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Author Topic: The Make-Up-A-Statline-For-A-Person Game!  (Read 12811 times)

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Offline Mr_Blubbercakes, lord of the salami schmitar.

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The Make-Up-A-Statline-For-A-Person Game!
« on: June 25, 2009, 03:07:39 PM »
the aim is simple as the title suggests you make up a statline for a  person, fictional or non-fictional, these must be fairly sensible and fitting, these may include wargear and special rules/powers.

no chuck norris, dali llama, vin diesel, or MR.T statlines please.
we all know its

WS10 BS10 S10 T10 W1 I10 A17000 LD12 SV 1+

done.
« Last Edit: June 26, 2009, 01:41:12 PM by Mr_Blubbercakes, lord of the salami schmitar. »
ARMIES [W/L/D]
Reapers of the Ether: 1500pts [1/2/1 its all good]
Death Guard [1/0/0 still being play tested]
Shootii Druchii? [Under theoryhammer]

Mr. Blubbercakes turns your hair green...

yes, even those ones!

Offline Raktra (So long, I guess)

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Re: The Make-Up-A-Statline-For-A-Real-Person Game!
« Reply #1 on: June 25, 2009, 04:17:36 PM »
You missed out Schwarzenegger ;)

Offline Cakes on a plane

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Re: The Make-Up-A-Statline-For-A-Real-Person Game!
« Reply #2 on: June 25, 2009, 04:33:02 PM »
George Bush

WS:1 BS:1 S:3 T:3 W:1 I:1 A:1 LD:1 Sv: 7+



Losing to Raktra consistently since 2007...still

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Offline Craftworld Iba-Nez

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Re: The Make-Up-A-Statline-For-A-Real-Person Game!
« Reply #3 on: June 25, 2009, 04:36:15 PM »
forrest gump

ws 3 bs 3 s3 t 3 w1 i1 ld8 sv5+ fleet of foot and stubborn special rules
The object of war is not to die for your country, but to make the other bastard die for his

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Offline Calamity

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Re: The Make-Up-A-Statline-For-A-Real-Person Game!
« Reply #4 on: June 25, 2009, 04:38:21 PM »
George Bush

WS:1 BS:1 S:3 T:3 W:1 I:1 A:1 LD:1 Sv: 7+





Spot on!  Also, here's one for T.V cop Gene Hunt, star of the shows Life on Mars and Ashes to Ashes:

WS:5 BS:5 S:4 T:3 W:3 I:3 A:3 LD:9 Sv:5+

He's also stubborn, and suffers from rage.
« Last Edit: June 25, 2009, 04:39:44 PM by Land Rover Tangi »

Offline Raktra (So long, I guess)

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Re: The Make-Up-A-Statline-For-A-Real-Person Game!
« Reply #5 on: June 25, 2009, 04:40:36 PM »
Uri Geller

WS:2 BS:5 S:2 T:3 I:6 W:3 A:1 LD:10 SV:3++
He has ALL the psychic powers. ALL OF DEM.

Offline Cakes on a plane

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Re: The Make-Up-A-Statline-For-A-Real-Person Game!
« Reply #6 on: June 25, 2009, 04:46:13 PM »
Martin Riggs

WS:9 BS:8 S:6 T:6 I:9 W:4 A:3 LD:10 SV:4+, 4++

Eternal warrior and 'Sarcasm' psychic powers
Losing to Raktra consistently since 2007...still

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Offline Mr.Tanks

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Re: The Make-Up-A-Statline-For-A-Real-Person Game!
« Reply #7 on: June 25, 2009, 04:56:03 PM »
USAF Thunderbolt pilots

WS:0 BS:0 S:1,000,000 T: 1,000,000 I:0 W:10 A: 3,200 (rpm) SV 3+

All friendly units within 24" must immediately take a number of wounds equal to the number of models in the unit, with no cover save granted, after all, no one expects incompetent pilots to shot their own side.
What I cannot crush with words, I shall crush with the tanks of the Imperial Guard!

Offline SuckerPF3

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Re: The Make-Up-A-Statline-For-A-Real-Person Game!
« Reply #8 on: June 25, 2009, 05:12:54 PM »
Dick Cheney

WS-1 BS-5 S-3 T-3 W-2 I-3 ld-10 Sv-5+

Equipment: Shotgun

Special Rules: Angry Republican: Dick Cheney never fires at the enemy, instead if his unit fails a leadership test, dick shoots a member of the squad in the face (roll to hit and wound as normal) if Dick wounds a model this way the squad automatically passes its failed leadership. You may never use Dick's Leadership to make your leadership test.

Offline Tethesis

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Re: The Make-Up-A-Statline-For-A-Real-Person Game!
« Reply #9 on: June 25, 2009, 06:00:12 PM »
Bear Grylls ("The Bear Essentials")

WS7 BS6 S4 T10 W3 I5 A2 LD10 SV 6+

No one is tougher (or more disgusting) than him.

Equipment: His Bear hands and whatever he gets his hands on of stone age technological level.

Special Rules:
"Will eat ANYTHING": Bear can (and will) take a bite out of anything. This gives him +1D6 attacks in CC.
"Un-squeamish": Nothing disgusts or scares Bear. This counts as having "Courage" and will fight better against Nurlge (They are just so yummy). This gives him +1 WS and +1 I against Nurgle.
« Last Edit: June 25, 2009, 06:01:49 PM by Tethesis »


Eldar fight dirty! d(ºwº)b

Offline Screwhead

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Re: The Make-Up-A-Statline-For-A-Real-Person Game!
« Reply #10 on: June 25, 2009, 06:25:29 PM »
George Bush

WS:1 BS:1 S:3 T:3 W:1 I:1 A:1 LD:1 Sv: 7+

Special Rules: George Bush always starts play in reserves and may bever be put into play. Every turn George Bush is in reserves, all your cocaine mysteriously vanishes.

Offline 4084595657

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Re: The Make-Up-A-Statline-For-A-Real-Person Game!
« Reply #11 on: June 25, 2009, 08:08:24 PM »
Dr. Gregory House

WS: 2 BS: 1 S: 3 T: 3 W: 1 I: 2 A: 1 LD: 10 Sv: 6+

Special rules

Gregory House MD: Re-roll one failed save per turn
Injured Leg: Due to House's injured leg he moves and charges at 3 inches and run rolls are made on a D3
Hotrod Cane: So many inturns and fellow doctors have felt the wrath of house's superior intellect but the focus of all the knowledge is indeed from this cane. It allows house to re-roll leadership and psychic tests.
Miserable: House may never join a squad unless the character Dr.James Wilson is within that squad, if Wilson is removed as a casualty then House ceases to be part of that squad.
Psycher: House may use the following psychic powers:
- Sarcasm: A power in-which the opponents confidence takes a slight knock - reducing its leadership by 2 until the end of the opponents next turn. This power has an 18 inch range and does not affect fearless targets.
- Physcological analysis: House can foretell the actions of an enemy and possibly avoid oncoming attacks, he gains a 6+ invulnerable save when cast sucessfully.

« Last Edit: June 25, 2009, 08:09:29 PM by Killer Rabbit »

Offline Raktra (So long, I guess)

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Re: The Make-Up-A-Statline-For-A-Real-Person Game!
« Reply #12 on: June 25, 2009, 08:22:04 PM »
Since Rabbit stole my idea, I present to you, WILSON.

Dr. James Wilson
WS: 2 BS: 1 S: 3 T: 3 W: 1 I: 2 A: 1 LD: 10 Sv: 6+

"House, you're an ass" - House listens to Wilson. House can only join a squad if Wilson is in it.

"Medicinal Marijuana" - on a 4+, one enemy unit can't do anything this turn because they're enjoying a good roller.

Note to self - these aren't real people.

Offline Calamity

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Re: The Make-Up-A-Statline-For-A-Real-Person Game!
« Reply #13 on: June 25, 2009, 09:36:07 PM »
Crap, neither was my first one.  :P

Hears one for Simion Cowel:

WS:2 BS:3 S:3 T:3 W:1 I:4 A:1 Ld:8 Sv:5+

'Aura of Smugness': All enemy units treat Cowel as a 'Perferred Enemy'.

'That was the single, worst...': Psychic Attack: Target suffers severe blow to self-esteem.  All models in targeted unit suffer an immediate strength 7 AP 1 hit, which causes pinning.

Offline JackofBlades

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Re: The Make-Up-A-Statline-For-A-Real-Person Game!
« Reply #14 on: June 26, 2009, 01:25:25 AM »
Okay I'll give this a try

Jeremy Clarckson

Ws:2 Bs:2 S:2 T:3 W:5 A:1 Ld:7 Sv:6+

Special rules:
Dissing the ride: once every shooting phase Jeremy can make one shooting attack at an enemy vehicle. He sums up exactly why he hates it, leading to the crew to abandon it as they are swayed by his powerful rethoric. On a to hit roll of six however Jeremy unexpectely likes the ride and vehicle can move six inches extra in the next movement.

No fashion sense: Jeremy is always the worst dressed man on the battlefield. It hurts people eyes just to look at him. Shooting attacks against Jeremy need to be mades using the night fighting rules. If the night fighting rules are already in effect this rule is canceled; the hidousness of Jeremies outfit is obscured thanks to the darkness.
« Last Edit: June 26, 2009, 02:00:06 AM by JackofBlades »

Offline Big Bad Wolf

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Re: The Make-Up-A-Statline-For-A-Real-Person Game!
« Reply #15 on: June 26, 2009, 01:35:36 AM »
Another non-real person... but...

James Bond

WS | BS | S | T | W | A | Ld | Sv |
5       5    4    6    4    4     8    5+

The Golden Gun - Pistol, wounds on 2+, AP2

Special rules:
Eternal Warrior


« Last Edit: June 26, 2009, 01:37:27 AM by kaihneshin »
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Rule #2 - Double Tap

Offline Thalandir

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Re: The Make-Up-A-Statline-For-A-Real-Person Game!
« Reply #16 on: June 26, 2009, 02:42:32 AM »
Hmmmm.....Jack Bauer! (another Character  ;))

WS:7 BS:7 S:5 T:5 W:4 I:6 A:5 Ld:10 Sv:3+

Jack Bauer is armed with a Plasma pistol which never Gets-Hot! and a power weapon

Special Rules: Fleet of Foot, Deep Strike, Infiltrate, Acute Senses

Damn it!
Jack Bauer is prone to yelling, "Damn it!" a lot. He may use this ability whenever he assaults or is assaulted by an enemy unit. This unit must pass a Leadership test with a -2 modifier. If it fails, its WS drops to 1 for the rest of the turn as its members are reluctant to fight when their ears are full of noise. Note that if Jack is with a unit and uses this ability, roll a D6. If a 1 or 2 is rolled, his unit must also pass a -2 modifier Ld test or suffer the effects of the rule.

Stubborn
Jack Bauer is stubborn and confers this to anyone in his unit. Note that if the unit he is accompanying is subjected to the "Damn it!" rule, their Stubborn rule will not prevent the -2 modifier.

Just in the nick of time...
Any mines or explosives planted on a battlefield by the enemy are removed when Jack Bauer enters play

Main Character
As the main character of the show 24, Jack Bauer can never truly die and as such he has a 4+ invulnerable save and the Feel No Pain USR.

~Thal
« Last Edit: June 26, 2009, 02:46:42 AM by Thalandir; Surgical Elf »


Surrounded by your glory, what will my heart feel? Will I dance for you Jesus, or in awe of you be still?
Will I stand in your presence, or to my knees will I fall?
Will I sing, 'Hallelujah'? Will I be able to speak at all?
I can only imagine...

Offline red_leader

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Re: The Make-Up-A-Statline-For-A-Real-Person Game!
« Reply #17 on: June 26, 2009, 03:06:57 AM »
Admiral Ackbar:
WS:2 BS:4 S:3 T:3 W:2 I:3 A:1 Ld:10 Sv:6+
Admiral Ackbar has no equipment of any kind, except a snappy white suit.

Special Rules: It's a Trap!

It's a Trap!
If your army includes Admiral Ackbar after all deployment moves are made, if you think you are going to lose, you can shout "It's a Trap" and you are then allowed to pick up all your models and leave.

Offline JackofBlades

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Re: The Make-Up-A-Statline-For-A-Real-Person Game!
« Reply #18 on: June 26, 2009, 03:13:55 AM »
Richard Hammond

Ws:2 Bs:2 S:3 T:3 W:1 A:1 Ld: 7 Sv:6+

Special Rules:
Small Target: Richard is small, very small and as such he's quitte easy to miss in the hushle that is a battlefield. As a result Richard gets a plus 1 for every cover save.

Hamster mania: years of systematic abuse by Jeremy have caused Richard to hate the word hamster. If someone in the vicinity utters the word hamster Richard will fly in a homocidal rage and viciously attacks the user. If your opponent uses the word hamster at any point in the game, Richard gains the furious charge and rage special rules. However if you use the word hamster, Richard immediately switches sides and gains the furiouis charge and rage special rules.

Offline Tethesis

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Re: The Make-Up-A-Statline-For-A-Real-Person Game!
« Reply #19 on: June 26, 2009, 03:14:34 AM »
I thought it was supposed to be REAL people ::)

Here's one dedicated to the fallen king of pop:

Michael Jackson

WS10 BS0 S3 T3 W1 I8 A3 LD8 SV 6+

Equipment: Pop Gloves (all hits in CC cause automatic wounds which do not ignore armour saves), Pop Attire (the flashy outfit in cambination with MJ's flashy moves make him really difficult to follow. MJ can only be struck on a 6, both in CC and from ranged attacks).

Special Rules:
"Moonwalk": Confuses enemies into thinking MJ is charging when he is actually fleeing. MJ can leave any fight whenever he wants.
"SCREAAAM!": MJ can perform a supersonic scream attack that paralyzes all enemies in a large area. Allies within 6" frenzy in adoration and are allowed to re-roll failed leadership tests. Enemies within 6" lose one attack.


Eldar fight dirty! d(ºwº)b

 


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