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Author Topic: 2k Eldar vs Orks.  (Read 2960 times)

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Offline moc065

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2k Eldar vs Orks.
« on: August 13, 2008, 07:10:44 PM »
Crazy game today with both of us wanting an all out bloodbath, so all conventional tactics etc went out the windows as we were out for pure killy goodness, regardless of the cost (and it was Arts 2nd game using 5th Ed, so I would feel bad to take advantage of him on the ruleset). We had also agreed that if the game went to a Tactical Draw, then we would incorperate the KP's as defining factor; but we would use a ratio of KP's to try and balance out the fact that both armies had a different number of KP's in them (sort of a Houserule twist suggested in another thread).

Here we are....Da Orks

2 looted battle wagons,
3 trukkz with 12 boys in each including PK guy and a couple Rocket launchas,
14 lootas,
Trukk with Warboss + 5 all in heavy armour + PK's + etc,
2 mobs of 20 sluggas + PK guy and 2 rocket launchas,
and to round it off as Bike squad with Warboss + 6 PK knob guys...
or something very simular to that, as I am not an ork player; but let me assure you that there were plaenty of Da orkz, and they were plenty pissed off.

The Eldar

Uber council with Eldrad + 10 Warlocks + Yriel and a Serpent,
8 FD's + Serpent,
5 JB's including Destructor Warlock,
7 Jetibkes including Warlock,
5 Pathfinders,
3 Warwalkers (Shuri-cannons although I modelled them with EMLs' for this game as I forgot the S-cans at home),
and 2 Fireprisms....
Plenty of toys and not many boys with only 44 figures to repel the Orkz... notice that although i was going 2nd, I set-up pretty well on the table (Quarters with the 2 MO's) to make sure there was plenty of action on both sides...


Turn 1 Da orks rush at me with pretty well everything they can... but his Lootas kill off 2 Pathfinders, One Battle Wagon immobilize one prism and shake the other, and his other Battle Wagons kills off a couple of JB's (good scatters for him).... He doesn't get to assault but not a bad start for an army with the worst BS in the game.


Turn 1 the Eldar I do the Fortune/Doom/Fortune deal lots of movement I then take out one Battle Cannon with my Imobilized prism (lucky) and then plow a lot of shooting into his Bike squad... they all die except his Warboss, who runs away - not Very orky - ... Now something to note here is that I got the council out of the Serpent, as I figured he would rush me anyway, and I figured it was done for with all those assaulters; but also notive that his driving lanes are limited so I was setting things up a little too. Oh, and for some dumb reason I never did roll for all those Doom-wounds on his Bikes (so his Warboss probably should have been dead anyway - funny how the dice pay you bakc when excitement takes over). PS.. check out Art conversion of a Defiler into a Battle Wagon; extremely cool in my books.


Turn 2 Da orks Ok, His Warboss fails to regroup (too funny) the army continues to advance and there shooting pretty well finishes off the Pathfinders, then his Trukk sluggas assault my Jetbike (try and guess how that went - oouch). His Big knkobs assault my Serpent and do squat to it. Then his sluggas assault my HQ serpent, blow it up and kill off all of one squad of sluggas, decimate another, and even kill one of his Big knobs...


Turn 2 the Eldar Well, I'm hurting all around or so it appears. I do the powers and the WW's arrive in his back court.... They blast his Lootas (kill 4) and then I assault him.... Ha ha, I kill some more Lootas but they stay in combat. My council manouvres and assaults his Trukk and the sluggas, taking out the trukk (killing a few of his orks, and then wasting the Sluggas in CC to get a sweeping advance into the Terrain were my Serpent once stood. I know he has 2 Flamers on those remaining 5 Big Knobs; but the test was in order. My FD's get out and Roast his Sluggas on my objective (the Tank trap in the building - it was we could find)... oh and please note that my 8 FD's killed all 12 sluggas.... And finally my Prisms did pretty well nothing as the scatter still ruined me.

From here on I just took random shots... so let me illistarte some of the fine points of the game; and pleae remember that I have no troops left so this is all out war to eliminate Orks as fast as possible and maybe get a draw.


this picture shows the 2 remaining WW's escorting his last few Lootas off the table as they lost combat in a serious way even after the Warboss on Bike tried to help them out... he killed a WW, and the explosion took care of the rest.


Here you see what remains of my 8 FD;s after a little Asault 2 shooting by ork sluggas...oouch, and the to HQ squads going to work, while his trukks try and limit my movement to get some rear shots on the tanks.


Here you can see how 12 sluggas assaulting an immobilized prism works out (bad for the prism) and his 20ish sluggas taking my objective....


This is a shot of my Prism laying waste to those same sluggas on my objective... note the HQ squads still going to work (Yriel is dead BTW), and I rammed his Battle Wagon with my Serpent; butonly managed to Stun it....


Here my Serpent come over to shoot and escort the sluggas away from my objective. You can't quite see them; buthis other 12 sluggas are making their merry way to myobjective as well. While my prism continues to do almost nothing. Our HQ's are down to his boss and 1 big knob, while I have Eldrad 1 em Warlock and 1 Enh warlock left...


In this picture, his HQ is prettywell finished and so is mine... but my serpent and firprism got lucky and laid serious waste to his Sluggas, killing all but 2...

The game went another turn after this; but I killed off his Troops and HQ so all he had left was 1 trukk and 1 Battle Wagon. While I had an astonding Eldrad, 1 Em Warlock, 1 Serpent, 1 Fireprism and 2 Warwalkers.... It ended a draw; obviously no Troops left on either side, and for KPS' I lost 7/12 and the orks lost 14/16 (I think)... anyway if you do the math the Eldar had a victory of sorts (due ot the Houserule); but its still a Tactical Draw by the ruleset, and it didn't really matter as it was a "Fun Game" anyway.

PS.... Feel free to comment; ... I know I should have left stuff in reserves, and that I should have played differently; but Art and I are friends, and this was supposed to be a all out run at each other to try and kill regardless of the casualties involved... Thanks as it was a seriously "FUN" game.. Not to mention the crazy stuff you learn when you just go crazy and see what happens.




MVP's / Slugs
  • Uber council was insane, taking fewer than 25% casualties on their saves (so better than Mathhammer predicted). As well as killing lots of stuff (400ish points of Big Knob guys + Trukk, + plenty of Sluggas...
  • Warwalkers were gold... 12-pts took out 14 lootas and Warboss on Bike (extremely rare to do all that) especially to survive and keep a Battle Wagon Shaken for the end game...
  • FD's paid for themselve; but were a 1 hit wonder... their Serpent was gold though so overall the squad was great (as usual).
  • PF's helped take out teh Bike squad; but overall were doomed due to my poor set-up and just not having enough of them...
  • Prisms did a lot or little and nothing in between, so due to their inconsistancy, I rate them as slugs.
  • JB's which were played extremely incorrectly and did almost nothing except help take out some of the Bike Squad, and allow my opponent a coupld of units to steamroll in CC... They pretty well sucked and were deffinate Slugs to the extreme in this game; but I still love em and they are staying, as my playstyle with them for this game was their biggest enemy.


On a final note, Art's army had so many awesome conversions that the list would take pages....seriously. .. anyway, as said he is a great opponent and the game was awesome, I loved just checking his guys out as they went into the Dead pile...

CaHG
« Last Edit: August 14, 2008, 07:31:49 AM by moc065 »
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Offline Starrakatt

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Re: 2k Eldar vs Orks.
« Reply #1 on: August 16, 2008, 12:15:48 AM »
   Hey, a moc065 batrep with pics, how's that!

   Should I congrats you the draw? No way, it seems to have been a fun game, especially with the 'tone' you wrote the report so to speak, very casual (and full of typos), I like that. :)

   I won't comment on tactics since you admitted yourself that game wasn't about winning anyway but I can't help to notice that you adopted the Über Council of Doom as a HQ (shame on fluff!) and that it seems to have worked to and beyond expectations.
   Are you playtesting the thing for competitive gaming and is it there to stay? (I am myself toying with the concept just now, except I won't be using Eldrad: Fluff I say, FLUFF!)

   Also, the (cheap) Warwalker squadrons did their 'By the Book' performance admirably, kudos for pulling that one up. On the other hand, shame on the Prisms for their overall poor performance, and like you wrote, I think these would have better been put in reserve along with a Jetbike squad...

   Two questions about the Council, first: - Would have it not been safer for the squad to stay in the Serpent? I mean, da Orks were coming at you anyway...
   Second: - How some Destructor Warlocks added to the squad would have performed there? Wiping out an entire Doomed mob in a single turn of Happy Roasting must be priceless. :o

   On a finishing note, these Orks looked nice and all and the Defilers Battle Wagons are interesting. It was also nice to see your (mostly) marvelously painted army in action.

   Do it again!

   Starky

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Offline moc065

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Re: 2k Eldar vs Orks.
« Reply #2 on: August 18, 2008, 11:06:04 AM »
Quote
   Two questions about the Council, first: - Would have it not been safer for the squad to stay in the Serpent? I mean, da Orks were coming at you anyway...
   Second: - How some Destructor Warlocks added to the squad would have performed there? Wiping out an entire Doomed mob in a single turn of Happy Roasting must be priceless.

1... I used the Serpent to block an assault by the Big Knobs onto the Council, as those guys are just as sick as the council itself. Thus I forced him to use his lesser infantry on the Council or go for the Serpent first (which meant possible terrain for him to go through)... anyway, at the time it seamed the better option.
2... I have 1 squad with Destructor in the army; but my own poor movement screwed him form the onset... When I look back at what my DBF on the Fire Dragon Ex did to a Squad, I realize that I should have been trying to Raost as many Orks as possible. Its just very difficult to get trukk orks to roast until their out of their vehicle (due to their speed), and once thier out they are typically all over you so your options are limited (again due to their speed)

Quote
On a finishing note, these Orks looked nice and all and the Defilers Battle Wagons are interesting. It was also nice to see your (mostly) marvelously painted army in action.

Thanks, I'll pass your thoughts on to Art, and thanks for the comment on my army as well. I do regret having a few unpainted Figures; but I am working ontheir paint ASAP so hopefully the next battle is more colourful.

CaHG
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Offline GoofyCommy

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Re: 2k Eldar vs Orks.
« Reply #3 on: August 21, 2008, 02:25:12 PM »
I noticed in turn 2 you said your council blew up the truck and assaulted the slugga boys.  Is this now possible in 5th edition?

Offline moc065

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Re: 2k Eldar vs Orks.
« Reply #4 on: August 21, 2008, 04:21:40 PM »
I "Bridge Assaulted" both at one time allocating atacks to both units in respect to figurein BtB.

Totally legal in 5th Too.

CaHG
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