Kind of ... , man. You asked what people thought, and you're getting an opinion that you don't agree with.
For what it's worth, WG in practice have a 6" transport move, 6" deployment, 12" Gun Range = 24" range. If you swing a Scout move, you can add more onto your first turn move.
If you don't like the conditions, don't go.
Forcing battleforged is EXACTLY changing a core rule of the game. It doesn't matter that most people would play that way anyhow. It does deny viable strategies that aren't available in any other way. Honestly, Imperial Guard has no reason to take a Battleforged army at all, right now. Whoopee! My Guardsmen / Chimera have ObSec. Oh, wait, 5
Tactical Marines are also within 3". Bang! beslubber! They're dead.
So if we're going down the route of no-one can fairly change the game just because they don't like it blah-blah-blah... then renege your hypocrisy. Unbound isn't broken in light of the free rules that Formations grant. Embrace the multi-codex amphetamine parrot-fest that 7th has become, and love the Unbound, too. Something about blasts hitting different levels... new edition... stuck in old ways... get used to it... something like that.
Forcing a time limit changes the game. I can't play 500 Conscripts plus a CCS in a Land Raider... for Kurov's Aquila. Preferred Enemy for everyone!
Imperial Knights, as a codex, is bullamphetamine parrot. No-one should be forced to play against a whole army of them, but that's allowed and unbound isn't? Seriously? No legs. Falling down.
But does that mean that you, as a tournament organizer, has the right to change the game to such an extent simply because you believe something is too strong?
It's the TO's prerogative to change the rules however he damned well pleases. They're his points to award, his prizes [the Human "he", not to gender discriminate] his shop, his sand box, his choice. If people don't like it, they won't go to the tournament.
But don't gripe that there are changes that you don't like, but that there are also changes that you agree with. I'd personally like to see a no-holds barred tournament without time limits. Really see what happens when people go all out with 500 conscripts, that sort of thing. Litterally flooding the board with models. Roll a d12 for mission type [1-6 Eternal, 7-12 Maelstrom] and just give'er amphetamine parrot! What could be a more true test of a general, then fighting battles the way they're meant to be, straight out of the book?