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Age of Sigmar => Age of Sigmar => Topic started by: Irisado on May 12, 2018, 05:15:57 AM

Title: New Edition of Age of Sigmar on its Way
Post by: Irisado on May 12, 2018, 05:15:57 AM
Warhammer Fest Live Blog - Warhammer Community (https://www.warhammer-community.com/2018/05/11/warhammer-fest-live-blog-2gw-homepage-post-1/)

In view of the short time in which this game has been on the market, I think that's a real slap in the face for gamers who have spent a lot of money on the rulebooks and expansion books to release a new edition so soon.  I wish that I could say that I am surprised, but I am not.  I am glad that I haven't spent any money on this game, as I had a feeling that this would happen.  I so very much would have liked to have been mistaken.

Regarding any changes in the forthcoming edition, what do think GW will do and/or what would you like them to alter?  I hope that they will reconsider the rules for shooting.  I really don't like the concept of missile troops being able to shoot other units while in close combat.  I would also like to see something changed to make heroes less fragile or vulnerable, especially for armies which depend on them to function, such as my Death force.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Looshkin on May 12, 2018, 05:49:17 AM
Warhammer Fest Live Blog - Warhammer Community (https://www.warhammer-community.com/2018/05/11/warhammer-fest-live-blog-2gw-homepage-post-1/)

In view of the short time in which this game has been on the market, I think that's a real slap in the face for gamers who have spent a lot of money on the rulebooks and expansion books to release a new edition so soon.  I wish that I could say that I am surprised, but I am not.  I am glad that I haven't spent any money on this game, as I had a feeling that this would happen.  I so very much would have liked to have been mistaken.

Regarding any changes in the forthcoming edition, what do think GW will do and/or what would you like them to alter?  I hope that they will reconsider the rules for shooting.  I really don't like the concept of missile troops being able to shoot other units while in close combat.  I would also like to see something changed to make heroes less fragile or vulnerable, especially for armies which depend on them to function, such as my Death force.

It is quite early for a new edition, but with that said, I think (based on zero facts) that it'll be a slight shift. Tweaks here and there to refine the game a bit. Also, I agree with the areas they should look at changing.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Calamity on May 12, 2018, 05:52:42 AM
Thing is though, the core rules of AoS are a free four page pamphlet.  If they decide to simply rewrite that with tweaks to shooting and so on, everything would be still viable.  Although my instinct is they're going to make it more involved (and expensive) than that.  :P

As for changes, I always felt that the key to fix AoS shooting is to make every missile weapon function like a pistol in 40K.  That is to say, if enemy models are within 3" of you you'll have to shoot them first.  And you can't shoot at enemy units if friendly models are within 3" of them...unless you're skaven, in which case, the rules of the unique Valhallan order take effect.  Or maybe the Valhallan order should be the standard...

Also, they might want to look at the initiative roll.  But there's players like me who've come to hate it, and then there's those who love it.  An AoS site I know voted overwhelmingly in favour to keep it as it is.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Grand Master Lomandalis on May 12, 2018, 06:41:27 AM
I will agree that this is really early for an edition change.

I kind of kook at this as GW creating better games by learning from both of their systems.

When AoS came out, it was an entirely new rules set that had some cool features and complaints from the players.  When they redid 40k for 8th, they learned from what they did in aos and improved it.   Now, I see this as them learning from 40k and seeking to improve on AoS
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Irisado on May 12, 2018, 07:06:55 AM
As for changes, I always felt that the key to fix AoS shooting is to make every missile weapon function like a pistol in 40K.  That is to say, if enemy models are within 3" of you you'll have to shoot them first.  And you can't shoot at enemy units if friendly models are within 3" of them...unless you're skaven, in which case, the rules of the unique Valhallan order take effect.  Or maybe the Valhallan order should be the standard...

Why not just make it really simple and have the rules stipulate that missile weapons cannot be fired when the model is engaged in close combat?  It makes sense and doesn't require a lot of convoluted explanations.

Quote
Also, they might want to look at the initiative roll.  But there's players like me who've come to hate it, and then there's those who love it.  An AoS site I know voted overwhelmingly in favour to keep it as it is.

The initiative roll is a concept that I'm used to from my days of playing Epic Space Marine, so I don't have an issue with it.  It can take a bit of getting used to if you're not familiar with it though.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on May 12, 2018, 07:09:21 AM
The video mentions change to spells, no shooting out of combat, and using all hero command abilities. The two new miniature lines being released with it look awesome too. I love age of Sigmar, I look forward to this. From the sounds of things, it's less a new rules set, but more a finessing of the core rules of the game.

Plus, the new spell miniatures look sick! I need those. The giant ball of fire with teeth is so cool!

Also, a new edition doesn't mean invalidating the existing battletomes. 40k went from 3rd to 7th edition without invalidating codexs n edition changes, for example.

Also, the new nighthaunt models are so cool! The new black coach is absolutely stunning. 


And the best thing so far!

"Sigmar, you can't solve all your problems by opening new chambers"
"LIKE HELL I CAN'T!" *Slams fist on open chamber button*


Edit

They have a new article on just the new rules. Sound exciting. And look Irisado! They are going to have the maps you always wanted!

New Edition of Warhammer Age of Sigmar: Your Essential Guide - Warhammer (https://www.warhammer-community.com/2018/05/12/new-edition-of-warhammer-age-of-sigmar-your-essential-guide-may12gw-homepage-post-3/)
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Calamity on May 12, 2018, 08:01:15 AM
I will agree that this is really early for an edition change.

I kind of kook at this as GW creating better games by learning from both of their systems.

When AoS came out, it was an entirely new rules set that had some cool features and complaints from the players.  When they redid 40k for 8th, they learned from what they did in aos and improved it.   Now, I see this as them learning from 40k and seeking to improve on AoS

Absolutely.  It might actually turn out to be a really good way to do things.

Why not just make it really simple and have the rules stipulate that missile weapons cannot be fired when the model is engaged in close combat?  It makes sense and doesn't require a lot of convoluted explanations.

Even better.  Something needed done though.  Right now shooting units have an inherent advantage over all melee units, in that they can always attack twice, with the first one being aimed at any unit within range and los without penalty.

The initiative roll is a concept that I'm used to from my days of playing Epic Space Marine, so I don't have an issue with it.  It can take a bit of getting used to if you're not familiar with it though.

It certainly makes the game interesting that's for sure.

The video mentions change to spells, no shooting out of combat, and using all hero command abilities. The two new miniature lines being released with it look awesome too. I love age of Sigmar, I look forward to this. From the sounds of things, it's less a new rules set, but more a finessing of the core rules of the game.

Plus, the new spell miniatures look sick! I need those. The giant ball of fire with teeth is so cool!

Also, a new edition doesn't mean invalidating the existing battletomes. 40k went from 3rd to 7th edition without invalidating codexs n edition changes, for example.

Also, the new nighthaunt models are so cool! The new black coach is absolutely stunning. 


And the best thing so far!

"Sigmar, you can't solve all your problems by opening new chambers"
"LIKE HELL I CAN'T!" *Slams fist on open chamber button*


Edit

They have a new article on just the new rules. Sound exciting. And look Irisado! They are going to have the maps you always wanted!

New Edition of Warhammer Age of Sigmar: Your Essential Guide - Warhammer (https://www.warhammer-community.com/2018/05/12/new-edition-of-warhammer-age-of-sigmar-your-essential-guide-may12gw-homepage-post-3/)

The new Nighthaunt looking particularly haunting.  ;)
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Irisado on May 12, 2018, 08:06:54 AM
Also, a new edition doesn't mean invalidating the existing battletomes. 40k went from 3rd to 7th edition without invalidating codexs n edition changes, for example.

Not immediately, but it means that they will be invalidated sooner than later, as new battle tomes are released to replace the existing ones.  All of this so soon after they have been released is problematic for me.

Quote
Also, the new nighthaunt models are so cool! The new black coach is absolutely stunning.

I haven't seen the Black Coach, but I have little doubt that a new model would be a vast improvement on the old one.

I've found the video here (https://www.youtube.com/watch?v=bWljwmoaVAU&feature=youtu.be&utm_source=GamesWorkshop.com&utm_campaign=fbce6a9e61-GW_12th_May_AoS_Announcement_ENG&utm_medium=email&utm_term=0_c6e14e39d2-fbce6a9e61-114069417) for the Nighthaunt release.  Those models are superb and the voice-over is excellent.  When GW gets it right, they really do get it right.

Quote
They have a new article on just the new rules. Sound exciting. And look Irisado! They are going to have the maps you always wanted!

The maps are what I wanted to see, yes.  I'm glad that I saved my money, as if they're going to develop the lore, I'm much more interested in buying a new book.

Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on May 12, 2018, 09:02:01 AM
Today feels like Christmas for me. I can't wait for all this AoS stuff to come out  :D
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Calamity on May 12, 2018, 09:06:11 AM
You guys heard of Warhammer Legends too?  Might help to settle the baggage of the world that was.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Irisado on May 12, 2018, 09:11:15 AM
There's already another topic (http://www.40konline.com/index.php?topic=231086.0) for discussing that, so we're aware ;).
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on May 12, 2018, 09:45:36 AM
The new teaser videos, and spell models look really cool.

Warhammer Fest Live Blog - Warhammer Community (https://www.warhammer-community.com/2018/05/11/warhammer-fest-live-blog-2gw-homepage-post-1/)

Post Merge: May 12, 2018, 09:58:12 AM
In the future, please use the modify button. Double posting is against the forum rules, and for that reason, the system merged your posts.

There is an faq for the new edition. Confirmed, you use your existing battletomes. Anything changed will be a free download.

https://www.warhammer-community.com/2018/05/14/your-intro-to-the-mortal-realms-may-12gw-homepage-post-4/ (https://www.warhammer-community.com/2018/05/14/your-intro-to-the-mortal-realms-may-12gw-homepage-post-4/)

Title: Re: New Edition of Age of Sigmar on its Way
Post by: Irisado on May 12, 2018, 11:43:12 AM
The second link generates a 404 error for me.

There is an faq for the new edition. Confirmed, you use your existing battletomes. Anything changed will be a free download.

This is potentially good news, particularly in the short-term, but it's whether this stays true in the long-term.  After all, pledges were made about the rules being free at the inception of Age of Sigmar and that was only true up to a certain point.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Wyddr on May 12, 2018, 11:45:24 AM
They're saying the rules are still going to be free, but yeah you'll need books if you want scenarios and stuff.

The Nighthaunts look great. The new book sound cool. They might just get me to buy it.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Calamity on May 12, 2018, 11:51:24 AM
Rumor is CPs will be a thing now.  Hopefully they'll avoid the problems that 40k's version have had.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Irisado on May 12, 2018, 12:02:42 PM
They're saying the rules are still going to be free, but yeah you'll need books if you want scenarios and stuff.

Yes, I'm not being clear enough.  The core four page rules will still be free.  It's all the army material which is likely to be affected by the edition change and is probably going to result in new battle tomes in the future that I'm referring to in terms of the rules.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Myen'Tal on May 12, 2018, 12:51:58 PM
I'm with Killersquid on the new changes and models. I'm super excited for the Nighthaunt and the Sancrosant Chamber, which I certainly did not expect :). I have some of the battletomes, but I won't be too miffed if some of them get updated (some of the older ones really need an update too!). Might have to sacrifice my idea of a daughters of Khaine army and replace it with some new ones about the Nighthaunts 8).

However, I do see and understand the opinions that disagree with the new edition coming soon. I don't think it is too too soon, Age of Sigmar is approximately three years old, so I guess GW bit the bullet a bit early by one year. However, as Calamity pointed out before, if GW has learned new tricks and things from 8th edition, then I am excited to see what they are going to put into practice with the new AoS edition :).
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on May 12, 2018, 01:10:13 PM


Yes, I'm not being clear enough.  The core four page rules will still be free.  It's all the army material which is likely to be affected by the edition change and is probably going to result in new battle tomes in the future that I'm referring to in terms of the rules.

From their own words, the battletomes will still be 100% relevant. All the warscrolls and core rules for the game are still free.

New battletomes would be coming out regardless of a new edition anyway.

Gw official says you don't need to buy anything extra to play the new edition. The new book is mainly for background and senarios. 





Post Merge: May 12, 2018, 01:13:51 PM
In the future, please use the modify button. Double posting is against the forum rules, and for that reason, the system merged your posts.

Here is the link again for the faq

http://whc-cdn.games-workshop.com/wp-content/uploads/2018/05/WarhammerAgeOfSigmar-QA.pdf (http://whc-cdn.games-workshop.com/wp-content/uploads/2018/05/WarhammerAgeOfSigmar-QA.pdf)
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Irisado on May 12, 2018, 02:13:18 PM
From their own words, the battletomes will still be 100% relevant.

Until they release new ones for the new edition which replace the ones that they have already released for some armies.

Quote
Gw official says you don't need to buy anything extra to play the new edition. The new book is mainly for background and senarios.

I agree that this is exactly what GW is saying.  Having played using warscrolls, the free rules, and nothing else though, it's not exactly the most tactical, engaging, or enjoyable experience.  As we've discussed before, a lot of the supplementary material makes the game much better in a number of respects.  It will depend on exactly what changes are made to the free core rules though, so let's see :).
Title: Re: New Edition of Age of Sigmar on its Way
Post by: magenb on May 13, 2018, 02:03:58 AM
In view of the short time in which this game has been on the market, I think that's a real slap in the face for gamers who have spent a lot of money on the rulebooks and expansion books to release a new edition so soon.

AoS was released in 2015

GW's life cycle is 2-4 years for 40k so yeah it sounds about time for a new release.

Given GW's approach has been to have a living rule set (yay we are all beta testers...), I suspect and hope that new edition changes are used to propel the story forward as well as fixing up issues. On the flip side, I wouldn't be surprised if they start dropping support for the fantasy armies.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Irisado on May 13, 2018, 05:35:05 AM
The cycle used to be longer than it is now.

There are positives to a faster pace of change, in view of the core rules being free, since it should fix certain problems, such as the shooting while in close combat issue, faster and lead to a higher quality game more quickly.  It's not the core rules that I'm worried about in terms of updates though.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Changeyname on May 13, 2018, 06:51:55 AM
The cycle used to be longer than it is now.

Not really though
Codex: Space Marines as an example:
2nd:1995
3rd:1998
4th:2004
5th:2008
6th:2013
7th:2015
8th:2017
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Irisado on May 13, 2018, 08:55:22 AM
The cycle I'm referring to is the core rules, so let's compare like with like here.  Looking at Warhammer's release schedule for the core rules, the picture is thus:

First edition - 1983
Second edition - 1984
Third edition - 1987
Fourth edition - 1992
Fifth edition - 1996
Sixth edition - 2000
Seventh edition - 2006
Eighth edition 2010
Age of Sigmar 2015

Even looking at your list, the two year turn around has become a recent phenomena for rules and army supplements.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on May 13, 2018, 09:40:40 AM
Regardless of length of time, all games evolve over time. AoS has been a very clean game, especially once the handbook came out and gave the game structure.

If they have tweaks and improvements to the core rules, I'd much rather see the core rules updated, than what's happening with 40k and it's endless series of Errata's and FAQs.

From what they've been saying so far, what's planning to change with AoS isn't major. Sounds more like tweaks and small updates. I'm happy to have the core rules updated to reflect this.

Sounds like the biggest changes, will be with spells (as they have those amazing models they teased yesterday to represent spells roaming the tabletop), so they will need some way to implement that. And introduction of command points. So we'll see.

Not sure how command points will be distributed, as AoS isn't a detachment based game. I really like the structure on building armies in AoS, and I dislike the detachment system in 40k. I don't mind command points, I think it's a neat system.

The only thing I miss from 40k when playing AoS are command re-rolls lol. 


Edit: From looking at the new dice on the Live Blog, what looked like dice for 'command points' are really just dice for marking effects in the game, like being on cover, running and such. But, we'll see. Terrain dice is something a long time coming though :)

June is a close target for the release, and it sounds like the new starter box will be nighthaunts and the new Stormcast chamber, as a lot of the models they teased look like mono-build models. It's nice seeing death in the starter box, as they are Beginning to be the biggest threat in the narrative right now.

We'll be getting teasers soon, so I'm looking forward to getting more information before getting too worked up.

Title: Re: New Edition of Age of Sigmar on its Way
Post by: Irisado on May 13, 2018, 11:22:06 AM
If they have tweaks and improvements to the core rules, I'd much rather see the core rules updated, than what's happening with 40k and it's endless series of Errata's and FAQs.

I'm in complete agreement with you about this.  If this is the approach that they take long-term, I would be happy with that.

Quote
June is a close target for the release, and it sounds like the new starter box will be nighthaunts and the new Stormcast chamber, as a lot of the models they teased look like mono-build models. It's nice seeing death in the starter box, as they are Beginning to be the biggest threat in the narrative right now.

It's great to see the undead being represented in a starter box like this.  It certainly never happened back in the core starter set for Warhammer Fantasy.  If I knew anyone who played, I'd be tempted to buy this.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on May 13, 2018, 01:10:32 PM
Yeah. I've been getting less and less excited about 40k since 8th dropped, mostly with how involved the game is with its erratas and changes all the time. I feel that everything that 40k should be doing right, AoS has gotten right from the start (or at least since handbook 1)

Have you been reading the weekly stories on the malign portants site? They are worth checking out. They give a more personal spotlight to the events in the Mortal Realms, and Death, and Nagash has been very prominent as a threat for all sides.

Chaos is an established threat, and still has a firm control of the realms, but after the realmgate wars, order has gained a solid foothold. Nagash is super pissed at the Aelves, and Sigmar (and everyone alive too, lets me honest), so I'm really enjoying this narrative. Nagash is scary, and it's coming out that way.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Calamity on May 13, 2018, 01:55:59 PM
Doesn't Nagash put the frighteners on everyone?  Chaos champions and even Sigmar himself?

Also, these command points.  Are we going to be spending them on stratagems?  Because honestly, the allegiance traits that exist with (most) battletomes are like stratagems anyway, and arguably better implemented ones at that.  Based on turn number or units killed or so on rather than farming points with your army build.

Maybe there will be four lists of stratagems relating to the grand alliances, and after generating your points you can see which one you can perform that turn.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on May 13, 2018, 02:27:49 PM
Yeah, during the Dread Solstice campaign, Nagash held off the forces of all three other grand alliances which were invading Shyish. He could be stopped, but he was delayed, and a bunch of heroic souls trapped in Shyish were released, souls from the Age of Chaos, Myth and the World-That-Was.

I think Nagash's biggest hates are on Sigmar, Aleves and Slaanesh, as all three have 'stolen' souls of the dead, which he believes rightly belongs to him.

About Command points, and Strategems. GW has said nothing about either in their new edition promotional stuff yet. So, if they are going to be part of Age of Sigmar, it's hard to speculate how they'll be implemented. Especially, as battletomes are staying.

There was a 'CP' system introduced in malign portants, which was a universal system, with different 'lores' you chose, an you spent Prophecy Points on to use different abilities during the game. I could see that being a good way of doing it, especially if it's included in the core rules.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on May 15, 2018, 05:38:16 PM
Some new bits on the new edition. Everything here sounds good to me! I'm happy for any/all of these changes.

AoS 2.0 Roundup, Confirmed and current Rumours!

Hi Everyone, i've been following the leaks and stuff very closely so I thought I would put down everything I've found out so far in the one spot so people can discuss and I can update

Confirmed

- No Shooting out of Combat
- Command point system
- All command Abilities can be used
- Persistent Spells

Rumours

- New Starter set is Stormcast Sacrosant Chamber vs Nighthaunt
- June 12th Release
- Command point systems is the same as Malign Portents (Roll D6 beginning each turn, get more points based on certain criteria, look at Pg. 50 in Malign portents book)
- No more reinforcement points, summoning will cost Command Points, e.g Nurgle will need to have enough points to summon first and then can use command points to summon, also look at Legion of Sacrment ability, this makes more sense with command point rules
- Since Maggotkin battletome this is the new standard for all armies and they were written with new rules in mind
- Starsoul maces no longer auto hit
- Artifacts now cost command points
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Irisado on May 16, 2018, 05:12:09 AM
The best piece of news in that list is definitely no shooting out of combat.  It makes sense and makes shooting units balanced.  I never forget having multiple units of mine annihilated by Flamers of Tzeentch shooting at them even though the Flamers were in close combat from turn two onwards.  No more of those shenanigans sounds good to me.

Persistent spells and the rumoured changes to reinforcement summoning seems appealing as well.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Calamity on May 16, 2018, 06:26:37 AM
It all sounds good to me.

When they say no shooting out of combat, can you still shoot at the units you’re engaged with? 
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on May 16, 2018, 07:19:34 AM
Unknown. It's not confirmed if there is no shooting at all, or only shooting with who you're engaged with.

I'm not expecting much of the core rules to change, just added too, so it's safe to assume retreating will kibosh shooting for the turn.

My faction has no shooting, so either way it doesn't effect me ha ha ha. :-)

Apparently the new spell models are big. The knashing teeth Model is apparently the same size as a stonehorn.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Calamity on May 17, 2018, 11:54:00 AM
Speaking of the Maw, the Ironjawz faction focus is out. (https://www.warhammer-community.com/2018/05/17/17th-may-faction-focus-ironjawzgw-homepage-post-3/)  It was Slaves to Darkness yesterday.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on May 17, 2018, 12:20:03 PM
That article didn't really say too much, to be honest. But, I'm interested to hear more about the persistent spells. Apparently the teaser tomorrow will talk about the hero phase. 

Also, someone has apparently confirmed the new starter box is the new Stormcast chamber vs nighthaunts. Looks to be including all of the new models they showed at Warhammer Fest.

Faeit 212: Warhammer 40k News and Rumors: The Contents of the 2nd Edition Age of (http://natfka.blogspot.ca/2018/05/the-contents-of-2nd-edition-starter.html?m=1)

Looks comparable to the Dark Imperium box. I could easily see the new AoS box being the same price as the 40k starter with those models and a hardcover rulebook included. Both miniature lines do like like they are mono-build, which would be the case if they are in a starter box (takes up less space on the spruce). Both look fantastic, and I'd be hard pressed to decide which one I'd like more!
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Calamity on May 18, 2018, 06:34:58 PM
So now we know how command points and abilities will work. (https://www.warhammer-community.com/2018/05/18/18th-may-rules-preview-command-abilities-and-command-pointsgw-homepage-post-2/)

I like this system.  You can only fit so many battalions into your list so spamming should be limited.  And now some characters will become more important.  I'm thinking of the Aspiring Deathbringer for example.  He has a decent command ability, but since the Mighty Lord's one is better, it would never be used until now.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on May 18, 2018, 07:16:19 PM
Yeah. There are so many characters with cool abilities, who'll never be your general. This system is awesome.

Battalions are really hard to take as well, so it's a nice trade off for taking them.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Irisado on May 19, 2018, 06:48:15 AM
I'm still not the biggest fan of the command point system.  To me, it just adds an extra tier of rules that are not really needed.  That said, if they are going to continue with it, this seems like a decent way of managing the system.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Calamity on May 19, 2018, 07:23:47 AM
Yeah it's a simple system that shouldn't be too hard to manage.  I'd use little coins or tokens to manage mine.  At present, the only Overlord character with a command ability anyway is the Admiral, who'll likely be my general, so I'll barely even deal with the system.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on May 19, 2018, 07:55:50 AM
It'll add another layer of universal abilities onto the game, but it seems like a very simple mechanic so shouldn't be hard to manage.

Calamity, I feel you. My Flesh Eaters have effectively no command abilities, that's one part of the hero phase I skip lol.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Calamity on May 19, 2018, 01:35:43 PM
@ Killersquid

Really?  I’m surprised by that...but then again, they were an early faction weren’t they?

Also, I was waiting for today’s faction focus...then I realised that it was Saturday.  :P
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on May 19, 2018, 04:39:40 PM
There is one today! Hosts of Slaanesh!

Flesh eaters have command abilities, but they are all summoning abilities, so currently not too useful, especially as I never take a ghouls King as my general lol.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Myen'Tal on May 19, 2018, 06:23:16 PM
So here's a quick question for you guys: So is the new edition rulebook for Age of Sigmar like an evolved version of the General's Handbook. I understand we're getting new lore and rules for the game itself and other faction mechanics. But can we expect any point changes this time around? Would be nice if we saw some price cuts to battalions and units for the various factions that need them (or an increase adjustment too).
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on May 19, 2018, 06:41:16 PM
It's completely seperate to the handbook. It's an update to the core rules.

The handbook is the book for ways to play. They did say a new handbook will be coming out at the same time.

Personally, I think it's important that battalions are expensive. They were too good in handbook 1,as they were auto-includes. Now, you have to actually weigh the cost of the battalion, to the rules you get out of it. They couldd go down 25-50pts though. 
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Myen'Tal on May 19, 2018, 07:23:34 PM
Oooh, alright thanks for the information, Squid :)!

I know the Idoneth Deepkin only released a couple weeks ago, but I'm already hoping for a few adjustments, at least on the Eidolon, Aspect of the Sea and the Leviadon :P 8). Maybe they won't happen, but I'm still hoping lol.

On another note, I'm personally interested in how GW will handle lore in the new edition. My problem with the current lore is not even that there is not much available at the moment. I guess I just don't really how they focus each and every faction around a particular God Aspect and theme everyone around the AoS pantheon.

Stormcast Eternals: Warriors blessed by Sigmar, clad in sigmarite, and hail from the capital of Azyr, Sigmaron.

Tzeentch Arcanites: Mortal cultists and beastmen who worship the Great-Changer, whose magic is all-based around transmutation (burning, withering, mutating, etc), and whose warriors clad themselves in Change metal (lol).

Sorry, I'm rambling ;D. I love the AoS models and the actual game, but I feel like the lore provided in each battletome could use some individuality outside of the Gods that lead the factions and whatnot. I feel like Warhammer Fantasy has more of an edge over Age of Sigmar in that department.

Hope that makes sense in some way. Still cannot wait for the new edition!

Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on May 19, 2018, 07:55:58 PM
Well, the game is only three years old, so it's not going to have the same level of background as other games, like 40k, which have been around for three decades lol.

I think you'll be hard pressed if you want the game to not be revolved around Gods, as they play an integral part to the lore. Not all the factions are as invested. The two factions you chose are pretty much 'the most' invested in the Gods, as one is litterally the followers of a God, and the other is created and lead by one.

Factions like Kharadron Overlords, Free Peoples (and many other Order factions), most of Destrction, and Flesh Eater Courts could happily exist without the Gods mucking around.



Title: Re: New Edition of Age of Sigmar on its Way
Post by: Myen'Tal on May 19, 2018, 08:27:01 PM
What you say about the factions I chose is true ;D, but I am an elf devotee so I guess I'm kind of a hypocrite lol ;). Maybe I should read some of the Black Library books on some of the Aelf factions, maybe I could find more of what I'm looking for in there? It's not that I do not like the gods, I think some of them are really great. I just don't like that the factions that are centered around them just breathe in the philosophy of their deity and don't really think about much else for the time being, according to the lore we have so far.

You're probably right though, once the lore gets fleshed out over the next couple years I'm sure it'll much more satisfying :).

Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on May 19, 2018, 09:09:19 PM
Well, Chaos and Death are pretty much all about their Gods. Besides the Flesh Eater Courts, who do their own thing.

For Destruction, none are directly lead by a God.

For Order, only the Stormcast and Sylvaneth (out of those released so far) are super dependent on Gods.

Some Aelf lore for you. Nothing has been known about them until the Deepkin and Daughters of Khaine book came out.

Aelves are in a funny place with all this. When the wory-that-was, was destroyed, Slaanesh absorbed all the souls of the Aelves that died. So, when the Aelf gods arrived to the Moral Realms, they couldn't find any Aelves anywhere.

But, long story short the Alf gods tricked and captured Slaanesh, and have been leaching the Elf souls from it to create new Alves, with mixed results. Both the Daughters of Khaine, and the Deepkin are a little..broken.. from being inside a Chaos God.

Morathi (who is not a God), stole too many souls, which sort of revealed where Slaanesh is to other parties. Nagash is now angry with the Aelves, for taking the souls of the dead, and Slaanesh for the same reason.

Since the realms of Light and Shadow are more or less the two main realms that the Aelves inhabit, and Slaanesh is trapped between them, I can see the Hosts of Slaanesh beginning to discover where their God is trapped and trying to get it back.

There is apparently another faction of Aelves yet to be revealed who inhabit the realm of light.

Long story short, I can see the conflict between the various Aelf factions and Slaanesh Hosts to start picking up in the lore soon.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Myen'Tal on May 19, 2018, 09:21:44 PM
Cool stuff, Squid, I'm especially anticipating those Hysh Aelves of Tyrion and Teclis, though that won't be for a while I think. Malerion also has his own faction of Aelves too, if I remember correctly. Morathi and him seem completely separated faction-wise, so I think they would be interesting too. Good thing GW wasn't like, "You know, what if we updated all of the Aelven factions this year!?!? :P".

I find the Daughters of Khaine lore intriguing because Morathi isn't really the Herald of Khaine, and that Khaine is really dead, but could be resurrected, etc. That's the kind of political intrigue I would like to see fleshed out a bit more. Morathi still remains an interesting character and how she handles the Daughters of Khaine armies is really interesting.

I also think we'll see some Slaanesh stuff around the winter season I think. Once the Dark Prince finally breaks free of the cage, I agree that I think things will kick off in a really cool way.

I think of all the factions that aren't really devoted to the gods, I like the Ironjawz the most out of all of them. Might become a second phase army once the Idoneth and Daughters of Khaine are out of the way. Or not, Sisters of Battle or Dark Eldar are competing for that spot lol.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Calamity on May 20, 2018, 02:54:27 PM
Look Out Sir! comes to AoS (https://www.warhammer-community.com/2018/05/20/20th-may-rules-preview-look-out-sirgw-homepage-post-2/), and Faction Focus: Maggot Of Nurgle (https://www.warhammer-community.com/2018/05/20/20th-may-faction-focus-maggotkin-of-nurglegw-homepage-post-3/) too.

Shooting those Stormcast heroes isn’t getting any easier.  :P
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on May 20, 2018, 05:50:02 PM
I do like it though. I'm glad it's just a negative modifier, rather then a true 'look out sir'.

Stormcast have good shooting, so it'll hurt them too  ;)
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Calamity on May 26, 2018, 11:17:13 AM
Endless spells (https://www.warhammer-community.com/2018/05/26/26th-may-endless-spellsgw-homepage-post-2/) and Skaven (https://www.warhammer-community.com/2018/05/26/26th-may-faction-focus-skavengw-homepage-post-3/).

Living spells becoming monsters of a sort with wizard bounty hunters trying to dispel them is an interesting bit of fluff.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Irisado on May 26, 2018, 02:10:25 PM
Endless spells are a much better idea than the mysterious terrain that was introduced for Warhammer.  I quite like the idea behind them and it does fit with the world that has been built for Age of Sigmar.

Regarding the Purple Sun of Shyish (The Purple Sun of Xereus in all but name), it looks suitably menacing for my undead force, but the rules for End Given Form seem a bit confusing to me.  Are they saying that units whose models only have one wound, but number more than six models, will suffer the more damaging effects of the spell as well?  If so, that is potentially very nasty for large infantry units.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Cavalier on May 26, 2018, 04:46:14 PM
The more I see of AoS the more I want to play. These endless spells look absolutely sick. I love stuff like this. While I'd like something a bit more "Planescape" than He-Man (both of which I love to death) the bizarre nature of the game is what really draws me in. These living spells take that to 11. Its only a matter of time before I dive in.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Wyddr on May 26, 2018, 04:57:57 PM
The more I see of AoS the more I want to play. These endless spells look absolutely sick. I love stuff like this. While I'd like something a bit more "Planescape" than He-Man (both of which I love to death) the bizarre nature of the game is what really draws me in. These living spells take that to 11. Its only a matter of time before I dive in.

Ditto. I'm going to have to spin-up the propaganda engines to sell it to friends. Nobody I know plays.  :-\
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Cavalier on May 26, 2018, 05:58:47 PM
@Wydrr- Same here bud. I'm probably gonna get my brother a get started set and maybe try to find a Silver Tower box to get some other people interested. Something about 40k screams you have to have 2000pts and a big huge army! But AOS is such that I can imagine a lot of battles being small inter-dimensional raids and being just as thematically satisfied.

Sort of a tangent... but what I like about it is that its still as over the top as ever but also super bizarre which is one of the more underrated elements of all the GW stuff. To me it feels MUCH more bizarre than 40k in terms of models (stuff like the Deepkin Reavers and the Tzaangors which I love)
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Myen'Tal on May 26, 2018, 06:03:27 PM
I hear you guys, being in Mississippi for the last couple of years, I could never find anyone that was interested. I was just going to build an army and hope to move out to a locale where wargaming is more popular. Now that I've moved into Nashville, TN, there's a Games Workshop store about 20-30 minutes from where I live. A friend and I have decided to get into Age of Sigmar with the new edition. Just purchased 3 units of Akhelian Guard and the Akhelian King for the Idoneth Deepkin. Cannot wait for the new edition to come out!

Do we know the release date of the 2nd Edition? I know it's sometime in June, but haven't been able to find much. I thought I saw 12th of June as a rumor, but I'm not sure if that is from a credible source? Doesn't really fall in line with GW's release schedule.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Irisado on May 28, 2018, 05:46:24 AM
Rules Preview: Summoning, For Free! - Warhammer Community (https://www.warhammer-community.com/2018/05/24/24th-may-rules-preview-summoning-for-freegw-homepage-post-2/)

I really like the changes to summoning.  The previous rules about having reinforcement points really didn't work very well in my opinion, so this is a much better idea.  I think that tying it to the way in which different armies play also adds a narrative dimension to playing the game which I find very interesting.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Calamity on May 28, 2018, 02:40:33 PM
Finally the Overlords are the focused faction (https://www.warhammer-community.com/2018/05/28/28th-may-faction-focus-kharadron-overlordsgw-homepage-post-3/).  The Thunderers Retreat ability is going to be useful, but I'm more interested in the points reduction.  We need those, badly.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on May 28, 2018, 10:57:45 PM
80pt drop on the gunhauler takes that model off the shelf, that's for sure. Kharadron Overlords are a fairly mono-build faction at the moment. A points drop would do wonders to fix that.

I do see thunderers getting a new lease on life, as they will be one of the few missile units you can't tie up in combat.

I'm going to need to think on how I can get outflanking units into my force to big down artillery and missile units *cough* judicators *cough*

, but the rules for End Given Form seem a bit confusing to me.  Are they saying that units whose models only have one wound, but number more than six models, will suffer the more damaging effects of the spell as well?  If so, that is potentially very nasty for large infantry units.

The larger effect is for units whose individual models have a wounds characteristic of 6 or more. If the models have wounds of 5 or less, then the better effect is applied.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on June 5, 2018, 09:22:19 AM
So, the new starter box was officially announced today.

Soul Wars Announced - Warhammer Community (https://www.warhammer-community.com/2018/06/05/soul-wars-announced/)

Ho-lee-amphetamine parrot This looks amazing! I recommend watching the trailer. It's really cool.

I love both of the miniature lines. I might need to pick up this box for my second faction!

I'm also a big fan of the box for endless spells, and I'm glad all the rules for them are in the box.

The Handbook 2018 will be the same as other books, so invaluable.

The Objectives and Dice all seem cool too, but not things I'll be gunning for Day 1.

Looks like for me, the new Rulebook, Handbook, and Sorcery box will be day 1 buys for me. I can't wait for my Ghoul King to use some of these endless spells!

Title: Re: New Edition of Age of Sigmar on its Way
Post by: Myen'Tal on June 5, 2018, 11:40:23 AM
All of this stuff looks great! Not sure when I'll actually try to get my hands on it, but I'll at least pick up the books if nothing else :). The models look great too, especially loving the new Stormcast, they seem quite a bit more dynamic than what came out originally in 2015.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Irisado on June 6, 2018, 04:38:53 AM
The video is very reminiscent of the cut scenes from Total Warhammer II.  It also has some images which are definitely inspired by the Lord of the Rings, Skyrim, and indeed the Deatheaters in Harry Potter.  I quite like, but the Nighthaunt one was better.

I like the fact that Nighthaunt is present in the starter box and I really like the names that GW has devised for all of this.  It really does all look very promising.  The only concern for me is the number of expansions that are already being generated here.  I was hoping that this was going to be a trap that Age of Sigmar would not fall into.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Looshkin on June 6, 2018, 04:52:21 AM
That starter box looks tremendous. Just a superb number of minis in addition to all of the books. The models are probably even higher quality as the Death Guard in the 40k starter set, and that's really saying something because those DG minis are the best starter minis I have ever seen.

The magic expansion seems good, although the price point will have a lot to do with whether I pick it up. I think it's probably going to be somewhat pricey though, if it includes all of the persistent spell minis, as they're not small.

The General's Handbook will likely be another must buy. They're such high quality and everyone says how much they add to the game.

The other thing I'm most excited by is the Nighthaunt Gloom paint. I just hope it goes through an airbrush ok so that I can speed paint all of the minis in this set. The Hexwraith Flame I'm less enthused about, but I'm sure a lot of people will get good mileage out of it.

Finally, the presentation of that video was excellent. GW really are hitting it out of the park with what they're producing these days.

Really excited for this release in a way that the original AoS never grabbed my attention.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on June 6, 2018, 11:45:24 AM
All of this stuff looks great! Not sure when I'll actually try to get my hands on it, but I'll at least pick up the books if nothing else :). The models look great too, especially loving the new Stormcast, they seem quite a bit more dynamic than what came out originally in 2015.

Agreed, and they also allow every order Army the ability to get a wizard for casting/dispelling. I'm sure they will be very popular. Especially the one which can once per game auto dispel.

That starter box looks tremendous. Just a superb number of minis in addition to all of the books. The models are probably even higher quality as the Death Guard in the 40k starter set, and that's really saying something because those DG minis are the best starter minis I have ever seen.

The magic expansion seems good, although the price point will have a lot to do with whether I pick it up. I think it's probably going to be somewhat pricey though, if it includes all of the persistent spell minis, as they're not small.

The General's Handbook will likely be another must buy. They're such high quality and everyone says how much they add to the game.

The other thing I'm most excited by is the Nighthaunt Gloom paint. I just hope it goes through an airbrush ok so that I can speed paint all of the minis in this set. The Hexwraith Flame I'm less enthused about, but I'm sure a lot of people will get good mileage out of it.

Finally, the presentation of that video was excellent. GW really are hitting it out of the park with what they're producing these days.

Really excited for this release in a way that the original AoS never grabbed my attention.

Agreed, all looks really good.

The video is very reminiscent of the cut scenes from Total Warhammer II.  It also has some images which are definitely inspired by the Lord of the Rings, Skyrim, and indeed the Deatheaters in Harry Potter.  I quite like, but the Nighthaunt one was better.

I like the fact that Nighthaunt is present in the starter box and I really like the names that GW has devised for all of this.  It really does all look very promising.  The only concern for me is the number of expansions that are already being generated here.  I was hoping that this was going to be a trap that Age of Sigmar would not fall into.

Well, there is always going to be additional books and suppliments. It's just not mandatory stuff to play. The only expansions so far has been malign portants and these endless spells, and neither are mandatory to play. 

There will be a lot of value in the endless spells too, so I'm excited to see them in game. Especially as they will cost points to use. Thank god.

The only thing I'm concerned about is command ability spam/stacking. That could get really gross really quick, and can lead to a lot of deviating turn 1's.

I do like how they are implementing summoning, as free summoning was the one thing I was most worried about when announced, as getting models for free is 1) very easy to abuse, and 2) really slows down the game.

It looks like all the factions which can Benifit from this change have decent restrictions to keep it balanced.

Also, not needing reinforcement points let's some less-used units get a chance to shine, life flame Pheonixs and Skar Bloodwrath, who were garbage before.

The faction focus articles are fairly useless, mostly waffling along about nothing. But I do enjoy the bewildering unit recommendations at the end.

Oh, you play Dispossessed? You should take a Gunstock Gunhauler! Umm, no, no one wants to take a Gunstock Gunhauler, thanks though. 160pts for a one shot gun that hits on a 4+? No thanks. Lol.

I think the thing I am most excited about, is being able to theme your army on a specific realm, allowing extra artifacts. I think that's super cool, and allows a wealth of possibility for modeling and painting. 
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on June 7, 2018, 01:44:47 PM
An update to the setting. The Realmgate Wars are over. The Soul Wars are begun. Look out chaos, Nagash is taking the wheel, and he's pissed!

https://www.warhammer-community.com/2018/06/07/7th-june-the-war-for-soulsgw-homepage-post-2/#utm_source=Facebook&utm_medium=Facebook&utm_campaign=AOS&utm_content=AoSSoulsarticleJun7 (https://www.warhammer-community.com/2018/06/07/7th-june-the-war-for-soulsgw-homepage-post-2/#utm_source=Facebook&utm_medium=Facebook&utm_campaign=AOS&utm_content=AoSSoulsarticleJun7)

I'm really excited that the Lore of AOS is updated with every release. It's not a static setting at all. I'm also glad to see Death get some time to shine.

As long as the can get a good meal, my ghouls are happy to serve the Great Necromancer.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Irisado on June 7, 2018, 05:19:43 PM
This is more like it.  A much more interesting and in-depth narrative is starting to come to the fore.  The realms themselves still require a lot more work, but at least the factions and their motivations are starting to take on more of a shape in the lore.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on June 14, 2018, 09:43:12 AM
New website is launched with the new core rules as a free pdf like before. 16 pages now, instead of 4.

Warhammer Age of Sigmar - Games Workshop (https://ageofsigmar.com/?utm_source=GamesWorkshop.com&utm_campaign=db7fff7403-GW_14th_June_AOS_New_Site_ENG&utm_medium=email&utm_term=0_c6e14e39d2-db7fff7403-114962081)
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Irisado on June 14, 2018, 05:54:40 PM
I appreciate the fact that information is now easier to find that it was before and I rather like the new banner as well.  I think that it's good to see such effort being put into this game after a rather patchy start with the first edition.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on June 14, 2018, 09:55:32 PM
I'm very excited. I got to look through the new core book, and the malign sorcery book today. The core book is pretty much just all lore and maps, so I'm just so excited to get that.

The endless spell models are also a lot bigger than I though. The purple sun is larger than a dreadnought, and the gnashing jaws has got to be rhino sized.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Irisado on June 15, 2018, 04:23:37 AM
It looks as though I'll be buying the main book on that basis, as this is what I've been waiting for more than anything else.

I'm pleased to read that the spells are on the large side.  The Purple Sun of Shyish, in particular, ought to be substantial, given that it is meant to be vortex which roams the battlefield destroying everything in its path.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Calamity on June 16, 2018, 08:31:39 AM
I so excited for the new rules!  ;D

That bit about garrisoning in terrain...I wonder...with tweaks, could that become a new system for embarking and disembarking?  Because I’ve always thought that the Overlords really need a way for their troops to fight from the ships and this might be the way to do it.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on June 16, 2018, 12:07:48 PM
I so excited for the new rules!  ;D

That bit about garrisoning in terrain...I wonder...with tweaks, could that become a new system for embarking and disembarking?  Because I’ve always thought that the Overlords really need a way for their troops to fight from the ships and this might be the way to do it.


Looks to me like thye just want to clear up how terrain works, and prevent any feel-bad situations where units cannot be attacked, which was one of the reasons the Balewind Vortex was so broken before it was turned into an endless spell.

The rules for how Overlord ships work change, and I feel that if they gained an 'open-topped' rule, it'd be very hard to balance. It seems clear to me, that in any situation a unit is able to use attacks, it needs to be able to be attacked back. The change of the Balewind vortex and garrison rules more-or-less confirm this.

So, in my mind, the only way the Overlords could fight from their ships, is if the embarked units could be targeted as well. or else it'd be very easy to abuse.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Calamity on June 16, 2018, 12:39:10 PM
That’s why I was suggesting the garrison rules.  They could be attacked, but they would be both in cover and would receive the other bonus too, so it evens out.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Myen'Tal on July 1, 2018, 09:22:32 AM
Has anyone had a chance to pick up the Core Book and the General's Handbook yet? Just curious about what people think of the lore and the updated rules so far. Currently, I've picked up the digital edition of both books, but I'm perplexed about where to find the artifacts and command traits specific to each Mortal Realm? I keep finding the rules for playing in one of the Mortal Realms, but none of the stuff leaders can take from hailing from one.

Any advice would be appreciated ;D. Also, none of the Idoneth points have changed, but I guess that's too be expected. Would have loved to have seen a slightly cheaper Leviadon and maybe a tiny adjustment on the Eidolon, Aspect of the Sea, but it's cool, at least they didn't go up in points!
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Calamity on July 1, 2018, 10:00:05 AM
I have to get around to preordering the books.  If I wasn’t skint I would have already done so.  ;D
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Myen'Tal on July 1, 2018, 10:05:57 AM
I have to get around to preordering the books.  If I wasn’t skint I would have already done so.  ;D

If you like the Age of Sigmar App well enough and you happen to have a tablet, I would recommend buying the books through that. All of the books on the AoS App are always discounted pretty decently. You can get the more recent battle tomes for like $20. The Core Book is $31.00 and the General's Handbook is $15. Not sure what the prices outside of the U.S. are, but wouldn't hurt to check it out ;D.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on July 1, 2018, 10:43:32 AM
I bought the new core book, handbook and malign sorceries box. All are absolutely fantastic and we'll worth picking up. I spent the whole morning reading through the background in the core book today, it does a great job covering the Realmgate wars, and leading into the current conflict of the Soul Wars.  There is also information about all the factions too.

Handbook is like all the other handbooks. It's got 12 matched play missions, 6 new ones, and the 6 2017 missions.

The malign sorceries kit is also fantastic. All the spells go together without glue, and go together really quick, except for the Purple Sun, which is one crazy kit to build. Currently painting all my spells. Also, I need to study the malign sorceries book, to decide which realm I want my ghouls to hail from, and which realm artifacts I want to use.

Played a new AoS game too, against Kharadron Overlords. Turns out, frigates don't like being charged by crypt horrors,who'd have guessed? Lol. I am a big fan of being able to tie up shooting, but those gundatruck thunderers are slippery like eels.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Calamity on July 1, 2018, 12:04:49 PM
I have to get around to preordering the books.  If I wasn’t skint I would have already done so.  ;D

If you like the Age of Sigmar App well enough and you happen to have a tablet, I would recommend buying the books through that. All of the books on the AoS App are always discounted pretty decently. You can get the more recent battle tomes for like $20. The Core Book is $31.00 and the General's Handbook is $15. Not sure what the prices outside of the U.S. are, but wouldn't hurt to check it out ;D.

I forgot about the app!  Thanks for reminding me! :D  I would definitely get the GHB on digital at least.  For the Core Rulebook I’ll probably get a physical copy.  Probably. 
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Myen'Tal on July 1, 2018, 01:18:57 PM
@Calamity: No problem 8) ;)!

@Killersquid: Ah, so you need the Malign sorceries to see all of the Realm Specific Command Traits and Artifacts, no wonder I was so confused XP. Malign Sorceries I have not picked up yet, but aim to later this week.

Also really loving the fleshed out lore on the curse of the Stormcast Eternals. Some of the Stormhost are doing some messed up stuff lol. I've made it through just about the realm gate wars and am moving into the Soul Wars territory in the Core Book. Also, the art in this book is just completely phenomenal. I don't know who GW has hired recently, but this guy / these guys deserve some kind of award.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on July 1, 2018, 01:55:56 PM
The core rulebook is absolutely beautiful. I'm glad I picked it up.

The malign portants short stories detailed some of the darker paths the Stormcast Eternals took. I really recommend reading them, as those stories are the backdrop to Soul Wars.

Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on July 3, 2018, 01:50:31 PM
So, I finished reading the story part in the core book. It's amazing. There is no reason to get the Realmgate wars books, as the core book does as great job summerizing them, and so much more. 

I loved all the little mini stories, and reading about all the realms. Really great stuff. I thought I loved the setting for AoS before, but I know really love the setting.

My favourite mini story, is about an Idoneth Deepkin base hidden under an ocean of corpses in Shyish. The Skaven accedentally chew a tunnel from Blight City, into the bottom of the ocean, causing the ocean to drain (filling a part of Blight city with very wet zombies), as well as revealing to Nagash the once hidden Idoneth conclave.

The Skaven called the event the 'Time if the Drowned Rat'.

If you're interested in lore, the Core Book is utterly fantastic!

I've also been painting up my endless spells, looking forward to using some of them.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Myen'Tal on July 3, 2018, 06:58:22 PM
So, I finished reading the story part in the core book. It's amazing. There is no reason to get the Realmgate wars books, as the core book does as great job summerizing them, and so much more. 

I loved all the little mini stories, and reading about all the realms. Really great stuff. I thought I loved the setting for AoS before, but I know really love the setting.

My favourite mini story, is about an Idoneth Deepkin base hidden under an ocean of corpses in Shyish. The Skaven accedentally chew a tunnel from Blight City, into the bottom of the ocean, causing the ocean to drain (filling a part of Blight city with very wet zombies), as well as revealing to Nagash the once hidden Idoneth conclave.

The Skaven called the event the 'Time if the Drowned Rat'.

If you're interested in lore, the Core Book is utterly fantastic!

I've also been painting up my endless spells, looking forward to using some of them.

I read that one and loved it too! I think I liked that Idoneth trick that let them escape the Sea of Suicides unnoticed 8)... Or perhaps Nagash simply didn't care to deal with them at the time.

Also some of the new lore and artwork really makes me excited to see new Skaven ;D. There's one image where the Skaven are fighting someone, and the rats are clad in this heavy segmented plate, complete with the eye gards that kind of look like bug eyes! They didn't look like stotmfiends, so might be the new stormvermin? 

Edit: That image might be in the General's Handbook and not the core book. The artwork is somewhat fused together in my brain.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on July 3, 2018, 08:13:21 PM
Where is this artwork of the Skaven? Which page? I want to see what you're talking about!
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Myen'Tal on July 3, 2018, 09:42:02 PM
You know, I may have imagined it, Killersquid, because now I cannot seem to find it at all :P. I could have swore that I saw an artwork like that. Maybe I confused it with the Idoneth Deepkin art depicting them against the Skaven. I'll keep an eye out for it, but I combed both the General's Handbook and the Core Book, so I must have seen it somewhere else lol.

Sorry to get your hopes up! :(
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Irisado on July 4, 2018, 06:03:33 PM
The background information all sounds very interesting.  How many pages approximately are there about the narrative aspect in the book?  If it's on the substantial side, I may have to take a trip to Warhammer World to pick up a copy.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on July 4, 2018, 07:13:00 PM
Out of the 320page book, pages 1-220 are background. 1-72 is the story so far, 76-116 is about the realms and 118-220 is factions.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Irisado on July 5, 2018, 04:52:56 AM
That's the kind of ratio that I was hoping for.  It is this level of depth that was missing from the first edition, so this is a very encouraging development.  I really need to get this book on that basis.  Thank you for the information Killersquid :).
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on July 5, 2018, 09:11:38 AM
The Malign Portants short stories they've been putting out all lead to the new edition of AoS and Soul Wars, so I strongly suggest reading through those as well. They are short, and all available to read for free. They help give a really good sense to the character of the narrative, on a more personal level. The Core book is more grand sweeping stuff, but also amazing.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Calamity on July 5, 2018, 10:30:04 AM
I cannot wait to get my hands on the new book.  Despite my love of the game, AoS has been a mystery to me lore wise, so this will be an education.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Myen'Tal on July 5, 2018, 10:15:57 PM
@Killersquid: What spells and artefacts of Shyish do you think worth taking? I like the Banshee Blade and the Blade of Endings, and somewhat the Ragged Cloak or the Ethereal Amulet. For spells I'm liking Soul Flay and Unnatural Darkness. Just curious if I'm missing the usefulness of some of the other relics and spells.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on July 6, 2018, 04:24:27 PM
@Killersquid: What spells and artefacts of Shyish do you think worth taking? I like the Banshee Blade and the Blade of Endings, and somewhat the Ragged Cloak or the Ethereal Amulet. For spells I'm liking Soul Flay and Unnatural Darkness. Just curious if I'm missing the usefulness of some of the other relics and spells.


I've not spent a lot of time looking at spells, as you only get spells if you're fighting in a certain realm, and that can be decided by a dice roll before the game.. Artifacts though, you can decide durring army construction, so I've taken a closer look at those.


A lot of the artifacts are very situational based on the hero (and buffs they can get).


Your picks, are the ones I've leaned towards as well, with the Etherial Amulet being the best of the two tables.

I think the Realm which has the 'best' Weapons is Shadow. I think all of the 6 are pretty good, and the Dimensonal Blade, and Sword of Judgement are just crazy.

For Defensive artifacts, the Lens of Refraction, from the realm of light is increadible. Ignoring D3 mortal wounds on all nearby units is increadible. You can compleatly nullify a lot of magic-heavy armies spells with those, and can happily ignore most of the predatory endless spells.

I'm still deciding on a realm for my flesh eaters, mostly based on how I based them. They have arid cracked earth with shrubbery bases, so I'm thinking either Beasts, Death, or Shadow. I don't want to do death, as I figure my Court will have set up shop somewhere they can find fresh food.



Title: Re: New Edition of Age of Sigmar on its Way
Post by: Calamity on July 6, 2018, 04:45:21 PM
My friend sent me a list of artifacts.  I have to go check them out.  Especially the Chamon list. 

It’s a great time to be into AoS!  ;D
Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on July 6, 2018, 06:59:22 PM


It’s a great time to be into AoS!  ;D

This is the truth. I would always prefer to play AoS over any other miniature game. And, shadespire is also a phenomenal game too, so AoS is my world right now.
Title: Re: New Edition of Age of Sigmar on its Way
Post by: magenb on July 11, 2018, 09:48:15 AM
So any one played under the new rules as yet? I'm hearing locally that it feels fairly balanced so far.

Coming from a 40k environment I do like how the damage carries across to multiple models to stop hordes from getting out of control.


Are you able to mix sub factions under the new rules? As in mixing Ionrach and Mor'phann in different battalions in a Pitched game? Or would they be considered "Allies" and follow the same rules for bringing in models from another order army?


Title: Re: New Edition of Age of Sigmar on its Way
Post by: Lord of Winter and War on July 11, 2018, 11:03:46 AM
I've played a few games, and I love it. There are a few things I think will need to be fixed (mainly with adding to the rule of 1), but overall things are great. It's not really that different from the previous edition, which is good too.

The main culprits for bent things tend to be some of the Seraphon units, like Ripperdactlys, Lord Kroak, and the Engine of the Gods.

Stacking command abilities can be kinda silly too, as you can end up with damage 32+ Moonclan Grots lol. But, it's kinda fun too.

For mixing subfractions, you can't. In 40k, you can have word bearers and iron warriors in the same army, but in AoS it has to be your whole army. You can't ally the same faction in with itself either. This is something I wish 40k would also do. So, you'll never have different factions of Deepkin in the same army, for example.