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The Armies of 40k => Tyranids => Topic started by: Akaitsuki on December 7, 2017, 03:19:49 PM

Title: [2000] - Tyranids - Release the Kraken!
Post by: Akaitsuki on December 7, 2017, 03:19:49 PM
This is quite possibly the best Tyranid army list I've been able to come up with so far. Will be testing it out tonight.

I am rushing the ground with Genestealers, Devourer Gants that will receive Onslaught and Hive Commander, then shooting twice. After they get killed off I will Endless Swarm them back onto the table possibly showing up from a key strategic point where I'll keep the Lictor in.

The Hive Tyrant with wings can take down a flyer if needed or just drop in and be a distraction carnifex while the Swarmlord and Old One Eye push into the enemy lines.

Biovores are there to finish off units with mortal wounds and to obstruct movement lanes by placing spores around key targets.

Screamer Killers are hard to hit and form a second wave of hard hitting damage dealers after my troops engage.

+++ 100 - Tyranids (Warhammer 40,000 8th Edition) [100 PL, 2000pts] +++

++ Battalion Detachment +3CP (Tyranids) [62 PL, 1260pts] ++

Hive Fleet: Kraken

+ HQ [26 PL, 495pts] +


Hive Tyrant [11 PL, 195pts]: 2x Monstrous Scything Talons [xpts], Adrenal Glands [xpts], Chameleonic Mutation, Power: Psychic Scream, Power: The Horror, Wings [2 PL, xpts]

The Swarmlord [15 PL, 300pts]: Power: Catalyst, Power: Onslaught

+ Troops [34 PL, 720pts] +

Genestealers [8 PL, 120pts]
10x Genestealer [120pts]: 10x Rending Claws [xpts]

Genestealers [8 PL, 120pts]
10x Genestealer [120pts]: 10x Rending Claws [xpts]

Termagants [9 PL, 240pts]
30x Termagant (Devourer) [240pts]: 30x Devourer [xpts]

+ Elites [2 PL, 45pts] +

Lictor [2 PL, 45pts]: Flesh Hooks [xpts], Rending Claws [xpts]


++ Spearhead Detachment +1CP (Tyranids) [38 PL, 740pts] ++

Hive Fleet: Kraken

+ HQ [10 PL, 200pts] +


Old One Eye [10 PL, 200pts]: Monstrous Scything Talons, Warlord, Warlord Trait: Adaptive Biology

+ Heavy Support [28 PL, 540pts] +

Biovores [6 PL, 108pts]: 3x Biovore [108pts]

Biovores [4 PL, 72pts]: 2x Biovore [72pts]

Screamer-Killers [18 PL, 360pts]
Screamer-Killer [120pts]: 2x Monstrous Scything Talons [xpts], Adrenal Glands [xpts], Spore Cysts [xpts]
Screamer-Killer [120pts]: 2x Monstrous Scything Talons [xpts], Adrenal Glands [xpts], Spore Cysts [xpts]
Screamer-Killer [120pts]: 2x Monstrous Scything Talons [xpts], Adrenal Glands [xpts], Spore Cysts [xpts]

Reinforcements Pts Saved For
Termagants [9 PL, 240pts]
30x Termagant (Devourer) [240pts]: 30x Devourer [xpts]


Please avoid posting upgrade costs, as it's against the forum rules (http://www.40konline.com/index.php?action=rules).  I've edited this post accordingly - Iris.
Title: Re: [2000] - Tyranids - Release the Kraken!
Post by: faitherun (Fay-ith-er-run) on December 9, 2017, 08:47:36 AM
Very interesting list.

Only thing off the top of my head I would change is to combine the Stealer squads to give you 20. That extra attack over 10 is very nice, and all the extra bodies can really help keep the unit more effective longer. To keep the Battalion, can split out 10 termies off that squad, or 15 if you wanna keep it even