We played recon mission, a small battle of about a thousand points. As you can see, my army don't have that many firewarriors I want.
My forces.
HQ
Shas'el. Flamer, fusionblaster , shield generator. Hardwired systems: multi-tracker, target lock and drone controller+ 2 gun drones. 116.
Elites:
1 Shas'ui teamleader in XV8 "Crisis" battlesuit. bonded. plasma rifle, burstcannon and multi-tracker. Hardwired drone controller + 2 gun drones. 98
3 Shas'ui in XV8 "crisis" battlesuits.Bonded. Teamleader.
3 plasmarifles, 3 burstcannons and 3 multi-trackers.
3 hardwired drone controllers, 6 gun drones. 264
4 Shas'ui in XV15 "stealth suits", teamleader with hardwired drone controller+ 2 gun drones. 147
Troops.
11 Shas'la with 6 pulsecarbines, 1 shas'ui with markerlight and hardwired targetlock 145
11 Shas'la, Shas'ui teamleader with marker light and target lock. 145
9 kroot. 63
Grand total: 1001
My opponents DE:
HQ:
Raider.
Dark eldar lord with killer Incubi body guard. (About 370 points i guesse.)
Troops:
Raider squad, 10 warriors with blaster and splintercannon, 160 points with raider upgrades
16 warrior on foot group, 2 splintercannons.
Fast attack:
5 Reaver jetbikes with extra boosted sybratit. agoniser and such things. 250 points.
Stealth team and kroot infiltrates
Turn one.
He got the first turn and move all his fast troops across the table, he couldent assault anything. In my turn I move the kroot to shoot the DE archons raider. First firewarrior squad holds ground. crisis team moves to deal with the warrior raíder. Stealth team advances across the table with second firewarrior team. My commander and the lone crisis moves to give covering fire at big warrior squad.
My shooting went pretty good... The kroot destroys the HQ raider and the archon lose one wound (and his shadow field save....) My second team opens fire at the jetbike squad, destroying them all but the pinned sybratit. Big crirís team destroys warrior raider, one warrior dies in his transports flames! Stealth team open fire at the big warrior squad, killing 3 of them.
I end the turn with moving all suits into cover.
Turn 2,
DE player moves all his troops against my main battle line, kills 5 drones in shooting phase, all drones belonged to the big crisis team.
Archon and icubis assault the kroot (they had nothing better to do) and slaughters them all but one! The chicken to kroot flees frome combat 2 '!! DE HQ pursues him and takes him back as prisoner! In my turn I moved all crisis teams and my first firewarrior team to shoot the vurnable HQ. The whole squad dies in my shooting phase. Lone crisis kills the last remaining jetbike. In assault phase HQ and lone crisis advances against big warrior squad. My big crisis assaults the raider squad, killing 2 of them, the warriors loses the assault and flees 7' , my team pursues 9' and hunts them down.
Turn 3, Big warrior squad assaults Commander and lone crisis, Scores one wound, tau commander kills 2 and lone crisis kills one, I win the combat, De remains in place.
Turn 3,
Fight continues, Sybratit kills 2 drones, Commander kills sybratite. Shas'vre kills one Warrior. Drones kills the last warrior,
In my turn everything moves against DE deployment zone.
Turn 4 I move more............... .........
Victory points
DE 120 points
Tau: 2000 points
My comment: Not at all a fun game, too good shooting rolls and lots of lucky armour saves.