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Author Topic: Eldar in 6th Edition  (Read 58911 times)

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Offline Atnas

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Re: Eldar in 6th Edition
« Reply #240 on: September 7, 2012, 06:32:40 PM »
Aw man, when I saw the Swooping Hawk change I was all "YES! HERE IT COMES, ANTI FLYING...!" but nope!

Still, for a Xp power automatic hits are not bad at all! :)

[mod]Please don't post individual points costs, it's against the forum rules - Iris.[/mod]
« Last Edit: September 8, 2012, 05:25:34 AM by Irisado »

Offline Partninja

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Re: Eldar in 6th Edition
« Reply #241 on: September 7, 2012, 07:31:11 PM »
Other useful things to note:

-Banshees specifically have swords now. Executioner has specific profile now (AP3)
-Warding doesn't stack
-witnessing and warding cancel out
-You can bladestorm during overwatch, but can not overwatch after bladestorming in the shooting phase (sad face, but logical as far as the current bladestorm rules are concerned.
-Destructor can't be used in overwatch
-Vibros can't hit zooming/swooping flyers
-DE allies don't count as Eldar for Fortune and Guide (no uber archon power balls)
-Fuegan's axe has specific profile in CC now

Offline Natinator

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Re: Eldar in 6th Edition
« Reply #242 on: September 8, 2012, 10:48:33 PM »
That kinda sucks with Fuegan... I always liked tearing vehicles apart with him. Guess he can glance stuff to death  :( He still can do some decent damage against everything else though.

And VoT got helped a bit.
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Offline Joshisawesome

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Re: Eldar in 6th Edition
« Reply #243 on: September 8, 2012, 11:43:29 PM »
That kinda sucks with Fuegan... I always liked tearing vehicles apart with him. Guess he can glance stuff to death  :( He still can do some decent damage against everything else though.

How so?
The Smash Rule attributed to his weapon, and his strength combined, actually give him more Vehicle damaging potential than a Wraithlord. If you check your BRB for the rules for the special rules of the weapon, you'll discover that Fuegan is now capable of 2 (3 on the charge) attacks at the strength of a Wraithlord with re-roll Armour Pens. Which is easily capable of destroying even a Land Raider. Also, if you're REALLY worried, you can always use his melta bomb (don't know why you would though...)

Offline Dralith

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Re: Eldar in 6th Edition
« Reply #244 on: September 9, 2012, 03:52:32 AM »
-Warding doesn't stack
-witnessing and warding cancel out

I see no changes to the runes, where did you get this from?

-DE allies don't count as Eldar for Fortune and Guide (no uber archon power balls)

Again, I don't see how this changes anything. As far as I can tell, you can still get around it by attaching the archon to an eldar unit

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Offline Joshisawesome

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Re: Eldar in 6th Edition
« Reply #245 on: September 9, 2012, 05:44:23 AM »
-Warding doesn't stack
-witnessing and warding cancel out

I see no changes to the runes, where did you get this from?


Bottom Right of Page 2 will answer both of those questions nicely. It's actually the FAQ section, but hey...

Offline Partninja

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Re: Eldar in 6th Edition
« Reply #246 on: September 9, 2012, 04:22:35 PM »
-Warding doesn't stack
-witnessing and warding cancel out

I see no changes to the runes, where did you get this from?

Bottom right of page 2. It's in magenta..

-DE allies don't count as Eldar for Fortune and Guide (no uber archon power balls)

Again, I don't see how this changes anything. As far as I can tell, you can still get around it by attaching the archon to an eldar unit

Fortune and Guide can only effect an Eldar unit. It specifically states DE do not count as an Eldar unit when taken as allies. I read this as a DE IC attached to an Eldar unit, does not become an Eldar and so can not gain the benefit for Fortune or Guide.
« Last Edit: September 9, 2012, 04:23:58 PM by Partninja »

Offline Log

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Re: Eldar in 6th Edition
« Reply #247 on: September 10, 2012, 10:29:33 AM »
I'd really love to hear their reasoning for an ap3 Executioner when Incubi have been made ap2. Just seems like a needless further middle finger to banshees.

Offline Irisado

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Re: Eldar in 6th Edition
« Reply #248 on: September 10, 2012, 12:48:35 PM »
That change doesn't really matter all that much in my view.  It's not as if you would be assaulting Terminators with Howling Banshees in sixth edition anyway, so making the AP of Executioner identical to the Power Sword is not something which unduly worries me.
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Re: Eldar in 6th Edition
« Reply #249 on: September 10, 2012, 12:51:38 PM »
Not to mention the already present imbalance in favour of the Executioner when it comes to the different weapon options for the Howling Banshee Exarch.

Offline Partninja

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Re: Eldar in 6th Edition
« Reply #250 on: September 10, 2012, 01:22:43 PM »
Logically it would make sense foe the executioner to be AP2 but with the way mirror swords work now in comparison to other PWs the executioner isn't exactly a no brainer anymore. It brought some balance within the Exarch's wargear. 

Offline Log

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Re: Eldar in 6th Edition
« Reply #251 on: September 10, 2012, 01:39:55 PM »
A bit tongue in cheek, but maybe actually a serious problem;

BRB<Codex<FAQ<further down the page in a FAQ??

page 1;

Page 35 – Intercept.
The last sentence should be changed to: “In assaults, they
never require worse than 4+ to hit vehicles that do not have a
WS.”


page 2;

"Page 35 – Swooping Hawks, Intercept.
Replace the second sentence with “In assaults, they always treat
vehicles, except Walkers, as having Weapon Skill 0”"

Offline Pershore

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Re: Eldar in 6th Edition
« Reply #252 on: September 10, 2012, 02:50:30 PM »
A bit tongue in cheek, but maybe actually a serious problem;

BRB<Codex<FAQ<further down the page in a FAQ??

page 1;

Page 35 – Intercept.
The last sentence should be changed to: “In assaults, they
never require worse than 4+ to hit vehicles that do not have a
WS.”


page 2;

"Page 35 – Swooping Hawks, Intercept.
Replace the second sentence with “In assaults, they always treat
vehicles, except Walkers, as having Weapon Skill 0”"
Quote 2 just means that quote 1 will never come up, so I don't think there's a problem.  Lazy editting though.

Offline Halollet

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Re: Eldar in 6th Edition
« Reply #253 on: September 11, 2012, 02:47:33 PM »
So if banshees have power swords does that mean I can give them axes? And how does that work with their masks?
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Offline Koval, Master Verispex

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Re: Eldar in 6th Edition
« Reply #254 on: September 11, 2012, 02:58:56 PM »
So if banshees have power swords does that mean I can give them axes?
You can certainly remodel your Banshees to have axes if you so desire, but in terms of rules, they have swords. No ifs, ands, or buts here; they specifically have swords and the only model in the whole unit that can have anything different is the Exarch.

Axes and swords are not the same thing.

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Re: Eldar in 6th Edition
« Reply #255 on: September 11, 2012, 05:12:00 PM »
To be clear, Koval is saying that because of the update to the Eldar FAQ
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Re: Eldar in 6th Edition
« Reply #256 on: September 12, 2012, 05:23:08 AM »
[mod]The discussion on Fortune and Guide being cast on allied Dark Eldar units has been moved to the rules board. Please continue the discussion in that thread.[/mod]
« Last Edit: September 12, 2012, 11:59:48 AM by Irisado »
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Offline Capamaru

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Re: Eldar in 6th Edition
« Reply #257 on: September 23, 2012, 06:32:44 PM »
That change doesn't really matter all that much in my view.  It's not as if you would be assaulting Terminators with Howling Banshees in sixth edition anyway, so making the AP of Executioner identical to the Power Sword is not something which unduly worries me.
Well beside flimsy harlies its not like we are going to assault termies at all in sixth. Banshees are well let me put it in a polite way crap, and I own 40 of them!
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Re: Eldar in 6th Edition
« Reply #258 on: October 11, 2012, 03:41:40 PM »
That change doesn't really matter all that much in my view.  It's not as if you would be assaulting Terminators with Howling Banshees in sixth edition anyway, so making the AP of Executioner identical to the Power Sword is not something which unduly worries me.
Well beside flimsy harlies its not like we are going to assault termies at all in sixth. Banshees are well let me put it in a polite way crap, and I own 40 of them!
to be fair though, most termies i saw in 5th were of the hammer/shield combo. i suspect that will change a bit now in 6th due to 2+ being pretty golden.
i just hope you brough a lot of scatter lasers instead of sharp pointy things!!

 


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