my ranged support. Quite surprisingly, he had decided to have more static shooty forces in his army and proceeded to bone my plans by downing every transport skimmer I had in the middle of the board and decimating my Aspect Warrior's ranks. Very little survived the onslaught with effective numbers. Banshees, and scorpions were all but annihilated. Predictably the seer council saw the worst of the firepower and was promptly reduced to tiny fraction of their ranks. Eldrad left his tattered unit behind and joined up with the virtually untouched Dire Avengers led by Asurmen, whom my for had largely discounted as overpriced and useless, and they continued the charge, commited to the strategem. In the next turn my opponent eradicated the other units that didn't break morale during the fusilade of shots and besides my Avengers I was down to some prisms dueling with his land speeders and Predators.

However with Fortune and Doom on their side, my Special characters and Dire Avenger Support proceeded to cut a bloody swathe through the ranks of tactical marines laid before them. No powerfists could touch the fortuned shimmer shield Avengers or their Invulnerable Special Leaders. Forseeing an impending loss through victory points, my opponent laid his hand on the table, deepstriking Dante and his honour Guard behind my tied up Avengers and having Mephiston join a veteran Assault unit in a counter charge.

Bloody ruin ensued, with the Avengers being quickly outmatched by the Astartes in combat. Shimmer shields buckled and ceramite was tested but the genetically enhance physiology prevailed, for the most part. As the ranks of Avengers were cut down, Asurmen dueled with Mephiston while Eldrad faced Dante in a close Quarters showdown. Many wounds were exchanged, but fortune proved to be the decider as not a single save was failed by my special characters. Mephiston was not so lucky, as his lack of invulnerable save allowed two wounds to get through, and Tethesis, the soul embedded in Asurmen's Dire Sword wasted no time in destroying Mephiston's mind through a very unlucky failed leadership test on his part. Eldrad managed score two lucky wounds against Dante and finish him off the next round with help from Asurmen.

With his Counter charge's leaders slain, he sent everything he had at my remaining special characters. The Blood Angels renowned bloodlust coming to the fore in the heat of a battle changing momentum. Facing literally a hundred bloodangels, with the veterans and HonourGuard at the fore, Asurmen and Eldrad managed to slay every single one, and when all was said and done, only Asurmen was left, Eldrad having sold his life in vicious combat with the final Blood Angel Standard Bearer.

Never before have I seen Asurmen fight so well, and never again will I discount his prowess in combat.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Kekron on December 17, 2009, 07:38:52 PM
Wow, major props for the verbage. And wow that must have been an amazing battle.

It was kinda annoying. My last game was against my friend's IG. He finally made an army that worked for him and I was completely gone by turn 4. I fielded a meched army with 4 serpents, footslogging scorps, and a prism. He fielded lots of artillery.

Need I say more?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on December 18, 2009, 02:36:10 PM
I destroyed a rhino with a gun drone last night.  when I rolled a 6 to pen, then another six, the dude playing space marines came unglued.  He couldn't take out any of my vehicles to save his life, and I wiped out one of his rhinos with a gun drone
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: HC118 on December 22, 2009, 01:01:21 AM
Boy oh boy do I have lots to tell...  But for the moment all  I can remember are these four events:
1)  In my last game, I had to roll 6 Terminator Invul. saves for 1 model.  I failed one, but the other five all passed.
2)  In that same game, my opponent's Tactical Squad was having a hard time trying to kill my advancing Dreadnought with his missile launcher (4 attempts, 3 misses, 1 hit, then a 3 was rolled).  When it got into range with his plasma gun, 1 shot penetrated on a 6, then wrecked it.
3)  In another battle 5 months ago, my Terminator Librarain ended up surviving about 1250-1400 points of units forcing 10 Invul. saves and 15 armor saves on it (Leman Russes, Shadowsword, Eldar Pathfinders), then finally dying to a stubber.
4)  In that same battle, 1500 points of Marines faced off against 2500 points of Orks in Da Green Tide with every special character avalible, and ended up winning, and saving our objective.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Imperial Guard Can Kick Your ... on December 22, 2009, 07:02:08 PM
Humm that was weird.
Training;
20 imperial guard loaded in a chimeras assualt a position.
Turns out all you need to kill them all is an autocannon and 2 krak missiles.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Calamity on December 22, 2009, 07:47:03 PM
I take it the men were hitching a ride in the chimeras?

Hope that shows you the dangers of transport use.  It can (literally) blow up in your face.  Be carefull out there......
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Imperial Guard Can Kick Your ... on December 22, 2009, 07:56:16 PM
its kinda worrying,
APC and Transport based army here!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Calamity on December 22, 2009, 08:16:16 PM
its kinda worrying,
APC and Transport based army here!

Relax, just screen the chimeras with Leman Russes.  They DON'T pop open so easily.... ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Imperial Guard Can Kick Your ... on December 22, 2009, 08:36:14 PM
or just use my valkyrie to make the enemy duck.
I have a very fluffy army
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on December 22, 2009, 08:36:43 PM
This hasn't been moved?  ???
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Calamity on December 22, 2009, 08:39:35 PM
This hasn't been moved?  ???

*whispers* the kid's new....I just can't tell him the mods won't like this. :-\
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Imperial Guard Can Kick Your ... on December 22, 2009, 08:54:42 PM
by the way i litterally am a kid im 13 ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Kekron on December 22, 2009, 09:33:21 PM
Tonight I read on a thread on 40kO about a kid with an actual fluffy IG army. I was shocked really.

:P Sorry I had to lol. Fluffy *sniffle* just isnt so fluffy anymore.

hehe  8)

kek
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Blackveil on December 23, 2009, 08:35:55 AM
could you link the thread please?  ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on December 23, 2009, 05:35:54 PM
Was playing doubles a while back with Farsight and had the Avatar of Khaine charge.  He missed all of his rolls to hit, and all of his rolls to wound, and then preceded to fail all saves against O'Shovah's attacks.... ending with one dead Avatar.  How I made it through that I don't know....
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on December 23, 2009, 05:45:20 PM
This hasn't been moved?  ???

*whispers* the kid's new....I just can't tell him the mods won't like this. :-\

You're lucky to have such bluntness nearby ;)

Edit by mod:

Keep this on track... the topic is

Good/Bad/Funny/randomthing to happen in 40K!

Cheer, moc065

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on December 23, 2009, 06:44:49 PM
Alright so in today's Eldar v Eldar game:

A 6 man warlock squad with accompanying farseer managed to be out-assaulted by a guardian defender squad.
10 banshees with an accompanying farseer took out 18 guardians, 2 warlocks and 10 pathfinders....in 1 charge. Then proceeded to kill 4 wraithguard and a conceal warlock before being routed.
A holo-field DAVU falcon took around 11 EMLs and a focused prism shot, and emerged shaken.
The previously mentioned pathfinder squad scored 6 AP1 shots in to hit, and managed only 2 wounds on a guardian squad. (A good comment around here was my opponent saying "they've only killed 1/10th of their points!" To which I responded "well my army has killed 1/50th of its points!" I did end up winning though)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Calamity on December 23, 2009, 11:22:06 PM
This hasn't been moved?  ???

*whispers* the kid's new....I just can't tell him the mods won't like this. :-\

You're lucky to have such bluntness nearby ;)

Edit by mod:

Keep this on track... the topic is

Good/Bad/Funny/randomthing to happen in 40K!

Cheer, moc065



Christ, imagine being the one who got THIS thread locked!  Foreshame! :o

But back to topic.  Once I saw a sm players prized chapter master (the thunder hammer welding Games Day special mini from about a year ago) get knocked right off the table in my LGS, and then he went underfoot.  Hammer bent outa shape, chipped paint job, lost head (never recovered to this day).....definately a BAD thing to happen in 40k! :(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on December 24, 2009, 10:53:25 PM
My deep-striked Crisis teams were facing down certain doom from a basilisk, right up until he scattered back onto himself, penned, and rolled a destroyed result..........
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: dalaran1991 on December 25, 2009, 11:58:26 AM
My deep-striked Crisis teams were facing down certain doom from a basilisk, right up until he scattered back onto himself, penned, and rolled a destroyed result..........
I don't get it. Basilisk minimum range is 36. Even if you scatter 18" there's no way it can land back on the basilisk itself.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on December 25, 2009, 12:23:26 PM
except that min range only applies to indirect fire. The basilisk can fire directly, and when it does it has no minimum range, but it needs LOS.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on December 25, 2009, 12:47:02 PM
Try again Ail-Shan. Page 32 of the rulebook.

Now for something good that happened with 40k.
16 Bloodletters charge through cover into a tooled Nob Squad with attached warboss. I take no casualties, but I slay 6 of the nobz and inflict two wounds on the boss. The boss is breaking at -12 xD Needless to say, he ran and I cut him down. Feel No Pain and armor saves? What's that!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on December 25, 2009, 01:00:17 PM
Try again Master Qui-Gon.
As I believe the earthshaker round is an ordnance weapon (it would be odd if it wasn't), go read BRB page 58, "ordnance barrage weapons."
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on December 25, 2009, 05:47:05 PM
"Just like normal barrages, the ordnance barrages may have a minimum range...."
And thus they follow the rules for barrages in placement, and then the rules for ordnance.

Which is essentially what i was saying. Direct means nothing.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on December 25, 2009, 06:23:17 PM
Qui-Gon, you are still wrong. Under Ordnance Barrage weapons on P. 58, "If fired directly at the target, they are treated exactly like normal ordnance weapons (ignoring the minimum range in the weapon's profile)"
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Disciple of Nagash: GT on December 25, 2009, 07:43:02 PM
Actually GaleRazorwind, Qui-Gon is correct, but he's looking in the wrong place for the rules. It's in the Imperial Guard codex that states specifically that the Basilisk cannot fire directly, thus has a minimum range at all times.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on December 25, 2009, 08:53:29 PM
You're wrong too, Marshall. Pg. 53 IG codex tells how each type of artillary fires, and while the Colossus and Griffon shots have an asterisk stating they cannot fire directly, the Basilisk does not.

I win 8P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on December 25, 2009, 10:06:32 PM
They are right, I am wrong. Sorry, I missed that line. I guess that solves that problem.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Disciple of Nagash: GT on December 25, 2009, 10:16:33 PM
Yup, I concede. I read the Imperial Guard Codex some time ago and haven't looked at it since I decided to ditch my guard, then upon reading the rule recently about ordnance barrage, for some reason it clicked in wrong in my head. I just looked at the Guard codex again.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: NewHeretic on December 26, 2009, 08:32:31 PM
Was playing doubles a while back with Farsight and had the Avatar of Khaine charge.  He missed all of his rolls to hit, and all of his rolls to wound...

Uh.  No surprise there.  :o :P

NewHeretic
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Blackveil on December 26, 2009, 08:38:11 PM
played a game today. you know how snipers are supposed to be really good at shooting? well the guy shot his SM Snipers at my IG infantry squad every single turn, and never killed anyone. one of the rounds he got all ones for his rolls to hit  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: dalaran1991 on December 27, 2009, 12:05:45 AM
played a game today. you know how snipers are supposed to be really good at shooting? well the guy shot his SM Snipers at my IG infantry squad every single turn, and never killed anyone. one of the rounds he got all ones for his rolls to hit  ;D
What do you expect from about-to-be-marines guys with BS 3? I didn't expect mine to do anything rather than just disruption unit, but my bolter-armed CC slaughtered a chaos marines squad once: hit with 14 rounds and wounds with 10. Traitors scum failed all armor saves! Praise the Emperor and strike down his foes wooooppee ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Blackveil on December 27, 2009, 07:46:51 AM
What do you expect from about-to-be-marines guys with BS 3? I didn't expect mine to do anything rather than just disruption unit, but my bolter-armed CC slaughtered a chaos marines squad once: hit with 14 rounds and wounds with 10. Traitors scum failed all armor saves! Praise the Emperor and strike down his foes wooooppee ;D
[/quote]

Chaos will have it's revenge..........

Muah ha ha ha!!.............oh wait was that out loud?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: NecronCell2131 on December 27, 2009, 08:20:51 PM
In combat with 5 nurgle bikers with my necron warriors im down from 10 to 6 "bad rolling" guys from their attacks, attacking back i hit with 5 and rolling yahtzee 6s to wound. I couldnt help but call it out which he precedes to only fail one save and run me over.

Monolith killed 4 squads of marines and 1 dreadnaught thanks to some rhino bursting destroyers.

Nidzilla ran over another biker army, using the flyrant to slow them down long enough for the carnies to catch up. Lost 2 carnies and the flyrant at the end.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on December 27, 2009, 10:36:36 PM
So, I was playing a Dawn of War Deployment against IG, and was second.... the game ended there as his six basilisks dropped massed arty on all my guys and wiped them out........
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on December 27, 2009, 10:41:22 PM
Kinda disappointing as his tanks must
1. Come onto the table.
2. They have to test for the Night Fight, and if they cannot then they throw an extra die when they scatter.

You should have been able to get something done :(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on December 27, 2009, 10:49:15 PM
Yeah, he made his nightfighting test, then rolled 1s and 2s on his scatter.......  I got shelled to hell and back.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Hive Fleet Dread Q'thulu on December 27, 2009, 11:36:21 PM
was it your chaos nid or tau army
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on December 28, 2009, 10:04:08 AM
My tau... as usual they took an artillery pounding and lost to IG again.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheBigBadPanda on December 28, 2009, 02:15:38 PM
"But i heard Tau were the shootiest army" :

I took a horrible pounding in a tourney a while ago mostly thanks to bad scatter dice rolling (damn that Tzeentch and his scheming!). in 5 matches i got a total of 7 tourney points (max possible was 100pts...).

Now i have decided to put all of my daemons on square bases and start playing WFB with them instead, going from lower-half tier to top-tier in and instant   ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tauir - "The Shadow" on December 28, 2009, 04:00:12 PM
Now i have decided to put all of my daemons on square bases and start playing WFB with them instead, going from lower-half tier to top-tier in and instant   ;D
Amen. Hahahahaha.

Weird thing happened - had 4 skimmers on top of the opponent's objective (C&C), monolith came into the middle of them and wrecked 3/4 and mow through my seer council (which had fortune).  :o

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Foalchu on December 29, 2009, 01:24:49 AM
Tonight my brothers and I decided to fight a 3 way 500 pt battle.  My younger brother went first, and failed to do anything with his shooting, my older brother then went and shook my squad of 3 warwalkers at least 4 times each with his tau, but then failed to do anything else to them, and then on my turn, my walkers were able to charge his skyray and (hitting on 6s) hit it 3 times, penned 3 times and got 2 wrecked and one exploded result.  Pretty fun, except that the game ended after that.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: In_Theory on January 7, 2010, 08:49:34 PM
Was playing a quick game with the set up from the Black Reach set to teach Warhammer and I was SM.

Near the end of the game (I had fairly thoroughly romped the Orks), the boyz unit that had kept in terrain enough to come out fairly unscathed neared my combat-tac-squad with rocket launcher. The boyz fired off their pistols to an astounding 8/9 hits! The Big Shoota also fired and got all 3 hits. The Orks went on to wound with all of the hits.
I rolled to save (12 wounds across 5 models) and lost all save for a single marine. Who was made into paste in the assault phase by the same unit.

=(
So much for being the teacher.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: dalaran1991 on January 7, 2010, 09:40:20 PM
Well, I taught two girls how to play. Both of them beat me by rolling 6's to hit and to wound almost all the time, and I rolling 1s half of the game. Beginner's luck I guess.
In a recent game, eldar pathfinder wrecked my rhino. So much for armoured transport.
 Same game, Vanguard Vets kills 10 Striking Scorpions led by Phoenix Lord! After this I decided to give names to all of them. 8)
Another game, tactical squad charges 10-women banshees squad, killing 7, losing 1, sweeping advance finish the rest!??! Smite the aliens! 8)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gentleman Fate on January 7, 2010, 10:10:19 PM
I witnessed a Landraider get Destroyed (Explosion) by a 5 man Scout Sniper Team. Then Kharn and the Berzerker buddies ate them. But its the kill that counts.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: HC118 on January 7, 2010, 10:21:37 PM
That's not possible, unless that person was in CC, as S3 + 6 + 3 = 12 at max.  Lrs are AV14 all around.  The only thing Scouts have available to kill them are Combi meltas, Melta Bombs, or Missile Launchers.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on January 7, 2010, 10:57:58 PM
I have a feeling that they were armed with some variable melta weaponry otherwise Kharn & co wouldn't have assaulted them (you're not slogging it across the field to remove a scout team that killed your land raider. But if they happen to be within 1 turns assault range and it puts you closer to the enemy then go for it).

And actually a missile wont work because max S is 8 which cant cause a vehicle to explode (even if it were open topped).

My Fuegan managed to only immobilize a raider with his tank hunting fire pike in melta range. He then ate around 6 dark lances, which although he didn't kill much, he certainly drew away a lot of fire.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gentleman Fate on January 7, 2010, 11:00:31 PM
Lolwut.
We thought it was S6 +D6 +D3. Oh well.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on January 8, 2010, 12:42:49 AM
I think in 4E or something, snipers were 3+ 2D6, but now they are only 3 + D6, and have the power to Rend for an extra D3.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Foalchu on January 8, 2010, 11:26:32 AM
In the last 3 games I've played, my scorpions have been mowed down except for the exarch the first turn they are on the board.  Of course, the exarch went on to kill a full SoB celestian retinue with priest and canoness (3 eviscerators), a full Tau battlesuit command, and a space marine chapter master.  The best part is that I armed him with chainsabres just for kicks.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: BlackLegionaire on January 8, 2010, 11:31:23 AM
I  had 7 meltas on an ork battle wagon with a death roller six either didn't hit or didn't pen. The one that pens, I pull out my lucky seize the initative dice and guess what 6. Another massacare for the chaos gods. My winning percentage has been phenominal the past two months.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Hive Fleet Dread Q'thulu on January 8, 2010, 01:21:48 PM
 one of tyrants passed three invulnerable save every lascannon in the guard army i was playing was shot at him three missed the other hit and wounded he passed two failed one and was down to one wound he then proceeded to rip throught the russes and other vhicles in the middle of my opponents lines
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on January 8, 2010, 04:13:03 PM
So my first outing with my newly perfected foot-slogging chaos marine list was going rather poorly, when the amazing happened.   The opposing player's chapter master called in orbital bombardment, scattered it back on to his assault terminators that were about to charge and own my K-Sons, failed all their invuls, and preceded to charge Ahriman with said chapter master.  I rolled my six on Gift of Chaos and turned him into a little pile of jelly.  The rest of the game went a little more smoothly.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Kiwibob on January 8, 2010, 06:28:49 PM
half strength firewarrior squad killing a hive tyrant in CC. 3 pathfinders winning a CC against 12 firewarriors and winning a sweeping advance.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on January 8, 2010, 07:05:29 PM
I don't want to know, but how do FW beat a hive tyrant????  I've seen the 2 FW beat 5 Terminators, but never half-strength FW beating a tyrant....
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Blackveil on January 8, 2010, 07:42:49 PM
ok, so i recently played against blood angels. not a single one of his models was based  ???. and then, when i was in close combat, he said "you have to be in base to base contact to attack an IC."

 ??? his models didn't even have bases!!!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on January 8, 2010, 10:10:01 PM
 :o  Are you serious!!??!!?!  Did you remind this guy that bases are PRETTY MUCH REQUIRED so all range checks and assaults can be correctly done?  Actually.... don't he probably won't change anyway
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: One Guy with a Meltagun on January 9, 2010, 09:28:19 AM
This happened before the holidays:
A playerette I gamed against recently took the "Combined Squad" to a  more "Combined Platoons"-Level. I politely pointed out that this would be a misinterpretaion of the rule and she blushed and said that her "Combined Platoons" felt more fluffy for her Guard Force and asked for my permission for this "house-rule" to which I agreed.

Yet another player was watching in and cried "cheat" at me, pointing out that I am deliberately agreeing to bend rules and wouldn't be in the spirit of the game and the gaming club. He even asked the club boss to ban me, which he didn't do but he gave me a warning (one of three that I may take for unfair behaviour). Other players protested against that and some even pointed out that "the gamer who cried cheat" cheats and bends most of the time with his Space Wolves( new Dex). The playerette pointed out that we agreed on re-interpreting the rules,but the club boss wouldn't hear it.

So I have warning and a referee will reside at my games at random until cleared and the club boss is smug about his impartial ruling, the little snotling he is.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on January 9, 2010, 10:58:27 AM
I would ditch those guys post haste.  If your club boss is not going to listen to his players.... HE SHOULDN'T BE BOSS!  If you both agreed to using a house rule, then it isn't cheating.  I've had other players agree to a house rule we have that D'Fish can have BCs in place of SMS for 10pts.  And if someone came up and cried cheat on that, other players would politely tell them that we agreed to a house rule, and to not stick their noses into a game they aren't a part of.  Basically you should tell the boy who cried wolf to mind his own buisness, and if the treatment continues, you don't need them and should find a better group of players.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheBigBadPanda on January 9, 2010, 07:00:23 PM
How come you arent even allowed to house rule things in a friendly game? This thing with house rules also brings me back to the topic:
I were acting as sort of a Game Master in a  special scenario i cooked up for two of my friends. We were all very tired and kept laughing our asses off at all the silliness that transpired. for example: a dreadnought got penetrated: explode. "but whats this? a geyser suddenly errupts and throws the dreadnought high into the air!" then we rolled for deepstrike for it the following turns and resolved it as an orbital bombardment when it came, the players rolled off to see who got to place it.

good times :)



PS: I bet the boss and the space wolves guy just were jealous that you got to play against a girl ^^
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: One Guy with a Meltagun on January 10, 2010, 10:36:51 AM
As a quick update:

I bumped into one of the other senior players from that club at a party last night and he told me that this club has been seeing a walk-out of some 5 older regulars complete with gear, kit, terrain and models since January 2nd. May be more to follow, who knows.

It must be blow to the player base if your regulars walk out, not to mention that they might ( or already have?) spark a kind of migration and be even worse once they start taking home all the models, terrain and dex's that were available through them. Well, the club lost both it's Necron players and I think one of the 5 owned one of the largest WHFB Ork Waaaghs that got used regularily and was stored in the "club".

For myself I decided to visit that club until the end of January and then follow the trail of the regulars who left. It was fun gaming and modelling with them.  The guy told me yesterday that something had been rotten in that club for a while and what had happened may have been the catalyst for some to leave. I'll pop round there tomorrow and I already know that I am not taking any blame whatsoever.

One Guy
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on January 10, 2010, 11:14:00 AM
Good to know.  Stick with the good guys and you can't go wrong.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Squid on January 10, 2010, 01:12:50 PM
Mt chaos dred took out more of my points then the enemy. 6 turns of 1's....

Ima gonna take away his multi melta now.....
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on January 10, 2010, 01:50:17 PM
A holo-field falcon withstood 3 assault phases worth of assault from a Carnifex and a hive tyrant, even when it was immobilized on the first.

A squad of guardians assaulted the 4 remnants of a squad of hormagaunts that Fuegan was already engaged with. Fuegan didn't have much trouble dealing with them (started at around 14 strong and only caused 1 wound), but After the consolidation rolls I used my guardians to provide a semicircle defence around Fuegan so that the nearby Carnifex & Tyrant (who as of that time had not yet killed the Falcon) couldn't kill my phoenix lord. In the next turn, the fex & tyrant killed all but 2 of my guardians, who held their ground, which happened to be right next to an objective.

My 8 hawks managed to (without doom) inflict 5 wounds on a warrior squad.....I needed 6 to kill it.

In addition my seer council (just the warlocks, Eldrad was off somewhere else) charged through cover into a different 14 hormagaunts, lost 1 with destructor, killed around 3 of them (horrible to hit roll). Gaunts failed their test, and were swept.

Eldrad, without fleet left the council, and went to deal with 3 spore mines that missed their target on deep strike. He first tried to shoot them, and failed to wound. So he charged into them.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Yarrik on January 10, 2010, 02:01:43 PM
In a recent game against guard, a stray battle cannon shot landed on my 5 wolf guard terminators wounded them all and yep, you guessed it, i rolled 5 ones FIVE! i died a little inside

And in the same game My Wolf lord charged into a combined squad of 50 guardsmen and a commisar, and thanks to the stubborn rule and re-rollable LD9 because of the commisar, My lord ended up killing over 50 men that game (that squad, a command squad and a heavy weapons squad) Thanks to the saga of the warrior born.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on January 10, 2010, 03:29:53 PM
A holo-field falcon withstood 3 assault phases worth of assault from a Carnifex and a hive tyrant, even when it was immobilized on the first.

A squad of guardians assaulted the 4 remnants of a squad of hormagaunts that Fuegan was already engaged with. Fuegan didn't have much trouble dealing with them (started at around 14 strong and only caused 1 wound), but After the consolidation rolls I used my guardians to provide a semicircle defence around Fuegan so that the nearby Carnifex & Tyrant (who as of that time had not yet killed the Falcon) couldn't kill my phoenix lord. In the next turn, the fex & tyrant killed all but 2 of my guardians, who held their ground, which happened to be right next to an objective.

My 8 hawks managed to (without doom) inflict 5 wounds on a warrior squad.....I needed 6 to kill it.

In addition my seer council (just the warlocks, Eldrad was off somewhere else) charged through cover into a different 14 hormagaunts, lost 1 with destructor, killed around 3 of them (horrible to hit roll). Gaunts failed their test, and were swept.

Eldrad, without fleet left the council, and went to deal with 3 spore mines that missed their target on deep strike. He first tried to shoot them, and failed to wound. So he charged into them.

I was using my Dakka-Nidzilla list as my core for the army, which means that I had basically no ranged anti-tank and all 5 of my MC's had to use their base number of attacks for combat. I also set up my guys in a bad position. I should have put my shooty Gaunts in front instead of my Hormagaunts.

Basically, because of Ail-Shan's mech list, I was unable to unleash the fury of 48 reroll to hit/wound S5/6 shots on his infantry until it was too late.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Rems on January 11, 2010, 12:09:07 AM
my terminator squad in a ruin failed the dangerous terrain test exiting a building (we house rulled they could jump out the window), and all died.

my defiler died on the first turn in the opening shot of the game when 3 6's were rolled in a row.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on January 11, 2010, 01:52:07 PM
So I was just shy of assaulting a SM command squad that had been a headache all game.  I let them have it with all the AP3 psychic powers and weapons that I could.  The other player rolled his feel no pain for his Apothecary and failed every roll!  He was left with his Captain, who I assaulted.  He made all of his invuls but one, took one wound, and gave me that smug look.  "Guess it's time for me to use my Relic Blade and kill Ahriman for you."  I reminded him of the force weapon rules and rolled my psychic test.  the first die stopped on a 1 the other on a 2.  His captain dead, I did my D6 victory dance and had a good laugh.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: In_Theory on January 11, 2010, 06:36:06 PM
Played a small 5-600pts. game with friends just to goof around with lists over the weekend.

Deep struck my terminators (SB/PF) in, which did not lead to a very successful shooting phase.
Eldar turn, Howling Banshees frolick over to my terminators, assault. The Banshees were 5+1 exarch. The 5 banshees got 3 wounds, of which I saved 1/3, 2 termies dead. The exarch struck with executioner, 3 attacks wound. I save none. All termies dead.
Banshees consolidate 6" inches right behind some cover to prevent me from blasting them.

240pts/600 gone in  a single assault phase...
/cry
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on January 11, 2010, 06:52:04 PM
Played a game against my friends Black Templars with my Chaos Marines. My first turn and an Autocannon takes out one of his Rhinos with a lucky shot. The explosion killed one Neophyte in the twenty strong unit behind it, and thanks to a botched Righteous Zeal the entire unit fled the table after the first dice roll of the game. I won that game, quite enormously.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: One Guy with a Meltagun on January 11, 2010, 08:25:30 PM
On a side note:

I ditched that gaming club I posted about recently. As said, I went there today, tugging a 1k Guard army along for a quick game and almost after arriving the blame-game was initiated because:
- some other players seem to have chucked in to buy a SW Dex and have been neatly learning all the Special Rules. Armed with such knowledge they have been challenging the " Wolf player who cried wolf" for games.
- he blames it on me that I am master-minding that, which is absolute parrot dung.

I will remain in contact with a couple of the guys there to see what happens next. And I must say that the method to expose a cheater and bender is quite sweet.

One Guy
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on January 12, 2010, 08:48:34 PM
Glad to know you ditched those guys.  Seems as if you have had the same problem as I have.  New and unscrupulous players are always trying to get one over with Jaws of the World Wolf.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Disciple of Nagash: GT on January 14, 2010, 09:23:32 PM
Tonight, 1 lone reaver jetbike charged a unit of guardians, took 2 turns to make them run, ran them down, then shot his blaster at a fire prism, decimated it, next turn moved and shot at a wave serpent, did nothing, charged it, rolled a 6, then a 6, then another 6 to immobilize it killing the serpent (he moved 24 inches). Made his points back nicely.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheBigBadPanda on January 15, 2010, 05:24:23 AM
Tonight, 1 lone reaver jetbike charged a unit of guardians, took 2 turns to make them run, ran them down, then shot his blaster at a fire prism, decimated it, next turn moved and shot at a wave serpent, did nothing, charged it, rolled a 6, then a 6, then another 6 to immobilize it killing the serpent (he moved 24 inches). Made his points back nicely.

Tell me: can Archons ride bikes? because that guy deserves a higher rank ^^
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Blackveil on January 15, 2010, 06:46:00 AM
Tonight, 1 lone reaver jetbike charged a unit of guardians, took 2 turns to make them run, ran them down, then shot his blaster at a fire prism, decimated it, next turn moved and shot at a wave serpent, did nothing, charged it, rolled a 6, then a 6, then another 6 to immobilize it killing the serpent (he moved 24 inches). Made his points back nicely.

Tell me: can Archons ride bikes? because that guy deserves a higher rank ^^

lol. that'd actually be kind of fun to promote your minis in rank when they do exceptionally well
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Disciple of Nagash: GT on January 15, 2010, 09:00:14 AM
Tonight, 1 lone reaver jetbike charged a unit of guardians, took 2 turns to make them run, ran them down, then shot his blaster at a fire prism, decimated it, next turn moved and shot at a wave serpent, did nothing, charged it, rolled a 6, then a 6, then another 6 to immobilize it killing the serpent (he moved 24 inches). Made his points back nicely.

Tell me: can Archons ride bikes? because that guy deserves a higher rank ^^

I told the little guy he was gonna get fully painted, and not just table top quality either.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on January 17, 2010, 03:50:15 PM

I told the little guy he was gonna get fully painted, and not just table top quality either.

I do that to my Tau units when they are between a rock and a hard place but could make it.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on January 17, 2010, 03:59:00 PM
lol. that'd actually be kind of fun to promote your minis in rank when they do exceptionally well

I often do. I had a lone Chaos Terminator left from my entire army survive over a dozen Darklances to win my a KP game. He later became a Chaos Lord ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on January 17, 2010, 06:20:06 PM
Played new nids with Tau:
A squad of 8 pathfinders was brought down to 1 after a mawloc deepstruck. He somehow managed to pass his morale check. Next turn I told him if he succeeded in marker lighting the mawloc he'd get promoted, and marker light it he did. Mawloc died that turn to various firepower. Next turn I told him he'd get a bigger promotion if he marker lighted a trygon that just deepstruck, and marker light it he did. Farsight and his 4 TL plasma rifle and melta gun toting bodyguard ended that MC quite quickly.

The Doom of Malan'Tai deepstruck in a spore near farsight, a crisis team armed to the teeth for anti horde (other than gun drones and a failsafe detonator) and a squad of 2 broadsides. On the 3d6 ld test, farsight's squad failed by 3 (put all on shield drones, only 1 failed), the broadsides failed by 5 (killed 2 shield drones and put a wound on a suit) and the crisis team failed by 1. Next turn, I gave the broadsides the same encouragement as the pathfinder, and all 9 wounds of Doom were instant deathed by a rail gun (only 1 of the 2 twin linked shots hit).

On a less dramatically successful note, 28 firewarriors and 2 devilfish managed to put 5 out of 6 wounds on a trigon prime. Sadly I had run out of guns at that point.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Yarrik on January 17, 2010, 08:13:47 PM
In a pathfinder note as well, 5 pathfinders were charged by 8 greyhunters, 7 hits 4 wounds 3 saves, pathfinders hit back hit 5 wound 4, 2 saves, pathfinders win the combat spectacularily.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: renagade on January 18, 2010, 04:47:06 AM
for me it was against my friends orks and my tyranidsi was owning him and he only had an hellicopter thingie left and my nids were surrounding him, and it took me 6 rolls of 32 dice to kill it it was hillarious, i was getting so frustrated, i won in the end
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The Corsair on January 19, 2010, 04:40:29 AM
5 fire warriors killed a carnifex in close combat in one of my tournaments
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: renagade on January 19, 2010, 05:31:45 AM
i lost a game in 5 minuites
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Kekron on January 19, 2010, 06:37:30 AM
haha Oh man that sucks. Renegade you have to explain that.

:P
kek
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on January 19, 2010, 08:30:35 AM
Well i once saw such a game in a tourny, an all outflanking army got all its entry points blocked by infiltrating or fast moving units. Instant win, just took as long as deployment  :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Draggo Blacksun on January 19, 2010, 09:10:37 AM
Back to rewarding units for being successful:

I also have promised a pair of sword brethern some nice crusader seals after their heroic last stand against 50 IG conscripts. The situation, two sqds of sword brethern, deep in the IG deployment zone, had a full unit of conscripts come in from reserve right on top of them. IG player has choice of targets sword brethern sqd A with only 4 men left power weapon + Paired lightning claws, or sword brethern sqd B with 2 men left flamer.

He chose sqd A,.....

he chose poorly.....

He did First rank fire, second rank fire (150 shots)....

He just barely killed that sqd (failing 4 of the 16 armor saves)....

My turn I fired flamer, then charged my two sword brethern into his unit. End of combat my two brethern were dead, but so were 15 of his conscripts. Not a bad trade off.

In the same battle, once again my laz cannon equiped initiate has failled to do anything positive with that weapon, and My emperors champion is in the bad books for failling to destroy a armored sentinal in three rounds of CC.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheBigBadPanda on January 20, 2010, 03:42:04 AM
My Summoned Greater Daemon killed 4 Assault Terminators (two with Shield/Hammer and two with LCs) by himself adn the terminators got the charge. Way to go earning your points back ^^

I would like to promote him for that deed, but thats kind of hard for a GD, now isnt it  :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: One Guy with a Meltagun on January 20, 2010, 04:28:12 AM
One of my Orkoid Friends bought and assembled a Mega Dread with all the thrills and drills.

Stupid things is, the Dread ain't balanced enough and keeps tipping over.
It was hilarious when he deployed the beast and had to rest it against a ruin just to keep it upright.

One Guy
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Fire Chicken on January 20, 2010, 09:27:33 AM
Oh ya...  Make with the funny.

Salamanders:  I have a squad of assault marines.  2 flamers (before that was allowed for everyone) and a tricked out to the max Sargent: thunder hammer/storm shield, Artifice armor and Mantle of Salamander, if we were ignoring the max points of gear rule.  He always did more damage than the Chaplin that flew with him.  We called him the little buddy of death.  He was next in line for Chaplin hood when the Chaplin passed on.  He killed 2 Carnifex and held up a Tyrant with 2 guard for the win in one game.  He single offhandedly took out most of an armored column.  He did better then terminators vs everything ork.  Man he was good.

Lots of terminators in Salamanders eh.  I was famous for making 5+ saves.  Could make them all day.  But give me a 2+ and I would fail 1/2.  6 terms took a lot of hits in CC.  They all survived a massive 4 power weapon charge from Grey Wolves.  Then 4 died to 4 supporting attacks (remember them?).  I almost fell down when I seen them 4 ones.

Empty Rhinos used to be nigh on useless.  The first guy who got them new fanged Tau guys learned how wrong that was.  First turn I used them to block LOS to my guys, so they took hits and both lost the peashooters.  Then 2 tank shocks and 2 falling back Fire warriors  squads, but less than 6", he was so happy.  Then they fell back again in his turn, he had forgotten about that.  So, I tank shock 2 more squads, 1 FW and one other.  Same thing.  Next turn he fires everything at the 2 rhinos, one lives one immobile.  The immovable one is still close enough that 2 squads run off the table.  The other tank shocks one more time, running the HQ off the table.
Result is next time he uses an Ethereal.  He still loses but that was because of flamer spam :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: dalaran1991 on January 20, 2010, 03:56:34 PM
Command squad wade through wave after wave of bolter fire, slaughter a tactical squad and terminator squad without harm. Then during the 6th turn, lost 2 members due to storm bolter fire from a hostile drop pod  ;D ;D
Same battle. Scout fire hellfire shell and keep scattering on said command squad. These guys aren't going to be promoted >:(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Blackveil on January 21, 2010, 06:13:49 AM
My Summoned Greater Daemon killed 4 Assault Terminators (two with Shield/Hammer and two with LCs) by himself adn the terminators got the charge. Way to go earning your points back ^^

I would like to promote him for that deed, but thats kind of hard for a GD, now isnt it  :P

you could make him a daemon prince  ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on January 21, 2010, 05:36:55 PM
If he's a generic GD you could always make him the special one???
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Blackveil on January 21, 2010, 05:45:11 PM
If he's a generic GD you could always make him the special one???

there is no special one for CSM. notice he said summoned greater daemon.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on January 21, 2010, 05:48:29 PM
Whoops, my bad.... Daemon Prince it is.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gornak on January 22, 2010, 04:29:40 PM
ok so last night me and a buddy are playing a 1500pts game of dark eldar vs horde orks. Now ive been having piss poor rolls the entire night with me rolling ones and twos for dark lances failing saves etc... now his tooled up warboss and nobs get in a assault against my incubi and archon and two wych units and he kills all of my incubi basically making me lose the combat for my archon.

I tell my friend "I pretty much need a snake eyes to stay in combat" and bam snake eyes! didnt matter though because warboss and nobs are broken and he killed off all of my wyches and killed my archon without losing a casualty.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: PhoenixLord1989 on January 22, 2010, 04:51:36 PM
I was playing a 2 vs 2 apoc game of 10,000 points a side. I dont have any titans so i took lots of stuff compared to everyone else. but of that there was bout 150 guardians, 4 Wraithlords, Eldard with wraithguard and a warlock and bunch of other stuff. well my partner was space pups and we were up against necrons and CSM.

My team mate took a warhound titan... First Turn (which they went first) the warhound goes nucular and Rolled max distance and everything of mine is dead... EXCEPT FOR ELDRAD lol and he ended up surviving till the bitter end of defeat lol. The best part of all is that Eldrad was right under the feet of the titan lol.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on January 22, 2010, 06:43:11 PM
That is the worst thing that can happen ever.  Hence why I try to avoid allies with Titans
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Blackveil on January 22, 2010, 08:45:15 PM
I was playing a 2 vs 2 apoc game of 10,000 points a side. I dont have any titans so i took lots of stuff compared to everyone else. but of that there was bout 150 guardians, 4 Wraithlords, Eldard with wraithguard and a warlock and bunch of other stuff. well my partner was space pups and we were up against necrons and CSM.

My team mate took a warhound titan... First Turn (which they went first) the warhound goes nucular and Rolled max distance and everything of mine is dead... EXCEPT FOR ELDRAD lol and he ended up surviving till the bitter end of defeat lol. The best part of all is that Eldrad was right under the feet of the titan lol.

........[sarcasm]well i wonder which team won[/sarcasm]
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: PhoenixLord1989 on January 22, 2010, 09:17:26 PM
you really want to know??? lol it was a tie lol although i cant take any credit for getting my team the tie, it was all my partner. lol
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Blackveil on January 23, 2010, 07:05:02 AM
you really want to know??? lol it was a tie lol although i cant take any credit for getting my team the tie, it was all my partner. lol

i wish i could pull off a miracle like that  ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on January 23, 2010, 10:17:34 AM
I managed to win a game only firing 2 shots from my Chosen team.  The rest was all in objectives and poor reserve rolls on the part of Chaplain Swordwind.  However his Eldar and my Tau have yet to go at it.  I have purpose built a new Commander to deal with the Eldar threat.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on January 23, 2010, 08:02:07 PM
So, I was in a 1000 points per player 2v2 today (Seperate FOCs), Tyranids + Tyranids vs Marines (vanilla) + Gaurd, Spearhead/Kill Points, and boy did some of my units perform weirdly.

I dropped the Doom in a Spore in range of a Termy squad, a Tactical squad, and a CCS, and he only managed to get a single wound on the CCS squad with Spirit Leech. Later on, he killed 3 of the Termies with it, but none of the CCS.

Of course, my full brood of Biovores managed to take out two squads of Gaurdsmen.

We ended up with a tie with 3KPs each, but we had to stop before the end of turn 3, which means my team didn't get a full turn. Had we continued through shooting and assault, we would have at least one more KP.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: In_Theory on January 25, 2010, 07:13:19 PM
Recent pickup game, my Space Marines vs. Eldar.

Guardian platform w/BrightLance picks off my Dreadnought's DCCW arm... Leaving me only the MultiMelta...
For the rest of the game, the Dread just walks around Meltaing Howling Banshees and picking off jetbikes one by one.

The BrightLance never finished him off the entire game, kept missing every turn.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on January 25, 2010, 09:37:20 PM
Played a game with my new Tau commander recently.  Engages Khorne Bloodletters in CC, loses his bodyguard, drones, and all but 1 wound, then proceeds to wipe out the whole damn unit.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: In_Theory on January 27, 2010, 07:07:00 PM
Small points game, Space Marines vs. Space Marines.

My dreadnought immobilizes opponent's Rhino on Turn1.
Opponent's TacMarines in the rhino fire off a krak missile, immobilizing the Dread.
 ... ... ... Rhino can't fix itself in the shooting phase.
My Turn2: Dread misses the Rhino with Melta.
Opponent's Turn2: Rhino doesn't fix itself, rocket from the rhino misses dread.

My Turn3: Dread misses with melta.
Opponent: Rhino doesn't get fixed, squad misses with rocket.

This goes on for the rest of the game until Turn5 when the rocket from the Rhino squad pops off the melta and the Rhino fixes it's engines...
 :'(

Granted, the whole game I could've done other target hunting with the Dread, but I didn't want that Rhino+Squad going anywhere. My opponent didn't want to disembark them to move anywhere since the priority target was the Dread (we were evenly matched elsewhere) and he wanted to fire the rocket every turn.
It finally got down to where it was just his TacMarines in the Rhino and 2 more TacMarines+Captain that had survived against my immobilized dread with DCCW still active and my Captain+1 TacMarine.
My tac-terminators rolled abysmally on armor saves and didn't fare so well.

Still a decently fun game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Snadinatorn on January 29, 2010, 08:15:49 AM
1. In a 2v2 game one of my mates (playing SW) plugs away at my teammate's Guardian squad (10 models).
He manages to score 18 wounds but thanks to the Warlock (or Farseer, I don't know space elves) using a psychic power which gave the entire squad a 5+ cover save only two died. Needless to say, everyone (except my friend) had a good laugh at this.

2. I had just bought my Daemon Prince, assembled him with great care and lovingly painted him. Then I bring him to a campaign game. First thing I have to do is to fly him away somewhere. This provoked a dangerous terrain test. I roll a 1. Did I mention I failed the save? So what my oh-so-horrible Prince of the Warp pulled off was to break his ankle, first turn of the game. (He  did make a comeback and butchered about 30 Guardsmen though. Before dying from a laspistol.)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Hoec on January 30, 2010, 12:25:48 AM
Shooting at my bros hormagaunts 26 wounds 12 dead 6+ cover save (house rules 4 cover  ;D) my poor DA squad ;D

My unit of guardians killing 3 termies in CC ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on January 30, 2010, 12:54:28 PM
teaching a guy how to play yesterday after he bought black reach.  I took Orks, he took marines.  After losing several boyz to shooting, my warboss ran across the field, assaulted his terminators and commander, saved 6 wounds, then preceded to slaughter the captain, and force the termies to run away.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: SwampyTurtle on January 30, 2010, 05:45:24 PM
teaching a guy how to play yesterday after he bought black reach.  I took Orks, he took marines.  After losing several boyz to shooting, my warboss ran across the field, assaulted his terminators and commander, saved 6 wounds, then preceded to slaughter the captain, and force the termies to run away.

Ouch! that merciless, How did he handle it? 

I was playing with Sniper two one the other day that i posted about, We had a Drop pod come down near his Fire warriors, He decides to move them 6' then runs them a lucky 6' more.  that turn the SM open fire into his squad killing all but 1 lone Fire warrior. That fire warrior sat thru 3 more turns of shooting killing two scouts and a ST before failing his armour save to a las pistol  :-[
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on January 30, 2010, 06:54:05 PM
A zaap gun managed to down a holofield falcon today rolling a 5 and 6 after penetrating.

Also, my farseer and 5 warlocks took around 3 turns to kill 3 killacans (horrendous rolling on the damage chart). During that time, a boyz squad and a gretchin squad killed the warlocks. However in that last assault phase I blew up one of the remaining 2 kans (only 1 had died so far), causing 9 boyz and 4 gretchin to die. The farseer was killed by the remaining boyz however, but watching the squad go up with the kan was hilarious.

In my third game for the tournament I was in (where all these anecdotes are from) I tabled my opponent, losing only a single fire dragon.
First turn grimnar and 4 termi-guard drop in a pod, fail to damage a serpent more than a shaken. My turn, everything disembarks (except the council), the squad is doomed, and the 5 of them die to a hail of shuriken fire (cannons, catapults, and my 6 fire dragons). The pod is killed by 1 pulse laser shot, and a rhino half way across the table is exploded by another pulse laser shot (killing 2 of the occupants, and pinning the squad).
Second turn the vindicator is immobilized by the 2 pulse lasers, everything else just moves around.
Third turn, vindicator explodes when every one of my dragons hits and only one glances (rest pen), taking a few more marines from the rhino with. Shooting from falcons and avengers bring them down to 2 and they run.
Fourth turn I lose my single dragon to far away storm bolters. I retaliate by removing the 2 marines with star cannon/shuriken cannon fire.
Fifth turn, everything in my army other than my council disembarks again and shoots at the one remaining wolf guard squad which is doomed (19 avengers, 2 star cannons, 2 pulse lasers, 5 melta guns and 2 shuriken cannons on 7 guys).

The rules were that the game would continue to turn six, but that was just a devastating victory for me. And I still only placed fourth since I lost my first game (would have tied had I deployed my objective about 5mm farther back).
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on January 30, 2010, 08:53:14 PM
And in the game I had today (Nids vs Gaurd), I had a Spore with 3 Zoanthropes drop in right next to a LRBT, shot it with 2 Warp Lances, and still managed to roll a 1 to penetrate. As the tank hadn't moved, I decided to have my floating brains charge it. I just imagine them bashing their heads on the tank while the Mycetic Spore is sitting there thinking, "What a bunch of retards!". If you don't get why that is funny, it is because Zoanthropes have such gigantic brains that they can levitate themselves across the field, while a Mycetic Spore actually has a rule called "Limited Sentience" to represent how basic a Spore's 'thoughts' are.

I must say, though, I absolutely detest playing on that table. It has a large section that has been made to have stone blocks as tiles, and the gap between these tiles is just big enough that it is perfect for causing cocked dice. Depending on the organisation of the terrain, it is possible there won't be any good places for rolling large numbers of dice.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Marauderk on January 30, 2010, 09:38:25 PM
Had what was left of Squad of Bloodletter (6) left today with a 50 man IG platoon bearing down on them. Figured what the hell there only going to be shot apart so i charged the 50 man group won combat by ten and he fail his roll.  He shot a guy for a re-roll and failed that to and in a sweeping advanced killed them all with three blood letters left.   Of course there in the middle of nowhere so they guy uses most of his remaining army to kill them off in his turn.  \

My Soulgrinder (i had named him Pop cause it dies most time turn one.) manged to take to a total of 9 laz cannons and 3 direct hits from a master of ordinance in the same game and only come out of it with a weapon destroyed and immobile
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Hive Fleet Dread Q'thulu on January 30, 2010, 09:55:09 PM
dude the terrain could be worse i river bed with pebbles or oh god a table that is entirely sand
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Yarrik on January 30, 2010, 10:42:57 PM
Game today with my wolves against drop pod marines, Long fangs get completely decimated by enemy fire until only one long fang with a lascannon is left, he then goes on to kill an Ironclad dreadnought, 2 drop pods, and 2 devestators.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on February 1, 2010, 10:45:28 PM
So, I was playing against Orks with my Tau, and was doing great, when of all that damnable things that could happen, the Ork player rolls direct hit on my last D'Fish holding the 1 objective left, with a freaking shokk attack gunn.  He then rolls DOUBLE SIXES and I lose said objective and game to his freaking 'Ard Boyz.  Talk about suck!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Hive Fleet Dread Q'thulu on February 2, 2010, 02:47:06 AM
other day by biovore pounded a squad of ork 'ard boys to dust except for the nob who had one wound left the nod then attempted to assualt something and died due to a failed dangerous terrain check
same charge a squad of 30 so ork 'ard boys charges the same unit loses half to dangerous terrain and  they then get routed by a squad of 7 hormagaunts
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: jawmonkey on February 2, 2010, 03:10:26 AM
Blew up a Monolith with a missile launcher-armed Space Marine.

Just recently flew a Librarian nearly 5 feet across the board, starting at turn five. Immobilized a razorback trying to get him to the second objective, gate of infinity twice, scattered 7 inches away from second objective. On turn 7, opponent detaches Chapter master and assaults librarian, I kill him with the force weapon and consolidate to within 3 inches of objective. I only had one Space marine left to guard the other objective.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on February 2, 2010, 03:15:49 AM
You cannot blow up a Monolith with a single nothing special ML armed SM. You only glance on 6s, which means you can at best immobilise it. No explosion possible.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on February 2, 2010, 08:52:30 AM
If he used Sicarius it is possible, but otherwise you are correct.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The Voivod on February 2, 2010, 09:53:30 AM
Or he did it in another edition

My funny: I was playing my orks vs a buddies necrons and was unable to get to more objectives then he.
So I decided to do the orky thing and destroy as much as I could.
I played for an entire turn before he finally got through to me:
I got him below phase out during my movement phase, without chance to be back.

Wait? I won?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on February 2, 2010, 12:12:22 PM
Sicarius does not make Missile Launchers S9. And Sicarius is completely useless against the Monolith. The Living Metal rule nullifies the special ability granted by Sicarius.
And even if he did it in 4th, the best you can get on the Glancing table was wrecked. Which lead to the term, glancing it to death. You rolled so many dice your chances of rolling 6s went up dramatically.

Wait, how did you do all that during your movement phase? :O
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on February 2, 2010, 12:42:08 PM
Living metal no longer negates tank hunters (which Sicarius can give to one tactical squad, hence a space marine with a S9 missile launcher).
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Changeyname on February 2, 2010, 12:49:33 PM
Technically you're right ali-Shan, but for the wrong reasons

You dont improve the strength, you add a bonus to the pen roll
Pedantry? Absolutely but tank hunters isnt +1 to Str.......

So with a Sicarus bonus the ML is now S8 + d6 + 1, not S9 +d6 ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Qui-Gon Jinn on February 2, 2010, 01:22:35 PM
I am aware however that the Living Metal negates all bonuses to penetration, which includes Tank Hunters. Unless things have changed otherwise.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Changeyname on February 2, 2010, 01:30:43 PM
That line is no longer in the FAQ since the 5th ed update, which only confirms Power fists, thunder hammers and the like still get to double their strength with regards to living metal

Now we can only negate bonus dice, not bonuses to the dice roll...

is the ruling and changing of the FAQ stupid?
entirely
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The Voivod on February 2, 2010, 02:05:59 PM
Quote
Wait, how did you do all that during your movement phase? :O

Deffrolla destroying an entire unit of destroyers.
That was enough to win me the game, but then I got to shoot and assault.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: jawmonkey on February 2, 2010, 03:24:39 PM
You cannot blow up a Monolith with a single nothing special ML armed SM. You only glance on 6s, which means you can at best immobilise it. No explosion possible.
Sorry, back in 4th, during the second Ard Boyz tourny, rolled lots of 6's, very exciting.

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Deven on February 3, 2010, 07:31:54 AM
I played a 2 man character bash

avatar and wraithlord vs doom of malan'tai and swarmlord

he went first and i beat him in his first shooting phase using the Doom of Malan'tai's special moves

if you want to know the rules, look in the new 'nid codex [in the Codex rather than a pirated version it is a great idea].

1) Do not share, trade, or distribute in any manner here, any copyright material, without the express written consent of the owner.
Games Workshop Intellectual Property Policy (http://uk.games-workshop.com/legal/ip/1/)
What you can and cannot do with Games Workshop Intellectual Property (http://uk.games-workshop.com/legal/canandcant/1/)
–Mr.Peanut
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Joshiantor 98 on February 3, 2010, 04:55:11 PM
 Facing blood angels at 1500 points with my orks, my nob squad armed to the teef roll snake eyes for dangerous terrain to charge ten death company with lemartes. Next turn they charge and wipe every single nob but one who has one wound and lower the warboss to one wound.

 I roll double 6's for my ld check but my warboss decides he does not like this and kills the final nob with his bosspole and rolls snake eyes for the ld check. Four turns later and not a single successful wounding roll by the blood angel player my warboss stands high surrounded by the bodies of ten death company and lemartes. In the 5th turn he also slaughtered a 5 man assault squad who successfully wounded 7 times and i passed all the saves from.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on February 4, 2010, 09:46:39 PM
My 6-man stealth team wiped the floor with a 16 termagant squad.  they rolled (with targeting arrays) 17 out of 18 hits, and 16 out of 17 wounds.... none of his units made the 5+ cover save.  Teaches him to hide behind grass and think he's safe.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The_Gerv on February 11, 2010, 03:42:18 PM
Straken and his command squad charge a Plague Marine squad. After two rounds of CC, Straken and his medic are left, staring at 4 or 5 Plague Marines. Straken has more attacks, higher weapon skill and strength, and a power weapon. The medic is just a guardsman. Guess who killed more?

Straken: "It's just too hard!"
Medic: "Grow a pair, PANZY!"
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: PhoenixLord1989 on February 11, 2010, 04:23:31 PM
just played a 1,500 point match last night and it was Me=eldar with 4 wave serpents and 2 prisms and my friend= had space puppys with 2 preds with main gun being las cannons and side hvy bolters and 5 razorbacks. i had first turn so i rammed 4 of his razor backs with flat out with my 4 wave serpents. I stunned all 4 of his and for mine i got a weapon destroyed which each wave serpent lol... the good thing that came out of that was none of his razorbacks could move or shoot there las cannons next turn and they were all sandwiched between all the other tanks so no one could get out. lol i ended up whooping some space puppy butt.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Squid on February 14, 2010, 01:25:05 AM
Grater Daemon was Charged by a Wych squad, an Incubi/ Arcon squad, a Wych Dracon, suffered no wounds, inflicted one back. Broke every squad and ran them down.

The one highlight In what was an easy win for him. :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on February 14, 2010, 12:05:46 PM
Farsight, face to face with a Swarmlord.  I so thought I was screwed until I sucked it up and charged him.  With 5 attacks on the charge, I rolled all 5s and 6s, then rolled 5s and 6s again.... and he didn't make a single save....... Farsight 1  Swarmlord 0.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Rakuall on February 14, 2010, 12:28:55 PM
My pal rolls to save his meganobz form 3 wounds fails them all, and being a little drunk, said he wanted to check the odds. So he re-rolls all three dice (I say we'll still stick to the firs result) and rolls three more ones. T this point he says he's loosing faith in mathamatics and re-rolls them again, three more ones. This was after the rest of the army had suffered heavy losses, so a bystander made a witty remark about his meganobz having lost the will to live. I laughed
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: SnipingSnowman on February 14, 2010, 01:27:07 PM
First chance I had to roll dice in a game, snake eyes.

*sighs*

later, six armour saves - needing fours - didn't pass a single one.

 :-\
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: lasblaster on February 14, 2010, 05:32:25 PM
A wolf priest with saga of the warrior born charged a combined guard platoon, 40 strong with a commissar, all by himself. He killed one guardsmen, and suffered no wounds in return. The platoon failed BOTH stubborn morale checks and he ran them down. Because of the saga, the wolf priest had FORTY FIVE attacks in the next assualt phase.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Yarrik on February 14, 2010, 05:44:49 PM
 Wolf scouts, 5 men with a melta gun-
1st turn infiltrate, blow up a devilfish then assault pathfinders inside-
2nd turn charge broadside battlesuits (3 with 2 drones) 3 turns of combat my scouts run the broads down.-
4th turn they combine charge 2 firewarrior squads (at this point 2 scouts left) win the combat fire warriors run away of the board.

5 killpoints from an 85pt unit=win not to mention i won the game 8-2 killpoints
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on February 15, 2010, 12:22:33 AM
1500 point Sieze Ground (5 obj)/Dawn of War game with my Nids against Tau. Doom pods in next to two Firewarrior squads and causes a total of 13 wounds from Spirit Leech, but manages to whiff with Cataclysm. Next turn, a Pirahna with Fusion Blaster wounds him and I roll a 2 for my invuln save, losing all 9 wounds to Instant Death. I have certainly come to expect him to die within 1-2 turns of him arriving. I had him live through at least 1 or 2 games, but every other game has seen him die.

Same game, I tried to drop a brood of Zoanthropes near the rear armor of a Hammerhead, and I manage to roll an arrow and 9" of scatter towards the table edge, and had it not been for the slight angle of the arrow, they would have gone off the edge, but instead landed an inch from the edge. Of course, my Zoans caused lots of trouble after that, including exploding the Hammerhead, immobilizing the aforementioned Pirahna, and then exploding it, and then exploding a Devilfish that immobilized itself on turn 1 on difficult terrain. Given 1 more turn, they would have likely killed a Broadside, too, who also happened to be the last Tau model alive at the end of turn 5. Oh, and if the Zoans didn't get that Broadside, a Trygon Prime would have.

And despite all the casualties I took in return (I was down to about 1/3 or 1/4 of my forces), I still managed to hold 2/5 objectives.

It was my superior unit selection and tactics that allowed me to crush the poor kid I was facing. He was not a noob, but he was inexperienced and still had the, "Ha, I have Farsight and he is going to kill you" mentality going on while I'm laughing evily and coming up with the most effective way to move and use my forces to counter his, including potential sacrifices of units to buy time for big guys to come in. Hey, I am a Tyranid player. This is what we do: encounter and adapt.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: OldCrow on February 15, 2010, 11:55:00 AM
Hey peeps

So I had a Game today VS the puppies ... Basically I think the highest number I rolled was a 2!  For 3 turns my lootas did nothing, like they didn't kill a single model. They got slaughtered by two lone wolves on turn 3.  Kans and dreads all got killed by turn 4 (all 11 of them) out of my 90 boyz 12 walked away.

So this post isn't in anyway "what did i do wrong?" nor is it "zomg puppies are cheese" this post is to ask you my fellow warboss's about your humiliating defeats? This one, despite being very funny (hell i was laughing my arse off), was a total defeat.  I killed about 7 Grey Hunters and maybe 6 Blood Claws and that was from a 4 grotzookas and two skorcha templates.

Highlight of the match:  Wolf Lord of some type charging a squad of killa kans, exploding all of them.  Passing his save's and then charging into a mob of boyz.  It was a movie scene, crazed space marine then tears up 5 boyz on the charge, wins combat by 5 so i loose another 5 boyz!

Just one of those games ;D I did learn one thing, always sacrifice a goat to the dice gods before a game...preferably two to be sure.

So tell me orks, what was your worst defeat?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: MagicJuggler on February 15, 2010, 12:04:54 PM
1250 pts of Orks in trukks and a battlewagon, plus some screening deffkopta units. (each 1 model).

Tau player gets turn 1, kills both my trukks and battlewagon with 1 unit of Broadsides (Targetlocks). I move to attack his Crisis Suit unit, inflict no hits, suffer a wound, then all three of my Kopta units flee off the board.

That wasn't a fun game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Blackveil on February 15, 2010, 02:31:22 PM
I fire 3 Gls at Canis Wolfborn, and score 2 wounds. Pretty good right? well, next turn, i try to kill him. Autocannon fires at him, rolls snake eyes. sarge fires, rolls a 1. GL fires, rolls a 1. Commisar fires, rolls a 1.  >:(. that's 5 ones in a row. then my executioner kills him  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on February 15, 2010, 03:00:36 PM
Eldrad managed to take 2 perils wounds in a row. Managed to finish the game with 1 wound left though.

Fuegan charged a unit of scouts, killing one, they hold. Dreadnought comes to reinforce the scouts by charging Fuegan. Fuegan turns around, blowing up the dread. Scouts lose 1, they still hold. A Master of the Forge comes with his 3 servitors to reinforce the scouts. Fuegan kills one servitor, scouts break. MotF & remaining servitors are killed next assault phase.

Supposedly the scouts thought that dread cheated at cards, and so were unconcerned about his death. But that one servitor. Man was he their best friend or something.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Yarrik on February 15, 2010, 03:50:51 PM
6 blood claws with a power weapon get charged by 8 geanstealers and a broodlord while in cover, over the course of 3 turns my guys came out with 3 guys left.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Vermithrax on February 17, 2010, 07:53:54 AM
- My IG Command Squad being assaulted by a deamon prince tooled up for CC tearing him to pieces after losing only a single wound

- A bloodthirster (same game) being fatally shot in the butt (last wound) by a lone guardsman who had passed his "last man standing" check and shot at it with his lasgun

- Only time using a basilisk, the round went awry and landed square between two of my line squads, both squads broke after sustaining 50% casualties, the commissars executed the sergenats and then failed thier won leadership test. We where both laughing so hard that I declared the commissars had been fragged by the troops who legged it.

- Taking out a 3,500pt Black Templar army with 1,500pts of IG just to get a smack talker at the games club to shut the hell up. (He never came back)

- Early experiment with cityfight rules, Iron Warrior Obliterators holed up in a building, the other guy I was playing with (Team game) had lost half his army trying to root them out. I use my demolisher to bring the building down on top of them
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Simondo on February 17, 2010, 08:18:00 AM
Lysander gets charged my same above wraiths in turn two, after his sternguard unit had decided to die, 4 wounds, hell I can save these on a +2 save, nope all one's. :D

Same Game, scouts in terrain, picked off 5 destroyers with their sniper rifles, get charged by a full squad of necron wraiths, before he even strikes, my 5 attacks had wounded 4, and he fails all four with one's :D



Karma.



Yarrick and his bodyguard off ogryns (5 of them) killing one marine on the charge.

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tarrin the Space Marine on February 17, 2010, 08:52:59 AM
killed a carnifex recently in H2H with 2 basic sisters. won me the game as it was sitting on his objective.


 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Jester (Hadn't Changed His Profile Recently) on February 17, 2010, 09:11:41 AM
Land speeder Storm immobilised itself in ruins contesting my objective as it was trying to turn around and kill the last couple wyches sitting on it with its Heavy Flamer. Bottom of 7, the Succubus rolls the consecutive 6s required to get a wrecked result and end the game on an uncontested objective for the win.

Boo for clunky sentence structure...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: In_Theory on February 26, 2010, 03:27:24 PM
Recent "throw everything on the board" Apocalypse game:

Me (Orks), Space Marines, Tau, Tyranids, and Imperial Guard.

The Imperial Guard player vastly outnumbered everyone else, so it was sort of agreed to team up against the IG.

The IG player had deployed his BaneBlade somewhat further forward of the rest of his gunline, hoping to draw more fire to protect the 4 Basilisks, 2 Demolishers, 4 Leman Russ, and the Chimeras and Hellhound that were moving forward.


I rushed my deffkoptas(3) forward for Scout. Hid them behind some ruins for LOS.
First turn I jumped them out and fired off a couple shots at the Hellhound. No effect.

The koptas remained out of LOS from anything too menacing, but took 2 deaths from what could see them.

Next turn the last kopta decided to Green Baron and turbo-boosted right in front of the BaneBlade (at about 2"). Yay for special save!

IG turn comes:
Baneblade opts to not tankshock in fear of moving too far forward and being too exposed. Opts to not fire it's main cannon at the kopta in fear of the blast breaking the tank. Instead opts to fire EVERYTHING else in tlos of the kopta at the single deffkopta.
The kopta takes a few wounds, but saves every single one.

2 leman russes opt to not fire their battlecannon in fear of popping the baneblade's front armor-- but lascannon the kopta.
Saves again.

The kopta ends up saving 9 wounds total, all from lascannons/rockets/etc.

Guardsmen unit turns around, lights up the kopta to the tune of 36 flashlight hits, only 2 wounds. The kopta fails both and dies.




Why did I boost the kopta out there? Distraction and because next turn I was gonna jump 12" over the rear of the baneblade and drop it.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on February 26, 2010, 03:37:36 PM
First time playing Orks against Imperial Fists with Lysander.  Lysander was on foot with the rest of his cronies (read TH/SS Termies), waiting to meet my Nobz and Warboss in glorious battle.  So in my shooting phase I tried the SAG.  The previous phase it scattered off and did nothing.  This phase I expected the same thing, I rolled scatter and got a hit, rolled the 2 dice and 1 came up a six, the other was severely canted, but would've been a 1.  My opponent being a good sport said I could re-roll that one.  I did, and it came up a six.  He lost Lysander, and 5 Assault Termies to the SAG, and promptly rage quit.  So Orks are 1 Win and 0 on all other stats... and I never got to assault him.....
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: HC118 on February 26, 2010, 08:50:03 PM
What is a SAG?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on February 26, 2010, 09:19:03 PM
shock attack gun.

Edit so as to not double post:

Got back from my tourny today (placed 6th out of 16 because GaleRazorwind is a jerk and I missed one of his squads by about 1/8th of an inch  ::) ). Was an extreme amount of fun.

So, highlights:

Fuegan takes out a ton of stuff throughout the 3 games and survives every one. Kill tally for the games in order:

1. Eldar v Eldar: Striking scorpion squad, 6 fire dragons with firepike/tank hunters exarch, and about 6 wraithguard

2. Eldar v Nids: 2 squads of 12 hormagaunts with toxin and adrenal glands (totals to 240 points and kept a lot of my stuff out of trouble from them).

3. Eldar v Space Wolves: 10 gray hunters with 2 meltas, a land raider, and 2 more gray hunters (he spent the first 3 turns flying around to get to the other side of the board, and also wiffed on a hit roll for an assault or he probably would have tagged another land raider).


Also, Eldrad managed to survive around 6 assault phases against Logan Grimnars power fist. Slightly earlier, a lot of wolf claw wolf guard put 21 wounds on my 2 remaining warlocks who were with Eldrad. I put 10 on the one with embolden, 11 on the one with destructor. The destructor one passes every save (saved 10 out of 11 on the first roll), though the embolden one does not. However, although taking around 4 wounds each assault phase for the rest of the game (totaling about 24 wounds in addition to the 10 just saved) he does not get killed, and to the very end survives even when on turn 7 (after the assault becomes meaningless) Eldrad fails 2 of his saves against Grimnar's power fist. That is a pretty awesome warlock.

In the same game, I managed to pass 6 out of 8 6+ cover saves from going to ground in the open with my guardians.

My 7 swooping hawks took out a fire prism and some avengers in the first game. Not exactly phenomenal, but it was fun to successfully use haywires.

Also in the third game against space wolves (the one mentioned above), I managed to lose all 3 falcons within the first 3 or so turns (4 turns really since the first doesn't count in Dawn of War deployment). And although I had a pulse laser and a TL EML firing at 3 land speeders all game, I managed to kill one (also had a scatter laser shooting as well). I would almost never hit, and my rolls to pen always failed. Those things were more resilient than his crusader (which Fuegan blew up with one pike shot). And really, that cost me the game.

And, I had my first successful use of mindwar on a tyrant guard. But, that is about the extent of my awesome experiences. Now to go prepare for the next tournament in about 28 days.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on February 28, 2010, 03:38:35 PM
I was in that tournament yesterday and I came in 2nd place because I was a jerk to Ail-Shan. 8)

I was losing really badly as I wasn't being aggressive enough, so I decided that as long as I was going to lose anyway, I should just march out and prevent Ail-Shan from gaining control of the "objective" in the center of the board and thus denying him his 3rd bonus point. As it happened, not only did I succeed in keeping him off of it, I also happened to capture it myself. It was this one little tiny point that set me ahead after getting a perfect score on my final game (it was against a sleep-deprived, inexperienced Demons player who had never played against Tyranids before, so I taught him to fear Nids). Had I not gottent that bonus point, I would have been tied with a bunch of other players, but I did, so I was good.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Disciple of Nagash: GT on February 28, 2010, 10:55:15 PM
Well, yesterday I played a total of 4 games, all of which used Typhus as one of my HQ's. First game was decent, Typhus rocked what he wanted, next 3 games, every time he was called to make a roll for his daemon weapon, he always rolled 1's. He caused more wounds to himself than anyone else all day. Needless to say, he will probably be taken out of my 1500 point list for sure....
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Disciple of Nagash: GT on March 11, 2010, 11:18:34 AM
My regular opponent (Eldar) takes his seer council + Yriel in almost every game and it's hard for my Chaos to deal with. Such to the point that he's using it as a crutch. I taught him a lesson by taking my Templars with a couple of Grey Knight squads with Incinerators. Used a cheap squad as bait, the seer council jumped out, ripped the squad apart. My Crusader with the Grey Knights drove up, opened up, Incinerated the crap out of the squad so that all that was left was Yriel and the Farseer with 1 wound. I happily assaulted and AD'd both of them with the Grey Knights :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Aben Zin on March 13, 2010, 04:40:47 PM
Just played 2500 points of my Marines against a coalition of Tau and Eldar and while I was massacred by turn 5 it was a great game with highlights, especially when Telion guided a scout with a missile launcher to fire at a devilfish containing 12 kroots which was still parked in his deployment zone. Hit on a 6, blew up on a 6, rolled a 6 for the explosion radius! Half the kroots cooked in their transport and the blast took out half of a dire avenger squad as well!

Az
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Sanctus Malus on March 15, 2010, 01:02:14 AM
I will begin this post by stating that Tau, despite their low skill, can be dangerous in close combat. Last night I was playing a all heroes game with a group of fellow gamers. Deciding not to take the Nightbringer, I took Commander Shadowsun, partly because someone else had already taken him >:(. The teams were Good Guys, Consisting of O'Shaserra, Saint Celestine and The Avatar of Khaine. Team Nightbringer had the Nightbringer and a Chaos Lord of Nurgle. Team Tyranid had The Swarmlord and this annoying Leadership taking, instant deepstriking annoyance. Team Ork had Ghazguul (?) and a Ork Psyker that turn people into snotlings. The funny part, the players on team Tyranid were particulary Racist, and targeted Shadowsun for a leadership knock and set up a Tyranid up in my face to assualt me in their turn. Big mistake. Shadowsun calmly watched the Tyranid stalk out, before flipping over it, and shooting it in the back of the head, instantly killing it. The Tyranid player thaty was hit, walked out of the room in shock, and the other left me alone until the end of the game. We won by fluke because we had Saint Celestine on the feild when the Swarmlord and Chaos Lord killed each other in close combat.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: skirder on March 17, 2010, 11:58:18 AM
my glasses broke a while back and were cutting into my nose...
i quickly patched them up with with green stuff...
today is St. Patrick's Day, and it's really fun to use green stuff as my "green" on St. Paddy's...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tunavul on March 17, 2010, 12:26:16 PM
My Friend playing Tau on the next to last turn of a game of Capture and control detaches his 6 gun drones from his Piranahas and moves them through dangerous terain in an attempt to contest my objective.  He fails 5 of the checks.     
  Then on my turn I decide that just to be safe I will use my Avengers Bladestorm to clean the last drone up.   He makes all of the save and floats in to contest on his turn.   I lost the game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: DreadPirate on March 17, 2010, 01:33:20 PM
I was playing a Chaos Demon army the other night. I had a Battlewagon w/ a Deff Rolla pointed at his Bloodthirster. I did the math and it would take some rather random luck on either of our parts to lose this fight (it was either Kill or Be killed) So I decided to Tank Shock him. He rolled Box Cars to Pen me but he rolled a 2!!! (Becoming Weapon Destroyed due to Open-Topped!) and he got FLATTENED! I was almost jumping for joy and he was rather disappointed but was impressed that his Thirster (aka "The Juice") is now a decorative addition to the bottom of my Wagon.

Also a Painboy can apparently wound Skulltaker and Ghazgkull can Kill an entire Bloodcrusher Band on his own.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Yarrik on March 17, 2010, 04:31:05 PM
5 wolf scouts with a wolf guard (power weapon and combie melta) calmly walk up behind a chaos land raider containing Kharn the betrayer with 8 khorne berzerkers (with champion with power W) I blow up the land raider and assault the unit and  kill about 7 berzerkers and wound kharn over a few turns.

Same game one of my rhinos is immobilized right in front of a defiler which is also immobilized with its rear armour right in its face. (battle missions to the death game) after 6 turns of the defiler pounding its rear armour with a twin linked lascannon it repairs it self and drives away.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: popo on March 19, 2010, 10:22:55 PM
Iam so extremly unlucky when it comes to Rolling dies that iam considering quitting The hobby.
Last game i had my executioner firering 5 plasma cannon shots+ 1 lascannon at 5 marines and all missing without killing à single one....
10 veterans rapidfireing + 3 meltaguns at 5 scouts and not killing anything. Next turn they got assulted and ran of The table and the SM scouts were still standing on The objective.
My leman bolterboat didnt hit anything with ord cannon during The entire game.

Company command with 4 plasma + anti cover order shooting att 4 marines with rapidfire and left one marine sgt standing.

Vendetta shooting at The side of a wirlwhind with 3 TL lascannons of only one hit and then i rolled a 1 so not a thing happend.

3 veterans shooting at à dreadnaught whit plasma and 2 of them rolled 2 ones each...

It was my worst game ever!!
Sorry for The spelling iam currently drunk.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on March 21, 2010, 07:26:41 PM
Played a small 1000pt game of Orks vs Necrons.  My 5 Ork Nob Mob managed to go on an absolute tear that left 1/2 of the Crons dead by turn 2.  The next turn they assaulted the Lord and PKed him to his utter demise and phased them.  No Ork casualties were recorded.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: dalaran1991 on March 22, 2010, 06:59:45 PM
Tactical squad melta the Russ. 1 on damage chart. Got blown to pieces by guards. Next turn, charge the stunned Russ with meltabombs. Roll 1 again. 10 Guard unleash 30 lasgun shots, come up with two wounds. The two marines left fail both of the power-amor save.

That's just one Russ. How am I gonna do with a squadron?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Colonel_Kex on March 23, 2010, 05:44:39 AM
Had 2 stormtroopers with plasma guns left on the table and my opponent had 7 raptors with powerfist and 2 meltas 18" from them. i run up with the stormies, rolls two 1's and two 4's  to hit, i fail my two armour saves killing the last of my men.. then she fails her leadership test and the raptors roll 18" for their fall back roll... victory.. sort off...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: In_Theory on March 23, 2010, 09:07:11 PM
Orks v. Tyranids, 1k pts.

Trying to avoid an expanded combat with the mass of nids moving around with a Venomthrope. The entire blob of bugs contained; Venomthrope, Carnifex, 16 Hormagaunts, 3 Warriors, and a Pyrovore...
Suffice to say, I did not want to try to assault, lest I become completely overwhelmed.

So I decided to ride around in trukks and gun down the 'Thrope, gaunts, and warriors before I tried my hand at stomping on the carnifex...
3 turns of shoota/big shoota/ slugga fire and every single cover save was made.

So I decided to tank shock the bugs out of the venomthrope's gas cloud...
Because of the grouping, I couldn't avoid also shocking the Carnifex...

Opponent decides to DoG with the Fex (should easily pop the trukk).
Whiffs the rolls, the trukk ends up losing it's Big Shoota and squishing the Fex.

Not to be outdone, the other trukk zips through the Venomthrope's cloud.
This time, the opponent uses a Warrior to punch the trukk.
Rolls amazing, pops the trukk, causes it to kareen! and depost the orks 6" away from the massed bug cloud...
Tyranid turn mops up the stranded Orks.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheBigBadPanda on March 24, 2010, 05:44:41 AM
1250p match a few days ago, my CSM vs a friends orks.

It was my first game with my painstakingly converted dreadnought (from a loyalist one, might post picks of it some day) and was aching to throw at his warboss, nobs or any other multiwound thing. things didnt exactly work out though.

on turn one it passed its crazyroll and wobbled forward, but was too far from the greenskins to do anything. on the two following turns however, i roll 1s, making him throw loads of bolter fire (2 DCCWs with boltguns) at my defiler. finally on the fourth turn i roll a six! he charges my opponents fleeing
PK warboss+remaining nob, misses all of his attacks, and is exploded by the warboss.

i did win the game, but it was a little sad that my dread was so worthless in his first game :P (maybe adding some paint will help with the dice?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Colonel_Kex on March 25, 2010, 10:54:29 AM
last time i played my friends eldar he tankshocked a unit of veterans with his wave serpent and i figured, what the heck, i might as well, and i opted for death or glory.. with a krak grenade... rolls a 6 to hit, a 6 to glance and a 6 on the damage table.. as it had moved 15" and is a skimer.. it was destroyed :P he was not as amused as i was though
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tarrin the Space Marine on March 26, 2010, 09:50:54 AM
you do know that you get an autohit on death and glory dont you?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: HC118 on March 26, 2010, 09:04:21 PM
Well, then that's just one more six he rolled.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Hive Fleet Dread Q'thulu on March 26, 2010, 10:47:48 PM
I took out a wave serpent with my hive guard. It exploded and took out enough people in a near by squad to force a morale check which they failed. They then promptly fell back off the table
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on March 27, 2010, 12:21:28 AM
Playing a Chaos player the other day, he told me how great his Sorcerer and Aspiring Sorcerer were and that they were going to tear me up with his Thousand Sons.  First turn I fired the SAG and scored a 10 on the wound roll.  Rolling nothing lower than a 2 I bagged everyone, and they took their invuls.  As he bragged that he has never failed an invul with a sorcerer of any kind, he rolled ones for them.  The next turn, as he bragged how losing the sorcerer didn't affect his thousand sons shooting, I rolled double sixes on them with the SAG.  Apparently, Tzeentch wasn't on his side.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: muffinman331 on March 27, 2010, 12:13:36 PM
1. playing eldar against a friend's SW. he deepstrikes a whole terminator wolf guard unit with logan nxt to my lines, all he manages is to immobilize a wave serpent. my turn, everything turns and shoots him, killing most of his termies, leaving Logan and a rune priest. next turn, rune priest fries his brain due to perils, and logan charges a unit of guardians. after 3 rounds of combat I lost 15 of 20 guardians, but they never ran away. instead they killed Logan in CC, then held an objective at the end of the game. not bad for a few artists and farmers...

2. i was playing in a regional 'Ard boyz tourney, and had done real well in the first 2 rounds (playing orks). thirsd round I got a CSM guy who had noise marines with flamers on everything. I lost pretty horribly. the one bright spot was when I charged his lash prince with grots, and tied him up for the whole game. he had to send some marines across the table to help the prince against the grots. it was a very embarressed demon prince after that game.

3. I played a large game vs a friends nids that he was testing out for Adepticon. my nobs would not fail their saves! I got charged by the swarmlord and some other stuff. the swarmlord made my nobs take 6 5++ saves, and I had to re-roll any successful saves, with any fails causing instant death. I didn't lose a single nob. thats 12 5+ rolls in a row. did the same thing the next turn. eventually they died, but I must have made somewhere around 15 rerolled 5+ saves. it was bad. and then the next week, I played a small game with my space wolves also vs Nids. Lone Wolf charges a unit of warriors, none of which have power weapons or anything nasty. I have a SS/TH, but I figure I can weather a few hits from warriors. they force me to take only 4 saves. I roll 2 1s. not to fear, I have FNP! I roll a 1 and a 2. apparently my dice gods are Gork and Mork, and they don't like when I use weedy guys that wear actual armor
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Marauderk on March 27, 2010, 10:55:14 PM
My daemon played  a brutal game today against the Space Wolves, it was a close fight till turn four where i managed to kill everything in his army but 2 rhinos and a Pred with only the storm bolter left on it for a weapon.
I had the Keeper of Secrets with 3 wounds left and two daemon princes of Korne with 2 wounds each and just had to get thru his shooting phase for the win. 

First rhino fires both storm bolter's at my Keeper of Secrets gets 4 hits wounds with three and i fail all and it dies. Rhino Two firs his Stormbolters off and gets 4 hits 2 wounds i fail them and princes dies.  Pred fires stormbolter hits twice wounds both and guess what fail those saves.     So in one turn with freaking stormbolters he wipes me out. 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: EldradUlthran on March 27, 2010, 11:17:10 PM
Seer of Elyon, jsut so ya know, SW termies cant deepstrike, unless they pod in. But still, i recommend you give those guardians a fitting promotion :D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Black Hawk on March 27, 2010, 11:44:18 PM
So today me and my friend played this doubles battle against SM and CSM. I played my IG while my friend played his SW. Anyway, Kharne the Betrayers comes out of a Chimera and decimates a full Grey Hunters squad and is only dealt a single wound. He then charges my Infantry Squad the next assault phase and cuts down 7 guardsmen. So with only my power weapon wielding sergeant, the vox caster guardsmen and the grenade launcher trooper begins to pummel Kharne. I deal 1 normal wound and 1 power weapon wound. Kharne rolls a 2 for invul save and a 1 for armour. So Kharne dies to my basic guardsmen.  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on March 28, 2010, 01:43:26 AM
/rant: I got beslubbered over by a bad player at a tournament I was in today. This guy literally had some degree of mental retardation and was on medications that made him a bit out of it. I actually saw him drooling without even doing anything about it. However, the frustrating part was that he didn't seem to have a full grasp of the rules. If it was just a friendly game, I wouldn't have minded it, but this was a damn tournament. If you don't understand basic movement and shooting rules, you shouldn't be in a tournament! I had to practically guide him through his entire turn to ensure he didn't mess up, and the things he was messing up were things that would have given him an advantage.

So, we've just finished turn 3. We have over an hour left in the round, so we go for turn 4. We crawl through his turn, and time is running out. He caused a significant amount of damage in his round, but I was poised to retaliate and pull into the lead. We start my turn, and I am moving at warp speed. I've moved all my guys into position and I'm about to unleash a torrent of fire, as well as fleet a brood of Hormies into bonus point range, but just then, the owner comes down and tells us to drop our dice! I took an entire beslubbering turn of IGaurd fire and I didn't get the chance to fight back! I also missed getting a bonus point by about an inch because I couldn't fleet my Hormies in time!

An even worse part about this is that if I didn't have to babysit this guy the whole game, I could have finished my turn at a leisurely pace. I'm known to be somewhat of a slow player, mainly due to a nasty tremor (I have to take my time if I need to move models precisely), but I could have finished my turn at a snails pace relative to my normal speed with time to spare.

The worst part is that I was rightly pissed off about the situation, but the other players were getting mad at ME. Was I playing slowly? No! I was playing faster than normal because my Tervigon decided to spawn 4 Gants on turn 1 (and then double 6'ed his Catalyst roll), so my force wasn't even growing at all. Was he playing slow? Hell yes! He may have been a Gaurd player, but 85% of his infantry were in vehicles, so it isn't like he was moving 50 man platoons all over the place, and yeah, I was slowing him down when I was ensuring he played by rules, but it's HIS fault for not knowing the rules fluently before going into a competitive setting. I shouldn't have to watch my opponent like a hawk for the sole purpose of correcting his mistakes at a tournament. If he was messing up the occasional obscure rule, okay, fine, it happens, but no, you can't fire both Heavy Bolters and the Lascannon from your Valk if it moved more than 6", no, you can't center your blast template over empty space, no, you can't fire your hull lascannon at my Tervigon if your battle/demolisher cannon was aimed at my Hormagaunts/Venomthropes, etc.

Additionally, it was hard to figure out who was shooting what at who. I shouldn't have to ask what you're doing every time you shoot, it's your job to tell me everything you're doing before you do it, not afterwards. If I have to ask you to say what you should have said anyway, you are wasting my valuable playing time.

Everything just escalated into a giant amphetamine parrotstorm of suck that has marred my awesome W/D/L ratio (I've now only lost 3 games with the new Tyranid codex) and probably would have put me in the upper half of the tournament had I won. Of course, trying to adjust my list before going to the store and failing to get the math to work out caused me to be a mere three minutes late, which apparently cost me a bonus point I would have otherwise gotten for the first round, so I was down from the start. Honestly, had everything gone well, I would be lucky to have gotten 3rd, but that doesn't change the injustice I suffered.

Quite frankly, I refuse to ever play against this person again in a tournament. If I'm forced to face him again in a tournament, I'm just going to leave. I'm not going to waste my time again. I have been playing for a year now (exluding my time in 3rd edition), and I've played with several armies during that time. With every battle, I memorized more and more rules, stats, and info, and I learned from my mistakes and my victories, and I've become a fairly elite player. Since the new Nids came out, and with some more learning, I have become an incredibly potent player. I tend to crush everything I face. I've only lost 3 games out of all of the ones I've played with the new dex. Getting screwed over while having to face such a bad player in a tournament is an insult to the huge amount of effort I have put into becoming a great player. In a friendly game, I wouldn't mind at all, but his rules and procedure understanding is not sufficient for tournament play. I'm not claiming that I am the best player or anything, because I know there are people with even more experience and knowledge than I, but with my efforts this past year, I have reached a level well above that of most of my peers, which is why I have no remorse from saying this with no regard to modesty. Quite frankly, I've earned the right to ignore modesty. Cope. w /endrant
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: HC118 on March 28, 2010, 02:27:17 AM
ouch.  You should complain to the tourney organizer and just ignore that.  I know it sucks to play against people like that, but I work with people who don't know the rules either as I'm running my club.  On the other hand, applause for the patience, I probably would have bust by then.  I just wonder how the beslubber that people think you're stalling when you are helping the mentally challenged play?

Replaced "****" with "beslubber."  Swear all you want (no flaming, of course)!  The auto-censor may be turned off for your viewing pleasure (it is a filter, not an editor).  -Mr.Peanut
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on March 28, 2010, 02:51:35 AM
"well.....that explains a lot." (Shrek).

Alright, so I was at that same tournament, and it was quite exciting (placed 4th of 16 again. But the guy who keeps placing first wont be there again for a while).

I must say that my least favorite part was using battle missions. They really favored certain army types over others (first was Tyranids surrounding a defender with the table split into 6 sections, 2nd was Battle of Attrition, and third was the burn ground chaos one) and it really punished a lot of us (the "guard" player in attrition won in each game except one, because the non guard player siezed the initiative and it was his opponent's third game with his army).


But anyway, onto the good/bad/etc. stuffs.

Fuegan died in the second game without having accomplished anything. But it took 2 punishers and 4 vendettas shooting at him to do so.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on March 29, 2010, 02:44:27 AM
I agree. I was expecting to use the standard missions and my strategies had to be reworked for each battle.

Oh, and I just realized that I missed one of my Gaurd opponent's mistakes (there was so much to watch out for that I couldn't catch everything). He was counting his Chimeras with Veterans in them as BS4. As in, the Multilaser and hull Heavy Bolter were being fired at BS4 instead of BS3. I thought it might have been a special rule, but I was obviously wrong. I never really read my IG codex in depth, so I wasn't sure and I had too much to think about already. It definately affected the outcome of the game. I suffered a fair number of casualties from that extra point of BS.

If I'm such an elite player, then how could I miss such an obvious error? As I mentioned in my original rant, I know a ton about the rules of 40K, and many of the rules for armies I don't even play, but it takes a huge amount of processing power to just play a game with my Tyranids, between adapting strategies and remembering and using all of the special rules. I'm left with little extra brainpower to dedicate to other tasks, so I was working overtime just to play my army correctly and trying to ensure my opponent was playing properly. I just didn't have the free brainpower to catch this mistake, which annoys me a lot. It is now something I will keep in my memory incase this situation occurs again.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: NewHeretic on March 29, 2010, 09:33:23 AM
Everything just escalated into a giant amphetamine parrotstorm of suck that has marred my awesome W/D/L ratio...

Man, I sympathized with you completely until you made this statement.  Whether it's true or not, saying stuff like this (and I remember you making such comments more than once) just makes you sound like a cocky jerk.

I'm sorry you had to tolerate such nonsense at a tournament.  You really need to talk to the TO and make sure he's available to see to it that no one else has to deal with that kind of disappointment at the next tournament.

NewHeretic
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: muffinman331 on March 29, 2010, 10:09:23 AM
Seer of Elyon, jsut so ya know, SW termies cant deepstrike, unless they pod in. But still, i recommend you give those guardians a fitting promotion :D

yeah, I know. I'm a SW player, too. they were a first-turn drop pod unit.

now to figure out what a guardian can be promoted to... maybe I should GS some plumes on their heads and call them Dire Avengers. or promote their warlock to farseer
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on March 29, 2010, 06:14:11 PM
technically none of those would be promotions. Just put some Marine's around him being torn up by shuricat fire, put him on a termi base and call it an avatar (also technically wouldn't be a promotion) or something like that.

Anyway, a funny thing for me would be in the last tournament (mentioned above) my swooping hawk unit scored exactly zero (0!) kills, TOTAL. They weren't needed in the first game, were killed first turn in the second, and didn't come on until the end in the third.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: dalaran1991 on March 30, 2010, 03:31:08 AM
Fought against Eldrad (He's a dick btw  ;D). Drop podded my libby in with sternguards, failed to cast nullzone and got 1 wound from warp perils. Hellfire his uber council to bread puttings, leaving him with one wound. Next turn cast nullzone successfully, deepstriking a termy squad in, assault cannon and storm bolter him with 12 wounds or so. He pass every of his single saves even with the forced re-rolls. Next turn libby dead by a wraithlord, Rhino storm bolter scored 2 wounds on Eldrad, he fails both of his saves even with fortune! yayyyyyyyy!

Have a question for all the posters here: when your models have some awesome legendary rolls, are they very well painted? After my assault cannon termies keep jamming and missing, I added a whole bunch of purity seal and decorations and turn it into a kind of ceremonial weapon. It hits with every shot after that  ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on March 30, 2010, 10:20:37 AM
Have a question for all the posters here: when your models have some awesome legendary rolls, are they very well painted? After my assault cannon termies keep jamming and missing, I added a whole bunch of purity seal and decorations and turn it into a kind of ceremonial weapon. It hits with every shot after that  ;)

It's an iffy thing.  My latest battlesuit commander was a butt-whomping conversion, and he slaughters indiscriminately.  Also, my scratch built Big Mek has an obsession with rolling double sixes and rarely scatters with his Shokk Attack gun, especially against marines of any kind.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: strikeforce_comander on March 30, 2010, 10:41:57 AM
In my first game with eldar not long ago, my newly purchased used Avatar was able to shoot AND assault a Land Raider Crusader turn 1, 2, and 3...doing NOTHING when an allied tau railgun destroyed the land raider. He then assaulted some blood claws killing 1 and dieing.

It will be a long time before I use him in another list. I'm going back to my Blood Angels for a while.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: OfStatic on April 1, 2010, 09:11:18 AM
I rolled three 1's to hit with m wraithlord with a sword. He then got to reroll his attacks and rolled three 1's again  :o
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Peanut (Turtleproof) on April 1, 2010, 03:14:30 PM
... If I'm such an elite player, then how could I miss such an obvious error? As I mentioned in my original rant, I know a ton about the rules of 40K, and many of the rules for armies I don't even play, but it takes a huge amount of processing power to just play a game with my Tyranids, between adapting strategies and remembering and using all of the special rules. I'm left with little extra brainpower to dedicate to other tasks, so I was working overtime just to play my army correctly and trying to ensure my opponent was playing properly. I just didn't have the free brainpower to catch this mistake, which annoys me a lot. It is now something I will keep in my memory incase this situation occurs again.

Would such an elite player use a thread to make off-topic journal posts?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on April 1, 2010, 10:57:06 PM
I thought the whole event fell under the "Bad thing to happen in 40K!" catagory, which is why I posted it here instead of making a whole thread for it. If I should put posts like that in a thread other than the one talking about Good/Bad/Funny/Random things happening in 40K games, please let me know where to put them and I will ensure my future postings are in the proper place.

How about a good/funny/random thing? Today, I played a game against Chris Kluwe's Tyrands using my Eldar (3rd game with them) and I won. I have to say, it felt so awesome to be the one causing the RoWar effect instead of the one suffering from it (normally I'm the Nid player). He didn't pass a single psychic test and suffered Perils each time he tried. Eldrad managed to take Perils after rolling a triple 1, failed Ghosthelm save, and passed his first save. However, since Chris had never faced Eldar before, he was not aware of the covention that Fortune and the Perils re-roll cancel each other out as there is no point in rolling the first die as it always has to be rerolled, so I had to roll again, and I failed the second time.

The highlight was probably when my 10 man unit of Wraithgaurd with Spiritseer and Eldrad, all with Fortune and Guide (which I forgot I had...), fired on his Doomed "Deathstar" unit of a Tyrant with LW+BS and ScyTals (and 2+ save), two Tyrant Gaurd with Whips, and a Tyranid Prime with DBS and ScyTals, and the ensuing combat. I managed to hit with 7/10 shots (again, forgot Guide), and wounded with all of them, though I only scored one 6. However, since he had no cover, it almost wiped him out. He lost both Gaurds, took 2 wounds on his prime, and took one on his Tyrant. A good plastering from two dual-Scatter lasers wiped out the Prime. I tried to assault the Tyrant, but he was just out of range.

In his turn, he tries to use Paroxysm on my Wraithgaurd and fails again, taking a Perils wound, and lowering him to 1 wound. He charges in, but poor Eldrad can't make it to him due to intervening Wraithgaurd. The Tyrant whiffs 3 attacks, and only manages to wound with one. I put it on the Spiritseer and passed it thanks to Fortune. Warlock hits and wounds with both attacks, but both armor saves are made. It's now all up to the 10 Wraithgaurd... who whiff all but 2 of their attacks. Both wound, and the poor Tyrant just couldn't deflect any more hits, so he rolled two 1's for his saves. Upon the death of his Tyrant, he conceded the match (capture and control, I was going to wipe out his scoring units).

And a Bad thing on my part:
To be perfectly honest, I had tailored my list a bit to fight Tyranids, knowing that there are two Nid players at the LGS I went to. Against a Mech army, I probably would have been wiped out easily. My experience on the receiving end of the Eldar beatstick is what lead me to make my force be nasty, though I was limited as I have few aspect warriors and Ail-Shan is using two of my Falcons and some of my Warlocks.

I also should have informed my opponent of all the crazy things Eldar do, especially since he hadn't faced them before. There were quite a few moments were I explained a particular rule or ability or weapon and he didn't believe me (understandable but a little insulting) and had to see for himself. Hopefully, I will remember to do this in the future.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: NewHeretic on April 2, 2010, 12:16:21 PM
I also should have informed my opponent of all the crazy things Eldar do, especially since he hadn't faced them before. There were quite a few moments were I explained a particular rule or ability or weapon and he didn't believe me (understandable but a little insulting) and had to see for himself. Hopefully, I will remember to do this in the future.

It sounds like you had a good time switching things around. ;)

However, I want to encourage you to never feel upset about someone asking you to show them a rule.  If I ask someone to show me a rule that I find questionable and they get defensive (feel insulted), I immediately assume they're lying to me because they don't want to have to produce the rule.  It's always easier to simply open the book, point to the appropriate passage, and hand it to them to read for themselves.

NewHeretic
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: moc065 on April 6, 2010, 10:25:02 AM
Hey Eldar trikery is always questionable... so just hand him the book....

I took Mech Eldar vs Nids very recently and had my JB Council eat halk of his 1850pt force... He was bewildered until I handed him the army list and he saw that my JB Council cost about 750pts... then hhe said "well,they killed about that much, and I went at them piecemeal, so it makes sense now"...

He had as much fun explaining the new nid rules to me as I had explaining Eldar Trickery to him, and after the game he said  he actually had a blast and wanted another try at my army.... I accepted of course.



Now for insane Trickery though... Gutstikk used A Deciever, Coupled with Pariah and a "Wraith Escort Service" to almost remove my JB Council without even touching them... I did a seriuos double take, read through the Necron Rules again (as I actally play that army) and congratulated him on an excellent application of rules, tactics, and stratagy... That  game ended in a draw (As I got lucky); but, my entire playstyle with Necrons has forever been modified as I learned so many good combo's from Gutstikk's game and some of my own after that Necrons have popped back up to one of my most favourite and fun armies to use.

Weird how the weird stuff teaches you so much more than everyday gaming ever will.

Cheers
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Hoec on April 7, 2010, 06:17:52 AM
Had a game tonight against my mates Ultras.
Capture and control, 1300 points. It was close at turn 3, and at turn 6 it was neck and neck.
My objective, With 2 rangers gone to ground on my obj, with 3 GJBs and 3 reapers infront get a 10 man tactical squad running towards them.
GJBs get hit by some Whirlwind fire, lose a man, Zoom off the field (what can you expect they are random civilians after all ;))
Reapers get boltered, (as my friend is a move from assault range) losing one man. Exarch holds his squad together, shoots his tempest launcher, gets 12 hits, 10 wounds.
Teach those puny Mon-keigh to mess with him...
Won me the game, who says reapers are not good in small squads of 3, standing out in the open? ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: dalaran1991 on April 7, 2010, 05:55:37 PM
Who, in the name of Marneus Calgar, Roboute Guilliman and the Emperor would charge a footslogging tactical squad at the reapers without transport or cover  :o ???????????? He needs to go through the 10th company again lol  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Hoec on April 7, 2010, 06:34:15 PM
Drop poded em in, he claimed a cover save but crack shot soon shut him up ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Froenx on April 8, 2010, 03:31:51 AM
watched the new nids completely table the new spacewolves.

my jaw just hit the floor.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Hive Fleet Dread Q'thulu on April 8, 2010, 04:08:38 PM
what? how many points and skill level of the players?

lost combat to a single terminator who started in a squad of ten
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Froenx on April 8, 2010, 05:06:36 PM
two vets and I think it was a 1200 pointer.

oh and I should mention Lucas the Trickster was in that game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on April 8, 2010, 11:49:30 PM
1600 point game with my Eldar vs Marines (he's not a noob, he just sucks at playing because he has never applied himself in the year since he started. If I was more comfortable with my Eldar, I would have given him extra points to try and balance it out a bit, but I'm a novice as far as actually playing as them goes.), Pitched/Anihilation (by dice roll even), and he had first turn.

I tabled him in the bottom of turn 6 by tank shocking his Chapter Master, who failed his DoG. As it happens, he didn't get a single kill point all game (he came close to 2 KPs, though), making the score be 11-0. I was having mostly good rolls, and he was mostly having bad rolls, which had an effect on the game. For instance, he used an Orbital Bombardment on my Fortuned Wraithgaurd + Conceal Seer + Eldrad unit, and I made Eldrad's save, the Spirit Seer's save, and had to roll five 5+ saves for the Wraithguards. First round, I get four 6s, and a 5 for the reroll, meaning I took no damage at all. Had my saves not been so godly, the game may have been much different. He was expending most of his fire on the Wraithgaurd, so my other stuff got through the game relatively unharmed.

My Falcon managed to miss a Dreadnaught with his Pulse Laser for 3 straight turns, but blapped two Honor Gaurd later in the game. The Falcon actually suffered a penetrating hit, and a 6 was rolled on the damage table. Lucky for me, I had Holofields, and his other roll was only a 2, and my Stones downgraded it to a 1. Gotta love/hate Holofields if you're playing them/playing against them. It was kind of important for me that the Falcon get out of the way so Fuegon and his Fire Dragons could get into Melta range of the Dreadnaught. 5 pens, two explosions.

I really don't like this kind of game. It isn't a challange at all. In fact, it is easy to do. There was only one challange that I set for myself, and that was to win without giving up any kill points, and I managed to do that (Eldar are kind of squishy, so it shouldn't have been that hard to kill one of my squads). I had a 5-women Banshee squad and a 5-man Fire Dragon squad reduced to 2 models, Eldrad was down to 1 wound, and my Wraithgaurd were down to 5 from 10. Everything else was fine.

Before people start be-atching about me talking about beating a bad player, I would like to point out two things. First, an advanced player tabling a beginner is not a post-worthy event, but an advanced player tabling a beginner without giving up a single kill point is. Concentrate on the "no kill points" part of the story, not the beating up a "beginner" part. It's hard to do that (no KPs) regardless of who you face. Second, while I was ruthless in my playing, I was very friendly with my opponent. I was helping him the whole game, be it with tactical advice (like ideal wound allocation), reminding him to shoot all his guns from a squad, or giving him the benefit of the doubt with TLOS issues; the kind of things you wouldn't do in a competitive setting. I'm not willing to purposefully weaken my army lists or play badly, but I'm not heartless, either.

For next week, I plan to have an interesting challenge. I'm going to have this opponent team up with another player (also Marines, and very new) to have a 2000 point list with two FOCs, and I will use a 1500 point list (probably as CSM or Tyranids) with one FOC. I think a 500 point handicap plus the potential for more heavy/elite choices may be able to make a match between us more fair (I've beaten him with a 200 point handicap before, though). I won't be able to use my killer 1850 list because of my point cap, but I won't hold back on the evilness of my list.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Colonel_Kex on April 9, 2010, 03:53:48 AM
last weekend i played 7 games with my deathwing, guards and orks.. i won 5, drew one and lost one.. this is random as i almost always lose :=)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lorizael on April 9, 2010, 05:08:35 AM
For next week, I plan to have an interesting challenge. I'm going to have this opponent team up with another player (also Marines, and very new) to have a 2000 point list with two FOCs, and I will use a 1500 point list (probably as CSM or Tyranids) with one FOC. I think a 500 point handicap plus the potential for more heavy/elite choices may be able to make a match between us more fair (I've beaten him with a 200 point handicap before, though). I won't be able to use my killer 1850 list because of my point cap, but I won't hold back on the evilness of my list.

Isn't that just demorilising the guy further? If you keep thrashing him with an underpointed list it's just going to make him feel crappy. The guy needs to be playing players of his own level/experience, maybe with someone of experience watching over them and helping out- if they want help.

Quote
I'm not willing to purposefully weaken my army lists

Why not? It's a good thing to do! If I'm playing an inexperienced player I don't take my outflanking SM or my fully mech-Eldar. I play something a bit more regular. It's called playing nice and not behaving like a outrageously sexy lycra-clad pixie.

I swear every post you make is showing how you're attempting to drive people out of the game by being a complete arse.

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Alexander's Son on April 9, 2010, 08:36:41 AM
(he's not a noob, he just sucks at playing because he has never applied himself in the year since he started.

I really don't like this kind of game. It isn't a challange at all. In fact, it is easy to do.

Before people start be-atching about me talking about beating a bad player, I would like to point out two things. First, an advanced player tabling a beginner is not a post-worthy event, but an advanced player tabling a beginner without giving up a single kill point is.

And now you want the conrgatulations part? People like you are the reason I have played only 5 games since 1992 I started the hobby... 5 games. And before you start, I will point out, that I have all the rules of all the armies... and read them all. But I keep on falling on guys like you and I lose interest in playing.

And all me ranting started when I read your post with the first and second things you wanted to point out. You're successfully accomplish your mission to throw people out of the hobby... well done!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Peanut (Turtleproof) on April 9, 2010, 11:27:51 AM
[I brag about noob smashing yet again.]

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv158%2Fmrpeanut%2F40k%2FWakkaFinalFantasyXabitsusssquint2e4.gif&hash=9ad13fb2caa3ee8a67514f0d18a928671dfef61e)

You should probably stop posting in this thread because it is such a buzz kill. (https://www.40konline.com/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv158%2Fmrpeanut%2FMisc%2FFrogtgetoutsupersaijanlevel3frogout.gif&hash=0e11f7b81f8569832a957b86b10c0c487287f634) 

Statistically unlikely but favorable dice rolls are lucky, not godly. 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: ManOfConstantSorrow on April 9, 2010, 02:32:01 PM
One instance was during a game between an eldar player and my IG w/ GK allies army. My grey knight terminators hopped out of their transport to be promptly blade-stormed to death (dire avengers I think). My demolitions vet. squad go in for revenge, throws their demo charge, scatters, kills 3 of their own squad, and charges. Five turns later, vet. sergeant finally goes down after holding off 6 eldar guys, by himself. He killed about 3 of them.

He is getting a medal for that one.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gornon on April 9, 2010, 06:13:28 PM
Quote
1600 point game with my Eldar vs Marines (he's not a noob, he just sucks   at playing because he has never applied himself in the year since he   started. If I was more comfortable with my Eldar, I would have given him   extra points to try and balance it out a bit, but I'm a novice as far   as actually playing as them goes.),

So, you beat down a young girl and a newb now?  Great, what's next?  Bragging about beating a poor person because they can't afford to buy the minis they need to form a good list?  Crushing an 8 year old?  How about whipping someone who's mentally handicapped?  Some of my 8th grade students show more maturity than you.  You seem to think you are a great player.  I am not sure about your tactical skills, since all I really know about them is that you use them to crush your lesser, but you are a pretty amphetamine parrotty player in terms of sportsmanship.  I agree with Peanut.  Stop posting about how great you are.  It offends me.

(sigh) Look, as a change of pace from everyone else who is simply burning you.  I'll try to help out.  I understand not wanting to cut back on tactics.  I do.  I find it hard to do myself.  If an opponent realizes you are making poor choices on purpose, its going to offend them.  Telling them you are being easy is an insult, too.  No one likes being treated like a baby.  I realize how hard it is to restrain yourself.  Even more so when you already have a list made and have brought only the models that go in the list due to carry space. 

For a bit, I thought that giving my opponent advice like you did is good.  It's not.  For several reasons.  The first is that they won't ever learn if you tell them.  Second, they are not playing a game, they are being lectured too.  It is fine to help someone who is stuck and really hemming and hawing.  I don't tell them the right answer, though.  I give them their choices and let them pick.

The best thing I can do is suggest that you neuter your lists.  Thing that you can do is A: Inverse-tailor your list.  You see that your opponent is playing mechanized?  Bring Deep Striking Assault troops.  Does he have lots of Las Cannons?  Grab lots of tanks.  In addition taking point sink units might be a good choice.  Take Sternguard, for example.  A full squad kitted out with meltas, flamers, ect is going to be pricey and powerful, but is no more tough then other Marines.  A big squad of Sternguard will tend not to be able to pull their own weight in small points matches.  An Eldar example would be taking an Autarch and blinging him out with way to much wargear.  Taking bad models is a good choice too, but I understand not owning bad units.  I don't even own Ogyrns because I feel they are bad units.  In addition 'bad' is subjective.  A 'bad' unit in the right list or play-style will be good.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Yarrik on April 9, 2010, 06:40:57 PM
Good god will you just say "cool Galerazorwind, no kill points is pretty interesting!" and continue with your lives? I see 4 large posts on his apparently ruthless ways. Your clogging up this thread as much as you say he is.

Anyway on the weekend i faced my friends orks, A 3 man crisis suit team was charged by 8 boys and a PK nob. He kills a drone, nob misses all his attacks (5 ones and twos!) then the suits hit back, killing two boyz then proceed to run the unit down.

Same game, my kroot squad is required to make a snake eyes morale check, and pass. this is the 3rd time on 3 seperate occations my kroot have done this! they are completely fearless.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on April 9, 2010, 06:46:03 PM
If I may off-topically add my own suggestion is the simple "what am I doing and why?" question. Were I to be playing against someone new(ish) after every one of my movement phases (for the first 2-3 turns probably) and after deployment I'd ask my opponent to tell me why I did what I did. Of course since I have yet to play a new player (other than when my friends and I started) I have no real experience, and so my suggestions end here.

On-topically I had a game against my friend's Wolves today. He was trying something new that he'd thrown together that morning against my tournament list (he knew that that was what he would fight and he had some pretty tough units for me).

Highlights of the game include my wave serpent failing to kill long fangs in the open with its missile launcher (1s to wound over and over). When the long fangs shoot at it (with a plasma cannon no less) the one of the 2 shots that hit wrecks it.

Also, one of my Falcons got away with only stunned and shaken results after Logan Grimnar hit it and penetrated 6 times. Yay holo-fields.

Also a skyclaw squad with wolf-priest tore through my avenger squad and one of my guardian squads, and then fell to the mini-Eldrad-council (which didn't lose a model all game).

Up through turn 5 I was losing by 5, at the end of turn 6 I was wining by 1, and at the end of my 7 I had tabled him. It was a fun close game, and those termies just would not fail an invulnerable save from my pulse lasers (storm-shields).

Also Fuegan put himself on a hill behind a wing of his Falcon and spent the game fire-piking a las cannon longfang team followed by finishing off Grimnar with another pike round.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: -Makenshi- on April 9, 2010, 07:20:04 PM
Good god will you just say "cool Galerazorwind, no kill points is pretty interesting!" and continue with your lives? I see 4 large posts on his apparently ruthless ways. Your clogging up this thread as much as you say he is.
As much as I agree with them, I also have to agree with Yarrik here. In future please just keep to the thread, and Gale, I suggest you think carefully before you post things like that again as this isn't the first time this has happened in this thread, and I'd rather not see it repeatedly de-railed in such a fashion.

Anyway, time to move on and if anyone wants to discuss this further then take it to Suggestions, Questions and Comments, PM me or PM Rasmus - either way, lets keep this thread on topic and not have it turn into another borderline flamefest of Galerazorwind.

~MTWC
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Froenx on April 9, 2010, 08:42:08 PM
I just read galerazorwind's post and it reminded me of a few games i've had.  I just chalked them up to horrendous botch.  Even with good maneuvering and planning (staying away from nurgle), I couldn't kill off one single unit.

The last botch filled game I had, I geared my army towards blasting the utter crap out of Tzeench and not really worrying about anything else.  What happened?  The more Tzeench daemons I killed, the better their saves got.  And in return, my suits got blasted to bits.  In summary, it turned from a beatdown for him into an uphill battle for me.

At the end of that game, I think there were two tzeench daemons left out of twenty.  one herald and one pink horror.


One funny thing about that game though which i got a kick out of.  Three heavy gun drones held their own til the end of the game against Nurgle in CC!  yes.  drones fighting it out in CC versus frickin NURGLE.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: dalaran1991 on April 10, 2010, 02:00:28 AM
One of the ways I like to introduce people into the game is to show them all of my models and just let them pick whatever units they like, for they dont have the models themselves. It's more about fun with the first game and with 40k it's hard to win before the 20th game anyways. So that game I went with a command squad, a vanguard squad and a scout squad against termie assault, captain in TDA, sternguards and 2 Tactical squads in pods. The whole game was fun and at the end game I had my captain with 2 guys left in the command squad. These guys survive 2 rounds of special ammo fired at them and nailed the sternguards. Then I reminded my friend he can still shoot the deathwind launcher in the drop pod, which scored all wounds on the squads, with them failing their armor and FNP save. My friend wins and he decided to start SW cause it was so fun.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Yarrik on April 10, 2010, 06:51:37 PM
 In a game today, My tau vs black Templars.
A Chaplain in temrinator armour walks across the field for 4 turns withering 2 crisis suits and 12 firewarriors firepower, charges into the firewarrior squad...kills 2......and gets killed by 10 fire warriors who hit back.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on April 10, 2010, 07:04:34 PM
Eldrad rolled a 1 for his +ld roll for mindwar twice today, and 2 guided pulse lasers, a standard pulse laser and Fuegan failed to wreck a single storm raven. I ended up losing the game because Eldrad failed a ld10 morale check (I won the hypothetical stays on the board turn though).


Also against GaleRazorwind's Tyranids today:
Was losing on turn 5, won on turn 6, and likely would have tabled him turn 7 had it continued.

My hawks bagged a good number of gaunts throughout the game, and Fuegan managed to pull another gaunt squad off an objective (and then ran them down).

The doom failed to do any damage with Spirit leach on Eldrad or a guardian squad (passed with embolden on 3D6). Next turn the guardians shurican catapulted him to pieces.

A helpful event in that game was that all 3 venomthropes were removed turn one by TL pulse lasers and a TL missile launcher.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on April 10, 2010, 07:46:11 PM
Ninja-ed by Ail-Shan

I had my fourth loss as Tyranids today. I was fighting Ail-Shan's tourny list with my tourny list (which put me at a severe disadvantage due to important psykers getting shut down by RoWar), 1850 Sieze (5)/Pitched, and I went first.

Had the game ended on turn 5, I would have won (3-1), but we had to go into turn 6, and Ail-Shan pulled off another one of his last-second crazyness moves and pulled/shot me off my objectives, giving him the win. On his first turn, he managed to kill all of my Venomthropes as I couldn't make any 4+ saves, which really hurt me as there were times where a 5+ cover save would have been very welcome. Zoanthropes managed to hit a Falcon with one shot, penned, and rolled two 6s on the damage table (Holofields). This made Eldrad and co. be in range of my outflanking Hormagaunts, who killed 4/5 Warlocks and put a wound on Eldrad on the first round, finished off the last Warlock in the second round, and got locked in combat with Eldrad for another two turns as I couldn't get through his rerollable 3+ save. My Hormies finally ran away after they lost their Synapse support.

I also had an 1850 Sieze (5)/DOW game against the SW player Ail-Shan mentioned in the last post, which I won. I believe the highlight was a particularly epic combat between 36 Toxin/Glands Hormagaunts versus a Paroxysm-ed 8-man Terminator squad with Logan Grimnar. I set up a bit of a trap with my three broods of Hormies. I stuck two broods in a ruin with no windows/doors on the ground floor, and ran the third one up with my Tyrant just to the side. My opponent marched his Terminators a little too close, which is when I sprung my trap. Between move through cover and super-fleet, I was able to position my broods in such a way as to get every last model in combat range. Out of the 105 attacks on the Termies, I caused 58 wounds, killing off 7/8. My 3 attacks on Logan did nothing. I won combat, and they failed their morale test, but my rolls for sweeping advance sucked and they got away.

I was just thinking, "Wait for it... Wait for it..... NOW!"

My opponent conceded when it became apparent that he would be wiped out before the game ended.

Also, for the record, this opponent is far from being a noob or even a beginner. I'd say his skill level is greater than medium but less than high, but closer to the high end, so this was not a noob crushing game. Hell, I was actually really scared until I obliterated the Terminator squad.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Black Hawk on April 10, 2010, 08:57:05 PM
Well this wasn't in a game or anything, but I bought myself a tiny yet efficient SM today at a Bizarre Bazaar today. For $28, I acquired 5 Assault Marines, 1 LR, 3 squads of Tactical Marines, 2 plasma SM, 3 or 4 plasma cannon SM, 3 LC marines, 5 Terminators, and a Drop Pod.

The thing is, I bought a LR from a kid for $10 already assembled extremely well unpainted, he then goes and buys a LR Crusader that is missing ALL of its guns and is painted extremely poorly IMO. I'm wondering what prompted him to sell a perfectly good LR and purchase an extremely poor one.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: dalaran1991 on April 10, 2010, 09:31:44 PM
Well this wasn't in a game or anything, but I bought myself a tiny yet efficient SM today at a Bizarre Bazaar today. For $28, I acquired 5 Assault Marines, 1 LR, 3 squads of Tactical Marines, 2 plasma SM, 3 or 4 plasma cannon SM, 3 LC marines, 5 Terminators, and a Drop Pod.

The thing is, I bought a LR from a kid for $10 already assembled extremely well unpainted, he then goes and buys a LR Crusader that is missing ALL of its guns and is painted extremely poorly IMO. I'm wondering what prompted him to sell a perfectly good LR and purchase an extremely poor one.

Stolen property  ;)? Beware, the Inquisition is watching you  8)

I wouldn't even bother with such stuff if I got such a good deal though  :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: HC118 on April 10, 2010, 11:45:16 PM
Well this wasn't in a game or anything, but I bought myself a tiny yet efficient SM today at a Bizarre Bazaar today. For $28, I acquired 5 Assault Marines, 1 LR, 3 squads of Tactical Marines, 2 plasma SM, 3 or 4 plasma cannon SM, 3 LC marines, 5 Terminators, and a Drop Pod.

The thing is, I bought a LR from a kid for $10 already assembled extremely well unpainted, he then goes and buys a LR Crusader that is missing ALL of its guns and is painted extremely poorly IMO. I'm wondering what prompted him to sell a perfectly good LR and purchase an extremely poor one.

And the above is exactly why GW closed Bizarre Bazaar.  Too many vets making absurd deals with the newbies.  EG: some vet was selling a 500 point part of his army, and he decided to try to get the better of a noob by offering a trade; his 500 points that he called "painted well" (tabletop std.) for a 1000 point part of his army that was built to an excelent standard and were also painted to a tabletop std.  So the kid asks the staff if it's a good deal, and they say that he should at least be getting twice that, if not more.

Anyways, during a battle some time ago, I remember rolling a one for a terminator armor save.  I could reroll it, which I did and got a one for.  My opponent, being a good sport, decides to let me do it again.  I still roll a one.  Just to be sure, I then roll three more dice that promptly come out as sixes.  What a pain.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mr.Peanut (Turtleproof) on April 11, 2010, 12:56:41 PM
Had the game ended on turn 5, I would have won (3-1), ...

Had the game ended before turn 1 it would have been a draw.  Had you burned down the hobby shop no one would be the wiser of your horrible pantsing at the hands of an Eldar army that included Swooping Hawks and Fuegan.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on April 11, 2010, 04:35:37 PM
Peanut, those are all fine situations, but they are a little different from the one I stated. Whereas your situations involve not playing at all or ending the game early/killing the store and its patrons, the situation I described was after playing through a full 5 turns, at which point a D6 is rolled to see if another turn is played as per the rules stated in the BRB. This rulebook sanctioned event had two possible outcomes: continue for turn 6 or end the game. As this would have been a perfectly legal and logical point for the game to end, it is perfectly reasonable to use this point in the game's timeline as a reference to the potential outcomes.

Furthermore, I would hardly call it a "pantsing". IIRC, I was winning for the vast majority of the game. It was only in the last turn or so that I started to lose it. And don't be knocking Fuegan. He has a 2+ save, FNP, and EW. Without a power weapon, he is almost impossible to kill. My Hormagaunts need a 5+ to hit him thanks to their new crappy WS, and they don't get poison rerolls unless they charged in. A Trygon has a chance of taking him out, but that assumes you can get close enough to assault him without getting fusion blasted to death first.

I will once again point out that I am at a severe disadvantage when I play against Ail-Shan's Eldar as my army contains several units which need to use psychic powers in order to do anything, and unless if I somehow manage to take out Eldrad before my psykers die, their talents are being wasted. It's like playing with 300 points less than your opponent, but instead of getting to build your list from the ground up, you're losing your vital offensive and supportive units. Yeah, I could manage to still win under those conditions if I was fighting a noob, but Ail-Shan is most definately not a noob. In fact, in many of my posts here mentioning the lack of skill at one of my LGSs, I actually went out of my way to point out that Ail-Shan is at least my equal, so the fact that I'm able to come as close to winning as I did in our game yesterday against another highly skilled player while suffering from such a huge disadvantage is a testament to my own skill as a general.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The GrimSqueaker on April 11, 2010, 05:20:51 PM
Everyone, just move on so we don't have a 24 hour GaleRazorwind network thread in action. Horn tooting may happen else where please.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on April 11, 2010, 08:14:41 PM
Today my Alpha Legion chosen earned their place in my army in spades.  After outflanking a Tau player's broadsides, I slaughtered them with my power weapons and plasma weapons, then proceeded to clean out his heavy support section, taking down both Hammerheads, killed his Ethereal, splashed his Devilfish, killed all the firewarriors, took the objective for my regular guys, and finally finished up by dismantling a full Stealth Squad with all the trimmings.  I didn't lose a single chosen marine either.  Now that is definitely Hydra Dominatus!!!!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: dalaran1991 on April 11, 2010, 08:56:42 PM
Decided to play a fun game with my IG buddy with 10 scouts, a libby and 10 terminator fully equipped. He got one Leman Russ, company cd squad with master of ordnance and 3 sqd of veterans. So the scouts are with the libby in cover. They got something like 7 ordnance template, 12 grenade launcher blasts, several 20+ lasgun dropped on their head. The whole game the libby and scouts do nothing but going to ground the whole time, and despite all the firepower they lost 3 guys. Termies arrive, fail to destroy the big Russ, lost 1 member to lasgun fire because it detonates the power field in his powerfist (otherwise I can't think of any viable explanation for losing terminator to flashlights  ;D), assault the veterans losing another 3 members, while the other combat squad got locked with the other vet squad for 2 turns (power fists are so heavy so they keep missing  ;)) It appears that the scouts have been digging holes deep and when they emerge with 7 guys the battle is already over. The termies are then reassigned to the 10th company. It was a tactical draw and extremely fun game to play ;D.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Maverick1 on April 15, 2010, 11:00:36 PM
Playing against a mate who plays dark angels as the imperial guard. My Leman Russ shoots at an enemy squad ...and it scatters directly onto one of my squads, armed with plasma guns, kills them all. >:(
Next turn, it shoots at another marine squad, which was 12 inchs in front of it...then the Lemans shot scatters directly onto it, immobilising it.  :( Then the squad which it failed to kill, with its meltagun, comes in and blows up russ, taking with it my CCS :'(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on April 16, 2010, 04:47:43 PM
Mmmm love Failhammer.  I took my Tau out for what proved to be their last game yesterday.  I was playing the new Blood Angels.  Over three turns, 2500 pts of Tau got slaughtered to a man.  The worst part?  Through the combination of Invuls and other madness, I didn't kill a damned thing.  Not even so much as a wound.  This has been a running joke for my Tau for quite some time.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on April 17, 2010, 06:12:17 PM
Just got back from 2 games today (won both).


Highlights:

Game 1:
1. Fuegan redeemed himself by killing a storm raven with one shot (the sanguinary priest and guard were then removed by the rest of my army's guns).
2. Death company with Lamartes chased after a falcon (due to rage), and when they came back were killed by my entire army's shooting (again).
3. Dante and his assault squad were removed the turn after they arrived from almost my entire army's shooting.
4. I ended up tabling my opponent turn 6 having lost a guardian squad, my 5 warlocks, a falcon, and a wave serpent. Every other squad was untouched (though Eldrad took a wound from perils and Fuegan took a wound from Dante's mask).

Game 2:
1. Hawks bagged a vindicator
2. Fuegan failed a pile of saves (after having a kill tally of a deathwind missile launcher, and that was it), resulting in his death from 2 bolt pistols, an assault cannon and 3 storm bolters.
3. Eldrad (after a huge mistake on my part) was gunned down by the same assault cannon and 3 storm bolters.
4. One of my guardian squads survived by just the warlock after a few turns of shooting, and my opponent rolling snake eyes to try and assault them.
5. Despite that, I won by 2 KP (though my opponent's termie squad was untouched since he wouldn't fail a save).
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: strikeforce_comander on April 17, 2010, 09:32:07 PM
In my first game with my eldar, my Avatar turn 1 got to shoot and assault a Land Raider Crusader, doing nothing. He then tried again turn 2...and 3. Failing each time. The LRC was then destroyed by an Allied Tau railgun. So, the Avatar then decided to assault some Blood Claws...he killed one then got killed himself. >:(

Then, earlier this week 5 BA bolter scouts attack 5 SM's. They kill one with shooting, get 2 of themselves killed and assaulted turn 3. After everyone else in his squad was killed, one scout kept the SM squads in CC until the game ended  on turn 6. This won me the game because I won that game by a single kill point. ;D

During the same game, my Vanguard Vet tried to used Decent of Angels to get in a tight spot. The only way they could mishap was if they drifted 6 inches in a very particular direction...which my opponent pointed out. "Now watch them scatter 6 inches into my Sternguard and mishap." Which is exactly what happened. He placed them on the other side of the table, causing them to be about useless for the rest of the game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Colonel_Kex on April 19, 2010, 09:13:23 AM
Yesterday my poor orks got their butts kicked agains a mechanised eldar list.. exept for my warboss and his nob retinue (not bikers).. my opponent doomed them and bladestormed them with two squads of dire avengers giving my warboss and his 4 nobs 28 wounds to handle.. you should have seen the look on his face as only one nob was wounded :P

They yhen killed a unit of guardians, 2 wave serpents that had moved flat out, getting me some kill points but still losing at like 12-8
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheBigBadPanda on April 27, 2010, 03:54:41 AM
I had my second game versus orks with my recently aquired Chaos Marines this weekend, and my painstakingly converted dreadnought faced the same humiliating fate as last time. This time he ded good for about four turns or so (clobbered three Khans in CC and took down two deffkoptas) But when he charged my opponents PK Warboss and his remaining Nob he failed big time once more. ones and twos on his to hit roll, and was then punched into obedience by the warboss...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: squizmaster0 on May 1, 2010, 09:10:33 AM
Whirlwind fired a shot and scattered right onto his own vindicare assassin hiding in some woods. Killed him b4 he had a chance to shoot even once.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Hoec on May 2, 2010, 02:36:38 AM
Game of kill-teams today against bro.
10 dires and 10 guardians shooting at tactical marines for two turns, hitting about 5 times, wounding 2 times. He failed both saves, the only times he saved them all game.
He shot back, i madeone save , the rest were spirit stones...  >:( Bloody dice :o
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on May 3, 2010, 10:16:59 AM
Orks vs CSM, I was having a hell of a time getting rid of those obnoxious possessed, when I rolled a 6 for my Lootas rate of fire.  I then rolled 12 5s and 6s and proceeded to mow down all the possessed as the other player failed all of his saves.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Hive Fleet Dread Q'thulu on May 4, 2010, 12:09:32 AM
    gargoyles sweeped a marine unit that charged them. the guys face when he realised they have rending hilarious.
    zoanthrope passes psychic check then rolls a one to hit, next turn double sixes and passes invulnerable twice.
    During them same game i forgot about my tyrants psychic powers thus letting mephiston run amok through about three units of my nids. didn't put the prime in btb with mephiston allowing him to kill all of the warriors and then the prime.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on May 4, 2010, 02:29:37 AM
^Uh, Gargoyles don't have rending?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Hive Fleet Dread Q'thulu on May 4, 2010, 02:47:49 AM
oops yeah well i guess i owe that guy an apology but it didn't stop me from getting tabled. totally had bad luck with my rolls. seriously, i killed a tac squad and that was because i misinterpreted something and HVC penned the crap out of a rhino rolled a 5 for armour penn(str 14) and then rolled a 1.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tarrin the Space Marine on May 4, 2010, 04:48:50 AM
Whirlwind fired a shot and scattered right onto his own vindicare assassin hiding in some woods. Killed him b4 he had a chance to shoot even once.

Nice.  What took the other wound off, cause that whirlie sure won't instakill.

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: csjarrat on May 5, 2010, 02:17:19 PM
dire avenger squad get charged by assualt terminators after bladestorming and killing 3. the dual catapult equipped exarch then proceeds to wound both the attackers with some eldar double 6 ninja skills, whilst the terminator armour buckles under the crushing s3 blows he lands.  they then consolidate into the bunker (objective) and win me the game. huzzah!!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Heretek on May 5, 2010, 05:37:13 PM
A Killa Kan got the Ork of the match award in the game I played against Chaos Marines yesterday. He blew up a Rhino full of Chaos Marines with his rokkit launcha, killing three of them in the blast. They blew off his DCCW with a meltagun in their shooting phase and then assaulted him. Despite having his other arm torn off and being immobilised, he proceeded to kick a further two Chaos Marines to death and bagged himself a pair of Terminators as well! All this with only a single S5 attack each round of combat.

I don't think I've ever seen a Marine player roll that badly for his saves.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mortalis on May 9, 2010, 05:12:23 PM
My Old Lost and the damned had spent four turns slogging their way across the board and were finally reaching my guard opponenet lne and ready to start feasting upon his lines. In a last ditch attempt my Mate shut his Russ at my largest squad...which happened to be right next to him.

It scattered backwards, blew up his tank and the explosion killed half his command squad :D

was so hilarious :)

~Morty TG
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: dozza42 on May 10, 2010, 02:47:14 PM
having a squad of 8 seraphim attack a fire prism with two inferno pistols in the back with no holofields either, and failed to do any thing except take out the the main cannon. the seraphim were then chased around the table being shot at with shuriken catapults.

imperial guardsmen taking on black templars in combat and winning. (unlikely but it happened)

a wraith lord in combat with a sentinel for 3 rnds before killing it. (the wraith lord lost 2 wounds)

an autach defeating a 20 woman squad of repentia in close combat. (which ran away then came back and killed the autach) then the remaining repentia then went into a tank in close combat and died from the scythes. lol i like the old rules..

also a squad of shinning spears being defeated by a 5 man squad of fire warriors in close combat.

seraphim turning up and being shot at by a squad of darkreapers surviving and then being shot at by a squad of devastators and still surviving but the devastators had a grenade launcher it killed all of the devastators.. sods i hate sisters of battle.....
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: BANNED IG GUY on May 10, 2010, 03:04:19 PM
My Trygon took four turns to come on from deep strike!!

Every turn I rolled a one. And finally i rolled what i needed.

To bloody late tho!

Turn six!!!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on May 10, 2010, 03:40:13 PM
You auto-arrive on turn 5.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Vosrik on May 12, 2010, 06:40:51 PM
Whoa, where to begin.....
Space Marines vs. Space Marines btw...
Once I attacked a 5-man Deva squad using 1 Plasma Pistol and 7 Bolters.  Plasma failed to wound  >:( but 6 bolters got through. Yeah right, bolters are NEVER gonna do much damage to a deva squad, right? *roll to save* One was a 5 or a 6, the rest were 1s and 2s.  :o Devastator Squad devastated in one shooting phase!

Another time, I was using my Librarian's Vortex of Doom.  8) Gotta love that STR 10 AP 1, right? *rolls for leadership* Double 6s!  :( failed attack AND a wiped out Librarian along with my whole Tac squad. Talk about epic failure.  ???
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: HC118 on May 12, 2010, 07:05:16 PM
Hence, why I don't use the Vortex.  Meanwhile, in a recent game, I witnessed the consecutive rolling of 3 sixes, and then 3 ones.  Gotta Loooove fate.

Edit: Ninja'd by Shalken!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Hive Fleet Dread Q'thulu on May 13, 2010, 01:36:18 AM
losing to an all warrior necron army bad rolls but the guys face when i got done putting models on the field and then he saw how much more i had set aside hehehe
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: dozza42 on May 13, 2010, 07:39:26 AM
a squad of dire avengers falling back under the old rules and wiping out a imperial guard command squad from shooting (proudest day to be an eldar player)

also a squad of 10 warp spiders wiping out a 20 man squad of imperial guards men with shooting i was so very pleased.

but my crowning glory was shooting a rhino with a war walker with a bright lance killing the rhino also killing the 10 khorne berserkers inside the rhino. brings a tear to my eye when i remember these things good times good times. ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Alexander's Son on May 13, 2010, 10:13:37 AM
Happened just today...

Space Wolves (me) with Space Wolves (a friend) vs Blood Angels with Blood Angels... It was a SM clash!

First turn my Rune Priest tries the Jaws of the World Wolf... Rolls and... double sixes! Loses one hp... second round uses it again and the passes his Initiative saves... third round double ones! I lose another hp, lose the Rune Priest but take one Blood Angel with me...

Of course the outcome of the game was loss...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Inquisitor Ban to face on May 13, 2010, 01:36:16 PM
Me and my mate played a game were I was vastly out numbered. I played my Deathwatch 200Pt's. He played his Necrons 500Pt's. My goal was to get to the other end of the board. His was to stop me.

Its was such a good game. His dice rolls were shocking. He kept on getting the rolls he didn't want. This was good for me. The game ended with my Inquisitor 4 inch's away from the board edge. He finally got riped apart from  the remaining Necrons there on that spot.

This was a win for me tho being so close to the board edge.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: dozza42 on May 14, 2010, 07:00:03 AM
happened on Thursday i had a squad of 6 banshees led by Jain zar running towards necrons all within rapid fire range of two squads of necron warriors also within range of some immortals and 2 necron lords they all shot at them and out of the entire 66 shots i only lost 3 banshees and 1 wound on Jain zar. they went on to kill to warriors and then get gunned down by sisters of battle.... so unfair
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: 666_Mutley_666 on May 22, 2010, 05:43:46 AM
last week end my mate was playing with his guard, he used his sanctioned psyker to fire at a squad of kroot, he rolled double 1 for his psykic test and died, then rolled double 1 for the number of shots then rolled double 2 to hit!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bassiecore on May 25, 2010, 02:11:14 PM
in killteams t'other day, 5 scouts killed about 20 IG, 5 thousand sons and 5 death co.
then they spent 6(!!!) turns doing NOTHING but rolling 1/2 to hit against the last 2 termies that survivred the Landspeeder AssaultCannon on T1!
then, i got irritated and threw my scout sarge into assault (with Red Thirst and prayers) got 2 wounds and he rolled snake eyes ;D caused a few giggles
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: ChaplainRobb on May 25, 2010, 03:24:52 PM
Just played for the national tournament at the GW last weekend.  I don't have all the armor built for my marines, so I had a footslogger army.  I placed my five sniper scouts in a stand of trees.  First round, the only thing they could see was a landraider.  Well, what the hell, can't hurt to take a shot, can it?  I fired all five, and lo and behold, I immobilized it and stunned it.  The rest of the game, I rolled nothing higher than a 2 with my snipers, even when my opponents havocs were sitting there in the open.  Unreliable bastards.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on May 25, 2010, 03:40:13 PM
How did you hurt a Land Raider with a Sniper Rifle? The max penetration possible is only 12 vs a LR's AV14.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: NewHeretic on May 25, 2010, 03:45:12 PM
How did you hurt a Land Raider with a Sniper Rifle? The max penetration possible is only 12 vs a LR's AV14.

Can still get lucky with a Rending shot on a '6'.

NewHeretic
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bassiecore on May 25, 2010, 03:52:54 PM
lol, i did something similar with my Assault cannon speeder once: 6 to wound, 5 rending = 15 armour pen, 6 on chart = byebye landraider. Turn 2 - repeat ;D
didnt think snipers had the strength tho?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: ChaplainRobb on May 25, 2010, 04:20:22 PM
I rarely use snipers, the redshirt informed us of the strength of sniper weapons versus armor.  And yep, got two penetrating hits.  He may have gotten it wrong, but neither my opponent nor I bothered to look it up.  Besides, even if it couldn't have penetrated and we got the rule wrong, it was cheater's justice that they didn't hit amphetamine parrot else the rest of the game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on May 25, 2010, 04:40:26 PM
Even with rending the max AV pen roll you can get is 12 (base 3+6+3=12).
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bassiecore on May 25, 2010, 05:05:01 PM
rending is just fun though,
my Broodlord (old codex) with some upgrades got tankshocked by 2 (empty) rhinos of Tzeench, Death or Glory --> wreck --> repeat. then he went on to eat a Termie Scorcerer of Tzeenchin 1 round of CC and do his Deth or Glory on the "Aha, you took out my Rhinos but i bet you cant do that to my" Predator  8)
the funniest thing was: we were fighting over a spare pair of Lightining Claws and a coupl of Powerfists that we had from somewhere  :D
opponent has not played me at 40k since :(
Jordan, if you are on here, (LOL) sorry again mate XD
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gornon on May 25, 2010, 09:16:32 PM
That's why I never play if money or material goods are involved.  No hard feelings for losing a match when the only thing at stake is bragging rights.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: HC118 on May 25, 2010, 09:33:29 PM
Same here, with the exception being tournaments.  Where I come from, bragging rights are only if you kill some monster (Lysander+Termies, Swarmlord, Abbadon, Baneblade, Baneblade Formation in 1 turn) or some tourney win (I foresee the Tournament o' Skulls will be a great time for braggers).
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: JusticeCetin on May 26, 2010, 01:07:29 PM
I was playing at 1500 with my Guard army, and my manticore fired at a squad of tyranid guants.  the first shell scattered 8 in back towards me.  Then next one went left, and the third one went left.  I killed his hive tyrant! i originally didnt want to fire at the tyrant because it was too close to my infantry, and i was scared of scatter!! 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Host of the Tumultuous Storm on May 26, 2010, 06:07:55 PM
Apoc matches are always fun at my store, you have imperials with 20 thousand points of titans, and non-imperials with infanftry and amphetamine parrot totalling maybe 15,000 or so.  We arrive, turn one all we see for imperials is 2 warlords, 3 warhound, 5 or 6 eldar titans / superheavies, and 5000 points of space marine troops / HS

All i have for me is a splinter raid fleet and 3 all diss ravagers. 

So what happens? i drop my splinter force within 12" of one of the warlord titans,and the ravagers across the board from the footsloggers.  our first turn shooting: everyone else on my team; maybe 5 models  total and 2 or 3 of the shields on titans.  MY shooting; with 5 raiders and 2 blaster jetbikes, i killed the titan. it didnt quite explode, (THANK GOD) but i killed it.  And with the ravagers? 3 of them killed off 5 squads in the first turn.   Take that, imperials.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gentleman Fate on May 27, 2010, 08:12:14 PM
Joined a WAAAAGH! Apoc game event at my local store Points were a combination of VPs and grabbing these ICs and leading them off the board (if you touched them they were part of the unit. I had to leave turn 2 (LONG game) but:
>1000 points of Tau
> Broadsides in building
> Hammerhead on building
> Stealth Team going immediately for the 1000 point, S&P IC, going up against Burnas across the Canyon.
> Broadsides blew a hole in the enemy's spearhead; Ghazghull and the Termie orks (IDK names) in the AV14 (Battlewagon?) monstrosity. Stopped Entire middle rush.
> Hammerhead gets a direct hit on the Battlewagon of the right flank. Same result.
> Stealths lose 3/4 models to dangerous terrain (first turn), but my Team Leader brings the objective off table with the help of a devilfish roadblock.

As I leave, an Ultramarine player in the center moves up and disembarks 6 Rhinos full of Tactical Marines into rapidfire range of the dismounted center troops. They die.
I look over at the right flank. Massed Grey Knights are on the Ork side of the board and wiping them.
Left flank has a Tau player with silly amounts of Kroot getting his ass handed to him. I'd call it a solid win for my 2% of total forces :D.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on May 29, 2010, 11:16:20 AM
Was playing Orks vs Marines last night, and had some funny instances happen.

-First turn, my Orks shot apart his Thunderfire with a random Deffgun round
-His Landspeeder tried very unsuccessfully to kill off 3 Warbikers, who couldn't fail a cover save at all!
-His VenDread was hit with a Destroyed result, that I re-rolled to Wrecked.
-After he had smacked around most of my army, I assaulted him off one objective in Turn 4, then Waaaghed to the other objective in Turn 5 and killed off all of his guys there as well to win the game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: NecronCell2131 on May 29, 2010, 08:00:02 PM
2000 point game Necrons versus Orks killpoints

 Dawn of war type He places his ork boys about 12 inches up the board, i place my Nightbringer 18 inches away.
 He moves all his stuff on and moves the Ork boy unit with the hq that gives feel no pain toward nightbringer. Being the only thing to shoot at he targets the NB with 15 deffcoptas, a boomgun and a unit of 12 lootas(rolled a 4 on the d3 for shots) end result nightbringer takes 1 wound from all that.

 Nightbringer ends up getting into combat with the 30 man squad with the feel no pain hq killing the hq and in his turn pushing the unit back off the table.

 8 killpoints to his 1 was the end result.

 Not sure if you could push the unit off the table but i couldn't find any rules contrary.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Jack_Merridew on May 31, 2010, 11:13:07 PM
This will be a fairly casual battle report, so no pics, just funny anecdotes.  Figured it was orky so I left it here, but if you guys want to move it then that's cool.  :D

So I'm setting up to play a 3 player casual game.  Eldar, Necron, and then the Boyz.  Squad of boyz as a meat shield, warboss and nobz in a truck, shock attack mek, and burnas. 

I played against this guy before, ork v necron, and lost on the last turn to a morale role gone bad and losing my contestingness to some necron warriors. 

The eldar had some banshees, avengers, a walker and a falcon.  Apparently the avengers have a 12" range so I said whatever to them, and pretty much decided to blitz them.

What worried me, was the monolith.  After watching its particle whip mass suiced my boyz the first game, I decided it had to die.  Three players, four objectives.  As an ork, I had but one objective.  Finish the monolith.    I read the great monolith tutorial  on this forum, so I knew I had to get my boss in there quickly. 

First turn, Boss in the truck with the nobz, Charged full forward with the boyz, and headed straight for the monolith.  He knew I was coming.  The objective markers were elsewhere, and he picked up quickly that I was coming for him.  The Eldar, quickly took the first of the objectives, the monolith moved forward and contested the other objective.  The shock attakck gun rolled great.  Two Heavy destroyers down.  The brightlance took a crack shot at the monolith, and althought it lowers the armor down to 12, the monolith raised it back to 14 and there was no pen. 

The particle whip fires, a massive template sits attop th emiddle of 30 boyz.  It scatters, and I mean scatters, 7 inches in the one direction it could have gone to to miss all my boyz.  The Eldar attack, and again do little. 

The scene is set at the onset of the necron turn.  12 inches from the necron monolith is a truck loaded with my boss and his nob squad.  A necron lord on destroyer body, with staff of light. is just to its right.  He shoots the flux arc, it hits 3 of 4, but no pens or glances on my truck.  I chuckle.  The lord fires, assault three.  Three hits, all three fail to glance.  Worried about my warboss and his power klaw, he levies the particle whip on the truck.  It explodes quickly.  RAMSHACKLE.  All the nobs take a strength three hit, as the truck gets a hit on scatter and I move it directly between the lord and the monolith.  All passengers survive, thansks to some painboy luck. 

The Eldar take a building, they now have two objectives.  Thier scatter laser fire has finally scratched my boyz squad.  His banshees position behind a building to charge the necron warriors in the next turn. 

The SAG fires again.  DOUBLE 2's.....

My nob squad becomes the target.  more wounds are done.  One nob doesn't make it.  It's my turn.  My last turn. 

I charge the lord with the nob squad.  They could only glance the monolith, so I sent them to handle what they could.  The boss assaults the lith.  WAAAGH!

The nob squad easily rolls the lord.  Big choppas and multiple attacks prove too much.  The Boss gets six hits on the monolith.  Two are penetrating, one is glancing.  The glancing gets a imobilized.  Both Pen's roll a 1.  I was devastated.    The game ends.  My boss unscathed by the monoliht, the necrons in rough shape, and no objectives taken by either, Necron or ork.  But, the Eldar, had the one objective held. 

Long story short.  My shock attack gun, was hella awesome in taking out the heavy destroyers, hella crappy at hurting my nobz, I have never had such luck as his particle whip litterally scattered in the perfect direction everytime to not kill my boyz.  But in the end, my moral victory was kept from me, and now I have to hate the space elves. 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Colonel_Kex on June 1, 2010, 09:38:52 AM
Playing against my nemesis eldar my sentinels outflank next to his squad of dire avengers and farseer.
My autocannons kills 2 in the shooting phase.
I think they'll tie upp the DA indefinetly, kicking a few to death each turn and eventually making them run away... i forgot about the wichblades...
Farseer gets two attacks, hits with both, pens with both, one explodes the other is immobilised, the explosion kills another 3 DA's.

My opponent said he'd mount her upon 2 twitching sentinels next battle :(

(got my revenge with Marbo later)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on June 1, 2010, 10:01:54 AM
Orks vs Tau, my Lootas outshot his entire army, and brought his commander to his knees.  I rolled for 12 shots from 4 Lootas, and got, no amphetamine parrot, 10 hits.  With just 2s to wound, all wounded.  His shield drones made their saves, while his commander bit it along with his bodyguard.  The next turn My Lootas had the rear armor face of his last Hammerhead and penned and wrecked it six times over.  When it was his turn for turn 5, he surrendered with 1 Battlesuit, and about 6 Kroot left to face my Lootas, a Warboss and 5 Nobz, mostly Power Klaws at that, a 9 Ork burnaz squad that hijacked my trukk, and 1 1/2 squads of Sluggas that were all bearing down on him.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Host of the Tumultuous Storm on June 1, 2010, 11:12:42 AM
scrub. the kroot could have won.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bassiecore on June 1, 2010, 11:43:48 AM
sanguinor deepstrikes and is immediately turned into a Spawn by a sorcerer with Gift of Chaos ;D
probably the only thing the sorcerer did all game.
also, one of the opponents decided to try the "i speak loudly so therefore i am right" 'rule' ad tried to convince my IG teammate that Lemartes is S10 all the time and gets 10 attacks after he has been wounded (you can check it in the codex, he says, not realising that all 4 marine players on our side were BA ;D)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Zerohour on June 1, 2010, 12:54:30 PM
I have from time to time played games where I was ruthlessly beat down and yet still managed to win a moral victory.

My latest example I was fighting a casual game with my friend,  I was Tau he was Space marines.  Around I believe the 4th turn things are going bad for me I am losing or falling back basically everywhere, when who shows up but Pedro Cantor, and some stergaurd (I believe sterngurd, the guys with the nice ammo choices) now do to some good rolling on my part and amazingly bad rolling on his part his stern gaurd are killed by combined fire from my crisis suits and tau fire warriors.  The next turn he manages to kill my Shas'el's bodygaurds and proceed to charge my Shas'el in close combat, and defying the odds my Shas'el wins and takes out pedro (If your wondering how thats possible, long story short I am going to hell when I die).  Now like I said, I was crushed in the end the only model I had alive on the board was My Shas'el, but that one close combat outcome made the loss feel better than a win.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Only Slightly Crazy on June 1, 2010, 05:50:53 PM
I played a very lucky game against my friend, My tau, his Sm. I demolished him, no models lost, 1 wound off a crisis suit.
However, the high point of the game was my Shas'o killing an assualt marine in CC, and taking no wounds; then a Fireknife suit deepstriking behind a pred, shooting two turns, doing nothing, then charging it and killing it in two turns of CC.  :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bassiecore on June 2, 2010, 06:54:05 PM
2 landraiders spent 2 turns of shooting 4 TL lascannon shots between them at one tac. squad and rolled nothing but 1s to hit, then they got blown up by my landspeeder ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Draggo Blacksun on June 2, 2010, 10:45:51 PM
2 landraiders spent 2 turns of shooting 4 TL lascannon shots between them at one tac. squad and rolled nothing but 1s to hit, then they got blown up by my landspeeder ;D

OOUUCCHH!! Thats.... 16 x 1's. Damn thats some bad rolling on his part and some good rolling on yours. You should have bought a lottery tickect after that game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on June 3, 2010, 07:34:18 AM
it's 8 1's. 2 las cannons on each Land Raider not 4 on each.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: challenger 2 on June 3, 2010, 07:40:19 AM
Pasquiser at a land raider with crack shot on vanq cannon, roles 15 on armour pen...1 on damage chart  :'(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Draggo Blacksun on June 3, 2010, 08:53:54 AM
it's 8 1's. 2 las cannons on each Land Raider not 4 on each.
Thanks Ail-Shan, My math bad, yours good. :-[

2x Landraider with 2xTL laz cannon over 2 turns = 8 shots....
Cause a TL laz cannon only gets one shot to hit. right! :-\

Wrong...
2x Landraider with 2xTL laz cannon over 2 turns = 16 shots (including rerolls) :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: HC118 on June 3, 2010, 09:19:47 AM
Draggo, you're still wrong.  Each Lascannon gets one shot according the the Space Marine Codex.  Twin linking just means that you can re roll misses.  So if each Land Raider has two Twin Linked Lascannons, that means two re rollable Lascannon shots per turn, tops.  That means that to hit, you will be rolling a maximum of four dice.  Multiply that by two, and 4 times 2 is equal to eight, not sixteen, okay?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bassiecore on June 3, 2010, 09:27:19 AM
it was 8 failed wounds ;D
im thinking of adding 'anti lascannon' mirrors to that tac squad - "you fire a superpowered beam of light? i reflect light hahahaha" :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Grand Master Lomandalis on June 3, 2010, 10:30:58 PM
Draggo, you're still wrong.  Each Lascannon gets one shot according the the Space Marine Codex.  Twin linking just means that you can re roll misses.  So if each Land Raider has two Twin Linked Lascannons, that means two re rollable Lascannon shots per turn, tops.  That means that to hit, you will be rolling a maximum of four dice.  Multiply that by two, and 4 times 2 is equal to eight, not sixteen, okay?

2 lascannons per land raider x 2 land raiders x 2 turns x failing on the first shot and rerolling to miss again = 16 rolls that all came up as 1.

I know, I have a hard time with math too and had to use a calculator on that one ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on June 3, 2010, 10:44:50 PM
too many two's. I missed the 2 turns.

To make this at least partially topical, in my last tournament (last Saturday) Fuegan managed to die in assault to 10 guardsmen that he assaulted (no commisar, no power weapon. 3 hits, 1 wound, one failed save, 1 failed FNP).
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: HC118 on June 3, 2010, 10:48:03 PM
Draggo, you're still wrong.  Each Lascannon gets one shot according the the Space Marine Codex.  Twin linking just means that you can re roll misses.  So if each Land Raider has two Twin Linked Lascannons, that means two re rollable Lascannon shots per turn, tops.  That means that to hit, you will be rolling a maximum of four dice.  Multiply that by two, and 4 times 2 is equal to eight, not sixteen, okay?

2 lascannons per land raider x 2 land raiders x 2 turns x failing on the first shot and rerolling to miss again = 16 rolls that all came up as 1.

I know, I have a hard time with math too and had to use a calculator on that one ;)

Oh, oops.  And I'm great at math.  Ah well, end of the school year, we all get lazy and start to forget stuff like that.

Something that recently happened:
I was playing against someone, and he though my scatter die was weighted, as it hit dead on for the past 10 times, but then shows it to the store manager and he gets 16 misses out of it, total.  A lesson that seemingly weighted dice never show that they're weighted in front of the folks that matter.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Semaj_14 on June 3, 2010, 11:07:28 PM
First sgt of the second company Survived CC with a squad of 15 chaos space marines Krumped 1 with his power fist. They ran and he caught them.

Same sgt and sqecial weapons trooper with vulkan in the squad got assulted by a carnifex. Vulkan proceded to twirl his relic blade hoping to draw attention (absolutely no hits) Trooper rolls his one attack manages to jab the monster in the eye and kill it.  It had one wound left when it charged me and he failed his save XD

The chronicals of this sgt continue he and one bolter marine were left outside a rhino next to a tank trap genestealers assulted over the trap and my bolter guy had a knife modled on him which I promptly stated was "A Particularly sharp knife" he stabbed a genestealer and managed to kill it before the sgt and sole marine were rent to death.

And the last thing about Sgt Zypher is that He has assulted many a creature with his mighty powerfist and while hitting 3 times, has rolled 3 ones following it.

Venerable brother Ashamon (iron clad dreadnought) single handedly took out 3 killa kans and 2 deff dreads (Dunno if thats impressive. I thought it was good.)

Rhino Tank shocked the deciver who was near 3 other rhinos. Star god rolls a one on the damadge chart and procedes to explode just like star gods do. The explosion destroyed the 2 other rhinos and killed an aspiring chaplain sgt but managed to further shake the rhino that had run it over.

Dreadnought Torren "The dastardly" Dropped down infront of a large squad of necrons poped smoke ( My friend does not fail his armour saves against normal shooting for some reason) and then assulted on my next turn. It managed to break the unit and catch them. It proceded to do the same to one more unit before becoming immobilized.
Dreadnought Torren has also Damn near wiped out a gaurd army. Droped down and hit 2 squads from a gaurd platoon. Killed most of them and broke the rest. coninued his way up the line seemingly unscathed by anything that was shot its way.


1 rhino shot its storm bolter at 2 heavy destroyers... killed both of them.

Ive destroyed monoliths with melta guns XD

a friend of mine using someones blood angles army managed to immobilize 5 vehicles back to back trying to get over craters.

Venerable dradnought Amadeus Went 8 rounds of combat with a greater daemon (from the CSM codex) before finaly being destroyed.

BAD THINGS

A Chaplain and a 10 man squad of scouts In a landraider (I figured it was a cheap assult squad that could hold points How can you go wrong with 8 power weapon attacks on the charge that get to re roll missed hits right?) they moved up and hopped out to assult an assult squad. well the second squad of the second company was falling back right in thier path so they had to conga line around them. and only a portion of the squad made it into bace to bace or within 2 inches. Well after it was all said and done None of my power weapon attacks hit or wounded and only one scout managed to stick an assult marine. on the return I lost half the squad and a wound off my chaplain. Fearless kicked in and I managed to fail all of my saves... including the chaplain. I havent taken scouts sence then -_-'

My librarian has killed himself damn near every time I try and use might of the ancients in close combat, usually beacuse he is on his last wound.

Terminators have died to dam near everything beacuse lets think about it. why have a 2+ save if your gonna roll ones.

entire games of melta only being room temperature (Rolling ones to wound and pen)

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Heretek on June 3, 2010, 11:14:39 PM
Quote
Venerable brother Ashamon (iron clad dreadnought) single handedly took out 3 killa kans and 2 deff dreads (Dunno if thats impressive. I thought it was good.)

That's pretty good, I can go one better though. I was playing against Space Wolves with my Orks some time ago, taking my nine new Killa Kans out for a test drive. He had Bjorn the Fell-Handed, who was generally stomping around and causing me problems in an otherwise successful game, so I threw three Killa Kans at him, then three more, then the final three. Bjorn killed all 9 of them without suffering a single damage result (may have stunned him once, but I don't recall).

Still won the game though. Best thing was when my Kan squadron with big shootas killed a couple of Long Fangs in a hail of gunfire and they promptly failed their leadership test and ran off the board, taking his Rune Priest with them.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Host of the Tumultuous Storm on June 3, 2010, 11:36:25 PM
was playing a SM player, and immobilized a dreadnought of his so it was facing a wrecked raider.  He continues shooting his multi melta at the warriors on the other side of the raider claiming 'It's a melta, it goes through the vehicle, but you get a 4+ cover'

Failed my cover save, and the LD test... they fled.. sigh
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Draggo Blacksun on June 4, 2010, 01:58:00 AM
Just remembered a funny thing (for me anyway), about 2 weeks ago beat my friend in 1750 pts match. Funny for two reasons....

1. I tabled him, first time in 3 years of playing.

2. He taught me the game

(Asthmatic breathing "When we last met I was the student, now I'm the master")

Ok maybe I didn't techincally table him, cause he threw in the towel at the bottom of the fifth turn.

But all he had left was a stripped and immobilized Leman Russ executioner and an empty chimera, that was running from my Marshal. Oh and the Russ was surrounded by my assault terimies (including 2 TH/SS)

P.S. we were using army list we've entered into a up coming tournament. So it looking good for me If we face each other. But only the dice will tell
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Yarrik on June 4, 2010, 11:54:49 PM
 Recently my friend  rolled 1 one for a difficult terrain test for his battlewagon, then rolled a one for the re-roll, then he rolled a one for his other battle wagon, then rolled a one for the re-roll, then the next game he rolled a one for his difficult terrain test, then rolled a one for the re-roll.  All true, and all of which made him hate his orks even more.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: NewHeretic on June 5, 2010, 12:02:12 AM
Recently my friend  rolled 1 one for a difficult terrain test for his battlewagon, then rolled a one for the re-roll, then he rolled a one for his other battle wagon, then rolled a one for the re-roll, then the next game he rolled a one for his difficult terrain test, then rolled a one for the re-roll.  All true, and all of which made him hate his orks even more.

Please tell him I feel his pain.  PM me and I'll provide an address he can mail them to me and I'll see that they are dealt with appropriately. 8)

NewHeretic
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Hive Fleet Dread Q'thulu on June 5, 2010, 01:14:30 AM
zoanthrope shoots its lance at a rhino and rolls a six for damage(total of sixteen)and then rolls a 1 on the table
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on June 5, 2010, 01:17:29 AM
Eldrad took 2 wounds from perils in 2 consecutive turns.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Yarrik on June 5, 2010, 07:37:24 PM
Today my friend played a game with his orks again, rolled a one for the difficult terrain test, and rolled a one for the re-roll.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on June 5, 2010, 07:42:17 PM
Ragnar Blackmane and a Wolf lord with various upgrades (thunderwolf, wolf tail, belt of russ, frost axe, warrior born) fell back from combat with Eldrad and 4 warlocks because they lost by 2 & were forced to keep retreating because falcons escorted them.


In the same day I played a BA army. 1 squad of marines mishapped (assault squad with 2 meltas, a fist sargeant, and a priest) and died from a poor scatter roll. The second squad, when it came in, failed a pinning test after a lone marine died from my hawk exarch's sun rife.

Following turn the hawks shot at the same squad again, and the exarch alone, without doom support, inflicted 5 wounds with shooting the sun rifle.

My 5 fire dragons also escaped assault with a dual blood talon dread. Lost 2 and fell back far enough to be allowed to regroup next turn, which they did, and got revenge on the dread.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: moc065 on June 7, 2010, 08:33:37 AM
Ail-Shan... that was a good read, and my Swooping Hawks do surprising things just as you mentioned on a fairly regular basis.... I guess their Weird Dice factor make up for their presumed weekness on the table.

Escorting BMF's off the table is the way of the weakling pointy ears... and what ever works, its nice to see.

Great to read...

Pairs game with 750pts/player... Eldrad (opposing team) takes a Rokkit to the head on my partners turn 1... He gets wounded and fails his 3+ Invul... oops, he probably should have been joined to a unit... but instead he was insta-gibbed after only casting powers for 1 turn... The opposition team was so distraugt that they went on to get tabled over the next 3 turns by our combined Orky force.   It was a good day to be green, not so good to have pointy ears that day.

Cheers
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: CheesyRobMan on June 7, 2010, 09:48:19 AM
Playing Kill-Team with 5 Assault Terminators. Unfortunately my dice hated me and 2 Chaos Marines on top of a building had sniped a couple of my guys with bolters - another 2 were dead after being assaulted by a Chaos Dreadnought (yeah, I know, broken). The last remaining guy assaulted the building with his thunder hammer, rolled a 6 for AP and a 6 for damage, and the building came crashing down with the 2 Chaos guys on top of it...    and they both survived. It was a glorious moment, but only briefly (Dreadnought splatted him afterwards).
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bassiecore on June 7, 2010, 01:10:25 PM
played a 2v2 game with 3000 points on each side. one of my opponents and i got bord and swiched sides =)
at the end of the game all that was standing was most of my guys and a lone droppod with my GKs having munched a Chimera, leman russ demolisher, 10 Deathco, 5 sanguinary guard a command squad with a chaplain and commander. assault squad, command squad and razorback did almost nothing  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: enlg on June 7, 2010, 11:00:59 PM
I shot a defiler at 2 sentinels in cover. The battle cannon scattered behind them, part of the blast hitting the back armor of a leman russ that was behind a building. Immobilized the leman russ and it never did anything ever again (it was very far behind everything else and it was the first turn)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Blackveil on June 8, 2010, 03:28:58 PM
A Guardian Squad runs a 5 man Terminator squad off the table in Assualt....... ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: longshanks on June 8, 2010, 05:08:43 PM
My farseer Survives Capt Sicaruis plasma shot and his CC attacks. Hits him in close combat and I roll all 1's to wound from a witchblade... then gets pummelled silly the next CC phase... ???
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: SnipingSnowman on June 9, 2010, 10:50:45 AM
A single scout holding up a Defiler in Assault for 3 turns - revenge after it took out my entire Devastator squad in one shot. ¬_¬

That same Devastator squad taking out nine grey knights in one shooting phase  ::)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on June 9, 2010, 12:59:08 PM
5 rangers held a venerable dread in cc for 5 assault phases, and 1 was still alive at the end of the game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on June 9, 2010, 01:12:27 PM
The first test of a Blood Talon equipped Dreadnought led to his slaughter of no less than 14 out of 20 Battle Sisters from a maxed out squad before stopping.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starzparty on June 14, 2010, 08:20:02 PM
Hello to all!! Now be for i start this off. I know i'm think i might be breaking the rules because it dose not really say you can or can not post this but mods guy just let me know if posting this against the rules or not and i won't do again. But any way every one. The other day my friend and i was playing orks vs space marines and we were have all the fun because orks are always fun to play with or against you. But then one my space marines squads go in assault with on a 11 ork squad... And i was like " oh come one this not even going be a problem."  So then I would go first you.. you know the whole jazz.  and i did 12 Armour 6+ to his orks that should whip em all out. But... He pass every 6+ amour save!! NO joke! instead he end up killing me squad causing me go in to a draw with him! Ok guys i was asking to all you what you think about this and any one els had something this crazy like this? and should i get new dice because i think they were loaded lol. So post me what you think!! Thank you!


Sorry for the grammars  errors not my best in English, I will try fix it when i can.

No advertising outside web pages-Gornon
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on June 14, 2010, 09:03:25 PM
Was doing an "only HQ choices but get whatever you want for 300 points" game with 4 friends. One of them took 3 meks with SAG. Fires at a group of plasma cannon armed servitors (with 2 nearby tech priests, only 1 attached to the squad). First shot hits, but rolls an 11. Second shot scatters to hit 1 servitor, gets a 7 and wounds one servitor, and the third scatters, yet still hits 3 servitors and the unattached tech priest, but rolls a 2.

End result was 2 dead servitors and 3 dead SAG meks.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: glascia on June 14, 2010, 11:11:45 PM
i throwed 8 dices on the table, i got one  6 and seven 1.. worst, the six was in the middle of almost a perfect circle of 1. Me and my friend were amazed, but he know me.. He laughed and said.. " there only you to do things like that" and he was right..
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bassiecore on June 15, 2010, 11:53:56 AM
my opponent rolled a dice and it landed, perfectly balanced, on one corner  :o no jokes
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on June 15, 2010, 12:07:14 PM
my opponent rolled a dice and it landed, perfectly balanced, on one corner  :o no jokes

We actually have that sometimes at our club, due to the grassmat we used to cover some of our tables  :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Host of the Tumultuous Storm on June 15, 2010, 12:25:03 PM
Was paying a space marine player, had penned his dreadnought, was rolling for the damage result.  The die bounced, landed as a 4 solidly on top of the dreadnought. all 5 players watching were amazed, and we simply left it there to mark the immobilization.  Sadly, next time i shot a dreadnought, the die didn't bounce.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Disciple of Nagash: GT on June 15, 2010, 05:18:38 PM
Eldrad getting splatted by a force weapon on my grand master today. Took 7 rounds of combat to do it, and the game had long ended, but I got him :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gentleman Fate on June 18, 2010, 05:05:57 PM
My two Fire Warrior squads disembark and FoF 3 remaining Assault Termies. They kill two, and the Assault Termie hikes over a difficult dangerous hill for the full 12" move/assault. As the weary warrior raises his hammer, a Fire Warrior simply jams his pulse rifle into the neck armor and pulls the trigger. One decapitated Terminator later, I win 1-0 objectives.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Dartron on June 18, 2010, 05:50:24 PM
Eldar vs. Imperial Guard in a Chaos Marine Battle Mission where more than half the area terrain ends up being difficult and dangerous.

Through the course of the game 3 surviving Fire dragons try to shoot and assault some Veterans holding an objective. As they try to assault they lose a man and break where they are promptly shot to pieces. 5 scorpions try to waddle through the same terrain to attack the veterans and 3 of them die to dangerous terrain checks, including the Exarch.
Getting desperate to score I turbo boost a serpent filled with guardians and farseer onto an objective but fail that dangerous terrain test and destroy my Serpent. Same phase a Vyper turbo boosts near another Guard-held objective and promptly hits a wall of flame and dies.

Somehow tied the game with 6 models left...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: NecronCell2131 on June 18, 2010, 06:14:48 PM
 Dark angels vs Necrons

 My opponent shot his whirlwind at my warriors, im holding the large blast template over my warriors. My thumb and pointer finder are on the template while the rest of my hand is curled into a cup to the side of the template. He proceeds to roll the scatter and two dice close to my unit, scatter rolls a direction and the two dice land in my hand holding the template...

 Took 3 monolith templates to take out 1 landraider first two doing nothing while the third rolled a glance then a 6 on the damage, thank you ap1!

 Played 3 monoliths against a guard player. One of his units charge my monolith and stunned it, my turn i decided to shoot this offensive unit with my particle whip....end result he lost 2 guys from my monolith blowing up by its own weapon.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on June 18, 2010, 08:21:59 PM
5 fire dragons shoot a land raider, get 2 hits resulting in 1 glance. LR than tank shocks the squad, where 1 man DoG taking a flamestorm cannon with him. 3 of the remaining 4 die to random fire, and the last fails his ld test and runs 3 inches.

Next turn, he shoots the land raider, getting a shaken result on a pen hit. He isn't killed, and continues to fall back.

Next turn, he shoots the land raider again, taking out the assault cannon. This time on my opponent's turn, the remaining flamestorm cannon fires on the fire dragon, but fails to wound (also pops smoke. That's how we played it, not sure if it's right (potms)).

Next turn, the lucky to be alive dragon falls back, but not quite off the table, fires a last round into the back of the land raider, and it explodes. Because of this, I win the game (KP game).
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ferf on June 19, 2010, 05:29:56 PM
So I was playing against nids today and they had the Malkir of Doom, I'm guessing I said that wrong pop up in my back field.  It poped right beside my 10 man sniper squad and proceeded to kill the whole unit but one Dark Lance warrior.  Who just happened to be out of range of the drop pod's weapon and just passed his leadership test.  In the process he ended up gaining 9 wounds.  Then on my turn that one little warrior turned around and insta killed doom.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on June 19, 2010, 06:38:53 PM
Mephiston took 4 wounds to vehicles exploding. He was down to one because of a perils wound.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Black Hawk on June 19, 2010, 10:37:14 PM
Today, I did a battle against SM for a the tourney type thing. A Vet squad that just came out of a Valkyrie blows up a LR with 3 meltas. Sicarius and his 5 Assault Termie pals all come out losing 1 in the explosion of the LR. My following turn, I pelt the Termie squad with shotgun rounds and melta shots from the Vet squad. All of my meltas wound but are saved from the Storm Shields. However, 1 shotgun round manages to hit home and down a Termie.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Colonel_Kex on June 20, 2010, 05:19:36 AM
played with my marines against eldar for the first time a few days ago.
i just love the way my opponents jaw dropped when his banshees assaulted my doomed terminators and killed.. one.. and lost 7 in return :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bassiecore on June 22, 2010, 06:09:07 PM
played vs Puppies the other day. opponent was a total rather unsavoury chap, what-ho old bean?. here are some of the more "ambitious" things he said:
"see this guy? he is called Logan. he is the Space Wolf Primarch and has Ld 12 and 15 wounds. good luck killing him"
"I can JoTWW your Vindi. and your other one as well. and NO, your Psychic Hood wont work now"
"Blood Claws are WS 6"
"Bolters ignore Power armour saves & FNP"
"My Wolf Guard (With 3 TH/SS, 1 Assault cannon and one Wolf Lord Sarge) have 6 Attacks EACH on the Charge"
"you cant feild Death Company, you dont play Blood angels!" Me:"yes I do *waves BA codex*" Him:"But they cant be BA, they are not red!"
fun times! ::)

If you're old enough to say it then you're old enough to type it. Please don't self censor. We have technology that'll do that for others who do not wish to see such words. - Rummy
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Host of the Tumultuous Storm on June 22, 2010, 06:28:31 PM
That sounds so fun, sanguinius.

I myself just got done with a game where two dissie ravagers killed a total of 30 marines and 7 terminators + exploded a dreadnough (killing 3 more) over the course of 6 turns.  It wasn't fun for my opponent.

I've had games like that, though, sanguinius
"My guys are fleet, that means when they run they get to move 2d6 and charge" me- "My guys are all fleet too, im dark eldar." him- "But this is a special tyranid rule. Dark Eldar don't get it. "

"ok, my boys are disembarking now, and since i have no shooting, theyr gonna run then assault" me-"Umm... you went flat out, AND you aren't Fleet" him-"But this is a trukk and these are boyz. they can do it because they believe they can do it" me-"...Right."
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bassiecore on June 22, 2010, 06:33:49 PM
lol sounds like some good games there, you werent playing a guy named Dexter were you? (our gaming groups resident noob)
the other thing he did was get a rule wrong (something deepstrike i think). he asked me. asked our group orginiser. asked the store staff. looked in store rulebook. looked in my rulebook. looked in someone elses rulebook. and then said something along the lines of
they can do it because they believe they can do it"
=P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: HC118 on June 22, 2010, 07:10:37 PM
"see this guy? he is called Logan. he is the Space Wolf Primarch and has Ld 12 and 15 wounds. good luck killing him"

Ah. the Primarch Stats guy.  I remember: "This is Primarch Vulkan.  He has 6 Thunderhammer Attacks at I4, is I6, has S10, can roll 2d6 armor pen., has 10 wounds, and has 10 on every single one of his stats, except armor saves, which is a rerollable invulnerable 2+ with rerollable FNP."
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: dalaran1991 on June 23, 2010, 01:28:36 AM
Do those things really happen? I mean, how can an ordinary person with ordinary sense say and do things like that? Are they retarded or something? And what do you do when you encounter those people?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Host of the Tumultuous Storm on June 23, 2010, 01:33:01 AM
Tell them that that's BS, charge it with my archon, and roll 6 dice.  then i hand him his model and say, i rolled over a 10, that means i insta killed him.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on June 23, 2010, 01:41:09 AM
my 2 holo-field falcons died turn one of a game against blood angles today. One from a single drop podding melta, and the second from a single vindicator shell. I had terrible luck all game.


Edit (6/26/10):

Just got back from my LGS' monthly tournament. Fuegan, Eldrad and company placed third (got myself a box of dark reapers as a prize).

Highlights:
Game 1 was a VP tie by 1/2 point (really 3.5 points but my opponent had 3 fewer used points than me). Eldrad managed to die from a power fist, and a librarian with termie armor survived far more shooting than he should have. Srike & assault squad also killed a falcon turn 1, but were subsequently decimated by avengers, destructors and dragons.

Game 2 had a tie for the primary objective again (get as many scoring units within 12" of the center as you can. At the end we each had one) against necrons. I managed to immobilize a monolith with a pulse laser, and assaulted it with Eldrad and his 4 remaining warlocks, my 2 remaining dragons, and a full guardian squad (for the other witch blade). Exarch is first at I6, pens with his haywire, and the lith explodes (taking 2 guardians with it). I also manage to pin a warrior squad with a plasma grenade (they also ran at the end of the phase). 6 fortuned hawks (with exarch) took 4 squads of warriors rapid firing to kill (along with the gauss flux arc from the second lith). I also managed to cause 2 warrior squads to fall back from assault (one with a necron lord). I lost my 2 dragons, but both squads were forced to keep retreating because Fuegan consolidated to be within 6" of both.

Game 3 against a chimera wall IG. My 7 hawks took both a chimera, 2 las guns from inside, and all the firepower of a leman russ, and the exarch was still alive (he survived the game). Fuegan also had a very impressive kill tally: 5 ratlings, 2 chimeras, a lord commissar (and the vets he was with), 3 griffons (killed all 3 in 1 turn's assault), and 1 vet (he needed to kill 2, but he was a little tired at this point). I failed to get a bonus point in this mission because my opponent had exactly 4 units left: A chimera (which was immobilized and without heavy bolter), 1 vet from one squad in assault with Fuegan, and untouched Russ, and 2 more vets in assault with Eldrad and 1 warlock (from a guardian squad). I still had 2 untouched falcons, an untouched serpent, Eldrad, Fuegan, 2 warlocks (1 from each guardian squad), 5 avengers, and my hawk exarch.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Black Hawk on June 27, 2010, 08:25:15 AM
Played a game yesterday and one of my highlights was that my 20 man guardsmen combined squad which had only 16 wounds left on them WON combat against a mob of boyz about their number or a little less with an attached warboss. I kill 5 in combat while the Orks kill 3 because they decided to blow up a nearby Falcon my ally was using. Down to LD 7, he takes his morale check which he fails. He was like, no problem I'll just boss pole one of my guys. He does, but fails the morale check again. He repeats this process until only the Warboss is left standing, and he STILL failed the morale check. I catch his Warboss and run him into the ground with my surviving guardsmen. Not even sure if it was possible, but my opponent said it was so I did.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gornon on June 27, 2010, 01:29:57 PM
It's not.  You can not re-roll a re-roll.  He gets to use the boss pole once.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Black Hawk on June 27, 2010, 08:14:30 PM
It's not.  You can not re-roll a re-roll.  He gets to use the boss pole once.

I knew there was something wrong. I'm still happy even winning combat against Orks with guardsmen though. Thanks for the clarification, Gornon.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gornon on June 28, 2010, 12:06:33 AM
You'd be surprised how well a 20 Man I.G. Squad with attached Commie can do in melee.  They don't break.  Period.  And they don't suffer the massive Does Not Retreat wounds like bugs or orks.  Add Power Weapons to the Sarges and Commie and its a solid unit.  They won't kill Ragnar and 10 Wolf Guard, but they will kill weakened units just by grinding them down.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on June 28, 2010, 12:25:24 AM
My friend had a 50 man guard squad with attached commissar break after losing 1 to a killa can (failed to damage it).
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gornon on June 28, 2010, 12:34:42 AM
Ok, fair enough.  The squad won't break 97% of the time, mathematically.  That's high enough to expect them not to break.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: HC118 on July 4, 2010, 10:31:38 PM
Yesterday, my IG Company Command Squad was about to charge a group of DA Vets and a Company Master with two wounds.  A bystander commented, "Dude, you're gonna get hammered."  One assault phase later, the company commander emerges, unbloodied from the battle.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cpt. Banjo on July 5, 2010, 08:55:11 AM
In my last two games, my four meltagun CCS has failed to do /anything/.

In the first game, I got three hits from four dice at BS4 when shooting at a Carnefex with "Bring It Down!!". End result - three ones and a game over.

In the next, I got two hits (I forgot to issue orders, this might have changed things). Once again, end result was snake eyes and a game over.

Hoping things are different next game...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on July 5, 2010, 07:06:03 PM
My friend's storm raven is rather consistent at missing enemy units with the blood strike missiles. All four shots went at a falcon. 3 missed, and the one hit rolled a 1 for penetration.

In that same game, Fuegan failed 3 (of 3) armor saves & the following FNP. Not a good day for him.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: csjarrat on July 8, 2010, 12:15:53 PM
game last night, i managed to miss 5 turns worth of shooting with 2 twin linked EML turrets. on the sixth turn, they both hit but failed to penetrate against av11. needless to say i was not impressed!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on July 8, 2010, 01:04:47 PM
Ok, fair enough.  The squad won't break 97% of the time, mathematically.  That's high enough to expect them not to break.

How about this? I managed to jam a lasrifle in our last dark heresy game. For all who dont know, thats a 96+ on a D100 (i rolled a 99) followed by a 10 on a D10. Thats pretty much how i rolled the whole evening. Though despite screwing up every fear roll (despite the use of fate points), i only got 3 IP. I wonder how i managed to survive that game...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: jasper on July 10, 2010, 03:14:34 AM
nightbringer rolled five 1's trying to kill a tyrant, needed to do 1 wound...something like a 1-7200 chance
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: NecronCell2131 on July 10, 2010, 03:23:31 AM
1/7776 chance to be exact.

 Had a game 1850 against orks dawn of war i had first turn.  Deployed nothing but the ctan as forward as a i could.

 15 twin linked rockets,  10 lootas, two boom guns later he has yet to take a wound and goes on to slaughter all his troops. taking 1 wound over 5 rounds.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Zeticon on July 10, 2010, 10:28:54 PM
For a set of rounds after Playing endless idiotic games, my friends and I decided to just roll dice to see who was more chaotic/ daemonic.

I rolled 66 triple 6's in a row. We stopped at 66 because one of the gamer's was very religous.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: HC118 on July 10, 2010, 10:36:28 PM
For a set of rounds after Playing endless idiotic games, my friends and I decided to just roll dice to see who was more chaotic/ daemonic.

I rolled 66 triple 6's in a row. We stopped at 66 because one of the gamer's was very religous.

I honestly don't believe you.  On the other hand.... :o  (in case you're wondering what that should be, it's listed as "shocked"
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: NewHeretic on July 10, 2010, 10:49:37 PM
For a set of rounds after Playing endless idiotic games, my friends and I decided to just roll dice to see who was more chaotic/ daemonic.

I rolled 66 triple 6's in a row. We stopped at 66 because one of the gamer's was very religous.

Loaded dice don't make you Chaotic... ;)

NewHeretic
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: HC118 on July 10, 2010, 10:51:47 PM
But rolling 198 sixes in a row without them does.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The GrimSqueaker on July 10, 2010, 10:53:03 PM
They do make you a cheat though and a hunted felon here in the state of Nevada.  ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: HC118 on July 10, 2010, 11:27:39 PM
That's a law there?  Wow.  Gonna have to look that up when I head over there.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Zeticon on July 10, 2010, 11:28:17 PM
They weren't loaded.

They are regular bought Game store dice.

I bought them from the store we play at, everyone has the same dice but in different colours.

Besides the next week my dice turned into crap and I lost half my army before switching dice and retaking the fight.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The GrimSqueaker on July 10, 2010, 11:31:32 PM
That's a law there?  Wow.  Gonna have to look that up when I head over there.

Many enough to make a tourny FAQ blush and rush up stairs crying to its mother. 40K is easy as the stakes are so small. beslubber with a casino and then you'll see what RAW vs RAI really means.  ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: HC118 on July 11, 2010, 01:03:47 AM
RAW vs. RAI is equal to getting "roughed up" by security (beaten up) to just accepting the loss of your money.  I know that from seeing other people being dragged out and arguing with the floor mangager whenever I go there with family.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Khain Mor (/kharandhil) on July 14, 2010, 09:30:20 AM
Yesterday something really bad happened to me, I went to work and it was very hot, so I was forced to drink a lot. At one point I'm in the mood for some fancy beer, so next thign you know I'm drinking more and more beer.
Here's the bad thing: I spilled beer on my tyranid codex, and I tried to get it off and since I was a little drunk, I ripped off a page like a retard :'(
It's all very very sad, I only bought it like a month ago.

Now I know one thing for sure: never take your 40k books for casual reading at work!

combining work + beer + 40k books is bad idea!

It's not a big deal, but it's very anoying, now my latest nid codex is in worse shape than all my other nid codices  :'(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: slinky1984 on July 14, 2010, 11:22:39 AM
Beer at work? where do you work? I want to work there....

I once had a squad of fire warriors fend off terminators in assault but then I caught up to them and my courageous fire warriors could not stand a second round of beat downs.  :-\ 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: fireborn14 on July 14, 2010, 04:05:34 PM
recently in a game with my friend who plays tyranids ( i play eldar) we did the battle mission 'fight to the death' with my friend as the daemon side, my dire avengers bladestormed his tyranid prime/carnifex unit, the tyranid prime lost it's last two wounds and his carnefex failed all 3 of his 3+ saves! then his termagaunts (16 of them) charged my 9 guardians i killed three gaunts and in return had to make 4 5+ saves, which i did they then the gaunts were caught in a sweeping advance!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: HC118 on July 14, 2010, 04:10:47 PM
Well, I recently killed Mephiston with the power of the Lasgun (and one hammerhead taking a wound).  Gotta love the First Rank Second Rand Fire! order.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: fireborn14 on July 14, 2010, 04:18:39 PM
i have mephiston, used him in a game yesterday, bloody amazing! i didn't take a single wound with any of my guys. i was very lucky, mephiston himself took on 850 points worth of orks on his own and came out without a scratch
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: HC118 on July 14, 2010, 04:24:51 PM
Are you sure that both you and your opponent aren't using loaded dice?  If so, then CHEESE!! I say!!  That's just a statement as to how OP meph. is.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: fireborn14 on July 14, 2010, 04:49:29 PM
no, in the ork game it was actually 2v2 orks and nids verses space marines and guards
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Colonel_Kex on July 16, 2010, 02:04:46 AM
Poor "the kharandhil", i once spilled beer all over a FRONT magazine, riuned my day :(
Gin and Spacehulk go together like guardsmen and dying though!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gornon on July 16, 2010, 10:21:45 AM
Quote
That's just a statement as to how OP meph. is.

Mehpestion is pretty much immune to 'light attacks', like small arms and basic melee, which is what Orks do.  What makes Mephenstion fear for his life is Ork Nob with Power Claw in the middle of the mob, who is doing one to two wounds each turn.  M will kill off one mob, but he should be missing 3 wounds.  He'll get one mob, but the next will drag him down.

It sounds like poor luck or a poor list to me.  Ghazgull or a large mob of Nobs with P. Klaws would bring M down in short order.  Outside of Orks, Plasma/Melta fire, TH/SS Termies, Nid Warriors with LW/BS and Poison, Bloodletters, Abbadon, Chaos Termies with Mark of T, Bloodthirsters, Keepers will bring him down.  Eldar with Runes of Warding will shut of his Wings, slowing him down, and put a few wounds on him.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Jehoel on July 16, 2010, 02:03:17 PM
Learning the hard way to keep your eyes on the objective!!!

My friend and me played the "tactical retreat" Tau Battle mission, 1500 point (Me (Tau's role) played Eldar and my friend played Sisters of battle)

For once we decided to use the 3 objectives on the map instead of using traditional victory points as usual.

Me, forgetting that, distributed my army along the entire table. He then proceeded to pour every unit he had available directly from the corner going straight for the objectives. Since I couldn't put up much of a defence with an army scattered along the entire table he obliterated me completely.

Result: By the end of turn 4 he had destroyed my ENTIRE army one bit at the time. The total damage I had inflicted upon him was: 11 sisters.
(okay I had rotten dice luck as well, but still.....obliterat ed!)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on July 25, 2010, 07:01:18 PM
Fuegan gave me a win today against Imperial Fists.

He had 2 wounds left, and took 1 from Lysander who charged him while he was in combat. The termies attached to Lysander combi charged 2 immobilized falcons. Despite a total of 15 damage results on the falcons (7 on one, 8 on the other) from 18 power fist attacks, neither one died. Fuegan then passed all 14 of his required fearless saves just on armor (he had killed 2 marines).

Since neither he nor my falcons died, I won by 1 KP.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: AndrewKelly on July 26, 2010, 04:21:47 AM
Way back in second edition, I had my Marneus Calgar dragged down by a wave of grots.

He had just punched the lights out of an ork dreadnought and a mob of nobs (ending with only 1 wound) and was charged by a mob of about 20 gretchin. Its amazing how many 6's a lucky bugger can roll when the gods smile on them  >:(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: JusticeCetin on July 27, 2010, 02:37:40 PM
Last night, versus Space Marines, a drop pod containing Darnath Lysander, a melta gun, and combi melta, and 8 tac marines landed next one of my two basilisks, but only managed to immoblize it and destory its earthshaker cannon.  I then turned all my guns on the squad, and kill them in one turn!  at the end of the game, that basilisk was still sitting there, firing its heavy bolter, and i only lost my vendetta and wiped him out!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Big Bad Wolf on July 28, 2010, 04:21:54 PM
So my buddy took pictures of my Lukas model and his Void Knight (custom chapter) Captain and submitted it to BoLS with out my knowing and we got to be the shot of the day... thought it was pretty cool and a great picture so thought I'd share... read through the comments... they're pretty damn entertaining.

Linky!!  (http://www.belloflostsouls.net/2010/07/wargames-gallery-7-27-10.html)

if bols isn't allowed please delete... couldn't find a mod to ask :(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on July 29, 2010, 05:43:39 AM
Is it just me, or did my post get deleted (and I didn't even get a PM about it either)?

Against a SM army with Shrike and Lysander, Shrike and a small assault squad tore through 20+ Termagants and a Tervigon before Shrike got insta-killed by a Hive Gaurd.

Lysander managed to survive a few Bonesword+Lash Whip Shrikes and an Old Adversary Tyrant, yet a brood of 10 vanilla Termagants ended his rampage.

Over that game and a game against orks, the Parasite of Mortrex killed 20+ models and only got to spawn Rippers once.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Emboldolock on August 16, 2010, 06:02:35 PM
Had a couple of interesting experiences recently. Working on some projects that need to be done quickly, it was about two in the morning and I'm painting a model and sticking a load of metals together to be sprayed al at the same time. Well I licked my brush as I so often do and only then realised that I'd licked the superglue brush and not the paint brush. Tongue stuck to lip. Not good. Bloody hurt getting it off too.

An avatar and 3 wraithlords charged skarbrand and, wait for it, lost combat by 1. Avatar epically failed as did both wraith lords. Managed to take 3 wounds of the avatar and 1 off each lord due to combat resolution.

Can't remember if I've said it before but I once rammed a land raider with a wave serpent and blew it up without taking damage in return, only to blow myself up on the rhino on the other side.

Eldrad rolling a double 1 every turn for his first psychic power.

And finally my tau commander JSJing from behind a ruin to on top of it and over the course of 3 turns killing himself via dangerous terrain.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Naartalon on August 17, 2010, 04:55:59 PM
I'm sure there's a thread somewere that I've missed about how you first joined Warhammer, some awesome model/mate or maybe something like the Dawn of War games. But when was the first time you were playing and thought - wait a minute, this is awesome!

Mine was a mini-tourney at a GW store in Tunbridge Wells. We had a 250 point Combat patrol army and I was playing with a Khorne army (although I was planning to collect Iron Warriors after) and was playing a Imperial guard with mass infantry and lots of Auto-Cannons, whilst I had a squad of about 8 berserker's with a powerfist, and a shooty squad of regular marines with bolter's. The shooty bolter squad ran forward into a slow close range firefight against a squad of Guard, which they won taking the entire game to do it, missing everything, but not dieing, whilst my Berserker's got smashed quickly, and I elected to kill my Aspiring Champion over my last Berserker as I felt initiative would be more handy against guard. With one Berserker left he got Blood Rage (I miss that) and charged into the remaining guard horde by himself, and killed I think 3/4 infantry squad by himself. OK against Guard its not THAT hard/unlikely, but one guy killing about 40 models is impressive, even if about 35 of those deaths were due to running away. Needless to say after that I scrapped the Iron Warriors idea for Khorne and they've been successful against my regular opponents.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bassiecore on August 17, 2010, 05:02:54 PM
When i charged a command squad into a bio Titan.
Me: I will do the attacks from my plasma gunner first. it shouldnt matter and he will feel involved.
Opp: ok. Hey wait, he cant touch it can he?
Me: i dunno.
*ask Staff if i can use my krak grenades in CC vs a bio titan*
Me: right, 2 S6 attacks, hitting on 6's, wounding on 6's.
*rolls dice*
Opp: NO WAY!!!!
*removes Bio Titan.*
the best thing is, that the only reason i had been able to kill it in one round of CC was that my PLASMA GUNNER had taken it down to two wounds in the preceding turns!
{GMS}
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Host of the Tumultuous Storm on August 17, 2010, 09:42:17 PM
Managed to only get a wrecked brass scorpion.. bloody thing has a +2 modifier to it's catastrophic damage table, and it wrecks.

A commissar kills a juggerlord.  Granted, he tolled A 12 for his Daemon Weapon and killed the 10 guardsmen accompanying the commie, but still. 

Over the course of 6 turns, and at least 7 DL shots a turn, managed to wreck one chimera (from melee!) and immobilize one other, against a mech heavy guard list

Astorath the grim kills the emperor's champion from his challenge thing, next turn he and his squad kill a templars squad, get assaulted b another, and kill it before getting assaulted, halving the third squad, and finally dying.

6 wyches kill a mawloc in one turn... wounding on 6's... 8 wounds! woo!

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gornon on August 17, 2010, 09:45:04 PM
Straken punched out a Land Raider for me the other day.  FALCON PUNCH!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: rybnik on August 18, 2010, 02:35:21 AM
I was watching a game of my two friends. Orkz against Necrons 1500 pts. At the end of the 7th round there were only one Nob, 12 Necron warriors, Lord and some other Necron units on the table. In the Necrons turn my friend decided to teleport N. warriors with Lord close to Nob to kill him and give a wipe out to Orkz.

Unfortunately The teleportation scattered Lord right on the Nob. So Necron rolls D6 on Mishap. And he rolled unit destroyed. It was enough to get Phase out and the Orkz won with one Nob only.

We could not stop laughing... Necron friend was angry... little bit...  ;D ;D ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bassiecore on August 18, 2010, 07:18:36 AM
Not sure on the rules for bio-titans, but when using grenades, you only get 1 attack, regardless of the number in your profile. So that would mean, 1 attack, even on the charge.
yh, got that. it has been pointed out multiple times since my post. The thing is, it was years ago when i had just got back into 40k and most of my group were just starting out. we missed a rule. who cares?
And i forgot to mention the fact that my command squad was the only thing in Melee with the Titan because it had killed the 2 dreads and GKGM that had also charges... Damn Lash Whips =S
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Brother Captain Julo on August 18, 2010, 09:00:05 PM
Before the new rules for the vehicle damage table my Land Raider Crusader was taken out by a lone Necron warrior that was falling back.... :'(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: rybnik on August 19, 2010, 03:02:22 AM
Before the new rules for the vehicle damage table my Land Raider Crusader was taken out by a lone Necron warrior that was falling back.... :'(

I know only The 5th  edition. How could this happen?  ;D ;D ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on August 19, 2010, 06:49:49 AM
Before the new rules for the vehicle damage table my Land Raider Crusader was taken out by a lone Necron warrior that was falling back.... :'(

I know only The 5th  edition. How could this happen?  ;D ;D ;D

In the past, a 6 on the glancing hit table destroyed a verhicle.

Also in my last fantasy game my brothers skaven vs my orcs:

The best scene was in turn 4, my large 60 model pimped out nightgoblin block with Blackorc BSB and a goblin hero was charged by around 50 clanrats with spears and BSB, while i still had some annoying giant rats in my flank that had been supposed to bugger off the turn before but somehow didn't and still denied my ranks. The first turn of combat was lost by one and while i remained in combat, thinks where looking grim now as the clanrats got ready to bring their spears into action.

But they did not reckon with one goblin!

A goblin shaman walked the field close by. As he witnessed the terrible slaughter done to his fellow meat shields brethren he felt a terrible anger rising. How did those filthy rats dare to threaten his their chances for survival?! He would show them the mighty power of the WAAAAGH!!!

The air started crackle as the shaman harnessed mighty energies. Green flashes and lights of power bathed the shaman as the very earth itself started to tremble. The feeble mind of the nearby verminlord couldn't possibly comprehend the full extend of the goblins strenght as his powerlevel grew even further and the close plague priest was no help either as they realized:

Its Over 9000!!! [Original Video and Audio] (http://www.youtube.com/watch?v=SiMHTK15Pik#)

With an ear piercing scream the shaman pointed towards the clanrats and unleashed a mighty spell that changed fate itself. Blows that should have landed did not, hits that should have killed didn't cause a scratch and armour that should have protected from goblin spears did not. As the spell was cast, the verminlord realized he was completely outclassed and didn't even dare trying to stop it.

As the power was unleashed an earthshattering explosion enveloped the goblin, splitting the ground around him, forcing anyone too close down. Suddenly a lone figure walked out of the fire and smoke, completely unharmed, and the clanrats, that where running for their insignificant lives and the rest of the skaven hoard finally realized - they had tried to beslubber with the wrong Goblin!


So what happened? My night gobbos  (the block comes with heroes at around 600p) where in trouble, but i knew i might be able to save them if i just got off the only spell my one and only level one shaman knew: Gork will fix it

So before picking up any dice, i informed my brother, that i would show him the true power of goblin magic. I rolled for the PD and got a 12. I picked up the max number of dice (6), more than my brother used the entire game for a single spell. I rolled and got total power. Now i rolled on the magic mishap table from the rulebook (though i realize now, that i should have used the one from the goblin armybook, but the rulebook table is harsher or at least not friendlier anyway) and rolled a 7, which means the blast template gets centered on the gobbo and anything but the gobbo receives a S10 hit. In combination with the nets i threw at the clanrats, out of their 43 or so attacks, around 8 sixes where negated, and he could only wound on a 5. I lost 3 goblins, he around 9 clanrats + 4 giantrats in my flank, which also brought those buggers below 10 models, meaning i got my ranks back. Fun game, although my brother didn't entirely agree  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: fireborn14 on August 19, 2010, 03:22:55 PM
I was Watchin my 2 friends havin a game, Guards Vs. Orks in the battle mission Waagh. ork player had ghazgull, in waagh you can continue a waaagh for as long as you want, cue ghazgull Thraka storming through the guard ranks with his 2+ invulnerble save! And the ork player is extremely jammy and after storming through at least 100 shots he was felled by an immobilised leman russ punisher
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on August 19, 2010, 06:56:17 PM
incorrect. A waaaagh only lasts for 2 player turns.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Blackveil on August 20, 2010, 11:03:38 AM
What are some things that make you rather mad when playing 40k?

1. Try to tell me the rules for MY army, which they don't play, and I do, and when I show them the rule, they still disagree.
2. Completely disregard the Wound Allocation rules.
3. Don't tell you what they are rolling for before they roll it. (rolls a 6, saying nothing before, then after the roll, says "ok, Fateweaver comes in")
4. "Dude, why are your models lying down?" "Because then you can't see them." "So they went to ground?" "No." "..........ok then I'll shoot my Tempest Launcher at you, it won't matter if they are lying down, I'll just hit more." *moves lying down models, when I'm about to place the template, so that I will get only 1* "dude you can't do that." "Yeah I can." "How? it isn't your turn." "because they are marines and they can do anything." "Right.........."           Especially when said models don't even have bases or bolters............ .
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Calamity on August 20, 2010, 11:12:06 AM
4. "Dude, why are your models lying down?" "Because then you can't see them." "So they went to ground?" "No." "..........ok then I'll shoot my Tempest Launcher at you, it won't matter if they are lying down, I'll just hit more." *moves lying down models, when I'm about to place the template, so that I will get only 1* "dude you can't do that." "Yeah I can." "How? it isn't your turn." "because they are marines and they can do anything." "Right.........."           Especially when said models don't even have bases or bolters............ .

Wait, I'm confused.  Did this player actually move his models out from under the blast template to avoid hits, because they are marines and they can? ???

I'm assuming you called time on the game after that blatant cheating?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Blackveil on August 20, 2010, 11:22:35 AM
It was a little more like this:

"OK, I'm firing my Exarch's Tempest launcher at your marines then, I don't need to see them"

*I reach for the small blast template, he notices and starts inching his models away from each other. Here's a before and after diagram: (M means a marine.)

Before:                   After:
M M M M              M    M     M     M
 M M M M         M     M      M    M
    M M                 M       M

Considering I had almost tabled him already, I just sighed and put the template over them. I won the game anyways, so I don't really care, but it just really bugs me.

Edit: I don't think they were in unit cohesion either.......
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: longshanks on August 20, 2010, 11:39:17 AM
It's a shame the 40K rulebook isn't as big as the fantasy one... that way you cold slap him with it....might even knock some sense into him too... ;)

1. Mine would be the measuring sticks..(the red ones). People (ie. kids) just wave them around like idiots, one kid got banned as he nearly blinded a staff member... :o

2. Sore losers and bragging winners....where has all the sportsmanship gone these days..!

3. *Try to tell me the rules for my army, which they don't play, and I do, and when I show them the rule, they still disagree.   * ditto

 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Blackveil on August 20, 2010, 11:43:26 AM
I have one to add.

"okay, by Daemon Prince is deepstriking in, doesn't scatter because of the Icon." (points to plaguebearers)

"I don't see an Icon in that unit."

"sorry, I don't have an actual Icon."

"Then which model is carrying the Icon?"

"Um, we'll say........this one (points to the plaguebearer, which looks EXACTLY like the others, that is the closest to my Manticore)."

Also, this was during a WYSIWYG Tournament

Another one to add: People taking advantage of your ignorance. Third game I played against Tau, the guy convinced me that Dedicated transports don't confer KPs. During the mission I killed: 3 Devilfishes and 1 FW squad, while he killed a DA squad and a Storm Guardian squad. I lost because of him cheating me out of those kill points.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: DeadDuck1015 on August 20, 2010, 11:45:51 AM
Quote
Quote from: Dark Corsair on Today at 10:03:38 AM
4. "Dude, why are your models lying down?" "Because then you can't see them." "So they went to ground?" "No." "..........ok then I'll shoot my Tempest Launcher at you, it won't matter if they are lying down, I'll just hit more." *moves lying down models, when I'm about to place the template, so that I will get only 1* "dude you can't do that." "Yeah I can." "How? it isn't your turn." "because they are marines and they can do anything." "Right.........."           Especially when said models don't even have bases or bolters............ .

I...I'm not even sure that qualifies as cheating, either he was joking, or he had no idea how the game is played. Either way...wow.

Some of my pet peeves are when someone 'forgets' to mention what a model counts as, or what they're proxying in. Or when someone's using an army I'm unfamiliar with, and keeps their codex in a death-grip the whole time, not allowing my to see it. It makes me suspicious of everything they do.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Log on August 20, 2010, 11:46:28 AM
"OK, I'm firing my Exarch's Tempest launcher at your marines then, I don't need to see them"

Quote
*I reach for the small blast template, he notices and starts inching his models away from each other. Here's a before and after diagram: (M means a marine.)

Before:                   After:
M M M M              M    M     M     M
 M M M M         M     M      M    M
    M M                 M       M

Considering I had almost tabled him already, I just sighed and put the template over them. I won the game anyways, so I don't really care, but it just really bugs me.

lol I've just read this straight after the marine aversion thread about why people seem to hate marines...

My biggest gripe is people rolling without explaining the reasons.. I've had it a few times where the dice are rolled and re rolled many times only to be handed a stack of saves to be made.... Especially because you cant always rely on people knowing the rules quite as well as they should.

On the funnier side I had a known power gamer (and a bit of a weirdo) complain to me how Nids just dont have enough fire power anymore.... A bit taken aback by this the only thing I could think of in reply was 'the problem with orks is that their BS is too low...'
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Hekkastor on August 20, 2010, 11:48:16 AM
Most irritating thing in the entire freaking world?
There is this Imperial Guard player I know who lies about how many tanks he can legally put in his list, goes 75 points above the agreed point limit to equip them with everything he can, and then lies about them being twin-linked. When somebody finally called him out on this (I didn't know he was cheating because I'm still totally new to the game) he said he had forgot the rules, which is hard to believe, seeing as he is a massive rules nazi. Essentially, the dude cheats against new players because he can.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Plague Tower of Nurgle on August 20, 2010, 12:55:41 PM
for some people just showing up is enough to be an annoyance.

stating what is riding in transports. i know i don't say what is in what because they are all PMs with only special weapon swaps, but i do have my Rhinos modeled in such a way so that i can remember what specail weapon the squad has and i always keep it the same.

there are players in my group that really do not inform you about what is in their transports and it would be really nice to know that before everything is piling out ontop of my army so that i could have planned my turns a bit better.

not knowing rules and then trying to rules-lawyer. really if you don't know the rule, look in the book. i also like when you call them on them misusing a rule the auto response is "thats not how i interpret the rule". im sorry but RAW>RAI and if you cant read the english language then i cant waste time explaining it to you.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: undead pig on August 20, 2010, 01:29:17 PM
stating what is riding in transports. i know i don't say what is in what because they are all PMs with only special weapon swaps, but i do have my Rhinos modeled in such a way so that i can remember what specail weapon the squad has and i always keep it the same.

there are players in my group that really do not inform you about what is in their transports and it would be really nice to know that before everything is piling out ontop of my army so that i could have planned my turns a bit better.

I also think though very annoying. If you are on the battlefield with enemy transports, would you really know what squad is in them? This however should be fixed by havin a piece of paper taped below the transport with the definition of what is in the squad in it.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bassiecore on August 20, 2010, 03:15:42 PM
I also think though very annoying. If you are on the battlefield with enemy transports, would you really know what squad is in them? This however should be fixed by havin a piece of paper taped below the transport with the definition of what is in the squad in it.
I personaly put my special weapon marines on top of my Transports so i remember which one is in which. that way noone can accuse me of cheating either =P
My biggest gripe at the moment is when I get something wrong about something minor (eg, last week: I dont think that looks like 1500 points of orks to me. Opp: you're right, do u have a calculator... Turns out he had a bit LESS than 1500 points so he got about 10 extra models.) and the opponent dosent let it go the whole game and accuses you of cheating...

Also, in the above game, i was handycapped 500 points because "i needed a challange" (stupid GW storemembers >:() and all he had left at the end of the game was a fleeing squad of grotz, an Immobilised Trukk and 3 meganobz stranded in the midle of the table =D I lost my assault marines and some Tacticals.
I rolled WAY too many 6's and the dice gods will punish me next week in our campain finale 3000point apocalypse game but it was worth it =D

{GMS}
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: fireborn14 on August 20, 2010, 04:46:23 PM
I was playin against my friend who does orks, we were doing the pre-emptive strike mission and he had ghazgull in a mob of thirty boys, after firing a squad of rangers, maugan ra and three war walkers i managed to bring his unit down so that they had leadership 11, so cue morale check and taunts about how he was going to fail it and couple of seconds later double 6! ;D they then proceeded to fall back off his board edge.

my friend's pride and joy is his thirty-man brood of hormagaunts, recently in a game they attacked my five man tactical squad with sergeant with chainsword and bolt pistol, the had to charge through a narrow corridor of terrain so they struck at initiative 1 so i killed 5 while his six that were close enough to attack killed one of my marines. he found them to be an inch out of synapse range and they all fell back ;D

Posts merged.  Don't double-post, use the modify button to update a post.  -Mr.Peanut
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Hekkastor on August 20, 2010, 09:46:34 PM
So here's a story. Over the last couple of weeks, I've been thinking of starting an Ork army (heck I even made a thread to ask people about how to go about it) and after finally making my decision, I stormed into my local shop and declared my intentions. To my suprise, it turns out that during the four weeks I was away on vacation, six (I kid you not) other players had ordered the Ork Battleforce from the GW workshop, kept it a secret, and all decided that today would be the day to bring their Boyz and surprise everyone else....
I think I'll give it a little while before I start orks, for the sake of the group.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: thunderlord on August 21, 2010, 08:47:30 PM
watched someone get tabled turn 2 in a 6000 point game
he didnt miss a shot and the other guy could not throw a save throw and they used the same dice so they wernt waited ether
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on August 21, 2010, 08:55:40 PM
Asurmen, Yriel and 10 avengers with a pw/ss exarch took down 3 plague marine squads (2 with fist sargents, one at 5 men, two at 7 men) along with Typhus and 5 terminators. Yriel died, as did the squad, and Asurmen was left with 1 wound. That eye took out about 6 guys in its 1 shot just before Yriel died. They did have some help from a wraithlord though.

That same wraithlord also was shot down to 1 wound the first turn (2 TL las cannons, a TL heavy bolter and 3 regular las cannons, and I didn't have cover). It managed to survive the game (this is the second time the same wraithlord has been shot to 1 wound first turn and lived through the game).

Same game, I shot my opponent's 3 oblits with star cannons for 2 turns, and he passed every 4+ cover save. I then shot them with scatter lasers, and he failed 2 armor saves (and later failed a third from firing plasma).


In a different game with the same list, the same avenger squad (with Yriel and Asurmen) were assaulted by a tyrant with old adversary and 4 shrikes who also combi charged a wraithlord. Yriel was instant killed by the tyrant before he could swing (lash whip shrikes and paroxysm were used), and 2 avengers were killed along with 2 wounds on the wraithlord. I then returned by doing 1 wound to the warriors from Asurmen and killing 2 with the wraithlord. The fight continued and my second wraithlord joined, and the fight ended with me having both wraithlords still alive, along with Asurmen (who took a wound) and 4 avengers including the exarch.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Only Slightly Crazy on August 22, 2010, 12:54:53 PM
A couple of funny US Games Day 2010 stories:
I got to play against a marine army, wonderfully painted and converted. Of specific note were two Marines, a Sarge and a Terminator, who had their chests hollowed out and replaced by custom scuplted female torsos.  ??? Apperently he does it just to piss off the people who love fluff.  8)

I also had a couple of Space Wolves with a priest get beat down by 12 Fire Warriors, including a time when the priest wiffed all 3 of his attacks.

And I saw a far larger number of Tau armies than I expected.  :o
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bassiecore on August 22, 2010, 04:20:51 PM
12,000 point game today =D
A few things happened that were amusing.
My ally's Mephiston got struk by 34 Orks, 10 Nobz and a Warboss and lost only 2 wounds...
GKGM killed the warboss and his only powerweapon so Meph. survived the rest of the combat. 3 turns later, he has caused only 3 wounds and made over 100 armour saves while my force of a Libby, GKGM, 5 man Termie squad and a tac. combat squad killed all the orks.
Landspeeder blew up and took out 16 orks and 15 traitor IG
Assault sarge survived 18 TL rokkit launchers, S10 Shokk attack gun, 3 Necron Destroyers and some shots by killerkans. He then shot down a Deathcopter, assaulted, killed the other one and consolidated away. The next turn he did the same with the Destroyers.
Defiler on the other team switched sides and Battle Cannoned Huron Blackheart and his squad to peices.
Landsqeeder survived 4 turns of railgun shots on a 5++ save from Sheild of Sanguinius
Libarian didnt take a wound the entire game despite being charged by the 40-something orks that attacked Meph, 50 lasgun shots and a Tau Hammerhead =D

Great Game!
{GMS}
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Robin de Tolens on August 23, 2010, 04:12:00 AM
my friend who does orks

 :o

My biggest gripe would be people who just go so hard on beginners. There's a guy at my club, where I and 2 other pals went (though we're a bit reluctant now) that just either plays really hard on us, or cheats a bit (on army composition or on some rules), or both ; unfortunately, as stated, that's what's made us reluctant to go to the club. He really isn't fun to play against, but he is almost the only one to play against =/ Most others play fantasy.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Hive Fleet Dread Q'thulu on August 23, 2010, 02:01:25 PM
well how old is this person they either have too much pride to even consider letting you win so you will come back and then he can turn the full might of his army loose, or if they are like the people i play with its because he isn't used to playing against younger people.

  or cheats a bit (on army composition or on some rules), or both

in what ways is he cheating?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Robin de Tolens on August 24, 2010, 02:49:17 AM
  or cheats a bit (on army composition or on some rules), or both

in what ways is he cheating?

Honestly, I wouldn't know since at that time I was just starting, but it would mostly be a matter of explaining rules we didn't know of after using them, trying to make us believe that a rule was to be played in such a way that gave him an advantage. He would also throw the dice first then explain what he did, like "Hey look, you have to save 10 wounds". In fact I would not call him a cheater officially, but he is always on the edge, at least. There was also the fact that he sometimes seemed to not know his new IG codex well, and would make mistakes. So we got an IG codex just to be sure of everything he fields. I think he is a win-at-all-cost type of guy more than anything else.
Anyway, we mostly play friendly games outside of the club these days, since finding a day to go to the club together is always difficult.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: rybnik on August 24, 2010, 03:47:41 PM
It is not funny but I felt it cool and was very excited during this action. I outflanked Landspeeder Storm with 5 CC Scouts, Sgt. PW, Melta Bomb right behing The IG Tank massive mass. During 3 next rounds Scouts destroyed 1 Basilisk, 1 Leman Russ and one Chimera.

Another cool Scout job. Again outflank close to enemy Dreadnought. Dread was near Objective. CC Scouts destroyed Dread and then moved to Objective which they held till the end.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: RandomGuardsman on August 26, 2010, 12:47:05 AM
I had 3 necron Wraiths and a Necron Lord with a destroyer body rushing at my army. I opened up the on squad with everything I had, and  for 2 turns I did nothing. and the Third turn, It was my last chance to hit them with range before being locked in melee. I opened up with 5 infantry squads and got no results. Fired on the squad with a Sentinels, with no luck. Then Fired my command squad into it and still killed nothing. Then I remembered I forgot to shoot my Medic's Rifle. I shot 2 shots, hitting with one. My buddy failed his Invul Sv., Failed the 25% loses leadership test, and fell back. He failed to regroup, and ended up off the board.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: ColdFusion on August 26, 2010, 02:29:14 AM
I played a game against my buddy's SW not too long ago, I took potshots at some Long Fangs with a lascannon squad (IG) and proceeded to roll double 1's to wound

I then shot a heavy mortar battery at his Wolfguard squad with Grimnar, he rolled six 1's for his terminators' (normal) saves and Grimnar took a wound. We were all utterly amazed.

I don't leave home without my heavy mortars after that one.  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: lockerboy on August 26, 2010, 02:36:57 AM
I remember in one of my first "battles", the first mission that came with the battle for Maccrage set, Lt. Varras couldn't hit the broad side of a barn.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GreaterGoodIreland on August 26, 2010, 10:53:20 AM
My mate made the mistake of landing his Monolith in front of four railguns, and then deciding that instead of taking out the three Broadsides with his pie plate, he was going to attack some random Stealth suits about the place.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Testors on August 26, 2010, 03:15:08 PM
I was watching a doubles Apoc game at a tournament, 6000 points. One side was fielding 3 warhound and 2 reaver titans, the other had a bunch of mechanized marines. The titans were absolutely vaporizing everything on the other side of the field, but one turn they forgot to shoot at a single rhino that was getting close. It drove up to the titans, the squad inside got out and the one melta gun in the squad proceeded to roll enough consecutive sixes to hit, pen, and chain reaction its way through all the structure points (the void shields were already gone). That marine must have been damned proud. Until one of the reavers dropped a D template on his head.

Same tournament, again the titan list, this time against a daemon army featuring 8 bloodthirsters and a great unclean one. One of the strategic assets the titans had allowed them to redeploy incoming deep strikers within 4' on a roll of 4+. Each time they made that roll, a greater daemon was pulled in to deepstrike right in front of the titans. Behind the feet of each titan was an inquisitor with accompanying mystics, so for each inquisitor squad that rolled high enough to reach the deep striker, a titan opened fire. I've never seen so many points of an army die in the controlling players turn...

Testors
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: rybnik on August 27, 2010, 02:19:19 AM
Sorry for off topic, but it was kinda funny ans scary...

"giant plastic case"

I went to a competition to Brno (some large city here). When I was walking through the town a man stopped me and asked: "What is that case? A bomb?!" I was a little bit scared cause what would happen next. So I showed him my Ultramarines in the speed of light and saved my life and freedom  ;D ;D ;D not being busted  ;D ;D ;D 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: lockerboy on August 27, 2010, 02:38:58 AM
First game against an experienced player with marines, and a crap load of Land Raiders upgraded like crazy. Beginning rounds Marines kill my poor gaunts, and nearly slaughters my genestealers. He laughs at my misfortune. Next few turns, thanks to the combined might of my single biovore and two warriors with venom cannons, they take out his two land raiders disappear with the tank annihilated results, taking out a dozen and a half marines, and destroy the remaining marines terrorizing my genestealers. After that I was the one who was laughing.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: RandomGuardsman on August 27, 2010, 04:44:40 AM
I played a 2v2 game with an eldar buddy. We fought against necron and Tyranid.  I had a squadron of armored Sentinels to provide Fire support for my Chimeras. The game started with me across from the Tyranid player.

I notice He has a pack of Zoanthropes (pardon the spelling, I do not have the codex.).  Realizing the Threat they posed, and not wanting to have them destroy my Mechanized army, I ran at them with the Sentinel squad, plowing through some Trees for cover. On turn 2 I managed to lock the Thropes in melee with the Sentinels, but due to some not so great rolls to hit, neither side could get the upper hand. On my opponent's turn both of his Genestealers came into play, outflanking on our side of the board, and he decided to try and Unlock his thropes, so he could then use them to engage my Tanks.

On turn 3, after taking fire from my army, both of his genestealer units got knocked down to 2/3s strength, but managed to join the melee. Due to some bad rolling on both sides, the Fearless rule, and a bunch of Crew shaken Results. All three Tyranid squads ended up tied in melee with my sentinels for the rest of the game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on August 28, 2010, 11:51:10 PM
After having sterilized itself on the first spawn for the past 5 or 6 games, my Tervigon managed to spawn five times in one game, always getting at least 12 (except one 9), without rolling doubles. She was taken down in my opponent's shooting phase after being fired at with 10 super-krak missiles from 3 Exorcist Tanks. I spawned somewhere between 50 and 60 Termagants.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bassiecore on August 30, 2010, 06:59:37 AM
Lost horrificly vs SWs today  :'(
I did get amused when my Ministorum Preist of Nurgle charged his Dread Head on... And died Horrifficly, However, as his Evicerator strikes at the same time as the Dread's Powerfist, he managed to blow it up =D (rolled a 3 on the Damage table. Reroll due to being Venerable. Roll a 6 =D)

Also. Has anyone else found that Terminators survive ONLY Hits that ignore armour? mine got shot at by a Tac. Squad with a Meltagun, Lascannon and Combi - Melta. 7 died to bolters. 3 survived on their 5++...

{GMS}
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Blackveil on August 30, 2010, 07:39:22 AM
Also. Has anyone else found that Terminators survive ONLY Hits that ignore armour? mine got shot at by a Tac. Squad with a Meltagun, Lascannon and Combi - Melta. 7 died to bolters. 3 survived on their 5++...

{GMS}

Yes. Played against SMs. Shot at him with Heavy Bolters, and he rolled three 1's out of three dice. lol. Then when I hit him with a demolisher cannon, he passed all his invuln saves.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Exhume to Consume on August 31, 2010, 10:18:11 AM
My happiest moment was when I saved a casuality heavy platoon from a warboss and full ork mob with a deathstrike missile, maximum radius, killed everyone except three and caused them too flee, then in the same game, killed Thraka with a lasgun after he carved up the rest of my forces stupid enough to get close to him.

My friend, taking on this ork player as well lost a devastator squad to a trukk that got a 3 on the ramshackle chart (i think), causing it to fly out of control at the devastators and he failed all their saves. At least they did their job..lol.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Nomsheep, the Modhunter. on August 31, 2010, 10:35:42 AM
i was borrowing my friends DE for a game and second turn i charged his fire warriors with my wyches and lost them all.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Brother Captain Julo on August 31, 2010, 05:38:17 PM
Played a huge scale apocalypse game with a group of 7 people fielding every model they own, came to about 40,000 points per side. My side managed to wipe out Abadon and his retinue of 10 terminators in one turn, admittedly we did deep strike an entire company of Space Marines around him as well as a few units of Terminators and opened fire with everything we had.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: fireborn14 on September 4, 2010, 05:04:33 PM
I was playin a game of kill team with a friend of mine, my three Zoanthropes against his 5 terminators. his sergeant made 5 5+ invulnerble saves! :o he then proceeded to gun down one of my own zoanthropes despite my feel no pain rolls :'(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Exhume to Consume on September 5, 2010, 10:49:53 AM
I played a game on thursday where i only hit three times. Though I killed the three models I hit, i still resigned in shame.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Colonel VonGruden on September 7, 2010, 01:33:11 PM
My vets(ig) held up 5 death company and a furioso libby dreadnaught for 3 turns and managed to kill off the death company. My opponent was rather put out hahaha
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: RandomGuardsman on September 7, 2010, 02:42:54 PM
Played a game last night at a friends house. Low point cost with a smaller field. Everything I unloaded at my friends Autaurch either missed, or he made a save for.  Then, in the middle of our epic clash, one of our figures on the board fell over. My wife wanting to help reached across the board to stand the model up for us, and when she stood up straight her boob caught the Autaurch and knocked it off the table.  In the fall it lost its CC weapon arm, and one of its Swooping hawk wings.  His first reaction was to say "Damnit woman, your charisma modifier killed my elf!". 

We ended up laughing so had that it was hard to finish the game. 
The autaurch's injuries ended up just being parts popped out of sockets, all we needed was some glue. (so I did not have to buy a new one  ;))
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Wyrmnax on September 9, 2010, 12:39:11 PM
500 Pt game.

I was with a different chaos list - 2 squads of marines(13 marines in total), a lord and a defiler.

On round 3 my defiler took down my lord and 9 of my own marines due to scatter. All the while kiling 1 enemy.

It then proceeded to table my oponent by itself.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Brother Captain Julo on September 9, 2010, 03:53:00 PM
Had to call a game off during turn two due to rain.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Alexander's Son on September 9, 2010, 04:14:56 PM
Had to call a game off during turn two due to rain.

You were playing outside??  ???
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on September 9, 2010, 05:32:06 PM
Quote
You were outside??  ???

Fixed that. We're war gamers mind you.

As for me, I had an intro game against a class mate a few days ago. I was Tau, he was Eldar. The 2 times I shot a solid shot from my hammer head, it rolled a 1 to wound. He also managed to completely wipe my commander and 2 suits with a squad of 7 avengers with a dire sword exarch. We ended up tying at the end. His wraithlord went down to fire from gun drones.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Alexander's Son on September 9, 2010, 06:14:48 PM
Quote
You were outside??  ???

Fixed that. We're war gamers mind you.


Excuse me. I lost my composure when I saw the reason to put the game to an end.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: moc065 on September 10, 2010, 08:01:47 AM
Why wouldn't you play outside (besides when its inclimate weather) ?

We do it up here in Canada (from time to time in the summer) as I have a great big Deck and my table and terrain are all portable. So why not grab a few buddies, flash up your bar-b-que, crack a few coolies and start throwing the dice around; feel free to play Warhammer 40K or Fantasy as well.

In the summer we take advantage of the sunny weather as we have enough time inside during the beautiful Canadian Winter.

Cheers
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lonewolf on September 10, 2010, 12:40:31 PM
Why wouldn't you play outside (besides when its inclimate weather) ?

We do it up here in Canada (from time to time in the summer) as I have a great big Deck and my table and terrain are all portable. So why not grab a few buddies, flash up your bar-b-que, crack a few coolies and start throwing the dice around; feel free to play Warhammer 40K or Fantasy as well.

In the summer we take advantage of the sunny weather as we have enough time inside during the beautiful Canadian Winter.

Cheers

'Why dont play outside in winter? You get a snow table for free!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: moc065 on September 10, 2010, 02:40:59 PM
You get the snow table for free; but you also get to freeze your arse off (-20 or more up here for a good portion of Winter you know, and it gets dark pretty darn early).

The guys north of me have it worse; as places like Wawa get -50 or so in the dead of Winter. Snnow table is rock solid at those temperatures, along with your nose, toes, and prettywell everything else.

Cheers
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The Guy in the Blue Chair Named Phil on September 10, 2010, 03:08:14 PM
My Deathwing Termie resisted PLASMA GUNS, BOLTERS, SNIPER RIFLES, but fell to a lowly LAS GUN!!!!!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Brother Captain Julo on September 10, 2010, 07:11:50 PM
Had to call a game off during turn two due to rain.

You were playing outside??  ???

Yeah its pretty good, although I have played a game through the evening to the point we had to set up spotlights so we could see to carry on...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Draggo Blacksun on September 11, 2010, 01:01:26 AM
In a kill point game in a tournament I was in, had my marshal charge across and open feild by himself to get to a two story ruins an enemy tac squad was holding in. As a last ditch effort to stop my Marshal from charging the remaining two tactical marines their, my opponent fired the the Plasma cannon that one of the models had. It hit my 1 wound left marhal and killed him, but it scattered back towards his models enough that they too were caught in the blast. and died as a result.

every time I think about it, the mental picture of the scene is:

Tac marine Plas cannon: Thats a Black templar marshal, he's coming right for us.... I gotta shot him before he gets to us.
Tac marine bolter: are you nuts at this range we could get hit as well.
Tac marine Plas cannon: Well its that or get chopped to pieces by that power weapon he's got.
Tac marine Bolter: hmmm... you got a point... fire away brother.

Then in the same battle on the other side of the table similar situation involving another enemy tac sqd and one of my crusader sqds. this crusader sqd had tore its way through two landspeeders and a combat sqd on the left had side of the table, right infront of another tac sqd hidding in a building. finally I was able to assualt the ramining members of my crusader squad into the tac sqd in the building, the battle there lasted for 4 combat rounds. the final one was the most memerable. my power weapon equiped marine fighting my opponents missile launcher marine. striking at the same time we finally put a wound on eac other. he couldnt save his (power weapon) and I failed mine.

the mental picture of that scene was: his tac marine swinging the missle launcher tube down like a club, on to the head of my marine, crushing his skull. As my guy jamming his power weapon up under his guard, frying his inards.

The game poeticaly ended in a draw, and was one of the best ones I played at the tounament. (shear fun value alone)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on September 11, 2010, 10:23:25 AM
I agree. The only way I can see that working is if the marines were within 2" of the marshal, which, if they were, why didn't the marshal charge?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on September 11, 2010, 06:57:15 PM
One of my Carnifexes died today because an Assault Cannon shot him and got quadruple rends.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on September 11, 2010, 10:47:47 PM
Played at the battle bunker today against a kid. Fuegan, in his usual manner, took 3 turns to kill a tactical squads. He made up for this by taking down a land raider with just the pike (34% kill chance, best any model has).

I also did what Gale knows I have tendency of doing, which is stacking Eldar vehicles to contest an objective.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Draggo Blacksun on September 12, 2010, 10:18:16 AM
I agree. The only way I can see that working is if the marines were within 2" of the marshal, which, if they were, why didn't the marshal charge?

1. Because I ran him in my turn to get close enough to charge on the next turn.

2. I didn't think my opponent would be crazy enough to fire a blast template weapon that close to his own troops. Like I said:

Tac marine Plas cannon: Thats a Black templar marshal, he's coming right for us.... I gotta shot him before he gets to us.
Tac marine bolter: are you nuts at this range we could get hit as well.
Tac marine Plas cannon: Well its that or get chopped to pieces by that power weapon he's got.
Tac marine Bolter: hmmm... you got a point... fire away brother.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bassiecore on September 12, 2010, 01:47:20 PM
game of WFB today.
3 Turns. 56 Shots/turn. 1 wound caused on Chaos Lord.  :'( :'( :'(

{GMS}
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Nomsheep, the Modhunter. on September 13, 2010, 10:10:25 AM
this guy (marines) cheated in a 750 match by having an extra 350ish points and still lost to my friends guard
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: fireborn14 on September 14, 2010, 04:03:51 PM
Played a 6000 points apocalypse game with some friends, abbadon and ten terminators deep strike in, after firing a hundred or so guns we finally were left with just abbadon with his 1 wound. then my friend remembered to fire his sergeants las pistol. Bye-bye abbadon! ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Prince Sliscus on September 15, 2010, 08:21:24 AM
My  unit of 8 uncubi, and incubi master and archon all getting turned into spawn by aeuto'keres (the big imperial armour lord of change) and then the spawn assaulting my wyches and tying them up for the rest of the game!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheBigBadPanda on September 16, 2010, 08:48:36 AM
My  unit of 8 uncubi, and incubi master and archon all getting turned into spawn by aeuto'keres (the big imperial armour lord of change) and then the spawn assaulting my wyches and tying them up for the rest of the game!

Its those scenarios that make me want to (some day) field a daemon/CSM army with as many psychers as possible, alla having gift of chaos :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Disciple of Nagash: GT on September 18, 2010, 11:10:31 PM
Ok, scenario is this:
Emperor's Champion and 9 man squad get out of a land raider to assault a troop in a rhino. Land raider shoots the rhino with the assault cannons, blows it up, causing 4 wounds to the Emperor's Champion's squad. I failed all 4 armour saves causing a break test for the Champ. He ran off the board causing us to lose 9 points for the tournament, which would have put us 2 points over the team who ended up getting best General. Damnit....... One amphetamine parrotty rolling of the dice cost us prizes in a tournament....

Yesterday I got my first tattoo which happened to be a 40k one, the Templar army badge :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: fireborn14 on September 19, 2010, 03:57:06 AM
A friend of mine was so excited to try out his shiny new devastator squad in a game of planetstrike with my other (ork) friend, my friend used confusion reigns to swap the devastators in the bastion with a tactical squad outside. first firestorm of the game lands rights on top of them and kills all of them ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The Voivod on September 20, 2010, 05:08:41 AM
We call that 'new model syndrom' around here.

New models die first. That's just a fact. :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Vosrik on September 20, 2010, 09:27:06 AM
Well let's just hope that's not the case with my new Caestus Assault Ram! :o

Okay get this; Two LRCs and a Land Speeder, all outfitted with a Multi-Melta. Every time I fired them, they missed! I never hit one thing with them that game. oooh, I was so annoyed. >:(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Amaya on September 20, 2010, 11:35:36 AM
Funny - while using my scratch built Stormraven they had a tendency to get blown to bits early on in games.  Now that I'm using much better looking (and painted!) conversions of Valkyries I've only lost one of them in 4 games.

Also funny, I was playing a gunline Space Wolves army and dropped a Furioso Librarian in the perfect position to Blood Lance at least 2 tanks, possibly 3-4.  Naturally, I roll an 11 and fail my LD10 psyker test.  >.<
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: dalaran1991 on September 21, 2010, 09:49:01 PM
Decided to relive Kill team last week. My killteam of sternies rambooed through the imperial guard line, stole the objective and had to make good their escape. Just when my last sternies was 2 inches away from the escape points, two only surviving imperial guardsman (one is modeled with a binoc) rapid fire at him. Only one shot hit. That one shot wounds. And my stenies failed that exact one save. We laugh for the last of the day  ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on September 22, 2010, 09:06:18 AM
At a tournament last Saturday, me and my regular SM opponent once again faced off.  Through the whole game, his multi-meltas didn't work, and his Lascannons couldn't even glance my Battlewagon to save their lives.  On the flip side of the coin, my Burnas couldn't seem to do anything but wander around, and I couldn't get into assault to save my own life.  In the end the round was a draw when we had the same amount of points on the table, and each controlled and contested 1 table quarter a piece.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The Guy in the Blue Chair Named Phil on September 23, 2010, 07:10:33 PM
I was playing around with Orks, because i wanted to have some lols
My Ork fires his Rokkit at a Termie Squad, it goes flying to the left, and hits and kills Belial and his Termie Squad.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Dews Now on September 25, 2010, 08:43:12 AM
I destroyed around 3000 pt's of eldar and imperial guard with 2 squads of genestealers and a brood lord (they had wraiths,chimeras and an avatar)
It was a fun game :D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: slinky1984 on September 25, 2010, 11:57:16 AM
I got so excited finally getting to fight with my psyker dread that instead of knowing that I could easily defeat the eldar jetbikes without the use of psychic abilities I decided to roll double six's and then got an immobilized result  :(. Bob the dreadnought did nothing. It felt as though someone had taken my birthday away.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on September 27, 2010, 10:20:33 AM
Playing my Orks against Chaos Marines, I put my Kommandos in my battlewagon and outflanked with a deffrolla, right into his Obliterators!  After I successfully chewed them up, the next turn I deffrolla'd his Land Raider and destroyed it, inside was Abaddon and some Terminators.  The Terminators got out fine, but ol Abby failed miserably and died.  Two turns later I had swamped most of his army due to extreme Ork firepower.  I never made it to CC once.......
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bassiecore on October 3, 2010, 05:52:31 PM
Played a WFB game vs Delfs today, some highlights:
Losing all my Dragon Princes to a single Stand and Shoot
Attached hero causing 5 wounds, running down and wiping out the unit of x-bowmen that killed the DPs
Bolt Thrower Crew causing 2 wounds on his DreadLord on dragon in CC, taking them down to 1 woumd each
My Hero shooting the dragon from under the Dreadlod
Dragon killin18!!! Archers with the Breath Weapon...
i could go on for pages and pages...

{GMS}
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on October 5, 2010, 10:11:45 AM
I brought out my Eldar last night for a fun round against a new Tau player.  All was going good for me when I deployed my Striking Scorpions as Infiltrators....  My opponent looks at them and asked what they were.  I told him what they were and we went on about our game.  My Scorps killed a 20 Kroot squad, a 10 Tau Firewarrior squad, and Scorpion Clawed a Pathfinder fish down, then proceeded next turn to shred the squishy bits inside.  All the while my opponent was more hellbent on killing my Farseer, who was on the other side of the table........  Suffice to say, my Scorpions accounted for most of the destruction, and my opponent learned a hard lesson about 3+ saves and units that get 4 attacks on the charge.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Foalchu on October 5, 2010, 04:06:40 PM
I finally used my new ebay bought Nightwing in a friendly game last night and found that even being partially painted does wonders for a model's combat potential.  In the first turn of the game, this fighter brought down a full squadron of Leman Russes and then proceeded to make holofield save after holofield save, emerging from a whole guard shooting phase unscathed only to drop a pair of vendettas in the next turn.

And to top it all off, the Nightwing never took any damage beyond being shaken for the rest of the game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheBigBadPanda on October 10, 2010, 04:43:32 PM
Today i played an attack/defense game against two friends. me haveing 1750pts of word bearers, and them haveing 750 pints loyalist marines each (+sentryguns, bunkers, etc). we deplyed on the short ends of the 4*6' table, wich gave me an excelent idea: "Hey, i can finally make use of the 72'' range on my defilers battlecannon!"

My defiler ended up standing on the same hill in the back of my deployment for the whole game, flinging shell after shell into the enemy defences. At the end of the game he had scored the most kills of any model, having snuffed out 10 marines, 1 stationary autocannon, a master of the forge and his 2 servitors as well as imobilising a dreadnought.
Its also worth mentioning that my defiler has got 2 extra DCCWs, my opponents were surprised to say the least.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Dice_Junkie on October 10, 2010, 05:26:56 PM
i had a regular line sgt. i named kowalski, from my Ig army.  one game against deathwing, belial drops in and takes out a tank next to his squad. mind you kowalski isnt an officer, just a basic sg.t w/ laspistol and ccw. belial drops his squad with his termies and himself in the next turn... druing the end of my turn, my sgt. kills belial with his last attack. needless to say, kowalski got promoted to junior officer. ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheBigBadPanda on October 11, 2010, 01:35:40 PM
i had a regular line sgt. i named kowalski, from my Ig army.  one game against deathwing, belial drops in and takes out a tank next to his squad. mind you kowalski isnt an officer, just a basic sg.t w/ laspistol and ccw. belial drops his squad with his termies and himself in the next turn... druing the end of my turn, my sgt. kills belial with his last attack. needless to say, kowalski got promoted to junior officer. ;)

i guess that "Slow and steady gets the prize" is the rule of thumb when giving out promotions in the imperial army :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cptkillerx01 on October 17, 2010, 11:57:20 AM
lol funniest thing i can recall happened 2 weeks ago my tau v ork player the warboss gets to my lines and is owning my fire warriors, elsewhere another fire warrios unit is shot to bits until 1 man stands so for comedy i use him and make him charge the warboss once hes taken down my loyal squad of fire warriors and over the course of 3 combat phases kills the warboss! i have renamed the warrior "kais" and painted him and stuck an ork body under his feet XD i won the match so i thought it was down to his talents otherwise the warboss would have owned the rest of my army lol
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheBigBadPanda on October 18, 2010, 08:01:45 AM
In a game yesterday i charged a squad of 8 CSM (with a PW) into Atorath, a sanguiniary priest and 7 Assault marines (it was either that or they would have gotten the charge!). My boys actually win the first turn of combat and after 4 turns of CC  (and ridicilously bad rolling) the melee is still swirling, with astorath, the priest and one marine facing 3 Spikies. Had there been a 7th turn my GD would have joined in :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: HC118 on October 18, 2010, 08:36:19 AM
I'm not sure where this should go, but since it's a funny BOLS pic of the day caption, I'll put it here:
Just a caption for the BOLS Pic of the Day http://www.belloflostsouls.net/2010/10/war...-10-17-10.html: (http://www.belloflostsouls.net/2010/10/war...-10-17-10.html:)

Quote
Horus: Hello, gamers. Look at your Primarch, now back to me, now back to your Primarch, now BACK to ME. Sadly, he isn't me, but if he stopped using Eldar-scented bodywash and switched to Warp Spice, he could smell like he's me. Look down, back up, where are you? You're on a battle-barge, with the Primarch your Primarch could smell like. What's in your hand? Back at me. I have it, it's a holo-key with two codes to that thing you love. Look again: the holo-key is now a lightning claw! Anything is possible when your Primarch smells like Warp Spice and not an Eldar. I'm on a scenic base.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Blazinghand on October 20, 2010, 07:05:21 AM
My friend who plays Tau always runs a large squad of Kroot. It's a fairly normal squad of like 20 Kroot with no special dudes attached. He usually parks them in cover as some sort of counterassault / objective holder force, but occasionally uses them more aggressively. They are a thorn in my side. They are also very dangerous, because

They are the Hero Kroot
. I have never seen this squad of Kroot fail a leadership test, ever. Kroot usually have crappy leadership. They are quick to cut and run-- mercenaries rarely have their hearts in it. BUT NOT THESE KROOT.

The Hero Kroot never give up. When I shoot at them, they never falter, never are pinned. When I tank shock them, they step aside with great discipline. When I charge them with a dedicated CC unit and chew through them and their non-armor, my adversary cries but the Hero Kroot shed not a tear, for the Hero Kroot do not know fear.

Even after a crippling round of CC, The Hero Kroot do not retreat, no matter how stacked the modifiers are! My adversary has said, "ah, looks like we're gong to fall back. Might as well roll..." and the dice have come up snake eyes because the Hero Kroot fight to the last man/krooten/xeno dude.

Even against the ravenous swarm, the Hero Kroot stand true, fighting to the last man against the overwhelming odds of hormagaunts and termagaunts innumerable. Even taking several Devourer shots to the face, the Hero Kroot take it on the chin and press on. It's even a running joke in our group that the Hero Kroot are better than fearless due to combat resolution rules.

Don't get me wrong, these guys (and gals? I guess?) are constantly dying. They have by far the highest mortality rate in my friend's army. He puts them in terrible situations, like "quick! cluster really close together and hope that Leman Russ shot scatters!" and "I need you to tarpit that dedicated CC unit for a turn. HAVE FUN WITH YOUR ARMOR SAVES." Part of it is strategy and part of it is that about 5 of the Hero Kroot are unpainted, so he's always eager for the unit to take 5 casualties so that he can take all the unpainted models off the table.


Five Kroot is the number of casualties that it takes to cause a morale check, but he doesn't worry. They've literally never failed a morale check in the dozens of games that they've been in.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Fire Chicken on October 20, 2010, 08:41:12 AM
I have the exact opposite story of Kroot.  I was playing a transported close range shooty Salamander army.  The Tau were lined up in a normal way on the far side of the board.  After I rolled up with my Rhinoes I used them to block LOS for the first turn of his shooting.  The 2 of them took a lot of gause to the side but only lost 1 bolter of the top.  So what to do with them next round?  Tank shock them 2 big Kroot squads.  Both fail and run back.  Next turn they take a blasting again but...  well  lets try it again with the 2 fire warriors.  2 more squads a running and this kept them close enough to the first 2 to make them run again.  3rd round (but I think this is the 4th of the game) he immobilizes one of them, but the other is joined by a now weaponless razorback.  All 4 squads are gone.

The loser was a long time vet playing one of his first games with his new army.  They were maser painted too, he put a lot of time into them.  His comment "I guess I should have bought that ethereal" (The HQ that is good for re-rolling leadership).  Ummmm, yup :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Farseer Arendil on October 20, 2010, 11:11:17 AM
Played a Tau player the other day.  Every game we play he tries some new scheme to beat my greenskins.  So last night he decides that he wants to go ahead and plant a full squad of fire warriors in devilfish in the path of my deffrolla.  I ram his D-Fish and chew it to an Explode result.  He then failed the armor saves for all the Fire Warriors on board, and gave me an objective in the process.  Suffice to say he did not win again.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Yarrik on October 20, 2010, 02:51:30 PM
 I have similar Hero kroot in my army, They never once failed a Ld check, always rolling snake eys. Once for 3 turns in a row!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bassiecore on October 22, 2010, 12:01:56 PM
I have similar Hero kroot in my army, They never once failed a Ld check, always rolling snake eys. Once for 3 turns in a row!
Thats loaded dice for ya ;)
Seriously though, my Sniper Scouts are exactly the same. Arround here it is known as "soft model syndrome" Ie the models people assume to be easy targets always turn out to be completely IMPOSSIBLE to kill ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The Guy in the Blue Chair Named Phil on October 22, 2010, 03:16:18 PM
I have similar Hero kroot in my army, They never once failed a Ld check, always rolling snake eys. Once for 3 turns in a row!
Thats loaded dice for ya ;)
Seriously though, my Sniper Scouts are exactly the same. Arround here it is known as "soft model syndrome" Ie the models people assume to be easy targets always turn out to be completely IMPOSSIBLE to kill ;D
Well, I had the complete opposite. My Terminator got PWNT by IG. With LAS GUNS.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: HC118 on October 22, 2010, 05:55:31 PM
Yes, and so did Mephiston (died from 1 Railgun wound, the rest were from Lasguns)

Meanwhile, I remember when a Scout ended up passing over 30 saves in a game, with the rest of his squad wiped out a long time ago.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Asoma on October 25, 2010, 04:35:27 PM
so reacently i was playing a 800 point game against a friend who plays vanilla SM and he brought  a land raider my plan on dealling with it was assult it with my 1 power klaw so i was like whatever i hoping to destroy one of the heavy flamers insted i destroy both heavy flamers imoblize it and finally destroy the assult cannon so my 100 point warboss killed his land raider that is why i love the orks.
:)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on October 25, 2010, 08:34:46 PM
Asurmen and a squad of avengers with a power weapon/shimmer shield exarch charged a squad of 8 bezerkers with a fist and skull champ. Every bezerker was killed, and the avenger squad took no damage (not even a wound on Asurmen) in return.

This was their second 8 man bezerker squad of that game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Draggo Blacksun on October 26, 2010, 06:28:34 AM
I have a story, but I cant decide where it fits in here. So I'll tell it and let you decide....

In a 2 player team game 1750 pts per player(team a = space wolves, team b= Black Templar + Eldar: yes I know BT would never allie with Zeno scum, but they were using there personal holo fields to give the illusion they too were BT), anyway....

Space wolf dreadnought armed with multi melta gets a stunned result on my BT Dreadnought, but heres where it gets strange, in the Assault phase that Space wolf player charges his dreadnought into my incapacitated one to finish it off. end result both dreads go Boom.

P.S> BT and Eldar won by one objective, and when we found out that it was the the foul zenos that helped us to this victory, we turned our remaining forces to crush them (we, the eldar player and I, agreed before the battle that what ever we had left on the table at the end. Is what we would have in a battle against each other. So looking forward to that game as I had only 600 pts left of my army, and his didnt fair much better.)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: The Guy in the Blue Chair Named Phil on November 2, 2010, 07:40:31 PM
Me and my cousin were teaching my nephew how to play Tau, and when he took his dangerous terrain test, he rolled: 1, 1, 1, 3
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mrs. Brisby on November 4, 2010, 10:23:39 AM
well as the title says what are your commanders best and worst moments.

best moment with my commander

it was a sorcerer with only a melta bomb as his only upgrade destroyed 2 black Templar land raiders on his own.

same guy but this time with a cheap spell the three shot lightning one not that he used it. killed commander farsight and 2 of his body guard in combat then ran down the rest of the 7 suit bodyguard netting me the win.

worst moments with my commanders.

daemon prince with wings and wartime lets see long list here killed by lasguns 3 times killed in combat by strength three things 9 times

his worst moment standing in combat with a single marine after wiping a land raider and a squad of thunder hammer storm shield terminators by himself on his last wound now an imperial guard artillery misses is primary target and lands only hitting my daemon prince not the three squads of space marines around him the enemy commander or even the single marine he is in combat with...

he lives only to whiff all his attacks and for the marine to stand on his big toe killing him

well it is your turn now
lets see what you have
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on November 7, 2010, 01:43:59 PM
I had a squad of 5 warlocks with spears along with a farseer with a spear destroy 2 land raiders in one game. They also out assualted Kharn without taking a single casualty or wound (they were even caught in an explosion of one of the land raiders).

In the same game, 5 banshees managed to kill 2 bezerkers with shuriken pistols where 5 ranger pistols and 2 falcons had failed to kill even one.

Also one of my falcons managed to hit with every shot for 2 shooting phases without guide, while my wave serpent managed to get 2 hits from its 6 shots.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bassiecore on November 7, 2010, 02:31:12 PM
My scout snipers managed to survive, for two turns, 6 Hbolter shots, Battle cannons, lascannons and 74!!! lasgun shots... before they died to massed firepower on turn 3 =] meant less shooting at my other stuff so they did their jobs well :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Draggo Blacksun on November 8, 2010, 03:17:06 AM
Well I had a 15 Crusader sqd get unit of the match award for my army in an Apocalypse match, for...

drum roll please....

Holding a Necron Deceiver in CC for 4 cc rounds, with nothing that could hurt it. And that was with the fearless rule causing me more losses each round as well.

Now imagine what would have happened if they had a power fist in that unit.
P.S. they were still alive at the end of the match.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Brex123 on November 9, 2010, 01:57:32 PM
In a tournament, I have had a 6 man squad of Fire Warrior get charged by a squad of Grey Knight Terminators... and have the Fire Warriors kill 2 of the 6 Terminators before being destroyed, leaving the remaining terminators to be cut down by the hail of fire from my other Fire Warriors. I am now making a special Crisis Suit conversion and writing the fluff to say that the Shas'Ui of that squad managed to survive, and was promoted (eventually) to a Shas'O for his bravery and valor.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: fireborn14 on November 9, 2010, 02:04:41 PM
My friend fired a boomgun at my tactical squad hitting five, but it scattered 2 inches and only hit 2, he then rolled double ones to wound!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: rock2roll on November 10, 2010, 01:00:34 PM
5 thousand sons shoot a trygon, 2 wounds left, then assault it trygon hits with everything wounds with 3 and nobody dies then the thousand sons do a wound and run itdown after it botched its moral check
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on November 13, 2010, 05:34:55 PM
^You know Trygons are fearless and can't be sweeped, right?

I had an 1850 game with my Tyranid Fast Attack Wing against a DE Warp Beast spam list (fielded by Neil of Phoenix Games), and managed to get a draw (I would have likely won had we gone to turn 7).

I think the best part was when I charged a huge Beast squad with my Catalysted Raveners and only took two wounds after around 60-70 attacks, then I won combat and swept them.

We got our first snow here in Minnesnowta and it was an instant-winter, as always. After helping to shovel the snow outside the shop, I decided to have some fun and I made a Snow-Nid:

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi161.photobucket.com%2Falbums%2Ft206%2FZephyr89%2FsnowTyranid.jpg&hash=d6d27e635b416724601c573862d0781e99aa751d)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on November 13, 2010, 07:57:38 PM
Had a game today where a lone banshee ran after being tank shocked by a rhino. The previous turn her 4 squadmates had been killed by bolter fire. While retreating, the banshee fired a lone pistol shot at the chaos marine squad, and killed one of its members in revenge.

Also, 1 fire dragons held out in cc with 1 chosen for 3 turns.

That game also had the record for the least useful pulse lasers as they missed or failed to wound nearly every shot (and I had 3 firing almost every turn).
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lord of Winter and War on November 14, 2010, 12:42:23 PM
I had both the Nightbringer and Deceiver killed turn one by a Shadowsword in an apocalypse game. The lack of Eternal Warrior really hurts them.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: HC118 on November 14, 2010, 12:46:13 PM
I had an interesting game yesterday, where my IG sucked at shooting.  I had a Lascannon that failed to penetrate anything, 4 Autocannons that killed 2 Stealthsuits and a Piranha  total, and the only thing that actually caused lots of pain was a Leman Russ Executioner.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bassiecore on November 14, 2010, 02:29:03 PM
Played a game of 1500 pts of Codex Marines vs 2k Dark Angels today to prove a point. Point proved ;D
My Libby killed both Belial AND azerial (sp?) in CC. Scout Landspeeder Storm blew up a Landraider on Turn 1 ect.
I lost 4 Kilpoints (1 Tac.Squad, 1 bike squad, my Scouts and their Transport) and gained 10 kilpoints in return, totaly wiping him from the table :)
Belial and 5 Termies dropped 1" behind a Tactical Squad and killed... 1 marine with shooting... Next turn they got shot and assaulted by:
10 Terminators with an Assault Cannon
Vulkan Hestan
My Libby
The Tac Squad....
nomnomnom =]
Doing a rematch next week @ 2k so i may do a Batrep

{GMS}
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: slinky1984 on November 14, 2010, 02:54:25 PM
Played a game of 1500 pts of Codex Marines vs 2k Dark Angels today to prove a point. Point proved ;D
My Libby killed both Belial AND azerial (sp?) in CC. Scout Landspeeder Storm blew up a Landraider on Turn 1 ect.
I lost 4 Kilpoints (1 Tac.Squad, 1 bike squad, my Scouts and their Transport) and gained 10 kilpoints in return, totaly wiping him from the table :)
Belial and 5 Termies dropped 1" behind a Tactical Squad and killed... 1 marine with shooting... Next turn they got shot and assaulted by:
10 Terminators with an Assault Cannon
Vulkan Hestan
My Libby
The Tac Squad....
nomnomnom =]
Doing a rematch next week @ 2k so i may do a Batrep

It's interesting you say that because everyone in my gaming group plays a 4th edition codex except me and one other guy (i.e. 2 out of 8) and so either I suck or they're that good... lol
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mrs. Brisby on November 28, 2010, 09:32:38 AM
how is this for random

7 turn battle

night lords vs sisters of battle 750 points

total losses on both sides 2.

our commanders :P on the very last turn.

absolutely no other casualties.

how is that for a random thing that is very unlikely to ever happen again
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Blazinghand on November 29, 2010, 12:53:19 AM
how is this for random

7 turn battle

night lords vs sisters of battle 750 points

total losses on both sides 2.

our commanders :P on the very last turn.

absolutely no other casualties.

how is that for a random thing that is very unlikely to ever happen again

I don't understand. total losses, but no other casualties than your commanders?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mrs. Brisby on November 29, 2010, 06:17:46 AM
Quote
I don't understand. total losses, but no other casualties than your commanders?

2 is the total combined losses of both our armies.

 the only things to die were our commanders no other casualties occurred.

despite being fired upon by the organ of doom every turn.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Vespid Launcher on December 6, 2010, 03:07:44 AM
Space marine with laz cannon looking down the barrel of a defilers demolisher-defiler climbs up building falls off and loses an arm LOL

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on December 6, 2010, 10:32:03 AM
Played 2 games with my Asurmen led Eldar on Saturday. First against IG:

Both of our rolls were terrible. I had a squad of 7 dragons shoot at a demolisher, and roll 3 1s on the damage chart from penetrating hits. The entire game, I only killed 1 of 3 demolishers, and that was after it blew off its own las cannon (and I killed it by assaulting it with a wraithlord).

My dark reaper squad managed to get a few damage results on chimeras. Nothing significant, but they had something to do.

Most importantly, had the game ended on turn 5, we tied, on turn 6, we tied, but it ended on turn 7 so I won by killing the vendetta contesting my objective.


Second game was against Tyranids:

Wraithguard managed to instant death a trygon prime and a spore pod.

His Tyranid prime managed to pass about 15 armor saves before his last wound was shot off by a las cannon. He was on his last wound for those 15 armor saves.

Asurmen and 10 dire avengers (with a power weapon and shimmer shield exarch) managed to out assault the swarmlord (after shooting him to 2 wounds between them, dark reapers and a few spare shots). They only lost about 6 avengers. They then went on to sweep a unit of 30 gants.


Also had a game about a week ago with the same list against the new Dark Eldar.

Asurmen's Dire Sword managed to remove 3 razorwing flocks throughout the game, turning a large assault in my favor over and over.

I also tank shocked 15 chimeras and their handlers off the table.

And in the end, despite my opponent being down to a few helions, the baron, 2 haemonculi and 3 squads of 3 grotesques while I had Asurmen, 4 avengers (including the exarch), 2 wraithguard and their warlock, my 5 reapers and 2 of my 3 wave serpents, I lost by 1 kill point because my dragons ran from the baron after losing one man.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starstrider3 on December 15, 2010, 03:19:05 PM
Dire Avenger Exarch killed a Trygon Prime with his diresword! ;D

Striking Scropion Exarch wiped out an IG Command Squad, survived 5 deomlition charges being thrown at him, slaughtered that squad and smashed the turret off a Leman Russ!

3 Librarians killed themselves in one turn thanks to runes of warding!

One of my Pathfinders wounded an Ork Warboss in combat, a few games later did the same to Lysander, and a few games after that, also wounded Kor'sarro Khan in combat! (the same model! :o)

20 Necrons shot at my squad of 6 Fire Dragons and one survived ;D who was then obliterated by the particle whip. :'( I got my revenge though when my Dark Reaper Exarch killed 14 of those Necrons in one round of shooting, my Avatar stomped the rest and the Wraithlord wrecked the Monolith! :) Who needs 2D6 when you're strength 10! ;)

My Wave Serpent rammed the rear armour of a Rhino, only shook it, and exploded in return! ::)

A single Space Marine scout assaulted 5 Fire Drgaons, survived their attacks, killed one of them, they failed their Ld test and were run down. >:(

I've also taken out 3 Stompas surprisingly easily as well. The first one was destroyed by my Avatar in combat, the second by the haywire grenades of Baharroth and 5 Swooping Hawks, and the third by a ramming Vyper! Best bit - the Vyper survived! ;D

OK, this one didn't happen in one of my games but the manager of my local store had a game against a Necron player whose Monolith destroyed itself with its own particle whip!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Disciple of Nagash: GT on December 15, 2010, 09:49:41 PM
and the third by a ramming Vyper! Best bit - the Vyper survived! ;D

Vyper can't ram. It's not a tank, ramming is a subsection of tank shock, which only tanks and certain vehicles with upgrades can do.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Foalchu on December 15, 2010, 11:15:07 PM
Eldar vs. Dark Eldar today, 1330 pts.  And all that was left of my army was two warwalkers.  He had Vect, 4 wyches and 2 warriors left and was barely within 3 inches of one objective.  Had the game gone on though, he had nothing to scratch the walkers.  All in all, an awesome game with lots of carnage on both sides.

Things learned: Dark Eldar poison makes for very sad Avatars and Wraithlords...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starstrider3 on December 16, 2010, 11:20:31 AM
and the third by a ramming Vyper! Best bit - the Vyper survived! ;D

Vyper can't ram. It's not a tank, ramming is a subsection of tank shock, which only tanks and certain vehicles with upgrades can do.

Whoops, sorry. :-[ At the time I had that game I hadn't read that section of the rulebook and my teammate (one of my local store's staff in fact!) suggested ramming it into the enemy Stompa. When I skimmed through that part of the rulebook at a later date I read it as all vehicles could Tank Shock but wouldn't get the +1 for Mass since about five other people thought the same.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: dalaran1991 on December 19, 2010, 09:47:30 PM
Played against my IG friend. For the whole game I had 8 multimelta shots, rolled to hit, 6 of which were 1s, the other was a 2, the rest is a 4 which destroyed a sentinel-the only one amongst 8 armors my friend has. This is when you want a vulkan army.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Foalchu on December 19, 2010, 11:23:01 PM
In a 2v2 match the other day, Eldrad managed to survive a whole Imperial Guard army shooting at him for two turns before being brought down by a las-fire volley of the last squad to shoot.

Lost that game, but it was fun anyway.  Two small, elite armies (Eldar and suit heavy Tau) teamed up against two huge horde armies (Guard and 'Nids)...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Manit0u on December 23, 2010, 05:41:48 AM
Failing 8 out of 10 2+ saves for my terminators...
Finally managing to stun enemy Rhino after 3 turns of hitting it with Singing Spear...
Losing Wave Serpent and 6 Dire Avengers to 1 meltagun shot...
Sole Noise Champion with power weapon killing Tzeentch daemon prince one on one.
Losing a Slaanesh vs Khorne battle, last thing standing on the field was enemy Land Raider who managed to snipe my NC mentioned above during his last turn, apart from that the board was clear.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Disciple of Nagash: GT on December 24, 2010, 01:42:33 AM
Killed the Nightbringer tonight with a furious charge Templars command squad :) Was enjoyable to watch. First time killing the beast let alone in combat. My opponent didn't seem too amused though about it. All in all, interesting game actually. Emperor's Champion and his squad killed 20 Necron Warriors, a scarab base and took a wound from a Tomb Spider prior to phase out, my command squad killed the Nightbringer 2nd turn (1 round of combat), 10 warriors, a few bases of scarabs and took a wound off the Necron Lord. My Sword Brethren killed a squad of 10 Warriors. I flamered down the Necron Lord after he finished off my command squad and killed the remaining scarabs in combat (unlucky rolls, risked the flamer wounds off the lord instead of the swarms cause of the vulnerable to blast rule).

All in all, I lost 2 Neophytes, 21 Initiates (including full command), my commander, had one rhino immobile and one missing its storm bolter.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Geopox on December 24, 2010, 02:20:22 AM
I have a few of these and wondered how many other people had moments where CSM just did something hilarious, ill go first since im starting the topic  ;)

41st millinium drive by shooting
Well my friend was playing eldar and me CSM, Zerker heavy. I had a squad of zerksers in a rhino as an avatar was running up to meet them so the zerkers disembarked to recieve the inevitable charge. I fired my pistols because we found them to be in range. All three plasma and a bolt pistol hit, wounded and killed the avatar. After which the zerkers climbed back into the rhino and sped off in search of something tougher to fight.

Pure awsomeness, to this day he refuses to field the avatar against my Chaos army.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: dozza42 on January 1, 2011, 12:28:53 PM
i had a 2000 pts of eldar versus 2000 pts necrons 10 banshees includind exarch plus a jain zar aswel charged through the centre and masacred a squad of warriors. before another 3 squads of warriors turned all their attention towards them and opened fire with 60 shots. the only model to love a wound was jain zar with a 2+ save.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: MagicJuggler on January 1, 2011, 03:30:52 PM
In the last 3 games of 40k I've played, I've brought a pair of Deffrolla-equipped Battlewagons. In those past 3 games, one such Wagon would immobilize itself on the first turn. I need new dice :(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on January 1, 2011, 04:04:46 PM
I managed to fail 3 Ld7 tests in a row. Following that, I made a ld9 test on snake eyes. Of course, the former was for morale checks on avengers and guardians, and the latter was a pinning test on a small squad of fire dragons, against an infantry list.

I also had a twin linked missile launcher, that missed every single shot for 4 turns.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: fireborn14 on January 1, 2011, 04:08:23 PM
I had a drive by with my salamanders. a special weapons marine in a rhino spotted an armoured sentinels rear armour and popped out of the top hatch and blew it up
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Manit0u on January 1, 2011, 06:14:13 PM
I had a drive by with my salamanders. a special weapons marine in a rhino spotted an armoured sentinels rear armour and popped out of the top hatch and blew it up

Weren't there a rule somewhere that special and heavy weapons may not be fired from vehicles? I remember reading something about fire points where you could only use your quads most basic weaponry...
It might be the old Chimera entry though, with its fixed lasguns.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Disciple of Nagash: GT on January 2, 2011, 05:53:13 AM
Last night, Emperor's Champion single handedly killed around 700 points by himself, taking him the head of a ruin priest and a wolf lord along with several Grey Hunters and Sky Claws. Somehow, he managed to withstand 3 rounds of combat with the wolf lord who had a thunderhammer while he killed off his accompanying sky claws before he downed him in 1 round of actually striking at him (wolf lord took 1 wound due to combat resolution). Next turn, he also got shot at by a pred. Good ol' 1 was rolled to wound him with the only lascannon to hit. Survived the entire battle and was happily attacking Drop Pods at the end cause there was nothing else on that side of the board for him to do.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: dorkamorka on January 2, 2011, 11:47:16 AM
hi everybody, i'm sorry to 'gatecrash' this thread but i was hoping someone could nudge me in the right direction as well as i'm not v good with forums lol ;)
i was wondering does anybody know a good thread on 40k online for people to advertise? i have a complete and unused gorkamorka set (the box says 1997) that i wanted to put up for sale, i'm sure someone would love to give it a good home!
any advice would be much appreciated thanks :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Chie Satonaka on January 2, 2011, 11:56:06 AM
Try this board. (http://www.40konline.com/index.php?board=14.0)

And welcome to 40k online. :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Geopox on January 3, 2011, 04:50:58 PM
Over the course of one game my rhino (playing CSM) survived 21 shots from brightlances and made it to the enemy objective FTW as beserkers spilled out and killed all the guardians on the objective.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Foalchu on January 5, 2011, 12:38:26 PM
I have one Striking Scorpion who is always the last of his squad alive and he has done about 90 percent of the killing for the squad.  His method is to kill a few of the enemy, make his saves like a champ, and then catch them when they run away. 

In this manner, over several games he has killed around 60 termagants, 40 necron warriors, 10 Tau Battlesuits (including 2 commanders), 48 Tau Fire Warriors and even a few transports (over several turns).  The funny thing is that he always manages to make saves, even when going to ground to get a 6+ cover against AP 3 or less weapons.  :D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starstrider3 on January 6, 2011, 11:50:31 AM
I had a drive by with my salamanders. a special weapons marine in a rhino spotted an armoured sentinels rear armour and popped out of the top hatch and blew it up

Weren't there a rule somewhere that special and heavy weapons may not be fired from vehicles? I remember reading something about fire points where you could only use your quads most basic weaponry...
It might be the old Chimera entry though, with its fixed lasguns.

If a vehicle can't fire weapons due to speed the squad can't. If the vehicle moves but can still fire then all except heavy weapons can also fire. If it remains stationary the heavy weapons can fire as well.

A guardsmen once melta-ed by Falcon by popping out of the top of a Chimera. Fire Dragons and Pathfinders made sure he never did it again. >:(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on January 8, 2011, 07:31:11 PM
I had an 1850 game today with my new Swarmlord Twin troop Tervigon Stealer Shock [aka They're EVERYWHERE!] list versus a drop pod army with an ironclad, two kited out Sternguard (?) squads (2 meltas and everyone else with combi melta/plasma), and Pedro Kantor with a huge honor guard unit with power weapons.

We roll KP/DoW, and I get the second turn. I start my two Tervigons and the Swarmlord on the table very close to my board edge huddled inside a ruin, placed with the Swarmlord hiding between the Tervigons. First turn, both Sternguard squads pod in, one on each side of the ruin, and they proceed to unload their entire volley of combi weapon shots into my two Tervigons, killing them both (400 points gone poof). Luckily, the Swarmlord remained unharmed, and when my walk on guys came in, we proceded to om nom nom all the guys in the immediate area and cripple the Ironclad before he could do any serious damage to me.

Things went back and forth, but I eventually killed everything but a scout squad and Pedro with about half of his Guard left. He decided to concede at the end of turn 5, so I may have been able to eventually catch Pedro, and my brood of Ymgarl Stealers was about to eat the Scouts.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bassiecore on January 9, 2011, 05:16:57 PM
Joined a multigame early and was allowed to place my scouts in any ruin on the board. They popped up, combi-melta'd a Whirlwind to death and survived a full tac. Squad's shooting... 17 bolt shots, Flamer (killed 2 :() and a stormbolter from the rhino they got out of... Had one left when he fired the HK rocket... It hit, Wounded.... and i failed my 2+ cover  :'( (camo cloaks, went to ground in 4+ cover)

Was not ammused....

So my Assault Marines went through his Tac. Squad, Ironclad Dread, Vindicator without losing any of their 5 men. Stomsheild, Melta Bombs and Lightning Claw FTW!!!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: POD DROPPA-Drop Pods are down but not out!! on January 9, 2011, 05:54:07 PM
It was a 2K game i was fighting the ultramarines chapter and he brought every single ultra marines special character and spammed tactical marines..

My army was 2 scout squads of 5 and a vangaurd vet squad of ten with jump pack, storm shields, and power swords. They deep struck charged the nearest unit killed evrything no casulties then survived an entire armys worth of guns, no casulties, then charged sicariuss squad killed the unit no casulties....... Basically i won the game with one unit and no casulties. We were both dumbfounded. ???
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: SCYTHE9 on January 11, 2011, 07:17:41 PM
All against Daemons

Abaddon charges a tzeentch prince.....4 wounds , 4 saves, prince hits 2 wounds, 1 save.....lost combat.

3 Oblits fire plasma cannons at 5 plaguebearers with icon, kill them all, bu t wait.....the changeling is right there, ypu need to pass a ld test....12....3 lascannons at my noise marines.

Kharn charges with 5 Possessed a group of horrors, kills 3 Possessed(i believe in the end he killed them all)

Abaddon with 1 wound left is charged by 3 crushers, 2 had wounds, i roll a 6 on my DW, causes 5 wounds, he gives 2 wounds to those crushers already wounded and one to the other(all different gear), first roll to save 6 6, second 5 5, third 6......they inflict 4 wounds on abaddon he saves 3  :'(

My plague marine on a rhino, rapidfire plasmaguns to a Great unclean one,  making 3 wounds, he rolls 3 dice to try and charge the rhino rolls three 1's. I charge it with my defiler, make another wound and then he makes 2 pens rolls of 6 , there goes the defiler.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: POD DROPPA-Drop Pods are down but not out!! on January 11, 2011, 09:03:30 PM
My scout squad was charged by a full squad of hormagaunts turn only one guys left. Turn scout makes 8 armour saves then kill 3 gaunts then they flee cuz they were out of synapse then sweeping advanced the entire unit.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bassiecore on January 16, 2011, 05:58:29 PM
1.5k game vs Chaos marines. Scouts infiltrated into cover 13" away from a Chaos Landraider, jumped out turn one and blew it up with their sarges Combi-Meltagun :D
Then, they survived the shooting and subsequent assault by the 8 (was 10, 2 died in the explosion :P) man Chaos Marine squad with the same sarge powerswording 2 chaos marines to death in exchange for the last remaining scout.

On my next turn, the Bikers who had survived Rapid Fire from Thousand sons due to their Turbo-boost saves (No losses :D) meltabombed a defiler to death and hid behind the corpse as it blocked LoS.
At the same time, the newly arrived Assault marines managed to land dead on target, 4" away from the Scout/chaosmarine combat.

The lone scout sarge was still in CC with the 6 Chaos Marines.

 My turn 3, the scout had died ( :'( ) but taken another 2 marines down with him, so the Assault Marines wiped the squad. Abaddon and 5 termies teleport in and shoot the Assault squad to 3 men.

Then my Assault Squad, Bikers, Command squad (-banner bearer, he died to the Defiler) Librarian and Tycho shoot the termies, killing all 3. (Tzeentch Terminators are seriously hard to kill).

Now, the important bit, the Libby is in Terminator armour - 5+ invuln.

Everyone charges, Abbaddon strikes with 4 extra attacks thanks to the Daemon Weapon.
He wounds 6 times.

The Libby passes 6, 5+ saves  ;D ;D ;D
Tycho fails to take a wound off Abbaddon, Bikers and the Command Squad finish the Terminators. Now my Assault sarge strikes with his Lightning claw. 3 Hits (6+) 3 Wounds (5+) and Abbaddon fails 3 saves (3+)  ;D ;D ;D
So abbaddon loses combat by 5 so takes 5 wounds from being fearless and fails 2. He died :)
By the end of turn 3, i had wiped out the entire Chaos army bare 1 7 man strong unit of thousand sons on the objcetive and their Rhino...

I had lost the Scouts - 125 points and my Dread - 125 points....
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: RezZzeD on January 16, 2011, 06:59:53 PM
Nid vs Templars

His Assault termies ended up having to run towards my army.  He was aiming straight for my Fex (and I knew it, so I kept him there to tempt him), but got 20 termagants instead.  Sure, he killed the gaunts, but they killed 5 out of 6 assault terminators in cc, keeping them at bay for the Fex to destroy his LRC, my warriors (and Prime) to eat the insides and then kill the last termie.  In 3-4 games he has never managed to kill my Prime.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Hive Fleet Dread Q'thulu on January 17, 2011, 12:03:28 AM
@ rezzzed how did you manage that(3 games not losing the prime)?
lost my entire marine army to just one squad of wyches.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Crossrifles on January 17, 2011, 12:57:35 AM
Years ago, when I first started 40K with the now reinvigorated Black Templars, I miss read my Emperors Champion rules and didn't have him attached to ANYTHING!!! (D'oh)

Some time early in the game, Super Dude was running up the center of the board swinging his sword of craziness while yelling, "I got this!!", with no unit for "excess wounds" and no terrain for cover.  My opponent asked what he had, so I told him. He then proceed to start screaming, "Kill it! Kill it!!" and fired everything he had at the Emperors Champion of Awesomeness.

NOTHING. 32 2+ armor saves during my opponents entire shooting phase.

The name's Bad-ass. Major Bad-ass.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: RezZzeD on January 17, 2011, 07:18:17 PM
@ rezzzed how did you manage that(3 games not losing the prime)?
lost my entire marine army to just one squad of wyches.

I have a tendency to start him attached to a 24 man unit of termagaunts with the regular warrior squad behind him.  When he gets close enough to what he wants to assault he switches units.  Having a 24 strong meat shield is nice.  That and he seems to avoid damage fairly well.

Last night, Salamanders vs Word Bearers, my Dreadnought (t/l multimelta and DCCW) couldn't destroy the stupid rhino in his face for 3 rounds.  His rhinos were the most resilient thing in his army.  His Lord tripped over his Daemon Weapon giving him his second wound and not letting him attack Vulkan who later killed him.  In the end, it came down to a lone Tactical Sgt. running back to my objective to claim it, my LRR destroying the same rhino mentioned above contesting my objective and him getting lured 0.25" too far away from his objective.  If it had been a draw I had him on kill points.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Jazhuis on January 19, 2011, 05:53:57 PM
Last night, Salamanders vs Word Bearers, my Dreadnought (t/l multimelta and DCCW) couldn't destroy the stupid rhino in his face for 3 rounds.  His rhinos were the most resilient thing in his army.  His Lord tripped over his Daemon Weapon giving him his second wound and not letting him attack Vulkan who later killed him.  In the end, it came down to a lone Tactical Sgt. running back to my objective to claim it, my LRR destroying the same rhino mentioned above contesting my objective and him getting lured 0.25" too far away from his objective.  If it had been a draw I had him on kill points.
I'd like to point out that I was rightfully granting that .25" because it was less embarrassing than tieing and having to look at the kill tallies. ;)

Next time, I'll just ram everything with Rhinos. I'm thinking Chaos Lord and 6x5-man CSM squads, no upgrades, each with a Rhino. Now I just have to find a bunch of them, cheap...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: POD DROPPA-Drop Pods are down but not out!! on January 19, 2011, 08:27:47 PM
When my captain on a bike with artificer armour and SS died by a simple Krak missile...... *sigh* lucky ones ::)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Emboldolock on January 23, 2011, 04:16:59 PM
Picture the scene:
Eldar doubles army vs. My blood angels and space marine doubles army.
Annihilation dawn of war we get first turn and opt to walk on 1st turn except for two tac squads and a gate librarian, so do the eldar.
Turn 1 my whole army comes on and deliberately stays out of range of his falcons that will be entering turn 1 with their bright lances due to night fighting.
they flat out and turbo boost everything for the cover saves.
Turn 2 comes around -
Gate librarian and melta squad deepstrike to melta falcons - mishap - dead - no biggy I have other stuff though it is majorly annoying.
Storm raven 4 bloodstrikes at falcon - 3 hit and penetrate - awesome - 3 cover saves made. Dammit.
Iron clad two hunter killers at falcon - 1 penetrate, 1 glance - both saved
Baal assault cannon at falcon - three, yes three penetrating hits, all saved.
Assault cannon razorback penetrates falcon - saved again.
Krak missile from lone tac squad at wave serpent - saved again - I'm thinking I should go home now as that's the end of my turn and I got nothing.

Their turn -
Fire dragons out of falcon at my storm raven - 3 miss, 2 fail to damage.
Falcon pulse laser and bright lance my storm raven - nothing.
other falcon pulse laser and bright lance my baal predator - nothing.
6 shuriken cannons at side armour of razorback - nothing.
Prince Yriel has got out and gets annoyed - spears the razorback - destroys the assault cannon.

End of their turn - glad I didn't go home.

Comes down to turn 6 and they have me beat by 1 kill point. But our first turn of shooting each was just absolutely shocking.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: squab on January 23, 2011, 04:26:43 PM
When my friend left me in charge of his army for 5 minutes while he sorted out his little brother (i was impartial and our shop tries to keep games moving) rolled armour saves for his termies and rolled 4 1"s he wasn't best pleased
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Alexander's Son on January 24, 2011, 11:43:31 AM
rolled armour saves for his termies and rolled 4 1"s he wasn't best pleased

I wouldn't be either  ;)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: jman86 on January 25, 2011, 01:47:46 PM
Playing verses Necrons I leveled 36 Scatterlaser shots at my opponets lord and 4 man Pariah squad.  It took 31 hits (luckiest I had ever been) to actually drop the whole squad only to have the lord stand back up with all three wounds and charge into and destroy a nearby guardian squad.   I started collecting Necrons the next day.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: moc065 on January 26, 2011, 12:39:56 PM
Playing verses Necrons I leveled 36 Scatterlaser shots at my opponets lord and 4 man Pariah squad.  It took 31 hits (luckiest I had ever been) to actually drop the whole squad only to have the lord stand back up with all three wounds and charge into and destroy a nearby guardian squad.   I started collecting Necrons the next day.

Oh the beauty of the Phylactory and a Dice that can roll a 6 for WBB. But I have to ask - "Why were your Guardians ever within 12" of the Necron Character ?"

As to you collecting Necrons. Welcome to the Tomb World and I hope that your machines serve you well.

Cheers
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: POD DROPPA-Drop Pods are down but not out!! on January 26, 2011, 12:48:56 PM
Playing verses Necrons I leveled 36 Scatterlaser shots at my opponets lord and 4 man Pariah squad.  It took 31 hits (luckiest I had ever been) to actually drop the whole squad only to have the lord stand back up with all three wounds and charge into and destroy a nearby guardian squad.   I started collecting Necrons the next day.

HAHAHA i can top that. Pod Army Pods in turn one 31 marines on tthe ground. Two tac squads gun down a necron squad of 20 then And then the sterngaurd with lysander land in front of the necronords unit of 20 and the lord. They fired 20 vengeance rounds all of them hit and drop every necron dies. Lord fails to raise them from the dead. Phased out necrons on turn 1 thats right 1.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Disciple of Nagash: GT on January 29, 2011, 01:39:53 AM
In a 1500 point game today, was playing objectives. I was using a dickish list involving 15 terminators under the new broken Templars terminators (2 heavy weapons in a minimal squad that are cheaper than any other terminators and now the same profile, furious charging preferred enemy lightning claw terminators, and now the new storm shield for us :) )

Anyways, I wiped out everything in his army with the exception of a pod, spent two turns at it trying to kill it with dual cyclones from tank hunter termies along with a melta gun and did squat to it. Trying to kill the sucker for the table I moved away from the objectives and ended up with a tie instead. Oops.

In the game before, using the same lists, I had 4 termies charge in a squad, 1 took a dirt nap before striking, the others, they knocked down the squad to a single model with their thunder hammers while eating it to a power fist wolf guard. Go go storm shields...... That one model that lived was the only model in his army to survive that game. Was prevented from tabling him both games by a lone model that I couldn't kill.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mortalis on January 29, 2011, 02:45:34 AM
Contested an objective with an immobilised, weaponless, stunned Wave Serpent to win the game :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Chie Satonaka on January 29, 2011, 11:50:45 AM
Um... You do realize that all weapons destroyed + immobilized = wrecked, right?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on January 29, 2011, 11:53:39 AM
No, all weapon destroyed + immobilized + another weapon destroyed or immobilized = wrecked.

You are allowed to be a useless box that can work as a bunker for infantry. You're just much easier to kill at that point.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Disciple of Nagash: GT on January 29, 2011, 12:22:43 PM
No, all weapon destroyed + immobilized + another weapon destroyed or immobilized = wrecked.

You are allowed to be a useless box that can work as a bunker for infantry. You're just much easier to kill at that point.

It's how it took me 4 rounds of beating down a pred to finally get it. Weapon Destroyed it to death.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Chie Satonaka on January 29, 2011, 12:27:15 PM
*Double checks rulebook.*
Ah, yes I see. Thanks for pointing that out. :)
Title: The closet game you've ever had
Post by: fireborn14 on January 30, 2011, 04:24:16 PM
Basically, what was the most nail-biting, could-go-either-way-on-last-turn game you've ever had and describe and say the result
For me it was today in the planetstrike mission desparate assault. basically i had to stop my opponent from claiming any objectives. It came down to a duel between my terminator captain and a terminator versus 8 genestealers. It ended with my terminators smashing the genestealers into paste and the claiming the objective that was his last chance. This was all on the final turn.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: fireborn14 on January 30, 2011, 04:29:46 PM
what was the most amazing killing spree a single model you saw did in a single game. please say the model and what it did and killed.
For me it was today when Praetor, my terminator captain (i used lysanders rules) stomped his way through a tyranid prime, a carnefex, a brood of termagaunts, a brood of hormagaunts, a zoanthrope and a brood of genestealers, he then claimed the objective that won me the game( it was planetstrike)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bassiecore on January 30, 2011, 04:33:45 PM
When my Broodlord charged and killed a Chaos Scorcerer. Then destroyed 2 rhinos via sucessfull Death or Glory, survived a round of shooting from a Pred, charged it, blew it up then munched a unit of 1k sons, clearing them off an objective over the last few turns and won the game for me :D Love that model.

Well, either that or when my Assault Sarge killed Abaddon the Despoiler in a single round of CC.....
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Raktra (So long, I guess) on January 30, 2011, 04:38:45 PM
Mephiston (surprise surprise), taking on 30 Templar Crusaders, 2 Venerable Dreads and 8 Lightning Claw Terminators, at once. Reduced them down to just 7 Terminators over 3 rounds of combat. Those 3 Terminators finished him off, then encountered a Blood Talon Dreadnought.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Chie Satonaka on January 30, 2011, 07:00:39 PM
Recently when I was playing against my Eldar-playing friend, I used a 5-man infiltrating cc scout squad. After I infiltrated, the squad was all but wiped out by his squad of Dark Reapers. Thanks to cover, the sergeant and one other guy survived. My scout sergeant proceeded to [kill] the Avatar of Khaine(the other guy was killed here), smash and slaughter his way through a maxed-out squad of Guardians (thanks to sweeping advance and a lucky combi-flamer shot), avenge his squadmates by charging and killing the Dark Reapers that had killed them all, and finally his life ended when he exploded a Wave Serpent in close combat. I named him Sergeant Spanky.

FYI that's no less than the 4th time my cc scouts have gone up against the Avatar of Khaine and won.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Mortalis on January 30, 2011, 09:20:35 PM
That is ridiculously awsome :O

My scouts can't even hit anything and they have sniper rifles :'(

~Morty
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: HC118 on January 30, 2011, 09:37:42 PM
That is ridiculously awsome :O

My scouts can't even hit anything and they have sniper rifles :'(

~Morty

Not your fault, snipers no longer hit on a 2+.

On a recent game, this happened:
I used 5 drop Pods to box in 6 Vindicators (Apoc game using borrowed models, mind you), and a scout squad charged in, and despite being in the center, getting shot by 3 vindis, managed to kill all three.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Hive Fleet Dread Q'thulu on January 31, 2011, 12:06:37 AM
having scouts with rifles hit with every shot and do squat to a dark eldar transport it was just very scorched and the dark eldar inside shat their pants.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Arkreaver on January 31, 2011, 04:17:00 AM
I recently played a game against a friend at my local GW store and in that game had a few funny moments that had us both scratching our heads wondering what just happened.  I was playing my space wolves against his sang guard BA army at 1500 points.

It all started with Dante's unit rolling a 1 and then on the reroll a 2 to come in from reserves on turn 2 which lead to only 1 unit of sang guard coming in that turn.  That unit then tried to shoot it's infernus pistol at one of my rhinos and my buddy says "Watch me miss this shot", because he had found he was only in range by about a quarter inch, which is exactly what happened.  Then there was Dante and a lib charging my 5x wolf scouts with wolf guard armed with PF and only managing to kill the 5 wolf scouts, and the wolf guard being in BtB with Dante proceeds to smack Dante with 3x power fist wounds who fails to save any of them.  The same wolf guard then killing the lib in the next round of combat.  Finally the wolf guard being my last model on the board and running toward his list 3 guys, a sang guard, chapter banner carrier, and sang priest.  Melting the sang guard then assaulting the priest and chapter banner who all miss their attacks and him once again hitting and wounding with all his attacks and winning me the game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Gealgain on February 3, 2011, 11:57:44 AM
one game i had one land raider with a single lascannon left go on a tank shocking spree against orks. I just about destroyed all of his PK's by him death or glorying and failing (hence the badly depleted weapons) it cleared the objective several times, crashed into trukks, battlewagons, and was a general menace! next time i'm bringing a techmarine so i can repair weapons on the fly to bring more havoc!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: B3NN019 on February 7, 2011, 04:52:23 AM
had 2 guardians survive a tactical squad of 10 and a chapter master (chapter master rolled 4 1's and my armor save for guardians was 4 5's ) the my other squad got time to move back and shot them to bits when the guardians died. :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: POD DROPPA-Drop Pods are down but not out!! on February 8, 2011, 05:58:19 PM
When i lost more than half my sterngaurd squad to a single volley of heavy bolter fire.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Caustic on February 10, 2011, 02:10:00 AM
I Rapid Fired with 5 Sternguard w Hellfire Rounds at a Mob of Orks, and scored 10 hits but rolled 10 ones in one dice toss :(
Title: Thunderfire Cannon Beats EVERYTHING!!!!
Post by: dark tempestus on February 15, 2011, 03:40:18 PM
I recently fought a battle using my Crimson Fists against IG. I felt that the performance of my thunderfire cannon and his techmarine just had to be remembered. I've never seen it fight better or fought one that played better. The IG had 5 heavy weapon squads, two of them mortars. Several Leman Russes, many infantry squads, two chimerias, and a command squad and a big ass tank that had 4 autocannons on it. The thunderfire cannon was firing on all cylinders (litrelally) from turn 1. It took out an entire infantry squad that was bunched around an objective with an airburst salvo. (Thats what you get for packing your men close together) Then my opponent realised the danger of it so he used his mortars to fire on my cannon. Thankfully one scattered but the other one sturck home. The techmarine rolled for his invunurable save and passed it! May the Emperor bless artificiter armour! In the next turn the cannon imbobilised a Leman Russ with a brill shot. Unfortunatly things were going fairly south with the rest of the force as two chimerias flanked me and a bloody ratling squad in hard cover took out half a tactical squad and my dreadnought which had come down in a drop pod got imobilised. Once again my techmarine was hit by a mortar and once again passed his invunurable save! The Emperor was clearly watching him. He got pounded by autocannon fire but he survived that unwounded. In the next turn it took out two heavy weapon squads showing them if you don't kill him after two turns your gonna know about it. So meanwhile my vanuguard veterans died, along with my termies, tactical squads and my dreadnought lost its multimelta. so basically i was down to the cannon and a preadetor with only twin linked heavy bolters left. Nice. Anyway my cannon blasted another squad down to half strength so that was good. Anyway in my opponents next turn he was feeling pretty good when he disembarked  his command squad right next to my techmarine. Brilliant. Amazingly he survived plasma gun and a lot of lasguns (a nearby infantry squad was in range. I decided it might be a good idea to charge rather than be charged. Seeing as he is counted as having power claws my techmarine was to strike last. Unfortunatly his lucky streak ran out as he sustained a wound from the command squad. However payback was sweet and he left only one member alive, fleeing in terror. The game was objectives and my techmarine had been deployed on mine, so it was looking even. At this stage my techmarine was the last of my units. Unfortunatly in his last turn he claimed the other objective and won the game but my techmarine and his trusty boomgun survived the ordeal! :{)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: BaileyBankai, The epic ninja duck on February 15, 2011, 04:02:57 PM
drop poding melta sternguard failed to even glance a land raider. even with vukan. :(

but that was the same game vulkan killed an entire BA assault squad and sang priest in multiple rounds, without taking one wound, when the marines charged and they had a power weapon.
Title: Re: Thunderfire Cannon Beats EVERYTHING!!!!
Post by: Birdux on February 15, 2011, 04:16:31 PM
I recently fought a battle using my Crimson Fists against IG. I felt that the performance of my thunderfire cannon and his techmarine just had to be remembered. I've never seen it fight better or fought one that played better. The IG had 5 heavy weapon squads, two of them mortars. Several Leman Russes, many infantry squads, two chimerias, and a command squad and a big ass tank that had 4 autocannons on it. The thunderfire cannon was firing on all cylinders (litrelally) from turn 1. It took out an entire infantry squad that was bunched around an objective with an airburst salvo. (Thats what you get for packing your men close together) Then my opponent realised the danger of it so he used his mortars to fire on my cannon. Thankfully one scattered but the other one sturck home. The techmarine rolled for his invunurable save and passed it! May the Emperor bless artificiter armour! In the next turn the cannon imbobilised a Leman Russ with a brill shot. Unfortunatly things were going fairly south with the rest of the force as two chimerias flanked me and a bloody ratling squad in hard cover took out half a tactical squad and my dreadnought which had come down in a drop pod got imobilised. Once again my techmarine was hit by a mortar and once again passed his invunurable save! The Emperor was clearly watching him. He got pounded by autocannon fire but he survived that unwounded. In the next turn it took out two heavy weapon squads showing them if you don't kill him after two turns your gonna know about it. So meanwhile my vanuguard veterans died, along with my termies, tactical squads and my dreadnought lost its multimelta. so basically i was down to the cannon and a preadetor with only twin linked heavy bolters left. Nice. Anyway my cannon blasted another squad down to half strength so that was good. Anyway in my opponents next turn he was feeling pretty good when he disembarked  his command squad right next to my techmarine. Brilliant. Amazingly he survived plasma gun and a lot of lasguns (a nearby infantry squad was in range. I decided it might be a good idea to charge rather than be charged. Seeing as he is counted as having power claws my techmarine was to strike last. Unfortunatly his lucky streak ran out as he sustained a wound from the command squad. However payback was sweet and he left only one member alive, fleeing in terror. The game was objectives and my techmarine had been deployed on mine, so it was looking even. At this stage my techmarine was the last of my units. Unfortunatly in his last turn he claimed the other objective and won the game but my techmarine and his trusty boomgun survived the ordeal! :{)

Pretty sure Techmarines don't get an invulnerable save. Just a 2+  armor save. Also are you rolling to see which part of the unit is being hit? The techmarine doesn't get hit every shot you know. You have to roll to see which is hit and the higher probability is the gun. Also If your techmarine leaves his gun, the gun is considered crewless and is destroyed (if in fact he is able to leave in the first place as he is not treated as an independent character until it's destroyed per rules in the codex). In addition to all of that, the techmarine's dont carry power claws. The servo harness counts as a power weapon attack s8 I1
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Thorgrúm on February 15, 2011, 05:07:18 PM
I always run a squad of Wolf Scouts with a melta gun lead by a Wolf Guard with Combi Melta and Melta Bombs, purely to outflank walk on my opponents board edge and pop and tanks he has skulking about.

Againt a Guard friend at my local club, my scouts rocked up on his back lines with his company command squad and 2 10 man guardsman units within range. What the heck i thought, of ya go boys. Charged in and conga lined all 3 units, killed a measly 3 guardsman from 17 attacks but crucially only lost 1 scout on the bounce. he promply failed his morale check and all 3 units pegged it off the table.

We both couldnt believe how few models actually died.... then in his subsequent turn his Demolisher Pounded all 6 into dust
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bassiecore on February 16, 2011, 05:23:17 PM
500pts vs chaos....
Da Mob (my squad of 24 boyz + nob with Klaw) got charged by 5 Chaos Termie champions of Khorne.....
Over 4 turns of combat the boyz knocked them all down! and still had 5 guys left :D

My Warboss got impaled by a Forceweapon as his squad wiped out the Chaos marine and Berzerker squad they charged (Big Choppas and Cybork FTW) and the Scorcerer then killed the rest of the nobs he was with :(
The end of the game came when the scorcerer with one wound left charged the remaining 5 boyz
5 hits... only 3 wounded!!!
Struck back with the last Boy, the Mob's lucky Grot Charles and killed the scorcerer! By that time the only thing left on the table was the single Boygrot and the Nob :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: lordfick on February 17, 2011, 02:14:59 AM
2k orcs vs space marines, i ran 6 rhinos in a rectangle formation. he surrounded me with 200 orcs boys from multiple units. he blew up ALL 6 rhinos and i was unable to emergency disembark because i could not get 1 inch away from and enemy model i was able to save about 3 marines from all 6 units. to top things off, his orc warboss w/ power claw opened my land raider like a can of tuna and chewed on my commander. it was the most epic fail i have ever had with my space marines and against all armys ORCS??? WTF.

Single Fire Dragon Exarch punched 3 of my Chaos Obliteraters in the mouth killing them all in 4 turns while i did not even roll a successful hit roll :(

Tournament for grand prize 1st place winnings $600 prize turn 5 i needed to kill 1 ten man squad of IG with my 5 lightening clas termis and only killed 2 guardmen while he rebuttled with 4 wounds which i failed 3 of them to lose the tournament taking 2nd with a $100 prize. i used that money to buy new lightening claws and retired my epic fail termies
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Emboldolock on February 17, 2011, 02:22:53 PM
Full ten man stern guard squad rapid firing hellfire rounds into a lash prince after droppodding turn 1. If it had gone well I wouldn't have put it on here. He saved everything then proceeded to tear me apart in CC and then lashed and charged a tac squad off the objective for the draw at the end of the game. Bad times.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Disciple of Nagash: GT on February 17, 2011, 06:36:41 PM
Playing a game the other day, Mephiston charged in, shot his pistol at my raider, did nothing, charged the raider and managed to down it barely. My haemonculus in the raider dropped out and I thought I'd fire the shattershard at Mephiston just for amphetamine parrots and giggles. The guy I was playing asked what it did, so I was explaining, roll a toughness test, on the roll of a 6, he's..... and as I said that his dice roll popped up a 6....removed from play.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: CODE BLACK on February 19, 2011, 09:12:27 AM
Not really in 40k, but I brought the sprues to assemble 20 SM while I'm at uni, and I only forgot all the bases. *facepalm*
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: blinky jungle(REM) on February 19, 2011, 06:28:53 PM
 The Catachan Commander. Heavily outnumbered. Fully upgraded Hormagaunts closing in. The great devourer approaches. His power sword takes down 7 out of the 8 Hormagaunts in 3 turns of combat. he is down to one wound. My enemy decides to get that other Hormagaunt out of there. I decide to shoot at it with the plasma pistol. Last wound gone complete and utter failure my leader died. It was a sad day for the remainder of the soldiers.

Also my sentinel exploding finishing off the 5 Genestealers which assaulted it.

That was a good game and my commander, sentinels and flamer squad all got medals for their bravery. I mean I got absolutely crushed but it was great fun.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Rems on February 20, 2011, 06:48:46 AM
Playing a deathwing army. I was mechdar.

Killed a 6 man terminator squad with a squad of storm gardiuns. 2 flamers, warlock's destructor then charged. How's that for citizen soldiers! That same battle a waveserpent rammned the rear of a vindicator from 18inches away and destroyed it.
Title: Vindicaire I salute you
Post by: The Quiz-at Haterak on February 24, 2011, 05:08:50 AM
Last night my vindicaire claimed his 3rd landraider in 10 games. Well done agent!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: fireborn14 on February 24, 2011, 08:45:03 AM
marbo popping up behind my dark reapers,tossing his demo charge and it bouncing back on top of him and killing him.
3 shining spears and 7 dire avengers firing on a captain with storm shield and artificer armour, avengers wound him once,then they all charge in,shining spears and DA exarch with power weapon do nothing, the 6regular DAs inflict 8 wounds and 2 armour saves are failed
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Killing Time on February 24, 2011, 09:54:24 AM
I landed a plasma missile from a solitary war walker's EML on a tightly bunched tactical squad, getting hits and partial hits on 8 marines.
I then managed to wound all of them (thanks to doom), and my opponent proceeded to fail all 8 saves and the pinning test.

Still only scraped a draw that game, but it's the little things that make you smile.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tarrin the Space Marine on February 24, 2011, 09:55:54 AM
You are your damned war walkers...
 ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Killing Time on February 24, 2011, 10:17:38 AM
 :)

Nice to see you still haven't forgiven me for that death or glory krak missile through the windshield of your Devilfish.....
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tarrin the Space Marine on February 24, 2011, 11:39:50 AM
next time we play they will be the first to die... :-*
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: fireborn14 on February 24, 2011, 12:08:51 PM
stormtroopers deepstriking and then a dark reaper exarch dropping a plasm missile on them hitting and killing them all
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on February 24, 2011, 03:46:08 PM
Quote
He forgot that only models in base contact can target ICs.

That's not true though. You fight independent characters the same as any squad. Models in base contact and any within 2" of them get to fight. Only restriction is that models in base contact with something have to fight that target.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Disciple of Nagash: GT on February 26, 2011, 12:39:36 PM
Playing against GML's deathwing, had him down to one term but it ended in a draw.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ludo on February 26, 2011, 03:16:56 PM
On turn 2 CPT Sicarius is assaulted by Vect, comes out losing one wound, then kills him with a coupe de grace.  Turn 5: a Talos assaults Sicarius and is killed with a coupe de grace before it gets a chance to go.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Zemanova on February 27, 2011, 08:20:09 AM
Yesterdays game 3K Eldar/marines vs Eldar/SOB.

Yriels serpent is immobilised by enemy Dragons & the rear hatched is blocked by a turbo boosting Yvper.

Theres just enough room for Yriel to get out but he has to leave his squad behind so he hits the ground running & sprints across open ground to assault the Dragons. (at this point my team mate starts shouting drop "the template" but I resist as there are only 6 Dragons & I am the prince of Iyanden. I drop 4 Dragons in combat & remain locked with the last 2 - I'm now safe from shooting & feeling quite happy.

Elsewhere a 10 man banshee squad attack & kill a lone terminator - rolling a 6 too consolidate.

In their turn the Banshees start moving towards the Yriel combat - initially I'm confused because if they attack I will use my superior initiative to drop the template before a punch is thrown but am reminded that Banshees ALWAYS strike first. Suddenly things look bad for Yriel.

The 10 man squad get a 6 for fleet & charge into combat but after all the dice are thrown I have to make a mere 5 force shield saves - I pass 3 & survive on 1 wound.

My opponent now starts shouting "drop the template" which of course I do & on 12 dice to wound theres not a single 1.

End of combat - Yriel is bloodied & bruised but remains the last man standing (killed 280 odd points in a single round & I would have charged the Falcon too if it hadn't run off :) Voted man of the match!!!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Rocky1 on February 27, 2011, 01:03:50 PM
Recently played a game against my friends new necron army.The star of the match was definitally my wraithlord. It single handedly killed 2 12 man squads of warriors, 2 lords, 3 heavy destroyers a few scarab swarms to boot :) all the while he was being shot at by everything he had. over 5 turns he survived over 150 shots from all the warriors and aboult half that in close combat :)
However in the same game the avatar oh khaine attacked a lord w warscythe. Hit all the attcks and then 5 ones for wounding. He then killed the avatar with the lord   :'(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bassiecore on March 7, 2011, 02:52:20 PM
Ministorum Preist (of Nurgle ;)) Earned man of the match by taking down both a Defiler and then Instakilling a Chaos Termie Tzeentch scorcerer in close combat with his Evicerator. Musta passed like 30 saves with him from the Defiler and the 1ksons squad the sorc. was with :) S9 powerweapon FTW!

On the other hand. His Defiler survived 9 twinlinked Lascannon rounds rolling no more than 1-2 on damage over the first 4 turns  :'(

Primaris Psycher = win. Nightshroud saved about 15ish casualties due to failed Ld checks *number based on number of casualties by the units when they actually passed the test* Then Psychic Lighting!'d the 1ksons squad killing 5! and took a full strength Chaos Marine squad down 3 men alowing the Veterans to finish the job. Wiffed his forceweapon attacks vs the 1kson unit champ though  ???

Last turn was INTENSE.
KPs are something like 2-2
 I lose the rest of my combined Guardsmen squad to shooting (2-3) , only the 2 characters left (Preist and Psycher) Veterans loose one guy to the last CSM on the board. My turn and the Vet plasmagunner blows up, meltagun misses. Hotshot laspistol fails to wound and the CSM dies to Lasguns. Now we are even on Killpoints. (3-3)

So, i dont want a draw but all he has left is the Full (9 man inc Aspiring Scorc) 1ksons squad and his Lord.
Then i notice Psychic Lighting! is Assault Xattacks.
Kill 3.
Charge with the 2 characters. Psycher wiffs. 1ksons whiff. Aspiring scorc hits 3, wounds 2 and i make 2 refractor feild saves (5++ is all i need!)
Termie lord hits preist. Whiffs wounding, preist survives on 1 wound....
Evicerator....
(4-3)

 ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: JusticeCetin on March 7, 2011, 04:53:08 PM
Playing my SM friend at 2K (IG vs SM)
He deploys first, and bunches up to overwhelm a flank, and pour towards my home objective. 
I scout move 4 vendettas to the side, and manage to steal the Iniaitive.
Out of fear of i fire my first of two manticores at one of the dreadnaughts hiding behind the Land Raider. I scatter 8 inches to my left, in between 2 rhinos.  half str, on the rear armor of one and the front armor of another.  I roll 6's on both, the penetrate i roll a 6, and the glance i roll a 6. 
the explosion wounded 7 marines, 5 died. 

my MISSED rocket killed 125 points worth of marines, and immoblized a rhino full of another 10 marines.
then becuase the rhino was gone, my 4 vendettas could see his Predator and Dreadnaught, i got side armor, and killed both. 

I won that game.   big shock.   
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Angel of Inquisition on March 19, 2011, 07:20:53 PM
15 wounds on an Archon with Shimmershield, didn't roll a 1 until the 15th die
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Disciple of Nagash: GT on March 19, 2011, 09:46:25 PM
15 wounds on an Archon with Shimmershield, didn't roll a 1 until the 15th die

Shadowfield, shimmershield is what dire avengers get......


Anyways, interesting day today, played Tau in a tournament, highlights were as followed:
All day, damaging effects on vehicles were 90% 6's and I faced only 1 open topped vehicle all day, a pod, which I just wrecked...
Chaos Sorcerer charged my crisis suits with attached Shas'O and rolled over in front of them causing 1 wound (he lashed, so no force weapon for him).
Same squad got charged by a unit of Genestealers with furious charge. Won first round of combat and eventually wiped the unit. (one wound left on my Shas'O though and that was it)
Wiped an Imperial Guard player off the board losing only 3 Crisis suits and a Shield Drone. Won a combat in there also with that same squad as above against 10 guardsmen (it also flipped over a tank in combat the turn prior).
Took 4 rounds of shooting at Logan and some termies with Plasma Rifles to kill them (dropped most of the squad to rail guns first chance possible cept 2 termies and Grimnar had 1 wound left).

Other than that, took 1st place with Tau with 0 losses today....that's gotta stand for something.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on March 21, 2011, 01:42:06 AM
In a game with my Flying Wing Nids vs Warwalker Spam Eldar, I had a squad of 9 Raveners charge Eldrad and a squad of Dire Avengers, and they lost the combat in the second round, but managed to escape, falling back into Synapse range. In my turn, they regroup and return for round two, aided by a small flock of TS+AG Gargoyles, and they managed to lose combat AGAIN, but this time, both squads got wiped.

Fortunately, it didn't matter, because I held 3/5 objectives and contested one of the others, and the game ended shortly afterwards.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on March 21, 2011, 04:12:51 AM
I managed to charge a land raider with 7 swooping hawks, and only 2 of them hit with grenades on a 4+. Those two hits penetrated and wrecked the land raider.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bassiecore on March 21, 2011, 04:20:56 AM
75 point Armoured Sentinal w/ plascannon taking out 750 points of Dark Eldar. On his own :D
first he shot down a Raider with his plascannon, 7/9 witches died in the explosion. then they dropped a webway gate and some warriors turned up. He shot those and killed all but one (dark lance) over 2 turns. he missed with both his Dark and Heat lances. twice. the Sent charged into CC with the warrior and failed to kill him. Warrior died in my turn. Plascannoned the last 2 witches and archon. Archon failed shadow feild 2++ save. now just the bikes left :D
Bikes shoot, hit, fail to damage, i charge and they cant do anything to him in CC. Opponent ends the game.

Sentinals FTW!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lachdonin on March 26, 2011, 02:20:56 AM
Shot a Falcon carrying a squad of Fire Dragons across the table, right into the enemy lines to take out a Defiler and a Leman Russ in a 6 player game last weekend. In the following enemy turn, waiting and praying i would survive long enough, the Falcon took 4 krak missiles, 2 lascannons, the Defilers DCCW's and a Nobz powerfist, and wasn't so much as glanced. Dissembarked the Fire dragons right on top of the Defiler, cut the thing in half. It promptly exploded, killed half the Fire Dragons, who promptly fled the field. I would have been better off just using the freaking pulse Laser on the Falcon.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Exhume to Consume on April 5, 2011, 02:02:25 PM
I had Lelith cut through some Black Templar Terminators, only to be killed by a five man tactical squad two turns later....In combat. Lol...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starstrider3 on April 11, 2011, 07:44:31 AM
Stompa super gattlered my Avatar causing over 15 wounds. Passed all but 2 of my armour saves and thanks to Fortune was able to re-roll them, passing both.

Same game, Farseer spun a Chaos Vindicator around with Eldritch Storm, fired the Fortress Of Redemption's twin-linked lascannon into it's rear armour, exploding it. Fuegan took out 2 Chaos Land Raiders in 2 turns with his firepike (both exploded), Baharroth, Karandras, Eldrad, and Yriel assaulted a Chaos Vindicator, exploding it, while Asurmen, Jain Zar, Karandras, Maugan Ra and Drazhar tore apart an Ork Truck, 30 Ork Boyz and a Weirdboy in one turn. Avatar exploded a Chaos Land Raider with his Wailing Doom, assaulted a Chaos Vindicator, wrecked it and assaulted another Chaos Land Raider, wrecking it as well. 3 Vindicators and 4 Land Raiders destroyed in 3 turns!

In the last turn of the game, an allied Blood Angel Librarian, Blood Lanced a second Stompa, (the first was destroyed by a Warhound's Turbolaser) rolling a 6 on the super-heavy damage chart, allowing him to roll again which resulted in a 5, knocking off 2 of its 3 structure points. His Chapter Master finished it off with an Orbital Bombardment.

They had 2 Land Raiders, a crippled Baneblade and a Vindicator left.
We had all the Eldar special characters, Drazhar, 2 Warhounds, a Thunderhawk Gunship, a damaged but still functional Marauder Destroyer, 5 Grey Knight Paladins, a Dreadknight, an Imerial Guard Platoon and a bunch of Eldar and Blood Angels left. We also controlled the entire Fortress Of Redemption (that was completely undamaged) and the objective within.

Safe to say we claimed victory with little protest from the opposing players.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Disciple of Nagash: GT on May 3, 2011, 09:04:01 AM
Playing in a small tournament a few weeks ago, I played my second game against a Chaos Space Marine player. No idea what happened that game (I was able to kill both Daemon Princes in combat....but nothing else really). It came down to just having my land speeder left about 40 minutes into the game (if that) and I had to step away from the table for a second. I looked at my opponent and said, "Keep going, I trust you on what ever happens from this point on." I came back to the table about a minute later and asked if he killed the land speeder. He said no. I asked why not? He was honest enough to say he was a half inch away from the charge and couldn't shoot it down and he rolled to see if the game ended after that turn and it did, not that killing my land speeder had any impact on the game at all, he still got the primary objective and secondary ones, but still.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Heir of Dorn on May 4, 2011, 02:30:24 AM
I'll never forget the time my five puny scouts charge from their Land Speeder Storm and into a fortified position, flamers roaring (combi-flamer from the sarge and heavy flamer from the Land Speeder). The Tyranid prime with his two broodguards (I think they're called that) is hiding in the building. One wound is taken by the flamer (not the heavy one) and in the ensuing hand to hand I manage to kill off the whole brood, prime and all. I think I lost one or two scouts, and the fun part is that many wounds did not come from the power fist... insane amount of 6's ^^
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Major Arah on May 5, 2011, 12:33:07 AM
Recently I played a game as Grey Knights against a nurgle army with Typhus leading it. Much to the anger of the chaos player after his typhus and pals terminator squad charged one of my paladin squads with Grand Master we were stuck in a stalemate for about 3 turns before the combat ended... And by the end of it his typhus had managed to wound himself only and was later force weaponed to death. His termies were wiped out and my paladins were wiped out thanks to the intervention of a chaos dread. Its unbelievable that typhus didn't kill anything and that he doesn't have eternal warrior XD
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Disciple of Nagash: GT on May 5, 2011, 10:50:17 PM
Recently I played a game as Grey Knights against a nurgle army with Typhus leading it. Much to the anger of the chaos player after his typhus and pals terminator squad charged one of my paladin squads with Grand Master we were stuck in a stalemate for about 3 turns before the combat ended... And by the end of it his typhus had managed to wound himself only and was later force weaponed to death. His termies were wiped out and my paladins were wiped out thanks to the intervention of a chaos dread. Its unbelievable that typhus didn't kill anything and that he doesn't have eternal warrior XD

Typhus has a poisoned daemon weapon that's also a force weapon and casts psychic powers automatically, if he had eternal warrior, he'd be getting pretty retarded.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Heir of Dorn on May 6, 2011, 02:03:17 AM
Recently I played a game as Grey Knights against a nurgle army with Typhus leading it. Much to the anger of the chaos player after his typhus and pals terminator squad charged one of my paladin squads with Grand Master we were stuck in a stalemate for about 3 turns before the combat ended... And by the end of it his typhus had managed to wound himself only and was later force weaponed to death. His termies were wiped out and my paladins were wiped out thanks to the intervention of a chaos dread. Its unbelievable that typhus didn't kill anything and that he doesn't have eternal warrior XD

Typhus has a poisoned daemon weapon that's also a force weapon and casts psychic powers automatically, if he had eternal warrior, he'd be getting pretty retarded.

I have been thinking sometimes that powerful IC's like Chapter Masters or Eldar Farseers etc should have the Eternal Warrior rule, since they are such powerful and unique beings/characters.

And then I realize... it's 40k. everything dies.

More on topic; I recall a situation where my friend was going to use his Farseers psychic power Mind War. That Farseer had 1 wound left AND it was the final round of the game. We played with victory points (this is a while back) and we played to kill each other. I had like a few chaos marines left with a HQ in the troop (don't remember what they were called, this is many years ago), and he had his Farseer and a few guardians with a heavy weapon. I had managed to gun down his Falcon with a really lucky shot and now we we're almost even in points left on the board. On his turn he fired his heavy weapon (think it was an EML), but he missed. He then proceeds to using Mind War on my leader, whom I recall had just 1 wound due to some hand-to-hand combat earlier.

I warned him about perils of the warp, told him that he had already won if he just let it go. He smiles at me and picks up his three dice, then rolls them. While they roll he starts to say "I have runes of warding and ghosthelm. I'll be fine."

3 1's. And his ghosthelm failed. Bam! one dead farseer. Guess if someone out in the warp favoured chaos? I won by a few measly points thanks to that ;) (we counted even 1 VP over the other as a victory, even though I think technically that would be a draw).
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starstrider3 on May 6, 2011, 02:26:11 PM
[removes quote pyramid]

I have been thinking sometimes that powerful IC's like Chapter Masters or Eldar Farseers etc should have the Eternal Warrior rule, since they are such powerful and unique beings/characters.

And then I realize... it's 40k. everything dies.

More on topic; I recall a situation where my friend was going to use his Farseers psychic power Mind War. That Farseer had 1 wound left AND it was the final round of the game. We played with victory points (this is a while back) and we played to kill each other. I had like a few chaos marines left with a HQ in the troop (don't remember what they were called, this is many years ago), and he had his Farseer and a few guardians with a heavy weapon. I had managed to gun down his Falcon with a really lucky shot and now we we're almost even in points left on the board. On his turn he fired his heavy weapon (think it was an EML), but he missed. He then proceeds to using Mind War on my leader, whom I recall had just 1 wound due to some hand-to-hand combat earlier.

I warned him about perils of the warp, told him that he had already won if he just let it go. He smiles at me and picks up his three dice, then rolls them. While they roll he starts to say "I have runes of warding and ghosthelm. I'll be fine."

3 1's. And his ghosthelm failed. Bam! one dead farseer. Guess if someone out in the warp favoured chaos? I won by a few measly points thanks to that ;) (we counted even 1 VP over the other as a victory, even though I think technically that would be a draw).

It's actually runes of witnessing that let you roll 3 dice and drop the highest, warding makes your enemy roll 3 dice and they have to keep all of them.

Anyway, what was the result of the Mind War? You know that a double 1, while Perils, is still a successful cast? You should have rolled off, potentially taking you out, and then the Farseer would have died straight after the roll-off regardless of the result.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Heir of Dorn on May 6, 2011, 02:30:02 PM
I think he had both. This is years ago, forgive me if my memory is a bit dull ^^

What I remember he didn't pull the MW off. I guess they might have been 3 6's then? Or perhaps we just didn't read the rules well enough :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starstrider3 on May 6, 2011, 02:33:07 PM
I think he had both. This is years ago, forgive me if my memory is a bit dull ^^

What I remember he didn't pull the MW off. I guess they might have been 3 6's then? Or perhaps we just didn't read the rules well enough :P

Ah, no worries. No one can be expected to remember something clearly from that long ago. I was just sticking up for my fellow Eldar.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: JusticeCetin on May 6, 2011, 04:01:50 PM
I was playing with my IG against my friends new GK army.  He runs stormravens, and got first turn.  Needless to say he fired upon my vendettas, and destoyed 3 of the 4 of them in the frist turn.  Well there goes most of my AT.  a few turns later, i have little to nothing left, 2 Chimera, my CCS, and a Vendetta.  We are playing capture and control, and he currently only has my objective, because i killed all but 1 troop choice of his.  Top of Turn 5, he Stuns my Vendetta, blows up both Chimeras, and kills the CCS.  Bottom of Turn 5, Vendetta turboboosts on top of his objective, passes the difficult terrain test.  And i roll a 1 for game end.  Tied 0-0.  I had 130 points of IG left, against roughly 800 points of GK.  We laughed for so long, because he had 6 deamonhammers at the foot of my vendetta, but never got to attack because the game ended. 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: PhoenixLord1989 on May 7, 2011, 03:51:35 AM
Playing a friendly game with a friend of 1,500 points. My Dark Eldar vs his Necron. Killed his Necron Lord 5 turns in a row with Archon's Husk Blade before he ever got to attack... I just kept chasing him down(Not as sweeping advance just as i kept pursuing him) but he kept getting back up! lol Game ended and i killed everything excepts like 8 warriors and his DANG Lord! lol oh well twas a fun game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Hive Fleet Dread Q'thulu on May 8, 2011, 08:45:14 PM
phase out?

lost a game cause i charged and lost combat to a single marine with the death leaper
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: PhoenixLord1989 on May 8, 2011, 11:47:10 PM
phase out?

lost a game cause i charged and lost combat to a single marine with the death leaper

His phase out was 8 so all i needed was to kill one more model and i couldn't lol
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: JusticeCetin on May 9, 2011, 04:33:01 AM
Testing out my new Black Templar Versus my friends new GK.  (1500 points)

He has 2 stormravens, and 2 dreadnaughts (one in each) along with librarians and strike squads

Well after the game is at turn 4, all he has left is a stormraven, 2 dreads, 3 man strike squad, and a strom raven. 
he decides, "Well you only have two troop choices left, and i have 2 dreadnaughts that can assault them, they only have 3 and 4 men left.  I will charge them, hold them down, and force the tie, or try to sneak my 3 man into the SR and win!"
 I respond with, "i do have Power Fists in those squads." 
he responds, yeah but with 4 attacks each on my dreads, i will be fine. 
Dread one charges my 4 man squad
Dread two charges my 3 man squad

Dread one hits 4 times, and kills 3.  I take all but the fist.  Fist attacks back. One Hit, one Pen, Explodes.  He survives the blast.  My friend laughs, his stormraven will get it soon anyway. 
Dread two hits 4 times, and kills 2.  I take all but the fist. Fist attack back. One hit, one Pen, Explodes.  He survives the blast.  My friend looks at me, and then proceeds to roll my dice, he gets 1,2,2,3. 

I love my Green GW dice. SO very very much.   
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: slinky1984 on May 9, 2011, 01:26:54 PM
My friend looks at me, and then proceeds to roll my dice, he gets 1,2,2,3. 

I love my Green GW dice. SO very very much.   

Oh man your playing with fire letting other people roll your dice... My suggestion would be some kind of cleaning ritual and then reciting the dice rolling rites before rolling them again.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starstrider3 on May 9, 2011, 02:13:18 PM
Dice rolling rites?

Oh, please may I be inducted into this fabulous religion.

(God knows I need all the help with rolling well I can get as in the space of just over a week I've managed to roll a quadruple 1 twice, in 3 games)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: JusticeCetin on May 9, 2011, 03:00:36 PM
Oh well my dice have remained loyal to me over time, the key is to treat them with respect, and NEVER isolate a poor dice, simply offer him words of encouragement, and put him back with the pile. 

"you'll do better next time, that is why they made twin-linking" AND
"It's okay, gotta make him feel like he is winning, i don't need that anyway"
those are my favorite two, keeps the dice feeling like they are part of the army!

Also, when putting together army lists, put your dice in at the bottom, that way they realize that their performance is important, just like the land raider. 

IF it gets really bad, i suggest incense and gregorian chant.  Makes the dice feel epic, and then they will fight harder than ever!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cpt Fodor on May 17, 2011, 07:12:37 AM
This will have to be one of my most victorious moments in my gamming history. I had a 5 man scout squad with bolters and a heavy bolter, that were charged by an ork warboss and boys in the first turn (deployed a bit to close to the truck).  I managed to kill of 5 boys while losing 4 scouts to a power claw. Well, the orks lost combat and proceded to flee, and the lone heavy bolter scout cut down the lot of them.
He lost an ork warboss and a boys squad to a 5 man scout squad and all in the first turn. Now my opponent avoids the scouts every time we play.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TheBigBadPanda on May 23, 2011, 10:36:21 AM
What about the fearless thing (is it "Mob Rule"?)? as long as a unit of boys has 11 models or more it is fearless.

Or was i jsut a very small mob of boys? :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bassiecore on May 23, 2011, 01:14:15 PM
What about the fearless thing (is it "Mob Rule"?)? as long as a unit of boys has 11 models or more it is fearless.

Or was i jsut a very small mob of boys? :P

Ork trukks can only hold a limited no of models, when he lost 5 of them to the scouts, it would have brought him to below the Mob Rule's fearless point :)

Back on topic: Had another game with my Imperial Guard o' Nurgle yesterday, against Chaos Marines :) very good game.
We used Capture  and Control and it came down to if, in Turn 6, the Chaos Terminators and Daemon prince respectivly could shift Bastonne's veterain squad (and the lone survivor of my Forward Sentries squad) off of one objective and my CCS and another vet squad off the other.

After both Chaos units failed at shooting, they assaulted with both going last due to charging through cover.
Over with the CCS, the Vets did nothing to the Termies. However, their sarge hit with all 3 attacks and killed a Terminator! Then the CCS struck. All the Command Squad members whiffed their attacks but between them the Commander and attached Commisar killed all three of the other Terminators. 1-0 to the IG!

Then the fight with the Deamon Prince. Now i dont know about you but fighting a daemon prince, even one on 3 wounds with Veterains is quite daunting to me. Fortunatly my Vets were aided by my Ministorum Preist with his trusty Evicerator who managed 3 wounds on the beast. Unfotunatly, 2 were saved by the Mark of Tzeentch that the Daemon had. The Deamon struck back and killed all the remaining Guardsmen, leaving only Bastonne, the Sarge from the other Vet squad and the Preist.

We rolled to continue to Turn 7 but since all the Chaos player had left was 2 Chaos marines and the Deamon Prince left, we went strait to Combat with both remaining chaos marines charging and being killed by the CCS, leaving the Commander on his own.
The Deamon prince struck first over at the CSM objective but only caused a single wound, putting Bastonne out of the fight.
And then it died.
My Vet sarge from the other squad, who had done nothing all game except survive his Plasmapistol blowing up -twice!- hit twice and caused two wounds on the Daemon Prince! Which the Chaos player failed to save!

Victory to the Imperial Guard (of Nurgle)!

Although, 4 Guardsmen, One Commander, a Vet. sarge and a Preist was all i had left at the end making it a thoroughly enjoyable and very close game :D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ail-Shan on May 24, 2011, 01:32:01 AM
I was playing a game with my Eldar against Blood Angels. Against my wishes, my guardian squad with embolden warlock and farseer held Mephiston in combat for about 3 game turns. While I was happy they lived (for a while) I was annoyed beyond belief because I didn't want to move lest Mephiston got free and started trashing my army while I was out of position. My opponent was rolling saves unbelievably well with his marines though.
Title: So crazy, it just might work!
Post by: FartHammer on July 12, 2011, 10:39:56 PM
40k players are familiar with the units, combos, and set-ups that are tried and true. But what about those unusual and unorthodox designs that actually succeed in spite of themselves? These are setups that you discover almost purely by accident.

I'll post two that have worked for me.

Ordo Xenos Inquisitor with rad and psychotroke grenades
with 12 Combat servitors.

I was expecting this unit to fail, as was my opponent. Imagine my surprise when this unit actually mopped the floor with everything it went up against!

They're even more effective if you just give three of them multi-meltas. Good at holding objectives (in cover), cheap, great anti-tank, and works wonders in close combat.

Another unusually successful setup is an Avatar and a 20 strong guardian storm squad. Even without a Farseer, this unit tends to wreck everything except other hordes. Given a Farseer and/or a warlock, it is nigh unstoppable.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Disciple of Nagash: GT on July 12, 2011, 11:17:14 PM
Best thing happened tonight. A Wolf Guard squad dropped in from a pod to shoot at my crusader squad. They shot their combi-plasma guns at my squad killing all but the Emperor's Champion that was in the squad, however they melted 2 of the 8 of their own guys, forcing a moral check for both units, both of which promptly failed and ran away....
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Heir of Dorn on July 13, 2011, 02:22:39 AM
^ Made me laugh out. Talk about the Emperor's Finest ;)
Title: Doesn't that just make you sick?
Post by: SuperSquid on July 15, 2011, 12:12:04 AM
I'm new to the whole WH40k thing and after years of inactivity got back into doing real modelling.   Well for the last 3 weeks i have been working on a stormraven for my GK's.  Well today i reached my 75% completed point.
I had to leave and take my son to his football practice (american football for our friends across the pond).  my raven was left up on the table and in the 45min that i was gone and the wife came home.............
The DOG made it into a chew toy.

Doesn't that just make you sick?

Anyone out there with mishap stories of your own lets hear them. 
Title: Re: Doesn't that just make you sick?
Post by: RandomGuardsman on July 15, 2011, 01:16:11 AM
  I am one of the odd people that can remember every little bit in his bit box (thanks to growing up with Legos ;D), so I thought I was going out of my mind when I could not find pieces I knew I had.
The other day I was home alone sitting at my PC, when I heard a crash come from my front room. I jumped up to go see what it was, and caught my wife's cat in the act of knocking a bit box off my Desk spilling 1,000+ pieces all over the floor, just to steal bits out of the other box. Last night I caught the cat eating a Chocolate chip muffin that it had stolen from the cooling wrack, and had it on the floor beside the washing machine. I think it is time for the cat to "accidentally" get loose outside.... >:(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: the_humble_terminator on July 15, 2011, 02:05:11 PM
Fluff funnies:

I was playing a game against my friend at my LGS. I played orks, and he played IG. I was running Ghazghkull, and he decided to make it fluffy and bring Yarrick to make a reinactment of the Waaagh on Armegeddon. Anyway, we were getting foresty terrain out, and I had decided to proxy Kommandos w/ Snikrot for the occasion. Well, what happened was HILARIOUS, but extremely lucky for him. On third turn, my Kommando's came in, and treaded to the edge of the forest terrain, right next to Where Ghaz was about 12.5" from Yarrick, who was going to assault Ghaz for gits and shiggles. Well...it was my turn and I waaagh'ed, Everyone moved 6" towards the IG...His first words were "OH SH*T"-I had roughly 75 boyz coming at him in a total of 4 squads, each having a PK nob, now each about to make an assault- Well, Snikrot's kommandos weregoing to make their waaagh movement into the open, and help ghaz kill Yarrick's squad, since I wanted to kill every last tank he had that turn, possibly wiping his force out except for the 2 squads backfield. (4 tanks, and yarrick's squad, AND the 2 artillery squads) I had the chance to makea statement for orks worldwide,blah blah blah. well, like i said, Ghaz was 12.5" at the start of that shooting phase, making him .5" too far away to assault...meh, that's ok...right? WRONG! EVERY ORK BOYZ SQUAD WAS .25-1" TOO FAR AWAY TO ASSAULT! snikrot was a hair too far! Next turn the tanks open fire on the boyz, wiping out 2, and causing the other 2 to fall back. The artillery squads backfield opened up on snikrot's squad, killing them, and leaving snikrot to run away, and ghaz was the only one left. Yarrick's squad assaulted him...Ghaz's Initiative 1 made him go last with yarrick, but after my horrible rolling, he had 1 wound left. Ghaz fought it out with yarrick for that turn, and would have killed him, but his iron will kept him up (fluffy huh?) and yarrick ripped ghaz's face off....my turn, my guys keep running...off the board. He wiped out my force! He still pokes at me about that...... :'(
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: ZarathustraSuicuine on July 24, 2011, 07:24:01 AM
Had a game against a black templar player wiht my Eldar, the emperor's champion charged my wraitguard at the same time a templar squad did. 4 turns later, the templar squad had gone down form 8 men to 3 and fled, the Emperor's champion was down to one wound, and I had suffered no wounds :D :P  The next turn he finally killed my Warlock(he had been focussing on him the hwole time and suffered a wound form the witchblade, only to then get killed by the wraithguard :D the same tiem as this, one of my Wraithlords did nothing, all it's shots either missing or not penetrating the dread, even failing to do more then shake it in combat!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Disciple of Nagash: GT on July 25, 2011, 10:55:25 PM
Had a game against a black templar player wiht my Eldar, the emperor's champion charged my wraitguard at the same time a templar squad did. 4 turns later, the templar squad had gone down form 8 men to 3 and fled, the Emperor's champion was down to one wound, and I had suffered no wounds :D :P  The next turn he finally killed my Warlock(he had been focussing on him the hwole time and suffered a wound form the witchblade, only to then get killed by the wraithguard :D the same tiem as this, one of my Wraithlords did nothing, all it's shots either missing or not penetrating the dread, even failing to do more then shake it in combat!

Templars are fearless in combat, they wouldn't flee.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Draggo Blacksun on July 26, 2011, 12:06:22 AM
Had a game against a black templar player wiht my Eldar, the emperor's champion charged my wraitguard at the same time a templar squad did. 4 turns later, the templar squad had gone down form 8 men to 3 and fled, the Emperor's champion was down to one wound, and I had suffered no wounds :D :P  The next turn he finally killed my Warlock(he had been focussing on him the hwole time and suffered a wound form the witchblade, only to then get killed by the wraithguard :D the same tiem as this, one of my Wraithlords did nothing, all it's shots either missing or not penetrating the dread, even failing to do more then shake it in combat!

Templars are fearless in combat, they wouldn't flee.

Although sometimes we wish we could, like when a 16 man crusader sqd (with out a power fist) gets jumped by a nightbringer :'(  :'(  :'(

Happened to me in an apoc game. 6 rounds of combat later and the last initiate fell. Yes we hold our ground till the bitter end ... FOR THE EMPEROR
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Marauderk on July 26, 2011, 11:14:24 PM
Game between me and a friend at the LGS my Grey knights fighting 5 man Grey knight purifier 1 daemon hammer and 4 halberd charged what was left of a IG squad total of 12 men.   Used cleansing flame cause no wounds oh well still have 3 attack each from the halberds right...  missed with all but two and did not wound with those.  He went attacked cause 6 wounds  wow well that sucks rolled and had all 5 of my GK fail there armor save.

Needless to say we laughed are ass off.
Title: The most amazing thing i have ever done...
Post by: incredibleskulk on July 27, 2011, 03:04:11 AM
was playing a game against nids tonight,had to share this as it was amazing!

His list was 3 mawlocs, hive tyrant, swarm lord, two tervigons, 2 units of gargoyles, 2 mycetic spore, 2 zoanthropes and a large unit of shrike. I used my standard 2k kan list as featured in the thread of lists post

The game went back and forth for 2 turns, i put 7 wounds between two tervigons on first turn, yada yada. gets all up in my face but isnt quit in assault range, pops up 3 mawlocs and kills a kan and about 30-40 boys with their tunneling moves. Things are looking a little rough, dudes all around me, 5 MC's in my grill and a unit of boys is locked up on the side, i am weakened and morale is low...

It's time to man up and be aggressive. I call the waagh on turn 4, multi assault with 3 units of boys onto a 2 units of gaunts, a swarm lord locked with kans, a gargoyles unit, a unit of shrike, and all three mawlocs, it is on now!

My thought was try to win combat and weaken his big MC's through fearless wounds.

He goes first and causes a total of 23 wounds and 2 pens on the kans, for a resolution total of 25. I am thinking o man what did i get myself into, this is going to backfire and i will take rediculous fearless saves on my own units instead...

Then I hit back, kill all 9 of the gaunts in the first unit, 11 of 13 in the next, double out 3 shrikes with a PK and cause two more with regular boys for 11, kill 5 gargoyles, put one on the swarm lord, two on one mawloc, and one on each of the other two. Boom, combat over, orks win by 16... 41-25

He then rolls fearless wounds and is left with almost nothing, one assault move almost tables the majority of a tyranid army....all he has left on the table is one mawloc locked in combat with 1 wound left, 3 shrike with one missing two wounds, one zoanthrope, and one tervigon with 2 wounds left(he is surrounded by about 12 rokkit shots).

That has got to be the most wild combat i have ever seen...It literally stretched from one end of the table, up the short side of the board onto the other side of the table in a crazy L pattern, with 13 units locked into the same combat...
Title: Re: The most amazing thing i have ever done...
Post by: SKEETERGOD on July 27, 2011, 09:29:27 AM
That sounds like and exciting and tense game, would like to have been there to see that. It is nice to be able to outswarm the nids  8)

As for his build, I think he was relying on his big ones to win the game, and against marines he probably would have, he overunderestimated the orks.

Some days, it is just good to be an ork. Now if you were to do a batrep, then you could earn some teef, (hint, hint) and we could all see your tactical prowess. ;)
Title: Re: The most amazing thing i have ever done...
Post by: adamscurr on July 27, 2011, 09:36:55 AM
That's awesome...  I have had things happen like that to me in the past...  Orks are one of the best armes to pull you out of the gutter! lol  Good times...

Adam
Title: Re: The most amazing thing i have ever done...
Post by: Athaga Mor on July 27, 2011, 09:55:55 AM
good stuff!  counter-swarm is fantastic stuff.  +1 for the boyz.

craziest ork thing I ever had happen was during an escalation campaign.  we were just starting out (was turn three and we weren't able to use squads yet); i had a single MANZ w/ rokkit walk 14 bloodletters (dakka and 1v1 combat)... the rest of the boyz killed the other two bloodletters with sluggas.  Think the daemon player threw those dice out afterwards and he still owes me another MANZ from a trade.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: JusticeCetin on July 27, 2011, 09:09:56 PM
I just started using my Black Templar and fought a grey Knights player.

Usually i play guard, so i was worried that assaulting the power weapon army might be really really bad!
Well turn one we both move up and shoot our pathetic ranged weapons at each other, and i manage to immoblize his LRR, and do some other minor damage. 
At least no flame templates i think.  The next turn he turbos his SR up to my LRC disembarks, and explodes it.  Now i am exposed.
I disembark the rest of my rhinos, and launch a massive assault, while my dreadnaught and cyclone terminators fire at the raven.  I manage to immob. it, which wrecks it, right in front of the LRR!  I barely win assault, because of halbred spam, but i have about 15 marines left and my Emperor's Champion, this is going to be very very close, because he has 6 termies with power weapons in there, and i i have 5 termies out of assault range and a handful of men.  I fall back towards 2 objectives on my side.  He gets out of his LRC, and with his Terminators and Grand Master, fails 5 of his 6 dangerous tests for passing over the SR, and 4 termies die!!
I open fire with ALOT of bolt pistols, and kill the termi and deal 2 wounds to the GM, and my EC finishes it off in CC, after passing 2 invul saves of my own. 
By the time his shooty dreadnaughts close in to contest objectives, the game ends. 
Talk about GK fail!!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starstrider3 on July 29, 2011, 09:57:46 AM
Eldar vs. Sisters of Battle

Striking Scorpion Exarch and 9 Scorps arrived from outflank and detroyed a unit of henchmen and sent the Inquisitor fleeing for his life with 1 wound left and no casualties suffered in return. Scorpions were shot at by 3 Exorcists, and an Immolator, reducing them to just the Exarch and 4 Scorps. 3 Death Cult Assassins assaulted them. 3 Scorps were slain, the remaining Scorp put a wound on each assassin and the Exarch finished one off. Assassins attack again and finish off the last Scorpion but the Exarch lays low another one with his power claw. 2 squads of Battle Sisters join the combat. Exarch switches to his chainsword and deals enough wounds to the last assassin for her to fail an armour save and die. Exarch finally falls to 4 power weapon wounds.

1 Striking Scorpion Exarch successfully took on 3 Death Cult Assassins, slew them all and survived!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Grand Master Lomandalis on August 18, 2011, 10:24:30 PM
I rarely post in here, so you get an idea as to what kind of game I had tonight.

Playing my marines against foot eldar.  This was purely a case of the dice gods not being with me.  Top of turn one, eldar goes first.  His 3 war walkers with scatter lasers open up on my full bike squadron with my Captain with a relic blade, and librarian.  He kills 4 bikers total.  Morale check, no problem... I got this with the high leadership of both characters.


Nope, 11.  Well, at least those casualties pealed off the back 4 bikers, I have a chance of not running away.  Nope, 10" flee move in a pitched battle.

I haven't even taken my first turn and there goes almost 800pts of my army.


Awesome.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: SKEETERGOD on August 19, 2011, 08:24:24 AM
In a game of my orks vs GK, dawn of war 2.5k game, he had his paladin squad led by a librarian in a raven, he flat out moved his raven near my nob bikers on my side of the board, and shot his multi-melta at them. I took the wound on the boss who made his invuln save.

On my turn I moved around it as he was front and center of my mob of nob bikers, the rest of the army came on moving 13" because of red paint. A squadron of rockit buggies were only 2" away, and the rockit buggies shot it down. I had to show him in his own codex what happens to the cargo, and they scattered onto my flamer wagon and were wiped out. 1/4 of his army destroyed on the bottom of turn 1 with the first shots of the orks.

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Tim043 on August 19, 2011, 08:32:19 AM
2 Striking Scorpions and their Exarch hacking their way single handed through a devastator squad and a charging tactical squad. It was also the first game I'd used them in so I was pretty impressed.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Log on August 19, 2011, 10:57:45 AM
My Fire dragon serpent being shot down as it reached the enemy lines. Focus fire from everything left to shoot reduced 6 dragons to one. That one dragon then went on to kill a landraider and 2 rhinos. Unfortunately the brave soul did not survive as he was blown apart by a scattered whirlwind shot meant for a unit of banshees.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bassiecore on August 21, 2011, 09:19:53 AM
I have an immortal guardsman sargent.
He has never died in a game. Ever.
He once took 5 turns of pounding from a Leman Russ demolisher with bolter sponsons, lascannon and a heavy stubber. He survived 4 rounds on his own saved by a 4+ coversave from some woods to hold an objective. His squad died turn 1.
He beat an Emperor's Champion in CC (although my opponent did let me re-roll the dice after i came up with 3 ones to hit and then, whn i did hit, 3 more ones to wound -_-) He has killed a Deamon Prince with a laspistol, another in CC and a Summoned Greater Deamon in CC. He took out a Landraider full of termies with Meltabombs and was the sole survivor of a massive combat including those termies, abaddon, 3 squads of guardsman, a ministorum preist and a squad of CSMs.

 ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: minecraft1 on August 22, 2011, 09:39:48 PM
my tech-priest died a glorious death from an oblibarator squad, the the servitors, 1 with plasma cannon the others with bolters and cc weapons, then my servitors opened up on a daemon prince of nurgle, in-between 2 squads of plague marines the plasma cannon killed 7 plague marines wounded the daemon prince. the bolters opened fire killing the daemon prince and finally the servitors charged and killed 1 squad while causing the other to fall back!  ;D truly the machine god looked upon me that day!!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: kipper on August 22, 2011, 09:57:17 PM
earlier today....

playing a 1800pt game (nids and daemons vs SM and tau - 900pts each)
i was using a trygon prime just for fun, and after the 2nd turn he had been taken down to 1 wound. my 3rd turn rolls around, and i roll 5 dice for regen on the trygon....and get 4 6's. from the brink of death to almost full strength.

my friends now hate regen. i had another game with trygon prime and 3 CC fex's with regen. every turn without fail they all got at least 1 wound back....and my mates could barely take 1 wound off them per turn.

(it was a freindly game just mucking around with diff lists)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cortez on August 23, 2011, 11:06:58 PM
3 turn powerfist battle between my Tactical Squad sargeant, and my mate's Aspiring champion.

He kept hitting 50% of the time, and rolling snake eyes, same story for me.

This was AFTER the lone sargeant had killed off the other 6 remaining members of the Chaos squad as well . . .
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Vashar on September 16, 2011, 03:33:41 PM
During a recent apocalypse battle, my Brass Scorpion was wreaking havoc on several space marine infantry units. My opponent decided to deep strike a 10man terminator squad, accompanied with a librarian, near him and assault with LOTS of power fist pain. Needless to say, my brass scorpion was no more. On the bright side, he did go cataclysmic and take all 10 (not including the librarian) with him to hell.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: TorchLighter on September 17, 2011, 08:47:04 AM
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Disciple of Nagash: GT on September 20, 2011, 10:47:19 PM
Game tonight, Draigo failed his first 3 saves he had to make, plus the feel no pain afterwards :( he survived the game though, but that's only cause it only went 5 turns...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Starrakatt on September 25, 2011, 10:47:53 AM
One of the last game I played -> 10 Dire Avengers (including tooled up Exarch) hiding behind their Wave Serpent's wreck needs to get in LOS to a Doomed Smurf squad. No room to move, so what the heck, I decide to move them into the wreck, telling myself I'd lose 1 or 2 at most to dangerous terrain...

10 red dice later, 6 of which turned out to roll ones, including the Exarch's. [FACEPALM]

   Starky
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Grampy Seer on September 26, 2011, 12:45:05 AM
Playing Eldar vs. Tyranids.
My full sized Dire avengers squad was working their way through some ruins, when a nasty old flyrant landed in front of them.  The critter killed a couple of avengers with shooting, then successfully cast Paroxysm on the remainder (-1ws/bs) I'm pretty sure he can do both, but it was a while ago...

On my turn: a nearby ranger squad put a wound into the beast, and the now sickly avengers threw up, gave the tyrant an ineffectual volley of shuriken fire, then charged him!!

Swipe, Swipe, Swipe went the talons......Freem, Freem, Freem went the shimmershield.  NO DAMAGE.

The avengers struck back, miraculously hitting on 5's and wounding on 6's TWICE!!! 2 Failed armour saves means.......lost combat...... which means........Fearle ss armour saves.......which means? 7 dire avengers with the flu managed to beat down a hive tyrant in hand to hand...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Grand Master Rex Nihilo on September 26, 2011, 11:38:41 PM
I played in a doubles tournament a few weeks ago, 1000 points each. It was Dark Eldar/GK 2000 pts vs GK/GK 2000 pts, both mechanized btw.  The scenarios rules and terrain set up tactically forced a ranged firefight around a centre objective.  With that much shootin' you think much carnage would ensue, alas after four turns there where MANY stuns and shaken results (mostly ignored), several weapon destroyed results, a couple of immobilized results .... that was it! So turn 5 was a MAD Melee rush into the centre objective resulting in ... not much of anything. Main objective, push; secondary killpoints ... what kills (none) another, push; tertiary victory points ... again a push!! I have never seen such pathetic rolling in my LIFE but the funny thing was it was ALL four of us! Five rounds of Psybolts, DarkLances, Force weapons, ALL for nothing. No a single unit was below half, the worst damage done was a couple of immobilized results!  Pathetically funny (peculiar and haha)   :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Bassiecore on October 1, 2011, 01:50:56 PM
Had a game with 5 possessed as a kill team, plus a scorcerer against my *mutual aquantance's* Guard army. His Master of the Ordanance was the star of the game, costing a mere 30 points and killing.... One possessed.... And 6 guardsman :P That's 15 points of my army and 30 points of his own :D At least it made its points back  ???
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: PaskPunisher on October 1, 2011, 02:45:15 PM
I don't know how the MoO sleeps at night. Killing 1 chaos marine but 6 guardsmen? Totally worth it. I enjoyed our game *mutual acquaintance*
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: JusticeCetin on October 3, 2011, 04:58:30 PM
Watching my brother and my friend play, eldar vs gk 1000 pts. 
After a few turns it is the bottom of turn 6, gk is winning 3-2, but it is eldar turn.  My brother is new, so I am trying to give him advice.  I remind him of the instant death rule, and that his pulse laser could kill castellan Crowe .  He sends his dire avengers and Fraser after 3 purifiers and his falcon after crowe, hoping to kill both.  He dooms the purifiers, but the aegis protects them, even with all his shooting, he manages 8 wounds, and kills no marines.  The falcon shoots its pulse laser, and forces 2 invulnerable saves for Crowe, who makes both. he shoots the plasma rocket, does not wound.  they both laugh when I say to fire the catapults, but he does.  he inflicts 2 wounds, and Crowe rolls snake eyes.
they tied 3-3
Title: A bit of Mind War fun
Post by: Arquarian on October 31, 2011, 09:47:42 AM
As inspired by a separate thread I thought it might be a little fun to remind ourselves of our favvourite Mind War moments...

Back in 4th ed. I Mind War'd a Hive Tyrant. Dead.
Just as it flew into assault range of my about-to-be-dead defender guardians.  ;D

The action turned the game resulting in a Home win for moi  ;D  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: XavianBlacksoul on November 4, 2011, 10:25:51 AM
Well, two crazy things have happened to my Eldar of late.
No.1 Unit of pathfinders get charged by a carnifex, it somehow misses all its attacks, i take two wounds of it in return. Then it misses all its attacks next turn and i kill it! Those are some very lucky space elfs. Not sure even now how that happened but crikey mathhammer that. I have more chance of winning the lottery really. Ones followed by sixes, i loved that. I don't reckon that will happen again any time soon.
No.2 Unit of swooping hawks gets reduced to one model (exarch) he charges a small unit of imperial guard, wins combat, sweeping advances and then fly's high. Comes down in the other corner on the objective, rolls a hit does not scatter. Drops grenades and destroyed the nearest infantry unit to a man (lucky lucky lucky) Then gets charged and wins that combat as well, sweeping advance etc. He won me the game. I think that he most likely has a statue or something now. Oh well improbable happy days.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Arquarian on November 4, 2011, 01:24:13 PM
10 CC Termies foot slog avcross the board intent on taking my home objective away from the path finders who are camped on it.
after 3 turns of running under fire 1 remains and assaults. I strike first, 10 attacks 4 hits, one would. You guessed it failed save. The terminator Sgt got kind in my a pathfinder.

Title: Re: A bit of Mind War fun
Post by: WilliamT on November 5, 2011, 08:50:24 AM
Mind War is my favorite farseer power not because of its in-game effect (though that's fun too); but the chance to play real mind war with the opponent by psyching him out  8)



Versus the venerable Space Wolf Lord Logan Grimnar, it was interesting to see a close combat monster fall to Mind War.  A roll of 6 versus Logan's 1 is funny.  The cool thing is that whilst other armies will struggle to take out Logan, our farseers make it look so effortless after saying to the honorable opponent:  "Logan, you will stop fighting us, drop your weapons, take off your terminator armour and dance around naked on the field"

In a tournament, my farseer took out 2 dark elder talos pain engines successively over 2 turns.  "pain engines, you shall embrace more love in your life, cause joy, not pain, now roll-over and de-activate yourself"
Title: Re: A bit of Mind War fun
Post by: skoops6 on November 5, 2011, 09:22:30 AM
ah yes, mind war is quite hilarious when you kill their souped up nurgle deamon prince and they threaten to leave the game because they think your cheating until you show them the codex entry. his face, priceless  ;D
Title: Re: A bit of Mind War fun
Post by: Squidar on November 10, 2011, 02:38:53 AM
I play in a 500 point 40k league at my local GW. Every game I have played I have kicked myself in the teeth for not having mind war.

I've been told by the eldar experts i have talked to that its useless, but I am beginning to doubt it everytime. Especially when you run a 500 point list with wraithlord, and
there is only one powerfist in the army to it on. Headexplosion, and boom, invincible combat monster =)
Title: Re: A bit of Mind War fun
Post by: Spacefrisian on November 10, 2011, 04:40:33 PM
What you have a hidden powerfist?, oh there it is on youre death pile.

Its realy moralebreaking when they see there only chance of killing that Wraithlord has been killed.
Title: Re: A bit of Mind War fun
Post by: Reikai on November 13, 2011, 09:13:15 PM
Versus the venerable Space Wolf Lord Logan Grimnar, it was interesting to see a close combat monster fall to Mind War.  A roll of 6 versus Logan's 1 is funny.  The cool thing is that whilst other armies will struggle to take out Logan, our farseers make it look so effortless after saying to the honorable opponent:  "Logan, you will stop fighting us, drop your weapons, take off your terminator armour and dance around naked on the field"

Heh.  I've always imagined mind war not being something like an Eldar mind trick, but something much more... gruesome.  The Eldar farseer literally crushes the mind of the target, and his head explodes, or he just falls to the ground, dead, his brain turned to mush.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on November 19, 2011, 01:28:01 AM
I had a game with my Black Templars dual-Assault Terminator+Marshal in LRC deathstar list vs. Deathwing Terminator spam (6 or so squads, all with Cyclones, TH+SS, etc.). I rushed in and killed about 1/2 to 2/3 of his Terminators before the counterattack obliterated all of my Terminators and my Marshals, leaving me with two LRCs, a tiny LasC+PlasG squad and a 10 man crusader squad in my backfield. It is about the start of turn 4, and I'm down on kill points 5 to 3 or so. Game over, right? Wrong! I decided to not give up, and proceeded to kite his Terminators with my LRCs, surviving all the way through turn 7, despite several charges and assaults on them, which did just about nothing (a few shakens, although one was immobilized and lost a few of its weapons), and I managed to snipe out enough KPs to put me at 6 to his 5. Yay for sheer stupid dumb luck!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Disciple of Nagash: GT on November 20, 2011, 09:15:36 AM
Had a lone tau gun drone win combat twice yesterday in a game against another Tau army. First one was against a pair of gun drones that detached from a devilfish to shoot it, did nothing so they charged. The lone drone took one out and they fled. It turned and shot (doing nothing) and charged a unit of 2 crisis suits and 2 drones, caused 1 wound on a suit. They stuck around and beat down the drone in the next combat though...
Title: Re: A bit of Mind War fun
Post by: CheesyRobMan on November 21, 2011, 03:13:22 AM
ah yes, mind war is quite hilarious when you kill their souped up nurgle deamon prince and they threaten to leave the game because they think your cheating until you show them the codex entry. his face, priceless  ;D

And the funny thing about it is that it works on everything. I killed a Nightbringer with it, to everyone's amusement.

"But he's a C'tan!"
"Hehe, mind war."
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Draggo Blacksun on November 23, 2011, 02:55:11 AM
I had a game with my Black Templars dual-Assault Terminator+Marshal in LRC deathstar list vs. Deathwing Terminator spam (6 or so squads, all with Cyclones, TH+SS, etc.). I rushed in and killed about 1/2 to 2/3 of his Terminators before the counterattack obliterated all of my Terminators and my Marshals, leaving me with two LRCs, a tiny LasC+PlasG squad and a 10 man crusader squad in my backfield. It is about the start of turn 4, and I'm down on kill points 5 to 3 or so. Game over, right? Wrong! I decided to not give up, and proceeded to kite his Terminators with my LRCs, surviving all the way through turn 7, despite several charges and assaults on them, which did just about nothing (a few shakens, although one was immobilized and lost a few of its weapons), and I managed to snipe out enough KPs to put me at 6 to his 5. Yay for sheer stupid dumb luck!

Thats Black Templars for you, if you dont give up on them they wont give up on you. I always continue to play my Black Templars, for that reason alone. Even if they look done and the games all your opponets. They come back and snatch victory from the jaws of defeat.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: THE Dwarf on November 27, 2011, 02:32:12 PM
I have to say, I had one of the most unlikely outcome of two game turns on Wednesday
From which my Salamanders Tactical Squad have become heroes...
And made their fellow Space Wolves brothers look like fools

Squad of 10 marines dropped out of the sky in their Drop Pod
Rapidfired a full squad of Long Fangs, which at end of the shooting phase ran off the board like cowards
Then my opponents next turn was when a pack of 10 Grey Hunters charged out of their rhino, pistols blazing
Managing to down seven, yes seven, tactical marines (Power Weapon Sergent including in the casualties)
So I had three marines left to try and withstand 10 angry grey hunters
So I had already readied my self with the saying "I may as well take them off now"

Luckily I didn't however, as I passed all my many armour saves - Obviously my guys only then decided to turn on their power packs
But also my three attacks back did absolutely nothing
But I was still in the fight which is a plus

So next turn came and we got to the combat which would end quickly... mostly likely for the Sallies
Well, my mate did his attacks first - Surely the Fenrisians can't faulter twice in the same combat
Well they didn't, well not as bad, they felled one of my guys
"Bugger" I thought

So my three attacks back managed to down two Wolves
A glimour of hope
The Wolves failed their Leadership test
And luckily also won the Initiative roll an so ran away with their tails between their legs
My two remaining guys consolidated behind their Drop Pod for a well earned rest

What makes it better, my Drop Pod made the Wolves keep running off the board
Lovely
:-)
And a win in the end for first time playing with that list

Mad Rob
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Der goldene Reiter on December 5, 2011, 04:59:52 AM
My lone dark reaper exarch managed to kill himself with his tempest missile launcher instead of hiting the target about 40 cm away from him. We decided he killed himself rather than be taken prisoner since he was the last guy left in a tower surrounded by enemies.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: UselessSidekick on December 12, 2011, 03:05:43 PM
This was years ago but ave had a chaos terminators HQ at least 7 men strong assault my IG hq and killed them all in one turn.
In the same game the lord of change (the bird one) charged a single platoon squad and they put that down too :-)

Ave also used a hellhound inferno cannon to kill 3 out of 5 grey knight terminators. They then went on a rampage and took out half of my army tho :-/

My favourite one was on my 'graduation game' in the GW. I was playing against chaos marines and I took out a 10 man csm squad with an exterminator :-) the look on the guys face was amazin lol
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Aireoth on December 12, 2011, 03:16:03 PM
Last game, Vyper sitting in cover, took 8 lascannon shots from a vendetta squadron. All of them hit, 1 to glance, everything else penetrates. the Vyper made 6 cover saves (5+), and lost its EML and Underslung only.

Next turn, I decide to ram the squadron at full speed, shakes my Vyper and immobilizes one of his Detta's, thus destroying it. The level of disappointment on his face... was epic.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: THE Dwarf on December 12, 2011, 05:23:32 PM
I remembered something that happened, twice, about two or so years ago
Involving my Avatar - and always against 'American Mikes' Imperial Guard
Well I forget which was first, so I will end with the least likely one to happen

So embarrsing moment No 1...
My Avatar, who was fortune, striding towards the Guards front lines
His big guns aiming for my Serpents, and at that time I was favouring triple prism's
So Avatar free to aim for the heart of their force
Well that was untill two 10-man units of guard were in rapid-fire range with their las guns
Now you say, total of 40-shots, hitting on fours, wounding on sixes ... SIXES ... wouldnt of done that much damage
Oh how wrong you are...
In one round of shooting the two squads fully unloaded into my firey daemon
... and ...
He dropped  :-[
He was on all four wounds at start of shooting phase
And by end of it he was a pile of smouldering embers on the battle field

Now time for...
So embarrsing moment No 2...
Again against guard - same guy, 'American Mike' - but this time he made it combat
Again with full wounds
So lets attacks from the guard, and harder to hit - hitting on 5's and wounding on 6's
But this time my Avatar decided he didnt wanna hit the damn mon-keigh
I think they were too small and Avatar to lazy to lean over the small amount
Anyway cut a story short...
My avatar killed a guardsman here and there, while the guard hacked away at his ankles
... until ...
My Avatar toppled and was pounding to moulten slag into the floor

They were not good battles
*Shakes head in shame*
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: SKEETERGOD on December 13, 2011, 09:55:54 AM
In a recent game against BA, my orks in trucks with boarding planks set up a charge on turn 1. On turn 2 three trucks drove up close to his death company dreads with twin talons, and put the plank on them. All three dreads were destroyed and one even exploded.  8)

He was flustered to say the least, with much rule looking upping, and mewling. I showed him the FAQ that his dreads did not get to attack back, and he was just downright rude.  :D

My army then proceeded to wipe his army off the board by top of turn 5. My opponent then showed his most unsporsmanlike behavior. He was truly upset that I had ruined his winning streak, while the rest of the club joined in with me rejoicing that he had been defeated, as I verbally replayed the battle for them my opponent got so angry that he dumped all his models into his box and walked out of the store  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on December 14, 2011, 12:57:04 AM
I had my first game as Necrons today, 1500 points vs Tyranids. My list featured a Royal Court with 4xLords with MS Scarabs+Warscythe (+1 Res Orb), and four Harbingers with VoD, Chrono, Gaze of Flame, and Lightning Field, led by Imotekh. The whole point of the court is to use the VoD to DS into the enemy's face and say, "Deal with me! *middle finger*" The Royal Court destroyed the vast majority of the enemy army between the various Flamers. They were assaulted a few times and did the assaulting a few times. The first time they got charged by a lone Termagant and the Parasite of Mortrex. Both were instantly vaporized by the Lightning Field. Even if the Parasite had survived, he would have failed his MS Scarab roll anyway (muahaha). The unit then moved to take on some Hormagaunts and Old One Eye. Shooting attacks from the Court brought the Hormies down to 2 models, and then the court charged them and OOE. OOE gets Mindshackled, and the Hormies did nothing. The bugs get obliterated by Warscythes. The court consolidates to go take on a group of Warriors led by a Prime. The Warriors (3+Prime), charge into the court... and all 3 Warriors are IDed by the Lightning Field. As if that wasn't bad enough, the Prime gets Mindshackled, but fails to hurt himself. Of course, the Warscythes sure did finish the job.

I have to say, the Harbinger of the Storm with a Lightning Field is like a giant middle finger to Tyranids. Oh, you're assaulting me with Shrikes/Raveners? You automatically lose D6 bases. Even regular Warriors only get a 4+ save or they die too. In that game, a 35 point model killed 300 points of bugs without even lifting a finger!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on January 4, 2012, 01:12:48 AM
In a desperate final push, Eldrad led his squad of Dire Avengers to assault the remnants of Zandrehk's Royal Court. "We'll finish them here, men." The brave Dire Avengers charged towards the court, when suddenly, the air began to crackle... before the Avengers could react, a green bolt of lightning raced between them, melting nearly half the squad. Sensing the changing tide of battle, Zandrehk motioned to his body guards, Obyron, and an Overlord, to meet the Eldar charge. The Overlord, riding on his cloud of Scarabs, sought out Eldrad and attempted to use his Mindshackle Scarabs, but Eldrad deftly cut them down. The Dire Avengers attacked the Harbinger of the Storm and Obyron, and cut them down with a hail of close range Shuriken fire. The Overlord returned for another pass at Eldrad, who valiently and deftly swung with his Staff of Ulthamar, striking the Overlord. The staff sliced through the Overlord with ease... perhaps too much ease. In fact, the Overlord had phase shifted his body, taking no damage. Cackling with mad laughter, the Overlord swooped down to give Eldrad a very special gift: A Tesseract Labyrinth! In the blink of an eye, Eldrad was sucked into the small cube, trapped forever. Seeing their leader vanish, the Dire Avengers knew they had lost. "Tactical retreat," cried the Exarch, as Obyron began to stand back up. The three mechanical leaders stood in triumph, watching the Eldar retreat off into the distance.

The ultra-Mindshackle Court managed to win the game in the Assault Phase, bottom of turn 7. I had nothing but Obyron, Zandrehk, and my Overlord, all with 1 wound left. Basically, during my opponent's turn 6, he killed one of my Harbingers, who got back up, and I was able to put him close enough to the enemy that I was able to charge them in my turn 7. In addition to several random vehicles, he had two squads of DAs led by a Farseer and Eldrad. I charged the squad with the Farseer, killing off about half of them and causing them to fall back (+2KPs), and then he charged me with Eldrads squad, but I again won combat between the 4 Lightning Field kills and Tesseract Labryinth-ing Eldrad, causing that squad to run while Obyron stood back up (+2KPs). That put me way into the lead. We had been tied from about turn 4 to turn 6, but it was going downhill very fast for me. I am so glad I picked up the Labryinth.

In case you were wondering what all my ultra-Mindshackle court had: Zandrehk, Obyron, Overlord with Warscythe, 2+/3++, MSS, and TL, 5xLord with Warscythe, 2+, and MSS (also 2x3++ and a Res Orb), HoStorm with Lightning Field, HoEternity with Chrono, and HoDestruction with GoF. It's only about 1100 points. No big deal >^_^<

And yes, my Overlord really does ride on a tide of Scarabs!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: ΦMacGyvorkΦ on January 4, 2012, 03:10:10 AM
Swarm of 15 grots and a very unhappy Space Marine who didn't expect them to charge let alone lose 5 terminators to the onslaught.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: tyranid kid on January 4, 2012, 03:20:09 AM
When i first started playing, three of my Terminators were in combat with a kroot shaper. The kroot attacked first, causing 3 wounds... 3 dead terminators.

Another time was at a tournement in a GW store. my dark eldar vs CSM. his daemon prince had killed my talos and a raider/warrior squad. later in the game the daemon prince that was on a single wound from shooting, charged into my immobilised raider. the raider exploded... a 6 to wound the daemon prince... and my opponent failed his save.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: fireborn14 on January 5, 2012, 04:21:04 PM
Had an absolutely hilarious game yesterday, 2V2 my marines and my friends nids VS SM and IG. A sternguard fires at a spore mine, misses with both shots. Let me show you how it's done, the IG player announced, before hitting with 2 lasgun shots and rolling snakeeyes to wound, the only unit in the game that a lasgun needs 2s to wound! Then 8 termagaunts fired on some terminators, killing 3 of them, including the sergeant. My assault marine sergeant crushed a lord commisars' head in his fist. 5 sternguard with combi plasmas firing on assault terminators, rolling 4 overheats and resulting in 2 dead sternguard. A command squad fired with a plasma pistol, it overheats and kills the medic carrying it, 'Well than fear the wrath of my lasgun!' the IG player declared........bef ore rolling a 1 to hit.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: CheesyRobMan on March 17, 2012, 01:55:17 PM
Orks vs Chaos, and my opponent had sunk about 700pts into a Typhus/Terminator deathstar unit - Mr T himself, and no less than 10 Terminators with various armaments. They arrived from reserve via deepstrike on turn 2, and land in between my SAG Mek and a pair of Deff Dreads. They fired at the Deff Dreads, and killed one, but that was it. On my turn, the SAG Mek spins up his weapon, rolls a hit on the scatter die...

...and double 6 for the Strength. Which means that everything under the template is removed from play. No saves, nothing.

The whole unit vanished off the table. I actually apologised to my opponent, even though I was laughing in disbelief and amusement. Not bad for a 105pt model  :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: SKEETERGOD on March 31, 2012, 08:53:20 AM
While playing my orks against IG in a seize ground scenario; the IG player had a unit of vets on an objective and behind a sandbag piece of scenery. On the bottom of turn five; A truck load of boys was headed their way after getting back on the truck having just killed off the mortar squad. The vet with the melta gun fired (at full range) at the truck and got a destroyed result. The resulting ramshacle moved the truck 14", directly on top of the objective marker. The kaboom then had a 6" radius and killed 2 orks and 6 of the 10 guardsmen, causing them to flee. The remaining 6 orks passed their LD and claimed the objective.  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: CheesyRobMan on April 25, 2012, 03:04:13 AM
@Skeetergod - hahaha, that's brilliant  :D  Gork (or possibly Mork) must have blessed your dice!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Arquarian on May 21, 2012, 06:48:20 AM
In my most recent game and my First outing using a Corasairs I faced Chaos Marines, Nurgle heavy.

The guy had a Lotr Balrog for a Greater Daemon. After I nuked his daemon prince on the first turn he was desperate to get this guy out of the warp and take revenge on my squishy Eldar.

Turn 2 he rolls a 2, no show
turn 3 he rolls a 1, no show
turn 4 he rolls a 1, no show!
On turn 5 his daemon will appear automatically in his turn. However I go first, kill his remaining Aspiring Champion and the daemon stayts in the warp  ;D
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Nemo vas Varya on May 22, 2012, 02:25:31 PM
IG vs IG


I had outflanked my Armored Sentinels via Creed. The game was corners.

He had four Leman Russes pounding away at me, and had my infantry locked in permanent incoming. (They were sitting on two of the four control points, the enemy only had one control point, and the forth was surrounded by the scattered remains of his vets who tried to use their Chimera's as cover at the last point, which had no cover near it.) I was hoping to just hold out.

Turn three, my sentinels arrive, they unload an HK into the back of the one of the Russes. It is wrecked. Because of the outflank and corner, my sentinels arrived less then six inches from the squadroned Russ. So I assault. On both chicken kicks, 6 was rolled to pen, and both rolled 5 to wreck.

In one turn, my chickens kill THREE Leman Russes. The next turn Pask would introduce his AP shell to the tank commander of the remaining tank, showering its remains over his platoon squad with meltas, that he had moved to kill my chickens, (they missed by the way.). All four meltas were killed, and the platoon commander was running for his dear life. Turn four saw me charging the open objective as attention was brought to his gunline, turn five saw the last objective contested as my guardsmen swarmed his broken line, turn six was rolled, and a tank shock from a battle tank routed a 30 man guard blob off the map, giving me the forth point, and a chicken squished his company commander in CC.

The Chicken's were awarded MVP and have both had purity seals attached to them to acknowledge and seal in the Emperor's Blessings.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Striggly on June 6, 2012, 08:32:25 PM
I assaulted a tank with my Hive Tyrant with one wound left. Only to have the tank blow up in its face, and then fail my save leading to the death of my HT.

Also had  another game vs IG, my opponent fired everything he had at my Hive Tyrant. It just happened that his last shot which was from the flag bearer killed the HT.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: THE Dwarf on June 8, 2012, 07:24:11 AM
@Striggly
I had something similar happen a few weeks ago to your Hive Tyrant being killed by assaulting a tank
Althought I was on the other side
I was playuing Orks with my Salamander
I Drop Podded in my dreadnought first turn
And then as it was kill points, the small mob with Knob armed with a power klaw went for the dreadnoughts of course
Only to explode it and, lose enough models to cause leadership test - and ran off the board
Another small mob of orks then went for the Drop Pod
Again to explode it and then once again lose too many models in the explosion and also ran off the table

Mean while...

On the other side of the table was my Ironclad facing off against his Deff Dread
And the combat would of only ended if the game went on till turn 8 - if it goes that far
And the combat started on his second turn
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on June 16, 2012, 10:48:53 PM
Astorath charges Lysander and hacks off most of his head (caused 4 wounds, first set of saves saves all 4 wounds, but then he had to reroll them and failed 3 of them). Power weapon Assault Sergeant finshes him off. Then Astorath hacks off Calgar's head. Good to finally do well with my BA. I've lost most of my games with them, this was my first win in a while.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Grand Master Lomandalis on June 16, 2012, 11:30:10 PM
One of the rare times I post in here.  This one needs a visual representation!

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi84.photobucket.com%2Falbums%2Fk7%2Fr4v3nw1ng%2Fphotobucket-1142-1339902845146.jpg&hash=7326b26ff13492eb3817b722698e1a9f6ca3a94d)

I'll let you guys know what turn that picture was taken at later.  For now, scenario description.  This picture was taken today at the tournament I just attended.  The scenario was designed for the table (or vice versa depending on how you want to look at it) and the idea was that the defending player deploys in the center of the board, the square metal brackets represent buildings and the longer metal pieces are fortified terrain that provides a 3+ cover save.  Victory conditions are Kill points and the attackers (my) deployment zone is 6" out from the long table edges and 12" out from the short table edges.

My opponent opts to be the defender in this scenario, but is playing an odd Blood Angel list where everything deep strikes, leaving me to deploy my forces.  Fearing he would take advantage if I spread my forces out, I castled everything in the corner just below the speeders in the bottom of the shot.  I had a 10 man tac squad and a 7 man dev squad sitting in some forest like terrain, the speeders deployed to their right, the vindicators and bikes deployed to their left.  The idea was that if he did try to come in close to me, I would blast what ever landed to kingdom come.

He gets first turn and his first deployment is two drop pods, one with a dreadnought and the other with a 5 man assault squad with a melta gun on the far side of the table.  We both realized that if either of us dropped units close to the other players side of that little encampment in the middle it meant they were pretty much a free kill point.  So pretty much, all we did the entire game was sit at the edge of each of our walls and traded shots back and forth.  Oh, did I mention that it was night fight for the entire game?  Yeah... it came down to who could spot who with their search lights better and who could bring their guns to bear on said illuminated targets.

The picture above was taken at turn 6 after the game ended, neither of us were willing to break through no mans land as it would have given away kill points.  The grand total of things killed (in order in which they were killed):
That's it!  There was a bit of damage thrown around, I managed to destroy two lascannons from one of his land raiders and both arms from his furioso.  Other than that, nothing really happened.  Game ended as a 1 all draw.

I knew that game was going to end as a draw the moment he said he wasn't deploying anything and that everything was deep striking.  Surprisingly enough, the game took us close to 1.5 hours to play at 1850 because we spent so much time making sure we were at the proper distances, trying to bait our opponents into breaking cover, stuff like that.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: skelderz on June 18, 2012, 07:50:35 PM
i have had 10 assault terminators w/LC take a charge from 20 icubi and win combat by 3, played a bugzilla list with 20 snipers scouts and 10 sternguard every monsterous creature that got near me died the turn that it did, 3rd ed game (when rhino rush was the way forward) had a unit of 5 khorne bezerkers hack up 10 terminators the turn they charged
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Nemo vas Varya on June 19, 2012, 02:21:13 AM
Kibitzed at a local tournament...

There were forty players.

38 of them had Meph Blood Angels...
2 of them had Blood Angels with out meph...

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: CloverSquirrel on June 22, 2012, 05:59:08 PM
One game recently with my Necrons vs friends Tyranids, I had Imotekh in so Night Fighting was in first turn and I got lightning rolls for it. Out of around 10 rolls I only made 1, on his Carnifex. I got 5 hits altogether and only need to roll 2+ to cause wounds, all 5 dice rolled 1s.

In the same game my friend got his Doom of Malan'tai right next to my Warriors, Immortals and Imotekh, brought its wounds up to the full 10, then he tried to shoot my warriors with the shooting attack, which then scattered back on top of it, wounding it and then he failed its save, thus instant killing it.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lachdonin on June 22, 2012, 09:29:53 PM
A game i had recently against my long-time compatriot's new Imperial Guard army had a rather memorable twinge to it.

First turn, one of his Leman Russ (the one which ignores cover) fired upon my Fire Dragon squad, killing all 9 Dragons and leaving only the Exarch. Assuming he was a dead man, i sent him on a suicide mission into the heart of the Guard army.

By the end of the 5th turn, when we ended, he had killed 2 Leman Rus, a Chimera, and managed to rout both a unit of Guardsmen and a Company Command squad in CC, and was still alive .

When we worked it out after, the bugger took 4 Rockets, 2 Lascannon shots, over 100 lasgun shots, a Bassilisk shell, and the first shot from the Leman Russ. Either through misses, cover saves or his own refusal to fail a save, he kept on trucking.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Packetmaster on June 22, 2012, 09:40:39 PM
In my last game 3 fleeing guardsman form 3 different unit shot at necrons warriors and finished them up. At the end, one of the 3 was still on the table and had kill futhermore 2 immortals while he was running 2or 3 inch every turns.

Lol, my fleeing troops were killimg a lot 4 warriors and 2 Immortals.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: THE Dwarf on July 4, 2012, 02:22:49 PM
Just had my first game of 6th Edition - and hardly used any of the the new rules
Although my opponent used the new 'Smash' rule with his Avatar - which was the Daemons downfall in the end

I was playing my local GWs Eldar force - with a lot of meltas :-\
First off, it felt weird playing along the length of the board - Hammer and Anvil - we so felt like Noobs
We were playing what is basically the old Annihilation mission - Purge the Alien

I did lose the game with a total of my 5VPs to his 7VPs
But it was memorable to how his Avatar was slayed

I knocked two wounds off with my Land Raiders Assault Cannon in the first round of shooting
Then a few turns later his Avatar decided to go Drop Pod hunting

Drop Pod #1
The Avatar hurled his Wailing Doom at the Drop Pod
Failed to glance or even penetrate
So in he went with his Smash rule - making him strength 10
And he soon made mince meat of the Drop Pod - having it explode in his face
I rolled the needed six to wound the beasts
Where by then my opponent failed his armour save - rolling one

Drop Pod #2
After hiding back in the depths of the dark as dusk settled in - hiding behind the Space Marine statue of all places
Then he remembered the other Drop Pod right at the back of his deployment zone
So in he went flinging his Wailing Doom - and knocking off the Storm Bolter
And again like two turns before hand went charging in with his Smash rule
And again making it blow up in his face
And once again I rolled the needed six to wound the Avatar
And again he failed his armour save - with a roll of a two this time
So the Drop Pods shrapnel slayed the fiery Daemon

We decided his Avatar was head-butting the Drop Pods - hence him eventually dieing to one exploding in his face

So people say Drop Pod storm bolters for the win
I think just Drop Pods in them selves "For the win!" even though I lost :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Revener on July 7, 2012, 04:10:39 PM
Just had my First 6ed game.
DE with Urien rakath VS GK.

anyway.. I seize and eathersail Urien down the field....

after eating almost all the shooting he had with 1 raider (and he had alot of shooting)

Urien get shot down and get charged GK termies.

Urien Challenge his Leader and sits in Combat for 11phases, game last for 6 turns.
only thing that happened is that the opponent do a glorious intervention with a character that would die easier, so he could ge out of the challenge and swamp Urien. Naturally I fail to kill that character too :)

So 11 phases doing no wounds with Urien (blasted 2+ saves), and only getting 1 wound in return (wich got healed), clonefield is awsome in a challenge.  :)

also my 3 uber Grots did nothing VS the Termies, they where dead halfway through the game.

So nice to lock his HQ unit in combat the whole game :)

lost in the end anyway because my wyches where sissies :)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on July 7, 2012, 09:04:20 PM
First 6th ed game, my Nids vs Space Wolves with IG allies. Standoff(short table edge deployment?) The Scourging. We had an archeotech as the center terrain piece right in the center of the table, and it was on a giant base. Turn 1, A Wolf Lord and several Terminators+Arjack move and then run onto the base, revealing the archeotech to be a force field generator. In my turn, I charge in with 9 Raveners with Rending Claws, 9 or so Termagants, and 5 Gargoyles. For two whole player turns, we both proceeded to bash each others skulls in, only to have 90% of the wounds ignored thanks to the 4+ invuln from the force field.

Of course, we only had time for two turns. We were slowed down by rules queries, not to mention the hour and a half spent deciding how to set up the terrain and what everything did! Hopefully, we will improve our times as we gain more experience.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: CloverSquirrel on July 7, 2012, 10:21:07 PM
My first 6th edition game was with my Necrons vs friends Sisters of Battle. We were playing simple annihilation to get used to the new stuff. He placed Saint Celestine with a group of Seraphims into reserve to deep strike in. On turn 2 they scattered and got sent back to reserve, did the same on turn 3, then on turn 4 they got completely destroyed, helping me to defeat him with 12 VP to 3 VP
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Draggo Blacksun on July 8, 2012, 08:22:20 AM
While trying to demonstrate to a new Grey Knights player how the turbo penetrator round  from a vindicare assassin works. I rolled the prereq 4d6....  8)

Yes you guessed all 6's.  :o So I then explained that because it was a sniper rifle, and what that means in reguards to rending. And the New grey knight player's eyes became as big as blast templates, and his mouth began to water.  ;D

I think He might be taking a vindicare i his army  :-\
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Nemo vas Varya on July 8, 2012, 12:48:55 PM
While trying to demonstrate to a new Grey Knights player how the turbo penetrator round  from a vindicare assassin works. I rolled the prereq 4d6....  8)

Yes you guessed all 6's.  :o So I then explained that because it was a sniper rifle, and what that means in reguards to rending. And the New grey knight player's eyes became as big as blast templates, and his mouth began to water.  ;D

I think He might be taking a vindicare i his army  :-\

All vindicare's need to die in a burning pit of an inferno....

Wait 6th allows Allies... and my IG can Ally with GK...

Vindicares are amazing!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: THE Dwarf on July 8, 2012, 01:03:29 PM
Not my game, but the game of a mates I watched on Thursday down my local GW

Becasue 6th Edition allows challenges my mate decided to add in an Archon to his Dark Eldar list
As he didn't think Haemonculi's would be that good in challenges
So his first game of 6th Edition I believe, and it is againt mates Carcadons (Space Sharks :-\)
And he uses his new Archon in a Raider with his Grotesques
He rolled the 'Outflank' Warlord Trait - for a second he was happy untill I pointed out ...
"You can't charge on turn you arrive from reserve"

so when he does come on from reserve he hides well away from pack of long fangs with for missile launchers
Next turn charges up the hill to the ruins they are bunkered in
The Archon bravely - or in hindsight ... stupidly - leading the charge
Only for the longfangs to Overwatch some what successfully with two missiles hitting home, and a bolt pistol
Only then for the Archon to kave to take the first save - but the Archon was wearing a Shadowfield
Only for my mate to fail the 2+ Inv. save ... then the 2+ Look Out Sir Roll

Ouch and unlucky ... next time I think my mate will keep him behind the hulking mass of a Grotesque
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Nemo vas Varya on July 8, 2012, 02:11:28 PM
Taking advantage of a 5000 point game played for kicks and giggles. (I actually only fielded 4500 points while he went about 250 over.) My opponent utilized multiple detachments to bring in 18 Russes, 9 Hellhounds, 6 LC Scout Sentinels, 3 ASentinels with Plasma, and 6 Armored Fists. He created a third detachment with 2 vet squads on foot, a LC, and a single Hydra when he found out I had a vendetta.

I had far fewer tanks, 3 to be exact, 3 Bassies proxied, and two allied Eldar detachments, giving me a squad of firedragons, warp spiders, an autarch, farseer, three wraithlords, and two DAVU's. This was along side two platoons, one thirty men strong, one 20 man strong, ML Heavy Weapon Squad, 2x LC Heavy Weapon Squad, 1 Mortar Squad, 3 Flamer SWS squads, 1 Vet Squad with Melta, Demo, and Shotguns, 1 Vet Squad in Chimera with 3 Plasma, and ML, 2 PCS had Grenade launchers and Chimeras. Creed was on the Battlements of a Bastion, one of the DAVU's had emptied their Wave Serpent, which had TL Eldar Missile Launchers, and had manned the bastion itself, which was placed as far forward as possible, and was sitting next to one of the four objectives. The other DAVU stayed in its ride at Deployment. I also had a Devil Dog, a Vendetta, Psyker Primaris (In the Vedetta with Gate of Infinity, as well as the Melta Vets.) I had outflanked Armored Sentinels tanks to Creed, an Al'rahem Platoon with 4 MLs, and  4 Grenade launchers in two 20 man blobs. Al'rahem was 3x Plasma himself. My tanks were one Vanquisher with Pask, and two Battle Cannons.

This was shaping very much to be a one sided tank battle. At least in my mind. All those tanks were intimidating, and the fact that the mission type was big guns never tire, I had fewer scoring units then he did... and I had a lot of scoring units. He had 18 to my 11.

Then the battle started. I had first turn. The Wraithlords would each start the game off impressing their new guard allies with each one of them zapping a tank with a lance, and exploding it. 18 tanks was now 15. Both LC HW teams each claimed a tank. (Go Creed and bring it down for 100% Accuracy in that shooting.) 13 tanks. They empty wave serpent had zoomed up and unleashed a single lucky missile wiping out the hyrdra. The other wave serpent would open up a chimera. The firedragons Wave Serpent got themselves another chimera. The ML HW teams would get two Hellhounds, and the mortar squad out right killed his Company Commander. The Bassies  would account for an entire squadron of tanks in turn 1.

Beginning of turn one, he had 18 LR tanks, 9 Hellhounds, 4 Chimeras and a hydra, end of turn 1 he had 10 LR tanks, 7 Hellhounds, and 2 Chimeras.

During his turn he immobilized one of his full squadroned Hell hounds, leaving a static hell hound far far away from anywhere useful, and would suppress my HW squads driving them to ground, but not killing a single one. (Thanks to Lord Commie being assigned to two of the HW suads, and sitting on the mystery objective for the +1 Cover, and then behind cover, they had 2 up saves once they had gone to ground.) I lost the devil dog, and the empty Wave Serpent. All of my tanks each took one glance. In the end small losses.

Armored Sentinels appear in my next turn, and blast apart the rear armor of his only Vanquisher, which is sqaudroned with two more battlecannon tanks. Get back in the fight gets all the HW teams back on their feet, but the lack of twin linking spreads mostly misses but a couple of glances here and there. The Vendetta shows up and immediatly whacks the immoblized hellhound on a strafe, and gets the other two from that squadron during its shooting phase. Al'rahem shows up, orders bring it down with snap shotted MLs using Krak Missiles, and manage to bring down another LR. The Wraithlords this turn only account for one LR, but the Autarch and Warp Spiders deep strike in and get a full squadron of Hellhounds. 22 Str 6 Shots, plus a Fusion Blaster... on rear armor. They then used the assault phase to move safely out of enemy LOS. Pask would score another kill, the two battle cannons would finish off a tank glanced by a LC team. The Firedragons incinerated another chimera, the firedragon wave serpent killing the last chimera. The DAVU unloaded its dire Avengers who took up positions in the aegis defense line that the Company Commander of the other guys had been using, and take over the Quad Gun. The DAVU Serpent glances a hell hound squadron.

End of turn 2 my shooting, 5 LR Tanks left, 3 hellhounds left, no chimeras.

His armored sentinels get in range of my HW teams, and open fire, his tanks fire at the firedragons, pask, one of the Wraithlords, and my Sentinels. He kills a sentinel, scatters off the firedragons onto the vets disgorged from their Chimera killing all but two, glances pask, and fails to wound the Wraithlord. The HW teams go to ground, no damage. The hellhounds roll up in range of one my platoons, and wipe out 10 guardsmen. A Wave Serpent is also killed at some point. His Scout sentinels all failed to appear thanks to an Officer of the Fleet.

Gate of Infinity, Detta is now in hover, and appears at new location before moving to secure rear armor. 2 More Russes go down. Pask claims a third kill. One of the Wraithlord wades into melee with another Russ, punching it to death. The Warp Spiders appear behind the last russ, and glance it to death, before jumping into safety again. The remaining Wave Serpent fires into the last Hellhound squadron killing one. The HW teams kill the rest of the Hellhounds. The Dire avengers turn the quad gun on his armored sentinels, obliterated them, and the bassies and mortars rain hell on the disgorged vets.

End of turn 3 shooting: Confussion and anarchy on his side of the board. 0 LRs, 0 Hellhounds, 0 Sentinels, 0 Chimeras. He has a LC and two vets in the back, sitting on an objective with nothing bad having happened to them yet, one running vet squad, a severly wounded vet squad (having faced down 10 melta wielding firedragons.) Another vet squad that had taken fire from two WL brightlances and EMLs.

He attempts to consolidate his scattered infantry, regrouping his two dudes, and sets up a last stand gun line at a civilian building (house), where his 2nd Company Commander is hiding. His Scout Sentinels show up, but on the wrong side of the board. They fire 6 HK missles, scoring a single glance on Pask.

The Bassies open fire on the house, decimating it, killing the CCS, and the two man vet squad. The Wriathlord move closer, open fire with their two flamers, followed by an intense bombardment from my three surviving tanks. The Firedragons mount up in the remaining Wave Serpent, the Vendetta gates and then positions and starts blasting away at Scount Sentinels, killing three. Pask kills one Scount Sentinel in a fiery explosion that manages to kill another one. The Quad gun from the Aegis kills the last scount sentinel.

End of turn 4 shooting, he has 2 squads of wounded vets and a LC.

He decides to try and buy himself time, and assaults the wraithlords. Loses 6 dudes to each assault, fails both distance rolls.

Both squads fail the morale check for heavy losses, the one with the LC, kills the last dude in his squad, the other squad runs for the board edge, and off the board. Pask kills the LC in my shooting phase, and the last squad does not regroup, and runs of the table in end of turn 5 movement.

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on July 15, 2012, 04:06:34 AM
LOL Tervigon charges into combat against the Skulltaker and kills it with a Prego-Slam (HoW).
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ludo on July 15, 2012, 06:47:52 PM
In 3 of my last 4 games my Archon has rolled a 1 on his first shadowfield save.  Each time against a wound that causes instant death.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on July 31, 2012, 02:42:55 AM
The "Red Terror" (counts as Ravener), last man standing out of a 9 man squad, struck the killing blow against Mephiston, who had smushed the rest of the squad, by going OM NOM NOM and slurping up Mephiston like a strand of spaghetti, which is a way cooler imagery than a simple rending hit.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lachdonin on July 31, 2012, 11:19:39 AM
Played a game of Kill Team. 5 Banshees, 5 Dragons against 9 Noise Marines. By the end of turn 2, it all came down to one Dragon and one Marine. 3 rounds of shooting later, and i decide to move for a shot that won't give a cover save. Try to quickly jump out of a ruined building, fail my dangerous terrain test, and prompltly fall to my death. An anticlimactic death after 3 tense rounds of exchanging fire.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Guardsman Bane on September 8, 2012, 09:20:33 AM
Last conscript flees from 5 marines. Marines fail their sweeping advance. Random objective randomly blows up, killing said marines. For the win.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Nemo vas Varya on September 8, 2012, 11:42:12 AM
Played a game of Kill Team. 5 Banshees, 5 Dragons against 9 Noise Marines. By the end of turn 2, it all came down to one Dragon and one Marine. 3 rounds of shooting later, and i decide to move for a shot that won't give a cover save. Try to quickly jump out of a ruined building, fail my dangerous terrain test, and prompltly fall to my death. An anticlimactic death after 3 tense rounds of exchanging fire.

A similar story, but in a 1500 point game. Warp Spiders jumped in bad (other player placed them so far on the other side of the board, that they would take three turns just to get to the action) Leaving six fire dragons a little bit to far ahead of the rest of the force. I a collection of moments of glory, those 6 fire dragons would hold their ground as the entire weight of an Imperial Guard gunline came down on them, taking out two Russ's (One of which exploded, taking out 10 Guardsmen and routing a blob.) They also killed a Sentinel, whose explosion killed the lascannon that had nuked the dragons ride. Beginning of turn five, the Warp Spiders arrive, along side a Wraithlord and Guardians escorting it with their Warlock. The one surviving Fire Dragon falls back and is relieved as the fresh troops arrive and drop the Eldar hammer on the IG survivors. We go on to turn 6 and 7, and the IG which were so viciously losing to the 6 dragons begins to get decimated as fire power equalizes a bit more, and the last infantry blob is pushing off the objective, which the Guardians grab, winning the game 8-1 (2 Objectives, Linebreaker, and Slay the Warlord vs First Blood.) (They got first blood for the stupid Wave Serpent which was killed by the only lucky die that player had the entire game.)
Title: Bugger
Post by: Guardsman Bane on September 13, 2012, 08:38:33 AM
5 guardsmen out of a 20 man blob in assault with a space marine chapter master. Chapter Master wins(obviously) and thanks to Sweeping Advance destroys my entire blob including those men who are 2 stories up!

Any similar moments guys? I like to think they don't just happen to me...
Title: Re: Bugger
Post by: Nemo vas Varya on September 13, 2012, 10:36:36 AM
I've had Draigo in a Raider drive up and tank shock a blob off the board, then he got out and proceeded to smack everything I had while the flamers on the raider let it all on fire.

The funny thing is I still won that game because Al'rahem came in with his platoon, we sacked the tacticals he had sitting on his home objective, and sat back popping termies with lascannons when I could. Pask managed to get free of the corner it got stuck in. (He dropped two pods pinning it against the terrain. Once the Paskuinsher was free, the Raider was over, and my Melta vets final disembarked from the Vendetta, demo packed the remaining termies, and meltaed draigo's face off. I lost a Russ, two Chimeras, 30 man blob, a PCS, and Tarpit Sentinel (which went two rounds with Draigo.) He was hoping despair would win the game for him. When his dreadknight arrived, (turn 5 talk about bad luck... shame he never killed that OOF and I had the warlord power making that reserve roll that much harder.) it arrived to face three lascannons, a Vanquisher, three melta guns, and two Frist Ranks from Al'rahem. Never seen a Dreadknight crumple in one turn before. He was pretty irritated at this moment as I had claimed victory from what he thought was the jaws of defeat.

So yeah its happened, but we are guard... if we don't take 50% or more in causalities... our opponent was dumb :-p
Title: Re: Bugger
Post by: Guardsman Bane on September 14, 2012, 03:16:59 AM
So true. My chimera full of plasma vets and harker came in next turn right next his objective. The chimera finished off the Chapter Master while Harker and co cleared out the bastion where the objective was. For the win!

And yeah, 75% casualties.
Title: Re: Bugger
Post by: Col.Gravis on September 14, 2012, 07:12:05 AM
More times then I care to admit, I was playing in a doubles tourny at the weekend, lost almost 600pts of Guard (everything I put down except my Vendetta and Marbo) to a single unit of Deep Striking Deathwing Terminators, almost without loss over the course of the game. Still won the game though largely thanks to my tourny partner, go figure lol
Title: Re: Bugger
Post by: The Unseenly Invincible on September 14, 2012, 09:53:16 AM
I've had some curious moments in my IG playing experience...

1) Story goes, a unit of deep-striking stormtroopers from a SM allied detachment come down nearby my devildog, which is hidden by a ruin. They fire their metaguns at it. Now, one of those crazy crew guys gets out, and friggin' catches the melatbeam in his hands, i.e. I suceed 4+ cover. However, my shooting phase, the guy with the meltabeam is stpi enough to go back into the devildog, and places down the melta next to the fule tank, resulting in something that was bad for himself AKA the devildog blows itself up with its melta cannon. And that was my opponents first kill (victory point from Purge the Alien!) point too. ::)

2) Some terminators do some serious cinematoraphy thing, and wade through all my fire virtually unharmed (practically the whole army); there's 3 of them left after 2 friggin rounds of shooting. I have this random multi-laser from a chimera which... hits three times and wounds three times? I say to my opponent "don't roll three one's". He rolled three ones.

3) My sergeant for my meltavets chucked a krak grenade at a valkyrie. The idiot inside, for the LOLs, caught it, resuting in a fireworks show, in which the bodies of my opponents bodies took part in.

Strange, strange these IG people are. Or maybe Tzeentch had something to do with it...
Title: Re: Bugger
Post by: Guardsman Bane on September 15, 2012, 04:46:38 AM
Had an Elites Only battle today, playing Relic. Me with 10 Storm Troopers, 2 guys with storm bolter termies, 1 guy with thunder hammer/storm shield termies and a guy with 10 grey knights. Obviously we didn't play a points limit, just a squad of elites each. Long story short, my stormies deep strike next to termie squad with storm bolters and two missile launchers, termies only take out 8 of my guys. Next turn, my grenade launcher kills one of the missile launchers! I have the advantage cos no one wants to waste a turn on my 2 pesky troopers so I'm free to position myself in a good shooting spot. Next turn my trooper with a hot-shot lasgun KILLS THE TERMIE SERGEANT!! Whole table erupts with cheering(Apart from the guy who just got killed by the game equivalent of a bothersome fly). End of the game me and 2 other players tied. C'mon IG!!!
Title: Re: Bugger
Post by: Bobby P on September 15, 2012, 09:00:39 AM
@ Guardsman Bane

Ok, im not adding anything to this thread but man thats insane!
Title: Re: Bugger
Post by: Guardsman Bane on September 15, 2012, 11:20:04 AM
Haha, yeah it was a lot of fun. My local GW is always running stuff like that. In a few weeks they're holding a Gang Wars day where you use the Chaos Cultist from DV and choose a gang to fight for, all the gangs having different boosted stats. I know it's making them money and all but honestly most people who would buy DV already have and hey, it's fun:)

By the way, regarding the Elites Only match, totally expected to get wiped out first turn. Can't adequately explain how awesome taking those 2 termies out with a GL and a lasgun was! Those models are getting battle trophies added!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Draggo Blacksun on September 27, 2012, 12:07:26 AM
this sits in the good section of this topic.

My Emperors Champion (EC), Challenged a enemies EC, a enemies Marshal and a enemies Master of sactity. In the same battle and killed all three.

(unfortunitly, he got shot to death by a full troop choice and a melta dread)

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Joshisawesome on October 1, 2012, 07:58:46 PM
My Eldar Farseer managed to beat Baron Sathynx in Close Combat, after two rounds.
Love me that fortune...
The same guy has bested daemon princes, Necron Lords, Warbosses, Captains, many many tanks, entire squads of Wyches. And the list goes on... He's such a tank...
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Nemo vas Varya on October 1, 2012, 11:42:27 PM
Last tournament, it is round three kill points, time is almost up. I am losing, but I figure victory is within my grasp, it is guard on guard with mandatory allies. He has allied Blood Angels, who landed in my backfield and killed a tank, and my mech element. I am allied Dark Angels, and I have my bikes, termies, and Sam all in the left hand corner of his deployment in hammer and anvil with a Lascannon IS hiding in ruins next to my CCS, and another Lascannon Squad hiding in some trees midfield, while the last one is running across an open area trying to outflank his CCS.

I go all out, no holds bared, figure there would be no turn after mine, and throw caution to the wind. Ignoring the need to handle return fire, I tear as much apart as I can, switch my Vendetta to hover, and unleash hell, so on so forth.

Halfway through the murderous onslaught leaving his army dead, most of his infantry finished off, and his CCS standing at one man, he reaches across the table and says good game. I was confused. I had lost an entire division of my army. I thought I had lost, and was just struggling to tie it up. Then he counted out his losses and pointed out I had him before my last turn even began, and I had not even noticed it.

However, due to the last turn, and the fact that I killed four squads thinking it was only two with an executioner tank, I had gained so many extra points, that in the final score I went from 12th place to Fourth. All by pure accident.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ginger farseer on October 5, 2012, 02:56:06 PM
Well, the other week I was having a three way game, vs Nurgle chaos with Abadon and green wing. I got thrashed due to a tacticle blunder, I killed 2 models, lost a squad of jetbikes, a Farseer, 2 wave serpants filled with dire avengers, leaving me with 1 squad of jetbikes who were hiding in a corner. The plague stuff killed me, while Abadon rampaged down the DAs lines, slaying everything. A tactical squad made a break for an objective, and almost made it but were cut down by the despoiler. The chaos player had almost everything left on the board, the green wing player had been wiped off the bored, I had 1 squad left and had killed two models, but everyone was so distracted by the slaughter, they forgot to claim the objectives. one turbo boost later I had won the game, despite being hammered into the dust. Hurray for hiding, running, and making last minuet objective rushes!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Hive Fleet Dave on October 5, 2012, 07:34:48 PM
My whole unit of stealers charging 2 gun drones and loosing the combat then failing leadership and running off the board. Funny for my mate.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: MortVader83 on October 16, 2012, 03:35:55 PM
 While seeing my Orthopedic Doctor today about possibly having surgery done he asked how my fine motor control was doing in my right hand. Told him it was doing just fine and that I thought taking up miniatures painting again has drastically helped. Hell, most people can read my hand wtiting now lol. He went on to ask about the minis and I explained I played 40k. At this he chuckled, pulled out his phone and proceeded to show me pics of his Ork army complete with a very nice Painboy conversion of an ork in a Dr.'s lab coat! 40k is everywhere!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: nawari on October 16, 2012, 05:17:16 PM
this was a while ago. before 6th ed lol

i was playing DE against CSM.

my archon had finally killed the tzeencth terminator sorcerer after 2 rounds of combat. stupid 4+ save and me needing 5's to wound lol. before i finish off the other termies (my incubi are already dead) he suffers 2 wounds from power weapons.

now the game is almost over and i am losing by 1 killpoint. so i charge my archon into his defiler! being str 6 because of soul trap and now i had furious charge i was str 7! i hit the thing about 4 times and rolled only one pen! lol and them i rolled a 6 and the thing blew up sky high. then the explosion killed my archon but man that was glorious! just before the game ended i dark lanced a rhino to death and tied up the game :D
Title: Vulkan taken down by a ... Guardian, an Eldar Guardian :-\
Post by: THE Dwarf on November 13, 2012, 12:28:22 PM
Hey all

Had a game of 40k other day down the club
(battle write up coming soon)
Facing my mates Eldar list

Early on ... I think my second turn
Vulkan He'stan and his trusty Assault Terminators jumped out their Land Raider Redeemer
The Terminators was charging head strong into a Seer Council on Jet bikes
(Modeled on Dark Eldar Hellion Sky-board)
Where as Vulkan stepped out in front of Storm Guardians
"Easy!!!" ... Vulkan thought

Raised his gauntlet and let loose a torrent of purifying flame onto the Xeno
Roasted all but three Guardians ... one totting a Fusion Gun
So Vulkan charged head strong into the remaining to down before joining his Terminators again the Warlocks and Farseer

Sadly ... after but his first step
The Fusion Gun Guardian .... blew his head off

ARGHHH!!!!
1/6 chance for the Guardian to hit -> Unlikely
1/6 chance for the Guardian to fail to wound -> Unlikely
2/6 chance for Vulkan to fail his Inv. Save -> Annoyingly more likely than you'd think
Being killed by one Xeno your over 13times more pricey than with one shot -> Very annoying

But fun game
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: MortVader83 on December 14, 2012, 03:16:53 PM
 I hope this is the right section for this. I had a GREAT time the other day playing 40k! Had the chance to take a lil trip to play a couple of games against Jawmonkey. Sure he tabled me on game 1 and won the second one quite handily but it was worth the drive! It was a blast and I suggest that if anyone gets the chance to game with him they take it. You won't be disappointed.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Nemo vas Varya on December 16, 2012, 04:54:30 PM
The game is 10-8.

Other player has two objectives, first blood, and line breaker.

I have three objectives and slay the warlord.

Other player also has one Drop Pod that keeps getting put back into reserves. (It is really trying to get back into reserves, scattering up to 12 inches at times.)

Turn four his pod arrives, and he slams it down next to an objective confident that his wolf guard can murder the guardsmen blob in the ruins holding the objective.

FRF,SRF resulting in a 40 man blob lighting up the terminators. 34 lasrifles open fire, 3 shots each... 102 shots, rolled 10 at a time with not a single miss. Of the 102 hits, 73 wounded... needless to say... only to have such damn good shooting wasted as his first toss of 10 dice for saves came up with 5 1s.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: THE Dwarf on December 18, 2012, 09:13:55 AM
This is from a text my cousin (Cactus from B&C forum (http://www.bolterandchainsword.com/index.php?showuser=26877)) sent me ...
... about a game he had a while back

He was playing with his 'Nids vs Imperial Guard

His two broods of Termagants ...
... destroyed a Chimera and the Veterans inside
... took two objectives
... functioned out of Synapse range for three turns
... and to top it off ...
... made the enemy warlord flee of the board in the final turn

And quote taken from his text ...
"They are as Gods, my beloved 5pt bullet catchers!"

@CommissarNemoVarya
I don't know what I'd be more affriad of
His Termagants ...
... or your Imperial Guard Blob Squad
 :P
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: GaleRazorwind on December 22, 2012, 10:22:24 PM
I've had two games with my new CSM list against a SoB with DA allies and boy has he had the worst luck scattering. Game 1, termie squad with Belial DS on turn one, scatter into my guys, and get delayed. Turn two they come in, scatter off the table, and are destroyed. Game 2, Terminators (not with Belial this time), scatter into my guys on turn one and are delayed, but they manage to arrive turn 2 and not die. On the other hand, pretty much all of his reserves did not arrive until turn 4, and his squad of Seraphim (you guessed it!) scattered into my guys and died. Ouch!

In game 2, I had 3 models with Gift of Mutation, and two of them rolled Dark Apotheosis for their roll >_< couldn't wait until I could actually use it, huh?
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Nemo vas Varya on December 23, 2012, 02:34:29 AM
IG v Tyranid in the Relic...

First turn shooting had put my guard at a significant advantage dropping one of the two termaguant poopers (The other would be dealt with by a suicidal death squad grav chuting from a Vendetta.) Plus a Scout move from my allied Ravenwing Squad gave me the relic the very first turn, which was passed to the attack bike while the bikes themselves screened it back into the outer edge of my deployment when a Swarm Lord managed to carve its way to the attack bike by turn 3.

Top of turn 5, the Swarm Lord is still carving its way through my backfield, and currently standing next to relic, with guants having arrived via prime tunnel thingy doing so damage. I have all three secondaries, he only has line breaker at this time. A squad of gaunts could walk up and claim objective, and I have two generic guards men in walking distance. All or nothing move begins. Vendetta, in hover, moves next to Objective, Chimera with Company Command Squad moves up, my last blob moves from its castle to provide fire support, and I risk losing Linebreaker to keep the devil dog with a shot on the Swarm Lord.

The sole survivor of the Las Cannon HWT fires, gets the first wound on the Swarm Lord, Devil dog misses and immobilizes the CCS's Chimera, the Vendetta squares the swarm lord in the face bringing it down.

The CCS' MoO pins the guants in walking distance, (no synapse now thanks to swarm lords death.) and the other blob opens fire on them. Turn 5, his warriors risk the massive 12 inch charge but don't make it, his biovores attack the devil dog, but the devil dog is safe.

The two guards men holding the relic live.

Turn 6, the two guardsmen with the Relic hop into the vendetta, which begins its slow 6 inch crawl away from the warriors. The evil dog kills the two biovores. With 18 inches between him and the vendetta, which had a fire arc on the warriors, and a 20 man untouched blob to deal with his termies, he conceded the game.

The sheer cinematic moment of that last ditch rush on the relic leading to a salvaged win out of no where just had awesome all over. The image of those two surviving guards, one lugging his heavy vox after screaming for evac into it, the other pulling whatever weapon they were going to use to defeat the tyranid aboard, and the watching eyes of the warriors as the Vendetta pulls away.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Lachdonin on December 23, 2012, 05:19:09 PM
Played a (characteristically one sided) game against my friends Grey Knights a whee bit back, and had a moment which i thought deserved being commited to writing.

End of turn 2, he had managed to get one of 2 Dreadknights wedged deep into my line. It had managed to route my Striking Scorpions (His army was mostly Terminators, so i opted for higher S and more A over power weapons) that turn and stood poised to barrel into one of my Dire Avenger squads.

Seeing no real alternative (the damn thing had the jump-pack thing) i Bladestormed the beastie, cast Forewarning (or whatever it's called) on the Avengers, and charged in. As i play more for character than functionality, the Avenger Exarch in said squad has a Dire Sword, and i knew, if i got really, really lucky, i could take the thing down.

Fast forward to turn 5. 6 Avengers are still alive, including the Exarch. Not a wound on the Dread Knight. Draigo is closing on one side, Paladins on the other. My Avengers were doomed, i was convinced of that, but i was determined to kill the blasted thing. Rolled the dice, got a single wound with my Exarch. He fails his invulnerable, then rolls an 11 for leadership, and the Dreadknight keels over.

Feeling rather proud, i moved my Avengers close to the Paladins to get it overwith. Low and behold, my Exarch insta-killed 2 of them in my friends turn, with the Avengers killing a third, while suffering no losses in return. By the time Draigo made it in on turn 6, the Paladins were dead, and that Diresword had paid for its self 20 times over.

Still lost though, but it felt good for the Diresword to be useful for once.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Hive Fleet Dread Q'thulu on June 15, 2013, 12:11:11 AM
Last game against my buddies tau I dropped his riptide in on hit wiith my swarmlord the look on his face was priceless.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Grand Master Lomandalis on August 15, 2014, 01:45:40 PM
This thread hasn't had anything posted in a while, so let's breath some new life into it with a couple of fun turn of events.

1)  While playing during a tournament that was marking the end of 6th edition, using the rules for the last time before everyone made the switch to 7th, I was playing my Ravenwing against a Tau player.  I don't remember the exact composition of his army, but the biggest thing that stood out was that he had the special character Riptide joined with a second Riptide, making it a unit that I would have had an extremely difficult time dealing with as my army did focus primarily on bolter shots.  He got first turn and moved them forward a bit.  On my turn I moved my Librarian on a bike within range and cast Terrify on the unit.  They failed the LD test and fled 10".  The Riptides were fine, but he had left a drone that was attached to the unit hanging back a bit and it was off the table edge by half an inch, so the entire unit fled the game.  From there, because I had very little to actually fear in his army, I went on to destroy everything else in his list.

2)  Playing my Deathwing + Imperial Knights (yes, Knights against Grey Knights, my opponent charged my Knight Paladin with his Dreadknight and took all 6 hull points in one round of combat.  But seeing as how our initiative is the same, I swung back and hit with one attack, but turns out that was all I needed as I rolled a 6 for the D-weapon chart.  That in itself was enough to kill the Dreadknight, but my opponent wanted to know just how many wounds his knight had taken.  Roll up another die and that knight was not only killed, but it was utterly obliterated by taking 12 wounds!

3)  This one happened just this past Thursday, was playing my Dark Angels against Chaos Space Marines / Daemons at 5000 points.  The exact army list construction isn't important, but what is important is that I took Gerantius (the special character Imperial Knight from WD24) and placed it down directly in front of his Khorne Lord of Skulls, or as I like to call it... the Tonka Truck of DOOOOOOOOOOOOOM!

He got first turn and moved the Lord of Skulls forward and measured the distance between it and my knight, telling me that I needed a 6" charge to make it into combat.  Moving the knight forward, I figured that due to how many hull points it had, to kill it I would have to do some considerable damage to it in the shooting phase before making the charge.  That was easier said than done due to him using the Grimoire that gives a boost to the Invulnerable save of any Daemon unit.  After all was said and done, I had managed to peel off one hull point by the end of the shooting phase.  The charge sub phase came and I started with the knight, rolling the distance to charge I missed it by one inch.  Crap!  Now I was in for a world of pain!!!

During his turn, he wanted to make sure that he killed the Knight in one round of combat, so not only did he charge with the Lord of Skulls, but he brought a Maulerfiend in to charge from the rear.  Thankfully the knight is faster in combat so I was able to strike the LOS first.  I only managed one hit with the D-weapon and again I rolled the 6 for damage, by-passing his invulnerable save, and on the D6 to see how many extra hullpoints I took, I rolled a 3, destroying the Tonka Truck in a single hit before it even got to swing!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Grand Master Lomandalis on November 6, 2014, 11:27:49 PM
A night of humiliation for me in the gaming world!

Tonight was my LGS's normal gaming night, it runs from 1800 to 2100.  I brought out my deathwing (27 terminators + feel no pain banner + 3 bikes + drop pod dreadnought) against a friends Chaos Space Marines.  The game started out well, he charged two Maulerfiends into a squad of 5 terminators, I killed and he killed 3 of the Terminators.  He also charged a daemon prince into 10 terminators with Belial and the Librarian, managed to drop him in one round of combat before those terminators charged his CSM squad.

After that, it all went down hill from there.  He sent a second Daemon Prince into 10 man unit as well as a unit of 7 bezerkers + kharn, knocked them down to 3 models (Libby and 2 terminators).  So I charge 5 terminators into the Daemon Prince and 5 terminators into the bezerkers.  The Daemon Prince goes 5/5 for his attacks to wound the terminators that charged him, and I went 0/5 for saves, including the storm shield which died first.  We got 4 complete turns in before I was wiped out, and the game finished at 1905.

Now to put that in perspective, at 1800 the store owner pairs everyone up, give it a few minutes to get organized and matched, then taking everything out of your case and setting up... I was tabled in less than 45 minutes at 1850pts.

We still had two hours in the night, so we figured we would play a second game, but swap armies!  Seemed like a good idea, until we started rolling dice.  He went first and the librarian cast Psychic shriek on one Daemon Prince, rolling a 16 and causing 7 wounds.  Somehow I managed to save 5.  His shooting then proceeded to kill the prince, which was expected.  In my first turn, I cast endurance on my remaining prince and rolled perils.  You guessed it, rolled a one and failed the leadership test.

***POP*** went the second Daemon Prince!

Yeah, that game didn't go much better.  We were done by 1955.  Two crushing defeats with two different armies in less than two hours!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Ludo on November 7, 2014, 09:50:15 AM
I was playing a game using my Astra Militarum with an allied Nemesis Strike Force detachment consisting of 5 terminators and a ML3 librarian.  I loving spend two weeks painting them in the colors of the exorcists and this was the first game I was going to be able to play with them. My opponent had a farseer with a squad of dark reapers sitting in cover near the back edge of the board.  I thought I would deep strike in within 8" so I could toss a psych out grenade at the farseer.  I ended up scattering 8 inches, landing on the farseer, and suffering a mishap.  I rolled a 1 and destroyed my entire detachment turn 1.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Wyldhunt on November 7, 2014, 10:05:52 AM
While trying out my dark eldar versus space wolves, a heavy flamer/TL flamer dreadnaught drop pods next to my wyches' raider.  He manages to explode the transport and roast all but 3 girls inside. On my turn, I fling a haywire grenade at him and don't accomplish much else.  His turn, he turns the flamers on the surviving wyches dealing six wounds.  My three wyches then proceed to pass 5 out of 6 6+ feel no pains.  Frustrated, the dreadnaught charges, so my hekatrix flings another haywire into his face.  He hammer of wraths the last non-hekatrix wych out of the way, but is too slow to prevent my hekatrix from slapping the final haywire onto him. 

Haywires ftw. Those wyches will appear often in my lists, no matter what people say about them!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: SKEETERGOD on November 7, 2014, 08:39:31 PM
In a recent game against crimson fists, my orks were suffering at the wrong end of a thunderfire cannon so my squadron of death coptas charged (started as 5, was down to three when they charged) at the bottom of turn two. The techmarine gunner lasted all game against those three death coptas, NINE player turns of close combat without getting wounded or causing a wound. Of course my death coptas failed to kill the techmarine and stayed locked with it, causing wounds but that pesky 2+ save was just irritating. The game ended after turn six, with the three coptas still locked with the techmarine gunner.

I think I will have to tie some pink ribbons onto those three deff copta's until they redeem themselves in a future game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Grand Master Lomandalis on June 4, 2015, 10:00:18 PM
It's taken this long since the Harlequins came out, but the Deathjesters have finally come through for me! 

Playing against Necrons, I had a DJ in a Starweaver take a shot at a unit of 20 Necron Warriors + Cryptek.  I was able to kill a single warrior, which forced the morale check.  Even without the negative leadership modifier, he would have failed the test!  The best part was that he was 5" away from the side table edge.  Using the DJ's special rule and he flees 8" off the side of the table!  Glorious!

So one dead model results in 20 additional models running from the table.  The look on my opponents face...

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi84.photobucket.com%2Falbums%2Fk7%2Fr4v3nw1ng%2FPriceless_zpsl4qe5j9d.jpg&hash=8ec12b124d956e5d0dc066d956a346d4d61b1bcc)
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cavalier on June 5, 2015, 07:04:14 AM
Nice GML... can't wait to run Harlies myself. I'm so looking forward to doing the same thing with my DJ. Make sure you give him a kill marking on his shuriken cannon!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Grand Master Lomandalis on April 21, 2016, 09:39:06 PM
Another enjoyable Harlequin story!

I was playing against a Grey Knight / White Scar list with my Harlequins, but I was trying something new where I back a bit on the Harlequins to include a Culexus assassin.  I infiltrated the assassin right into the center of the board to put pressure on his Dreadknights.  He had first turn and threw Khan and his command squad at the assassin to eliminate him.  With his whole army shooting, he caused one wound.  When he charged with Khan, he challenged and the assassin was forced to accept.

As we start the combat I tell my opponent (a good friend of mine) how it was going to go down.  I tell him I am going to roll one wound, which will be a 6 for instant death, and Khan is going to die.  Roll the dice and... 1 hit, roll a 6, khan fails his invulnerable save and dies!

In my following turn, I charge his Invisible Grey Knight Terminators that he deep striked right in front of my lines with:  10 Caress armed Troupes, a Solitaire, and two Skyweavers with Zephyrglaives.  The solitaire drops one before I roll for the Caress unit.  His jaw hit the floor when I rolled nine 6's and half his unit died.

By the end of turn two he was down to the Apothecary in his bike command squad and two Dreadknights.  By the end of turn 3 there was nothing left.  His remarks after the game?  "Holy beslubber, when Harlequins make it into combat they are beslubbering terrifying!!!"

Uhhhhh... yeah.  That's what the army does lol.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Grand Master Lomandalis on June 2, 2016, 10:07:21 PM
Thought you guys might appreciate this story of never giving up in the face of overwhelming odds.

I was playing a game against a friend  tonight, and we both brought Imperial Knight centric lists that we will be bringing to a competitive tournament next weekend.

My list consisted of:
- Imperial Knight Baronial Court (Crusader as Baron with an Errant and Paladin)
- Combined Arms Dark Angels (Librarian on Bike with Shroud of Heroes, 3x 5 marines with Melta guns in drop pods)
- Culexus assassin.

His list was Renegade Knights (Crusader, Warden, and Gallant all with storm spear), and Chaos Space Marines (Lvl 3 Sorcerer w/ spell familiar, 2x 5 marines in rhinos with Melta Guns, and a Heldrake).

The game was going well where I had him pushed back into the corner of the table when everything started unravelling. I lost my Errant, Paladin, and Culexus in a single turn. On the bottom of turn 4 he killed off the last of my marines and charged his Crusader at my Crusader. His survived and mine did not.

So that left me with... a single drop pod with 2 hull points remaining. I was going to concede the game and give it to him because realistically it should not have been hard for an Imperial Knight to kill a Drop Pod, but I thought about it for a minute before saying "You know what, I want you to roll for it mother beslubberer!" So he moves his knight over to get shots on the drop pod and fires.

Thermal cannon rolls a 9 for the scatter and he misses the drop pod by 1/8". Stormspear rockets fire, one hit, one pen, fails to explode. Avenger Gatling cannon fires, 6 hit (out of 12 shots), 1 glance. Should be enough to kill it, but the drop pod is obscured by a ruin wall! Roll the save and it lives! Since this was the bottom of turn five, we roll to see if the game continues...

He rolls a 1. Game over! I win because I have a drop pod with a single hull point left on the table!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Grand Master Lomandalis on November 3, 2016, 10:04:21 PM
Tonight was one of my more memorable last stands by a character.

Belial was the sole survivor of my Deathstar unit which comprised of:  Belial, Azrael, Ezekiel, and a Deathwing Command Squad.  First, I should point out that he had racked up quite the body count on his own.  He alone had killed 4 Grey Knight Terminators, an Inquisitor, and Grey Knight Librarian, and 7 Grey Knight Paladins.  He was on his own and down to one wound when and on his own when he was charged by two Dreadknights at the same time; one of which had two wounds left and the other had three.

He managed to survive the first round of combat through some good saves and my opponent rolling like crap, and brought the first Dreadknight down to having a single wound left.  So, he has his epic stand off, but the odds are really not in his favour.  So what would such a bad ass character do in this instance?  Call in fire support!

(https://www.40konline.com/proxy.php?request=http%3A%2F%2Fi84.photobucket.com%2Falbums%2Fk7%2Fr4v3nw1ng%2FEpic%2520shot_zps68gm807t.jpg&hash=7b9c649cf3e12b85737b8d92fca1f0c024f085b7)

As you can see in the image, things are looking dire for the Grand Master.  I had a squadron of three Vindicators on the opposite side of some ruins, and my opponent had his Land Raider close enough that I figured some "danger-close" action was required.  So, being the risk taker I am, I fire a single shot from the Vindicators to hit the Land Raider, but placed it in such a way that I would clip both Dreadknights in the blast and avoid hitting Belial.  Roll for scatter and it hits!  The edge of the blast template is less than 1/8" from touching Belials base!  Managed to  immobilize the Land Raider, took the final wound off one Dreadknight, and brought the other down to having two wounds left!

In that round of combat, Belial turns and challenges the other Dreadknight, who fails to hit before he receives a righteous Thunder Hammer to the face! 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Cavalier on November 4, 2016, 07:09:41 AM
Hell yeah GML. That is absolutely epic. Dreadknights are no joke. Loved your deathstar too BTW. That sounds like a lot of fun. Honor and glory to the 1st Legion!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Grand Master Lomandalis on November 4, 2016, 07:33:51 AM
One thing I forgot is that it took Belial two rounds of combat to finish off the Dreadknight thanks to some epic rolling on both our parts.  Once he was done there he charged the last two Terminators in my opponent's army and killed them while dying at the same time to his final Daemonhammer.

With how much of a bad ass he was that game, and his death at the very end, we compared it to playing a FPS game when you say "This is going to be my last round" and then go on a complete rampage.

It was very much the Belial show last night!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Dread on May 25, 2017, 12:20:54 AM
You ever roll a hand full of dice and have 1 stand on its tip? Try 4 with a roll of 36 dice. Wish I'd have taken a pic.

As for a game, my friend brought necrons and I had 3 knights and skits. He fired 2 20 man strong warrior units and a 10 man immortal unit at one knight. Immortals and 1 warrior unit were at half range. 80 shots total, hit 64 and didn't roll a single 6. He thru his dice across the room. Game over at that point, I don't like childish things like that. It's just how the dice roll I told him as I put my army up. He never did that again during a game.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Calamity on June 26, 2017, 07:56:29 PM
Had my first game of 8th yesterday.  Two funny things happened; the last surviving plague marine fired his plasma gun for the first time in the game and on overcharge.  And promptly blew himself up.  And the Plague Lord guy teleported into my lines on turn one, but then promptly spent the rest of the game hopelessly chasing my units...only to be K.Oed by my Captain in the last turn via power gauntlet to the face. 
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Grand Master Lomandalis on February 7, 2019, 09:47:07 PM
This is too funny to not share.

Playing my Dark Angels vs Orks.

Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Myen'Tal on February 7, 2019, 10:11:13 PM
This is too funny to not share.

Playing my Dark Angels vs Orks.

  • Devastators fire Plasma Cannons at a full health Bonebreaka using Weapons of the Dark Age and bring it down to one wound.
  • Talonmaster fires at Wartrike and kills it
  • Wartrike explodes.  Only unit within range of its explosion is the Bonebreaka.
  • Bonebreaka dies and explodes
  • Bonebreaka's explosion tags the Talonmaster that killed the Wartrike and rolls 6 for wounds.
  • Talonmaster dies and explodes, dealing one mortal wound to Sammael on Sableclaw, leaving him with 5.
  • Bonebreaka's explosion also tags Sammael and rolls a 5 for wounds done.
  • Sammael does not explode, ending the epic chain reaction!

Wooow, that's hilarious and amazing! At least Sammael and the Talonmaster went out in true grimdark fashion!
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Blazinghand on February 7, 2019, 11:10:06 PM
That's awesome and a good way for some Orks to go out! It's a rare treat to see chain explosions like that
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Dread on February 7, 2019, 11:23:14 PM
Oh you should have got video of that so we could watch it every Christmas. That's just a gas. Also a good safety lesson, never put all those sticks of dynamite so close together,  ;) haha. Thanks for that, good way to end the night.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Grand Master Lomandalis on February 8, 2019, 05:58:26 AM
That wasn't the only massive explosion in the game either.

He took the Battle Fortress from Chapter Approved (talked to the store owner and worked out a ridiculous point cost for it), and when it died it exploded 11 inches. Killed his Warphead, 5 bolter scouts, and 3 Black Knights.
Title: Re: Good/Bad/Funny/randomthing to happen in 40k!
Post by: Irisado on February 8, 2019, 05:00:12 PM
This is similar to when my Ork warbikes back in second edition went out of control which was always a recipe for mayhem on the old vehicle damage tables.  One of these warbikes managed to between two squads of Space Marines, hit a wall, flip over, and explode, all without killing any Marines, but blowing up another bike in the vicinity.