"The bloodied shephard" guides his people from world to world, attempting evasion at all costs to reach the enclaves. If there is to be a home, if at all possible, Farsight must be the answer.
However with the "seperation." the Ethereals have launched investigation on the matter, and even in such places as N`dras, peace must riegn in the empire. Soon if not sooner, "the bloodied shephard" must fight his own race, in order to save his people from the Ethereals that cared not for their life.
(almost looks like a campaign)
The following may not be taken in a "bloodied shephard" army.
Ethereals, Kroot, Vespid, pirahna skimmers, broadsides, pathfinder teams, xv8 crisis battlesuit team, tau sniper drone teams.
firewarriors count as 0-2
Stealth teams count as 0-2
and the following forces are counted as 0-1
Skyray missile defence gunships
Hammer heads
Special rules
Comrad brothers
"the bloodied shpehard" deems self protection best suited to his only trusted, as such units other then Shas`vre bodyguards may not join him.
Firewarrior scarcity
Firewarrior squads are limited to 6-8
Resource rationing
"The bloodied shephard" reserves usages of equipment, as such firewarrior teams may only field photon grenades, and either pulse rifle or carbine. The Shas`ui may only choose from the following bonding knife, or a hard wired target lock. They may choose a devilfish to go along with them.
No twin linked weapons be used.
no special issue items are allowed, it remains dubious that they would be allowed such an honor.
no drones other then as a fast attack choice.
Stealth teams are relied upon for multipurpose items, as such may field their regular weapon selections.
vehicles be they limited acquire more of the resources, as such may also take thier regular selections
Only "the bloody shephard" may don the shield generator, he and his bodyguard may select freely from the options available.
Tau gue`la
Standard rules apply
(any mods let me know, because I wish to use this in my army)