OK after play testing against my standard Alaitoc force.
Kataphron Destroyers all with Heavy Grav, Phosphor Blaster are great against infantry once you breach the 12" mark that -1 to hits just makes them meh until then, however they just get shredded by dark reapers starswarm missile fire. So they are going to be dropped as I would target them with the reaper first turn if I face them again.
Dunecrawler with Icarus array went up against the crimson hunter, the crawlers invul save kicked in rather well and the reps from the tech-priest is what really kept it in the game. The lack of AP from some of the AA shots really balanced that fight out, both need additional fire to take each other out unless one gets a lucky roll.
Kastelan Robots didn't do much, except for absorb a bunch of Dark Reaper fire, but they are brutal once that 12" gab is closed. Data smith is worth the points. These guys are a very good fire soak.
Sydonian Dragoons worked out as expected really, smashing the transport.
Infiltrators were a mixed bag, one got charges by Banshee's. The other charged the Autarch and whittled each other away. Might give RUSTSTALKERS a try.
Arc rifles did some work as anti-infantry, kind of want more of these lol.
Next List:
HQ
Tech-Priest
Elite
Cybernetica Datasmith
Heavy
2 Kastelan Robots all Heavy Posphor Blasters
Dunecrawler with Icarus array
Dunecrawler with Icarus array
HQ
Tech-Priest
Tech-Priest
Troops
10 Rangers, 3 with Arc Rifle and Omnispex
10 Rangers, 3 with Arc Rifle and Omnispex
10 Rangers, 3 with Arc Rifle and Omnispex
Elite
Ruststalkers
Ruststalkers
Fast
Sydonian Dragoons with Taser lance and Phosphor Serpenta
Sydonian Dragoons with Taser lance and Phosphor Serpenta
Sydonian Dragoons with Taser lance and Phosphor Serpenta
Heavy
Dunecrawler with Eradication Beamer.
Against Eldar the Icarus array is still useful once the Crimson hunter is gone, given a lot of lists have two fliers any way I don't think it is a terrible option at this point.