Hey dude if it helps here is the 1,500 list that i used to use with the army you have now, it seems to work quite well, but it does struggle against skimmers so in the last tounament i dropped a sqaud of truk boyz to inlucde some tank busters with rokkits and some meks with rokkits in order to shoot down those pesky Falcons and Raiders
HQBigmek with custom force field 3xGrot oilers, grot tools and tank busting bombs
Battle wagon with force filed grot riggers and 3 x Twin Big shooters
This unit forms pat of a mobile screen that consists of three tanks which advance and blok LOS to my more vulnerable trucks. thus allowing my trucks to advance unscathed. The big mek protects the vehicles in the screen with his force field and patches up any damage with his grots and tools. As the servaval of this unit is important to my plans i have equiped it with what most opponets will view as the least threaterning of the battle wagons choice of weapons, as such most opponents will tend to target the more durable demolisher. On rare occasion the mek will burst forward in his transport and clamp on a bomb on an unserspecting enermy tank however this mesure is always a desperate last resort as meny other units in the army will already have dealt with enermy tanks Troops10 x truck boys with sluggers and choppers including power claw armed nob and a burner boy
Truck with rocket launcher and grot riggers
10 x truck boys with sluggers and choppers including power claw armed nob and a burner boy
Truck with rocket launcher and grot riggers
10 x truck boys with sluggers and choppers including power claw armed nob and a burner boy
Truck with rocket launcher and grot riggers
10 x truck boys with sluggers and choppers including power claw armed nob and a burner boy
Truck with rocket launcher and grot riggers
10 x truck boys with sluggers and choppers including power claw armed nob and a burner boy
Truck with rocket launcher and grot riggers
These units form the core of my force. They will either advance behind the screen on tanks or use their 24” move to zip from cover to cover taking care to always remain out of sight… the generally assault simultaneously on turn 2 or 3 and will destroy one flank utterly before moving on to the next. When they assult theyu take care to assult in a way that remaing enermy units will not be able to target them after they have finished their combats…. Their equipment (power claw choppers and burna) allows them to deal with any foe be it wraith lords, terminators or genestealers (by moving 12" and then disembarking 2" i can usualy get the burna in the perfect postion to toast 5 - 6 of my opponents infantry Burna boys
10 x burna boys, 4 x burnas 5 x slugga and choppa and 1 x mek with burna and super stick bombs…
Truck with rocket launcher and grot riggers
This unit fulfils a similar role to the truck boys but their burners allow for an extra kick Vs hoard armies troops such as other orks, nids and guard etc…. if there are no such targets then they will operate in a similar manner to the rest of the boys or hunt for tanksHeavy SupportLeman Russ Demolisher
This unit forms part of my mobile screen, with an AV of 14,13,11 and protected by the meks field + tools it is extremely durable and general draws a massive amount of fire away from my slightly more vulnerable and valuable battle wagons, it will generally target 2+ save troops or tanks. Battle wagon with Zzap Gun twin linked rocket launchers grot riggers and force field
This unit also forms part of my mobile screen, it will tend to target 3+ save troops or Tanks, its presence also means that any falling back boyz will always have a safe place to fall back to, to re-group and re-attack even if all the other trucks are fullYou should have all tme models you need for this list, but you may be short of 1 or 2 power klaw armed Nobs, if so let me know and ill post them to you,
Best of luck, Libertine