Yeah so I'm just going to drop the seer council altogether then for now since I don't have enough painted warlocks.
So here is the final list. It's a bit different. No seer council and a vyper? Since I plan to start playing with a warhost once I get my guardian situation sorted out, I'd better start learning the ways of the vyper!besides it has good fire power regardless. It should be safe so long as I keep it out of bolter range since their heavy weapons have bigger threats to deal with. If I face tau though I pretty much just wasted 55 points unless I can get some quick shots through on a riptide or something. And btw I went with the starcannon because I wanted a low ap weapon. Something that won't bounce off armor saves and I had 5 points to spend. I'm really relying on my aspect warriors to shine/murder stuff as they are over a 1/4 of my army.
Game is tomorrow! Expect some kind of game run down, won't be a complete battle report
EDIT: the reason I didnt give the jetbikes heavy weapons is because I don't have the models and it's not a competitive enough game really for me to proxy. Otherwise I could drop the scatter laser from the WK and downgrade the starcannon on the vyper to put two scatter lasers in the unit
* Aspect Host (570pts)
(Rites of Battle, Shrinekeepers)
+1 Ballistic Skill
* Dark Reapers: 6 + exarch
(Ancient Doom, Inescapable Accuracy, Reaper Rangefinder, Slow and Purposeful)
* 6x Dark Reaper
6x Reaper launcher (starswarm missiles), 6x Starshot missiles
* Dark Reaper Exarch
(Fast Shot)
* Reaper launcher
Starshot Missiles
* Warp Spiders: 7 + exarch
(Ancient Doom, Battle Focus, Fleet, Flickerjump, Hit & Run, Warp Jump Generator)
* 7x Warp Spider
7x Death spinner (Monofilament)
* Warp Spider Exarch
(Iron Resolve)
Death Spinner (Monofilament)
* Warp Spiders: 7 + exarch
(Ancient Doom, Battle Focus, Fleet, Flickerjump, Hit & Run, Warp Jump Generator)
* 7x Warp Spider
7x Death spinner (Monofilament)
* Warp Spider Exarch
(Iron Resolve)
Death Spinner (Monofilament)
Eldar Craftworlds: Codex (2015) (Combined Arms Detachment) Selections:
+ HQ + (135pts)
* Farseer (135pts)
(Ancient Doom, Battle Focus, Independent Character, Psychic Disciplines: Daemonology (Santic), Divination, Runes of Fate, Telepathy, Psyker (Mastery Level 3), Rune Armour)
Ghosthelm (*), Runes of the Farseer (*), Shuriken Pistol (Bladestorm), Singing spear, The Spirit Stone of Anath'lan (Remnant of Glory) (The Spirit Stone of Anath'lan)
* Skyrunner
(Eldar Jetbike)
Twin-linked shuriken catapult
+ Elites + (335pts)
* Wraithguard (335pts)
* Wave Serpent
Serpent Field (*), Shuriken cannon, Twin-linked scatter lasers
* 5x Wraithguard
(Ancient Doom, Bulky, Fearless)
5x D-scythe (Distort scythe)
+ Troops + (280pts)
* Guardian Defenders (229pts)
(Ancient Doom, Battle Focus, Fleet, Mesh armour)
Platform with Scatter laser (Relentless)
* 11x Guardian
11x Plasma grenades (*), 11x Shuriken catapult (Bladestorm)
* Wave Serpent
Serpent Field (*), Twin-linked scatter lasers, Twin-linked shuriken catapults
* Windriders (51pts)
(Eldar Jetbike)
3x Windrider with twin-linked Shuriken catapult (Ancient Doom, Battle Focus)
+ Fast Attack + (240pts)
* Hemlock Wraithfighter (185pts)
(Psychic Pilot (Mastery Level 2), Psychic Power: Daemonolody (Santic), Runes of Battle, Telepathy, Vector Dancer)
Mindshock Pod (*), Spirit stones (*), Two Heavy D-Scythes (Distort scythe)
* Vyper Squadron (55pts)
* Vyper
Shuriken cannon, Starcannon
+ Heavy Support + (130pts)
* War Walkers (60pts)
(Ancient Doom, Battle Focus, Fleet, Power Field, Scouts)
* War Walker
2x Scatter laser
* War Walkers (70pts)
(Ancient Doom, Battle Focus, Fleet, Power Field, Scouts)
* War Walker
2x Brightlance
+ Lord of War + (310pts)
* Wraithknight (310pts)
(Ancient Doom, Fear, Fearless, Feel No Pain, Hammer of Wrath, Move Through Cover, Relentless, Smash, Strikedown, Sword of Vaul)
Scatter laser, Suncannon and Scattershield (Scattershield )