Hey once again
Thanks Jezreel. I will Do, What Needs To Be Done.
Heres my revised Armylist...let me hear what you think:
HQ:
GrandMaster - NFW and Stormbolter and holocaust
Rentinue: 4 terminators - NFW and Stormbolter, Psycannon
ELITES:
4 terminators + B.C - NFW and Stormbolter, incinerator
TROOPS:
6 Grey Knights - NFW and Stormbolters,
1 Justicar - NFW and Stormbolter,
6 Grey Knights - NFW and Stormbolters,
1 Justicar - NFW and Stormbolter,
FAST ATTACK
6 Grey Knights - NFW and Stormbolters,
1 Justicar - NFW and Stormbolter
HEAVY:
Dreadnought - Lascannon and missile Launcher
Dreadnought - Autocannon and Missile Launcher
1504pts
ok now why this list: First why isnt there a Landraider? well like i've mentioned before there alot of points, and if i take one, aloose precisely 10 men worth of points...Also so my Housemate who a CSM Lad, says that LR are worth there points in armour but not for shooting as the sides can't hit front or back(as they all need to hit same unit), due to their arc...so i'm only really firing with one weapon a turn...which sounds wasteful.
i'd have a squad of GK with 2 Psycannons until, yes again my housemate noticed that i MUST take a B.C with my termie squad, that sucks...i needed those points...
i've added a Fast attack choice...but with no points to buy a teleport homer...this shud be fun
Dreadnoughs are to provide support from back as the rest move forward, and thats...about it, i wanted to make sure i had plenty of men on the field...as just about all of them have NFWs and Stormbolters which i think are amazing for just your standard weapon.
but i'm worried about the lack of anti-tank in my army..so any help, tips or tricks welcomed- generally Feedback is welcomed. i'm determined to get this right
ZDK