1500 Pts - Tyranids Roster - Tyranids - 1500 - Barbed Strangler Army 6
HQ: Warriors (4#, 238 Pts)
1 Hive Tyrant @ 131 Pts
Adrenal Glands +1 WS; Toxin Sacs +1 St; Twin-linked Barbed Strangler
3 Warriors @ 107 Pts
Extended Carapace +1 Save; Toxin Sacs +1 St; Scything Talons (x3); Deathspitter (x2);
Barbed Strangler (x1)
Elite: Warriors (9#, 321 Pts)
3 Warriors @ 107 Pts
Extended Carapace +1 Save; Toxin Sacs +1 St; Scything Talons (x3); Deathspitter (x2);
Barbed Strangler (x1)
3 Warriors @ 107 Pts
Extended Carapace +1 Save; Toxin Sacs +1 St; Scything Talons (x3); Deathspitter (x2);
Barbed Strangler (x1)
3 Warriors @ 107 Pts
Extended Carapace +1 Save; Toxin Sacs +1 St; Scything Talons (x3); Deathspitter (x2);
Barbed Strangler (x1)
Troops: (40#, 520 Pts)
8 Ripper Swarm @ 104 Pts
Toxin Sacs +1 St
8 Ripper Swarm @ 104 Pts
Toxin Sacs +1 St
8 Ripper Swarm @ 104 Pts
Toxin Sacs +1 St
8 Ripper Swarm @ 104 Pts
Toxin Sacs +1 St
8 Ripper Swarm @ 104 Pts
Toxin Sacs +1 St
Heavy Support: (3#, 421 Pts)
1 Carnifex @ 125 Pts
Twin-linked Barbed Strangler
1 Carnifex @ 148 Pts
Enhanced Senses +1 BS; Barbed Strangler; Venom Cannon
1 Carnifex @ 148 Pts
Enhanced Senses +1 BS; Barbed Strangler; Venom Cannon
Total Roster Cost: 1500
Model Count: 56
Wound Count: 160
Theme: Bring mass stranglers to the table.
Strategy: anti-infantry ranged support.
Ok this variation is one of my favorites because it's just fun to use ripper swarms every now n again. Unlike the other lists this one isn't as well balanced and effective because well...ripper swarms < gaunts in more ways than one. However it can still be very rewarding it's a bigger gamble but can pay off greatly.
Pros:
- Ripper Swarms can damage vehicles with ease. Str 4 with 4 attacks per base on the charge is amazing. Plenty glancing results to disable damn near any vehicle.
- Ripper Swarms tie up units pretty well and can cause a lot of damage with str 4.
- The barbed strangler provides great support for rippers as they can pin units at range and prevent them from shooting at the ripper swarms to ensure they make it over to the enemy lines
- 40 Swarm bases won't go down easy
- Great survivability in terrain
- No need for synapse
Cons:
- Rippers can't fleet
- Vulnerable To Blast and Instant Death
- Demands terrain to ensure safety
- Tyrant & Carnifexes are vulnerable going base
Feel free to comment but keep it above the belt.
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