HQ - Castellan Crowe
Brotherhood Champion
Troops - 6x Purifiers, 3 Halberds, 2Hammers , 1 Incinerator in Rhinos - 200 pts - X5 = 1200 pts
Heavy - 3 x Dreads W/ TL Autocannon, Assault Cannon, Psibolt - 135 Pts Each - 405 total
Elite - Vindicare Assassin
= 2000
A Variant on this would also be
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HQ - Crowe
Troops - Troops - 7x Purifiers, 5 Halberds, 2 Hammers in Rhinos - 228 pts - X3 - 800
7 X Purifiers - 4 Halberds, 2 hammers, 1 Incinerator in Rhino - 226 points
Elite - Vindicare Assassin
2x Venerable Dreads W/ TL Autocannon/Assault Cannon/ Psibolt - 195 ea, 390 total
Heavy - 3 X Dreads W/ TL Auto/Assault/Psibolt -135 ea, 405 total
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Now, before I am killed for the "ZOMG YOU MUST TAKE TWO TL AUTOS!" My testing has brought me to the conclusion that - as good as having 4 shots at 48 is - having those rending shots is very nice as the game goes on and distances close. 48 inches has only been extremely useful during turn 1 - sometimes 2. After that, most armies will have approached closer to your units. Especially at Str 7 - meaning that a rending hit on a LR will Pen 2/3rds of the time. Furthermore ,in the event that your dreads need to move, they will have a 24' gun that can fire as they move.
The 2nd Variant is one I've been toying with, as it brings Moar Dakka to the GK party by bringing in Venerable Dreads and concentrates my squads into 4 rather than 5. Good for Kill Points, sometimes bad for approaching targets.
It should be noted that these VenDreads were originally TechMarines with OSR's but either my scatter dice hate me, or they are simply utterly ineffective against most competant players who properly space their units - The lance strike will hit what it needs to hit once in a blue moon and the barrage bomb, while good against horde armies, is utterly worthless against everything else and Purifiers are excellent against most horde forces in that between Purifiying Flame and the Halberds, they will usually bring down most threats to reasonable level before they can be attacked.
I am curious as to the effectiveness of Storm Ravens in this army. Given the propensity of Wolf Missile Spam and Guard Lascannons out there, it would seem that armor 12 would generally not be terribly great on a 205 point body, even if coming from off the board turboboosted or Deep Struck. They do however seem to be an excellent choice in getting my Purifiers 'in there' faster than everything else I have.
Thoughts?