I made some corrections to the format, this is kinda the general standard we expect of lists for asked for Rating. Some kind of introduction, background and general tactics are also generally required, you may want to take a look at the
Big List thread to see what is the standards we ask before Rating.
Now that being said, this is an Ulthwé list (incidentally my second Eldar army of choice) and I would leave the list to Gutstikk to Rate for he is involving himself in the Ulthwé POC just now, but a Gut Score won't be generous with your list as is, I suggest (again) that you write some background and Tactics involving that list to get the best of it.
Now, is this list finished or are you open to suggestions to get it even better? I understand you made second in a RT, congrats for that, but I see a few points that could get improved, and Rating will not be made until possible changes are made.
HQ: 695 pts
Eldrad Ulthran - x pts
10 Seer Council Warlocks - 320 pts
- 3 Warlocks normal as equipped
- 5 Warlocks w/destructor
- 1 Warlock w/enhance
- 1 Warlock w/embolden
- Wave Serpent w/Brightlance, Spirit Stones, Vector Eng. - 165 pts
ELITE: 321 pts
Fire Dragons X 9 w/Exarch Dragon Breath flamer - 156 pts
- Wave Serpent w/Brightlance, Spirit Stone, Vector Eng. - 165 pts
TROOPS: 559 pts
Dire Avengers 5 - 60 pts
Storm Guardians X 10, 2 w/ flamers - 92 pts
Wave Serpent w/ Brightlance, Spirit Stone, Vector Eng. - 165 pts
Storm Guardians X 10, 2 w/ flamers - 92 pts
Wave Serpent w/Missile Launcher Spirit Stones Vector Eng. - 150 pts
HEAVY: 415 pts
Fire Prism - x pts
Fire Prism - x pts
Falcon w/Sh. Cannon Spirit Stone, Vector Eng. Holofield - 185 pts
Total Points: 1990 pts
Okay, here we go for
Starky's moc-score:1.. Anti-tank potential: Most of the units in that list have some AT capabilities and the range/mobility to bring it to bear, although I feel that some modifications could be done to improve this a bit, so overall Good 0.8
2.. Anti-MEQ potential: There is some combo available to deal with MEQ in this list, although all fragile and can be easily enough neutered given concentrated effort. However, the large number of Templates combined with Doom will see off even SM, so Above Average 0.7
3.. Anti-Horde potential: The sheer number of Blasts and Templates, combined with Doom should wipe off hordes from the tabletop quite efficiently, Very Good 0.9
4.. Ranged Firepower potential: Mostly short and long ranged firepower with little middle ground, but the list have great mobility and can bring it's shorter ranged weapons to bear where it count, so Good 0.8
5.. Assault potential: The Seer Council, Eldrad, Doom, Fortune have a good CC potential there, and despite not being very good at it, two Storm Guardian units supported by Doom are not to be sneezed at against a weak CC opponent, Above Average 0.7
6.. Scoring Units / point level: Three Scoring Unit at that point level is quite low considering the vulnerability of these units and not great, but the mechanised nature of the list and contesting possibility offer excellent possibilities, so Above Average 0.7
7.. Durability or Resilience: Double Fortune, lot of Fast Skimmers, Vectored Engines, mobility... I really think Holofields on the Prisms would be a better option than spamming V-Engines, but the list is Good in that regard, 0.8
8.. Flexibility: The entire list is a fast reactionary force easily able to outpace opponents bring the fight where it hurts the most, Good 0.8
9.. Mission Capability: Good in that regard, although Tank Shocking and KP denial isn't optimal (no Holofield on Prisms) and Assault could be more diversified, but overall Good 0.8
10. Dynamics and/or Theme: This list, although configured as a Reserve List, isn't really one with the lack of an Autarch. However, Eldrad's Divination rule compensate for first Turn AT vulnerability. Synergy is certainly there, although three HS choices may hurt in composition tournament wise, but the flavour is definitely Ulthwé, so Very Good 0.9
Rating = 7.9/10 Others may score it differently; A good, competitive list, mechanised is certainly one of the best way to go in 5th ed and it sports one of the best CC unit in the game, although I see the heavy use of Vectored Engines as overpriced it is certainly a form of KP denial. This list could do with a power weapon armed Autarch at least, if only for Reserve potential and could give a well needed boost and flexibility to the overall army.
Starky