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gen. mod.
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Topic: gen. mod. (Read 1173 times)
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nipple
Newbie
Posts: 5
I'm a llama!
gen. mod.
«
on:
October 16, 2002, 11:02:38 PM »
i was wondering about modifing a whole brood? basicaly can you do it.
cause the rules say that you can only mod. half or less but it also says that you can mod. a whole! i am getting really confused>
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The Hive Custodian (Retired)
Primojanitor Paragon
Ancient
Senior Member
Posts: 3021
Perfection Within; Perfection Without
Re:gen. mod.
«
Reply #1 on:
October 17, 2002, 12:31:20 AM »
Umm... say again?
If you mean biomorphs, you HAVE TO modify the whole brood. If you mean mutations, then there's other rules for that...
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Calculus is an art, but algebra is attrition.
nipple
Newbie
Posts: 5
I'm a llama!
Re:gen. mod.
«
Reply #2 on:
October 17, 2002, 10:44:12 AM »
yeah bioforms my mistake thanks
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jasper
Full Member
Posts: 674
if you dont know, i cant tell you
Re:gen. mod.
«
Reply #3 on:
October 17, 2002, 11:51:11 AM »
all in a brood have to have same biomorphs...this allows you to make shooty broods or cc broods and trim points...
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InfinityCircuit
Lazerous Penguin
Senior Member
Posts: 1895
"Useless, useless."--JWB
Re:gen. mod.
«
Reply #4 on:
November 6, 2002, 10:51:58 PM »
It does get sort of confusing in the back of Codex: Tyranids. I need to use Army Builder to make any sense out of it. Everyone in the brood has to have the same Biomorph (I am assuming this is because they all come from the same "seed")
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