K, haven't posted a list in a while, so here is one I've been tweaking for the last few days. As always, advice and commentary appreciated.
HQ:
-85 pts: Shas'el, Missle Pod, Burst Cannon, Targetting array, hard-wired multi-tracker
-85 pts: Shas'el, Missle Pod, Burst Cannon, Targetting array, hard-wired multi-tracker
Primary anti-light/medium vehicle and general hole fillers
Elite:
196 pts: 3x XV8s, Plasma Rifle, Fusion Blaster, Multi-tracker, team leader with bonding knife
Dedicated 'Anti-anything with a save' squad for those pesky heavies that just won't die
160 pts: 5x Stealth suits, team leader with bonding knife
160 pts: 5x Stealth suits, team leader with bonding knife
Primany anti-infantry teams, inflatration goodness
Troops:
115 pts: 10x Firewarriors, Shas'ui with bonding knife
115 pts: 10x Firewarriors, Shas'ui with bonding knife
Central static firebase, along with kroot
190 pts: 10x Firewarriors, Devilfish with decoy launcher, multi-tracker
FoF team - either supporting the main firebase, or supporting forward assults staged by other units.
70 pts: 10x Kroot
Central firebase anti-assult guard
Fast Attack:
70 pts: Fusion Piranha with decoy launcher
70 pts: Fusion Piranha with decoy launcher
Backup heavy vehicles - will generally be used to hunt down hiding vehicles and/or drive them into the line of fire for the broadsides.
96 pts: 8x Gun Drones
Annoying little buggers to roam around the rear areas
Heavy Support:
240 pts: 3x Sniper Drone Teams
What can I say - I like this unit. Primary markerlight support unit, general anti-infantry
200 pts: 2x XV88s with ASS, team leader with hard-wired target lock, hard-wired drone controller, 2 shield drones
Primary anti-heavy vehicle
145 pts: Skyray with burst cannon, decoy launcher, multi-tracker
Secondary markerlight support and light/medium vehicle hunter