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Banner Baton: A character with this wargear is allowed to place a baton in any round that he does not move. If Harlequin models are the closest to this banner they may retake one failed morale test. The range of each Baton is 6". Any unit with half or more of its models with in this range gains the benefit of the Baton. Appropriate banner models must be placed on the board. If the Harlequin leave the area, or the enemy is closer to the Banner, then the Harlequins take morale tests as normal. Each character with banner batons may plant as many Banners as there are appropriate banner models.
Anyhow, the first time I recall a mention of batons was wtih the basic background texzt for the harlequins original release waaay back in White Dwarf 105. Apparently the mimes and certain avatars used them as "calling cards" to unnerve the enemy. (They tended to find them left in their most secure command bunkers etc.)