Hi everyone!
Lately an army list concept has been knocking around in my head, and while I'm sure about what the core of it will be comprised of, I'm unsure of the support elements that can make up for the list's weak points. First, let me start with the list as it stands (it uses the Pale Courts Battlehost in the Doom of Mymeara supplement):
Pale Courts Battlehost (Core Formation) 735 Points Total
- Forgotten Remnants Traits:
> Aspect Lord-Shrine (Shadow Spectres)
Farseer 130
Skyrunner
Spirit Stone of Anath'lan
4 Warlocks 200
Skyrunners
5 Shadow Spectres 135
Exarch
5 Shadow Spectres 135
Exarch
5 Shadow Spectres 135
Exarch
Aspect Host (Auxiliary Choice) 480 Points Total
10 Dire Avengers 160
Exarch w/Power Weapon and Shimmershield
10 Dire Avengers 160
Exarch w/Diresword and Shuriken Pistol
10 Dire Avengers 160
Exarch w/Diresword and Shuriken Pistol
Living Legends (Command Choice) 220 Points Total
Asurmen, the Hand of Asuryan 220
Points total so far: 1235
My thoughts on the list so far:
- Asurmen will be the warlord
- Asurmen will join the unit of Dire Avengers with the shimmershield
- the farseer and seer council will be focusing on blessings and maledictions instead of direct damage (they won't need to focus on damage, Dire Avengers and Shadow Spectres shell out enough of that as it is)
- the Shadow Spectres will have a solid hold on the anti-armor role, given how the ghostlight rule works
- the Dire Avengers will be the frontline elements in the list, screening for the shadow spectres and seer council, getting aided via blessings or supporting fire as situation dictates
- there is synergy between the Diresword and the shadow spectre exarch's power Shadow of Death. That's why I decided to include so many direswords in the list
Possible additions to the list I thought of:
- the Crimson Death formation: the list lacks a reliable way to deal with flyers, so having 3 flyers that specialize in air combat is a natural choice
- Engines of Vaul formation: Given all the units in this list that operate best at 18" range, having long range fire support elements would be another obvious choice. Arguments could be made for either fire prisms or nightspinners, both could work well in this list
- Aspect Host (including Dark Reapers/Swooping Hawks/Striking Scorpions/Howling Banshees): Including another aspect host, this time diversifying the aspects chosen could increase the utility of a list that is otherwise quite straightforward
- Wraith-Construct (Wraithknight): A solid choice that most people opt for regardless of the list
- Lord of the Undying Host: The Wraithseer is an intriguing unit in itself, and having wraithblades to absorb the opponents heavy hitting units would be nice, although their purpose would overlap with the Dire Avengers a bit
Obviously, I've been thinking of this concept for awhile now, but I'm more interested in your thoughts. How do you feel about the synergy of the units so far? Would you remove anything as it stands or would you only add to it? What would you add?
P.S. I've used units and formations from the Doom of Mymeara supplement, so I apologize if my using these things has left you unable to comment. They are just too tempting not to use