Two game reports for y'all today:
Game One: Salamanders vs Word Bearers @ 1k.
The veil between realities grew thin in the air upon the ship's bridge. The Dark Apostle, First Chaplain Erebus stepped through the rift, his helmet cradled under one arm, a spider web of cracks radiating from a hole in the centre where the filthy servant of the False Emperor had struck him. However, Erebus' face was twisted, not in pain but in an evil smile. His acolytes stepped through the rift after him bearing the defiled corpses of the enemy's once fine warriors. Firedrakes, the terminator armoured elite of the heathen Salamanders. Erebus and his Brothers had fought valiantly that day, despite casualties inflicted upon Erebus' warriors by the Salamanders' fearsome weaponry. Especially the Flamestorm Cannons mounted on their Land Raider. Erebus smiled again as he pictured the smoking wreck Kol Baroth had left on the battlefield. He made a mental note to consider the Aspiring Champion for promotion.
Erebus had been busy at that point. The Firedrakes had entered the fight then, and had engaged Erebus. Lambs to the slaughter. Of course, Erebus had become distracted then, orginising his acolytes as they gathered the remains of the enemy, and that had allowed the Salamander Sargent to suckerpunch him.
Word on the vox-net had it that Kol Baroth had seen Erebus fall, and taken it upon himself to engage the Salamander in an epic duel to the death...Some hilights:
- salamander land raider vaporising 8 marines from one squad and 5 from another in one turn. Bloody Machine Spirit.
- Erebus (Chaos Sorcerer) charges a tactical squad, accepts the challange from the sarge... Triple one to hit. Yeah. Then he died.
- 5 possessed loosing to 5 scouts in CC. I mean they killed four of em but still.
= 3 rhinos with CSM squads inside had a little shooting war with a tactical squad in a building. 1 plasgunner killed himself, but a few tacs died.
= 5 Tacs with one Sarge vs 5 CSMs with one Champion had a single combat for
8 rounds of combat. Ended with 2 tacs surviving. The Sarge and the Champion managed 6 rounds on their own in a challenge, either missing or rolling ones to hit:
Not set up at all. First round, the Sally charges and... 3 ones to wound.
+ Erebus killed a Termie Libby and a Termie Sarge in two sucessive challenges.
+ One CSM killed two TH/SS termies in close combat
Double ones for armour saves!
+ Last Combi-Melta shot i had available blew up the Land Raider!
Best Game Ever.
Game two. Thousand Sons vs Space Wolves @ 750:
Howls filled the night air, Kalliston and his squad blinked to clear their eyesight from the aftermath of the teleport flare. Bloodied corpses littered the battlefield. A horde of Wolf initiates lay in a heap around the fallen forms of the Scarab Occult while the bodies of the Space Wolf tactical squad and heavy weapon detatchment lay strewn around the bullet ridden ruins that Kalliston had materialised in. Looking to the west he saw the cause of the commotion. The last survivng Space Wolves - their Terminator Armoured "Wolf Guard" had arrived and were making their presence felt, massacaring the remains of Sektoth's squad of Disk Riders. Kalliston smiled as he felt the tell-tale buzz of imminent teleportation, his second squad of reinforcements appearing behind the Space Wolves. A curt nod of his head was all the invitation his warriors needed. They opened fire.Hilights:
+ Space Wolves almost lost on turn two. Only the luck of a single terminator making both of his 5++ invuln saves kept the Space Wolves in the game long enough for help to arrive.
+ Interceptors absolutly rock. Zapped themselves across the board on turn 1, shot up some Long Fangs and made them flee.
- The Blood Claws survived a Terminator assault, ran, rallied and recharged. Their charge bonus allowed them to kill all the termies
- No Psychic Shenanigans. The enemy had a Rune Priest.
That's all for now folks. Expect a Kson related update in the next few days though!
Bassie