First painted model is posted
here.
EditI got my first game in with the list on Thursday, and it was a lot of fun. A huge difference from how my Dark Angels play.
The Solitaire was interesting to use. I, among other people, was expecting more offensive output from him. Granted, he did go into a squad of Marine bikers and kill 3 in one round, and 4 in the next. I will definitely have to try him in into a less tough squad next time to see how he plays out. Unfortunately he died before he could use his blitz for the full amount of attacks.
I did learn that while the majority of powers in the Phantasmancy Discipline are cool and could be really helpful, 95% of the time I need to use at least three dice each to reliably get Veil of Tears off on my three units of Troupes. Even when I know I will be charging that turn, the possibilities of breaking the squad or wiping them out are too great. Those possibilities mean that if it does happen, my clowns are stuck out in the open. In the game, there was a turn where I wanted to try getting off another power and only used two dice per Veil attempt and failed all three.
Finally, looking at the weapons for the units, I am wondering if I need to reconsider how I distribute the toys? Having three of each in every Troupe squad means they are versatile, but I felt that the number of models utilizing the weapons in each squad left them at inadequate numbers. With the way I have the list built, I could easily redistribute them so every squad is specialised. Have one squad with Kisses, one with Caresses, and one with Embraces. I am most likely going to try this out next time and see how it pans out.