I know that I am doing my best at the holdoff. It wasn't that long ago that I ended up getting hosed with the Nid release around my birthday. Barring some stupidity on GW's part, it is very likely that there will be one of the newish Army box deals for Orkz, my guess would be costing a little over 150 with 2 Troop choices, maybe an HQ or elites choice and probably a vehicle of some kind. That would be in line with the Armybox deals for the last couple codexs since they are phasing out Battleforce boxes (truthfully the only thing I'd recommend grabbing while you still can).
I'd speculate on what I think would probably be in it, but then if I'm wrong I'll feel stupid and probably get a PM or two from a couple people who are peeved, so it's best to stay free from guessing.
It may not be easy, but holding off is the best choice. When I heard of a Flash Git kit, despite having quite a few homebuilt I almost went straight out the door to slap my money down, but thankfully I got stopped by the roommate. Was a good thing too, cause seeing the models my enthusiasm waned, but when I saw the rules my heart sank to my feet.
Don't get me wrong, I was jumping for joy when I saw Assault 3, but the loss of having a Painboy, Cybork bodies, all three gun upgrades, the FAQ'd ignore cover, AND the loss of Eavy Armor; the Gits are shelved for me. I'd be fine with loosing all those things except the Armor. That's the straw that breaks the back for me. Sure Eavy Armor fails 50% of the time, and a lot of weapons have the Ap to punch it, but these guys are essentially gun crazed Nobz, they couldn't shell out the teef for a helmet and some armor plates?
The Nid codex burned a lot of players, and as much as I love Orks, I'm still smarting from that one. With the Nids I couldn't believe how they could make that codex any worse, but GW found a way. With how much I love Orks, and the Nid fiasco still fresh in my mind, I'm hesitant on any purchases until I have the book in hand. After all they turned a sub-par xenos into an even worse sub-par, and since Orks have been par to sub-par over the course of the past 2 editions since the last dex, I'm just nervous that they'll get the Nid treatment with a loss of anything without a mini (not my Wazzdakka!), a loss of creative options (like the loss of biomorphs and mutations with Nidz), needless stat changes (like the Nid Hive Guard), and seemingly random point hikes.
But there's also that chance that none of that horribleness that happened to the Nids can or will happen with the Orkz. There is a chance burning in my heart that Ward kept out of the fluff but wrote at least a little OP weaponry in. A sliver of hope does exist, hope that this new dex will only recharge and re-energize the Boyz to a full scale Waaagh across hundreds of game stores.
Peace
~OD