(158) 1 Farseer w/ Fortune, Spirit Stones, Doom, Singing Spear, Runes of Warding, Runes of Witnessing
(132) 15 Storm Guardians w/ 2 Fusion Guns
(228) 9 Jetbike Guardians w/ 3 Shuriken Cannons
(162) 10 Dire Avengers w/ Exarch, Power Weapon and Shimmershield, Bladestorm
(130) + Wave Serpent w/ Twin-Linked Missile Launchers, Spirit Stones, Twin-Linked Shuriken Catapults
(95) 10 Defender Guardians w/ Scatter Laser
(187) 10 Howling Banshees w/ Exarch, Executioner, Acrobatic,
(130) + Wave Serpent w/ Twin-Linked Missile Launchers, Spirit Stones, Twin-Linked Shuriken Catapults
(97) 5 Fire Dragons w/ Exarch, Crackshot
(180) 1 Falcon w/ Holo Fields, Spirit Stones, Missile Launcher, Pulse Laser, Twin-Linked Shuriken Catapults
Total: 1,499
That was the last of my test-games. I was using:
Farseer – guide, doom, spirit stones, runes of warding, – 135
Avatar – XXX
10 DA – Exarch, PW & Shimmershield, Bladestorm, Defend – 177
10 Gaurdian defenders: EML - 100
10 Gaurdian defenders: EML - 100
6 Pathfinders – 144
10 Scorpions – Exarch, Power Claw, Stalker, Shadow Strike – 212
10 Harlequins – Spiritseer, all kisses – 250
3 Dark Reapers – Exarch, Tempest Launcher, Crack Shot – 147
2 Warwalkers - dual shuri-cans, Spirit Stones - 80
1500
The table continued the theme of having a building (AV12, 15 occupancy) in the center. The mission was annihilation with Pitched Battle. I won side and setup and claimed the top which had a ruin on the left, a forest in the center, and a larger forest in the right corner. in between each of these large cover areas was a guard tower that gave a 5+ save and a high vantage point. Down the middle was a road broken by the building with a small forest on the left edge of the road (about on the table edge) and some rocks next to the forest. Farce's DZ had a large ruin on the right, a forest under the building in the center, and had a small outpost (4+ cover) on the left.
I deployed one guardian squad in each of my corners (top left and right) and the Avengers in the center forest behind the hanger (building). Harlies went in between the left ruins and the center forest. Reapers went in the right lookout tower with Avvy the Avatar beneath them. Pathfinders infiltrated into the left center forest.
Farcey set up only his farseer with the Avengers in a serpent, the Banshees in a serpent, and the Dragons in the Falcon. The two serpents were in front of the Falcon (think triangle) on the right side of the table next to the Farceseer's ruins.
My first turn went awesomely after Siranaul decided against initiative stealing. My first EML shot at the Banshee's serpent (rightmost serpent) caused a 6" explosion and killed three banshees that had been riding in it. My reapers then proceeded to kill four more, pinning the Banshees. The harlies and Avvy moved up.
Farce shuffled his tanks and took out two reapers with their combined fire.
My scorpions came in on turn two and outflanked on the far side of Farce's ruins, too close to the remaining Banshees for comfort. An EML kills off another girl and they rout off the table. The other EML shakes the remaining (DA) serpent.
Farce fails to bring in the Guardians and Guardian Jet Bikes, but his stormies come into play on the Pathfinder's side. His falcon kills my Reaper Exarch. The Stormies fleet forward uncomfortably close to my pathies.
On my turn 3, the walkers fail to materialize. The harlies, scorps, and Avvy advance towards Siranaul's original deployment area (where he still mostly is). The Pathfinders kill a couple of stormies and an EML shot over the forest takes out 6 more (came from the guardians atop the left ruins). The right EML misses and Avvy shakes one of the tanks.
Farce gets the GJB in. He lights up the scorps, bringing them down to seven. The stormies fleet at the pathfinders and assault them. Pathies kill two stormies to three pathfinders and run away. The stormies consolidate into the forest. The dire avengers were dropped off 5" from my harlies and seer who were now in the open. They roll snake eyes for sight. Their serpent rolls 1,2 and kills two with shuricats after the EML plasma scatters away. The avengers become fortuned, the Harlies become doomed.
Turn 4 and the Walkers come in. I choose the left edge and they outflank 1" away from the stormies. Avvy advances, Scorpions advance out of the ruins...onto the wreckage and lose two to dangerous terrain. They run off of it, not losing any more. Avvy continues to advance and shakes the Falcon. Walkers charge Stormies and Harlies charge Avengers. Walker stomps two stormies, they don't break. Harlies kill two Avengers and take two wounds back.
Guardians fail to come in again for Siranaul. A bunch of shots ping off my Avatar (Thus earning him his name, Avvy). Scorpions get shot up a bit and are reduced in number. Another Stormie gets stepped on and they still don't break. The harlies rend some more Avengers to itty-bitty pieces and take one wound back. BTW, the Farseer with the Harlies and the Farseer with the Avengers had been having a duel. they can't kill eachother or wound. The Avengers do not break and the Harlies break off towards the jetbikes.
On my turn 5 the Harlies move 6" to be next to the bikes. They pistol tap them, killing maybe one and charge. The scorpions move towards this commotion made by the harlies and Avvy sort of wanders around, failing to glance what he shoots at. In combat the Stormies finally break and are chased down. The walkers consolidate behind the forest. The harlies go all stabby stabby on the bikes, not taking any wounds back and bringing the bikes down to 5 of 9. Unortunately, the bikes hold.
The guardians arrive for Farceseer and charge into the Harlies. The falcon drops off the Dragons in the ruins and the Scorps are melta'd to just the exarch. The serpent turns to face the exarch but can't kill it. The Avengers turn and run towards the cover, but don't enter it. The harlies kill the bikes down to one and the farseer stabs two guardians with his pointed stick. The guardians swamp the harlies in a mass of attacks and bring the seer down to one wound. She runs but isn't killed.
RANDOM GAME LENGTH: the game continues.
ON turn 6 some fun happens. The Siranaul's seer catches a shuriken in the skull and dies (shuriken cannon!) and another Avenger falls. They still won't run away. The right side EML blows off the Serpent's EML and the left side EML kills a few guardians (who don't run). Then Avvy shoots a melta into the Falcon and explodes it (pen and the extra +1 is nice) with the explosion catching two Dragons (who don't run away). The Scorpion exarch charges the Serpent, gets one hit, and rolls a 3 for penetration.
Farce kills the exarch to bring the game to a tie.
That was end of game, but we played another turn in which I EMLed the Guardians into running to claim the victory.
This looks like it will become my list. I will try to write it up tonite for the BIG LIST. Everything performed like i wanted, Scorps distracted, Avvy smashed, fire pinned.
Azore of Ath-Ron.